From 1902e6c1f351caabe8035879f59a7c77dc6efdc1 Mon Sep 17 00:00:00 2001 From: Brady Date: Sat, 24 Jun 2023 22:37:21 -0700 Subject: [PATCH] Reset `minimumBoostTicks` to 0 when not boosted --- src/main/java/baritone/behavior/ElytraBehavior.java | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/main/java/baritone/behavior/ElytraBehavior.java b/src/main/java/baritone/behavior/ElytraBehavior.java index cb0355832..2ceea192a 100644 --- a/src/main/java/baritone/behavior/ElytraBehavior.java +++ b/src/main/java/baritone/behavior/ElytraBehavior.java @@ -550,6 +550,9 @@ public final class ElytraBehavior extends Behavior implements IElytraBehavior, H } private void tickUseFireworks(final Vec3d start, final Vec3d goingTo, final boolean isBoosted, final boolean forceUseFirework) { + if (!isBoosted) { + this.minimumBoostTicks = 0; + } if (this.remainingSetBackTicks > 0) { logDebug("waiting for elytraFireworkSetbackUseDelay: " + this.remainingSetBackTicks); return;