4213 Commits

Author SHA1 Message Date
Lyzev
59157c1ee0 fix(CostOfPlacingAt): improve fluid placement checks in CalculationContext 2025-02-08 12:15:55 +01:00
leijurv
3c9f5b2c91 Merge pull request #4596 from cattyngmd/1.19.4-follow-target-max-distance
Added followTargetMaxDistance setting
2025-02-07 16:58:17 -08:00
Lyzev
cdfa86c977 add(Settings): added settings to control block placement in fluid sources and flowing fluids 2025-02-06 18:48:51 +01:00
cattyn
64fdad424f added maximum distance setting for FollowProcess 2024-12-28 14:29:05 +03:00
leijurv
a5668532b1 Merge pull request #4587 from ZacSharp/pr/1.19.4/documenation/updateBuildInstructions
Update build instructions
2024-12-21 23:07:03 -08:00
ZacSharp
bac24af90e Update SETUP.md 2024-12-14 16:29:49 +01:00
leijurv
497fb74829 Merge pull request #4560 from rfresh2/litematica-fix-1.19.4
fix litematica remapping error
2024-11-20 20:02:14 -08:00
leijurv
91a1f05ff2 Update README.md 2024-11-20 01:23:03 -08:00
rfresh2
1a258b2bec fix litematica remapping error 2024-11-18 11:20:52 -08:00
leijurv
93dee4fd19 Merge pull request #4532 from babbaj/fix-loops
fix loops in path
2024-10-21 14:03:42 -07:00
Babbaj
f6657846d3 fix loops in path (fixes #4528) 2024-10-21 02:09:31 -04:00
leijurv
db163867df Merge pull request #4531 from ZacSharp/pr/1.19.4/pathing/canWalkOnSoulSand
Allow walking on soul sand once again
2024-10-20 20:02:43 -07:00
leijurv
58fcf328b9 Merge pull request #4530 from ZacSharp/pr/1.19.4/builder/fixPositionOutOfBounds
Handle positions going out of bounds between ticks
2024-10-20 20:01:25 -07:00
leijurv
8e8cfdd2a6 Merge pull request #4529 from ZacSharp/pr/1.19.4/builder/fixEmptyShapeCrash
Don't call `shape.bounds()` on empty shapes
2024-10-20 20:00:53 -07:00
ZacSharp
991d822557 Make soul sand canWalkOn again 2024-10-20 21:23:38 +02:00
ZacSharp
c25b1325da Handle positions going out of bounds between ticks
They also have to be removed rather than ignored because they won't be scanned
again and would stay in `incorrectPositions` indefinitely.
2024-10-20 18:34:17 +02:00
ZacSharp
ea1de44ca8 Don't call shape.bounds() on empty shapes
`minecraft:moving_piston` is the only block I currently know which could cause this to crash.
2024-10-20 18:13:15 +02:00
leijurv
f22f4aed00 Merge pull request #4519 from babbaj/edge-fix
Fix not moving from edge of block
2024-10-15 16:04:17 -07:00
Babbaj
d644c5b754 a bit more elegant 2024-10-15 18:56:46 -04:00
Babbaj
1e2ae34dbe crucial performance optimization 2024-10-15 18:25:42 -04:00
Babbaj
a690e1eca4 prepend feet to the path if start is adjacent to feet 2024-10-14 17:25:20 -04:00
leijurv
d25d6c2611 Merge pull request #4452 from ZacSharp/pr/1.19.4/builder/rotateAndMirrorSchematics
Add settings to rotate/mirror schematics
2024-09-15 23:34:52 -07:00
leijurv
ef72c56833 Merge pull request #4453 from ZacSharp/pr/1.19.4/schematics/litematicaRework
Almost rewrite litematic handling
2024-08-22 11:01:27 -07:00
ZacSharp
7e8c852528 Setting to mirror schematics 2024-08-02 01:42:46 +02:00
ZacSharp
42032890ed Setting to rotate schematics 2024-08-02 01:41:50 +02:00
ZacSharp
6b6931c86d Remove unused stub
The class doesn't even exist in the version of Litematica I'm using so it doesn't
seem to have an effect on descriptor strings in our bytecode. Otherwise my game
would crash.
2024-07-30 19:26:05 +02:00
ZacSharp
b915151ae3 We don't expect any exceptions here anymore 2024-07-30 19:26:05 +02:00
ZacSharp
7609f3082e Keep subregions as separate boxes 2024-07-30 19:26:05 +02:00
ZacSharp
99f9dd1671 Performance 2024-07-30 19:26:05 +02:00
ZacSharp
1a0cca794c Use toString like for schematica 2024-07-30 19:26:04 +02:00
ZacSharp
e71547b9ef Take blocks from the schematic world 2024-07-30 19:26:04 +02:00
ZacSharp
246a246cb7 Less nested schematics 2024-07-30 19:26:04 +02:00
ZacSharp
b87a1fa420 Take data directly from Litematica 2024-07-30 19:25:57 +02:00
ZacSharp
b12c4e9f8c Merge loading steps 2024-07-30 19:17:13 +02:00
ZacSharp
330089f1e2 Shorten / simplify some Litematica related things 2024-07-30 19:17:08 +02:00
leijurv
f6045b7cb4 Merge pull request #4438 from ZacSharp/pr/1.19.4/build/syncMixinAndAsm
Sync mixin and asm versions between common and tweaker
2024-07-28 00:39:37 -07:00
ZacSharp
a07d7d0526 Sync mixin and asm versions between common and tweaker 2024-07-21 13:33:00 +02:00
leijurv
edb433ea6e Merge pull request #4432 from ZacSharp/pr/1.19.4/build/fixClassloaderExclusion
Move `BaritoneTweaker` to its own package
2024-07-20 11:50:23 -07:00
leijurv
a02704e097 Merge pull request #4430 from ZacSharp/pr/1.19.4/farm/addBamboo
Add bamboo to `FarmProcess` targets
2024-07-20 11:50:12 -07:00
ZacSharp
1947459acf Move tweak class to its own package
Launchwrapper automatically adds a classloader exclusion for every package containing a tweak class, forcing the whole package to load through the parent class loader.
2024-07-14 13:47:52 +02:00
ZacSharp
52aa609ac7 Add bamboo to FarmProcess targets 2024-07-14 10:37:31 +02:00
leijurv
92bc067633 Merge pull request #4395 from wagyourtail/1.19/proguard-cleanup
clean up proguard task
2024-06-19 18:20:08 -07:00
leijurv
64639b377f Merge pull request #4385 from ZacSharp/pr/1.19.4/farm/unhardcodeScanLimit
Unhardcode farm scan limit
2024-06-19 18:18:29 -07:00
Wagyourtail
42c62a0559 clean up proguard task 2024-06-16 23:46:27 -05:00
ZacSharp
b25a6305ce Don't bother testing reachability for far away blocks
This is a massive performance improvement for big farms.
2024-06-09 18:14:41 +02:00
ZacSharp
98e90e72f7 Make farm scan limit configurable 2024-06-09 18:14:41 +02:00
ZacSharp
10851ddf14 Only create scan list when needed 2024-06-09 18:14:40 +02:00
ZacSharp
402079d7db Fail if there is no target position 2024-06-09 18:14:35 +02:00
leijurv
b184141db2 Merge pull request #4374 from ZacSharp/pr/1.19.4/guiclick/removeLogspam
Remove logspam from `GuiClick`
2024-06-07 00:45:33 -07:00
ZacSharp
f9a8aa0c2b Remove logspam 2024-05-26 03:19:35 +02:00