Commit Graph

2222 Commits

Author SHA1 Message Date
Leijurv
1ffadf0242 refactor out scaffolder strategy 2023-03-07 00:37:53 -08:00
Leijurv
5d0904b46e refactor dependencygraphscaffoldingoverlay to be only mutable inside scaffolder (this was bugging me) 2023-03-04 22:00:18 -08:00
Leijurv
a448d97ec9 dont remember, misc changes 2021-11-01 17:41:29 -07:00
Leijurv
1a59427957 refactor out sneak position 2021-09-03 13:47:00 -07:00
Leijurv
217f6ecf28 refactor out zobrist world state cache 2021-09-03 13:29:29 -07:00
Leijurv
0fd91edb97 column system, sneaking nodes, connected up raytrace system, misc refactors 2021-09-01 16:22:59 -07:00
Leijurv
35c2d8ba24 refactors and begin on sneak nodes 2021-08-31 17:40:01 -07:00
Leijurv
b26d10e26e jump physics 2021-08-27 23:56:46 -07:00
Leijurv
9da3e09062 snow sucks 2021-08-27 19:01:31 -07:00
Leijurv
9fce9ef5e3 precompute scaffolding variants to remove branch in dependency graph lookup 2021-08-27 16:13:29 -07:00
Leijurv
e5773da108 that's what the mask is 2021-08-24 22:21:41 -07:00
Leijurv
554c0de188 misc progress hooking everything up into solver engine harness 2021-08-24 20:26:38 -07:00
Leijurv
bea31fe77d Merge branch 'master' into builder-2 2021-08-24 15:16:30 -07:00
Leijurv
bcd22dc91c debug 2021-08-24 10:51:38 -07:00
Leijurv
33082428f3 some progress and reworking of greedy solver 2021-08-24 00:17:55 -07:00
Leijurv
0b4e5f753a tweaked physics and begun core pathfinder loop 2021-08-20 16:27:36 -07:00
Leijurv
5aa0dfc98c started on greedy solver, using concept from the zobrist testing 2021-08-19 00:16:52 -07:00
Leijurv
164d0e07cd bounds refactor and start on solver engine interface 2021-08-18 21:50:41 -07:00
Leijurv
b608a8a1e0 misc 2021-08-17 16:04:23 -07:00
Leijurv
ce2ec8047e Merge pull request #2825 from Zephreo/parkour-place
ParkourPlace for shorter parkour jumps
2021-07-16 20:50:23 -07:00
Harry
335cb7016e fix verifiedMaxJump
- remove redundant assignment by changing some values
- testing Co-Authors

Co-Authored-By: Leijurv <leijurv@gmail.com>
2021-07-17 13:28:12 +10:00
Harry
7a7b050615 weird verifiedMaxJump 2021-07-17 12:34:58 +10:00
Harry
2159773723 requested changes
- tabs changed to 4 spaces
- fixed checking if block place is behind player
2021-07-01 10:09:06 +10:00
ZacSharp
ab3a015d61 Add layerHeight setting 2021-06-24 23:33:48 +02:00
Harry
3142387e45 Fix collision early return
not tested yet
- fixes early returns
2021-06-23 06:25:10 +10:00
Harry
051325e10f allow smaller parkour place jumps
allows 2 and 1 block parkour place jumps
2021-06-21 10:58:11 +10:00
Leijurv
b96795c517 Merge pull request #2803 from scorbett123/farmInventory
Make farm use inventory when allowInventory is enabled.
2021-06-14 12:32:53 -10:00
scorbett123
64ba96daf2 Do edit suggested by leijurv 2021-06-14 20:44:32 +01:00
Leijurv
90d5f27026 Merge pull request #2804 from ZacSharp/selCopyPaste
 Add a clipboard to #sel
2021-06-13 10:21:10 -10:00
ZacSharp
cec44e3668 Add a clipboard to #sel 2021-06-13 00:21:52 +02:00
scorbett123
f09f1e7f85 Make farm use inventory when allowInventory is enabled. 2021-06-12 18:18:56 +01:00
mankool
8bfe32eeef Added itemSaverThreshold 2021-06-09 10:34:45 -07:00
Leijurv
e85c1bbc0d Merge pull request #2736 from ZacSharp/exploreForBlocksForMining
Make MineProcess respect exploreForBlocks
2021-05-28 13:27:13 -07:00
ZacSharp
f99bf0d000 Make legitMode always explore 2021-05-28 22:18:33 +02:00
Leijurv
db24a2251f Merge pull request #2771 from ZacSharp/notificationCallback
More log callbacks
2021-05-26 11:32:53 -07:00
Tabbs
dcc27a7447 oops forgot the javadoc 2021-05-25 14:52:16 -05:00
Tabbs
bea39bc613 Merge branch 'master' of https://github.com/thecakeisalie25/baritone 2021-05-25 14:44:59 -05:00
Tabbs
546493ba45 do our best to stop beacon animating
The game seems to animate the beacons anyway, so it does shake a little bit.
2021-05-25 14:44:54 -05:00
Tabbs
dda4928693 change name to renderGoalAnimated 2021-05-25 14:43:32 -05:00
Larson
7d144dd076 fix decimal
Co-authored-by: scorbett123 <50634068+scorbett123@users.noreply.github.com>
2021-05-25 14:33:13 -05:00
Tabbs
73e0700ea3 fix weird rendering issue 2021-05-25 12:41:36 -05:00
Tabbs
3fc36cf798 fix y to 1 if animation is disabled 2021-05-25 12:34:17 -05:00
Leijurv
02f5d4efbe misc bounds benchmark, property extractor, scaffolder 2021-05-24 17:16:25 -07:00
Leijurv
a9b7b91a3c misc tweaks, forgot to commit last week 2021-05-24 12:52:34 -07:00
ZacSharp
dbc43b445b Replace unhandled exception with a helpful message 2021-05-24 03:38:14 +02:00
ZacSharp
638fcd393a Don't try to tab complete hidden settings 2021-05-24 03:20:31 +02:00
ZacSharp
7b5f419713 Treat the new callbacks like the old one 2021-05-24 03:14:33 +02:00
Leijurv
d501359857 progress on properties and entity oriented blocks 2021-05-18 00:16:30 -07:00
Leijurv
d9591e089d basic impl of place options 2021-05-17 02:12:51 -07:00
Leijurv
4848e901c9 progress on reachability cache and raytracer tweaks 2021-05-17 01:53:16 -07:00