diff --git a/src/api/java/baritone/api/Settings.java b/src/api/java/baritone/api/Settings.java index 5275e2f9b..431f0c404 100644 --- a/src/api/java/baritone/api/Settings.java +++ b/src/api/java/baritone/api/Settings.java @@ -1121,7 +1121,7 @@ public final class Settings { /** * Use sword to mine. */ - public final Setting useSwordToMine = new Setting<>(false); + public final Setting useSwordToMine = new Setting<>(true); /** * Desktop notifications diff --git a/src/main/java/baritone/utils/ToolSet.java b/src/main/java/baritone/utils/ToolSet.java index 7888f8c6b..c05dc187e 100644 --- a/src/main/java/baritone/utils/ToolSet.java +++ b/src/main/java/baritone/utils/ToolSet.java @@ -125,14 +125,13 @@ public class ToolSet { IBlockState blockState = b.getDefaultState(); for (int i = 0; i < 9; i++) { ItemStack itemStack = player.inventory.getStackInSlot(i); - if (!Baritone.settings().useSwordToMine.value && itemStack.getItem() instanceof ItemSword){ + if (!Baritone.settings().useSwordToMine.value && itemStack.getItem() instanceof ItemSword) { continue; } if (Baritone.settings().itemSaver.value && itemStack.getItemDamage() >= itemStack.getMaxDamage() && itemStack.getMaxDamage() > 1) { continue; } - double speed = calculateSpeedVsBlock(itemStack, blockState); boolean silkTouch = hasSilkTouch(itemStack); if (speed > highestSpeed) {