Revert how PathManager tick works
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@@ -97,7 +97,7 @@ public final class ElytraBehavior extends Behavior implements IElytraBehavior, H
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final int prevMaxNear = this.maxPlayerNear;
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this.maxPlayerNear = Math.max(this.maxPlayerNear, this.playerNear);
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if (this.maxPlayerNear == prevMaxNear) {
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if (this.maxPlayerNear == prevMaxNear && ctx.player().isElytraFlying()) {
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this.ticksNearUnchanged++;
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} else {
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this.ticksNearUnchanged = 0;
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@@ -376,7 +376,7 @@ public final class ElytraBehavior extends Behavior implements IElytraBehavior, H
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this.aimPos = null;
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final List<BetterBlockPos> path = this.pathManager.getPath();
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if (path.isEmpty() || !ctx.player().isElytraFlying()) {
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if (path.isEmpty()) {
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return;
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}
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@@ -389,6 +389,9 @@ public final class ElytraBehavior extends Behavior implements IElytraBehavior, H
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Math.min(playerNear + 100, path.size())
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);
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if (!ctx.player().isElytraFlying()) {
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return;
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}
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baritone.getInputOverrideHandler().clearAllKeys();
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if (ctx.player().collidedHorizontally) {
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