Commit Graph

2037 Commits

Author SHA1 Message Date
rycbar0
40449400d3 State of Emerson 2022-09-25 16:55:08 +02:00
Lucas Arden
d37a6a0b2d Added check for placed blocks in backfill 2022-07-26 14:21:32 -07:00
Lucas Arden
d7fc916d20 Added check for pathing 2022-07-24 21:37:45 -07:00
Leijurv
80a4757242 baritone complies faster if the files are less bytes 2022-07-15 01:36:01 -07:00
Leijurv
658048ff2d fix snow and tweak others 2022-07-14 22:11:13 -07:00
Leijurv
0587223da8 better constants 2022-07-14 22:02:19 -07:00
Leijurv
2d1b81dc20 vastly increase cuteness by removing the optional boolean 2022-07-14 22:00:18 -07:00
Leijurv
0bd16fb81a bit literals are meh 2022-07-14 21:56:25 -07:00
Leijurv
0c1fec5d1e crucial performance optimization 2022-07-14 21:54:32 -07:00
Leijurv
ee16eb7fde funnier this way 2022-07-14 21:47:18 -07:00
Leijurv
5c9aeab6b4 add cmt 2022-07-14 21:44:42 -07:00
Leijurv
5c7cae9ab0 fix literally wrong comment that did not match subsequent code 2022-07-14 21:43:14 -07:00
Leijurv
93fa6cf875 introduce MAYBE and fix more allocation cases 2022-07-14 21:42:38 -07:00
Leijurv
5b7bee977b also don't construct an optional for slabs 2022-07-14 21:38:38 -07:00
Leijurv
8018dac396 fix default case that instantiated an optional for non stairs 2022-07-14 21:38:02 -07:00
Leijurv
85ab317c6c simplify, remove setting changed event, always construct new precomputeddata 2022-07-14 21:35:30 -07:00
scorbett123
6b0fb1721b These should be all the suggested changes for the caching of can walk through block states 2022-07-14 17:18:02 +01:00
scorbett123
fdcdcbb85f Switch to using an int[] for storing precomputed data, and also use lazy loading 2022-07-14 12:49:47 +01:00
Leijurv
4e2095d251 almost forgot 2022-07-09 22:15:20 -07:00
Leijurv
51275b3a65 make #paws be an alias for #pause 2022-07-09 22:06:39 -07:00
scorbett123
8d480cefb9 Switch to throwable and readd check for glass / stained glass 2022-07-06 14:45:54 +01:00
scorbett123
3e7f9039c4 Don't construct new optionals in movement helper 2022-07-06 14:38:33 +01:00
Leijurv
49828baae3 Merge pull request #3296 from ZacSharp/findImprovements
Find improvements
2022-07-05 15:32:02 -07:00
Echocage
441dceb731 Narrowed scope and we now only call canSprintFromDescendInto when our next & next_next movements are both MovementDescends 2022-06-29 17:54:28 -05:00
Echocage
57c4f9e103 Undid previous change, updated to instead check the next and the next_next block 2022-06-27 18:38:54 -05:00
Echocage
2741fc2683 Swapped the order of checks within canSprintFromDescendInto 2022-06-27 15:06:27 -05:00
scorbett123
868c023dbd Fix a couple of things I missed 2022-06-08 14:20:25 +01:00
scorbett123
e7c357ab7f Make precomputed data refresh every 200 ticks (10 seconds) 2022-06-08 14:14:14 +01:00
scorbett123
9e1a5008ed Move caching functions into MovementHelper 2022-06-07 21:52:24 +01:00
scorbett123
a6557121a0 fix github actions compiling. 2022-05-31 15:08:52 +01:00
scorbett123
2dad6262cf Remove some benchmarking and fix loading of settings. 2022-05-31 14:56:23 +01:00
scorbett123
af1eb58bb8 Implement Leijurv's precomputed data idea 2022-05-31 14:43:58 +01:00
ZacSharp
ad40a9225e Fix leaking incorrect positions
It was only cleared when the previous one was canceled, not when it was directly replaced by the next one.
2022-05-03 23:25:01 +02:00
scorbett123
2cf973809a eta command should default to NaN not just not showing the eta as suggested by ZacSharp 2022-04-12 12:15:42 +01:00
scorbett123
65974e15ba Improve output to user in eta command 2022-04-11 18:36:48 +01:00
Leijurv
dc6b32a154 Merge pull request #3356 from wagyourtail/forceAllowBreak
add `allowBreakAnyway` setting
2022-03-31 14:08:13 -07:00
Wagyourtail
2953e2c522 make codacy happy 2022-03-24 18:16:19 -07:00
Wagyourtail
bf450b7d68 rename to allowBreakAnyway 2022-03-24 17:34:31 -07:00
Wagyourtail
4e6b6d97ce add forceAllowBreak setting 2022-03-24 17:33:33 -07:00
scorbett123
e036f5360c If context.player() returns none we don't want to use its position for pruning. 2022-03-16 20:12:56 +00:00
Wagyourtail
511941c714 reimplement death and bed waypoints 2022-03-15 18:39:19 -07:00
Wagyourtail
dc6c87b58d fix modded toolmaterials 2022-03-07 15:53:13 -07:00
ZacSharp
ef4e19002b Provide more information for #find
Always log something to chat so people don't think it's broken and make sure they know about the restriction to cached blocks.
2022-03-05 22:27:27 +01:00
ZacSharp
e6ee5fc6b8 Make positions from #find clickable 2022-03-05 21:42:27 +01:00
ehylo
0ade37f14f Update Setup and Usage guides
Also fix 2 settings that just don't have a description for some reason, and add some information to the find command because that also for some reason did not have anything there. The descriptions I put may not be detailed enough so please let me know if things should change
2022-02-08 21:13:51 -08:00
Leijurv
d2b62e2d21 Merge pull request #3239 from scorbett123/world_border_checks
Add some world border checks
2022-02-08 10:49:00 -08:00
scorbett123
49357790f1 fix world border checks
Signed-off-by: scorbett123 <50634068+scorbett123@users.noreply.github.com>
2022-02-03 08:06:01 +00:00
Wagyourtail
9b70ace180 fix getting stuck on cauldrons (fixes #3099) 2022-02-02 22:04:15 -07:00
scorbett123
74ea803651 Add world border checks to MovementHelper 2022-02-02 20:36:36 +00:00
Leijurv
b52de9b197 Merge pull request #2621 from wagyourtail/replaymodfix-master
fix replaymod crash (on newer versions)
2022-02-02 00:15:50 -08:00