Move Behavior back to main sourceSet

This commit is contained in:
Brady
2018-09-23 16:50:18 -05:00
parent e99fc5d9b7
commit 7edf581c6a
9 changed files with 5 additions and 9 deletions

View File

@@ -17,7 +17,7 @@
package baritone;
import baritone.api.behavior.Behavior;
import baritone.behavior.Behavior;
import baritone.api.event.listener.IGameEventListener;
import baritone.behavior.*;
import baritone.event.GameEventHandler;

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@@ -0,0 +1,70 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.behavior;
import baritone.api.behavior.IBehavior;
/**
* A type of game event listener that can be toggled.
*
* @author Brady
* @since 8/1/2018 6:29 PM
*/
public class Behavior implements IBehavior {
/**
* Whether or not this behavior is enabled
*/
private boolean enabled = true;
/**
* Toggles the enabled state of this {@link Behavior}.
*
* @return The new state.
*/
@Override
public final boolean toggle() {
return this.setEnabled(!this.isEnabled());
}
/**
* Sets the enabled state of this {@link Behavior}.
*
* @return The new state.
*/
@Override
public final boolean setEnabled(boolean enabled) {
if (enabled == this.enabled) {
return this.enabled;
}
if (this.enabled = enabled) {
this.onEnable();
} else {
this.onDisable();
}
return this.enabled;
}
/**
* @return Whether or not this {@link Behavior} is active.
*/
@Override
public final boolean isEnabled() {
return this.enabled;
}
}

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@@ -18,7 +18,6 @@
package baritone.behavior;
import baritone.Baritone;
import baritone.api.behavior.Behavior;
import baritone.api.behavior.IFollowBehavior;
import baritone.api.event.events.TickEvent;
import baritone.pathing.goals.GoalNear;

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@@ -17,7 +17,6 @@
package baritone.behavior;
import baritone.api.behavior.Behavior;
import baritone.cache.Waypoint;
import baritone.cache.WorldProvider;
import baritone.api.event.events.BlockInteractEvent;

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@@ -19,7 +19,6 @@ package baritone.behavior;
import baritone.Baritone;
import baritone.Settings;
import baritone.api.behavior.Behavior;
import baritone.api.behavior.ILookBehavior;
import baritone.api.event.events.PlayerUpdateEvent;
import baritone.api.event.events.RotationMoveEvent;

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@@ -17,7 +17,6 @@
package baritone.behavior;
import baritone.api.behavior.Behavior;
import baritone.api.event.events.PacketEvent;
import baritone.api.event.events.PlayerUpdateEvent;
import baritone.api.event.events.type.EventState;

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@@ -18,7 +18,6 @@
package baritone.behavior;
import baritone.Baritone;
import baritone.api.behavior.Behavior;
import baritone.api.behavior.IMineBehavior;
import baritone.api.event.events.PathEvent;
import baritone.api.event.events.TickEvent;

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@@ -18,7 +18,6 @@
package baritone.behavior;
import baritone.Baritone;
import baritone.api.behavior.Behavior;
import baritone.api.event.events.PathEvent;
import baritone.api.event.events.PlayerUpdateEvent;
import baritone.api.event.events.RenderEvent;

View File

@@ -19,7 +19,7 @@ package baritone.utils;
import baritone.Baritone;
import baritone.Settings;
import baritone.api.behavior.Behavior;
import baritone.behavior.Behavior;
import baritone.api.event.events.ChatEvent;
import baritone.behavior.FollowBehavior;
import baritone.behavior.MineBehavior;