Merge branch 'master' into bot-system
This commit is contained in:
@@ -23,6 +23,7 @@ import baritone.api.event.events.ChunkEvent;
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import baritone.api.event.events.type.EventState;
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import baritone.utils.accessor.INetHandlerPlayClient;
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import net.minecraft.client.multiplayer.WorldClient;
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import net.minecraft.client.entity.EntityPlayerSP;
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import net.minecraft.client.network.NetHandlerPlayClient;
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import net.minecraft.network.play.server.SPacketChunkData;
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import net.minecraft.network.play.server.SPacketCombatEvent;
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@@ -52,7 +53,8 @@ public abstract class MixinNetHandlerPlayClient implements INetHandlerPlayClient
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)
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private void preRead(SPacketChunkData packetIn, CallbackInfo ci) {
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for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
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if (ibaritone.getPlayerContext().player().connection == (NetHandlerPlayClient) (Object) this) {
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EntityPlayerSP player = ibaritone.getPlayerContext().player();
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if (player != null && player.connection == (NetHandlerPlayClient) (Object) this) {
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ibaritone.getGameEventHandler().onChunkEvent(
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new ChunkEvent(
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EventState.PRE,
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@@ -71,7 +73,8 @@ public abstract class MixinNetHandlerPlayClient implements INetHandlerPlayClient
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)
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private void postHandleChunkData(SPacketChunkData packetIn, CallbackInfo ci) {
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for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
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if (ibaritone.getPlayerContext().player().connection == (NetHandlerPlayClient) (Object) this) {
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EntityPlayerSP player = ibaritone.getPlayerContext().player();
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if (player != null && player.connection == (NetHandlerPlayClient) (Object) this) {
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ibaritone.getGameEventHandler().onChunkEvent(
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new ChunkEvent(
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EventState.POST,
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@@ -93,7 +96,8 @@ public abstract class MixinNetHandlerPlayClient implements INetHandlerPlayClient
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)
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private void onPlayerDeath(SPacketCombatEvent packetIn, CallbackInfo ci) {
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for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
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if (ibaritone.getPlayerContext().player().connection == (NetHandlerPlayClient) (Object) this) {
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EntityPlayerSP player = ibaritone.getPlayerContext().player();
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if (player != null && player.connection == (NetHandlerPlayClient) (Object) this) {
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ibaritone.getGameEventHandler().onPlayerDeath();
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}
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}
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@@ -302,7 +302,7 @@ public interface MovementHelper extends ActionCosts, Helper {
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if (block == Blocks.FARMLAND || block == Blocks.GRASS_PATH) {
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return true;
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}
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if (block == Blocks.ENDER_CHEST || block == Blocks.CHEST) {
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if (block == Blocks.ENDER_CHEST || block == Blocks.CHEST || block == Blocks.TRAPPED_CHEST ) {
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return true;
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}
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if (isWater(block)) {
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@@ -206,7 +206,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
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continue; // irrelevant
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}
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IBlockState curr = bcc.bsi.get0(x, y, z);
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if (curr.getBlock() != Blocks.AIR && !(curr.getBlock() instanceof BlockLiquid) && !valid(curr, desired)) {
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if (curr.getBlock() != Blocks.AIR && !(curr.getBlock() instanceof BlockLiquid) && !valid(curr, desired, false)) {
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BetterBlockPos pos = new BetterBlockPos(x, y, z);
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Optional<Rotation> rot = RotationUtils.reachable(ctx.player(), pos, ctx.playerController().getBlockReachDistance());
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if (rot.isPresent()) {
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@@ -247,7 +247,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
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continue; // irrelevant
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}
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IBlockState curr = bcc.bsi.get0(x, y, z);
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if (MovementHelper.isReplaceable(x, y, z, curr, bcc.bsi) && !valid(curr, desired)) {
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if (MovementHelper.isReplaceable(x, y, z, curr, bcc.bsi) && !valid(curr, desired, false)) {
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if (dy == 1 && bcc.bsi.get0(x, y + 1, z).getBlock() == Blocks.AIR) {
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continue;
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}
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@@ -314,7 +314,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
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);
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ctx.player().rotationYaw = originalYaw;
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ctx.player().rotationPitch = originalPitch;
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if (valid(wouldBePlaced, desired)) {
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if (valid(wouldBePlaced, desired, true)) {
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return OptionalInt.of(i);
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}
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}
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@@ -457,7 +457,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
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outer:
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for (IBlockState desired : desirableOnHotbar) {
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for (int i = 0; i < 9; i++) {
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if (valid(approxPlaceable.get(i), desired)) {
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if (valid(approxPlaceable.get(i), desired, true)) {
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usefulSlots.add(i);
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continue outer;
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}
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@@ -468,7 +468,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
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outer:
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for (int i = 9; i < 36; i++) {
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for (IBlockState desired : noValidHotbarOption) {
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if (valid(approxPlaceable.get(i), desired)) {
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if (valid(approxPlaceable.get(i), desired, true)) {
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baritone.getInventoryBehavior().attemptToPutOnHotbar(i, usefulSlots::contains);
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break outer;
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}
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@@ -524,7 +524,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
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if (desired != null) {
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// we care about this position
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BetterBlockPos pos = new BetterBlockPos(x, y, z);
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if (valid(bcc.bsi.get0(x, y, z), desired)) {
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if (valid(bcc.bsi.get0(x, y, z), desired, false)) {
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incorrectPositions.remove(pos);
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observedCompleted.add(BetterBlockPos.longHash(pos));
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} else {
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@@ -551,7 +551,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
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}
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if (bcc.bsi.worldContainsLoadedChunk(blockX, blockZ)) { // check if its in render distance, not if its in cache
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// we can directly observe this block, it is in render distance
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if (valid(bcc.bsi.get0(blockX, blockY, blockZ), schematic.desiredState(x, y, z, current, this.approxPlaceable))) {
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if (valid(bcc.bsi.get0(blockX, blockY, blockZ), schematic.desiredState(x, y, z, current, this.approxPlaceable), false)) {
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observedCompleted.add(BetterBlockPos.longHash(blockX, blockY, blockZ));
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} else {
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incorrectPositions.add(new BetterBlockPos(blockX, blockY, blockZ));
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@@ -769,7 +769,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
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return result;
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}
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private boolean valid(IBlockState current, IBlockState desired) {
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private boolean valid(IBlockState current, IBlockState desired, boolean itemVerify) {
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if (desired == null) {
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return true;
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}
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@@ -780,7 +780,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
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if (desired.getBlock() instanceof BlockAir && Baritone.settings().buildIgnoreBlocks.value.contains(current.getBlock())) {
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return true;
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}
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if (!(current.getBlock() instanceof BlockAir) && Baritone.settings().buildIgnoreExisting.value) {
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if (!(current.getBlock() instanceof BlockAir) && Baritone.settings().buildIgnoreExisting.value && !itemVerify) {
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return true;
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}
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return current.equals(desired);
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@@ -862,7 +862,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
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}
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// it should be a real block
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// is it already that block?
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if (valid(bsi.get0(x, y, z), sch)) {
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if (valid(bsi.get0(x, y, z), sch, false)) {
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return Baritone.settings().breakCorrectBlockPenaltyMultiplier.value;
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} else {
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// can break if it's wrong
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