Merge pull request #4740 from Murat65536/safewalk-update

Let external safewalk handle being safe.
This commit is contained in:
leijurv
2025-07-24 02:01:55 +02:00
committed by GitHub

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@@ -300,7 +300,7 @@ public class MovementTraverse extends Movement {
}
}
double dist1 = Math.max(Math.abs(ctx.player().position().x - (dest.getX() + 0.5D)), Math.abs(ctx.player().position().z - (dest.getZ() + 0.5D)));
PlaceResult p = MovementHelper.attemptToPlaceABlock(state, baritone, dest.below(), false, true);
PlaceResult p = MovementHelper.attemptToPlaceABlock(state, baritone, dest.below(), false, !Baritone.settings().assumeSafeWalk.value);
if ((p == PlaceResult.READY_TO_PLACE || dist1 < 0.6) && !Baritone.settings().assumeSafeWalk.value) {
state.setInput(Input.SNEAK, true);
}