fix tool set once and for all, fixes #136

This commit is contained in:
Leijurv
2018-09-04 17:13:42 -07:00
parent 2cf9a3a74b
commit de84a49391
10 changed files with 58 additions and 190 deletions

View File

@@ -17,55 +17,24 @@
package baritone.utils;
import baritone.api.event.events.ItemSlotEvent;
import baritone.api.event.listener.AbstractGameEventListener;
import baritone.Baritone;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.item.Item;
import net.minecraft.item.ItemAir;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.init.Enchantments;
import net.minecraft.init.MobEffects;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemTool;
import net.minecraft.util.NonNullList;
import net.minecraft.util.math.BlockPos;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
/**
* A cached list of the best tools on the hotbar for any block
*
* @author avecowa, Brady
* @author avecowa, Brady, leijurv
*/
public class ToolSet implements Helper {
/**
* Instance of the internal event listener used to hook into Baritone's event bus
*/
public static final InternalEventListener INTERNAL_EVENT_LISTENER = new InternalEventListener();
/**
* A list of tools on the hotbar that should be considered.
* Note that if there are no tools on the hotbar this list will still have one (null) entry.
*/
private List<ItemTool> tools;
/**
* A mapping from the tools array to what hotbar slots the tool is actually in.
* tools.get(i) will be on your hotbar in slot slots.get(i)
*/
private List<Byte> slots;
/**
* A mapping from a block to which tool index is best for it.
* The values in this map are *not* hotbar slots indexes, they need to be looked up in slots
* in order to be converted into hotbar slots.
*/
private Map<Block, Byte> slotCache = new HashMap<>();
/**
* A cache mapping a {@link Block} to how long it will take to break
* with this toolset, given the optimum tool is used.
@@ -75,30 +44,7 @@ public class ToolSet implements Helper {
/**
* Create a toolset from the current player's inventory (but don't calculate any hardness values just yet)
*/
public ToolSet() {
EntityPlayerSP p = Minecraft.getMinecraft().player;
NonNullList<ItemStack> inv = p.inventory.mainInventory;
tools = new ArrayList<>();
slots = new ArrayList<>();
boolean fnull = false;
for (byte i = 0; i < 9; i++) {
if (!fnull || ((!(inv.get(i).getItem() instanceof ItemAir)) && inv.get(i).getItem() instanceof ItemTool)) {
tools.add(inv.get(i).getItem() instanceof ItemTool ? (ItemTool) inv.get(i).getItem() : null);
slots.add(i);
fnull |= (inv.get(i).getItem() instanceof ItemAir) || (!inv.get(i).getItem().isDamageable());
}
}
}
/**
* A caching wrapper around getBestToolIndex
*
* @param state the blockstate to be mined
* @return get which tool on the hotbar is best for mining it
*/
public Item getBestTool(IBlockState state) {
return tools.get(slotCache.computeIfAbsent(state.getBlock(), block -> getBestToolIndex(state)));
}
public ToolSet() {}
/**
* Calculate which tool on the hotbar is best for mining
@@ -106,15 +52,11 @@ public class ToolSet implements Helper {
* @param b the blockstate to be mined
* @return a byte indicating the index in the tools array that worked best
*/
private byte getBestToolIndex(IBlockState b) {
public byte getBestSlot(IBlockState b) {
byte best = 0;
float value = -1;
for (byte i = 0; i < tools.size(); i++) {
Item item = tools.get(i);
if (item == null)
continue;
float v = item.getDestroySpeed(new ItemStack(item), b);
double value = -1;
for (byte i = 0; i < 9; i++) {
double v = calculateStrVsBlock(i, b);
if (v > value || value == -1) {
value = v;
best = i;
@@ -123,25 +65,14 @@ public class ToolSet implements Helper {
return best;
}
/**
* Get which hotbar slot should be selected for fastest mining
*
* @param state the blockstate to be mined
* @return a byte indicating which hotbar slot worked best
*/
public byte getBestSlot(IBlockState state) {
return slots.get(slotCache.computeIfAbsent(state.getBlock(), block -> getBestToolIndex(state)));
}
/**
* Using the best tool on the hotbar, how long would it take to mine this block
*
* @param state the blockstate to be mined
* @param pos the blockpos to be mined
* @return how long it would take in ticks
*/
public double getStrVsBlock(IBlockState state, BlockPos pos) {
return this.breakStrengthCache.computeIfAbsent(state.getBlock(), b -> calculateStrVsBlock(state, pos));
public double getStrVsBlock(IBlockState state) {
return this.breakStrengthCache.computeIfAbsent(state.getBlock(), b -> calculateStrVsBlock(getBestSlot(state), state));
}
/**
@@ -149,36 +80,51 @@ public class ToolSet implements Helper {
* in this toolset is used.
*
* @param state the blockstate to be mined
* @param pos the blockpos to be mined
* @return how long it would take in ticks
*/
private double calculateStrVsBlock(IBlockState state, BlockPos pos) {
private double calculateStrVsBlock(byte slot, IBlockState state) {
// Calculate the slot with the best item
byte slot = this.getBestSlot(state);
ItemStack contents = player().inventory.getStackInSlot(slot);
INTERNAL_EVENT_LISTENER.setOverrideSlot(slot);
// Calculate the relative hardness of the block to the player
float hardness = state.getPlayerRelativeBlockHardness(player(), world(), pos);
// Restore the old slot
INTERNAL_EVENT_LISTENER.setOverrideSlot(-1);
return hardness;
}
private static final class InternalEventListener implements AbstractGameEventListener {
private int overrideSlot;
@Override
public void onQueryItemSlotForBlocks(ItemSlotEvent event) {
if (this.overrideSlot >= 0)
event.setSlot(this.overrideSlot);
float blockHard = state.getBlockHardness(null, null);
if (blockHard < 0) {
return 0;
}
final void setOverrideSlot(int overrideSlot) {
this.overrideSlot = overrideSlot;
float speed = contents.getDestroySpeed(state);
if (speed > 1) {
int effLevel = EnchantmentHelper.getEnchantmentLevel(Enchantments.EFFICIENCY, contents);
if (effLevel > 0 && !contents.isEmpty()) {
speed += effLevel * effLevel + 1;
}
}
if (Baritone.settings().considerPotionEffects.get()) {
if (player().isPotionActive(MobEffects.HASTE)) {
speed *= 1 + (player().getActivePotionEffect(MobEffects.HASTE).getAmplifier() + 1) * 0.2;
}
if (player().isPotionActive(MobEffects.MINING_FATIGUE)) {
switch (player().getActivePotionEffect(MobEffects.MINING_FATIGUE).getAmplifier()) {
case 0:
speed *= 0.3;
break;
case 1:
speed *= 0.09;
break;
case 2:
speed *= 0.0027;
break;
default:
speed *= 0.00081;
break;
}
}
}
speed /= blockHard;
if (state.getMaterial().isToolNotRequired() || (!contents.isEmpty() && contents.canHarvestBlock(state))) {
return speed / 30;
} else {
return speed / 100;
}
}
}