Replace bool firework with ticksBoosted in solvePitch
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@@ -792,15 +792,17 @@ public final class ElytraBehavior extends Behavior implements IElytraBehavior, H
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private Pair<Float, Boolean> solvePitch(final SolverContext context, final Vec3d goalDelta,
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final int relaxation, final boolean ignoreLava) {
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final boolean desperate = relaxation == 2;
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final int steps = desperate ? 3 : context.boost.isBoosted() ? 5 : Baritone.settings().elytraSimulationTicks.value;
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final int ticks = desperate ? 3 : context.boost.isBoosted() ? 5 : Baritone.settings().elytraSimulationTicks.value;
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final int ticksBoosted = context.boost.isBoosted() ? ticks : 0;
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final Float pitch = this.solvePitch(context, goalDelta, steps, desperate, context.boost.isBoosted(), ignoreLava);
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final Float pitch = this.solvePitch(context, goalDelta, ticks, ticksBoosted, desperate, ignoreLava);
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if (pitch != null) {
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return new Pair<>(pitch, false);
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}
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if (Baritone.settings().experimentalTakeoff.value && relaxation > 0) {
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final Float usingFirework = this.solvePitch(context, goalDelta, steps, desperate, true, ignoreLava);
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// Simulate as if we were boosted for the entire duration
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final Float usingFirework = this.solvePitch(context, goalDelta, ticks, ticks, desperate, ignoreLava);
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if (usingFirework != null) {
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return new Pair<>(usingFirework, true);
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}
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@@ -809,8 +811,8 @@ public final class ElytraBehavior extends Behavior implements IElytraBehavior, H
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return new Pair<>(null, false);
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}
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private Float solvePitch(final SolverContext context, final Vec3d goalDelta, final int steps,
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final boolean desperate, final boolean firework, final boolean ignoreLava) {
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private Float solvePitch(final SolverContext context, final Vec3d goalDelta, final int ticks,
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final int ticksBoosted, final boolean desperate, final boolean ignoreLava) {
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// we are at a certain velocity, but we have a target velocity
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// what pitch would get us closest to our target velocity?
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// yaw is easy so we only care about pitch
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@@ -830,8 +832,8 @@ public final class ElytraBehavior extends Behavior implements IElytraBehavior, H
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context.aimProcessor.fork(),
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goalDelta,
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pitch,
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steps,
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firework ? Integer.MAX_VALUE : 0,
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ticks,
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ticksBoosted,
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ignoreLava
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);
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if (displacement == null) {
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