Merge branch 'master' into 1.13.2
This commit is contained in:
@@ -69,8 +69,8 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
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float oldPitch = ctx.player().rotationPitch;
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float desiredPitch = this.target.getPitch();
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ctx.player().rotationPitch = desiredPitch;
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if (desiredPitch == oldPitch) {
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//nudgeToLevel();
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if (desiredPitch == oldPitch && Baritone.settings().freeLook.value) {
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nudgeToLevel();
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}
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this.target = null;
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}
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@@ -90,6 +90,9 @@ public class CustomGoalProcess extends BaritoneProcessHelper implements ICustomG
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}
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if (this.goal == null || (this.goal.isInGoal(ctx.playerFeet()) && this.goal.isInGoal(baritone.getPathingBehavior().pathStart()))) {
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onLostControl(); // we're there xd
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if (Baritone.settings().disconnectOnArrival.value) {
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ctx.world().sendQuittingDisconnectingPacket();
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}
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return new PathingCommand(this.goal, PathingCommandType.CANCEL_AND_SET_GOAL);
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}
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return new PathingCommand(this.goal, PathingCommandType.SET_GOAL_AND_PATH);
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@@ -87,7 +87,6 @@ public class GuiClick extends GuiScreen {
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return super.mouseReleased(mouseX, mouseY, mouseButton);
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}
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@Override
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public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
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clickStart = currentMouseOver;
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@@ -121,8 +120,6 @@ public class GuiClick extends GuiScreen {
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GlStateManager.disableBlend();
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}
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}
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}
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public Vec3d toWorld(double x, double y, double z) {
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@@ -178,7 +178,7 @@ public final class PathRenderer implements Helper {
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}
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GlStateManager.color4f(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], alpha);
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}
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drawLine(player, x1, y1, z1, x2, y2, z2);
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drawLine(x1, y1, z1, x2, y2, z2);
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tessellator.draw();
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}
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if (Baritone.settings().renderPathIgnoreDepth.value) {
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@@ -190,7 +190,7 @@ public final class PathRenderer implements Helper {
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GlStateManager.disableBlend();
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}
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public static void drawLine(Entity player, double bp1x, double bp1y, double bp1z, double bp2x, double bp2y, double bp2z) {
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public static void drawLine(double bp1x, double bp1y, double bp1z, double bp2x, double bp2y, double bp2z) {
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double d0 = mc.getRenderManager().viewerPosX;
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double d1 = mc.getRenderManager().viewerPosY;
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double d2 = mc.getRenderManager().viewerPosZ;
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