Lyzev
59157c1ee0
fix(CostOfPlacingAt): improve fluid placement checks in CalculationContext
2025-02-08 12:15:55 +01:00
leijurv
3c9f5b2c91
Merge pull request #4596 from cattyngmd/1.19.4-follow-target-max-distance
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Added followTargetMaxDistance setting
2025-02-07 16:58:17 -08:00
Lyzev
cdfa86c977
add(Settings): added settings to control block placement in fluid sources and flowing fluids
2025-02-06 18:48:51 +01:00
cattyn
64fdad424f
added maximum distance setting for FollowProcess
2024-12-28 14:29:05 +03:00
leijurv
a5668532b1
Merge pull request #4587 from ZacSharp/pr/1.19.4/documenation/updateBuildInstructions
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Update build instructions
2024-12-21 23:07:03 -08:00
ZacSharp
bac24af90e
Update SETUP.md
2024-12-14 16:29:49 +01:00
leijurv
497fb74829
Merge pull request #4560 from rfresh2/litematica-fix-1.19.4
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fix litematica remapping error
2024-11-20 20:02:14 -08:00
leijurv
91a1f05ff2
Update README.md
2024-11-20 01:23:03 -08:00
rfresh2
1a258b2bec
fix litematica remapping error
2024-11-18 11:20:52 -08:00
leijurv
93dee4fd19
Merge pull request #4532 from babbaj/fix-loops
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fix loops in path
2024-10-21 14:03:42 -07:00
Babbaj
f6657846d3
fix loops in path ( fixes #4528 )
2024-10-21 02:09:31 -04:00
leijurv
db163867df
Merge pull request #4531 from ZacSharp/pr/1.19.4/pathing/canWalkOnSoulSand
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Allow walking on soul sand once again
2024-10-20 20:02:43 -07:00
leijurv
58fcf328b9
Merge pull request #4530 from ZacSharp/pr/1.19.4/builder/fixPositionOutOfBounds
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Handle positions going out of bounds between ticks
2024-10-20 20:01:25 -07:00
leijurv
8e8cfdd2a6
Merge pull request #4529 from ZacSharp/pr/1.19.4/builder/fixEmptyShapeCrash
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Don't call `shape.bounds()` on empty shapes
2024-10-20 20:00:53 -07:00
ZacSharp
991d822557
Make soul sand canWalkOn again
2024-10-20 21:23:38 +02:00
ZacSharp
c25b1325da
Handle positions going out of bounds between ticks
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They also have to be removed rather than ignored because they won't be scanned
again and would stay in `incorrectPositions` indefinitely.
2024-10-20 18:34:17 +02:00
ZacSharp
ea1de44ca8
Don't call shape.bounds() on empty shapes
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`minecraft:moving_piston` is the only block I currently know which could cause this to crash.
2024-10-20 18:13:15 +02:00
leijurv
f22f4aed00
Merge pull request #4519 from babbaj/edge-fix
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Fix not moving from edge of block
2024-10-15 16:04:17 -07:00
Babbaj
d644c5b754
a bit more elegant
2024-10-15 18:56:46 -04:00
Babbaj
1e2ae34dbe
crucial performance optimization
2024-10-15 18:25:42 -04:00
Babbaj
a690e1eca4
prepend feet to the path if start is adjacent to feet
2024-10-14 17:25:20 -04:00
leijurv
d25d6c2611
Merge pull request #4452 from ZacSharp/pr/1.19.4/builder/rotateAndMirrorSchematics
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Add settings to rotate/mirror schematics
2024-09-15 23:34:52 -07:00
leijurv
ef72c56833
Merge pull request #4453 from ZacSharp/pr/1.19.4/schematics/litematicaRework
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Almost rewrite litematic handling
2024-08-22 11:01:27 -07:00
ZacSharp
7e8c852528
✨ Setting to mirror schematics
2024-08-02 01:42:46 +02:00
ZacSharp
42032890ed
✨ Setting to rotate schematics
2024-08-02 01:41:50 +02:00
ZacSharp
6b6931c86d
Remove unused stub
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The class doesn't even exist in the version of Litematica I'm using so it doesn't
seem to have an effect on descriptor strings in our bytecode. Otherwise my game
would crash.
2024-07-30 19:26:05 +02:00
ZacSharp
b915151ae3
We don't expect any exceptions here anymore
2024-07-30 19:26:05 +02:00
ZacSharp
7609f3082e
Keep subregions as separate boxes
2024-07-30 19:26:05 +02:00
ZacSharp
99f9dd1671
Performance
2024-07-30 19:26:05 +02:00
ZacSharp
1a0cca794c
Use toString like for schematica
2024-07-30 19:26:04 +02:00
ZacSharp
e71547b9ef
Take blocks from the schematic world
2024-07-30 19:26:04 +02:00
ZacSharp
246a246cb7
Less nested schematics
2024-07-30 19:26:04 +02:00
ZacSharp
b87a1fa420
Take data directly from Litematica
2024-07-30 19:25:57 +02:00
ZacSharp
b12c4e9f8c
Merge loading steps
2024-07-30 19:17:13 +02:00
ZacSharp
330089f1e2
Shorten / simplify some Litematica related things
2024-07-30 19:17:08 +02:00
leijurv
f6045b7cb4
Merge pull request #4438 from ZacSharp/pr/1.19.4/build/syncMixinAndAsm
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Sync mixin and asm versions between common and tweaker
2024-07-28 00:39:37 -07:00
ZacSharp
a07d7d0526
Sync mixin and asm versions between common and tweaker
2024-07-21 13:33:00 +02:00
leijurv
edb433ea6e
Merge pull request #4432 from ZacSharp/pr/1.19.4/build/fixClassloaderExclusion
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Move `BaritoneTweaker` to its own package
2024-07-20 11:50:23 -07:00
leijurv
a02704e097
Merge pull request #4430 from ZacSharp/pr/1.19.4/farm/addBamboo
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Add bamboo to `FarmProcess` targets
2024-07-20 11:50:12 -07:00
ZacSharp
1947459acf
Move tweak class to its own package
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Launchwrapper automatically adds a classloader exclusion for every package containing a tweak class, forcing the whole package to load through the parent class loader.
2024-07-14 13:47:52 +02:00
ZacSharp
52aa609ac7
Add bamboo to FarmProcess targets
2024-07-14 10:37:31 +02:00
leijurv
92bc067633
Merge pull request #4395 from wagyourtail/1.19/proguard-cleanup
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clean up proguard task
2024-06-19 18:20:08 -07:00
leijurv
64639b377f
Merge pull request #4385 from ZacSharp/pr/1.19.4/farm/unhardcodeScanLimit
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Unhardcode farm scan limit
2024-06-19 18:18:29 -07:00
Wagyourtail
42c62a0559
clean up proguard task
2024-06-16 23:46:27 -05:00
ZacSharp
b25a6305ce
Don't bother testing reachability for far away blocks
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This is a massive performance improvement for big farms.
2024-06-09 18:14:41 +02:00
ZacSharp
98e90e72f7
Make farm scan limit configurable
2024-06-09 18:14:41 +02:00
ZacSharp
10851ddf14
Only create scan list when needed
2024-06-09 18:14:40 +02:00
ZacSharp
402079d7db
Fail if there is no target position
2024-06-09 18:14:35 +02:00
leijurv
b184141db2
Merge pull request #4374 from ZacSharp/pr/1.19.4/guiclick/removeLogspam
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Remove logspam from `GuiClick`
2024-06-07 00:45:33 -07:00
ZacSharp
f9a8aa0c2b
Remove logspam
2024-05-26 03:19:35 +02:00