11 Commits

Author SHA1 Message Date
Vendicated
2efed86b71 v0.1.2 2023-04-05 04:36:37 +02:00
Vendicated
816ba5d1d0 Make it possible to reopen app after close to tray 2023-04-05 04:25:17 +02:00
Vendicated
91e1cc02ce windows: fix notification title & icon 2023-04-05 04:20:13 +02:00
Vendicated
8630f79b06 make nsis installer configurable 2023-04-05 04:20:02 +02:00
Vendicated
79d73e23c0 Init renderer, expose settings via ipc, init canary/ptb support 2023-04-04 04:40:03 +02:00
Vendicated
18a77d45b8 Remember window position & size 2023-04-04 04:17:38 +02:00
Vendicated
f9ebc16656 Add Build & Install instructions 2023-04-04 03:35:31 +02:00
Vendicated
0296f78731 Bump!! 2023-04-04 03:01:21 +02:00
Vendicated
b151631d03 make crapple happy 2: Electric Boogaloo 2023-04-04 03:01:11 +02:00
Vendicated
d817950681 make crapple happy 2023-04-04 02:53:09 +02:00
Vendicated
c0ba813041 switch to png icon 2023-04-04 02:26:55 +02:00
13 changed files with 227 additions and 20 deletions

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@@ -1,6 +1,54 @@
# Vencord Desktop
A standalone Electron app that loads Discord & Vencord (very early and unfinished)
A standalone Electron app that loads Discord & Vencord
Vencord Desktop is currently in very early alpha. Bug reports, feature requests & contributions are highly appreciated!!
## Installing
### Windows
Download and run Vencord-Desktop-Setup-VERSION.exe from [releases](https://github.com/Vencord/Desktop/releases/latest)
### Mac
Download and run Vencord-Desktop-VERSION.dmg from [releases](https://github.com/Vencord/Desktop/releases/latest)
### Linux
#### Ubuntu/Debian based
Download Vencord-Desktop-VERSION.deb from [releases](https://github.com/Vencord/Desktop/releases/latest)
#### Fedora/RHEL based
Download Vencord-Desktop-VERSION.rpm from [releases](https://github.com/Vencord/Desktop/releases/latest)
#### Other
Either download Vencord-Desktop-VERSION.AppImage and just run it directly or grab Vencord-Desktop-VERSION.tar.gz, extract it somewhere and run `vencorddesktop`.
An AUR package and flatpak are planned, if you want packages for other repos, feel free to create them and they can be linked as unofficial here
## Building
Packaging will create builds in the dist/ folder. You can then install them like mentioned above or distribute them
```sh
git clone https://github.com/Vencord/Desktop
cd Desktop
# Install Dependencies
pnpm i
# Either run it without packaging
pnpm start
# Or package
pnpm package
# Or package to a directory only
pnpm package:dir
```
## Motivation

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@@ -1,7 +1,7 @@
{
"name": "vencorddesktop",
"name": "VencordDesktop",
"private": true,
"version": "0.1.0",
"version": "0.1.2",
"description": "",
"main": "dist/js/main.js",
"scripts": {
@@ -31,7 +31,9 @@
"category": "Network"
},
"nsis": {
"include": "build/installer.nsh"
"include": "build/installer.nsh",
"oneClick": false,
"allowToChangeInstallationDirectory": true
},
"linux": {
"category": "Network",

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@@ -1,15 +1,20 @@
import { BuildContext, BuildOptions, context } from "esbuild";
const NodeCommonOpts: BuildOptions = {
format: "cjs",
platform: "node",
external: ["electron"],
const CommonOpts: BuildOptions = {
minify: true,
bundle: true,
sourcemap: "linked",
logLevel: "info"
};
const NodeCommonOpts: BuildOptions = {
...CommonOpts,
format: "cjs",
platform: "node",
external: ["electron"],
target: ["esnext"],
};
const contexts = [] as BuildContext[];
async function createContext(options: BuildOptions) {
contexts.push(await context(options));
@@ -25,6 +30,12 @@ await Promise.all([
...NodeCommonOpts,
entryPoints: ["src/preload/index.ts"],
outfile: "dist/js/preload.js"
}),
createContext({
...CommonOpts,
entryPoints: ["src/renderer/index.ts"],
outfile: "dist/js/renderer.js",
format: "iife",
})
]);

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@@ -9,7 +9,9 @@ import { DATA_DIR, VENCORD_FILES_DIR } from "./constants";
import { once } from "../shared/utils/once";
import { ensureVencordFiles } from "./utils/vencordLoader";
import { ICON_PATH } from "../shared/paths";
import "./ipc";
import { Settings } from "./settings";
// Make the Vencord files use our DATA_DIR
process.env.VENCORD_USER_DATA_DIR = DATA_DIR;
@@ -25,11 +27,17 @@ if (!app.requestSingleInstanceLock()) {
app.on("second-instance", () => {
if (mainWin) {
if (mainWin.isMinimized()) mainWin.restore();
if (!mainWin.isVisible()) mainWin.show();
mainWin.focus();
}
});
app.whenReady().then(async () => {
if (process.platform === "win32")
app.setAppUserModelId("dev.vencord.desktop");
else if (process.platform === "darwin")
app.dock.setIcon(ICON_PATH);
createWindows();
app.on('activate', () => {
@@ -49,6 +57,10 @@ async function createWindows() {
mainWin.once("ready-to-show", () => {
splash.destroy();
mainWin!.show();
if (Settings.maximized) {
mainWin!.maximize();
}
});
}

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@@ -1,13 +1,31 @@
import { app, ipcMain } from "electron";
import { app, ipcMain, shell } from "electron";
import { readFileSync } from "fs";
import { join } from "path";
import { GET_PRELOAD_FILE, RELAUNCH } from "../shared/IpcEvents";
import { GET_RENDERER_SCRIPT, GET_SETTINGS, GET_VENCORD_PRELOAD_FILE, RELAUNCH, SET_SETTINGS, SHOW_IN_FOLDER } from "../shared/IpcEvents";
import { VENCORD_FILES_DIR } from "./constants";
import { PlainSettings, setSettings } from "./settings";
ipcMain.on(GET_PRELOAD_FILE, e => {
ipcMain.on(GET_VENCORD_PRELOAD_FILE, e => {
e.returnValue = join(VENCORD_FILES_DIR, "preload.js");
});
ipcMain.on(GET_RENDERER_SCRIPT, e => {
e.returnValue = readFileSync(join(__dirname, "renderer.js"), "utf-8");
});
ipcMain.on(GET_SETTINGS, e => {
e.returnValue = PlainSettings;
});
ipcMain.handle(SET_SETTINGS, (_, settings) => {
setSettings(settings);
});
ipcMain.handle(RELAUNCH, () => {
app.relaunch();
app.exit();
});
ipcMain.handle(SHOW_IN_FOLDER, (_, path) => {
shell.showItemInFolder(path);
});

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@@ -1,6 +1,7 @@
import { BrowserWindow, Menu, Tray, app, shell } from "electron";
import { BrowserWindow, BrowserWindowConstructorOptions, Menu, Tray, app, shell } from "electron";
import { join } from "path";
import { ICON_PATH } from "../shared/paths";
import { Settings } from "./settings";
let isQuitting = false;
@@ -67,6 +68,52 @@ function initTray(win: BrowserWindow) {
});
}
function getWindowBoundsOptions() {
const options = {} as BrowserWindowConstructorOptions;
const { x, y, width, height } = Settings.windowBounds ?? {};
if (x != null && y != null) {
options.x = x;
options.y = y;
}
if (width) options.width = width;
if (height) options.height = height;
return options;
}
function initWindowBoundsListeners(win: BrowserWindow) {
win.on("maximize", () => {
Settings.maximized = true;
Settings.minimized = false;
});
win.on("minimize", () => {
Settings.minimized = true;
});
win.on("unmaximize", () => {
Settings.maximized = false;
Settings.minimized = false;
});
const saveBounds = () => {
const [width, height] = win.getSize();
const [x, y] = win.getPosition();
Settings.windowBounds = {
width,
height,
x,
y
};
};
win.on("resize", saveBounds);
win.on("move", saveBounds);
}
export function createMainWindow() {
const win = new BrowserWindow({
show: false,
@@ -78,7 +125,8 @@ export function createMainWindow() {
devTools: true,
preload: join(__dirname, "preload.js")
},
icon: ICON_PATH
icon: ICON_PATH,
...getWindowBoundsOptions()
});
win.on("close", e => {
@@ -90,10 +138,15 @@ export function createMainWindow() {
return false;
});
initWindowBoundsListeners(win);
initTray(win);
initWindowOpenHandler(win);
win.loadURL("https://discord.com/app");
const subdomain = Settings.discordBranch === "canary" || Settings.discordBranch === "ptb"
? `${Settings.discordBranch}.`
: "";
win.loadURL(`https://${subdomain}discord.com/app`);
return win;
}

48
src/main/settings.ts Normal file
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@@ -0,0 +1,48 @@
import { readFileSync, writeFileSync } from "fs";
import { join } from "path";
import { DATA_DIR } from "./constants";
const SETTINGS_FILE = join(DATA_DIR, "settings.json");
interface Settings {
maximized?: boolean;
minimized?: boolean;
windowBounds?: {
x: number;
y: number;
width: number;
height: number;
};
discordBranch: "stable" | "canary" | "ptb";
}
export let PlainSettings = {} as Settings;
try {
const content = readFileSync(SETTINGS_FILE, "utf8");
try {
PlainSettings = JSON.parse(content);
} catch (err) {
console.error("Failed to parse settings.json:", err);
}
} catch { }
function makeSettingsProxy(settings: Settings) {
return new Proxy(settings, {
set(target, prop, value) {
Reflect.set(target, prop, value);
writeFileSync(SETTINGS_FILE, JSON.stringify(target, null, 4));
return true;
}
});
}
export let Settings = makeSettingsProxy(PlainSettings);
export function setSettings(settings: Settings) {
writeFileSync(SETTINGS_FILE, JSON.stringify(settings, null, 4));
PlainSettings = settings;
Settings = makeSettingsProxy(settings);
}

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@@ -1,9 +1,17 @@
import { ipcRenderer } from "electron";
import { RELAUNCH } from "../shared/IpcEvents";
import type { Settings } from "../main/settings";
import { GET_SETTINGS, RELAUNCH, SET_SETTINGS, SHOW_IN_FOLDER } from "../shared/IpcEvents";
export const VencordDesktop = {
app: {
relaunch: () => ipcRenderer.invoke(RELAUNCH)
},
files: {
showInFolder: (path: string) => ipcRenderer.invoke(SHOW_IN_FOLDER, path)
},
settings: {
get: () => ipcRenderer.sendSync(GET_SETTINGS),
set: (settings: typeof Settings) => ipcRenderer.invoke(SET_SETTINGS, settings)
}
}

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@@ -1,7 +1,9 @@
import { contextBridge, ipcRenderer } from "electron";
import { GET_PRELOAD_FILE } from "../shared/IpcEvents";
import { contextBridge, ipcRenderer, webFrame } from "electron";
import { GET_RENDERER_SCRIPT, GET_VENCORD_PRELOAD_FILE } from "../shared/IpcEvents";
import { VencordDesktop } from "./VencordDesktop";
contextBridge.exposeInMainWorld("VencordDesktop", VencordDesktop);
require(ipcRenderer.sendSync(GET_PRELOAD_FILE));
require(ipcRenderer.sendSync(GET_VENCORD_PRELOAD_FILE));
webFrame.executeJavaScript(ipcRenderer.sendSync(GET_RENDERER_SCRIPT));

1
src/renderer/index.ts Normal file
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@@ -0,0 +1 @@
console.log("read if cute :3");

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@@ -1,2 +1,6 @@
export const GET_PRELOAD_FILE = "VCD_GET_PRELOAD_FILE";
export const GET_VENCORD_PRELOAD_FILE = "VCD_GET_VC_PRELOAD_FILE";
export const GET_RENDERER_SCRIPT = "VCD_GET_RENDERER_SCRIPT";
export const RELAUNCH = "VCD_RELAUNCH";
export const SHOW_IN_FOLDER = "VCD_SHOW_IN_FOLDER";
export const GET_SETTINGS = "VCD_GET_SETTINGS";
export const SET_SETTINGS = "VCD_SET_SETTINGS";

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@@ -1,4 +1,4 @@
import { join } from "path";
export const STATIC_DIR = join(__dirname, "..", "..", "static");
export const ICON_PATH = join(STATIC_DIR, "icon.ico");
export const ICON_PATH = join(STATIC_DIR, "icon.png");

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