diff --git a/src/main/java/baritone/bot/pathing/movement/MovementHelper.java b/src/main/java/baritone/bot/pathing/movement/MovementHelper.java index 29621b4f4..39fedd1a3 100644 --- a/src/main/java/baritone/bot/pathing/movement/MovementHelper.java +++ b/src/main/java/baritone/bot/pathing/movement/MovementHelper.java @@ -100,7 +100,7 @@ public interface MovementHelper extends ActionCosts, Helper { } if (playerPos.north().equals(doorPos) || playerPos.south().equals(doorPos)) { playerFacing = "northsouth"; - } else if (playerPos.east().equals(doorPos) || playerPos.west().equals(doorPos)){ + } else if (playerPos.east().equals(doorPos) || playerPos.west().equals(doorPos)) { playerFacing = "eastwest"; } else { return true; @@ -174,9 +174,6 @@ public interface MovementHelper extends ActionCosts, Helper { if (avoidBreaking(position)) { return COST_INF; } - //if (!Baritone.allowBreakOrPlace) { - // return COST_INF; - //} double m = Blocks.CRAFTING_TABLE.equals(block) ? 10 : 1; return m / ts.getStrVsBlock(state, position); } diff --git a/src/main/java/baritone/bot/pathing/movement/movements/MovementTraverse.java b/src/main/java/baritone/bot/pathing/movement/movements/MovementTraverse.java index ff9593c6f..09c0ddef7 100644 --- a/src/main/java/baritone/bot/pathing/movement/movements/MovementTraverse.java +++ b/src/main/java/baritone/bot/pathing/movement/movements/MovementTraverse.java @@ -140,6 +140,7 @@ public class MovementTraverse extends Movement { isDoorActuallyBlockingUs = true; } if (isDoorActuallyBlockingUs) { + state.setTarget(new MovementState.MovementTarget(Utils.calcRotationFromVec3d(playerHead(), Utils.calcCenterFromCoords(positionsToBreak[0], world())))); state.setInput(InputOverrideHandler.Input.CLICK_RIGHT, true); return state; } diff --git a/src/main/java/baritone/bot/utils/Utils.java b/src/main/java/baritone/bot/utils/Utils.java index 9ef5621f2..e3fff2f8d 100755 --- a/src/main/java/baritone/bot/utils/Utils.java +++ b/src/main/java/baritone/bot/utils/Utils.java @@ -83,7 +83,6 @@ public final class Utils { if (b.getBlock() instanceof BlockFire) {//look at bottom of fire when putting it out yDiff = 0; } - System.out.println(xDiff + " " + yDiff + " " + zDiff); return new Vec3d( orig.getX() + xDiff, orig.getY() + yDiff,