"stAnDaRd" ConTinuATion InDEnT

This commit is contained in:
Logan Darklock
2019-09-06 17:41:27 -07:00
parent 9db07faf49
commit c54dcdba24
23 changed files with 186 additions and 186 deletions

View File

@@ -131,9 +131,9 @@ public final class PathRenderer implements IRenderer {
int dirZ = end.z - start.z;
while (next + 1 < positions.size() && (!fadeOut || next + 1 < fadeStart) &&
(dirX == positions.get(next + 1).x - end.x &&
dirY == positions.get(next + 1).y - end.y &&
dirZ == positions.get(next + 1).z - end.z)) {
(dirX == positions.get(next + 1).x - end.x &&
dirY == positions.get(next + 1).y - end.y &&
dirZ == positions.get(next + 1).z - end.z)) {
end = positions.get(++next);
}
@@ -239,15 +239,15 @@ public final class PathRenderer implements IRenderer {
}
TileEntityBeaconRenderer.renderBeamSegment(
goalPos.getX() - renderPosX,
-renderPosY,
goalPos.getZ() - renderPosZ,
partialTicks,
1.0,
player.world.getTotalWorldTime(),
0,
256,
color.getColorComponents(null)
goalPos.getX() - renderPosX,
-renderPosY,
goalPos.getZ() - renderPosZ,
partialTicks,
1.0,
player.world.getTotalWorldTime(),
0,
256,
color.getColorComponents(null)
);
if (settings.renderGoalIgnoreDepth.value) {