Utilize sendSettingsToServer
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@@ -0,0 +1,43 @@
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/*
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* This file is part of Baritone.
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*
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* Baritone is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Baritone is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
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*/
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package baritone.launch.mixins;
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import baritone.utils.accessor.IGameSettings;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.settings.GameSettings;
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import net.minecraft.entity.player.EnumPlayerModelParts;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.gen.Accessor;
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import java.util.Set;
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/**
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* @author Brady
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* @since 3/6/2020
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*/
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@Mixin(GameSettings.class)
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public abstract class MixinGameSettings implements IGameSettings {
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@Accessor
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@Override
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public abstract void setSetModelParts(Set<EnumPlayerModelParts> setModelParts);
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@Accessor
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@Override
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public abstract void setMc(Minecraft mc);
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}
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@@ -19,6 +19,7 @@
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"MixinEntityLivingBase",
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"MixinEntityPlayerSP",
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"MixinEntityRenderer",
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"MixinGameSettings",
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"MixinGuiScreen",
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"MixinIntegratedServer",
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"MixinItemStack",
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