Add render pass game event
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@@ -1,5 +1,6 @@
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package baritone.launch.mixins;
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import baritone.bot.Baritone;
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import net.minecraft.client.renderer.EntityRenderer;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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@@ -17,7 +18,7 @@ public class MixinEntityRenderer {
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)
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)
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private void renderWorldPass(CallbackInfo ci) {
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Baritone.INSTANCE.getGameEventHandler().onRenderPass();
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}
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