Leijurv
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1ffadf0242
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refactor out scaffolder strategy
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2023-03-07 00:37:53 -08:00 |
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Leijurv
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5d0904b46e
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refactor dependencygraphscaffoldingoverlay to be only mutable inside scaffolder (this was bugging me)
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2023-03-04 22:00:18 -08:00 |
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Leijurv
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a448d97ec9
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dont remember, misc changes
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2021-11-01 17:41:29 -07:00 |
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Leijurv
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1a59427957
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refactor out sneak position
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2021-09-03 13:47:00 -07:00 |
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Leijurv
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217f6ecf28
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refactor out zobrist world state cache
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2021-09-03 13:29:29 -07:00 |
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Leijurv
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0fd91edb97
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column system, sneaking nodes, connected up raytrace system, misc refactors
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2021-09-01 16:22:59 -07:00 |
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Leijurv
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35c2d8ba24
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refactors and begin on sneak nodes
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2021-08-31 17:40:01 -07:00 |
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Leijurv
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b26d10e26e
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jump physics
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2021-08-27 23:56:46 -07:00 |
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Leijurv
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9da3e09062
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snow sucks
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2021-08-27 19:01:31 -07:00 |
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Leijurv
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9fce9ef5e3
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precompute scaffolding variants to remove branch in dependency graph lookup
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2021-08-27 16:13:29 -07:00 |
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Leijurv
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e5773da108
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that's what the mask is
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2021-08-24 22:21:41 -07:00 |
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Leijurv
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554c0de188
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misc progress hooking everything up into solver engine harness
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2021-08-24 20:26:38 -07:00 |
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Leijurv
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bea31fe77d
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Merge branch 'master' into builder-2
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2021-08-24 15:16:30 -07:00 |
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Leijurv
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bcd22dc91c
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debug
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2021-08-24 10:51:38 -07:00 |
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Leijurv
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33082428f3
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some progress and reworking of greedy solver
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2021-08-24 00:17:55 -07:00 |
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Leijurv
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0b4e5f753a
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tweaked physics and begun core pathfinder loop
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2021-08-20 16:27:36 -07:00 |
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Leijurv
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5aa0dfc98c
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started on greedy solver, using concept from the zobrist testing
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2021-08-19 00:16:52 -07:00 |
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Leijurv
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164d0e07cd
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bounds refactor and start on solver engine interface
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2021-08-18 21:50:41 -07:00 |
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Leijurv
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b608a8a1e0
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misc
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2021-08-17 16:04:23 -07:00 |
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Leijurv
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ce2ec8047e
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Merge pull request #2825 from Zephreo/parkour-place
ParkourPlace for shorter parkour jumps
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2021-07-16 20:50:23 -07:00 |
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Harry
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335cb7016e
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fix verifiedMaxJump
- remove redundant assignment by changing some values
- testing Co-Authors
Co-Authored-By: Leijurv <leijurv@gmail.com>
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2021-07-17 13:28:12 +10:00 |
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Harry
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7a7b050615
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weird verifiedMaxJump
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2021-07-17 12:34:58 +10:00 |
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Harry
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2159773723
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requested changes
- tabs changed to 4 spaces
- fixed checking if block place is behind player
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2021-07-01 10:09:06 +10:00 |
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ZacSharp
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ab3a015d61
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✨ Add layerHeight setting
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2021-06-24 23:33:48 +02:00 |
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Harry
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3142387e45
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Fix collision early return
not tested yet
- fixes early returns
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2021-06-23 06:25:10 +10:00 |
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Harry
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051325e10f
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allow smaller parkour place jumps
allows 2 and 1 block parkour place jumps
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2021-06-21 10:58:11 +10:00 |
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Leijurv
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b96795c517
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Merge pull request #2803 from scorbett123/farmInventory
Make farm use inventory when allowInventory is enabled.
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2021-06-14 12:32:53 -10:00 |
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scorbett123
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64ba96daf2
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Do edit suggested by leijurv
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2021-06-14 20:44:32 +01:00 |
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Leijurv
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90d5f27026
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Merge pull request #2804 from ZacSharp/selCopyPaste
✨ Add a clipboard to #sel
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2021-06-13 10:21:10 -10:00 |
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ZacSharp
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cec44e3668
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✨ Add a clipboard to #sel
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2021-06-13 00:21:52 +02:00 |
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scorbett123
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f09f1e7f85
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Make farm use inventory when allowInventory is enabled.
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2021-06-12 18:18:56 +01:00 |
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mankool
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8bfe32eeef
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Added itemSaverThreshold
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2021-06-09 10:34:45 -07:00 |
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Leijurv
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e85c1bbc0d
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Merge pull request #2736 from ZacSharp/exploreForBlocksForMining
Make MineProcess respect exploreForBlocks
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2021-05-28 13:27:13 -07:00 |
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ZacSharp
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f99bf0d000
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Make legitMode always explore
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2021-05-28 22:18:33 +02:00 |
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Leijurv
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db24a2251f
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Merge pull request #2771 from ZacSharp/notificationCallback
More log callbacks
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2021-05-26 11:32:53 -07:00 |
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Tabbs
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dcc27a7447
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oops forgot the javadoc
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2021-05-25 14:52:16 -05:00 |
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Tabbs
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bea39bc613
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Merge branch 'master' of https://github.com/thecakeisalie25/baritone
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2021-05-25 14:44:59 -05:00 |
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Tabbs
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546493ba45
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do our best to stop beacon animating
The game seems to animate the beacons anyway, so it does shake a little bit.
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2021-05-25 14:44:54 -05:00 |
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Tabbs
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dda4928693
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change name to renderGoalAnimated
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2021-05-25 14:43:32 -05:00 |
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Larson
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7d144dd076
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fix decimal
Co-authored-by: scorbett123 <50634068+scorbett123@users.noreply.github.com>
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2021-05-25 14:33:13 -05:00 |
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Tabbs
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73e0700ea3
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fix weird rendering issue
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2021-05-25 12:41:36 -05:00 |
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Tabbs
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3fc36cf798
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fix y to 1 if animation is disabled
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2021-05-25 12:34:17 -05:00 |
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Leijurv
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02f5d4efbe
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misc bounds benchmark, property extractor, scaffolder
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2021-05-24 17:16:25 -07:00 |
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Leijurv
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a9b7b91a3c
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misc tweaks, forgot to commit last week
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2021-05-24 12:52:34 -07:00 |
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ZacSharp
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dbc43b445b
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Replace unhandled exception with a helpful message
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2021-05-24 03:38:14 +02:00 |
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ZacSharp
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638fcd393a
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Don't try to tab complete hidden settings
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2021-05-24 03:20:31 +02:00 |
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ZacSharp
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7b5f419713
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Treat the new callbacks like the old one
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2021-05-24 03:14:33 +02:00 |
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Leijurv
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d501359857
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progress on properties and entity oriented blocks
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2021-05-18 00:16:30 -07:00 |
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Leijurv
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d9591e089d
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basic impl of place options
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2021-05-17 02:12:51 -07:00 |
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Leijurv
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4848e901c9
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progress on reachability cache and raytracer tweaks
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2021-05-17 01:53:16 -07:00 |
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