Merged master into 1.13.2 branch. 😎
This commit is contained in:
57
src/main/java/baritone/cache/WorldScanner.java
vendored
57
src/main/java/baritone/cache/WorldScanner.java
vendored
@@ -111,6 +111,41 @@ public enum WorldScanner implements IWorldScanner {
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return res;
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}
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@Override
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public int repack(IPlayerContext ctx) {
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return this.repack(ctx, 40);
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}
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@Override
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public int repack(IPlayerContext ctx, int range) {
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IChunkProvider chunkProvider = ctx.world().getChunkProvider();
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ICachedWorld cachedWorld = ctx.worldData().getCachedWorld();
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BetterBlockPos playerPos = ctx.playerFeet();
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int playerChunkX = playerPos.getX() >> 4;
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int playerChunkZ = playerPos.getZ() >> 4;
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int minX = playerChunkX - range;
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int minZ = playerChunkZ - range;
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int maxX = playerChunkX + range;
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int maxZ = playerChunkZ + range;
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int queued = 0;
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for (int x = minX; x <= maxX; x++) {
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for (int z = minZ; z <= maxZ; z++) {
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Chunk chunk = chunkProvider.getChunk(x, z, false, false);
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if (chunk != null && !chunk.isEmpty()) {
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queued++;
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cachedWorld.queueForPacking(chunk);
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}
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}
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}
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return queued;
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}
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private boolean scanChunkInto(int chunkX, int chunkZ, Chunk chunk, BlockOptionalMetaLookup filter, Collection<BlockPos> result, int max, int yLevelThreshold, int playerY, int[] coordinateIterationOrder) {
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ChunkSection[] chunkInternalStorageArray = chunk.getSections();
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boolean foundWithinY = false;
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@@ -147,26 +182,4 @@ public enum WorldScanner implements IWorldScanner {
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}
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return foundWithinY;
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}
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public int repack(IPlayerContext ctx) {
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IChunkProvider chunkProvider = ctx.world().getChunkProvider();
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ICachedWorld cachedWorld = ctx.worldData().getCachedWorld();
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BetterBlockPos playerPos = ctx.playerFeet();
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int playerChunkX = playerPos.getX() >> 4;
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int playerChunkZ = playerPos.getZ() >> 4;
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int queued = 0;
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for (int x = playerChunkX - 40; x <= playerChunkX + 40; x++) {
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for (int z = playerChunkZ - 40; z <= playerChunkZ + 40; z++) {
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Chunk chunk = chunkProvider.getChunk(x, z, false, false);
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if (chunk != null && !chunk.isEmpty()) {
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queued++;
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cachedWorld.queueForPacking(chunk);
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}
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}
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}
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return queued;
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}
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}
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@@ -28,13 +28,9 @@ import net.minecraft.client.GameSettings;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.GuiMainMenu;
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import net.minecraft.client.tutorial.TutorialSteps;
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import net.minecraft.server.integrated.IntegratedServer;
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import net.minecraft.util.HttpUtil;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.GameType;
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import net.minecraft.world.WorldSettings;
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import net.minecraft.world.WorldType;
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import net.minecraft.world.dimension.DimensionType;
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import net.minecraft.world.*;
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import java.io.File;
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import java.io.IOException;
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@@ -92,17 +88,21 @@ public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
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if (mc.currentScreen instanceof GuiMainMenu) {
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System.out.println("Beginning Baritone automatic test routine");
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mc.displayGuiScreen(null);
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WorldSettings worldsettings = new WorldSettings(TEST_SEED, GameType.getByName("survival"), true, false, WorldType.DEFAULT);
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WorldSettings worldsettings = new WorldSettings(TEST_SEED, GameType.SURVIVAL, true, false, WorldType.DEFAULT);
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mc.launchIntegratedServer("BaritoneAutoTest", "BaritoneAutoTest", worldsettings);
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}
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IntegratedServer server = mc.getIntegratedServer();
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// If the integrated server is running, set the difficulty to peaceful
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if (mc.getIntegratedServer() != null) {
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mc.getIntegratedServer().setDifficultyForAllWorlds(EnumDifficulty.PEACEFUL);
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// If the integrated server is launched and the world has initialized, set the spawn point
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// to our defined starting position
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if (server != null && server.getWorld(DimensionType.OVERWORLD) != null) {
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server.getWorld(DimensionType.OVERWORLD).setSpawnPoint(STARTING_POSITION);
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server.getWorld(DimensionType.OVERWORLD).getGameRules().setOrCreateGameRule("spawnRadius", "0", server);
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for (final WorldServer world : mc.getIntegratedServer().getWorlds()) {
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// If the world has initialized, set the spawn point to our defined starting position
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if (world != null) {
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world.setSpawnPoint(STARTING_POSITION);
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world.getGameRules().setOrCreateGameRule("spawnRadius", "0", mc.getIntegratedServer());
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}
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}
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}
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if (event.getType() == TickEvent.Type.IN) { // If we're in-game
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@@ -110,7 +110,7 @@ public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
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// Force the integrated server to share the world to LAN so that
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// the ingame pause menu gui doesn't actually pause our game
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if (mc.isSingleplayer() && !mc.getIntegratedServer().getPublic()) {
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mc.getIntegratedServer().shareToLAN(GameType.getByName("survival"), false, HttpUtil.getSuitableLanPort());
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mc.getIntegratedServer().shareToLAN(GameType.SURVIVAL, false, HttpUtil.getSuitableLanPort());
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}
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// For the first 200 ticks, wait for the world to generate
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