add(Settings): added settings to control block placement in fluid sources and flowing fluids

This commit is contained in:
Lyzev
2025-02-06 18:48:51 +01:00
parent a5668532b1
commit cdfa86c977
2 changed files with 16 additions and 0 deletions

View File

@@ -77,6 +77,16 @@ public final class Settings {
*/
public final Setting<Boolean> allowPlace = new Setting<>(true);
/**
* Allow Baritone to place blocks in fluid source blocks
*/
public final Setting<Boolean> allowPlaceInFluidsSource = new Setting<>(true);
/**
* Allow Baritone to place blocks in flowing fluid
*/
public final Setting<Boolean> allowPlaceInFluidsFlow = new Setting<>(true);
/**
* Allow Baritone to move items in your inventory to your hotbar
*/

View File

@@ -161,6 +161,12 @@ public class CalculationContext {
if (!worldBorder.canPlaceAt(x, z)) {
return COST_INF;
}
if (current.getFluidState().isSource() && !Baritone.settings().allowPlaceInFluidsSource.value) {
return COST_INF;
}
if (!current.getFluidState().isEmpty() && !current.getFluidState().isSource() && !Baritone.settings().allowPlaceInFluidsFlow.value) {
return COST_INF;
}
return placeBlockCost;
}