removed all references to Baritone.INSTANCE
This commit is contained in:
12
src/main/java/baritone/cache/CachedWorld.java
vendored
12
src/main/java/baritone/cache/CachedWorld.java
vendored
@@ -18,7 +18,10 @@
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package baritone.cache;
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import baritone.Baritone;
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import baritone.api.BaritoneAPI;
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import baritone.api.IBaritone;
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import baritone.api.cache.ICachedWorld;
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import baritone.api.cache.IWorldData;
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import baritone.utils.Helper;
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import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
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import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
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@@ -190,10 +193,11 @@ public final class CachedWorld implements ICachedWorld, Helper {
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* If we are still in this world and dimension, return player feet, otherwise return most recently modified chunk
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*/
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private BlockPos guessPosition() {
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WorldData data = Baritone.INSTANCE.getWorldProvider().getCurrentWorld();
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if (data != null && data.getCachedWorld() == this) {
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// TODO-yeet fix
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return Baritone.INSTANCE.getPlayerContext().playerFeet();
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for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
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IWorldData data = ibaritone.getWorldProvider().getCurrentWorld();
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if (data != null && data.getCachedWorld() == this) {
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return ibaritone.getPlayerContext().playerFeet();
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}
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}
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CachedChunk mostRecentlyModified = null;
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for (CachedRegion region : allRegions()) {
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@@ -23,6 +23,7 @@ import baritone.api.event.events.type.EventState;
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import baritone.api.event.listener.IGameEventListener;
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import baritone.cache.WorldProvider;
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import baritone.utils.Helper;
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import net.minecraft.world.World;
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import net.minecraft.world.chunk.Chunk;
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import java.util.ArrayList;
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@@ -70,17 +71,19 @@ public final class GameEventHandler implements IGameEventListener, Helper {
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boolean isPostPopulate = state == EventState.POST
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&& type == ChunkEvent.Type.POPULATE;
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World world = baritone.getPlayerContext().world();
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// Whenever the server sends us to another dimension, chunks are unloaded
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// technically after the new world has been loaded, so we perform a check
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// to make sure the chunk being unloaded is already loaded.
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boolean isPreUnload = state == EventState.PRE
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&& type == ChunkEvent.Type.UNLOAD
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&& mc.world.getChunkProvider().isChunkGeneratedAt(event.getX(), event.getZ());
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&& world.getChunkProvider().isChunkGeneratedAt(event.getX(), event.getZ());
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if (isPostPopulate || isPreUnload) {
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baritone.getWorldProvider().ifWorldLoaded(world -> {
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Chunk chunk = mc.world.getChunk(event.getX(), event.getZ());
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world.getCachedWorld().queueForPacking(chunk);
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baritone.getWorldProvider().ifWorldLoaded(worldData -> {
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Chunk chunk = world.getChunk(event.getX(), event.getZ());
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worldData.getCachedWorld().queueForPacking(chunk);
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});
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}
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@@ -17,7 +17,7 @@
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package baritone.utils;
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import baritone.Baritone;
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import baritone.api.BaritoneAPI;
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import baritone.api.event.events.TickEvent;
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import baritone.api.event.listener.AbstractGameEventListener;
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import baritone.api.pathing.goals.Goal;
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@@ -41,7 +41,6 @@ public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
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private static final BlockPos STARTING_POSITION = new BlockPos(0, 65, 0);
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private static final Goal GOAL = new GoalBlock(69, 121, 420);
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private static final int MAX_TICKS = 3500;
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private static final Baritone baritone = Baritone.INSTANCE;
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/**
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* Called right after the {@link GameSettings} object is created in the {@link Minecraft} instance.
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@@ -71,7 +70,7 @@ public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
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@Override
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public void onTick(TickEvent event) {
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IPlayerContext ctx = baritone.getPlayerContext();
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IPlayerContext ctx = BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext();
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// If we're on the main menu then create the test world and launch the integrated server
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if (mc.currentScreen instanceof GuiMainMenu) {
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System.out.println("Beginning Baritone automatic test routine");
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@@ -107,7 +106,7 @@ public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
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}
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// Setup Baritone's pathing goal and (if needed) begin pathing
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baritone.getCustomGoalProcess().setGoalAndPath(GOAL);
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BaritoneAPI.getProvider().getPrimaryBaritone().getCustomGoalProcess().setGoalAndPath(GOAL);
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// If we have reached our goal, print a message and safely close the game
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if (GOAL.isInGoal(ctx.playerFeet())) {
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@@ -18,6 +18,7 @@
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package baritone.utils;
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import baritone.Baritone;
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import baritone.api.BaritoneAPI;
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import baritone.api.event.events.RenderEvent;
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import baritone.api.pathing.calc.IPath;
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import baritone.api.pathing.goals.Goal;
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@@ -31,12 +32,11 @@ import baritone.pathing.calc.AbstractNodeCostSearch;
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import baritone.pathing.path.PathExecutor;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.entity.EntityPlayerSP;
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import net.minecraft.client.renderer.BufferBuilder;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.Entity;
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import net.minecraft.init.Blocks;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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@@ -65,9 +65,26 @@ public final class PathRenderer implements Helper {
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// System.out.println(event.getPartialTicks());
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float partialTicks = event.getPartialTicks();
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Goal goal = behavior.getGoal();
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EntityPlayerSP player = mc.player;
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int thisPlayerDimension = behavior.baritone.getPlayerContext().world().provider.getDimensionType().getId();
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int currentRenderViewDimension = BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext().world().provider.getDimensionType().getId();
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if (thisPlayerDimension != currentRenderViewDimension) {
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// this is a path for a bot in a different dimension, don't render it
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return;
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}
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Entity renderView = mc.getRenderViewEntity();
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if (renderView.world != BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext().world()) {
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System.out.println("I have no idea what's going on");
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System.out.println("The primary baritone is in a different world than the render view entity");
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System.out.println("Not rendering the path");
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return;
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}
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if (goal != null && Baritone.settings().renderGoal.value) {
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drawLitDankGoalBox(player, goal, partialTicks, Baritone.settings().colorGoalBox.get());
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drawLitDankGoalBox(renderView, goal, partialTicks, Baritone.settings().colorGoalBox.get());
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}
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if (!Baritone.settings().renderPath.get()) {
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return;
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@@ -79,34 +96,32 @@ public final class PathRenderer implements Helper {
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PathExecutor current = behavior.getCurrent(); // this should prevent most race conditions?
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PathExecutor next = behavior.getNext(); // like, now it's not possible for current!=null to be true, then suddenly false because of another thread
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// TODO is this enough, or do we need to acquire a lock here?
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// TODO benchmark synchronized in render loop
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// Render the current path, if there is one
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if (current != null && current.getPath() != null) {
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int renderBegin = Math.max(current.getPosition() - 3, 0);
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drawPath(current.getPath(), renderBegin, player, partialTicks, Baritone.settings().colorCurrentPath.get(), Baritone.settings().fadePath.get(), 10, 20);
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drawPath(current.getPath(), renderBegin, renderView, partialTicks, Baritone.settings().colorCurrentPath.get(), Baritone.settings().fadePath.get(), 10, 20);
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}
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if (next != null && next.getPath() != null) {
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drawPath(next.getPath(), 0, player, partialTicks, Baritone.settings().colorNextPath.get(), Baritone.settings().fadePath.get(), 10, 20);
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drawPath(next.getPath(), 0, renderView, partialTicks, Baritone.settings().colorNextPath.get(), Baritone.settings().fadePath.get(), 10, 20);
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}
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//long split = System.nanoTime();
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if (current != null) {
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drawManySelectionBoxes(player, current.toBreak(), partialTicks, Baritone.settings().colorBlocksToBreak.get());
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drawManySelectionBoxes(player, current.toPlace(), partialTicks, Baritone.settings().colorBlocksToPlace.get());
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drawManySelectionBoxes(player, current.toWalkInto(), partialTicks, Baritone.settings().colorBlocksToWalkInto.get());
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drawManySelectionBoxes(renderView, current.toBreak(), partialTicks, Baritone.settings().colorBlocksToBreak.get());
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drawManySelectionBoxes(renderView, current.toPlace(), partialTicks, Baritone.settings().colorBlocksToPlace.get());
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drawManySelectionBoxes(renderView, current.toWalkInto(), partialTicks, Baritone.settings().colorBlocksToWalkInto.get());
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}
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// If there is a path calculation currently running, render the path calculation process
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AbstractNodeCostSearch.getCurrentlyRunning().ifPresent(currentlyRunning -> {
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currentlyRunning.bestPathSoFar().ifPresent(p -> {
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drawPath(p, 0, player, partialTicks, Baritone.settings().colorBestPathSoFar.get(), Baritone.settings().fadePath.get(), 10, 20);
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drawPath(p, 0, renderView, partialTicks, Baritone.settings().colorBestPathSoFar.get(), Baritone.settings().fadePath.get(), 10, 20);
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});
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currentlyRunning.pathToMostRecentNodeConsidered().ifPresent(mr -> {
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drawPath(mr, 0, player, partialTicks, Baritone.settings().colorMostRecentConsidered.get(), Baritone.settings().fadePath.get(), 10, 20);
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drawManySelectionBoxes(player, Collections.singletonList(mr.getDest()), partialTicks, Baritone.settings().colorMostRecentConsidered.get());
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drawPath(mr, 0, renderView, partialTicks, Baritone.settings().colorMostRecentConsidered.get(), Baritone.settings().fadePath.get(), 10, 20);
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drawManySelectionBoxes(renderView, Collections.singletonList(mr.getDest()), partialTicks, Baritone.settings().colorMostRecentConsidered.get());
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});
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});
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//long end = System.nanoTime();
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@@ -116,7 +131,7 @@ public final class PathRenderer implements Helper {
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//}
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}
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public static void drawPath(IPath path, int startIndex, EntityPlayerSP player, float partialTicks, Color color, boolean fadeOut, int fadeStart0, int fadeEnd0) {
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public static void drawPath(IPath path, int startIndex, Entity player, float partialTicks, Color color, boolean fadeOut, int fadeStart0, int fadeEnd0) {
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GlStateManager.enableBlend();
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GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
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GlStateManager.color(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.4F);
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@@ -175,7 +190,7 @@ public final class PathRenderer implements Helper {
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GlStateManager.disableBlend();
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}
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public static void drawLine(EntityPlayer player, double bp1x, double bp1y, double bp1z, double bp2x, double bp2y, double bp2z, float partialTicks) {
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public static void drawLine(Entity player, double bp1x, double bp1y, double bp1z, double bp2x, double bp2y, double bp2z, float partialTicks) {
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double d0 = player.lastTickPosX + (player.posX - player.lastTickPosX) * (double) partialTicks;
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double d1 = player.lastTickPosY + (player.posY - player.lastTickPosY) * (double) partialTicks;
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double d2 = player.lastTickPosZ + (player.posZ - player.lastTickPosZ) * (double) partialTicks;
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@@ -187,7 +202,7 @@ public final class PathRenderer implements Helper {
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BUFFER.pos(bp1x + 0.5D - d0, bp1y + 0.5D - d1, bp1z + 0.5D - d2).endVertex();
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}
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public static void drawManySelectionBoxes(EntityPlayer player, Collection<BlockPos> positions, float partialTicks, Color color) {
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public static void drawManySelectionBoxes(Entity player, Collection<BlockPos> positions, float partialTicks, Color color) {
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GlStateManager.enableBlend();
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GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
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GlStateManager.color(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.4F);
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@@ -206,7 +221,7 @@ public final class PathRenderer implements Helper {
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double renderPosY = player.lastTickPosY + (player.posY - player.lastTickPosY) * (double) partialTicks;
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double renderPosZ = player.lastTickPosZ + (player.posZ - player.lastTickPosZ) * (double) partialTicks;
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positions.forEach(pos -> {
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IBlockState state = BlockStateInterface.get(Baritone.INSTANCE.getPlayerContext(), pos);
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IBlockState state = BlockStateInterface.get(BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext(), pos);
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AxisAlignedBB toDraw;
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if (state.getBlock().equals(Blocks.AIR)) {
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toDraw = Blocks.DIRT.getDefaultState().getSelectedBoundingBox(Minecraft.getMinecraft().world, pos);
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@@ -249,7 +264,7 @@ public final class PathRenderer implements Helper {
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GlStateManager.disableBlend();
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}
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public static void drawLitDankGoalBox(EntityPlayer player, Goal goal, float partialTicks, Color color) {
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public static void drawLitDankGoalBox(Entity player, Goal goal, float partialTicks, Color color) {
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double renderPosX = player.lastTickPosX + (player.posX - player.lastTickPosX) * (double) partialTicks;
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double renderPosY = player.lastTickPosY + (player.posY - player.lastTickPosY) * (double) partialTicks;
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double renderPosZ = player.lastTickPosZ + (player.posZ - player.lastTickPosZ) * (double) partialTicks;
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@@ -17,7 +17,7 @@
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package baritone.utils.player;
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import baritone.Baritone;
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import baritone.api.BaritoneAPI;
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import baritone.api.cache.IWorldData;
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import baritone.api.utils.IPlayerContext;
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import net.minecraft.client.Minecraft;
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@@ -56,6 +56,6 @@ public final class LocalPlayerContext implements IPlayerContext {
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@Override
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public IWorldData worldData() {
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return Baritone.INSTANCE.getWorldProvider().getCurrentWorld();
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return BaritoneAPI.getProvider().getPrimaryBaritone().getWorldProvider().getCurrentWorld();
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}
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}
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