replace
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@@ -102,6 +102,6 @@ public class ActionClimb extends ActionPlaceOrBreak {
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//once we are pointing the right way and moving, start jumping
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//this is slightly more efficient because otherwise we might start jumping before moving, and fall down without moving onto the block we want to jump onto
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//also wait until we are close enough, because we might jump and hit our head on an adjacent block
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return Minecraft.getMinecraft().player.getPosition0().equals(to);
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return Baritone.playerFeet.equals(to);
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}
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}
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