Wagyourtail
43ecc906c7
cleanup
2021-10-28 08:03:37 -06:00
wagyourtail
6ed3a88491
continue fix mine and a* for data driven world height
2021-10-09 15:29:02 -06:00
wagyourtail
bd5ffe8f31
put timeout back
2021-10-09 14:55:26 -06:00
wagyourtail
d22a52976b
fix A* and scanner for data driven world height
2021-10-09 14:54:07 -06:00
wagyourtail
5ec6b7b72e
make chunk cache/scanning work with data driven worldheight
2021-10-09 14:16:49 -06:00
wagyourtail
29f5eaa35f
Amethyst Crystal and Pointed Dripstone
2021-07-11 14:28:23 -06:00
wagyourtail
683e987b1d
fix bad mapping breaking pathing on item entities.
2021-07-07 15:43:48 -06:00
wagyourtail
2d2354730d
fix movement, mixins and color, proguard
2021-07-07 15:43:48 -06:00
wagyourtail
41abda37c1
fix migration for 1.17. (also proguard broke with j16...)
2021-07-07 15:43:48 -06:00
wagyourtail
e6d8b268c7
migrate to mojmap
2021-07-07 15:43:48 -06:00
Leijurv
373ad3efdd
soul fire
2021-02-24 13:16:03 -08:00
wagyourtail
637c182114
sodium fix
2021-02-01 16:14:27 -07:00
Leijurv
81fadde388
Merge branch '1.15.2' into 1.16.4
2021-01-29 21:21:07 -08:00
Leijurv
a61eabd60c
Merge branch '1.14.4' into 1.15.2
2021-01-29 21:14:10 -08:00
Leijurv
bb75e68b0a
Merge branch '1.13.2' into 1.14.4
2021-01-29 21:13:33 -08:00
Leijurv
e9b9977674
Merge branch 'master' into 1.13.2
2021-01-29 21:13:12 -08:00
Leijurv
91854f97ad
fully remove remnants of xvfb
2021-01-29 21:12:44 -08:00
Leijurv
5262f68215
a long overdue reformat of every file
2021-01-29 20:30:51 -08:00
Leijurv
a3da25ca27
a long overdue reformat of every file
2021-01-29 20:29:41 -08:00
Leijurv
37cd50d435
a long overdue reformat of every file
2021-01-29 20:28:11 -08:00
Leijurv
15fd313757
a long overdue reformat of every file
2021-01-29 20:26:06 -08:00
Leijurv
835fb3471f
a long overdue reformat of every file
2021-01-29 20:17:53 -08:00
Leijurv
ca870af20e
Merge branch '1.15.2' into 1.16.4
2021-01-29 20:13:56 -08:00
Leijurv
c98c54c985
Merge branch '1.14.4' into 1.15.2
2021-01-29 19:57:36 -08:00
Leijurv
4c9689fe19
Merge branch '1.13.2' into 1.14.4
2021-01-29 19:49:11 -08:00
Leijurv
f41c873852
Merge branch 'master' into 1.13.2
2021-01-29 19:31:16 -08:00
Leijurv
eb8a673165
Merge branch 'master' into 1.13.2
2021-01-29 19:30:56 -08:00
Leijurv
a9f497981f
Merge pull request #2080 from millennIumAMbiguity/master
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Added range argument to farm
2021-01-29 17:41:08 -08:00
ZacSharp
79e0f4ba23
Log blocks it can't place
2021-01-15 12:52:38 +01:00
Brady
dcc0b82210
Update to 1.16.4
2020-12-16 16:42:35 -06:00
Leijurv
c491d67925
add setting to just skip layers that the builder fails to construct
2020-11-11 17:53:26 -08:00
millennIumAMbiguity
853b5ca771
Moved throw up into the default:
2020-11-02 01:44:12 +01:00
millennIumAMbiguity
f4706fff18
Simplified and optimised code
2020-11-02 01:25:25 +01:00
millennIumAMbiguity
7218a46211
Added defaults and javadocs
2020-11-02 00:33:31 +01:00
Leijurv
320a5d64a3
well i guess technically there could be an ore at bedrock level lmao
2020-10-30 22:39:30 -07:00
millennIumAMbiguity
65a5677b33
Added the feature to only farm within range of a waypoint.
2020-10-22 00:36:19 +02:00
millennIumAMbiguity
5d3522ca0a
Added range argument to farm
2020-10-16 23:32:53 +02:00
Sam Corbett
bfb530e02b
add a minimum Y level.
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Signed-off-by: Sam Corbett <sam@corbettchocolates.com >
2020-10-16 17:02:02 +01:00
Leijurv
5a5d11922f
Merge pull request #1995 from scorbett123/exposedOres
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add mineOnlyExposedOres setting
2020-10-14 12:01:49 -07:00
scorbett123
39cfebeb34
fix formatting
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Signed-off-by: scorbett123 <sam@corbettchocolates.com >
2020-10-14 20:00:49 +01:00
Leijurv
3f207b7041
Merge pull request #2076 from CDAGaming/feature/rendering-compat-fix
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🐛 Fix a Rendering Conflict with some other Mods
2020-10-14 11:09:00 -07:00
Leijurv
8deb9e5a35
Merge pull request #1959 from CDAGaming/feature/top-command
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✨ Added a top/surface command
2020-10-14 11:02:07 -07:00
Leijurv
5eeb33a6f5
Merge pull request #1845 from mariusdkm/master
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Fixing crash after clicking into the air using the #click command
2020-10-14 10:59:34 -07:00
CDAGaming
918f009e8a
🐛 Fix a Rendering Conflict with some other Mods
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In testing within Fabritone, it was found that these two lines (Which were previously used for an unknown optifine workaround) are no longer needed, and had no known side effects as of writing.
This can be backported as needed, but details are unknown how far this can go down
Future me PS: This PR is a superseed of my last one, erased during repo refactors, so now it lives on master branch. Testing recommended and can be up-ported/down-ported as you wish.
2020-10-12 12:52:05 -05:00
CDAGaming
af29ed7146
✨ Added a top/surface command
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Superseeds PR #594
2020-10-12 12:44:12 -05:00
ZacSharp
8a572516fc
Update description of WaypointsCommand
2020-09-23 22:54:41 +02:00
ZacSharp
508dacac63
directly start pathing after #home
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just like servers directly teleport you after `/home` without waiting for something like `/teleport`
2020-09-18 22:41:33 +02:00
ZacSharp
13ca691f5d
make #wp goto behave like #goto
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It now is a combined `#wp goal` and `#path` just like `#goto` is `#goal` and `#path`
2020-09-16 20:19:55 +02:00
Babbaj
234fd3f75e
don't use getter
2020-09-13 18:45:50 -04:00
Babbaj
32ef30686b
Don't call onLostControl on processes that haven't been fully constructed
2020-09-13 18:21:22 -04:00