temporarily disable cached region ram pruning
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@@ -165,6 +165,9 @@ public final class CachedWorld implements ICachedWorld, Helper {
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* Delete regions that are too far from the player
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*/
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private synchronized void prune() {
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if (!Baritone.settings().pruneRegionsFromRAM.get()) {
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return;
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}
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BlockPos pruneCenter = guessPosition();
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for (CachedRegion region : allRegions()) {
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if (region == null) {
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