Merge branch 'master' into 1.13.2
This commit is contained in:
@@ -168,7 +168,7 @@ public class MovementAscend extends Movement {
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return state;
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}
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if (ctx.playerFeet().equals(dest)) {
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if (ctx.playerFeet().equals(dest) || ctx.playerFeet().equals(dest.add(getDirection().down()))) {
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return state.setStatus(MovementStatus.SUCCESS);
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}
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@@ -39,6 +39,7 @@ import net.minecraft.state.properties.SlabType;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import java.util.Optional;
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import java.util.Set;
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public class MovementTraverse extends Movement {
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@@ -205,12 +206,15 @@ public class MovementTraverse extends Movement {
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Block fd = BlockStateInterface.get(ctx, src.down()).getBlock();
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boolean ladder = fd == Blocks.LADDER || fd == Blocks.VINE;
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if ((pb0.getBlock() instanceof BlockDoor || pb1.getBlock() instanceof BlockDoor)
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&& (pb0.getBlock() instanceof BlockDoor && !MovementHelper.isDoorPassable(ctx, src, dest)
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|| pb1.getBlock() instanceof BlockDoor && !MovementHelper.isDoorPassable(ctx, dest, src))
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&& !(Blocks.IRON_DOOR.equals(pb0.getBlock()) || Blocks.IRON_DOOR.equals(pb1.getBlock()))) {
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return state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.calculateBlockCenter(ctx.world(), positionsToBreak[0]), ctx.playerRotations()), true))
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.setInput(Input.CLICK_RIGHT, true);
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if (pb0.getBlock() instanceof BlockDoor || pb1.getBlock() instanceof BlockDoor) {
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boolean notPassable = pb0.getBlock() instanceof BlockDoor && !MovementHelper.isDoorPassable(ctx, src, dest) || pb1.getBlock() instanceof BlockDoor && !MovementHelper.isDoorPassable(ctx, dest, src);
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boolean canOpen = !(Blocks.IRON_DOOR.equals(pb0.getBlock()) || Blocks.IRON_DOOR.equals(pb1.getBlock()));
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if (notPassable && canOpen) {
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return state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.calculateBlockCenter(ctx.world(), positionsToBreak[0]), ctx.playerRotations()), true))
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.setInput(Input.CLICK_RIGHT, true);
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}
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}
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if (pb0.getBlock() instanceof BlockFenceGate || pb1.getBlock() instanceof BlockFenceGate) {
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@@ -218,8 +222,10 @@ public class MovementTraverse extends Movement {
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: !MovementHelper.isGatePassable(ctx, positionsToBreak[1], src) ? positionsToBreak[1]
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: null;
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if (blocked != null) {
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return state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.calculateBlockCenter(ctx.world(), blocked), ctx.playerRotations()), true))
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.setInput(Input.CLICK_RIGHT, true);
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Optional<Rotation> rotation = RotationUtils.reachable(ctx, blocked);
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if (rotation.isPresent()) {
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return state.setTarget(new MovementState.MovementTarget(rotation.get(), true)).setInput(Input.CLICK_RIGHT, true);
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}
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}
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}
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@@ -35,6 +35,7 @@ import baritone.utils.BlockStateInterface;
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import baritone.utils.PathingCommandContext;
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import baritone.utils.schematic.AirSchematic;
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import baritone.utils.schematic.Schematic;
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import baritone.utils.schematic.schematica.SchematicaHelper;
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import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
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import net.minecraft.block.BlockAir;
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import net.minecraft.block.BlockFlowingFluid;
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@@ -109,6 +110,20 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
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return true;
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}
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@Override
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public void buildOpenSchematic() {
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if (SchematicaHelper.isSchematicaPresent()) {
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Optional<Tuple<ISchematic, BlockPos>> schematic = SchematicaHelper.getOpenSchematic();
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if (schematic.isPresent()) {
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this.build(schematic.get().getA().toString(), schematic.get().getA(), schematic.get().getB());
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} else {
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logDirect("No schematic currently open");
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}
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} else {
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logDirect("Schematica is not present");
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}
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}
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public void clearArea(BlockPos corner1, BlockPos corner2) {
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BlockPos origin = new BlockPos(Math.min(corner1.getX(), corner2.getX()), Math.min(corner1.getY(), corner2.getY()), Math.min(corner1.getZ(), corner2.getZ()));
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int widthX = Math.abs(corner1.getX() - corner2.getX()) + 1;
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@@ -24,6 +24,7 @@ import baritone.api.pathing.goals.GoalComposite;
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import baritone.api.process.IFarmProcess;
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import baritone.api.process.PathingCommand;
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import baritone.api.process.PathingCommandType;
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import baritone.api.utils.RayTraceUtils;
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import baritone.api.utils.Rotation;
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import baritone.api.utils.RotationUtils;
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import baritone.api.utils.input.Input;
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@@ -38,7 +39,9 @@ import net.minecraft.init.Blocks;
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import net.minecraft.init.Items;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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@@ -66,17 +69,16 @@ public final class FarmProcess extends BaritoneProcessHelper implements IFarmPro
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private static final List<Item> PICKUP_DROPPED = Arrays.asList(
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Items.BEETROOT_SEEDS,
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Items.WHEAT,
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Items.BEETROOT,
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Items.MELON_SEEDS,
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Items.MELON_SLICE,
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Blocks.MELON.asItem(),
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Items.WHEAT_SEEDS,
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Items.WHEAT,
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Items.PUMPKIN_SEEDS,
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Blocks.PUMPKIN.asItem(),
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Items.POTATO,
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Items.CARROT,
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Items.BEETROOT,
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Blocks.PUMPKIN.asItem(),
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Blocks.MELON.asItem(),
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Items.NETHER_WART,
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Blocks.SUGAR_CANE.asItem(),
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Blocks.CACTUS.asItem()
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@@ -221,11 +223,14 @@ public final class FarmProcess extends BaritoneProcessHelper implements IFarmPro
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boolean soulsand = openSoulsand.contains(pos);
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Optional<Rotation> rot = RotationUtils.reachableOffset(ctx.player(), pos, new Vec3d(pos.getX() + 0.5, pos.getY() + 1, pos.getZ() + 0.5), ctx.playerController().getBlockReachDistance());
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if (rot.isPresent() && isSafeToCancel && baritone.getInventoryBehavior().throwaway(true, soulsand ? this::isNetherWart : this::isPlantable)) {
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baritone.getLookBehavior().updateTarget(rot.get(), true);
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if (ctx.isLookingAt(pos)) {
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baritone.getInputOverrideHandler().setInputForceState(Input.CLICK_RIGHT, true);
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RayTraceResult result = RayTraceUtils.rayTraceTowards(ctx.player(), rot.get(), ctx.playerController().getBlockReachDistance());
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if (result.type == RayTraceResult.Type.BLOCK && result.sideHit == EnumFacing.UP) {
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baritone.getLookBehavior().updateTarget(rot.get(), true);
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if (ctx.isLookingAt(pos)) {
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baritone.getInputOverrideHandler().setInputForceState(Input.CLICK_RIGHT, true);
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}
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return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
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}
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return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
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}
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}
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for (BlockPos pos : bonemealable) {
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@@ -38,7 +38,7 @@ public final class BlockBreakHelper implements Helper {
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this.playerContext = playerContext;
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}
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public void tryBreakBlock(BlockPos pos, EnumFacing side) {
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private void tryBreakBlock(BlockPos pos, EnumFacing side) {
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if (playerContext.playerController().onPlayerDamageBlock(pos, side)) {
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playerContext.player().swingArm(EnumHand.MAIN_HAND);
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}
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@@ -126,7 +126,7 @@ public class PathingControlManager implements IPathingControlManager {
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}
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}
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public void postTick() {
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private void postTick() {
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// if we did this in pretick, it would suck
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// we use the time between ticks as calculation time
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// therefore, we only cancel and recalculate after the tick for the current path has executed
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@@ -21,7 +21,10 @@ import baritone.Baritone;
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import baritone.api.utils.BetterBlockPos;
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import baritone.api.utils.IPlayerContext;
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import it.unimi.dsi.fastutil.longs.Long2DoubleOpenHashMap;
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import net.minecraft.entity.monster.EntityEnderman;
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import net.minecraft.entity.monster.EntityMob;
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import net.minecraft.entity.monster.EntityPigZombie;
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import net.minecraft.entity.monster.EntitySpider;
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import net.minecraft.util.math.BlockPos;
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import java.util.ArrayList;
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@@ -70,6 +73,9 @@ public class Avoidance {
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if (mobCoeff != 1.0D) {
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ctx.world().loadedEntityList.stream()
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.filter(entity -> entity instanceof EntityMob)
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.filter(entity -> (!(entity instanceof EntitySpider)) || ctx.player().getBrightness() < 0.5)
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.filter(entity -> !(entity instanceof EntityPigZombie) || ((EntityPigZombie) entity).isAngry())
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.filter(entity -> !(entity instanceof EntityEnderman) || ((EntityEnderman) entity).isScreaming())
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.forEach(entity -> res.add(new Avoidance(new BlockPos(entity), mobCoeff, Baritone.settings().mobAvoidanceRadius.value)));
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}
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return res;
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@@ -1,110 +0,0 @@
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/*
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* This file is part of Baritone.
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*
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* Baritone is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Baritone is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
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*/
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package baritone.utils.pathing;
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import baritone.Baritone;
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import baritone.api.pathing.calc.IPath;
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import baritone.api.pathing.goals.Goal;
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import baritone.api.utils.BetterBlockPos;
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import baritone.api.utils.PathCalculationResult;
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import baritone.cache.CachedWorld;
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import baritone.pathing.calc.AStarPathFinder;
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import baritone.pathing.calc.AbstractNodeCostSearch;
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import baritone.pathing.movement.CalculationContext;
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import baritone.pathing.path.SplicedPath;
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import net.minecraft.util.EnumFacing;
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import java.util.Optional;
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import java.util.function.Consumer;
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/**
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* Calculate and splice many path segments to reach a goal
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*
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* @author leijurv
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*/
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public class SegmentedCalculator {
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private final BetterBlockPos start;
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private final Goal goal;
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private final CalculationContext context;
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private SegmentedCalculator(BetterBlockPos start, Goal goal, CalculationContext context) {
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this.start = start;
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this.goal = goal;
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this.context = context;
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}
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private Optional<IPath> doCalc() {
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Optional<IPath> soFar = Optional.empty();
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while (true) {
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PathCalculationResult result = segment(soFar.orElse(null));
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switch (result.getType()) {
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case SUCCESS_SEGMENT:
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case SUCCESS_TO_GOAL:
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break;
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case FAILURE: // if path calculation failed, we're done
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case EXCEPTION: // if path calculation threw an exception, we're done
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return soFar;
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default: // CANCELLATION and null should not be possible, nothing else has access to this, so it can't have been canceled
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throw new IllegalStateException();
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}
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IPath segment = result.getPath().orElseThrow(IllegalStateException::new); // path calculation result type is SUCCESS_SEGMENT, so the path must be present
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IPath combined = soFar.map(previous -> (IPath) SplicedPath.trySplice(previous, segment, true).orElseThrow(IllegalStateException::new)).orElse(segment);
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loadAdjacent(combined.getDest().getX(), combined.getDest().getZ());
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soFar = Optional.of(combined);
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if (result.getType() == PathCalculationResult.Type.SUCCESS_TO_GOAL) {
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return soFar;
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}
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}
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}
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private void loadAdjacent(int blockX, int blockZ) {
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BetterBlockPos bp = new BetterBlockPos(blockX, 64, blockZ);
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CachedWorld cached = (CachedWorld) context.getBaritone().getPlayerContext().worldData().getCachedWorld();
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for (int i = 0; i < 4; i++) {
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// pathing thread is not allowed to load new cached regions from disk
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// it checks if every chunk is loaded before getting blocks from it
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// so you see path segments ending at multiples of 512 (plus or minus one) on either x or z axis
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// this loads every adjacent chunk to the segment end, so it can continue into the next cached region
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BetterBlockPos toLoad = bp.offset(EnumFacing.byHorizontalIndex(i), 16);
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cached.tryLoadFromDisk(toLoad.x >> 9, toLoad.z >> 9);
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}
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}
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private PathCalculationResult segment(IPath previous) {
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BetterBlockPos segmentStart = previous != null ? previous.getDest() : start;
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AbstractNodeCostSearch search = new AStarPathFinder(segmentStart.x, segmentStart.y, segmentStart.z, goal, new Favoring(previous, context), context); // this is on another thread, so cannot include mob avoidances.
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return search.calculate(Baritone.settings().primaryTimeoutMS.value, Baritone.settings().failureTimeoutMS.value); // use normal time settings, not the plan ahead settings, so as to not overwhelm the computer
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}
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public static void calculateSegmentsThreaded(BetterBlockPos start, Goal goal, CalculationContext context, Consumer<IPath> onCompletion, Runnable onFailure) {
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Baritone.getExecutor().execute(() -> {
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Optional<IPath> result;
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try {
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result = new SegmentedCalculator(start, goal, context).doCalc();
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} catch (Exception ex) {
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ex.printStackTrace();
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result = Optional.empty();
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}
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if (result.isPresent()) {
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onCompletion.accept(result.get());
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} else {
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onFailure.run();
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}
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});
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}
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}
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@@ -0,0 +1,52 @@
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/*
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* This file is part of Baritone.
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*
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* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
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package baritone.utils.schematic.schematica;
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import baritone.api.utils.ISchematic;
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import com.github.lunatrius.schematica.client.world.SchematicWorld;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.util.math.BlockPos;
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public final class SchematicAdapter implements ISchematic {
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private final SchematicWorld schematic;
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public SchematicAdapter(SchematicWorld schematicWorld) {
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this.schematic = schematicWorld;
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}
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@Override
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public IBlockState desiredState(int x, int y, int z) {
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return schematic.getSchematic().getBlockState(new BlockPos(x, y, z));
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}
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@Override
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public int widthX() {
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return schematic.getSchematic().getWidth();
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}
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@Override
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public int heightY() {
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return schematic.getSchematic().getHeight();
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}
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@Override
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public int lengthZ() {
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return schematic.getSchematic().getLength();
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}
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}
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@@ -0,0 +1,45 @@
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||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.utils.schematic.schematica;
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||||
import baritone.api.utils.ISchematic;
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import com.github.lunatrius.schematica.Schematica;
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import com.github.lunatrius.schematica.proxy.ClientProxy;
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import net.minecraft.util.Tuple;
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import net.minecraft.util.math.BlockPos;
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|
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import java.util.Optional;
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public enum SchematicaHelper {
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;
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public static boolean isSchematicaPresent() {
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try {
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Class.forName(Schematica.class.getName());
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return true;
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} catch (ClassNotFoundException | NoClassDefFoundError ex) {
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return false;
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}
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}
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public static Optional<Tuple<ISchematic, BlockPos>> getOpenSchematic() {
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return Optional.ofNullable(ClientProxy.schematic)
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.map(world -> new Tuple<>(new SchematicAdapter(world), world.position));
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}
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||||
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||||
}
|
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Reference in New Issue
Block a user