Create ChunkEvent
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48
src/main/java/baritone/launch/mixins/MixinWorldClient.java
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48
src/main/java/baritone/launch/mixins/MixinWorldClient.java
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package baritone.launch.mixins;
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import baritone.bot.Baritone;
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import baritone.bot.event.events.ChunkEvent;
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import baritone.bot.event.events.type.EventState;
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import net.minecraft.client.multiplayer.WorldClient;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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/**
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* @author Brady
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* @since 8/2/2018 12:41 AM
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*/
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@Mixin(WorldClient.class)
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public class MixinWorldClient {
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@Inject(
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method = "doPreChunk",
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at = @At("HEAD")
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)
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private void preDoPreChunk(int chunkX, int chunkY, boolean loadChunk, CallbackInfo ci) {
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Baritone.INSTANCE.getGameEventHandler().onChunkEvent(
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new ChunkEvent(
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EventState.PRE,
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loadChunk ? ChunkEvent.Type.LOAD : ChunkEvent.Type.UNLOAD,
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chunkX,
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chunkY
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)
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);
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}
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@Inject(
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method = "doPreChunk",
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at = @At("RETURN")
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)
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private void postDoPreChunk(int chunkX, int chunkY, boolean loadChunk, CallbackInfo ci) {
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Baritone.INSTANCE.getGameEventHandler().onChunkEvent(
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new ChunkEvent(
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EventState.POST,
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loadChunk ? ChunkEvent.Type.LOAD : ChunkEvent.Type.UNLOAD,
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chunkX,
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chunkY
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)
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);
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}
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}
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