Refactor pathfinding => pathing
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@@ -1,5 +0,0 @@
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package baritone.bot.pathfinding.actions;
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public enum ActionTypes {
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}
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@@ -1,4 +1,4 @@
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package baritone.bot.pathfinding;
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package baritone.bot.pathing;
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public class State {
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@@ -1,4 +1,4 @@
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package baritone.bot.pathfinding.actions;
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package baritone.bot.pathing.actions;
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public final class ActionCosts {
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private ActionCosts() {}
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@@ -0,0 +1,5 @@
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package baritone.bot.pathing.actions;
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public enum ActionTypes {
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}
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@@ -8,7 +8,7 @@ package baritone.bot.goals;
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import net.minecraft.util.math.BlockPos;
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/**
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* An abstract Goal for pathfinding, can be anything from a specific block to just a Y coordinate.
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* An abstract Goal for pathing, can be anything from a specific block to just a Y coordinate.
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* @author leijurv
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*/
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public interface Goal {
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