change name to renderGoalAnimated
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@@ -208,7 +208,7 @@ public final class PathRenderer implements IRenderer {
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double minZ, maxZ;
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double minY, maxY;
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double y, y1, y2;
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if (settings.renderGoalAsBox.value) {
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if (!settings.renderGoalAnimated.value) {
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// y = 1 causes rendering issues when the player is at the same y as the top of a block for some reason
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y = .999F;
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}
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