From 4776fa18765a9b56d9abea493117f2e119fd5abf Mon Sep 17 00:00:00 2001 From: Brady Date: Wed, 21 Jun 2023 21:19:12 -0500 Subject: [PATCH] Don't update `playerNear` on an empty path --- src/main/java/baritone/behavior/ElytraBehavior.java | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/main/java/baritone/behavior/ElytraBehavior.java b/src/main/java/baritone/behavior/ElytraBehavior.java index a0839f100..b63d81a33 100644 --- a/src/main/java/baritone/behavior/ElytraBehavior.java +++ b/src/main/java/baritone/behavior/ElytraBehavior.java @@ -282,6 +282,10 @@ public final class ElytraBehavior extends Behavior implements IElytraBehavior, H } public void updatePlayerNear() { + if (this.path.isEmpty()) { + return; + } + int index = this.playerNear; final BetterBlockPos pos = ctx.playerFeet(); for (int i = index; i >= Math.max(index - 1000, 0); i -= 10) {