Merge branch 'master' into bot-system
This commit is contained in:
11
.github/ISSUE_TEMPLATE/bug.md
vendored
11
.github/ISSUE_TEMPLATE/bug.md
vendored
@@ -14,12 +14,19 @@ Baritone version:
|
||||
Forge mods (if used):
|
||||
|
||||
## Exception, error or logs
|
||||
You can find your logs in `%appdata%/.minecraft/logs/` (Windows) or `/Library/Application\ Support/minecraft/logs` (Mac).
|
||||
Please find your `latest.log` or `debug.log` in this folder and attach it to the issue
|
||||
|
||||
Linux: `~/.minecraft/logs/`
|
||||
|
||||
Windows: `%appdata%/.minecraft/logs/`
|
||||
|
||||
Mac: `/Library/Application\ Support/minecraft/logs/`
|
||||
|
||||
## How to reproduce
|
||||
Add your steps to reproduce the issue/bug experienced here.
|
||||
|
||||
## Final checklist
|
||||
- [x] I know how to properly use check boxes
|
||||
- [ ] I have included the version of Minecraft I'm running, baritone's version and forge mods (if used).
|
||||
- [ ] I have included logs, exceptions and / or steps to reproduce the issue.
|
||||
- [ ] I have not used any OwO's or UwU's in this issue.
|
||||
- [ ] I have not used any OwO's or UwU's in this issue.
|
||||
|
||||
3
.github/ISSUE_TEMPLATE/question.md
vendored
3
.github/ISSUE_TEMPLATE/question.md
vendored
@@ -10,4 +10,5 @@ assignees: ''
|
||||
With as much detail as possible, describe your question and what you may need help with.
|
||||
|
||||
## Final checklist
|
||||
- [ ] I have not used any OwO's or UwU's in this issue.
|
||||
- [x] I know how to properly use check boxes
|
||||
- [ ] I have not used any OwO's or UwU's in this issue.
|
||||
|
||||
3
.github/ISSUE_TEMPLATE/suggestion.md
vendored
3
.github/ISSUE_TEMPLATE/suggestion.md
vendored
@@ -16,4 +16,5 @@ If applicable, what settings/customizability should be offered to tweak the func
|
||||
Describe how your suggestion would improve Baritone, or the reason behind it being added.
|
||||
|
||||
## Final checklist
|
||||
- [ ] I have not used any OwO's or UwU's in this issue.
|
||||
- [x] I know how to properly use check boxes
|
||||
- [ ] I have not used any OwO's or UwU's in this issue.
|
||||
|
||||
12
README.md
12
README.md
@@ -8,6 +8,7 @@
|
||||
[](https://github.com/cabaletta/baritone/tree/master/)
|
||||
[](https://github.com/cabaletta/baritone/tree/1.13.2/)
|
||||
[](https://github.com/cabaletta/baritone/tree/1.14.4/)
|
||||
[](https://github.com/cabaletta/baritone/tree/1.15.2/)
|
||||
[](https://github.com/cabaletta/baritone/blob/master/CODE_OF_CONDUCT.md)
|
||||
[](https://snyk.io/test/github/cabaletta/baritone?targetFile=build.gradle)
|
||||
[](https://github.com/cabaletta/baritone/issues/)
|
||||
@@ -22,6 +23,7 @@
|
||||
[](https://impactclient.net/)
|
||||
[](https://github.com/fr1kin/ForgeHax/)
|
||||
[](https://gitlab.com/emc-mods-indrit/baritone_api)
|
||||
[](https://rootnet.dev/)
|
||||
[](https://wweclient.com/)
|
||||
[](https://futureclient.net/)
|
||||
[](http://forthebadge.com/)
|
||||
@@ -29,14 +31,14 @@
|
||||
|
||||
A Minecraft pathfinder bot.
|
||||
|
||||
Baritone is the pathfinding system used in [Impact](https://impactclient.net/) since 4.4. There's a [showcase video](https://www.youtube.com/watch?v=yI8hgW_m6dQ) made by @Adovin#3153 on Baritone's integration into Impact. [Here's](https://www.youtube.com/watch?v=StquF69-_wI) a video I made showing off what it can do.
|
||||
Baritone is the pathfinding system used in [Impact](https://impactclient.net/) since 4.4. There's a [showcase video](https://youtu.be/CZkLXWo4Fg4) made by @Adovin#0730 on Baritone which I recommend. [Here's](https://www.youtube.com/watch?v=StquF69-_wI) a (very old!) video I made showing off what it can do.
|
||||
|
||||
The easiest way to install Baritone is to install [Impact](https://impactclient.net/), which comes with Baritone. The second easiest way (for 1.12.2 only) is to install the v1.2.* forge api jar from [releases](https://github.com/cabaletta/baritone/releases). Otherwise, see [Installation & setup](SETUP.md). Once Baritone is installed, look [here](USAGE.md) for instructions on how to use it.
|
||||
|
||||
For 1.14.4, [click here](https://www.dropbox.com/s/rkml3hjokd3qv0m/1.14.4-Baritone.zip?dl=1). Or [with optifine](https://github.com/cabaletta/baritone/issues/797).
|
||||
For 1.15.2, [click here](https://www.youtube.com/watch?v=j1qKtCZFURM) and see description.
|
||||
|
||||
This project is an updated version of [MineBot](https://github.com/leijurv/MineBot/),
|
||||
the original version of the bot for Minecraft 1.8.9, rebuilt for 1.12.2 and 1.13.2. Baritone focuses on reliability and particularly performance (it's over [30x faster](https://github.com/cabaletta/baritone/pull/180#issuecomment-423822928) than MineBot at calculating paths).
|
||||
the original version of the bot for Minecraft 1.8.9, rebuilt for 1.12.2 through 1.15.2. Baritone focuses on reliability and particularly performance (it's over [30x faster](https://github.com/cabaletta/baritone/pull/180#issuecomment-423822928) than MineBot at calculating paths).
|
||||
|
||||
Have committed at least once a day from Aug 1 2018 to Aug 1 2019.
|
||||
|
||||
@@ -56,6 +58,10 @@ Here are some links to help to get started:
|
||||
|
||||
- [Usage (chat control)](USAGE.md)
|
||||
|
||||
## Stars over time
|
||||
|
||||
[](https://starchart.cc/cabaletta/baritone)
|
||||
|
||||
# API
|
||||
|
||||
The API is heavily documented, you can find the Javadocs for the latest release [here](https://baritone.leijurv.com/).
|
||||
|
||||
18
SETUP.md
18
SETUP.md
@@ -47,6 +47,8 @@ You can verify whether or not it worked by running `.b version` in chat (only va
|
||||
## Command Line
|
||||
On Mac OSX and Linux, use `./gradlew` instead of `gradlew`.
|
||||
|
||||
If you have errors with a package missing please make sure you have setup your environment, and are using Oracle JDK 8.
|
||||
|
||||
Setting up the Environment:
|
||||
|
||||
```
|
||||
@@ -54,6 +56,12 @@ $ gradlew setupDecompWorkspace
|
||||
$ gradlew --refresh-dependencies
|
||||
```
|
||||
|
||||
Building Baritone:
|
||||
|
||||
```
|
||||
$ gradlew build
|
||||
```
|
||||
|
||||
Running Baritone:
|
||||
|
||||
```
|
||||
@@ -87,16 +95,6 @@ For information on how to build baritone, see [Building Baritone](#building-bari
|
||||
|
||||

|
||||
|
||||
# Building
|
||||
|
||||
Make sure that you have properly [setup](#setup) the environment before trying to build it.
|
||||
|
||||
## Command Line
|
||||
|
||||
```
|
||||
$ gradlew build
|
||||
```
|
||||
|
||||
## IntelliJ
|
||||
|
||||
- Navigate to the gradle tasks on the right tab as follows
|
||||
|
||||
6
USAGE.md
6
USAGE.md
@@ -20,6 +20,8 @@ Try `#help` I promise it won't just send you back here =)
|
||||
|
||||
just look at `#help` lmao
|
||||
|
||||
Watch this [showcase video](https://youtu.be/CZkLXWo4Fg4)!
|
||||
|
||||
# Commands
|
||||
|
||||
**All** of these commands may need a prefix before them, as above ^.
|
||||
@@ -42,7 +44,7 @@ Some common examples:
|
||||
- `save waypointName` to save a waypoint. `goto waypointName` to go to it.
|
||||
- `build` to build a schematic. `build blah` will load `schematics/blah.schematic` and build it with the origin being your player feet. `build blah x y z` to set the origin. Any of those can be relative to your player (`~ 69 ~-420` would build at x=player x, y=69, z=player z-420).
|
||||
- `schematica` to build the schematic that is currently open in schematica
|
||||
- `tunnel` to dig just straight ahead and make a tunnel
|
||||
- `tunnel height width depth` to dig and make a tunnel. If you don't supply numbers then it just digs a 1x2 tunnel.
|
||||
- `farm` to automatically harvest, replant, or bone meal crops
|
||||
- `axis` to go to an axis or diagonal axis at y=120 (`axisHeight` is a configurable setting, defaults to 120).
|
||||
- `explore x z` to explore the world from the origin of x,z. Leave out x and z to default to player feet. This will continually path towards the closest chunk to the origin that it's never seen before. `explorefilter filter.json` with optional invert can be used to load in a list of chunks to load.
|
||||
@@ -71,6 +73,8 @@ There are about a hundred settings, but here are some fun / interesting / import
|
||||
- `worldExploringChunkOffset`
|
||||
- `acceptableThrowawayItems`
|
||||
- `blocksToAvoidBreaking`
|
||||
- `mineScanDroppedItems`
|
||||
- `allowDiagonalAscend`
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
|
||||
group 'baritone'
|
||||
version '1.2.10'
|
||||
version '1.2.11'
|
||||
|
||||
buildscript {
|
||||
repositories {
|
||||
|
||||
48
scripts/proguard.pro
vendored
48
scripts/proguard.pro
vendored
@@ -181,19 +181,19 @@
|
||||
-assumenosideeffects public class java.lang.* extends java.lang.Number {
|
||||
public static java.lang.String toString(byte);
|
||||
public static java.lang.Byte valueOf(byte);
|
||||
public static byte parseByte(java.lang.String);
|
||||
public static byte parseByte(java.lang.String,int);
|
||||
public static java.lang.Byte valueOf(java.lang.String,int);
|
||||
public static java.lang.Byte valueOf(java.lang.String);
|
||||
public static java.lang.Byte decode(java.lang.String);
|
||||
# public static byte parseByte(java.lang.String);
|
||||
# public static byte parseByte(java.lang.String,int);
|
||||
# public static java.lang.Byte valueOf(java.lang.String,int);
|
||||
# public static java.lang.Byte valueOf(java.lang.String);
|
||||
# public static java.lang.Byte decode(java.lang.String);
|
||||
public int compareTo(java.lang.Byte);
|
||||
public static java.lang.String toString(short);
|
||||
public static short parseShort(java.lang.String);
|
||||
public static short parseShort(java.lang.String,int);
|
||||
public static java.lang.Short valueOf(java.lang.String,int);
|
||||
public static java.lang.Short valueOf(java.lang.String);
|
||||
# public static short parseShort(java.lang.String);
|
||||
# public static short parseShort(java.lang.String,int);
|
||||
# public static java.lang.Short valueOf(java.lang.String,int);
|
||||
# public static java.lang.Short valueOf(java.lang.String);
|
||||
public static java.lang.Short valueOf(short);
|
||||
public static java.lang.Short decode(java.lang.String);
|
||||
# public static java.lang.Short decode(java.lang.String);
|
||||
public static short reverseBytes(short);
|
||||
public int compareTo(java.lang.Short);
|
||||
public static java.lang.String toString(int,int);
|
||||
@@ -201,10 +201,10 @@
|
||||
public static java.lang.String toOctalString(int);
|
||||
public static java.lang.String toBinaryString(int);
|
||||
public static java.lang.String toString(int);
|
||||
public static int parseInt(java.lang.String,int);
|
||||
public static int parseInt(java.lang.String);
|
||||
public static java.lang.Integer valueOf(java.lang.String,int);
|
||||
public static java.lang.Integer valueOf(java.lang.String);
|
||||
# public static int parseInt(java.lang.String,int);
|
||||
# public static int parseInt(java.lang.String);
|
||||
# public static java.lang.Integer valueOf(java.lang.String,int);
|
||||
# public static java.lang.Integer valueOf(java.lang.String);
|
||||
public static java.lang.Integer valueOf(int);
|
||||
public static java.lang.Integer getInteger(java.lang.String);
|
||||
public static java.lang.Integer getInteger(java.lang.String,int);
|
||||
@@ -226,12 +226,12 @@
|
||||
public static java.lang.String toOctalString(long);
|
||||
public static java.lang.String toBinaryString(long);
|
||||
public static java.lang.String toString(long);
|
||||
public static long parseLong(java.lang.String,int);
|
||||
public static long parseLong(java.lang.String);
|
||||
public static java.lang.Long valueOf(java.lang.String,int);
|
||||
public static java.lang.Long valueOf(java.lang.String);
|
||||
# public static long parseLong(java.lang.String,int);
|
||||
# public static long parseLong(java.lang.String);
|
||||
# public static java.lang.Long valueOf(java.lang.String,int);
|
||||
# public static java.lang.Long valueOf(java.lang.String);
|
||||
public static java.lang.Long valueOf(long);
|
||||
public static java.lang.Long decode(java.lang.String);
|
||||
# public static java.lang.Long decode(java.lang.String);
|
||||
public static java.lang.Long getLong(java.lang.String);
|
||||
public static java.lang.Long getLong(java.lang.String,long);
|
||||
public static java.lang.Long getLong(java.lang.String,java.lang.Long);
|
||||
@@ -248,9 +248,9 @@
|
||||
public int compareTo(java.lang.Long);
|
||||
public static java.lang.String toString(float);
|
||||
public static java.lang.String toHexString(float);
|
||||
public static java.lang.Float valueOf(java.lang.String);
|
||||
# public static java.lang.Float valueOf(java.lang.String);
|
||||
public static java.lang.Float valueOf(float);
|
||||
public static float parseFloat(java.lang.String);
|
||||
# public static float parseFloat(java.lang.String);
|
||||
public static boolean isNaN(float);
|
||||
public static boolean isInfinite(float);
|
||||
public static int floatToIntBits(float);
|
||||
@@ -262,9 +262,9 @@
|
||||
public int compareTo(java.lang.Float);
|
||||
public static java.lang.String toString(double);
|
||||
public static java.lang.String toHexString(double);
|
||||
public static java.lang.Double valueOf(java.lang.String);
|
||||
public static java.lang.Double valueOf(double);
|
||||
public static double parseDouble(java.lang.String);
|
||||
# public static java.lang.Double valueOf(java.lang.String);
|
||||
# public static java.lang.Double valueOf(double);
|
||||
# public static double parseDouble(java.lang.String);
|
||||
public static boolean isNaN(double);
|
||||
public static boolean isInfinite(double);
|
||||
public static long doubleToLongBits(double);
|
||||
|
||||
@@ -1046,6 +1046,10 @@ public final class Settings {
|
||||
*/
|
||||
public final Setting<Boolean> renderSelectionCorners = new Setting<>(true);
|
||||
|
||||
/**
|
||||
* Desktop Notifications
|
||||
*/
|
||||
public final Setting<Boolean> desktopNotifications = new Setting<>(false);
|
||||
|
||||
/**
|
||||
* A map of lowercase setting field names to their respective setting
|
||||
|
||||
@@ -37,7 +37,7 @@ public enum RelativeGoalXZ implements IDatatypePost<GoalXZ, BetterBlockPos> {
|
||||
final IArgConsumer consumer = ctx.getConsumer();
|
||||
return new GoalXZ(
|
||||
MathHelper.floor(consumer.getDatatypePost(RelativeCoordinate.INSTANCE, (double) origin.x)),
|
||||
MathHelper.floor(consumer.getDatatypePost(RelativeCoordinate.INSTANCE, (double) origin.y))
|
||||
MathHelper.floor(consumer.getDatatypePost(RelativeCoordinate.INSTANCE, (double) origin.z))
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
@@ -24,6 +24,7 @@ import net.minecraft.util.text.TextComponentString;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.Calendar;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
/**
|
||||
@@ -47,7 +48,9 @@ public interface Helper {
|
||||
|
||||
static ITextComponent getPrefix() {
|
||||
// Inner text component
|
||||
ITextComponent baritone = new TextComponentString(BaritoneAPI.getSettings().shortBaritonePrefix.value ? "B" : "Baritone");
|
||||
final Calendar now = Calendar.getInstance();
|
||||
final boolean xd = now.get(Calendar.MONTH) == Calendar.APRIL && now.get(Calendar.DAY_OF_MONTH) <= 3;
|
||||
ITextComponent baritone = new TextComponentString(xd ? "Baritoe" : BaritoneAPI.getSettings().shortBaritonePrefix.value ? "B" : "Baritone");
|
||||
baritone.getStyle().setColor(TextFormatting.LIGHT_PURPLE);
|
||||
|
||||
// Outer brackets
|
||||
|
||||
@@ -77,6 +77,10 @@ public interface IPlayerContext {
|
||||
return new Rotation(player().rotationYaw, player().rotationPitch);
|
||||
}
|
||||
|
||||
static double eyeHeight(boolean ifSneaking) {
|
||||
return ifSneaking ? 1.54 : 1.62;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the block that the crosshair is currently placed over. Updated once per tick.
|
||||
*
|
||||
|
||||
@@ -40,7 +40,16 @@ public final class RayTraceUtils {
|
||||
* @return The calculated raytrace result
|
||||
*/
|
||||
public static RayTraceResult rayTraceTowards(Entity entity, Rotation rotation, double blockReachDistance) {
|
||||
Vec3d start = entity.getPositionEyes(1.0F);
|
||||
return rayTraceTowards(entity, rotation, blockReachDistance, false);
|
||||
}
|
||||
|
||||
public static RayTraceResult rayTraceTowards(Entity entity, Rotation rotation, double blockReachDistance, boolean wouldSneak) {
|
||||
Vec3d start;
|
||||
if (wouldSneak) {
|
||||
start = inferSneakingEyePosition(entity);
|
||||
} else {
|
||||
start = entity.getPositionEyes(1.0F); // do whatever is correct
|
||||
}
|
||||
Vec3d direction = RotationUtils.calcVec3dFromRotation(rotation);
|
||||
Vec3d end = start.add(
|
||||
direction.x * blockReachDistance,
|
||||
@@ -49,4 +58,8 @@ public final class RayTraceUtils {
|
||||
);
|
||||
return entity.world.rayTraceBlocks(start, end, false, false, true);
|
||||
}
|
||||
|
||||
public static Vec3d inferSneakingEyePosition(Entity entity) {
|
||||
return new Vec3d(entity.posX, entity.posY + IPlayerContext.eyeHeight(true), entity.posZ);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -140,6 +140,10 @@ public final class RotationUtils {
|
||||
return reachable(ctx.player(), pos, ctx.playerController().getBlockReachDistance());
|
||||
}
|
||||
|
||||
public static Optional<Rotation> reachable(IPlayerContext ctx, BlockPos pos, boolean wouldSneak) {
|
||||
return reachable(ctx.player(), pos, ctx.playerController().getBlockReachDistance(), wouldSneak);
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines if the specified entity is able to reach the center of any of the sides
|
||||
* of the specified block. It first checks if the block center is reachable, and if so,
|
||||
@@ -153,6 +157,10 @@ public final class RotationUtils {
|
||||
* @return The optional rotation
|
||||
*/
|
||||
public static Optional<Rotation> reachable(EntityPlayerSP entity, BlockPos pos, double blockReachDistance) {
|
||||
return reachable(entity, pos, blockReachDistance, false);
|
||||
}
|
||||
|
||||
public static Optional<Rotation> reachable(EntityPlayerSP entity, BlockPos pos, double blockReachDistance, boolean wouldSneak) {
|
||||
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer(entity);
|
||||
if (baritone.getPlayerContext().isLookingAt(pos)) {
|
||||
/*
|
||||
@@ -165,9 +173,18 @@ public final class RotationUtils {
|
||||
*
|
||||
* or if you're a normal person literally all this does it ensure that we don't nudge the pitch to a normal level
|
||||
*/
|
||||
return Optional.of(new Rotation(entity.rotationYaw, entity.rotationPitch + 0.0001F));
|
||||
Rotation hypothetical = new Rotation(entity.rotationYaw, entity.rotationPitch + 0.0001F);
|
||||
if (wouldSneak) {
|
||||
// the concern here is: what if we're looking at it now, but as soon as we start sneaking we no longer are
|
||||
RayTraceResult result = RayTraceUtils.rayTraceTowards(entity, hypothetical, blockReachDistance, true);
|
||||
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK && result.getBlockPos().equals(pos)) {
|
||||
return Optional.of(hypothetical); // yes, if we sneaked we would still be looking at the block
|
||||
}
|
||||
} else {
|
||||
return Optional.of(hypothetical);
|
||||
}
|
||||
}
|
||||
Optional<Rotation> possibleRotation = reachableCenter(entity, pos, blockReachDistance);
|
||||
Optional<Rotation> possibleRotation = reachableCenter(entity, pos, blockReachDistance, wouldSneak);
|
||||
//System.out.println("center: " + possibleRotation);
|
||||
if (possibleRotation.isPresent()) {
|
||||
return possibleRotation;
|
||||
@@ -179,7 +196,7 @@ public final class RotationUtils {
|
||||
double xDiff = aabb.minX * sideOffset.x + aabb.maxX * (1 - sideOffset.x);
|
||||
double yDiff = aabb.minY * sideOffset.y + aabb.maxY * (1 - sideOffset.y);
|
||||
double zDiff = aabb.minZ * sideOffset.z + aabb.maxZ * (1 - sideOffset.z);
|
||||
possibleRotation = reachableOffset(entity, pos, new Vec3d(pos).add(xDiff, yDiff, zDiff), blockReachDistance);
|
||||
possibleRotation = reachableOffset(entity, pos, new Vec3d(pos).add(xDiff, yDiff, zDiff), blockReachDistance, wouldSneak);
|
||||
if (possibleRotation.isPresent()) {
|
||||
return possibleRotation;
|
||||
}
|
||||
@@ -198,9 +215,10 @@ public final class RotationUtils {
|
||||
* @param blockReachDistance The block reach distance of the entity
|
||||
* @return The optional rotation
|
||||
*/
|
||||
public static Optional<Rotation> reachableOffset(Entity entity, BlockPos pos, Vec3d offsetPos, double blockReachDistance) {
|
||||
Rotation rotation = calcRotationFromVec3d(entity.getPositionEyes(1.0F), offsetPos, new Rotation(entity.rotationYaw, entity.rotationPitch));
|
||||
RayTraceResult result = RayTraceUtils.rayTraceTowards(entity, rotation, blockReachDistance);
|
||||
public static Optional<Rotation> reachableOffset(Entity entity, BlockPos pos, Vec3d offsetPos, double blockReachDistance, boolean wouldSneak) {
|
||||
Vec3d eyes = wouldSneak ? RayTraceUtils.inferSneakingEyePosition(entity) : entity.getPositionEyes(1.0F);
|
||||
Rotation rotation = calcRotationFromVec3d(eyes, offsetPos, new Rotation(entity.rotationYaw, entity.rotationPitch));
|
||||
RayTraceResult result = RayTraceUtils.rayTraceTowards(entity, rotation, blockReachDistance, wouldSneak);
|
||||
//System.out.println(result);
|
||||
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK) {
|
||||
if (result.getBlockPos().equals(pos)) {
|
||||
@@ -222,7 +240,7 @@ public final class RotationUtils {
|
||||
* @param blockReachDistance The block reach distance of the entity
|
||||
* @return The optional rotation
|
||||
*/
|
||||
public static Optional<Rotation> reachableCenter(Entity entity, BlockPos pos, double blockReachDistance) {
|
||||
return reachableOffset(entity, pos, VecUtils.calculateBlockCenter(entity.world, pos), blockReachDistance);
|
||||
public static Optional<Rotation> reachableCenter(Entity entity, BlockPos pos, double blockReachDistance, boolean wouldSneak) {
|
||||
return reachableOffset(entity, pos, VecUtils.calculateBlockCenter(entity.world, pos), blockReachDistance, wouldSneak);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -145,7 +145,7 @@ public class MixinMinecraft {
|
||||
)
|
||||
private boolean isAllowUserInput(GuiScreen screen) {
|
||||
// allow user input is only the primary baritone
|
||||
return (BaritoneAPI.getProvider().getPrimaryBaritone().getPathingBehavior().getCurrent() != null && player != null) || screen.allowUserInput;
|
||||
return (BaritoneAPI.getProvider().getPrimaryBaritone().getPathingBehavior().isPathing() && player != null) || screen.allowUserInput;
|
||||
}
|
||||
|
||||
@Inject(
|
||||
|
||||
@@ -103,7 +103,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
||||
|
||||
@Override
|
||||
public void onPlayerSprintState(SprintStateEvent event) {
|
||||
if (current != null) {
|
||||
if (isPathing()) {
|
||||
event.setState(current.isSprinting());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -184,7 +184,9 @@ public final class CachedWorld implements ICachedWorld, Helper {
|
||||
int distZ = ((region.getZ() << 9) + 256) - pruneCenter.getZ();
|
||||
double dist = Math.sqrt(distX * distX + distZ * distZ);
|
||||
if (dist > 1024) {
|
||||
logDebug("Deleting cached region " + region.getX() + "," + region.getZ() + " from ram");
|
||||
if (!Baritone.settings().censorCoordinates.value) {
|
||||
logDebug("Deleting cached region " + region.getX() + "," + region.getZ() + " from ram");
|
||||
}
|
||||
cachedRegions.remove(getRegionID(region.getX(), region.getZ()));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,11 +18,13 @@
|
||||
package baritone.command.defaults;
|
||||
|
||||
import baritone.api.IBaritone;
|
||||
import baritone.api.command.Command;
|
||||
import baritone.api.command.argument.IArgConsumer;
|
||||
import baritone.api.command.exception.CommandException;
|
||||
import baritone.api.pathing.goals.Goal;
|
||||
import baritone.api.pathing.goals.GoalStrictDirection;
|
||||
import baritone.api.command.Command;
|
||||
import baritone.api.command.exception.CommandException;
|
||||
import baritone.api.command.argument.IArgConsumer;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
@@ -36,13 +38,56 @@ public class TunnelCommand extends Command {
|
||||
|
||||
@Override
|
||||
public void execute(String label, IArgConsumer args) throws CommandException {
|
||||
args.requireMax(0);
|
||||
Goal goal = new GoalStrictDirection(
|
||||
ctx.playerFeet(),
|
||||
ctx.player().getHorizontalFacing()
|
||||
);
|
||||
baritone.getCustomGoalProcess().setGoalAndPath(goal);
|
||||
logDirect(String.format("Goal: %s", goal.toString()));
|
||||
args.requireMax(3);
|
||||
if (args.hasExactly(3)) {
|
||||
boolean cont = true;
|
||||
int height = Integer.parseInt(args.getArgs().get(0).getValue());
|
||||
int width = Integer.parseInt(args.getArgs().get(1).getValue());
|
||||
int depth = Integer.parseInt(args.getArgs().get(2).getValue());
|
||||
|
||||
if (width < 1 || height < 2 || depth < 1 || height > 255) {
|
||||
logDirect("Width and depth must at least be 1 block; Height must at least be 2 blocks, and cannot be greater than the build limit.");
|
||||
cont = false;
|
||||
}
|
||||
|
||||
if (cont) {
|
||||
height--;
|
||||
width--;
|
||||
BlockPos corner1;
|
||||
BlockPos corner2;
|
||||
EnumFacing enumFacing = ctx.player().getHorizontalFacing();
|
||||
int addition = ((width % 2 == 0) ? 0 : 1);
|
||||
switch (enumFacing) {
|
||||
case EAST:
|
||||
corner1 = new BlockPos(ctx.playerFeet().x, ctx.playerFeet().y, ctx.playerFeet().z - width / 2);
|
||||
corner2 = new BlockPos(ctx.playerFeet().x + depth, ctx.playerFeet().y + height, ctx.playerFeet().z + width / 2 + addition);
|
||||
break;
|
||||
case WEST:
|
||||
corner1 = new BlockPos(ctx.playerFeet().x, ctx.playerFeet().y, ctx.playerFeet().z + width / 2 + addition);
|
||||
corner2 = new BlockPos(ctx.playerFeet().x - depth, ctx.playerFeet().y + height, ctx.playerFeet().z - width / 2);
|
||||
break;
|
||||
case NORTH:
|
||||
corner1 = new BlockPos(ctx.playerFeet().x - width / 2, ctx.playerFeet().y, ctx.playerFeet().z);
|
||||
corner2 = new BlockPos(ctx.playerFeet().x + width / 2 + addition, ctx.playerFeet().y + height, ctx.playerFeet().z - depth);
|
||||
break;
|
||||
case SOUTH:
|
||||
corner1 = new BlockPos(ctx.playerFeet().x + width / 2 + addition, ctx.playerFeet().y, ctx.playerFeet().z);
|
||||
corner2 = new BlockPos(ctx.playerFeet().x - width / 2, ctx.playerFeet().y + height, ctx.playerFeet().z + depth);
|
||||
break;
|
||||
default:
|
||||
throw new IllegalStateException("Unexpected value: " + enumFacing);
|
||||
}
|
||||
logDirect(String.format("Creating a tunnel %s block(s) high, %s block(s) wide, and %s block(s) deep", height+1, width+1, depth));
|
||||
baritone.getBuilderProcess().clearArea(corner1, corner2);
|
||||
}
|
||||
} else {
|
||||
Goal goal = new GoalStrictDirection(
|
||||
ctx.playerFeet(),
|
||||
ctx.player().getHorizontalFacing()
|
||||
);
|
||||
baritone.getCustomGoalProcess().setGoalAndPath(goal);
|
||||
logDirect(String.format("Goal: %s", goal.toString()));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -61,7 +106,8 @@ public class TunnelCommand extends Command {
|
||||
"The tunnel command sets a goal that tells Baritone to mine completely straight in the direction that you're facing.",
|
||||
"",
|
||||
"Usage:",
|
||||
"> tunnel"
|
||||
"> tunnel - No arguments, mines in a 1x2 radius.",
|
||||
"> tunnel <height> <width> <depth> - Tunnels in a user defined height, width and depth."
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -26,6 +26,7 @@ import baritone.api.utils.Helper;
|
||||
import baritone.api.utils.PathCalculationResult;
|
||||
import baritone.pathing.movement.CalculationContext;
|
||||
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
|
||||
import baritone.utils.NotificationHelper;
|
||||
|
||||
import java.util.Optional;
|
||||
|
||||
@@ -216,6 +217,9 @@ public abstract class AbstractNodeCostSearch implements IPathFinder, Helper {
|
||||
if (logInfo) {
|
||||
logDebug("Even with a cost coefficient of " + COEFFICIENTS[COEFFICIENTS.length - 1] + ", I couldn't get more than " + Math.sqrt(bestDist) + " blocks");
|
||||
logDebug("No path found =(");
|
||||
if (Baritone.settings().desktopNotifications.value) {
|
||||
NotificationHelper.notify("No path found =(", true);
|
||||
}
|
||||
}
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
@@ -177,7 +177,7 @@ public abstract class Movement implements IMovement, MovementHelper {
|
||||
//i'm doing it anyway
|
||||
//i dont care if theres snow in the way!!!!!!!
|
||||
//you dont own me!!!!
|
||||
state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.player().getPositionEyes(1.0F),
|
||||
state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(),
|
||||
VecUtils.getBlockPosCenter(blockPos), ctx.playerRotations()), true)
|
||||
);
|
||||
// don't check selectedblock on this one, this is a fallback when we can't see any face directly, it's intended to be breaking the "incorrect" block
|
||||
|
||||
@@ -502,9 +502,9 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
}
|
||||
|
||||
|
||||
static PlaceResult attemptToPlaceABlock(MovementState state, IBaritone baritone, BlockPos placeAt, boolean preferDown) {
|
||||
static PlaceResult attemptToPlaceABlock(MovementState state, IBaritone baritone, BlockPos placeAt, boolean preferDown, boolean wouldSneak) {
|
||||
IPlayerContext ctx = baritone.getPlayerContext();
|
||||
Optional<Rotation> direct = RotationUtils.reachable(ctx, placeAt); // we assume that if there is a block there, it must be replacable
|
||||
Optional<Rotation> direct = RotationUtils.reachable(ctx, placeAt, wouldSneak); // we assume that if there is a block there, it must be replacable
|
||||
boolean found = false;
|
||||
if (direct.isPresent()) {
|
||||
state.setTarget(new MovementState.MovementTarget(direct.get(), true));
|
||||
@@ -522,7 +522,7 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
double faceY = (placeAt.getY() + against1.getY() + 0.5D) * 0.5D;
|
||||
double faceZ = (placeAt.getZ() + against1.getZ() + 1.0D) * 0.5D;
|
||||
Rotation place = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), new Vec3d(faceX, faceY, faceZ), ctx.playerRotations());
|
||||
RayTraceResult res = RayTraceUtils.rayTraceTowards(ctx.player(), place, ctx.playerController().getBlockReachDistance());
|
||||
RayTraceResult res = RayTraceUtils.rayTraceTowards(ctx.player(), place, ctx.playerController().getBlockReachDistance(), wouldSneak);
|
||||
if (res != null && res.typeOfHit == RayTraceResult.Type.BLOCK && res.getBlockPos().equals(against1) && res.getBlockPos().offset(res.sideHit).equals(placeAt)) {
|
||||
state.setTarget(new MovementState.MovementTarget(place, true));
|
||||
found = true;
|
||||
@@ -540,11 +540,17 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
EnumFacing side = ctx.objectMouseOver().sideHit;
|
||||
// only way for selectedBlock.equals(placeAt) to be true is if it's replacable
|
||||
if (selectedBlock.equals(placeAt) || (MovementHelper.canPlaceAgainst(ctx, selectedBlock) && selectedBlock.offset(side).equals(placeAt))) {
|
||||
if (wouldSneak) {
|
||||
state.setInput(Input.SNEAK, true);
|
||||
}
|
||||
((Baritone) baritone).getInventoryBehavior().selectThrowawayForLocation(true, placeAt.getX(), placeAt.getY(), placeAt.getZ());
|
||||
return PlaceResult.READY_TO_PLACE;
|
||||
}
|
||||
}
|
||||
if (found) {
|
||||
if (wouldSneak) {
|
||||
state.setInput(Input.SNEAK, true);
|
||||
}
|
||||
((Baritone) baritone).getInventoryBehavior().selectThrowawayForLocation(true, placeAt.getX(), placeAt.getY(), placeAt.getZ());
|
||||
return PlaceResult.ATTEMPTING;
|
||||
}
|
||||
|
||||
@@ -175,7 +175,7 @@ public class MovementAscend extends Movement {
|
||||
IBlockState jumpingOnto = BlockStateInterface.get(ctx, positionToPlace);
|
||||
if (!MovementHelper.canWalkOn(ctx, positionToPlace, jumpingOnto)) {
|
||||
ticksWithoutPlacement++;
|
||||
if (MovementHelper.attemptToPlaceABlock(state, baritone, dest.down(), false) == PlaceResult.READY_TO_PLACE) {
|
||||
if (MovementHelper.attemptToPlaceABlock(state, baritone, dest.down(), false, true) == PlaceResult.READY_TO_PLACE) {
|
||||
state.setInput(Input.SNEAK, true);
|
||||
if (ctx.player().isSneaking()) {
|
||||
state.setInput(Input.CLICK_RIGHT, true);
|
||||
|
||||
@@ -224,7 +224,7 @@ public class MovementDescend extends Movement {
|
||||
double destZ = (src.getZ() + 0.5) * 0.17 + (dest.getZ() + 0.5) * 0.83;
|
||||
EntityPlayerSP player = ctx.player();
|
||||
state.setTarget(new MovementState.MovementTarget(
|
||||
new Rotation(RotationUtils.calcRotationFromVec3d(player.getPositionEyes(1.0F),
|
||||
new Rotation(RotationUtils.calcRotationFromVec3d(ctx.playerHead(),
|
||||
new Vec3d(destX, dest.getY(), destZ),
|
||||
new Rotation(player.rotationYaw, player.rotationPitch)).getYaw(), player.rotationPitch),
|
||||
false
|
||||
|
||||
@@ -250,7 +250,7 @@ public class MovementParkour extends Movement {
|
||||
}
|
||||
} else if (!ctx.playerFeet().equals(src)) {
|
||||
if (ctx.playerFeet().equals(src.offset(direction)) || ctx.player().posY - src.y > 0.0001) {
|
||||
if (!MovementHelper.canWalkOn(ctx, dest.down()) && !ctx.player().onGround && MovementHelper.attemptToPlaceABlock(state, baritone, dest.down(), true) == PlaceResult.READY_TO_PLACE) {
|
||||
if (!MovementHelper.canWalkOn(ctx, dest.down()) && !ctx.player().onGround && MovementHelper.attemptToPlaceABlock(state, baritone, dest.down(), true, false) == PlaceResult.READY_TO_PLACE) {
|
||||
// go in the opposite order to check DOWN before all horizontals -- down is preferable because you don't have to look to the side while in midair, which could mess up the trajectory
|
||||
state.setInput(Input.CLICK_RIGHT, true);
|
||||
}
|
||||
|
||||
@@ -184,7 +184,7 @@ public class MovementPillar extends Movement {
|
||||
}
|
||||
boolean ladder = fromDown.getBlock() == Blocks.LADDER || fromDown.getBlock() == Blocks.VINE;
|
||||
boolean vine = fromDown.getBlock() == Blocks.VINE;
|
||||
Rotation rotation = RotationUtils.calcRotationFromVec3d(ctx.player().getPositionEyes(1.0F),
|
||||
Rotation rotation = RotationUtils.calcRotationFromVec3d(ctx.playerHead(),
|
||||
VecUtils.getBlockPosCenter(positionToPlace),
|
||||
new Rotation(ctx.player().rotationYaw, ctx.player().rotationPitch));
|
||||
if (!ladder) {
|
||||
|
||||
@@ -280,7 +280,7 @@ public class MovementTraverse extends Movement {
|
||||
}
|
||||
}
|
||||
double dist1 = Math.max(Math.abs(ctx.player().posX - (dest.getX() + 0.5D)), Math.abs(ctx.player().posZ - (dest.getZ() + 0.5D)));
|
||||
PlaceResult p = MovementHelper.attemptToPlaceABlock(state, baritone, dest.down(), false);
|
||||
PlaceResult p = MovementHelper.attemptToPlaceABlock(state, baritone, dest.down(), false, true);
|
||||
if ((p == PlaceResult.READY_TO_PLACE || dist1 < 0.6) && !Baritone.settings().assumeSafeWalk.value) {
|
||||
state.setInput(Input.SNEAK, true);
|
||||
}
|
||||
|
||||
@@ -75,7 +75,7 @@ public final class BackfillProcess extends BaritoneProcessHelper {
|
||||
baritone.getInputOverrideHandler().clearAllKeys();
|
||||
for (BlockPos toPlace : toFillIn()) {
|
||||
MovementState fake = new MovementState();
|
||||
switch (MovementHelper.attemptToPlaceABlock(fake, baritone, toPlace, false)) {
|
||||
switch (MovementHelper.attemptToPlaceABlock(fake, baritone, toPlace, false, false)) {
|
||||
case NO_OPTION:
|
||||
continue;
|
||||
case READY_TO_PLACE:
|
||||
|
||||
@@ -278,8 +278,8 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
|
||||
double placeX = placeAgainstPos.x + aabb.minX * placementMultiplier.x + aabb.maxX * (1 - placementMultiplier.x);
|
||||
double placeY = placeAgainstPos.y + aabb.minY * placementMultiplier.y + aabb.maxY * (1 - placementMultiplier.y);
|
||||
double placeZ = placeAgainstPos.z + aabb.minZ * placementMultiplier.z + aabb.maxZ * (1 - placementMultiplier.z);
|
||||
Rotation rot = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), new Vec3d(placeX, placeY, placeZ), ctx.playerRotations());
|
||||
RayTraceResult result = RayTraceUtils.rayTraceTowards(ctx.player(), rot, ctx.playerController().getBlockReachDistance());
|
||||
Rotation rot = RotationUtils.calcRotationFromVec3d(RayTraceUtils.inferSneakingEyePosition(ctx.player()), new Vec3d(placeX, placeY, placeZ), ctx.playerRotations());
|
||||
RayTraceResult result = RayTraceUtils.rayTraceTowards(ctx.player(), rot, ctx.playerController().getBlockReachDistance(), true);
|
||||
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK && result.getBlockPos().equals(placeAgainstPos) && result.sideHit == against.getOpposite()) {
|
||||
OptionalInt hotbar = hasAnyItemThatWouldPlace(toPlace, result, rot);
|
||||
if (hotbar.isPresent()) {
|
||||
|
||||
@@ -232,7 +232,7 @@ public final class FarmProcess extends BaritoneProcessHelper implements IFarmPro
|
||||
both.addAll(openSoulsand);
|
||||
for (BlockPos pos : both) {
|
||||
boolean soulsand = openSoulsand.contains(pos);
|
||||
Optional<Rotation> rot = RotationUtils.reachableOffset(ctx.player(), pos, new Vec3d(pos.getX() + 0.5, pos.getY() + 1, pos.getZ() + 0.5), ctx.playerController().getBlockReachDistance());
|
||||
Optional<Rotation> rot = RotationUtils.reachableOffset(ctx.player(), pos, new Vec3d(pos.getX() + 0.5, pos.getY() + 1, pos.getZ() + 0.5), ctx.playerController().getBlockReachDistance(), false);
|
||||
if (rot.isPresent() && isSafeToCancel && baritone.getInventoryBehavior().throwaway(true, soulsand ? this::isNetherWart : this::isPlantable)) {
|
||||
RayTraceResult result = RayTraceUtils.rayTraceTowards(ctx.player(), rot.get(), ctx.playerController().getBlockReachDistance());
|
||||
if (result.typeOfHit == RayTraceResult.Type.BLOCK && result.sideHit == EnumFacing.UP) {
|
||||
|
||||
@@ -19,6 +19,7 @@ package baritone.utils;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.init.Biomes;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
@@ -44,12 +45,12 @@ public final class BlockStateInterfaceAccessWrapper implements IBlockAccess {
|
||||
@Nullable
|
||||
@Override
|
||||
public TileEntity getTileEntity(BlockPos pos) {
|
||||
throw new UnsupportedOperationException("getTileEntity not supported by BlockStateInterfaceAccessWrapper");
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCombinedLight(BlockPos pos, int lightValue) {
|
||||
throw new UnsupportedOperationException("getCombinedLight not supported by BlockStateInterfaceAccessWrapper");
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -65,12 +66,12 @@ public final class BlockStateInterfaceAccessWrapper implements IBlockAccess {
|
||||
|
||||
@Override
|
||||
public Biome getBiome(BlockPos pos) {
|
||||
throw new UnsupportedOperationException("getBiome not supported by BlockStateInterfaceAccessWrapper");
|
||||
return Biomes.FOREST;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getStrongPower(BlockPos pos, EnumFacing direction) {
|
||||
throw new UnsupportedOperationException("getStrongPower not supported by BlockStateInterfaceAccessWrapper");
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
89
src/main/java/baritone/utils/NotificationHelper.java
Normal file
89
src/main/java/baritone/utils/NotificationHelper.java
Normal file
@@ -0,0 +1,89 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.utils;
|
||||
|
||||
import org.apache.commons.lang3.SystemUtils;
|
||||
|
||||
import java.awt.*;
|
||||
import java.io.IOException;
|
||||
|
||||
/**
|
||||
* This class is not called from the main game thread.
|
||||
* Do not refer to any Minecraft classes, it wouldn't be thread safe.
|
||||
*
|
||||
* @author aUniqueUser
|
||||
*/
|
||||
public class NotificationHelper {
|
||||
|
||||
private static TrayIcon trayIcon;
|
||||
|
||||
public static void notify(String text, boolean error) {
|
||||
if (SystemUtils.IS_OS_WINDOWS) {
|
||||
windows(text, error);
|
||||
} else if (SystemUtils.IS_OS_MAC_OSX) {
|
||||
mac(text);
|
||||
} else if (SystemUtils.IS_OS_LINUX) {
|
||||
linux(text);
|
||||
}
|
||||
}
|
||||
|
||||
private static void windows(String text, boolean error) {
|
||||
if (SystemTray.isSupported()) {
|
||||
try {
|
||||
if (trayIcon == null) {
|
||||
SystemTray tray = SystemTray.getSystemTray();
|
||||
Image image = Toolkit.getDefaultToolkit().createImage("");
|
||||
|
||||
trayIcon = new TrayIcon(image, "Baritone");
|
||||
trayIcon.setImageAutoSize(true);
|
||||
trayIcon.setToolTip("Baritone");
|
||||
tray.add(trayIcon);
|
||||
}
|
||||
|
||||
trayIcon.displayMessage("Baritone", text, error ? TrayIcon.MessageType.ERROR : TrayIcon.MessageType.INFO);
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
} else {
|
||||
System.out.println("SystemTray is not supported");
|
||||
}
|
||||
}
|
||||
|
||||
private static void mac(String text) {
|
||||
ProcessBuilder processBuilder = new ProcessBuilder();
|
||||
processBuilder.command("osascript", "-e", "display notification \"" + text + "\" with title \"Baritone\"");
|
||||
try {
|
||||
processBuilder.start();
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
// The only way to display notifications on linux is to use the java-gnome library,
|
||||
// or send notify-send to shell with a ProcessBuilder. Unfortunately the java-gnome
|
||||
// library is licenced under the GPL, see (https://en.wikipedia.org/wiki/Java-gnome)
|
||||
private static void linux(String text) {
|
||||
ProcessBuilder processBuilder = new ProcessBuilder();
|
||||
processBuilder.command("notify-send", "-a", "Baritone", text);
|
||||
try {
|
||||
processBuilder.start();
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user