Resolve merge conflicts
oh my god I should've updated my local branch before doing this
This commit is contained in:
@@ -25,10 +25,7 @@ import baritone.api.utils.IPlayerContext;
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import baritone.behavior.*;
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import baritone.cache.WorldProvider;
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import baritone.event.GameEventHandler;
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import baritone.process.CustomGoalProcess;
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import baritone.process.FollowProcess;
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import baritone.process.GetToBlockProcess;
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import baritone.process.MineProcess;
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import baritone.process.*;
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import baritone.utils.*;
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import baritone.utils.player.PrimaryPlayerContext;
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import net.minecraft.client.Minecraft;
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@@ -80,6 +77,7 @@ public class Baritone implements IBaritone {
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private MineProcess mineProcess;
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private GetToBlockProcess getToBlockProcess;
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private CustomGoalProcess customGoalProcess;
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private ExploreProcess exploreProcess;
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private PathingControlManager pathingControlManager;
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@@ -118,6 +116,7 @@ public class Baritone implements IBaritone {
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mineProcess = new MineProcess(this);
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customGoalProcess = new CustomGoalProcess(this); // very high iq
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getToBlockProcess = new GetToBlockProcess(this);
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exploreProcess = new ExploreProcess(this);
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}
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this.worldProvider = new WorldProvider();
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@@ -177,6 +176,10 @@ public class Baritone implements IBaritone {
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return this.lookBehavior;
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}
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public ExploreProcess getExploreProcess() {
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return this.exploreProcess;
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}
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@Override
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public MineProcess getMineProcess() {
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return this.mineProcess;
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@@ -35,7 +35,7 @@ public class InventoryBehavior extends Behavior {
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@Override
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public void onTick(TickEvent event) {
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if (!Baritone.settings().allowInventory.get()) {
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if (!Baritone.settings().allowInventory.value) {
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return;
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}
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if (event.getType() == TickEvent.Type.OUT) {
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@@ -61,7 +61,7 @@ public class InventoryBehavior extends Behavior {
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private int firstValidThrowaway() { // TODO offhand idk
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NonNullList<ItemStack> invy = ctx.player().inventory.mainInventory;
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for (int i = 0; i < invy.size(); i++) {
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if (Baritone.settings().acceptableThrowawayItems.get().contains(invy.get(i).getItem())) {
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if (Baritone.settings().acceptableThrowawayItems.value.contains(invy.get(i).getItem())) {
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return i;
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}
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}
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@@ -50,7 +50,7 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
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@Override
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public void updateTarget(Rotation target, boolean force) {
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this.target = target;
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this.force = force || !Baritone.settings().freeLook.get();
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this.force = force || !Baritone.settings().freeLook.value;
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}
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@Override
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@@ -60,7 +60,7 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
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}
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// Whether or not we're going to silently set our angles
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boolean silent = Baritone.settings().antiCheatCompatibility.get() && !this.force;
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boolean silent = Baritone.settings().antiCheatCompatibility.value && !this.force;
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switch (event.getState()) {
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case PRE: {
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@@ -106,7 +106,7 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
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// If we have antiCheatCompatibility on, we're going to use the target value later in onPlayerUpdate()
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// Also the type has to be MOTION_UPDATE because that is called after JUMP
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if (!Baritone.settings().antiCheatCompatibility.get() && event.getType() == RotationMoveEvent.Type.MOTION_UPDATE && !this.force) {
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if (!Baritone.settings().antiCheatCompatibility.value && event.getType() == RotationMoveEvent.Type.MOTION_UPDATE && !this.force) {
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this.target = null;
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}
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}
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@@ -65,7 +65,7 @@ public final class MemoryBehavior extends Behavior {
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@Override
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public synchronized void onTick(TickEvent event) {
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if (!Baritone.settings().containerMemory.get()) {
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if (!Baritone.settings().containerMemory.value) {
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return;
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}
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if (event.getType() == TickEvent.Type.OUT) {
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@@ -83,7 +83,7 @@ public final class MemoryBehavior extends Behavior {
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@Override
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public synchronized void onSendPacket(PacketEvent event) {
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if (!Baritone.settings().containerMemory.get()) {
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if (!Baritone.settings().containerMemory.value) {
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return;
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}
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Packet p = event.getPacket();
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@@ -122,7 +122,7 @@ public final class MemoryBehavior extends Behavior {
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@Override
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public synchronized void onReceivePacket(PacketEvent event) {
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if (!Baritone.settings().containerMemory.get()) {
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if (!Baritone.settings().containerMemory.value) {
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return;
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}
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Packet p = event.getPacket();
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@@ -171,7 +171,7 @@ public final class MemoryBehavior extends Behavior {
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private void updateInventory() {
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if (!Baritone.settings().containerMemory.get()) {
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if (!Baritone.settings().containerMemory.value) {
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return;
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}
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int windowId = ctx.player().openContainer.windowId;
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@@ -141,6 +141,9 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
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logDebug("All done. At " + goal);
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queuePathEvent(PathEvent.AT_GOAL);
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next = null;
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if (Baritone.settings().disconnectOnArrival.value) {
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ctx.world().sendQuittingDisconnectingPacket();
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}
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return;
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}
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if (next != null && !next.getPath().positions().contains(ctx.playerFeet()) && !next.getPath().positions().contains(expectedSegmentStart)) { // can contain either one
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@@ -201,7 +204,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
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// and this path doesn't get us all the way there
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return;
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}
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if (ticksRemainingInSegment(false).get() < Baritone.settings().planningTickLookahead.get()) {
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if (ticksRemainingInSegment(false).get() < Baritone.settings().planningTickLookahead.value) {
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// and this path has 7.5 seconds or less left
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// don't include the current movement so a very long last movement (e.g. descend) doesn't trip it up
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// if we actually included current, it wouldn't start planning ahead until the last movement was done, if the last movement took more than 7.5 seconds on its own
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@@ -426,11 +429,11 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
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long primaryTimeout;
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long failureTimeout;
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if (current == null) {
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primaryTimeout = Baritone.settings().primaryTimeoutMS.get();
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failureTimeout = Baritone.settings().failureTimeoutMS.get();
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primaryTimeout = Baritone.settings().primaryTimeoutMS.value;
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failureTimeout = Baritone.settings().failureTimeoutMS.value;
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} else {
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primaryTimeout = Baritone.settings().planAheadPrimaryTimeoutMS.get();
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failureTimeout = Baritone.settings().planAheadFailureTimeoutMS.get();
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primaryTimeout = Baritone.settings().planAheadPrimaryTimeoutMS.value;
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failureTimeout = Baritone.settings().planAheadFailureTimeoutMS.value;
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}
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CalculationContext context = new CalculationContext(baritone, true); // not safe to create on the other thread, it looks up a lot of stuff in minecraft
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AbstractNodeCostSearch pathfinder = createPathfinder(start, goal, current == null ? null : current.getPath(), context);
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@@ -494,7 +497,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
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public static AbstractNodeCostSearch createPathfinder(BlockPos start, Goal goal, IPath previous, CalculationContext context) {
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Goal transformed = goal;
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if (Baritone.settings().simplifyUnloadedYCoord.get() && goal instanceof IGoalRenderPos) {
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if (Baritone.settings().simplifyUnloadedYCoord.value && goal instanceof IGoalRenderPos) {
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BlockPos pos = ((IGoalRenderPos) goal).getGoalPos();
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if (!context.bsi.worldContainsLoadedChunk(pos.getX(), pos.getZ())) {
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transformed = new GoalXZ(pos.getX(), pos.getZ());
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39
src/main/java/baritone/cache/CachedChunk.java
vendored
39
src/main/java/baritone/cache/CachedChunk.java
vendored
@@ -18,6 +18,7 @@
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package baritone.cache;
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import baritone.utils.pathing.PathingBlockType;
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
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import net.minecraft.block.Block;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.init.Blocks;
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@@ -119,6 +120,7 @@ public final class CachedChunk {
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temp.add(Blocks.COBWEB);
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temp.add(Blocks.NETHER_WART);
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temp.add(Blocks.LADDER);
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temp.add(Blocks.VINE);
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BLOCKS_TO_KEEP_TRACK_OF = Collections.unmodifiableSet(temp);
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// TODO: Lit Furnaces
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@@ -153,6 +155,8 @@ public final class CachedChunk {
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*/
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private final BitSet data;
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private final Int2ObjectOpenHashMap<String> special;
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/**
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* The block names of each surface level block for generating an overview
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*/
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@@ -174,12 +178,30 @@ public final class CachedChunk {
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this.heightMap = new int[256];
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this.specialBlockLocations = specialBlockLocations;
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this.cacheTimestamp = cacheTimestamp;
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if (specialBlockLocations.isEmpty()) {
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this.special = null;
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} else {
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this.special = new Int2ObjectOpenHashMap<>();
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setSpecial();
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}
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calculateHeightMap();
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}
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private final void setSpecial() {
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for (Map.Entry<String, List<BlockPos>> entry : specialBlockLocations.entrySet()) {
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for (BlockPos pos : entry.getValue()) {
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special.put(getPositionIndex(pos.getX(), pos.getY(), pos.getZ()), entry.getKey());
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}
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}
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}
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public final IBlockState getBlock(int x, int y, int z, int dimension) {
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int index = getPositionIndex(x, y, z);
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PathingBlockType type = getType(index);
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int internalPos = z << 4 | x;
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if (heightMap[internalPos] == y) {
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if (heightMap[internalPos] == y && type != PathingBlockType.AVOID) {
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// if the top block in a column is water, we cache it as AVOID but we don't want to just return default state water (which is not flowing) beacuse then it would try to path through it
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// we have this exact block, it's a surface block
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/*System.out.println("Saying that " + x + "," + y + "," + z + " is " + state);
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if (!Minecraft.getInstance().world.getBlockState(new BlockPos(x + this.x * 16, y, z + this.z * 16)).getBlock().equals(state.getBlock())) {
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@@ -187,15 +209,20 @@ public final class CachedChunk {
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}*/
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return overview[internalPos];
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}
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PathingBlockType type = getType(x, y, z);
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if (special != null) {
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String str = special.get(index);
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if (str != null) {
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return ChunkPacker.stringToBlock(str).getDefaultState();
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}
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}
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if (type == PathingBlockType.SOLID && y == 127 && dimension == -1) {
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return Blocks.BEDROCK.getDefaultState();
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}
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return ChunkPacker.pathingTypeToBlock(type, dimension);
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}
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private PathingBlockType getType(int x, int y, int z) {
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int index = getPositionIndex(x, y, z);
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private PathingBlockType getType(int index) {
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return PathingBlockType.fromBits(data.get(index), data.get(index + 1));
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}
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@@ -223,11 +250,11 @@ public final class CachedChunk {
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return specialBlockLocations;
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}
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public final LinkedList<BlockPos> getAbsoluteBlocks(String blockType) {
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public final ArrayList<BlockPos> getAbsoluteBlocks(String blockType) {
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if (specialBlockLocations.get(blockType) == null) {
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return null;
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}
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LinkedList<BlockPos> res = new LinkedList<>();
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ArrayList<BlockPos> res = new ArrayList<>();
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for (BlockPos pos : specialBlockLocations.get(blockType)) {
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res.add(new BlockPos(pos.getX() + x * 16, pos.getY(), pos.getZ() + z * 16));
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}
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15
src/main/java/baritone/cache/CachedRegion.java
vendored
15
src/main/java/baritone/cache/CachedRegion.java
vendored
@@ -87,19 +87,16 @@ public final class CachedRegion implements ICachedRegion {
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return chunks[x >> 4][z >> 4] != null;
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}
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public final LinkedList<BlockPos> getLocationsOf(String block) {
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LinkedList<BlockPos> res = new LinkedList<>();
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public final ArrayList<BlockPos> getLocationsOf(String block) {
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ArrayList<BlockPos> res = new ArrayList<>();
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for (int chunkX = 0; chunkX < 32; chunkX++) {
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for (int chunkZ = 0; chunkZ < 32; chunkZ++) {
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if (chunks[chunkX][chunkZ] == null) {
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continue;
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}
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List<BlockPos> locs = chunks[chunkX][chunkZ].getAbsoluteBlocks(block);
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if (locs == null) {
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continue;
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}
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for (BlockPos pos : locs) {
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res.add(pos);
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ArrayList<BlockPos> locs = chunks[chunkX][chunkZ].getAbsoluteBlocks(block);
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if (locs != null) {
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res.addAll(locs);
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}
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}
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}
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@@ -306,7 +303,7 @@ public final class CachedRegion implements ICachedRegion {
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}
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public synchronized final void removeExpired() {
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long expiry = Baritone.settings().cachedChunksExpirySeconds.get();
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long expiry = Baritone.settings().cachedChunksExpirySeconds.value;
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if (expiry < 0) {
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return;
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}
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15
src/main/java/baritone/cache/CachedWorld.java
vendored
15
src/main/java/baritone/cache/CachedWorld.java
vendored
@@ -32,7 +32,6 @@ import java.io.IOException;
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import java.nio.file.Files;
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import java.nio.file.Path;
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import java.util.ArrayList;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.concurrent.LinkedBlockingQueue;
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@@ -108,9 +107,13 @@ public final class CachedWorld implements ICachedWorld, Helper {
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return region.isCached(blockX & 511, blockZ & 511);
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}
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public final boolean regionLoaded(int blockX, int blockZ) {
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return getRegion(blockX >> 9, blockZ >> 9) != null;
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}
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@Override
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public final LinkedList<BlockPos> getLocationsOf(String block, int maximum, int centerX, int centerZ, int maxRegionDistanceSq) {
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LinkedList<BlockPos> res = new LinkedList<>();
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public final ArrayList<BlockPos> getLocationsOf(String block, int maximum, int centerX, int centerZ, int maxRegionDistanceSq) {
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ArrayList<BlockPos> res = new ArrayList<>();
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int centerRegionX = centerX >> 9;
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int centerRegionZ = centerZ >> 9;
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@@ -127,7 +130,7 @@ public final class CachedWorld implements ICachedWorld, Helper {
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CachedRegion region = getOrCreateRegion(regionX, regionZ);
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if (region != null) {
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// TODO: 100% verify if this or addAll is faster.
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region.getLocationsOf(block).forEach(res::add);
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res.addAll(region.getLocationsOf(block));
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}
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}
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}
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@@ -146,7 +149,7 @@ public final class CachedWorld implements ICachedWorld, Helper {
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@Override
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public final void save() {
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if (!Baritone.settings().chunkCaching.get()) {
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if (!Baritone.settings().chunkCaching.value) {
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System.out.println("Not saving to disk; chunk caching is disabled.");
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allRegions().forEach(region -> {
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if (region != null) {
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@@ -171,7 +174,7 @@ public final class CachedWorld implements ICachedWorld, Helper {
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* Delete regions that are too far from the player
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*/
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private synchronized void prune() {
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if (!Baritone.settings().pruneRegionsFromRAM.get()) {
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if (!Baritone.settings().pruneRegionsFromRAM.value) {
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return;
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}
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BlockPos pruneCenter = guessPosition();
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14
src/main/java/baritone/cache/ChunkPacker.java
vendored
14
src/main/java/baritone/cache/ChunkPacker.java
vendored
@@ -126,11 +126,17 @@ public final class ChunkPacker {
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if (MovementHelper.isWater(state)) {
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// only water source blocks are plausibly usable, flowing water should be avoid
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// FLOWING_WATER is a waterfall, it doesn't really matter and caching it as AVOID just makes it look wrong
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if (!MovementHelper.possiblyFlowing(state)) {
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return PathingBlockType.WATER;
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if (MovementHelper.possiblyFlowing(state)) {
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return PathingBlockType.AVOID;
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}
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Vec3d flow = state.getFluidState().getFlow(chunk.getWorld(), new BlockPos(x + chunk.x << 4, y, z + chunk.z << 4));
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if (flow.x != 0.0 || flow.z != 0.0) {
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if (x == 0 || x == 15 || z == 0 || z == 15) {
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Vec3d flow = state.getFluidState().getFlow(chunk.getWorld(), new BlockPos(x + chunk.x << 4, y, z + chunk.z << 4));
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if (flow.x != 0.0 || flow.z != 0.0) {
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return PathingBlockType.WATER;
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}
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return PathingBlockType.AVOID;
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}
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if (MovementHelper.possiblyFlowing(chunk.getBlockState(x + 1, y, z)) || MovementHelper.possiblyFlowing(chunk.getBlockState(x - 1, y, z)) || MovementHelper.possiblyFlowing(chunk.getBlockState(x, y, z + 1)) || MovementHelper.possiblyFlowing(chunk.getBlockState(x, y, z - 1))) {
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return PathingBlockType.AVOID;
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}
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return PathingBlockType.WATER;
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||||
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@@ -70,7 +70,7 @@ public class ContainerMemory implements IContainerMemory {
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}
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||||
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public synchronized void save() throws IOException {
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if (!Baritone.settings().containerMemory.get()) {
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if (!Baritone.settings().containerMemory.value) {
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return;
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}
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ByteBuf buf = Unpooled.buffer(0, Integer.MAX_VALUE);
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||||
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||||
@@ -62,20 +62,20 @@ public final class AStarPathFinder extends AbstractNodeCostSearch {
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||||
MutableMoveResult res = new MutableMoveResult();
|
||||
BetterWorldBorder worldBorder = new BetterWorldBorder(calcContext.world.getWorldBorder());
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||||
long startTime = System.currentTimeMillis();
|
||||
boolean slowPath = Baritone.settings().slowPath.get();
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||||
boolean slowPath = Baritone.settings().slowPath.value;
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if (slowPath) {
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||||
logDebug("slowPath is on, path timeout will be " + Baritone.settings().slowPathTimeoutMS.<Long>get() + "ms instead of " + primaryTimeout + "ms");
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||||
logDebug("slowPath is on, path timeout will be " + Baritone.settings().slowPathTimeoutMS.value + "ms instead of " + primaryTimeout + "ms");
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}
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||||
long primaryTimeoutTime = startTime + (slowPath ? Baritone.settings().slowPathTimeoutMS.<Long>get() : primaryTimeout);
|
||||
long failureTimeoutTime = startTime + (slowPath ? Baritone.settings().slowPathTimeoutMS.<Long>get() : failureTimeout);
|
||||
long primaryTimeoutTime = startTime + (slowPath ? Baritone.settings().slowPathTimeoutMS.value : primaryTimeout);
|
||||
long failureTimeoutTime = startTime + (slowPath ? Baritone.settings().slowPathTimeoutMS.value : failureTimeout);
|
||||
boolean failing = true;
|
||||
int numNodes = 0;
|
||||
int numMovementsConsidered = 0;
|
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int numEmptyChunk = 0;
|
||||
boolean isFavoring = !favoring.isEmpty();
|
||||
int timeCheckInterval = 1 << 6;
|
||||
int pathingMaxChunkBorderFetch = Baritone.settings().pathingMaxChunkBorderFetch.get(); // grab all settings beforehand so that changing settings during pathing doesn't cause a crash or unpredictable behavior
|
||||
double minimumImprovement = Baritone.settings().minimumImprovementRepropagation.get() ? MIN_IMPROVEMENT : 0;
|
||||
int pathingMaxChunkBorderFetch = Baritone.settings().pathingMaxChunkBorderFetch.value; // grab all settings beforehand so that changing settings during pathing doesn't cause a crash or unpredictable behavior
|
||||
double minimumImprovement = Baritone.settings().minimumImprovementRepropagation.value ? MIN_IMPROVEMENT : 0;
|
||||
while (!openSet.isEmpty() && numEmptyChunk < pathingMaxChunkBorderFetch && !cancelRequested) {
|
||||
if ((numNodes & (timeCheckInterval - 1)) == 0) { // only call this once every 64 nodes (about half a millisecond)
|
||||
long now = System.currentTimeMillis(); // since nanoTime is slow on windows (takes many microseconds)
|
||||
@@ -85,7 +85,7 @@ public final class AStarPathFinder extends AbstractNodeCostSearch {
|
||||
}
|
||||
if (slowPath) {
|
||||
try {
|
||||
Thread.sleep(Baritone.settings().slowPathTimeDelayMS.<Long>get());
|
||||
Thread.sleep(Baritone.settings().slowPathTimeDelayMS.value);
|
||||
} catch (InterruptedException ex) {
|
||||
}
|
||||
}
|
||||
|
||||
@@ -87,7 +87,7 @@ public abstract class AbstractNodeCostSearch implements IPathFinder, Helper {
|
||||
this.startZ = startZ;
|
||||
this.goal = goal;
|
||||
this.context = context;
|
||||
this.map = new Long2ObjectOpenHashMap<>(Baritone.settings().pathingMapDefaultSize.value, Baritone.settings().pathingMapLoadFactor.get());
|
||||
this.map = new Long2ObjectOpenHashMap<>(Baritone.settings().pathingMapDefaultSize.value, Baritone.settings().pathingMapLoadFactor.value);
|
||||
}
|
||||
|
||||
public void cancel() {
|
||||
|
||||
@@ -76,27 +76,27 @@ public class CalculationContext {
|
||||
this.worldData = (WorldData) baritone.getWorldProvider().getCurrentWorld();
|
||||
this.bsi = new BlockStateInterface(world, worldData, forUseOnAnotherThread); // TODO TODO TODO
|
||||
this.toolSet = new ToolSet(player);
|
||||
this.hasThrowaway = Baritone.settings().allowPlace.get() && MovementHelper.throwaway(baritone.getPlayerContext(), false);
|
||||
this.hasWaterBucket = Baritone.settings().allowWaterBucketFall.get() && InventoryPlayer.isHotbar(player.inventory.getSlotFor(STACK_BUCKET_WATER)) && !world.getDimension().isNether();
|
||||
this.canSprint = Baritone.settings().allowSprint.get() && player.getFoodStats().getFoodLevel() > 6;
|
||||
this.placeBlockCost = Baritone.settings().blockPlacementPenalty.get();
|
||||
this.allowBreak = Baritone.settings().allowBreak.get();
|
||||
this.allowParkour = Baritone.settings().allowParkour.get();
|
||||
this.allowParkourPlace = Baritone.settings().allowParkourPlace.get();
|
||||
this.allowJumpAt256 = Baritone.settings().allowJumpAt256.get();
|
||||
this.assumeWalkOnWater = Baritone.settings().assumeWalkOnWater.get();
|
||||
this.allowDiagonalDescend = Baritone.settings().allowDiagonalDescend.get();
|
||||
this.maxFallHeightNoWater = Baritone.settings().maxFallHeightNoWater.get();
|
||||
this.maxFallHeightBucket = Baritone.settings().maxFallHeightBucket.get();
|
||||
this.hasThrowaway = Baritone.settings().allowPlace.value && MovementHelper.throwaway(baritone.getPlayerContext(), false);
|
||||
this.hasWaterBucket = Baritone.settings().allowWaterBucketFall.value && InventoryPlayer.isHotbar(player.inventory.getSlotFor(STACK_BUCKET_WATER)) && !world.getDimension().isNether();
|
||||
this.canSprint = Baritone.settings().allowSprint.value && player.getFoodStats().getFoodLevel() > 6;
|
||||
this.placeBlockCost = Baritone.settings().blockPlacementPenalty.value;
|
||||
this.allowBreak = Baritone.settings().allowBreak.value;
|
||||
this.allowParkour = Baritone.settings().allowParkour.value;
|
||||
this.allowParkourPlace = Baritone.settings().allowParkourPlace.value;
|
||||
this.allowJumpAt256 = Baritone.settings().allowJumpAt256.value;
|
||||
this.assumeWalkOnWater = Baritone.settings().assumeWalkOnWater.value;
|
||||
this.allowDiagonalDescend = Baritone.settings().allowDiagonalDescend.value;
|
||||
this.maxFallHeightNoWater = Baritone.settings().maxFallHeightNoWater.value;
|
||||
this.maxFallHeightBucket = Baritone.settings().maxFallHeightBucket.value;
|
||||
int depth = EnchantmentHelper.getDepthStriderModifier(player);
|
||||
if (depth > 3) {
|
||||
depth = 3;
|
||||
}
|
||||
float mult = depth / 3.0F;
|
||||
this.waterWalkSpeed = ActionCosts.WALK_ONE_IN_WATER_COST * (1 - mult) + ActionCosts.WALK_ONE_BLOCK_COST * mult;
|
||||
this.breakBlockAdditionalCost = Baritone.settings().blockBreakAdditionalPenalty.get();
|
||||
this.jumpPenalty = Baritone.settings().jumpPenalty.get();
|
||||
this.walkOnWaterOnePenalty = Baritone.settings().walkOnWaterOnePenalty.get();
|
||||
this.breakBlockAdditionalCost = Baritone.settings().blockBreakAdditionalPenalty.value;
|
||||
this.jumpPenalty = Baritone.settings().jumpPenalty.value;
|
||||
this.walkOnWaterOnePenalty = Baritone.settings().walkOnWaterOnePenalty.value;
|
||||
// why cache these things here, why not let the movements just get directly from settings?
|
||||
// because if some movements are calculated one way and others are calculated another way,
|
||||
// then you get a wildly inconsistent path that isn't optimal for either scenario.
|
||||
|
||||
@@ -122,7 +122,7 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
}
|
||||
IFluidState fluidState = state.getFluidState();
|
||||
if (fluidState.getFluid() instanceof WaterFluid) {
|
||||
if (Baritone.settings().assumeWalkOnWater.get()) {
|
||||
if (Baritone.settings().assumeWalkOnWater.value) {
|
||||
return false;
|
||||
}
|
||||
IBlockState up = bsi.get0(x, y + 1, z);
|
||||
@@ -283,7 +283,7 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
if (state.isBlockNormalCube()) {
|
||||
return true;
|
||||
}
|
||||
if (block == Blocks.LADDER || (block == Blocks.VINE && Baritone.settings().allowVines.get())) { // TODO reconsider this
|
||||
if (block == Blocks.LADDER || (block == Blocks.VINE && Baritone.settings().allowVines.value)) { // TODO reconsider this
|
||||
return true;
|
||||
}
|
||||
if (block == Blocks.FARMLAND || block == Blocks.GRASS_PATH) {
|
||||
@@ -302,17 +302,17 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
}
|
||||
if (isFlowing(x, y, z, state, bsi) || upState.getFluidState().getFluid() == Fluids.FLOWING_WATER) {
|
||||
// the only scenario in which we can walk on flowing water is if it's under still water with jesus off
|
||||
return isWater(upState) && !Baritone.settings().assumeWalkOnWater.get();
|
||||
return isWater(upState) && !Baritone.settings().assumeWalkOnWater.value;
|
||||
}
|
||||
// if assumeWalkOnWater is on, we can only walk on water if there isn't water above it
|
||||
// if assumeWalkOnWater is off, we can only walk on water if there is water above it
|
||||
return isWater(upState) ^ Baritone.settings().assumeWalkOnWater.get();
|
||||
return isWater(upState) ^ Baritone.settings().assumeWalkOnWater.value;
|
||||
}
|
||||
if (block == Blocks.GLASS || block instanceof BlockStainedGlass) {
|
||||
return true;
|
||||
}
|
||||
if (block instanceof BlockSlab) {
|
||||
if (!Baritone.settings().allowWalkOnBottomSlab.get()) {
|
||||
if (!Baritone.settings().allowWalkOnBottomSlab.value) {
|
||||
return state.isTopSolid();
|
||||
}
|
||||
return true;
|
||||
@@ -420,14 +420,14 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
// and then it's called during execution
|
||||
// since this function is never called during cost calculation, we don't need to migrate
|
||||
// acceptableThrowawayItems to the CalculationContext
|
||||
if (Baritone.settings().acceptableThrowawayItems.get().contains(item.getItem())) {
|
||||
if (Baritone.settings().acceptableThrowawayItems.value.contains(item.getItem())) {
|
||||
if (select) {
|
||||
p.inventory.currentItem = i;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
if (Baritone.settings().acceptableThrowawayItems.get().contains(p.inventory.offHandInventory.get(0).getItem())) {
|
||||
if (Baritone.settings().acceptableThrowawayItems.value.contains(p.inventory.offHandInventory.get(0).getItem())) {
|
||||
// main hand takes precedence over off hand
|
||||
// that means that if we have block A selected in main hand and block B in off hand, right clicking places block B
|
||||
// we've already checked above ^ and the main hand can't possible have an acceptablethrowawayitem
|
||||
|
||||
@@ -176,7 +176,7 @@ public class MovementAscend extends Movement {
|
||||
return state; // don't jump while walking from a non double slab into a bottom slab
|
||||
}
|
||||
|
||||
if (Baritone.settings().assumeStep.get() || ctx.playerFeet().equals(src.up())) {
|
||||
if (Baritone.settings().assumeStep.value || ctx.playerFeet().equals(src.up())) {
|
||||
// no need to hit space if we're already jumping
|
||||
return state;
|
||||
}
|
||||
|
||||
@@ -202,7 +202,8 @@ public class MovementDescend extends Movement {
|
||||
}
|
||||
|
||||
BlockPos playerFeet = ctx.playerFeet();
|
||||
if (playerFeet.equals(dest) && (MovementHelper.isLiquid(ctx, dest) || ctx.player().posY - playerFeet.getY() < 0.094)) { // lilypads
|
||||
BlockPos fakeDest = new BlockPos(dest.getX() * 2 - src.getX(), dest.getY(), dest.getZ() * 2 - src.getZ());
|
||||
if ((playerFeet.equals(dest) || playerFeet.equals(fakeDest)) && (MovementHelper.isLiquid(ctx, dest) || ctx.player().posY - dest.getY() < 0.5)) { // lilypads
|
||||
// Wait until we're actually on the ground before saying we're done because sometimes we continue to fall if the next action starts immediately
|
||||
return state.setStatus(MovementStatus.SUCCESS);
|
||||
/* else {
|
||||
@@ -228,12 +229,8 @@ public class MovementDescend extends Movement {
|
||||
double z = ctx.player().posZ - (src.getZ() + 0.5);
|
||||
double fromStart = Math.sqrt(x * x + z * z);
|
||||
if (!playerFeet.equals(dest) || ab > 0.25) {
|
||||
BlockPos fakeDest = new BlockPos(dest.getX() * 2 - src.getX(), dest.getY(), dest.getZ() * 2 - src.getZ());
|
||||
if (numTicks++ < 20) {
|
||||
if (numTicks++ < 20 && fromStart < 1.25) {
|
||||
MovementHelper.moveTowards(ctx, state, fakeDest);
|
||||
if (fromStart > 1.25) {
|
||||
state.getTarget().rotation = new Rotation(state.getTarget().rotation.getYaw() + 180F, state.getTarget().rotation.getPitch());
|
||||
}
|
||||
} else {
|
||||
MovementHelper.moveTowards(ctx, state, dest);
|
||||
}
|
||||
|
||||
@@ -183,7 +183,7 @@ public class MovementDiagonal extends Movement {
|
||||
}
|
||||
|
||||
public boolean sprint() {
|
||||
if (MovementHelper.isLiquid(ctx, ctx.playerFeet()) && !Baritone.settings().sprintInWater.get()) {
|
||||
if (MovementHelper.isLiquid(ctx, ctx.playerFeet()) && !Baritone.settings().sprintInWater.value) {
|
||||
return false;
|
||||
}
|
||||
for (int i = 0; i < 4; i++) {
|
||||
|
||||
@@ -155,7 +155,7 @@ public class MovementTraverse extends Movement {
|
||||
super.updateState(state);
|
||||
if (state.getStatus() != MovementStatus.RUNNING) {
|
||||
// if the setting is enabled
|
||||
if (!Baritone.settings().walkWhileBreaking.get()) {
|
||||
if (!Baritone.settings().walkWhileBreaking.value) {
|
||||
return state;
|
||||
}
|
||||
// and if we're prepping (aka mining the block in front)
|
||||
@@ -234,10 +234,17 @@ public class MovementTraverse extends Movement {
|
||||
if (ctx.playerFeet().equals(dest)) {
|
||||
return state.setStatus(MovementStatus.SUCCESS);
|
||||
}
|
||||
Block low = BlockStateInterface.get(ctx, src).getBlock();
|
||||
Block high = BlockStateInterface.get(ctx, src.up()).getBlock();
|
||||
if (!ctx.player().onGround && (low == Blocks.VINE || low == Blocks.LADDER || high == Blocks.VINE || high == Blocks.LADDER)) {
|
||||
// hitting W could cause us to climb the ladder instead of going forward
|
||||
// wait until we're on the ground
|
||||
return state;
|
||||
}
|
||||
BlockPos into = dest.subtract(src).add(dest);
|
||||
IBlockState intoBelow = BlockStateInterface.get(ctx, into);
|
||||
IBlockState intoAbove = BlockStateInterface.get(ctx, into.up());
|
||||
if (wasTheBridgeBlockAlwaysThere && (!MovementHelper.isLiquid(ctx, ctx.playerFeet()) || Baritone.settings().sprintInWater.get()) && (!MovementHelper.avoidWalkingInto(intoBelow) || MovementHelper.isWater(intoBelow)) && !MovementHelper.avoidWalkingInto(intoAbove)) {
|
||||
if (wasTheBridgeBlockAlwaysThere && (!MovementHelper.isLiquid(ctx, ctx.playerFeet()) || Baritone.settings().sprintInWater.value) && (!MovementHelper.avoidWalkingInto(intoBelow) || MovementHelper.isWater(intoBelow)) && !MovementHelper.avoidWalkingInto(intoAbove)) {
|
||||
state.setInput(Input.SPRINT, true);
|
||||
}
|
||||
Block destDown = BlockStateInterface.get(ctx, dest.down()).getBlock();
|
||||
@@ -260,12 +267,12 @@ public class MovementTraverse extends Movement {
|
||||
}
|
||||
double dist1 = Math.max(Math.abs(ctx.player().posX - (dest.getX() + 0.5D)), Math.abs(ctx.player().posZ - (dest.getZ() + 0.5D)));
|
||||
PlaceResult p = MovementHelper.attemptToPlaceABlock(state, baritone, dest.down(), false);
|
||||
if ((p == PlaceResult.READY_TO_PLACE || dist1 < 0.6) && !Baritone.settings().assumeSafeWalk.get()) {
|
||||
if ((p == PlaceResult.READY_TO_PLACE || dist1 < 0.6) && !Baritone.settings().assumeSafeWalk.value) {
|
||||
state.setInput(Input.SNEAK, true);
|
||||
}
|
||||
switch (p) {
|
||||
case READY_TO_PLACE: {
|
||||
if (ctx.player().isSneaking() || Baritone.settings().assumeSafeWalk.get()) {
|
||||
if (ctx.player().isSneaking() || Baritone.settings().assumeSafeWalk.value) {
|
||||
state.setInput(Input.CLICK_RIGHT, true);
|
||||
}
|
||||
return state;
|
||||
@@ -339,4 +346,4 @@ public class MovementTraverse extends Movement {
|
||||
}
|
||||
return super.prepared(state);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -229,7 +229,7 @@ public class PathExecutor implements IPathExecutor, Helper {
|
||||
costEstimateIndex = pathPosition;
|
||||
// do this only once, when the movement starts, and deliberately get the cost as cached when this path was calculated, not the cost as it is right now
|
||||
currentMovementOriginalCostEstimate = movement.getCost();
|
||||
for (int i = 1; i < Baritone.settings().costVerificationLookahead.get() && pathPosition + i < path.length() - 1; i++) {
|
||||
for (int i = 1; i < Baritone.settings().costVerificationLookahead.value && pathPosition + i < path.length() - 1; i++) {
|
||||
if (path.movements().get(pathPosition + i).calculateCostWithoutCaching() >= ActionCosts.COST_INF && canCancel) {
|
||||
logDebug("Something has changed in the world and a future movement has become impossible. Cancelling.");
|
||||
cancel();
|
||||
@@ -243,7 +243,7 @@ public class PathExecutor implements IPathExecutor, Helper {
|
||||
cancel();
|
||||
return true;
|
||||
}
|
||||
if (!movement.calculatedWhileLoaded() && currentCost - currentMovementOriginalCostEstimate > Baritone.settings().maxCostIncrease.get() && canCancel) {
|
||||
if (!movement.calculatedWhileLoaded() && currentCost - currentMovementOriginalCostEstimate > Baritone.settings().maxCostIncrease.value && canCancel) {
|
||||
// don't do this if the movement was calculated while loaded
|
||||
// that means that this isn't a cache error, it's just part of the path interfering with a later part
|
||||
logDebug("Original cost " + currentMovementOriginalCostEstimate + " current cost " + currentCost + ". Cancelling.");
|
||||
@@ -273,7 +273,7 @@ public class PathExecutor implements IPathExecutor, Helper {
|
||||
ctx.player().setSprinting(false); // letting go of control doesn't make you stop sprinting actually
|
||||
}
|
||||
ticksOnCurrent++;
|
||||
if (ticksOnCurrent > currentMovementOriginalCostEstimate + Baritone.settings().movementTimeoutTicks.get()) {
|
||||
if (ticksOnCurrent > currentMovementOriginalCostEstimate + Baritone.settings().movementTimeoutTicks.value) {
|
||||
// only cancel if the total time has exceeded the initial estimate
|
||||
// as you break the blocks required, the remaining cost goes down, to the point where
|
||||
// ticksOnCurrent is greater than recalculateCost + 100
|
||||
@@ -527,7 +527,7 @@ public class PathExecutor implements IPathExecutor, Helper {
|
||||
}
|
||||
|
||||
private static boolean sprintableAscend(IPlayerContext ctx, MovementTraverse current, MovementAscend next, IMovement nextnext) {
|
||||
if (!Baritone.settings().sprintAscends.get()) {
|
||||
if (!Baritone.settings().sprintAscends.value) {
|
||||
return false;
|
||||
}
|
||||
if (!current.getDirection().equals(next.getDirection().down())) {
|
||||
@@ -569,7 +569,7 @@ public class PathExecutor implements IPathExecutor, Helper {
|
||||
if (next instanceof MovementTraverse && next.getDirection().down().equals(current.getDirection()) && MovementHelper.canWalkOn(ctx, next.getDest().down())) {
|
||||
return true;
|
||||
}
|
||||
return next instanceof MovementDiagonal && Baritone.settings().allowOvershootDiagonalDescend.get();
|
||||
return next instanceof MovementDiagonal && Baritone.settings().allowOvershootDiagonalDescend.value;
|
||||
}
|
||||
|
||||
private void onChangeInPathPosition() {
|
||||
@@ -612,8 +612,8 @@ public class PathExecutor implements IPathExecutor, Helper {
|
||||
}
|
||||
|
||||
private PathExecutor cutIfTooLong() {
|
||||
if (pathPosition > Baritone.settings().maxPathHistoryLength.get()) {
|
||||
int cutoffAmt = Baritone.settings().pathHistoryCutoffAmount.get();
|
||||
if (pathPosition > Baritone.settings().maxPathHistoryLength.value) {
|
||||
int cutoffAmt = Baritone.settings().pathHistoryCutoffAmount.value;
|
||||
CutoffPath newPath = new CutoffPath(path, cutoffAmt, path.length() - 1);
|
||||
if (!newPath.getDest().equals(path.getDest())) {
|
||||
throw new IllegalStateException();
|
||||
|
||||
@@ -55,6 +55,9 @@ public class CustomGoalProcess extends BaritoneProcessHelper implements ICustomG
|
||||
if (this.state == State.NONE) {
|
||||
this.state = State.GOAL_SET;
|
||||
}
|
||||
if (this.state == State.EXECUTING) {
|
||||
this.state = State.PATH_REQUESTED;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
100
src/main/java/baritone/process/ExploreProcess.java
Normal file
100
src/main/java/baritone/process/ExploreProcess.java
Normal file
@@ -0,0 +1,100 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.process;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.cache.ICachedWorld;
|
||||
import baritone.api.pathing.goals.GoalXZ;
|
||||
import baritone.api.process.PathingCommand;
|
||||
import baritone.api.process.PathingCommandType;
|
||||
import baritone.cache.CachedWorld;
|
||||
import baritone.utils.BaritoneProcessHelper;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
||||
public class ExploreProcess extends BaritoneProcessHelper {
|
||||
|
||||
private BlockPos explorationOrigin;
|
||||
|
||||
public ExploreProcess(Baritone baritone) {
|
||||
super(baritone, 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isActive() {
|
||||
return explorationOrigin != null;
|
||||
}
|
||||
|
||||
public void explore(int centerX, int centerZ) {
|
||||
explorationOrigin = new BlockPos(centerX, 0, centerZ);
|
||||
}
|
||||
|
||||
@Override
|
||||
public PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) {
|
||||
if (calcFailed) {
|
||||
logDirect("Failed");
|
||||
onLostControl();
|
||||
return null;
|
||||
}
|
||||
BlockPos closestUncached = closestUncachedChunk(explorationOrigin);
|
||||
if (closestUncached == null) {
|
||||
logDebug("awaiting region load from disk");
|
||||
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
|
||||
}
|
||||
System.out.println("Closest uncached: " + closestUncached);
|
||||
return new PathingCommand(new GoalXZ(closestUncached.getX(), closestUncached.getZ()), PathingCommandType.FORCE_REVALIDATE_GOAL_AND_PATH);
|
||||
}
|
||||
|
||||
private BlockPos closestUncachedChunk(BlockPos pos) {
|
||||
int chunkX = pos.getX() >> 4;
|
||||
int chunkZ = pos.getZ() >> 4;
|
||||
ICachedWorld cache = baritone.getWorldProvider().getCurrentWorld().getCachedWorld();
|
||||
for (int dist = 0; ; dist++) {
|
||||
for (int dx = -dist; dx <= dist; dx++) {
|
||||
for (int dz = -dist; dz <= dist; dz++) {
|
||||
int trueDist = Baritone.settings().exploreUsePythagorean.value ? dx * dx + dz + dz : Math.abs(dx) + Math.abs(dz);
|
||||
if (trueDist != dist) {
|
||||
continue; // not considering this one just yet in our expanding search
|
||||
}
|
||||
int centerX = (chunkX + dx) * 16 + 8;
|
||||
int centerZ = (chunkZ + dz) * 18 + 8;
|
||||
|
||||
if (cache.isCached(centerX, centerZ)) {
|
||||
continue;
|
||||
}
|
||||
if (!((CachedWorld) cache).regionLoaded(centerX, centerZ)) {
|
||||
Baritone.getExecutor().execute(() -> {
|
||||
((CachedWorld) cache).tryLoadFromDisk(centerX >> 9, centerZ >> 9);
|
||||
});
|
||||
return null; // we still need to load regions from disk in order to decide properly
|
||||
}
|
||||
return new BlockPos(centerX, 0, centerZ);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLostControl() {
|
||||
explorationOrigin = null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String displayName() {
|
||||
return "Exploring around " + explorationOrigin + ", currently going to " + closestUncachedChunk(explorationOrigin);
|
||||
}
|
||||
}
|
||||
@@ -58,13 +58,13 @@ public final class FollowProcess extends BaritoneProcessHelper implements IFollo
|
||||
|
||||
private Goal towards(Entity following) {
|
||||
BlockPos pos;
|
||||
if (Baritone.settings().followOffsetDistance.get() == 0) {
|
||||
if (Baritone.settings().followOffsetDistance.value == 0) {
|
||||
pos = new BlockPos(following);
|
||||
} else {
|
||||
GoalXZ g = GoalXZ.fromDirection(following.getPositionVector(), Baritone.settings().followOffsetDirection.get(), Baritone.settings().followOffsetDistance.get());
|
||||
GoalXZ g = GoalXZ.fromDirection(following.getPositionVector(), Baritone.settings().followOffsetDirection.value, Baritone.settings().followOffsetDistance.value);
|
||||
pos = new BlockPos(g.getX(), following.posY, g.getZ());
|
||||
}
|
||||
return new GoalNear(pos, Baritone.settings().followRadius.get());
|
||||
return new GoalNear(pos, Baritone.settings().followRadius.value);
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -67,7 +67,7 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
|
||||
rescan(new ArrayList<>(), new CalculationContext(baritone));
|
||||
}
|
||||
if (knownLocations.isEmpty()) {
|
||||
if (Baritone.settings().exploreForBlocks.get() && !calcFailed) {
|
||||
if (Baritone.settings().exploreForBlocks.value && !calcFailed) {
|
||||
return new PathingCommand(new GoalRunAway(1, start) {
|
||||
@Override
|
||||
public boolean isInGoal(int x, int y, int z) {
|
||||
@@ -83,7 +83,7 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
|
||||
}
|
||||
Goal goal = new GoalComposite(knownLocations.stream().map(this::createGoal).toArray(Goal[]::new));
|
||||
if (calcFailed) {
|
||||
if (Baritone.settings().blacklistOnGetToBlockFailure.get()) {
|
||||
if (Baritone.settings().blacklistOnGetToBlockFailure.value) {
|
||||
logDirect("Unable to find any path to " + gettingTo + ", blacklisting presumably unreachable closest instances");
|
||||
blacklistClosest();
|
||||
return onTick(false, isSafeToCancel); // gamer moment
|
||||
@@ -95,7 +95,7 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
|
||||
return new PathingCommand(goal, PathingCommandType.CANCEL_AND_SET_GOAL);
|
||||
}
|
||||
}
|
||||
int mineGoalUpdateInterval = Baritone.settings().mineGoalUpdateInterval.get();
|
||||
int mineGoalUpdateInterval = Baritone.settings().mineGoalUpdateInterval.value;
|
||||
if (mineGoalUpdateInterval != 0 && tickCount++ % mineGoalUpdateInterval == 0) { // big brain
|
||||
List<BlockPos> current = new ArrayList<>(knownLocations);
|
||||
CalculationContext context = new CalculationContext(baritone, true);
|
||||
@@ -200,14 +200,14 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
|
||||
}
|
||||
|
||||
private boolean walkIntoInsteadOfAdjacent(Block block) {
|
||||
if (!Baritone.settings().enterPortal.get()) {
|
||||
if (!Baritone.settings().enterPortal.value) {
|
||||
return false;
|
||||
}
|
||||
return block == Blocks.NETHER_PORTAL;
|
||||
}
|
||||
|
||||
private boolean rightClickOnArrival(Block block) {
|
||||
if (!Baritone.settings().rightClickContainerOnArrival.get()) {
|
||||
if (!Baritone.settings().rightClickContainerOnArrival.value) {
|
||||
return false;
|
||||
}
|
||||
return block == Blocks.CRAFTING_TABLE || block == Blocks.FURNACE || block == Blocks.ENDER_CHEST || block == Blocks.CHEST || block == Blocks.TRAPPED_CHEST;
|
||||
|
||||
@@ -86,13 +86,13 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
||||
cancel();
|
||||
return null;
|
||||
}
|
||||
int mineGoalUpdateInterval = Baritone.settings().mineGoalUpdateInterval.get();
|
||||
int mineGoalUpdateInterval = Baritone.settings().mineGoalUpdateInterval.value;
|
||||
if (mineGoalUpdateInterval != 0 && tickCount++ % mineGoalUpdateInterval == 0) { // big brain
|
||||
List<BlockPos> curr = new ArrayList<>(knownOreLocations);
|
||||
CalculationContext context = new CalculationContext(baritone, true);
|
||||
Baritone.getExecutor().execute(() -> rescan(curr, context));
|
||||
}
|
||||
if (Baritone.settings().legitMine.get()) {
|
||||
if (Baritone.settings().legitMine.value) {
|
||||
addNearby();
|
||||
}
|
||||
PathingCommand command = updateGoal();
|
||||
@@ -116,7 +116,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
||||
}
|
||||
|
||||
private PathingCommand updateGoal() {
|
||||
boolean legit = Baritone.settings().legitMine.get();
|
||||
boolean legit = Baritone.settings().legitMine.value;
|
||||
List<BlockPos> locs = knownOreLocations;
|
||||
if (!locs.isEmpty()) {
|
||||
List<BlockPos> locs2 = prune(new CalculationContext(baritone), new ArrayList<>(locs), mining, ORE_LOCATIONS_COUNT);
|
||||
@@ -130,7 +130,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
||||
return null;
|
||||
}
|
||||
// only in non-Xray mode (aka legit mode) do we do this
|
||||
int y = Baritone.settings().legitMineYLevel.get();
|
||||
int y = Baritone.settings().legitMineYLevel.value;
|
||||
if (branchPoint == null) {
|
||||
/*if (!baritone.getPathingBehavior().isPathing() && playerFeet().y == y) {
|
||||
// cool, path is over and we are at desired y
|
||||
@@ -158,7 +158,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
||||
if (mining == null) {
|
||||
return;
|
||||
}
|
||||
if (Baritone.settings().legitMine.get()) {
|
||||
if (Baritone.settings().legitMine.value) {
|
||||
return;
|
||||
}
|
||||
List<BlockPos> locs = searchWorld(context, mining, ORE_LOCATIONS_COUNT, already);
|
||||
@@ -172,18 +172,18 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
||||
}
|
||||
|
||||
private static Goal coalesce(IPlayerContext ctx, BlockPos loc, List<BlockPos> locs) {
|
||||
if (!Baritone.settings().forceInternalMining.get()) {
|
||||
if (!Baritone.settings().forceInternalMining.value) {
|
||||
return new GoalTwoBlocks(loc);
|
||||
}
|
||||
|
||||
// Here, BlockStateInterface is used because the position may be in a cached chunk (the targeted block is one that is kept track of)
|
||||
boolean upwardGoal = locs.contains(loc.up()) || (Baritone.settings().internalMiningAirException.get() && BlockStateInterface.getBlock(ctx, loc.up()) == Blocks.AIR);
|
||||
boolean downwardGoal = locs.contains(loc.down()) || (Baritone.settings().internalMiningAirException.get() && BlockStateInterface.getBlock(ctx, loc.down()) == Blocks.AIR);
|
||||
boolean upwardGoal = locs.contains(loc.up()) || (Baritone.settings().internalMiningAirException.value && BlockStateInterface.getBlock(ctx, loc.up()) == Blocks.AIR);
|
||||
boolean downwardGoal = locs.contains(loc.down()) || (Baritone.settings().internalMiningAirException.value && BlockStateInterface.getBlock(ctx, loc.down()) == Blocks.AIR);
|
||||
return upwardGoal == downwardGoal ? new GoalTwoBlocks(loc) : upwardGoal ? new GoalBlock(loc) : new GoalBlock(loc.down());
|
||||
}
|
||||
|
||||
public static List<BlockPos> droppedItemsScan(List<Block> mining, World world) {
|
||||
if (!Baritone.settings().mineScanDroppedItems.get()) {
|
||||
if (!Baritone.settings().mineScanDroppedItems.value) {
|
||||
return new ArrayList<>();
|
||||
}
|
||||
Set<Item> searchingFor = new HashSet<>();
|
||||
@@ -211,7 +211,8 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
||||
//long b = System.currentTimeMillis();
|
||||
for (Block m : mining) {
|
||||
if (CachedChunk.BLOCKS_TO_KEEP_TRACK_OF.contains(m)) {
|
||||
locs.addAll(ctx.worldData.getCachedWorld().getLocationsOf(ChunkPacker.blockToString(m), 1, ctx.getBaritone().getPlayerContext().playerFeet().getX(), ctx.getBaritone().getPlayerContext().playerFeet().getZ(), 2));
|
||||
// maxRegionDistanceSq 2 means adjacent directly or adjacent diagonally; nothing further than that
|
||||
locs.addAll(ctx.worldData.getCachedWorld().getLocationsOf(ChunkPacker.blockToString(m), Baritone.settings().maxCachedWorldScanCount.value, ctx.getBaritone().getPlayerContext().playerFeet().getX(), ctx.getBaritone().getPlayerContext().playerFeet().getZ(), 2));
|
||||
} else {
|
||||
uninteresting.add(m);
|
||||
}
|
||||
@@ -222,7 +223,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
||||
}
|
||||
if (!uninteresting.isEmpty()) {
|
||||
//long before = System.currentTimeMillis();
|
||||
locs.addAll(WorldScanner.INSTANCE.scanChunkRadius(ctx.getBaritone().getPlayerContext(), uninteresting, max, 10, 26));
|
||||
locs.addAll(WorldScanner.INSTANCE.scanChunkRadius(ctx.getBaritone().getPlayerContext(), uninteresting, max, 10, 32)); // maxSearchRadius is NOT sq
|
||||
//System.out.println("Scan of loaded chunks took " + (System.currentTimeMillis() - before) + "ms");
|
||||
}
|
||||
locs.addAll(alreadyKnown);
|
||||
@@ -242,7 +243,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
||||
// is an x-ray and it'll get caught
|
||||
if (mining.contains(bsi.get0(x, y, z).getBlock())) {
|
||||
BlockPos pos = new BlockPos(x, y, z);
|
||||
if ((Baritone.settings().legitMineIncludeDiagonals.get() && knownOreLocations.stream().anyMatch(ore -> ore.distanceSq(pos) <= 2 /* sq means this is pytha dist <= sqrt(2) */)) || RotationUtils.reachable(ctx.player(), pos, fakedBlockReachDistance).isPresent()) {
|
||||
if ((Baritone.settings().legitMineIncludeDiagonals.value && knownOreLocations.stream().anyMatch(ore -> ore.distanceSq(pos) <= 2 /* sq means this is pytha dist <= sqrt(2) */)) || RotationUtils.reachable(ctx.player(), pos, fakedBlockReachDistance).isPresent()) {
|
||||
knownOreLocations.add(pos);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -21,7 +21,6 @@ import baritone.Baritone;
|
||||
import baritone.api.utils.IPlayerContext;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
|
||||
public class BlockPlaceHelper implements Helper {
|
||||
@@ -38,13 +37,12 @@ public class BlockPlaceHelper implements Helper {
|
||||
return;
|
||||
}
|
||||
RayTraceResult mouseOver = ctx.objectMouseOver();
|
||||
BlockPos pos = mouseOver.getBlockPos();
|
||||
if (!rightClickRequested || ctx.player().isRowingBoat() || pos == null || mouseOver.type != RayTraceResult.Type.BLOCK) {
|
||||
if (!rightClickRequested || ctx.player().isRowingBoat() || mouseOver == null || mouseOver.getBlockPos() == null || mouseOver.type != RayTraceResult.Type.BLOCK) {
|
||||
return;
|
||||
}
|
||||
rightClickTimer = Baritone.settings().rightClickSpeed.get();
|
||||
rightClickTimer = Baritone.settings().rightClickSpeed.value;
|
||||
for (EnumHand hand : EnumHand.values()) {
|
||||
if (ctx.playerController().processRightClickBlock(ctx.player(), ctx.world(), pos, mouseOver.sideHit, mouseOver.hitVec, hand) == EnumActionResult.SUCCESS) {
|
||||
if (ctx.playerController().processRightClickBlock(ctx.player(), ctx.world(), mouseOver.getBlockPos(), mouseOver.sideHit, mouseOver.hitVec, hand) == EnumActionResult.SUCCESS) {
|
||||
ctx.player().swingArm(hand);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -66,7 +66,7 @@ public class BlockStateInterface {
|
||||
} else {
|
||||
this.loadedChunks = worldLoaded; // this will only be used on the main thread
|
||||
}
|
||||
this.useTheRealWorld = !Baritone.settings().pathThroughCachedOnly.get();
|
||||
this.useTheRealWorld = !Baritone.settings().pathThroughCachedOnly.value;
|
||||
if (!Minecraft.getInstance().isCallingFromMinecraftThread()) {
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
|
||||
@@ -89,14 +89,14 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
||||
@Override
|
||||
public void onSendChatMessage(ChatEvent event) {
|
||||
String msg = event.getMessage();
|
||||
if (Baritone.settings().prefixControl.get() && msg.startsWith(COMMAND_PREFIX)) {
|
||||
if (Baritone.settings().prefixControl.value && msg.startsWith(COMMAND_PREFIX)) {
|
||||
if (!runCommand(msg.substring(COMMAND_PREFIX.length()))) {
|
||||
logDirect("Invalid command");
|
||||
}
|
||||
event.cancel(); // always cancel if using prefixControl
|
||||
return;
|
||||
}
|
||||
if (!Baritone.settings().chatControl.get() && !Baritone.settings().removePrefix.get()) {
|
||||
if (!Baritone.settings().chatControl.value && !Baritone.settings().removePrefix.value) {
|
||||
return;
|
||||
}
|
||||
if (runCommand(msg)) {
|
||||
@@ -374,9 +374,24 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
||||
logDirect("ok");
|
||||
return true;
|
||||
}
|
||||
if (msg.startsWith("explore")) {
|
||||
String rest = msg.substring("explore".length()).trim();
|
||||
int centerX;
|
||||
int centerZ;
|
||||
try {
|
||||
centerX = Integer.parseInt(rest.split(" ")[0]);
|
||||
centerZ = Integer.parseInt(rest.split(" ")[1]);
|
||||
} catch (Exception ex) {
|
||||
centerX = ctx.playerFeet().x;
|
||||
centerZ = ctx.playerFeet().z;
|
||||
}
|
||||
baritone.getExploreProcess().explore(centerX, centerZ);
|
||||
logDirect("Exploring from " + centerX + "," + centerZ);
|
||||
return true;
|
||||
}
|
||||
if (msg.startsWith("find")) {
|
||||
String blockType = msg.substring(4).trim();
|
||||
LinkedList<BlockPos> locs = baritone.getWorldProvider().getCurrentWorld().getCachedWorld().getLocationsOf(blockType, 1, ctx.playerFeet().getX(), ctx.playerFeet().getZ(), 4);
|
||||
ArrayList<BlockPos> locs = baritone.getWorldProvider().getCurrentWorld().getCachedWorld().getLocationsOf(blockType, 1, ctx.playerFeet().getX(), ctx.playerFeet().getZ(), 4);
|
||||
logDirect("Have " + locs.size() + " locations");
|
||||
for (BlockPos pos : locs) {
|
||||
Block actually = BlockStateInterface.get(ctx, pos).getBlock();
|
||||
@@ -407,6 +422,16 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
||||
logDirect("Started mining blocks of type " + Arrays.toString(blockTypes));
|
||||
return true;
|
||||
}
|
||||
if (msg.equals("click")) {
|
||||
new Thread(() -> {
|
||||
try {
|
||||
Thread.sleep(100);
|
||||
mc.addScheduledTask(() -> mc.displayGuiScreen(new GuiClickMeme()));
|
||||
} catch (Exception ignored) {}
|
||||
}).start();
|
||||
logDirect("aight dude");
|
||||
return true;
|
||||
}
|
||||
if (msg.startsWith("thisway") || msg.startsWith("forward")) {
|
||||
try {
|
||||
Goal goal = GoalXZ.fromDirection(ctx.playerFeetAsVec(), ctx.player().rotationYaw, Double.parseDouble(msg.substring(7).trim()));
|
||||
|
||||
100
src/main/java/baritone/utils/GuiClickMeme.java
Normal file
100
src/main/java/baritone/utils/GuiClickMeme.java
Normal file
@@ -0,0 +1,100 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.utils;
|
||||
|
||||
import baritone.api.BaritoneAPI;
|
||||
import baritone.api.pathing.goals.GoalBlock;
|
||||
import baritone.api.pathing.goals.GoalTwoBlocks;
|
||||
import net.minecraft.client.gui.GuiScreen;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import org.lwjgl.BufferUtils;
|
||||
import org.lwjgl.input.Mouse;
|
||||
import org.lwjgl.util.glu.GLU;
|
||||
|
||||
import java.awt.*;
|
||||
import java.io.IOException;
|
||||
import java.nio.FloatBuffer;
|
||||
import java.nio.IntBuffer;
|
||||
import java.util.Collections;
|
||||
|
||||
import static org.lwjgl.opengl.GL11.*;
|
||||
|
||||
public class GuiClickMeme extends GuiScreen {
|
||||
|
||||
// My name is Brady and I grant Leijurv permission to use this pasted code
|
||||
private final FloatBuffer MODELVIEW = BufferUtils.createFloatBuffer(16);
|
||||
private final FloatBuffer PROJECTION = BufferUtils.createFloatBuffer(16);
|
||||
private final IntBuffer VIEWPORT = BufferUtils.createIntBuffer(16);
|
||||
private final FloatBuffer TO_WORLD_BUFFER = BufferUtils.createFloatBuffer(3);
|
||||
|
||||
private BlockPos meme;
|
||||
|
||||
@Override
|
||||
public boolean doesGuiPauseGame() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void drawScreen(int mouseX, int mouseY, float partialTicks) {
|
||||
int mx = Mouse.getX();
|
||||
int my = Mouse.getY();
|
||||
Vec3d near = toWorld(mx, my, 0);
|
||||
Vec3d far = toWorld(mx, my, 1); // "Use 0.945 that's what stack overflow says" - Leijurv
|
||||
if (near != null && far != null) {
|
||||
Vec3d viewerPos = new Vec3d(mc.getRenderManager().viewerPosX, mc.getRenderManager().viewerPosY, mc.getRenderManager().viewerPosZ);
|
||||
RayTraceResult result = mc.world.rayTraceBlocks(near.add(viewerPos), far.add(viewerPos), false, false, true);
|
||||
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK) {
|
||||
meme = result.getBlockPos();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void mouseClicked(int mouseX, int mouseY, int mouseButton) throws IOException {
|
||||
super.mouseClicked(mouseX, mouseY, mouseButton);
|
||||
if (mouseButton == 0) {
|
||||
BaritoneAPI.getProvider().getPrimaryBaritone().getCustomGoalProcess().setGoalAndPath(new GoalTwoBlocks(meme));
|
||||
} else if (mouseButton == 1) {
|
||||
BaritoneAPI.getProvider().getPrimaryBaritone().getCustomGoalProcess().setGoalAndPath(new GoalBlock(meme.up()));
|
||||
}
|
||||
}
|
||||
|
||||
public void onRender(float partialTicks) {
|
||||
GlStateManager.getFloat(GL_MODELVIEW_MATRIX, (FloatBuffer) MODELVIEW.clear());
|
||||
GlStateManager.getFloat(GL_PROJECTION_MATRIX, (FloatBuffer) PROJECTION.clear());
|
||||
GlStateManager.glGetInteger(GL_VIEWPORT, (IntBuffer) VIEWPORT.clear());
|
||||
|
||||
if (meme != null) {
|
||||
Entity e = mc.getRenderViewEntity();
|
||||
// drawSingleSelectionBox WHEN?
|
||||
PathRenderer.drawManySelectionBoxes(e, Collections.singletonList(meme), Color.CYAN);
|
||||
}
|
||||
}
|
||||
|
||||
public Vec3d toWorld(double x, double y, double z) {
|
||||
boolean result = GLU.gluUnProject((float) x, (float) y, (float) z, MODELVIEW, PROJECTION, VIEWPORT, (FloatBuffer) TO_WORLD_BUFFER.clear());
|
||||
if (result) {
|
||||
return new Vec3d(TO_WORLD_BUFFER.get(0), TO_WORLD_BUFFER.get(1), TO_WORLD_BUFFER.get(2));
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@@ -50,7 +50,7 @@ public interface Helper {
|
||||
* @param message The message to display in chat
|
||||
*/
|
||||
default void logDebug(String message) {
|
||||
if (!Baritone.settings().chatDebug.get()) {
|
||||
if (!Baritone.settings().chatDebug.value) {
|
||||
//System.out.println("Suppressed debug message:");
|
||||
//System.out.println(message);
|
||||
return;
|
||||
@@ -67,6 +67,6 @@ public interface Helper {
|
||||
ITextComponent component = MESSAGE_PREFIX.shallowCopy();
|
||||
component.getStyle().setColor(TextFormatting.GRAY);
|
||||
component.appendSibling(new TextComponentString(" " + message));
|
||||
Minecraft.getInstance().addScheduledTask(() -> Baritone.settings().logger.get().accept(component));
|
||||
Minecraft.getInstance().addScheduledTask(() -> Baritone.settings().logger.value.accept(component));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -61,6 +61,9 @@ public final class PathRenderer implements Helper {
|
||||
public static void render(RenderEvent event, PathingBehavior behavior) {
|
||||
float partialTicks = event.getPartialTicks();
|
||||
Goal goal = behavior.getGoal();
|
||||
if (mc.currentScreen instanceof GuiClickMeme) {
|
||||
((GuiClickMeme) mc.currentScreen).onRender(partialTicks);
|
||||
}
|
||||
|
||||
int thisPlayerDimension = behavior.baritone.getPlayerContext().world().getDimension().getType().getId();
|
||||
int currentRenderViewDimension = BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext().world().getDimension().getType().getId();
|
||||
@@ -80,9 +83,9 @@ public final class PathRenderer implements Helper {
|
||||
}
|
||||
|
||||
if (goal != null && Baritone.settings().renderGoal.value) {
|
||||
drawDankLitGoalBox(renderView, goal, partialTicks, Baritone.settings().colorGoalBox.get());
|
||||
drawDankLitGoalBox(renderView, goal, partialTicks, Baritone.settings().colorGoalBox.value);
|
||||
}
|
||||
if (!Baritone.settings().renderPath.get()) {
|
||||
if (!Baritone.settings().renderPath.value) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -96,28 +99,28 @@ public final class PathRenderer implements Helper {
|
||||
// Render the current path, if there is one
|
||||
if (current != null && current.getPath() != null) {
|
||||
int renderBegin = Math.max(current.getPosition() - 3, 0);
|
||||
drawPath(current.getPath(), renderBegin, renderView, partialTicks, Baritone.settings().colorCurrentPath.get(), Baritone.settings().fadePath.get(), 10, 20);
|
||||
drawPath(current.getPath(), renderBegin, renderView, partialTicks, Baritone.settings().colorCurrentPath.value, Baritone.settings().fadePath.value, 10, 20);
|
||||
}
|
||||
if (next != null && next.getPath() != null) {
|
||||
drawPath(next.getPath(), 0, renderView, partialTicks, Baritone.settings().colorNextPath.get(), Baritone.settings().fadePath.get(), 10, 20);
|
||||
drawPath(next.getPath(), 0, renderView, partialTicks, Baritone.settings().colorNextPath.value, Baritone.settings().fadePath.value, 10, 20);
|
||||
}
|
||||
|
||||
//long split = System.nanoTime();
|
||||
if (current != null) {
|
||||
drawManySelectionBoxes(renderView, current.toBreak(), partialTicks, Baritone.settings().colorBlocksToBreak.get());
|
||||
drawManySelectionBoxes(renderView, current.toPlace(), partialTicks, Baritone.settings().colorBlocksToPlace.get());
|
||||
drawManySelectionBoxes(renderView, current.toWalkInto(), partialTicks, Baritone.settings().colorBlocksToWalkInto.get());
|
||||
drawManySelectionBoxes(renderView, current.toBreak(), Baritone.settings().colorBlocksToBreak.value);
|
||||
drawManySelectionBoxes(renderView, current.toPlace(), Baritone.settings().colorBlocksToPlace.value);
|
||||
drawManySelectionBoxes(renderView, current.toWalkInto(), Baritone.settings().colorBlocksToWalkInto.value);
|
||||
}
|
||||
|
||||
// If there is a path calculation currently running, render the path calculation process
|
||||
behavior.getInProgress().ifPresent(currentlyRunning -> {
|
||||
currentlyRunning.bestPathSoFar().ifPresent(p -> {
|
||||
drawPath(p, 0, renderView, partialTicks, Baritone.settings().colorBestPathSoFar.get(), Baritone.settings().fadePath.get(), 10, 20);
|
||||
drawPath(p, 0, renderView, partialTicks, Baritone.settings().colorBestPathSoFar.value, Baritone.settings().fadePath.value, 10, 20);
|
||||
});
|
||||
currentlyRunning.pathToMostRecentNodeConsidered().ifPresent(mr -> {
|
||||
|
||||
drawPath(mr, 0, renderView, partialTicks, Baritone.settings().colorMostRecentConsidered.get(), Baritone.settings().fadePath.get(), 10, 20);
|
||||
drawManySelectionBoxes(renderView, Collections.singletonList(mr.getDest()), partialTicks, Baritone.settings().colorMostRecentConsidered.get());
|
||||
drawPath(mr, 0, renderView, partialTicks, Baritone.settings().colorMostRecentConsidered.value, Baritone.settings().fadePath.value, 10, 20);
|
||||
drawManySelectionBoxes(renderView, Collections.singletonList(mr.getDest()), Baritone.settings().colorMostRecentConsidered.value);
|
||||
});
|
||||
});
|
||||
//long end = System.nanoTime();
|
||||
@@ -134,7 +137,7 @@ public final class PathRenderer implements Helper {
|
||||
GlStateManager.lineWidth(Baritone.settings().pathRenderLineWidthPixels.get());
|
||||
GlStateManager.disableTexture2D();
|
||||
GlStateManager.depthMask(false);
|
||||
if (Baritone.settings().renderPathIgnoreDepth.get()) {
|
||||
if (Baritone.settings().renderPathIgnoreDepth.value) {
|
||||
GlStateManager.disableDepthTest();
|
||||
}
|
||||
List<BetterBlockPos> positions = path.positions();
|
||||
@@ -174,10 +177,10 @@ public final class PathRenderer implements Helper {
|
||||
}
|
||||
GlStateManager.color4f(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], alpha);
|
||||
}
|
||||
drawLine(player, x1, y1, z1, x2, y2, z2, partialTicks);
|
||||
drawLine(player, x1, y1, z1, x2, y2, z2);
|
||||
tessellator.draw();
|
||||
}
|
||||
if (Baritone.settings().renderPathIgnoreDepth.get()) {
|
||||
if (Baritone.settings().renderPathIgnoreDepth.value) {
|
||||
GlStateManager.enableDepthTest();
|
||||
}
|
||||
//GlStateManager.color(0.0f, 0.0f, 0.0f, 0.4f);
|
||||
@@ -186,10 +189,10 @@ public final class PathRenderer implements Helper {
|
||||
GlStateManager.disableBlend();
|
||||
}
|
||||
|
||||
public static void drawLine(Entity player, double bp1x, double bp1y, double bp1z, double bp2x, double bp2y, double bp2z, float partialTicks) {
|
||||
double d0 = player.lastTickPosX + (player.posX - player.lastTickPosX) * (double) partialTicks;
|
||||
double d1 = player.lastTickPosY + (player.posY - player.lastTickPosY) * (double) partialTicks;
|
||||
double d2 = player.lastTickPosZ + (player.posZ - player.lastTickPosZ) * (double) partialTicks;
|
||||
public static void drawLine(Entity player, double bp1x, double bp1y, double bp1z, double bp2x, double bp2y, double bp2z) {
|
||||
double d0 = mc.getRenderManager().viewerPosX;
|
||||
double d1 = mc.getRenderManager().viewerPosY;
|
||||
double d2 = mc.getRenderManager().viewerPosZ;
|
||||
BUFFER.begin(GL_LINE_STRIP, DefaultVertexFormats.POSITION);
|
||||
BUFFER.pos(bp1x + 0.5D - d0, bp1y + 0.5D - d1, bp1z + 0.5D - d2).endVertex();
|
||||
BUFFER.pos(bp2x + 0.5D - d0, bp2y + 0.5D - d1, bp2z + 0.5D - d2).endVertex();
|
||||
@@ -198,24 +201,20 @@ public final class PathRenderer implements Helper {
|
||||
BUFFER.pos(bp1x + 0.5D - d0, bp1y + 0.5D - d1, bp1z + 0.5D - d2).endVertex();
|
||||
}
|
||||
|
||||
public static void drawManySelectionBoxes(Entity player, Collection<BlockPos> positions, float partialTicks, Color color) {
|
||||
public static void drawManySelectionBoxes(Entity player, Collection<BlockPos> positions, Color color) {
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.blendFuncSeparate(770, 771, 1, 0);
|
||||
GlStateManager.color4f(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.4F);
|
||||
GlStateManager.lineWidth(Baritone.settings().pathRenderLineWidthPixels.get());
|
||||
GlStateManager.lineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
|
||||
GlStateManager.disableTexture2D();
|
||||
GlStateManager.depthMask(false);
|
||||
|
||||
if (Baritone.settings().renderSelectionBoxesIgnoreDepth.get()) {
|
||||
if (Baritone.settings().renderSelectionBoxesIgnoreDepth.value) {
|
||||
GlStateManager.disableDepthTest();
|
||||
}
|
||||
|
||||
float expand = 0.002F;
|
||||
//BlockPos blockpos = movingObjectPositionIn.getBlockPos();
|
||||
|
||||
double renderPosX = player.lastTickPosX + (player.posX - player.lastTickPosX) * (double) partialTicks;
|
||||
double renderPosY = player.lastTickPosY + (player.posY - player.lastTickPosY) * (double) partialTicks;
|
||||
double renderPosZ = player.lastTickPosZ + (player.posZ - player.lastTickPosZ) * (double) partialTicks;
|
||||
BlockStateInterface bsi = new BlockStateInterface(BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext()); // TODO this assumes same dimension between primary baritone and render view? is this safe?
|
||||
positions.forEach(pos -> {
|
||||
IBlockState state = bsi.get0(pos);
|
||||
@@ -225,7 +224,7 @@ public final class PathRenderer implements Helper {
|
||||
} else {
|
||||
toDraw = state.getShape(player.world, pos).getBoundingBox();
|
||||
}
|
||||
toDraw = toDraw.expand(expand, expand, expand).offset(-renderPosX, -renderPosY, -renderPosZ);
|
||||
toDraw = toDraw.expand(expand, expand, expand).offset(-mc.getRenderManager().viewerPosX, -mc.getRenderManager().viewerPosY, -mc.getRenderManager().viewerPosZ);
|
||||
BUFFER.begin(GL_LINE_STRIP, DefaultVertexFormats.POSITION);
|
||||
BUFFER.pos(toDraw.minX, toDraw.minY, toDraw.minZ).endVertex();
|
||||
BUFFER.pos(toDraw.maxX, toDraw.minY, toDraw.minZ).endVertex();
|
||||
@@ -252,7 +251,7 @@ public final class PathRenderer implements Helper {
|
||||
TESSELLATOR.draw();
|
||||
});
|
||||
|
||||
if (Baritone.settings().renderSelectionBoxesIgnoreDepth.get()) {
|
||||
if (Baritone.settings().renderSelectionBoxesIgnoreDepth.value) {
|
||||
GlStateManager.enableDepthTest();
|
||||
}
|
||||
|
||||
@@ -262,10 +261,9 @@ public final class PathRenderer implements Helper {
|
||||
}
|
||||
|
||||
public static void drawDankLitGoalBox(Entity player, Goal goal, float partialTicks, Color color) {
|
||||
double renderPosX = player.lastTickPosX + (player.posX - player.lastTickPosX) * (double) partialTicks;
|
||||
double renderPosY = player.lastTickPosY + (player.posY - player.lastTickPosY) * (double) partialTicks;
|
||||
double renderPosZ = player.lastTickPosZ + (player.posZ - player.lastTickPosZ) * (double) partialTicks;
|
||||
|
||||
double renderPosX = mc.getRenderManager().viewerPosX;
|
||||
double renderPosY = mc.getRenderManager().viewerPosY;
|
||||
double renderPosZ = mc.getRenderManager().viewerPosZ;
|
||||
double minX;
|
||||
double maxX;
|
||||
double minZ;
|
||||
@@ -296,12 +294,12 @@ public final class PathRenderer implements Helper {
|
||||
} else if (goal instanceof GoalXZ) {
|
||||
GoalXZ goalPos = (GoalXZ) goal;
|
||||
|
||||
if (Baritone.settings().renderGoalXZBeacon.get()) {
|
||||
if (Baritone.settings().renderGoalXZBeacon.value) {
|
||||
glPushAttrib(GL_LIGHTING_BIT);
|
||||
|
||||
mc.getTextureManager().bindTexture(TEXTURE_BEACON_BEAM);
|
||||
|
||||
if (Baritone.settings().renderGoalIgnoreDepth.get()) {
|
||||
if (Baritone.settings().renderGoalIgnoreDepth.value) {
|
||||
GlStateManager.disableDepthTest();
|
||||
}
|
||||
|
||||
@@ -321,7 +319,7 @@ public final class PathRenderer implements Helper {
|
||||
0.25D
|
||||
);
|
||||
|
||||
if (Baritone.settings().renderGoalIgnoreDepth.get()) {
|
||||
if (Baritone.settings().renderGoalIgnoreDepth.value) {
|
||||
GlStateManager.enableDepthTest();
|
||||
}
|
||||
|
||||
@@ -353,7 +351,7 @@ public final class PathRenderer implements Helper {
|
||||
GlStateManager.lineWidth(Baritone.settings().goalRenderLineWidthPixels.get());
|
||||
GlStateManager.disableTexture2D();
|
||||
GlStateManager.depthMask(false);
|
||||
if (Baritone.settings().renderGoalIgnoreDepth.get()) {
|
||||
if (Baritone.settings().renderGoalIgnoreDepth.value) {
|
||||
GlStateManager.disableDepthTest();
|
||||
}
|
||||
|
||||
@@ -371,7 +369,7 @@ public final class PathRenderer implements Helper {
|
||||
BUFFER.pos(minX, maxY, maxZ).endVertex();
|
||||
TESSELLATOR.draw();
|
||||
|
||||
if (Baritone.settings().renderGoalIgnoreDepth.get()) {
|
||||
if (Baritone.settings().renderGoalIgnoreDepth.value) {
|
||||
GlStateManager.enableDepthTest();
|
||||
}
|
||||
GlStateManager.depthMask(true);
|
||||
|
||||
@@ -136,7 +136,7 @@ public class PathingControlManager implements IPathingControlManager {
|
||||
p.secretInternalSetGoalAndPath(command.goal);
|
||||
break;
|
||||
case REVALIDATE_GOAL_AND_PATH:
|
||||
if (Baritone.settings().cancelOnGoalInvalidation.get() && (command.goal == null || revalidateGoal(command.goal))) {
|
||||
if (Baritone.settings().cancelOnGoalInvalidation.value && (command.goal == null || revalidateGoal(command.goal))) {
|
||||
p.softCancelIfSafe();
|
||||
}
|
||||
p.secretInternalSetGoalAndPath(command.goal);
|
||||
|
||||
@@ -54,7 +54,7 @@ public class ToolSet {
|
||||
breakStrengthCache = new HashMap<>();
|
||||
this.player = player;
|
||||
|
||||
if (Baritone.settings().considerPotionEffects.get()) {
|
||||
if (Baritone.settings().considerPotionEffects.value) {
|
||||
double amplifier = potionAmplifier();
|
||||
Function<Double, Double> amplify = x -> amplifier * x;
|
||||
backendCalculation = amplify.compose(this::getBestDestructionTime);
|
||||
|
||||
@@ -57,17 +57,17 @@ public class Avoidance {
|
||||
}
|
||||
|
||||
public static List<Avoidance> create(IPlayerContext ctx) {
|
||||
if (!Baritone.settings().avoidance.get()) {
|
||||
if (!Baritone.settings().avoidance.value) {
|
||||
return Collections.emptyList();
|
||||
}
|
||||
List<Avoidance> res = new ArrayList<>();
|
||||
double mobSpawnerCoeff = Baritone.settings().mobSpawnerAvoidanceCoefficient.get();
|
||||
double mobCoeff = Baritone.settings().mobAvoidanceCoefficient.get();
|
||||
double mobSpawnerCoeff = Baritone.settings().mobSpawnerAvoidanceCoefficient.value;
|
||||
double mobCoeff = Baritone.settings().mobAvoidanceCoefficient.value;
|
||||
if (mobSpawnerCoeff != 1.0D) {
|
||||
ctx.worldData().getCachedWorld().getLocationsOf("mob_spawner", 1, ctx.playerFeet().x, ctx.playerFeet().z, 2).forEach(mobspawner -> res.add(new Avoidance(mobspawner, mobSpawnerCoeff, Baritone.settings().mobSpawnerAvoidanceRadius.get())));
|
||||
ctx.worldData().getCachedWorld().getLocationsOf("mob_spawner", 1, ctx.playerFeet().x, ctx.playerFeet().z, 2).forEach(mobspawner -> res.add(new Avoidance(mobspawner, mobSpawnerCoeff, Baritone.settings().mobSpawnerAvoidanceRadius.value)));
|
||||
}
|
||||
if (mobCoeff != 1.0D) {
|
||||
ctx.world().loadedEntityList.stream().filter(entity -> entity instanceof EntityMob).forEach(entity -> res.add(new Avoidance(new BlockPos(entity), mobCoeff, Baritone.settings().mobAvoidanceRadius.get())));
|
||||
ctx.world().loadedEntityList.stream().filter(entity -> entity instanceof EntityMob).forEach(entity -> res.add(new Avoidance(new BlockPos(entity), mobCoeff, Baritone.settings().mobAvoidanceRadius.value)));
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
@@ -37,7 +37,7 @@ public final class Favoring {
|
||||
public Favoring(IPath previous) { // create one just from previous path, no mob avoidances
|
||||
favorings = new Long2DoubleOpenHashMap();
|
||||
favorings.defaultReturnValue(1.0D);
|
||||
double coeff = Baritone.settings().backtrackCostFavoringCoefficient.get();
|
||||
double coeff = Baritone.settings().backtrackCostFavoringCoefficient.value;
|
||||
if (coeff != 1D && previous != null) {
|
||||
previous.positions().forEach(pos -> favorings.put(BetterBlockPos.longHash(pos), coeff));
|
||||
}
|
||||
|
||||
@@ -28,7 +28,7 @@ import net.minecraft.util.math.BlockPos;
|
||||
public abstract class PathBase implements IPath {
|
||||
@Override
|
||||
public PathBase cutoffAtLoadedChunks(Object bsi0) { // <-- cursed cursed cursed
|
||||
if (!Baritone.settings().cutoffAtLoadBoundary.get()) {
|
||||
if (!Baritone.settings().cutoffAtLoadBoundary.value) {
|
||||
return this;
|
||||
}
|
||||
BlockStateInterface bsi = (BlockStateInterface) bsi0;
|
||||
@@ -43,14 +43,14 @@ public abstract class PathBase implements IPath {
|
||||
|
||||
@Override
|
||||
public PathBase staticCutoff(Goal destination) {
|
||||
int min = BaritoneAPI.getSettings().pathCutoffMinimumLength.get();
|
||||
int min = BaritoneAPI.getSettings().pathCutoffMinimumLength.value;
|
||||
if (length() < min) {
|
||||
return this;
|
||||
}
|
||||
if (destination == null || destination.isInGoal(getDest())) {
|
||||
return this;
|
||||
}
|
||||
double factor = BaritoneAPI.getSettings().pathCutoffFactor.get();
|
||||
double factor = BaritoneAPI.getSettings().pathCutoffFactor.value;
|
||||
int newLength = (int) ((length() - min) * factor) + min - 1;
|
||||
return new CutoffPath(this, newLength);
|
||||
}
|
||||
|
||||
@@ -88,7 +88,7 @@ public class SegmentedCalculator {
|
||||
private PathCalculationResult segment(Optional<IPath> previous) {
|
||||
BetterBlockPos segmentStart = previous.map(IPath::getDest).orElse(start); // <-- e p i c
|
||||
AbstractNodeCostSearch search = new AStarPathFinder(segmentStart.x, segmentStart.y, segmentStart.z, goal, new Favoring(previous.orElse(null)), context); // this is on another thread, so cannot include mob avoidances.
|
||||
return search.calculate(Baritone.settings().primaryTimeoutMS.get(), Baritone.settings().failureTimeoutMS.get()); // use normal time settings, not the plan ahead settings, so as to not overwhelm the computer
|
||||
return search.calculate(Baritone.settings().primaryTimeoutMS.value, Baritone.settings().failureTimeoutMS.value); // use normal time settings, not the plan ahead settings, so as to not overwhelm the computer
|
||||
}
|
||||
|
||||
public static void calculateSegmentsThreaded(BetterBlockPos start, Goal goal, CalculationContext context, Consumer<IPath> onCompletion, Runnable onFailure) {
|
||||
|
||||
Reference in New Issue
Block a user