fix crash and ice behavior
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@@ -498,7 +498,14 @@ public interface MovementHelper extends ActionCosts, Helper {
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}
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static boolean isBlockNormalCube(BlockState state) {
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return state.isNormalCube(null, null);
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Block block = state.getBlock();
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if (block instanceof BambooBlock
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|| block instanceof MovingPistonBlock
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|| block instanceof ScaffoldingBlock
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|| block instanceof ShulkerBoxBlock) {
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return false;
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}
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return Block.isOpaque(state.getCollisionShape(null, null));
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}
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static PlaceResult attemptToPlaceABlock(MovementState state, IBaritone baritone, BlockPos placeAt, boolean preferDown) {
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