Merge branch 'master' into live/1.16.1
This commit is contained in:
@@ -21,13 +21,14 @@
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[](https://github.com/cabaletta/baritone/graphs/contributors/)
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[](https://github.com/cabaletta/baritone/commit/)
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[](https://impactclient.net/)
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[](https://impactclient.net/)
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[](https://github.com/kami-blue/client)
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[](https://github.com/fr1kin/ForgeHax/)
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[](https://gitlab.com/emc-mods-indrit/baritone_api)
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[](https://rootnet.dev/)
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[](https://wweclient.com/)
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[](https://futureclient.net/)
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[](https://rusherhack.org/)
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[](http://forthebadge.com/)
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[](http://forthebadge.com/)
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@@ -754,6 +754,12 @@ public final class Settings {
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*/
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public final Setting<Boolean> layerOrder = new Setting<>(false);
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/**
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* Start building the schematic at a specific layer.
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* Can help on larger builds when schematic wants to break things its already built
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*/
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public final Setting<Integer> startAtLayer = new Setting<>(0);
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/**
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* How far to move before repeating the build. 0 to disable repeating on a certain axis, 0,0,0 to disable entirely
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*/
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@@ -103,7 +103,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
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}
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this.origin = new Vector3i(x, y, z);
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this.paused = false;
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this.layer = 0;
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this.layer = Baritone.settings().startAtLayer.value;
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this.numRepeats = 0;
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this.observedCompleted = new LongOpenHashSet();
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}
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@@ -761,7 +761,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
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name = null;
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schematic = null;
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realSchematic = null;
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layer = 0;
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layer = Baritone.settings().startAtLayer.value;
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numRepeats = 0;
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paused = false;
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observedCompleted = null;
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