diff --git a/src/main/java/baritone/bot/pathing/movement/movements/MovementFall.java b/src/main/java/baritone/bot/pathing/movement/movements/MovementFall.java index c21470092..2059d5a38 100644 --- a/src/main/java/baritone/bot/pathing/movement/movements/MovementFall.java +++ b/src/main/java/baritone/bot/pathing/movement/movements/MovementFall.java @@ -69,6 +69,7 @@ public class MovementFall extends Movement { if (!BlockStateInterface.isWater(dest) && src.getY() - dest.getY() > 3) { if (!player().inventory.hasItemStack(new ItemStack(new ItemBucket(Blocks.WATER)))) { state.setStatus(MovementStatus.UNREACHABLE); + return state; } player().inventory.currentItem = player().inventory.getSlotFor(new ItemStack(new ItemBucket(Blocks.WATER))); LookBehaviorUtils.reachable(dest).ifPresent(rotation ->