include diagonals, and better settings
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@@ -228,7 +228,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
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return prune(ctx, locs, mining, max);
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}
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public void addNearby() {
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private void addNearby() {
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knownOreLocations.addAll(droppedItemsScan(mining, ctx.world()));
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BlockPos playerFeet = ctx.playerFeet();
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BlockStateInterface bsi = new BlockStateInterface(ctx);
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@@ -239,8 +239,11 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
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for (int z = playerFeet.getZ() - searchDist; z <= playerFeet.getZ() + searchDist; z++) {
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// crucial to only add blocks we can see because otherwise this
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// is an x-ray and it'll get caught
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if (mining.contains(bsi.get0(x, y, z).getBlock()) && RotationUtils.reachable(ctx.player(), new BlockPos(x, y, z), fakedBlockReachDistance).isPresent()) {
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knownOreLocations.add(new BlockPos(x, y, z));
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if (mining.contains(bsi.get0(x, y, z).getBlock())) {
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BlockPos pos = new BlockPos(x, y, z);
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if ((Baritone.settings().legitMineIncludeDiagonals.get() && knownOreLocations.stream().anyMatch(ore -> ore.distanceSq(pos) <= 2 /* sq means this is pytha dist <= sqrt(2) */)) || RotationUtils.reachable(ctx.player(), pos, fakedBlockReachDistance).isPresent()) {
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knownOreLocations.add(pos);
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}
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}
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}
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}
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@@ -263,7 +266,6 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
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.distinct()
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// remove any that are within loaded chunks that aren't actually what we want
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.filter(pos -> !ctx.bsi.worldContainsLoadedChunk(pos.getX(), pos.getZ()) || mining.contains(ctx.getBlock(pos.getX(), pos.getY(), pos.getZ())) || dropped.contains(pos))
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// remove any that are implausible to mine (encased in bedrock, or touching lava)
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