anti-indrit-cringe
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@@ -111,9 +111,9 @@ public class ToolSet {
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/*
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If we actually want know what efficiency our held item has instead of the best one
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possible, this lets us make pathing depending on the actual tool used (if auto tool is disabled)
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possible, this lets us make pathing depend on the actual tool to be used (if auto tool is disabled)
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*/
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if (!Baritone.settings().ignoreAutoToolMovementCost.value && pathingCalculation) {
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if (Baritone.settings().disableAutoTool.value && pathingCalculation) {
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return player.inventory.currentItem;
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}
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