diff --git a/README.md b/README.md
index 6b728a197..d7a917212 100644
--- a/README.md
+++ b/README.md
@@ -1,54 +1,9 @@
-# Description
-This provides the `ConnGraph` class, which implements an undirected graph with
-dynamic connectivity. It supports adding and removing edges and determining
-whether two vertices are connected - whether there is a path between them.
-Adding and removing edges take O(log2N) amortized time with high
-probability, while checking whether two vertices are connected takes O(log N)
-time with high probability.
+Original readme --> https://github.com/btrekkie/dynamic-connectivity/
-# Features
-* Efficiently add and remove edges and determine whether vertices are connected.
-* A vertex can appear in multiple graphs, with a different set of adjacent
- vertices in each graph.
-* `ConnGraph` supports arbitrary vertex augmentation. Given a vertex V,
- `ConnGraph` can quickly report the result of combining the augmentations of
- all of the vertices in the connected component containing V, using a combining
- function provided to the constructor. For example, if a `ConnGraph` represents
- a game map, then given the location of the player, we can quickly determine
- the amount of gold the player can access, or the strongest monster that can
- reach him. Retrieving the combined augmentation for a connected component
- takes O(log N) time with high probability.
-* Compatible with Java 7.0 and above.
+I am experimenting with using dynamic connectivity to help with Baritone builder 2
-# Limitations
-* `ConnGraph` does not directly support augmenting edges. However, this can be
- accomplished by imputing each edge's augmentation to an adjacent vertex. For
- example, if each edge contains a certain amount of gold, then we can augment
- each vertex with the amount of gold in the adjacent edges. We can then
- calculate the amount of gold in a connected component by retrieving the
- component's augmentation and dividing by two. A more general approach would be
- to store the edges adjacent to each vertex in an augmented self-balancing
- binary search tree (see
- [RedBlackNode](https://github.com/btrekkie/RedBlackNode)), and to use this to
- assign an augmentation to each vertex.
-* Careful attention has been paid to the asymptotic running time of each method.
- However, beyond this, no special effort has been made to optimize performance.
- (A big obstacle to optimizing `ConnGraph` is a lack of access to samples from
- real-world usage.)
+https://en.wikipedia.org/wiki/Dynamic_connectivity
-# Example usage
-```java
-ConnGraph graph = new ConnGraph();
-ConnVertex vertex1 = new ConnVertex();
-ConnVertex vertex2 = new ConnVertex();
-ConnVertex vertex3 = new ConnVertex();
-graph.addEdge(vertex1, vertex2);
-graph.addEdge(vertex2, vertex3);
-graph.connected(vertex1, vertex3); // Returns true
-graph.removeEdge(vertex1, vertex2);
-graph.connected(vertex1, vertex3); // Returns false
-```
-
-# Documentation
-See for API
-documentation.
+If the experiments in this repo go well, I want to integrate it
+into https://github.com/cabaletta/baritone/tree/builder-2/src/main/java/baritone/builder (i think MIT is
+compatible with LGPL so this is ok)
\ No newline at end of file