Only count unchanged ticks when using elytra

This commit is contained in:
Brady
2023-06-20 13:50:26 -05:00
parent 0ecabdd047
commit 7d22a71507

View File

@@ -94,7 +94,7 @@ public final class ElytraBehavior extends Behavior implements IElytraBehavior, H
this.playerNear = this.calculateNear(this.playerNear);
this.maxPlayerNear = Math.max(this.maxPlayerNear, this.playerNear);
if (this.maxPlayerNear == prevMaxNear) {
if (this.maxPlayerNear == prevMaxNear && ctx.player().isElytraFlying()) {
this.ticksNearUnchanged++;
} else {
this.ticksNearUnchanged = 0;