Merge branch 'master' into bot-system
This commit is contained in:
@@ -1046,6 +1046,10 @@ public final class Settings {
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*/
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public final Setting<Boolean> renderSelectionCorners = new Setting<>(true);
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/**
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* Desktop Notifications
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*/
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public final Setting<Boolean> desktopNotifications = new Setting<>(false);
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/**
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* A map of lowercase setting field names to their respective setting
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@@ -37,7 +37,7 @@ public enum RelativeGoalXZ implements IDatatypePost<GoalXZ, BetterBlockPos> {
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final IArgConsumer consumer = ctx.getConsumer();
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return new GoalXZ(
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MathHelper.floor(consumer.getDatatypePost(RelativeCoordinate.INSTANCE, (double) origin.x)),
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MathHelper.floor(consumer.getDatatypePost(RelativeCoordinate.INSTANCE, (double) origin.y))
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MathHelper.floor(consumer.getDatatypePost(RelativeCoordinate.INSTANCE, (double) origin.z))
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);
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}
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@@ -24,6 +24,7 @@ import net.minecraft.util.text.TextComponentString;
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import net.minecraft.util.text.TextFormatting;
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import java.util.Arrays;
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import java.util.Calendar;
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import java.util.stream.Stream;
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/**
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@@ -47,7 +48,9 @@ public interface Helper {
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static ITextComponent getPrefix() {
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// Inner text component
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ITextComponent baritone = new TextComponentString(BaritoneAPI.getSettings().shortBaritonePrefix.value ? "B" : "Baritone");
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final Calendar now = Calendar.getInstance();
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final boolean xd = now.get(Calendar.MONTH) == Calendar.APRIL && now.get(Calendar.DAY_OF_MONTH) <= 3;
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ITextComponent baritone = new TextComponentString(xd ? "Baritoe" : BaritoneAPI.getSettings().shortBaritonePrefix.value ? "B" : "Baritone");
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baritone.getStyle().setColor(TextFormatting.LIGHT_PURPLE);
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// Outer brackets
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@@ -77,6 +77,10 @@ public interface IPlayerContext {
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return new Rotation(player().rotationYaw, player().rotationPitch);
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}
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static double eyeHeight(boolean ifSneaking) {
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return ifSneaking ? 1.54 : 1.62;
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}
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/**
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* Returns the block that the crosshair is currently placed over. Updated once per tick.
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*
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@@ -40,7 +40,16 @@ public final class RayTraceUtils {
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* @return The calculated raytrace result
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*/
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public static RayTraceResult rayTraceTowards(Entity entity, Rotation rotation, double blockReachDistance) {
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Vec3d start = entity.getPositionEyes(1.0F);
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return rayTraceTowards(entity, rotation, blockReachDistance, false);
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}
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public static RayTraceResult rayTraceTowards(Entity entity, Rotation rotation, double blockReachDistance, boolean wouldSneak) {
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Vec3d start;
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if (wouldSneak) {
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start = inferSneakingEyePosition(entity);
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} else {
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start = entity.getPositionEyes(1.0F); // do whatever is correct
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}
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Vec3d direction = RotationUtils.calcVec3dFromRotation(rotation);
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Vec3d end = start.add(
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direction.x * blockReachDistance,
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@@ -49,4 +58,8 @@ public final class RayTraceUtils {
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);
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return entity.world.rayTraceBlocks(start, end, false, false, true);
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}
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public static Vec3d inferSneakingEyePosition(Entity entity) {
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return new Vec3d(entity.posX, entity.posY + IPlayerContext.eyeHeight(true), entity.posZ);
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}
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}
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@@ -140,6 +140,10 @@ public final class RotationUtils {
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return reachable(ctx.player(), pos, ctx.playerController().getBlockReachDistance());
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}
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public static Optional<Rotation> reachable(IPlayerContext ctx, BlockPos pos, boolean wouldSneak) {
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return reachable(ctx.player(), pos, ctx.playerController().getBlockReachDistance(), wouldSneak);
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}
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/**
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* Determines if the specified entity is able to reach the center of any of the sides
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* of the specified block. It first checks if the block center is reachable, and if so,
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@@ -153,6 +157,10 @@ public final class RotationUtils {
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* @return The optional rotation
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*/
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public static Optional<Rotation> reachable(EntityPlayerSP entity, BlockPos pos, double blockReachDistance) {
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return reachable(entity, pos, blockReachDistance, false);
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}
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public static Optional<Rotation> reachable(EntityPlayerSP entity, BlockPos pos, double blockReachDistance, boolean wouldSneak) {
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IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer(entity);
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if (baritone.getPlayerContext().isLookingAt(pos)) {
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/*
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@@ -165,9 +173,18 @@ public final class RotationUtils {
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*
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||||
* or if you're a normal person literally all this does it ensure that we don't nudge the pitch to a normal level
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*/
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return Optional.of(new Rotation(entity.rotationYaw, entity.rotationPitch + 0.0001F));
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Rotation hypothetical = new Rotation(entity.rotationYaw, entity.rotationPitch + 0.0001F);
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if (wouldSneak) {
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// the concern here is: what if we're looking at it now, but as soon as we start sneaking we no longer are
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RayTraceResult result = RayTraceUtils.rayTraceTowards(entity, hypothetical, blockReachDistance, true);
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if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK && result.getBlockPos().equals(pos)) {
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return Optional.of(hypothetical); // yes, if we sneaked we would still be looking at the block
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}
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} else {
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return Optional.of(hypothetical);
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}
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}
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Optional<Rotation> possibleRotation = reachableCenter(entity, pos, blockReachDistance);
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Optional<Rotation> possibleRotation = reachableCenter(entity, pos, blockReachDistance, wouldSneak);
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//System.out.println("center: " + possibleRotation);
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if (possibleRotation.isPresent()) {
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return possibleRotation;
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@@ -179,7 +196,7 @@ public final class RotationUtils {
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double xDiff = aabb.minX * sideOffset.x + aabb.maxX * (1 - sideOffset.x);
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double yDiff = aabb.minY * sideOffset.y + aabb.maxY * (1 - sideOffset.y);
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double zDiff = aabb.minZ * sideOffset.z + aabb.maxZ * (1 - sideOffset.z);
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possibleRotation = reachableOffset(entity, pos, new Vec3d(pos).add(xDiff, yDiff, zDiff), blockReachDistance);
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possibleRotation = reachableOffset(entity, pos, new Vec3d(pos).add(xDiff, yDiff, zDiff), blockReachDistance, wouldSneak);
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if (possibleRotation.isPresent()) {
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return possibleRotation;
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}
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@@ -198,9 +215,10 @@ public final class RotationUtils {
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* @param blockReachDistance The block reach distance of the entity
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* @return The optional rotation
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||||
*/
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||||
public static Optional<Rotation> reachableOffset(Entity entity, BlockPos pos, Vec3d offsetPos, double blockReachDistance) {
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Rotation rotation = calcRotationFromVec3d(entity.getPositionEyes(1.0F), offsetPos, new Rotation(entity.rotationYaw, entity.rotationPitch));
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RayTraceResult result = RayTraceUtils.rayTraceTowards(entity, rotation, blockReachDistance);
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public static Optional<Rotation> reachableOffset(Entity entity, BlockPos pos, Vec3d offsetPos, double blockReachDistance, boolean wouldSneak) {
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Vec3d eyes = wouldSneak ? RayTraceUtils.inferSneakingEyePosition(entity) : entity.getPositionEyes(1.0F);
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Rotation rotation = calcRotationFromVec3d(eyes, offsetPos, new Rotation(entity.rotationYaw, entity.rotationPitch));
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RayTraceResult result = RayTraceUtils.rayTraceTowards(entity, rotation, blockReachDistance, wouldSneak);
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//System.out.println(result);
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if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK) {
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if (result.getBlockPos().equals(pos)) {
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@@ -222,7 +240,7 @@ public final class RotationUtils {
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* @param blockReachDistance The block reach distance of the entity
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* @return The optional rotation
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||||
*/
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public static Optional<Rotation> reachableCenter(Entity entity, BlockPos pos, double blockReachDistance) {
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return reachableOffset(entity, pos, VecUtils.calculateBlockCenter(entity.world, pos), blockReachDistance);
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public static Optional<Rotation> reachableCenter(Entity entity, BlockPos pos, double blockReachDistance, boolean wouldSneak) {
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return reachableOffset(entity, pos, VecUtils.calculateBlockCenter(entity.world, pos), blockReachDistance, wouldSneak);
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}
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}
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@@ -145,7 +145,7 @@ public class MixinMinecraft {
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||||
)
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||||
private boolean isAllowUserInput(GuiScreen screen) {
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// allow user input is only the primary baritone
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return (BaritoneAPI.getProvider().getPrimaryBaritone().getPathingBehavior().getCurrent() != null && player != null) || screen.allowUserInput;
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return (BaritoneAPI.getProvider().getPrimaryBaritone().getPathingBehavior().isPathing() && player != null) || screen.allowUserInput;
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||||
}
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||||
@Inject(
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||||
@@ -103,7 +103,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
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||||
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||||
@Override
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||||
public void onPlayerSprintState(SprintStateEvent event) {
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||||
if (current != null) {
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||||
if (isPathing()) {
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event.setState(current.isSprinting());
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}
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||||
}
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@@ -184,7 +184,9 @@ public final class CachedWorld implements ICachedWorld, Helper {
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int distZ = ((region.getZ() << 9) + 256) - pruneCenter.getZ();
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double dist = Math.sqrt(distX * distX + distZ * distZ);
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if (dist > 1024) {
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logDebug("Deleting cached region " + region.getX() + "," + region.getZ() + " from ram");
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if (!Baritone.settings().censorCoordinates.value) {
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logDebug("Deleting cached region " + region.getX() + "," + region.getZ() + " from ram");
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}
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cachedRegions.remove(getRegionID(region.getX(), region.getZ()));
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}
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}
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@@ -18,11 +18,13 @@
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||||
package baritone.command.defaults;
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import baritone.api.IBaritone;
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import baritone.api.command.Command;
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import baritone.api.command.argument.IArgConsumer;
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import baritone.api.command.exception.CommandException;
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import baritone.api.pathing.goals.Goal;
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||||
import baritone.api.pathing.goals.GoalStrictDirection;
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||||
import baritone.api.command.Command;
|
||||
import baritone.api.command.exception.CommandException;
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||||
import baritone.api.command.argument.IArgConsumer;
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||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
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||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
@@ -36,13 +38,56 @@ public class TunnelCommand extends Command {
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||||
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||||
@Override
|
||||
public void execute(String label, IArgConsumer args) throws CommandException {
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||||
args.requireMax(0);
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||||
Goal goal = new GoalStrictDirection(
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||||
ctx.playerFeet(),
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||||
ctx.player().getHorizontalFacing()
|
||||
);
|
||||
baritone.getCustomGoalProcess().setGoalAndPath(goal);
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||||
logDirect(String.format("Goal: %s", goal.toString()));
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||||
args.requireMax(3);
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||||
if (args.hasExactly(3)) {
|
||||
boolean cont = true;
|
||||
int height = Integer.parseInt(args.getArgs().get(0).getValue());
|
||||
int width = Integer.parseInt(args.getArgs().get(1).getValue());
|
||||
int depth = Integer.parseInt(args.getArgs().get(2).getValue());
|
||||
|
||||
if (width < 1 || height < 2 || depth < 1 || height > 255) {
|
||||
logDirect("Width and depth must at least be 1 block; Height must at least be 2 blocks, and cannot be greater than the build limit.");
|
||||
cont = false;
|
||||
}
|
||||
|
||||
if (cont) {
|
||||
height--;
|
||||
width--;
|
||||
BlockPos corner1;
|
||||
BlockPos corner2;
|
||||
EnumFacing enumFacing = ctx.player().getHorizontalFacing();
|
||||
int addition = ((width % 2 == 0) ? 0 : 1);
|
||||
switch (enumFacing) {
|
||||
case EAST:
|
||||
corner1 = new BlockPos(ctx.playerFeet().x, ctx.playerFeet().y, ctx.playerFeet().z - width / 2);
|
||||
corner2 = new BlockPos(ctx.playerFeet().x + depth, ctx.playerFeet().y + height, ctx.playerFeet().z + width / 2 + addition);
|
||||
break;
|
||||
case WEST:
|
||||
corner1 = new BlockPos(ctx.playerFeet().x, ctx.playerFeet().y, ctx.playerFeet().z + width / 2 + addition);
|
||||
corner2 = new BlockPos(ctx.playerFeet().x - depth, ctx.playerFeet().y + height, ctx.playerFeet().z - width / 2);
|
||||
break;
|
||||
case NORTH:
|
||||
corner1 = new BlockPos(ctx.playerFeet().x - width / 2, ctx.playerFeet().y, ctx.playerFeet().z);
|
||||
corner2 = new BlockPos(ctx.playerFeet().x + width / 2 + addition, ctx.playerFeet().y + height, ctx.playerFeet().z - depth);
|
||||
break;
|
||||
case SOUTH:
|
||||
corner1 = new BlockPos(ctx.playerFeet().x + width / 2 + addition, ctx.playerFeet().y, ctx.playerFeet().z);
|
||||
corner2 = new BlockPos(ctx.playerFeet().x - width / 2, ctx.playerFeet().y + height, ctx.playerFeet().z + depth);
|
||||
break;
|
||||
default:
|
||||
throw new IllegalStateException("Unexpected value: " + enumFacing);
|
||||
}
|
||||
logDirect(String.format("Creating a tunnel %s block(s) high, %s block(s) wide, and %s block(s) deep", height+1, width+1, depth));
|
||||
baritone.getBuilderProcess().clearArea(corner1, corner2);
|
||||
}
|
||||
} else {
|
||||
Goal goal = new GoalStrictDirection(
|
||||
ctx.playerFeet(),
|
||||
ctx.player().getHorizontalFacing()
|
||||
);
|
||||
baritone.getCustomGoalProcess().setGoalAndPath(goal);
|
||||
logDirect(String.format("Goal: %s", goal.toString()));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -61,7 +106,8 @@ public class TunnelCommand extends Command {
|
||||
"The tunnel command sets a goal that tells Baritone to mine completely straight in the direction that you're facing.",
|
||||
"",
|
||||
"Usage:",
|
||||
"> tunnel"
|
||||
"> tunnel - No arguments, mines in a 1x2 radius.",
|
||||
"> tunnel <height> <width> <depth> - Tunnels in a user defined height, width and depth."
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -26,6 +26,7 @@ import baritone.api.utils.Helper;
|
||||
import baritone.api.utils.PathCalculationResult;
|
||||
import baritone.pathing.movement.CalculationContext;
|
||||
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
|
||||
import baritone.utils.NotificationHelper;
|
||||
|
||||
import java.util.Optional;
|
||||
|
||||
@@ -216,6 +217,9 @@ public abstract class AbstractNodeCostSearch implements IPathFinder, Helper {
|
||||
if (logInfo) {
|
||||
logDebug("Even with a cost coefficient of " + COEFFICIENTS[COEFFICIENTS.length - 1] + ", I couldn't get more than " + Math.sqrt(bestDist) + " blocks");
|
||||
logDebug("No path found =(");
|
||||
if (Baritone.settings().desktopNotifications.value) {
|
||||
NotificationHelper.notify("No path found =(", true);
|
||||
}
|
||||
}
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
@@ -177,7 +177,7 @@ public abstract class Movement implements IMovement, MovementHelper {
|
||||
//i'm doing it anyway
|
||||
//i dont care if theres snow in the way!!!!!!!
|
||||
//you dont own me!!!!
|
||||
state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.player().getPositionEyes(1.0F),
|
||||
state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(),
|
||||
VecUtils.getBlockPosCenter(blockPos), ctx.playerRotations()), true)
|
||||
);
|
||||
// don't check selectedblock on this one, this is a fallback when we can't see any face directly, it's intended to be breaking the "incorrect" block
|
||||
|
||||
@@ -502,9 +502,9 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
}
|
||||
|
||||
|
||||
static PlaceResult attemptToPlaceABlock(MovementState state, IBaritone baritone, BlockPos placeAt, boolean preferDown) {
|
||||
static PlaceResult attemptToPlaceABlock(MovementState state, IBaritone baritone, BlockPos placeAt, boolean preferDown, boolean wouldSneak) {
|
||||
IPlayerContext ctx = baritone.getPlayerContext();
|
||||
Optional<Rotation> direct = RotationUtils.reachable(ctx, placeAt); // we assume that if there is a block there, it must be replacable
|
||||
Optional<Rotation> direct = RotationUtils.reachable(ctx, placeAt, wouldSneak); // we assume that if there is a block there, it must be replacable
|
||||
boolean found = false;
|
||||
if (direct.isPresent()) {
|
||||
state.setTarget(new MovementState.MovementTarget(direct.get(), true));
|
||||
@@ -522,7 +522,7 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
double faceY = (placeAt.getY() + against1.getY() + 0.5D) * 0.5D;
|
||||
double faceZ = (placeAt.getZ() + against1.getZ() + 1.0D) * 0.5D;
|
||||
Rotation place = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), new Vec3d(faceX, faceY, faceZ), ctx.playerRotations());
|
||||
RayTraceResult res = RayTraceUtils.rayTraceTowards(ctx.player(), place, ctx.playerController().getBlockReachDistance());
|
||||
RayTraceResult res = RayTraceUtils.rayTraceTowards(ctx.player(), place, ctx.playerController().getBlockReachDistance(), wouldSneak);
|
||||
if (res != null && res.typeOfHit == RayTraceResult.Type.BLOCK && res.getBlockPos().equals(against1) && res.getBlockPos().offset(res.sideHit).equals(placeAt)) {
|
||||
state.setTarget(new MovementState.MovementTarget(place, true));
|
||||
found = true;
|
||||
@@ -540,11 +540,17 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
EnumFacing side = ctx.objectMouseOver().sideHit;
|
||||
// only way for selectedBlock.equals(placeAt) to be true is if it's replacable
|
||||
if (selectedBlock.equals(placeAt) || (MovementHelper.canPlaceAgainst(ctx, selectedBlock) && selectedBlock.offset(side).equals(placeAt))) {
|
||||
if (wouldSneak) {
|
||||
state.setInput(Input.SNEAK, true);
|
||||
}
|
||||
((Baritone) baritone).getInventoryBehavior().selectThrowawayForLocation(true, placeAt.getX(), placeAt.getY(), placeAt.getZ());
|
||||
return PlaceResult.READY_TO_PLACE;
|
||||
}
|
||||
}
|
||||
if (found) {
|
||||
if (wouldSneak) {
|
||||
state.setInput(Input.SNEAK, true);
|
||||
}
|
||||
((Baritone) baritone).getInventoryBehavior().selectThrowawayForLocation(true, placeAt.getX(), placeAt.getY(), placeAt.getZ());
|
||||
return PlaceResult.ATTEMPTING;
|
||||
}
|
||||
|
||||
@@ -175,7 +175,7 @@ public class MovementAscend extends Movement {
|
||||
IBlockState jumpingOnto = BlockStateInterface.get(ctx, positionToPlace);
|
||||
if (!MovementHelper.canWalkOn(ctx, positionToPlace, jumpingOnto)) {
|
||||
ticksWithoutPlacement++;
|
||||
if (MovementHelper.attemptToPlaceABlock(state, baritone, dest.down(), false) == PlaceResult.READY_TO_PLACE) {
|
||||
if (MovementHelper.attemptToPlaceABlock(state, baritone, dest.down(), false, true) == PlaceResult.READY_TO_PLACE) {
|
||||
state.setInput(Input.SNEAK, true);
|
||||
if (ctx.player().isSneaking()) {
|
||||
state.setInput(Input.CLICK_RIGHT, true);
|
||||
|
||||
@@ -224,7 +224,7 @@ public class MovementDescend extends Movement {
|
||||
double destZ = (src.getZ() + 0.5) * 0.17 + (dest.getZ() + 0.5) * 0.83;
|
||||
EntityPlayerSP player = ctx.player();
|
||||
state.setTarget(new MovementState.MovementTarget(
|
||||
new Rotation(RotationUtils.calcRotationFromVec3d(player.getPositionEyes(1.0F),
|
||||
new Rotation(RotationUtils.calcRotationFromVec3d(ctx.playerHead(),
|
||||
new Vec3d(destX, dest.getY(), destZ),
|
||||
new Rotation(player.rotationYaw, player.rotationPitch)).getYaw(), player.rotationPitch),
|
||||
false
|
||||
|
||||
@@ -250,7 +250,7 @@ public class MovementParkour extends Movement {
|
||||
}
|
||||
} else if (!ctx.playerFeet().equals(src)) {
|
||||
if (ctx.playerFeet().equals(src.offset(direction)) || ctx.player().posY - src.y > 0.0001) {
|
||||
if (!MovementHelper.canWalkOn(ctx, dest.down()) && !ctx.player().onGround && MovementHelper.attemptToPlaceABlock(state, baritone, dest.down(), true) == PlaceResult.READY_TO_PLACE) {
|
||||
if (!MovementHelper.canWalkOn(ctx, dest.down()) && !ctx.player().onGround && MovementHelper.attemptToPlaceABlock(state, baritone, dest.down(), true, false) == PlaceResult.READY_TO_PLACE) {
|
||||
// go in the opposite order to check DOWN before all horizontals -- down is preferable because you don't have to look to the side while in midair, which could mess up the trajectory
|
||||
state.setInput(Input.CLICK_RIGHT, true);
|
||||
}
|
||||
|
||||
@@ -184,7 +184,7 @@ public class MovementPillar extends Movement {
|
||||
}
|
||||
boolean ladder = fromDown.getBlock() == Blocks.LADDER || fromDown.getBlock() == Blocks.VINE;
|
||||
boolean vine = fromDown.getBlock() == Blocks.VINE;
|
||||
Rotation rotation = RotationUtils.calcRotationFromVec3d(ctx.player().getPositionEyes(1.0F),
|
||||
Rotation rotation = RotationUtils.calcRotationFromVec3d(ctx.playerHead(),
|
||||
VecUtils.getBlockPosCenter(positionToPlace),
|
||||
new Rotation(ctx.player().rotationYaw, ctx.player().rotationPitch));
|
||||
if (!ladder) {
|
||||
|
||||
@@ -280,7 +280,7 @@ public class MovementTraverse extends Movement {
|
||||
}
|
||||
}
|
||||
double dist1 = Math.max(Math.abs(ctx.player().posX - (dest.getX() + 0.5D)), Math.abs(ctx.player().posZ - (dest.getZ() + 0.5D)));
|
||||
PlaceResult p = MovementHelper.attemptToPlaceABlock(state, baritone, dest.down(), false);
|
||||
PlaceResult p = MovementHelper.attemptToPlaceABlock(state, baritone, dest.down(), false, true);
|
||||
if ((p == PlaceResult.READY_TO_PLACE || dist1 < 0.6) && !Baritone.settings().assumeSafeWalk.value) {
|
||||
state.setInput(Input.SNEAK, true);
|
||||
}
|
||||
|
||||
@@ -75,7 +75,7 @@ public final class BackfillProcess extends BaritoneProcessHelper {
|
||||
baritone.getInputOverrideHandler().clearAllKeys();
|
||||
for (BlockPos toPlace : toFillIn()) {
|
||||
MovementState fake = new MovementState();
|
||||
switch (MovementHelper.attemptToPlaceABlock(fake, baritone, toPlace, false)) {
|
||||
switch (MovementHelper.attemptToPlaceABlock(fake, baritone, toPlace, false, false)) {
|
||||
case NO_OPTION:
|
||||
continue;
|
||||
case READY_TO_PLACE:
|
||||
|
||||
@@ -278,8 +278,8 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
|
||||
double placeX = placeAgainstPos.x + aabb.minX * placementMultiplier.x + aabb.maxX * (1 - placementMultiplier.x);
|
||||
double placeY = placeAgainstPos.y + aabb.minY * placementMultiplier.y + aabb.maxY * (1 - placementMultiplier.y);
|
||||
double placeZ = placeAgainstPos.z + aabb.minZ * placementMultiplier.z + aabb.maxZ * (1 - placementMultiplier.z);
|
||||
Rotation rot = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), new Vec3d(placeX, placeY, placeZ), ctx.playerRotations());
|
||||
RayTraceResult result = RayTraceUtils.rayTraceTowards(ctx.player(), rot, ctx.playerController().getBlockReachDistance());
|
||||
Rotation rot = RotationUtils.calcRotationFromVec3d(RayTraceUtils.inferSneakingEyePosition(ctx.player()), new Vec3d(placeX, placeY, placeZ), ctx.playerRotations());
|
||||
RayTraceResult result = RayTraceUtils.rayTraceTowards(ctx.player(), rot, ctx.playerController().getBlockReachDistance(), true);
|
||||
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK && result.getBlockPos().equals(placeAgainstPos) && result.sideHit == against.getOpposite()) {
|
||||
OptionalInt hotbar = hasAnyItemThatWouldPlace(toPlace, result, rot);
|
||||
if (hotbar.isPresent()) {
|
||||
|
||||
@@ -232,7 +232,7 @@ public final class FarmProcess extends BaritoneProcessHelper implements IFarmPro
|
||||
both.addAll(openSoulsand);
|
||||
for (BlockPos pos : both) {
|
||||
boolean soulsand = openSoulsand.contains(pos);
|
||||
Optional<Rotation> rot = RotationUtils.reachableOffset(ctx.player(), pos, new Vec3d(pos.getX() + 0.5, pos.getY() + 1, pos.getZ() + 0.5), ctx.playerController().getBlockReachDistance());
|
||||
Optional<Rotation> rot = RotationUtils.reachableOffset(ctx.player(), pos, new Vec3d(pos.getX() + 0.5, pos.getY() + 1, pos.getZ() + 0.5), ctx.playerController().getBlockReachDistance(), false);
|
||||
if (rot.isPresent() && isSafeToCancel && baritone.getInventoryBehavior().throwaway(true, soulsand ? this::isNetherWart : this::isPlantable)) {
|
||||
RayTraceResult result = RayTraceUtils.rayTraceTowards(ctx.player(), rot.get(), ctx.playerController().getBlockReachDistance());
|
||||
if (result.typeOfHit == RayTraceResult.Type.BLOCK && result.sideHit == EnumFacing.UP) {
|
||||
|
||||
@@ -19,6 +19,7 @@ package baritone.utils;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.init.Biomes;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
@@ -44,12 +45,12 @@ public final class BlockStateInterfaceAccessWrapper implements IBlockAccess {
|
||||
@Nullable
|
||||
@Override
|
||||
public TileEntity getTileEntity(BlockPos pos) {
|
||||
throw new UnsupportedOperationException("getTileEntity not supported by BlockStateInterfaceAccessWrapper");
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCombinedLight(BlockPos pos, int lightValue) {
|
||||
throw new UnsupportedOperationException("getCombinedLight not supported by BlockStateInterfaceAccessWrapper");
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -65,12 +66,12 @@ public final class BlockStateInterfaceAccessWrapper implements IBlockAccess {
|
||||
|
||||
@Override
|
||||
public Biome getBiome(BlockPos pos) {
|
||||
throw new UnsupportedOperationException("getBiome not supported by BlockStateInterfaceAccessWrapper");
|
||||
return Biomes.FOREST;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getStrongPower(BlockPos pos, EnumFacing direction) {
|
||||
throw new UnsupportedOperationException("getStrongPower not supported by BlockStateInterfaceAccessWrapper");
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
89
src/main/java/baritone/utils/NotificationHelper.java
Normal file
89
src/main/java/baritone/utils/NotificationHelper.java
Normal file
@@ -0,0 +1,89 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.utils;
|
||||
|
||||
import org.apache.commons.lang3.SystemUtils;
|
||||
|
||||
import java.awt.*;
|
||||
import java.io.IOException;
|
||||
|
||||
/**
|
||||
* This class is not called from the main game thread.
|
||||
* Do not refer to any Minecraft classes, it wouldn't be thread safe.
|
||||
*
|
||||
* @author aUniqueUser
|
||||
*/
|
||||
public class NotificationHelper {
|
||||
|
||||
private static TrayIcon trayIcon;
|
||||
|
||||
public static void notify(String text, boolean error) {
|
||||
if (SystemUtils.IS_OS_WINDOWS) {
|
||||
windows(text, error);
|
||||
} else if (SystemUtils.IS_OS_MAC_OSX) {
|
||||
mac(text);
|
||||
} else if (SystemUtils.IS_OS_LINUX) {
|
||||
linux(text);
|
||||
}
|
||||
}
|
||||
|
||||
private static void windows(String text, boolean error) {
|
||||
if (SystemTray.isSupported()) {
|
||||
try {
|
||||
if (trayIcon == null) {
|
||||
SystemTray tray = SystemTray.getSystemTray();
|
||||
Image image = Toolkit.getDefaultToolkit().createImage("");
|
||||
|
||||
trayIcon = new TrayIcon(image, "Baritone");
|
||||
trayIcon.setImageAutoSize(true);
|
||||
trayIcon.setToolTip("Baritone");
|
||||
tray.add(trayIcon);
|
||||
}
|
||||
|
||||
trayIcon.displayMessage("Baritone", text, error ? TrayIcon.MessageType.ERROR : TrayIcon.MessageType.INFO);
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
} else {
|
||||
System.out.println("SystemTray is not supported");
|
||||
}
|
||||
}
|
||||
|
||||
private static void mac(String text) {
|
||||
ProcessBuilder processBuilder = new ProcessBuilder();
|
||||
processBuilder.command("osascript", "-e", "display notification \"" + text + "\" with title \"Baritone\"");
|
||||
try {
|
||||
processBuilder.start();
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
// The only way to display notifications on linux is to use the java-gnome library,
|
||||
// or send notify-send to shell with a ProcessBuilder. Unfortunately the java-gnome
|
||||
// library is licenced under the GPL, see (https://en.wikipedia.org/wiki/Java-gnome)
|
||||
private static void linux(String text) {
|
||||
ProcessBuilder processBuilder = new ProcessBuilder();
|
||||
processBuilder.command("notify-send", "-a", "Baritone", text);
|
||||
try {
|
||||
processBuilder.start();
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user