Merge branch '1.19.4' into 1.20.5

This commit is contained in:
ZacSharp
2024-11-21 09:53:15 +01:00
2 changed files with 5 additions and 2 deletions

View File

@@ -14,6 +14,7 @@
<a href="#Baritone"><img src="https://img.shields.io/badge/MC-1.19.2-brightgreen.svg" alt="Minecraft"/></a>
<a href="#Baritone"><img src="https://img.shields.io/badge/MC-1.19.4-brightgreen.svg" alt="Minecraft"/></a>
<a href="#Baritone"><img src="https://img.shields.io/badge/MC-1.20.1-brightgreen.svg" alt="Minecraft"/></a>
<a href="#Baritone"><img src="https://img.shields.io/badge/MC-1.21.3-brightgreen.svg" alt="Minecraft"/></a>
</p>
<p align="center">
@@ -70,6 +71,7 @@ Baritone is the pathfinding system used in [Impact](https://impactclient.net/) s
| [1.20.1 Forge](https://github.com/cabaletta/baritone/releases/download/v1.10.1/baritone-api-forge-1.10.1.jar) | [1.20.1 Fabric](https://github.com/cabaletta/baritone/releases/download/v1.10.1/baritone-api-fabric-1.10.1.jar) |
| [1.20.3 Forge](https://github.com/cabaletta/baritone/releases/download/v1.10.2/baritone-api-forge-1.10.2.jar) | [1.20.3 Fabric](https://github.com/cabaletta/baritone/releases/download/v1.10.2/baritone-api-fabric-1.10.2.jar) |
| [1.20.4 Forge](https://github.com/cabaletta/baritone/releases/download/v1.10.2/baritone-api-forge-1.10.2.jar) | [1.20.4 Fabric](https://github.com/cabaletta/baritone/releases/download/v1.10.2/baritone-api-fabric-1.10.2.jar) |
| [1.21.3 Forge](https://github.com/cabaletta/baritone/releases/download/v1.11.1/baritone-api-forge-1.11.1.jar) | [1.21.3 Fabric](https://github.com/cabaletta/baritone/releases/download/v1.11.1/baritone-api-fabric-1.11.1.jar) |
**Message for 2b2t players looking for 1.19/1.20 Baritone** If you like, please try the beta for Baritone Elytra for 2b2t, find it in #announcements of [the Baritone discord](http://discord.gg/s6fRBAUpmr). It supports 1.19.4 and 1.20.1, Forge or Fabric. If you have to see it to believe it, watch [this YouTube video](https://youtu.be/NnSlQi-68eQ).

View File

@@ -29,6 +29,7 @@ import fi.dy.masa.litematica.world.WorldSchematic;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Vec3i;
import net.minecraft.util.Tuple;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Mirror;
import net.minecraft.world.level.block.Rotation;
import net.minecraft.world.level.block.state.BlockState;
@@ -98,7 +99,7 @@ public final class LitematicaHelper {
int minY = Integer.MAX_VALUE;
int minZ = Integer.MAX_VALUE;
HashMap<Vec3i, StaticSchematic> subRegions = new HashMap<>();
WorldSchematic schematicWorld = SchematicWorldHandler.getSchematicWorld();
Level schematicWorld = SchematicWorldHandler.getSchematicWorld();
for (Map.Entry<String, SubRegionPlacement> entry : placement.getEnabledRelativeSubRegionPlacements().entrySet()) {
SubRegionPlacement subPlacement = entry.getValue();
Vec3i pos = transform(subPlacement.getPos(), placement.getMirror(), placement.getRotation());
@@ -152,4 +153,4 @@ public final class LitematicaHelper {
return name;
}
}
}
}