and lets try making it fail delibrately

This commit is contained in:
Leijurv
2019-03-23 10:31:36 -07:00
parent 7bc6765cac
commit 52d2741f52

View File

@@ -190,7 +190,7 @@ public class MovementAscend extends Movement {
double sideDist = zAxis * Math.abs((dest.getX() + 0.5D) - ctx.player().posX) + xAxis * Math.abs((dest.getZ() + 0.5D) - ctx.player().posZ);
double lateralMotion = xAxis * ctx.player().motionZ + zAxis * ctx.player().motionX;
if (Math.abs(lateralMotion) > 0.1) {
if (Math.abs(lateralMotion) > 0.1 || true) {
return state;
}