Added AutoToolMovement bypass setting for special usage cases, should not be used it not actually necessary

This commit is contained in:
RealIndrit
2020-08-14 10:58:15 +02:00
parent e0ff16e2dd
commit 19355cb4f2
3 changed files with 12 additions and 2 deletions

View File

@@ -103,7 +103,7 @@ public class ToolSet {
*/
public int getBestSlot(Block b, boolean preferSilkTouch) {
// Make all depending calculation respect auto tool value without doing unecessary calculations...
if (!Baritone.settings().autoTool.value) {
if (!Baritone.settings().ignoreAutoToolMovementCost.value) {
return player.inventory.currentItem;
}