Merge branch 'master' of https://github.com/cabaletta/baritone
This commit is contained in:
@@ -33,7 +33,7 @@ import java.util.OptionalInt;
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import java.util.Random;
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import java.util.function.Predicate;
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public class InventoryBehavior extends Behavior {
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public final class InventoryBehavior extends Behavior {
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public InventoryBehavior(Baritone baritone) {
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super(baritone);
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}
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@@ -195,7 +195,9 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
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current.onTick();
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return;
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}
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current = current.trySplice(next);
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if (Baritone.settings().splicePath.value) {
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current = current.trySplice(next);
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}
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if (next != null && current.getPath().getDest().equals(next.getPath().getDest())) {
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next = null;
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}
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@@ -29,6 +29,7 @@ import net.minecraft.util.math.BlockPos;
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import java.io.IOException;
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import java.nio.file.Files;
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import java.nio.file.NoSuchFileException;
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import java.nio.file.Path;
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import java.util.*;
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@@ -45,6 +46,8 @@ public class ContainerMemory implements IContainerMemory {
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this.saveTo = saveTo;
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try {
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read(Files.readAllBytes(saveTo));
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} catch (NoSuchFileException ignored) {
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inventories.clear();
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} catch (Exception ex) {
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ex.printStackTrace();
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inventories.clear();
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@@ -32,7 +32,6 @@ import net.minecraft.util.math.BlockPos;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Objects;
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import java.util.Optional;
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public abstract class Movement implements IMovement, MovementHelper {
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@@ -51,12 +51,27 @@ public interface MovementHelper extends ActionCosts, Helper {
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return b == Blocks.ICE // ice becomes water, and water can mess up the path
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|| b instanceof BlockSilverfish // obvious reasons
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// call context.get directly with x,y,z. no need to make 5 new BlockPos for no reason
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|| bsi.get0(x, y + 1, z).getBlock() instanceof BlockLiquid//don't break anything touching liquid on any side
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|| bsi.get0(x + 1, y, z).getBlock() instanceof BlockLiquid
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|| bsi.get0(x - 1, y, z).getBlock() instanceof BlockLiquid
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|| bsi.get0(x, y, z + 1).getBlock() instanceof BlockLiquid
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|| bsi.get0(x, y, z - 1).getBlock() instanceof BlockLiquid
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|| Baritone.settings().blocksToAvoidBreaking.value.contains(b);
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|| avoidAdjacentBreaking(bsi, x, y + 1, z, true)
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|| avoidAdjacentBreaking(bsi, x + 1, y, z, false)
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|| avoidAdjacentBreaking(bsi, x - 1, y, z, false)
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|| avoidAdjacentBreaking(bsi, x, y, z + 1, false)
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|| avoidAdjacentBreaking(bsi, x, y, z - 1, false);
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}
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static boolean avoidAdjacentBreaking(BlockStateInterface bsi, int x, int y, int z, boolean directlyAbove) {
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// returns true if you should avoid breaking a block that's adjacent to this one (e.g. lava that will start flowing if you give it a path)
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// this is only called for north, south, east, west, and up. this is NOT called for down.
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// we assume that it's ALWAYS okay to break the block thats ABOVE liquid
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IBlockState state = bsi.get0(x, y, z);
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Block block = state.getBlock();
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if (!directlyAbove // it is fine to mine a block that has a falling block directly above, this (the cost of breaking the stacked fallings) is included in cost calculations
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// therefore if directlyAbove is true, we will actually ignore if this is falling
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&& block instanceof BlockFalling // obviously, this check is only valid for falling blocks
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&& Baritone.settings().avoidUpdatingFallingBlocks.value // and if the setting is enabled
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&& BlockFalling.canFallThrough(bsi.get0(x, y - 1, z))) { // and if it would fall (i.e. it's unsupported)
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return true; // dont break a block that is adjacent to unsupported gravel because it can cause really weird stuff
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}
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return block instanceof BlockLiquid;
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}
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static boolean canWalkThrough(IPlayerContext ctx, BetterBlockPos pos) {
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@@ -353,6 +368,9 @@ public interface MovementHelper extends ActionCosts, Helper {
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static double getMiningDurationTicks(CalculationContext context, int x, int y, int z, IBlockState state, boolean includeFalling) {
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Block block = state.getBlock();
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if (!canWalkThrough(context.bsi, x, y, z, state)) {
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if (block instanceof BlockLiquid) {
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return COST_INF;
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}
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double mult = context.breakCostMultiplierAt(x, y, z);
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if (mult >= COST_INF) {
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return COST_INF;
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@@ -360,16 +378,11 @@ public interface MovementHelper extends ActionCosts, Helper {
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if (avoidBreaking(context.bsi, x, y, z, state)) {
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return COST_INF;
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}
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if (block instanceof BlockLiquid) {
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return COST_INF;
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}
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double m = Blocks.CRAFTING_TABLE.equals(block) ? 10 : 1; // TODO see if this is still necessary. it's from MineBot when we wanted to penalize breaking its crafting table
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double strVsBlock = context.toolSet.getStrVsBlock(state);
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if (strVsBlock <= 0) {
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return COST_INF;
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}
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double result = m / strVsBlock;
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double result = 1 / strVsBlock;
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result += context.breakBlockAdditionalCost;
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result *= mult;
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if (includeFalling) {
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@@ -36,8 +36,6 @@ import net.minecraft.init.Blocks;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import java.util.Objects;
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public class MovementTraverse extends Movement {
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/**
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@@ -230,7 +228,11 @@ public class MovementTraverse extends Movement {
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}
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if (isTheBridgeBlockThere) {
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if (ctx.playerFeet().equals(dest)) {
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BetterBlockPos feet = ctx.playerFeet();
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if (feet.equals(dest)) {
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return state.setStatus(MovementStatus.SUCCESS);
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}
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if (Baritone.settings().overshootTraverse.value && (feet.equals(dest.add(getDirection())) || feet.equals(dest.add(getDirection()).add(getDirection())))) {
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return state.setStatus(MovementStatus.SUCCESS);
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}
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Block low = BlockStateInterface.get(ctx, src).getBlock();
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@@ -610,7 +610,7 @@ public class PathExecutor implements IPathExecutor, Helper {
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ret.costEstimateIndex = costEstimateIndex;
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ret.ticksOnCurrent = ticksOnCurrent;
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return ret;
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}).orElse(cutIfTooLong());
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}).orElseGet(this::cutIfTooLong); // dont actually call cutIfTooLong every tick if we won't actually use it, use a method reference
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}
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private PathExecutor cutIfTooLong() {
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@@ -35,7 +35,7 @@ import net.minecraft.world.chunk.EmptyChunk;
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import java.util.*;
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import java.util.stream.Collectors;
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public class BackfillProcess extends BaritoneProcessHelper {
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public final class BackfillProcess extends BaritoneProcessHelper {
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public HashMap<BlockPos, IBlockState> blocksToReplace = new HashMap<>();
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@@ -35,6 +35,9 @@ import baritone.utils.BlockStateInterface;
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import baritone.utils.PathingCommandContext;
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import baritone.utils.schematic.AirSchematic;
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import baritone.utils.schematic.Schematic;
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import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
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import net.minecraft.block.BlockAir;
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import net.minecraft.block.BlockLiquid;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.init.Blocks;
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import net.minecraft.item.ItemBlock;
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@@ -49,13 +52,13 @@ import java.io.File;
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import java.io.FileInputStream;
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import java.io.IOException;
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import java.util.*;
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import java.util.stream.Collectors;
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import static baritone.api.pathing.movement.ActionCosts.COST_INF;
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public class BuilderProcess extends BaritoneProcessHelper implements IBuilderProcess {
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public final class BuilderProcess extends BaritoneProcessHelper implements IBuilderProcess {
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private HashSet<BetterBlockPos> incorrectPositions;
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private LongOpenHashSet observedCompleted; // positions that are completed even if they're out of render distance and we can't make sure right now
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private String name;
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private ISchematic realSchematic;
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private ISchematic schematic;
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@@ -76,6 +79,7 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
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this.origin = origin;
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this.paused = false;
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this.layer = 0;
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this.observedCompleted = new LongOpenHashSet();
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}
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public void resume() {
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@@ -133,15 +137,18 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
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return state;
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}
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public Optional<Tuple<BetterBlockPos, Rotation>> toBreakNearPlayer(BuilderCalculationContext bcc) {
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private Optional<Tuple<BetterBlockPos, Rotation>> toBreakNearPlayer(BuilderCalculationContext bcc) {
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BetterBlockPos center = ctx.playerFeet();
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BetterBlockPos pathStart = baritone.getPathingBehavior().pathStart();
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for (int dx = -5; dx <= 5; dx++) {
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for (int dy = 0; dy <= 5; dy++) {
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for (int dy = Baritone.settings().breakFromAbove.value ? -1 : 0; dy <= 5; dy++) {
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for (int dz = -5; dz <= 5; dz++) {
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int x = center.x + dx;
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int y = center.y + dy;
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int z = center.z + dz;
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if (dy == -1 && x == pathStart.x && z == pathStart.z) {
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continue; // dont mine what we're supported by, but not directly standing on
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}
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IBlockState desired = bcc.getSchematic(x, y, z);
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if (desired == null) {
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continue; // irrelevant
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@@ -174,7 +181,7 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
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}
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}
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public Optional<Placement> searchForPlacables(BuilderCalculationContext bcc, List<IBlockState> desirableOnHotbar) {
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private Optional<Placement> searchForPlacables(BuilderCalculationContext bcc, List<IBlockState> desirableOnHotbar) {
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BetterBlockPos center = ctx.playerFeet();
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for (int dx = -5; dx <= 5; dx++) {
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for (int dy = -5; dy <= 1; dy++) {
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@@ -203,7 +210,7 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
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return Optional.empty();
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}
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public Optional<Placement> possibleToPlace(IBlockState toPlace, int x, int y, int z, BlockStateInterface bsi) {
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private Optional<Placement> possibleToPlace(IBlockState toPlace, int x, int y, int z, BlockStateInterface bsi) {
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for (EnumFacing against : EnumFacing.values()) {
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BetterBlockPos placeAgainstPos = new BetterBlockPos(x, y, z).offset(against);
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IBlockState placeAgainstState = bsi.get0(placeAgainstPos);
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@@ -231,8 +238,7 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
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return Optional.empty();
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}
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public OptionalInt hasAnyItemThatWouldPlace(IBlockState desired, RayTraceResult result, Rotation rot) {
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private OptionalInt hasAnyItemThatWouldPlace(IBlockState desired, RayTraceResult result, Rotation rot) {
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for (int i = 0; i < 9; i++) {
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ItemStack stack = ctx.player().inventory.mainInventory.get(i);
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if (stack.isEmpty() || !(stack.getItem() instanceof ItemBlock)) {
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@@ -295,12 +301,29 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
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if (realSchematic == null) {
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realSchematic = schematic;
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}
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ISchematic realSchematic = this.realSchematic; // wrap this properly, dont just have the inner class refer to the builderprocess.this
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int minYInclusive;
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int maxYInclusive;
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// layer = 0 should be nothing
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// layer = realSchematic.heightY() should be everything
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if (Baritone.settings().layerOrder.value) { // top to bottom
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maxYInclusive = realSchematic.heightY() - 1;
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minYInclusive = realSchematic.heightY() - layer;
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} else {
|
||||
maxYInclusive = layer - 1;
|
||||
minYInclusive = 0;
|
||||
}
|
||||
schematic = new ISchematic() {
|
||||
@Override
|
||||
public IBlockState desiredState(int x, int y, int z) {
|
||||
return realSchematic.desiredState(x, y, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inSchematic(int x, int y, int z) {
|
||||
return ISchematic.super.inSchematic(x, y, z) && y >= minYInclusive && y <= maxYInclusive;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int widthX() {
|
||||
return realSchematic.widthX();
|
||||
@@ -308,7 +331,7 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
|
||||
|
||||
@Override
|
||||
public int heightY() {
|
||||
return layer;
|
||||
return realSchematic.heightY();
|
||||
}
|
||||
|
||||
@Override
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||||
@@ -324,20 +347,16 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
|
||||
layer++;
|
||||
return onTick(calcFailed, isSafeToCancel);
|
||||
}
|
||||
int distance = Baritone.settings().buildRepeatDistance.value;
|
||||
EnumFacing direction = Baritone.settings().buildRepeatDirection.value;
|
||||
if (distance == 0) {
|
||||
Vec3i repeat = Baritone.settings().buildRepeat.value;
|
||||
if (repeat.equals(new Vec3i(0, 0, 0))) {
|
||||
logDirect("Done building");
|
||||
onLostControl();
|
||||
return null;
|
||||
}
|
||||
// build repeat time
|
||||
if (distance == -1) {
|
||||
distance = schematic.size(direction.getAxis());
|
||||
}
|
||||
layer = 0;
|
||||
origin = new BlockPos(origin).offset(direction, distance);
|
||||
logDirect("Repeating build " + distance + " blocks to the " + direction + ", new origin is " + origin);
|
||||
origin = new BlockPos(origin).add(repeat);
|
||||
logDirect("Repeating build in vector " + repeat + ", new origin is " + origin);
|
||||
return onTick(calcFailed, isSafeToCancel);
|
||||
}
|
||||
trim(bcc);
|
||||
@@ -413,7 +432,7 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
|
||||
return new PathingCommandContext(goal, PathingCommandType.FORCE_REVALIDATE_GOAL_AND_PATH, bcc);
|
||||
}
|
||||
|
||||
public boolean recalc(BuilderCalculationContext bcc) {
|
||||
private boolean recalc(BuilderCalculationContext bcc) {
|
||||
if (incorrectPositions == null) {
|
||||
incorrectPositions = new HashSet<>();
|
||||
fullRecalc(bcc);
|
||||
@@ -428,7 +447,7 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
|
||||
return !incorrectPositions.isEmpty();
|
||||
}
|
||||
|
||||
public void trim(BuilderCalculationContext bcc) {
|
||||
private void trim(BuilderCalculationContext bcc) {
|
||||
HashSet<BetterBlockPos> copy = new HashSet<>(incorrectPositions);
|
||||
copy.removeIf(pos -> pos.distanceSq(ctx.player().posX, ctx.player().posY, ctx.player().posZ) > 200);
|
||||
if (!copy.isEmpty()) {
|
||||
@@ -436,7 +455,7 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
|
||||
}
|
||||
}
|
||||
|
||||
public void recalcNearby(BuilderCalculationContext bcc) {
|
||||
private void recalcNearby(BuilderCalculationContext bcc) {
|
||||
BetterBlockPos center = ctx.playerFeet();
|
||||
for (int dx = -5; dx <= 5; dx++) {
|
||||
for (int dy = -5; dy <= 5; dy++) {
|
||||
@@ -447,10 +466,13 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
|
||||
IBlockState desired = bcc.getSchematic(x, y, z);
|
||||
if (desired != null) {
|
||||
// we care about this position
|
||||
BetterBlockPos pos = new BetterBlockPos(x, y, z);
|
||||
if (valid(bcc.bsi.get0(x, y, z), desired)) {
|
||||
incorrectPositions.remove(new BetterBlockPos(x, y, z));
|
||||
incorrectPositions.remove(pos);
|
||||
observedCompleted.add(BetterBlockPos.longHash(pos));
|
||||
} else {
|
||||
incorrectPositions.add(new BetterBlockPos(x, y, z));
|
||||
incorrectPositions.add(pos);
|
||||
observedCompleted.remove(BetterBlockPos.longHash(pos));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -458,13 +480,32 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
|
||||
}
|
||||
}
|
||||
|
||||
public void fullRecalc(BuilderCalculationContext bcc) {
|
||||
private void fullRecalc(BuilderCalculationContext bcc) {
|
||||
incorrectPositions = new HashSet<>();
|
||||
for (int y = 0; y < schematic.heightY(); y++) {
|
||||
for (int z = 0; z < schematic.lengthZ(); z++) {
|
||||
for (int x = 0; x < schematic.widthX(); x++) {
|
||||
if (schematic.inSchematic(x, y, z) && !valid(bcc.bsi.get0(x + origin.getX(), y + origin.getY(), z + origin.getZ()), schematic.desiredState(x, y, z))) {
|
||||
incorrectPositions.add(new BetterBlockPos(x + origin.getX(), y + origin.getY(), z + origin.getZ()));
|
||||
if (!schematic.inSchematic(x, y, z)) {
|
||||
continue;
|
||||
}
|
||||
int blockX = x + origin.getX();
|
||||
int blockY = y + origin.getY();
|
||||
int blockZ = z + origin.getZ();
|
||||
if (bcc.bsi.worldContainsLoadedChunk(blockX, blockZ)) { // check if its in render distance, not if its in cache
|
||||
// we can directly observe this block, it is in render distance
|
||||
if (valid(bcc.bsi.get0(blockX, blockY, blockZ), schematic.desiredState(x, y, z))) {
|
||||
observedCompleted.add(BetterBlockPos.longHash(blockX, blockY, blockZ));
|
||||
} else {
|
||||
incorrectPositions.add(new BetterBlockPos(blockX, blockY, blockZ));
|
||||
observedCompleted.remove(BetterBlockPos.longHash(blockX, blockY, blockZ));
|
||||
}
|
||||
continue;
|
||||
}
|
||||
// this is not in render distance
|
||||
if (!observedCompleted.contains(BetterBlockPos.longHash(blockX, blockY, blockZ))) {
|
||||
// and we've never seen this position be correct
|
||||
// therefore mark as incorrect
|
||||
incorrectPositions.add(new BetterBlockPos(blockX, blockY, blockZ));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -472,17 +513,45 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
|
||||
}
|
||||
|
||||
private Goal assemble(BuilderCalculationContext bcc, List<IBlockState> approxPlacable) {
|
||||
List<BetterBlockPos> placable = incorrectPositions.stream().filter(pos -> bcc.bsi.get0(pos).getBlock() == Blocks.AIR && approxPlacable.contains(bcc.getSchematic(pos.x, pos.y, pos.z))).collect(Collectors.toList());
|
||||
Goal[] toBreak = incorrectPositions.stream().filter(pos -> bcc.bsi.get0(pos).getBlock() != Blocks.AIR).map(GoalBreak::new).toArray(Goal[]::new);
|
||||
Goal[] toPlace = placable.stream().filter(pos -> !placable.contains(pos.down()) && !placable.contains(pos.down(2))).map(pos -> placementgoal(pos, bcc)).toArray(Goal[]::new);
|
||||
List<BetterBlockPos> placable = new ArrayList<>();
|
||||
List<BetterBlockPos> breakable = new ArrayList<>();
|
||||
List<BetterBlockPos> sourceLiquids = new ArrayList<>();
|
||||
incorrectPositions.forEach(pos -> {
|
||||
IBlockState state = bcc.bsi.get0(pos);
|
||||
if (state.getBlock() instanceof BlockAir) {
|
||||
if (approxPlacable.contains(bcc.getSchematic(pos.x, pos.y, pos.z))) {
|
||||
placable.add(pos);
|
||||
}
|
||||
} else {
|
||||
if (state.getBlock() instanceof BlockLiquid) {
|
||||
// if the block itself is JUST a liquid (i.e. not just a waterlogged block), we CANNOT break it
|
||||
// TODO for 1.13 make sure that this only matches pure water, not waterlogged blocks
|
||||
if (!MovementHelper.possiblyFlowing(state)) {
|
||||
// if it's a source block then we want to replace it with a throwaway
|
||||
sourceLiquids.add(pos);
|
||||
}
|
||||
} else {
|
||||
breakable.add(pos);
|
||||
}
|
||||
}
|
||||
});
|
||||
List<Goal> toBreak = new ArrayList<>();
|
||||
breakable.forEach(pos -> toBreak.add(breakGoal(pos, bcc)));
|
||||
List<Goal> toPlace = new ArrayList<>();
|
||||
placable.forEach(pos -> {
|
||||
if (!placable.contains(pos.down()) && !placable.contains(pos.down(2))) {
|
||||
toPlace.add(placementGoal(pos, bcc));
|
||||
}
|
||||
});
|
||||
sourceLiquids.forEach(pos -> toPlace.add(new GoalBlock(pos.up())));
|
||||
|
||||
if (toPlace.length != 0) {
|
||||
return new JankyGoalComposite(new GoalComposite(toPlace), new GoalComposite(toBreak));
|
||||
if (!toPlace.isEmpty()) {
|
||||
return new JankyGoalComposite(new GoalComposite(toPlace.toArray(new Goal[0])), new GoalComposite(toBreak.toArray(new Goal[0])));
|
||||
}
|
||||
if (toBreak.length == 0) {
|
||||
if (toBreak.isEmpty()) {
|
||||
return null;
|
||||
}
|
||||
return new GoalComposite(toBreak);
|
||||
return new GoalComposite(toBreak.toArray(new Goal[0]));
|
||||
}
|
||||
|
||||
public static class JankyGoalComposite implements Goal {
|
||||
@@ -528,8 +597,8 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
|
||||
}
|
||||
}
|
||||
|
||||
public Goal placementgoal(BlockPos pos, BuilderCalculationContext bcc) {
|
||||
if (ctx.world().getBlockState(pos).getBlock() != Blocks.AIR) {
|
||||
private Goal placementGoal(BlockPos pos, BuilderCalculationContext bcc) {
|
||||
if (ctx.world().getBlockState(pos).getBlock() != Blocks.AIR) { // TODO can this even happen?
|
||||
return new GoalPlace(pos);
|
||||
}
|
||||
boolean allowSameLevel = ctx.world().getBlockState(pos.up()).getBlock() != Blocks.AIR;
|
||||
@@ -541,6 +610,21 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
|
||||
return new GoalPlace(pos);
|
||||
}
|
||||
|
||||
private Goal breakGoal(BlockPos pos, BuilderCalculationContext bcc) {
|
||||
if (Baritone.settings().goalBreakFromAbove.value && bcc.bsi.get0(pos.up()).getBlock() instanceof BlockAir && bcc.bsi.get0(pos.up(2)).getBlock() instanceof BlockAir) { // TODO maybe possible without the up(2) check?
|
||||
return new JankyGoalComposite(new GoalBreak(pos), new GoalGetToBlock(pos.up()) {
|
||||
@Override
|
||||
public boolean isInGoal(int x, int y, int z) {
|
||||
if (y > this.y || (x == this.x && y == this.y && z == this.z)) {
|
||||
return false;
|
||||
}
|
||||
return super.isInGoal(x, y, z);
|
||||
}
|
||||
});
|
||||
}
|
||||
return new GoalBreak(pos);
|
||||
}
|
||||
|
||||
public static class GoalAdjacent extends GoalGetToBlock {
|
||||
private boolean allowSameLevel;
|
||||
|
||||
@@ -587,6 +671,7 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
|
||||
realSchematic = null;
|
||||
layer = 0;
|
||||
paused = false;
|
||||
observedCompleted = null;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -594,7 +679,7 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
|
||||
return paused ? "Builder Paused" : "Building " + name;
|
||||
}
|
||||
|
||||
public List<IBlockState> placable(int size) {
|
||||
private List<IBlockState> placable(int size) {
|
||||
List<IBlockState> result = new ArrayList<>();
|
||||
for (int i = 0; i < size; i++) {
|
||||
ItemStack stack = ctx.player().inventory.mainInventory.get(i);
|
||||
@@ -609,7 +694,7 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
|
||||
return result;
|
||||
}
|
||||
|
||||
public boolean valid(IBlockState current, IBlockState desired) {
|
||||
private boolean valid(IBlockState current, IBlockState desired) {
|
||||
// TODO more complicated comparison logic I guess
|
||||
return desired == null || current.equals(desired);
|
||||
}
|
||||
|
||||
@@ -29,7 +29,7 @@ import baritone.utils.BaritoneProcessHelper;
|
||||
*
|
||||
* @author leijurv
|
||||
*/
|
||||
public class CustomGoalProcess extends BaritoneProcessHelper implements ICustomGoalProcess {
|
||||
public final class CustomGoalProcess extends BaritoneProcessHelper implements ICustomGoalProcess {
|
||||
|
||||
/**
|
||||
* The current goal
|
||||
|
||||
@@ -41,7 +41,7 @@ import java.nio.file.Path;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class ExploreProcess extends BaritoneProcessHelper implements IExploreProcess {
|
||||
public final class ExploreProcess extends BaritoneProcessHelper implements IExploreProcess {
|
||||
|
||||
private BlockPos explorationOrigin;
|
||||
|
||||
|
||||
@@ -50,7 +50,7 @@ import java.util.List;
|
||||
import java.util.Optional;
|
||||
import java.util.function.Predicate;
|
||||
|
||||
public class FarmProcess extends BaritoneProcessHelper implements IFarmProcess {
|
||||
public final class FarmProcess extends BaritoneProcessHelper implements IFarmProcess {
|
||||
|
||||
private boolean active;
|
||||
|
||||
|
||||
@@ -34,7 +34,7 @@ import net.minecraft.util.math.BlockPos;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBlockProcess {
|
||||
public final class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBlockProcess {
|
||||
|
||||
private Block gettingTo;
|
||||
private List<BlockPos> knownLocations;
|
||||
@@ -42,6 +42,7 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
|
||||
private BlockPos start;
|
||||
|
||||
private int tickCount = 0;
|
||||
private int arrivalTickCount = 0;
|
||||
|
||||
public GetToBlockProcess(Baritone baritone) {
|
||||
super(baritone);
|
||||
@@ -53,6 +54,7 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
|
||||
gettingTo = block;
|
||||
start = ctx.playerFeet();
|
||||
blacklist = new ArrayList<>();
|
||||
arrivalTickCount = 0;
|
||||
rescan(new ArrayList<>(), new CalculationContext(baritone));
|
||||
}
|
||||
|
||||
@@ -196,6 +198,10 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
|
||||
return true;
|
||||
}
|
||||
}
|
||||
if (arrivalTickCount++ > 20) {
|
||||
logDirect("Right click timed out");
|
||||
return true;
|
||||
}
|
||||
return false; // trying to right click, will do it next tick or so
|
||||
}
|
||||
}
|
||||
|
||||
@@ -88,17 +88,16 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
||||
return null;
|
||||
}
|
||||
}
|
||||
boolean shouldCancel = calcFailed;
|
||||
if (calcFailed && !knownOreLocations.isEmpty() && Baritone.settings().blacklistClosestOnFailure.value) {
|
||||
logDirect("Unable to find any path to " + mining + ", blacklisting presumably unreachable closest instance...");
|
||||
knownOreLocations.stream().min(Comparator.comparingDouble(ctx.player()::getDistanceSq)).ifPresent(blacklist::add);
|
||||
knownOreLocations.removeIf(blacklist::contains);
|
||||
shouldCancel = false; // 😎
|
||||
}
|
||||
if (shouldCancel) {
|
||||
logDirect("Unable to find any path to " + mining + ", canceling Mine");
|
||||
cancel();
|
||||
return null;
|
||||
if (calcFailed) {
|
||||
if (!knownOreLocations.isEmpty() && Baritone.settings().blacklistClosestOnFailure.value) {
|
||||
logDirect("Unable to find any path to " + mining + ", blacklisting presumably unreachable closest instance...");
|
||||
knownOreLocations.stream().min(Comparator.comparingDouble(ctx.player()::getDistanceSq)).ifPresent(blacklist::add);
|
||||
knownOreLocations.removeIf(blacklist::contains);
|
||||
} else {
|
||||
logDirect("Unable to find any path to " + mining + ", canceling Mine");
|
||||
cancel();
|
||||
return null;
|
||||
}
|
||||
}
|
||||
int mineGoalUpdateInterval = Baritone.settings().mineGoalUpdateInterval.value;
|
||||
List<BlockPos> curr = new ArrayList<>(knownOreLocations);
|
||||
@@ -111,7 +110,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
||||
}
|
||||
Optional<BlockPos> shaft = curr.stream()
|
||||
.filter(pos -> pos.getX() == ctx.playerFeet().getX() && pos.getZ() == ctx.playerFeet().getZ())
|
||||
.filter(pos -> pos.getY() > ctx.playerFeet().getY())
|
||||
.filter(pos -> pos.getY() >= ctx.playerFeet().getY())
|
||||
.filter(pos -> !(BlockStateInterface.get(ctx, pos).getBlock() instanceof BlockAir)) // after breaking a block, it takes mineGoalUpdateInterval ticks for it to actually update this list =(
|
||||
.min(Comparator.comparingDouble(ctx.player()::getDistanceSq));
|
||||
baritone.getInputOverrideHandler().clearAllKeys();
|
||||
@@ -206,9 +205,16 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
||||
knownOreLocations = locs;
|
||||
}
|
||||
|
||||
private static boolean internalMiningGoal(BlockPos pos, IPlayerContext ctx, List<BlockPos> locs) {
|
||||
private boolean internalMiningGoal(BlockPos pos, IPlayerContext ctx, List<BlockPos> locs) {
|
||||
// Here, BlockStateInterface is used because the position may be in a cached chunk (the targeted block is one that is kept track of)
|
||||
return locs.contains(pos) || (Baritone.settings().internalMiningAirException.value && BlockStateInterface.getBlock(ctx, pos) instanceof BlockAir);
|
||||
if (locs.contains(pos)) {
|
||||
return true;
|
||||
}
|
||||
Block block = BlockStateInterface.getBlock(ctx, pos);
|
||||
if (Baritone.settings().internalMiningAirException.value && block instanceof BlockAir) {
|
||||
return true;
|
||||
}
|
||||
return mining.contains(block);
|
||||
}
|
||||
|
||||
private Goal coalesce(BlockPos loc, List<BlockPos> locs) {
|
||||
@@ -363,7 +369,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
||||
|
||||
.filter(pos -> !blacklist.contains(pos))
|
||||
|
||||
.sorted(Comparator.comparingDouble(ctx.getBaritone().getPlayerContext().playerFeet()::distanceSq))
|
||||
.sorted(Comparator.comparingDouble(ctx.getBaritone().getPlayerContext().player()::getDistanceSq))
|
||||
.collect(Collectors.toList());
|
||||
|
||||
if (locs.size() > max) {
|
||||
|
||||
@@ -276,13 +276,13 @@ public final class PathRenderer implements Helper {
|
||||
double maxY;
|
||||
double y1;
|
||||
double y2;
|
||||
double y = MathHelper.cos((float) (((float) ((System.nanoTime() / 100000L) % 20000L)) / 20000F * Math.PI * 2));
|
||||
if (goal instanceof IGoalRenderPos) {
|
||||
BlockPos goalPos = ((IGoalRenderPos) goal).getGoalPos();
|
||||
minX = goalPos.getX() + 0.002 - renderPosX;
|
||||
maxX = goalPos.getX() + 1 - 0.002 - renderPosX;
|
||||
minZ = goalPos.getZ() + 0.002 - renderPosZ;
|
||||
maxZ = goalPos.getZ() + 1 - 0.002 - renderPosZ;
|
||||
double y = MathHelper.cos((float) (((float) ((System.nanoTime() / 100000L) % 20000L)) / 20000F * Math.PI * 2));
|
||||
if (goal instanceof GoalGetToBlock || goal instanceof GoalTwoBlocks) {
|
||||
y /= 2;
|
||||
}
|
||||
@@ -341,6 +341,16 @@ public final class PathRenderer implements Helper {
|
||||
drawDankLitGoalBox(player, g, partialTicks, color);
|
||||
}
|
||||
return;
|
||||
} else if (goal instanceof GoalYLevel) {
|
||||
GoalYLevel goalpos = (GoalYLevel) goal;
|
||||
minX = player.posX - Baritone.settings().yLevelBoxSize.value - renderPosX;
|
||||
minZ = player.posZ - Baritone.settings().yLevelBoxSize.value - renderPosZ;
|
||||
maxX = player.posX + Baritone.settings().yLevelBoxSize.value - renderPosX;
|
||||
maxZ = player.posZ + Baritone.settings().yLevelBoxSize.value - renderPosZ;
|
||||
minY = ((GoalYLevel) goal).level - renderPosY;
|
||||
maxY = minY + 2;
|
||||
y1 = 1 + y + goalpos.level - renderPosY;
|
||||
y2 = 1 - y + goalpos.level - renderPosY;
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -65,10 +65,10 @@ public class ToolSet {
|
||||
}
|
||||
|
||||
/**
|
||||
* Using the best tool on the hotbar, how long would it take to mine this block
|
||||
* Using the best tool on the hotbar, how fast we can mine this block
|
||||
*
|
||||
* @param state the blockstate to be mined
|
||||
* @return how long it would take in ticks
|
||||
* @return the speed of how fast we'll mine it. 1/(time in ticks)
|
||||
*/
|
||||
public double getStrVsBlock(IBlockState state) {
|
||||
return breakStrengthCache.computeIfAbsent(state.getBlock(), backendCalculation);
|
||||
@@ -128,7 +128,11 @@ public class ToolSet {
|
||||
*/
|
||||
private double getBestDestructionTime(Block b) {
|
||||
ItemStack stack = player.inventory.getStackInSlot(getBestSlot(b));
|
||||
return calculateSpeedVsBlock(stack, b.getDefaultState());
|
||||
return calculateSpeedVsBlock(stack, b.getDefaultState()) * avoidanceMultiplier(b);
|
||||
}
|
||||
|
||||
private double avoidanceMultiplier(Block b) {
|
||||
return Baritone.settings().blocksToAvoidBreaking.value.contains(b) ? 0.1 : 1;
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
Reference in New Issue
Block a user