Commit Graph

2762 Commits

Author SHA1 Message Date
Ic3Tank
fd13d5cbdc Expose current layer in IBuilderProcess 2025-03-16 11:14:51 +01:00
leijurv
9de3074041 Merge pull request #4662 from ZacSharp/pr/1.19.4/mine/fixCanWalkThroughButAvoidBreaking
Fix `MineProcess` stalling on blocks which are `canWalkThrough` but shouldn't be broken
2025-03-14 11:49:00 -07:00
leijurv
37a95aea97 Merge pull request #4661 from ZacSharp/pr/1.19.4/schematics/betterErrorMessage
Improve error messages from `#build`
2025-03-14 11:48:27 -07:00
ZacSharp
b8ac867fb9 Break from eye level outwards
We might be standing inside passable blocks (e.g. sugar cane) so the
block at foot level is occluded by the one at eye level.
This does still break if we are standing inside a non-target with a
target above or below.
2025-03-13 19:32:35 +01:00
ZacSharp
3f6c87a8ed Better error message for unsupported formats 2025-03-08 23:35:23 +01:00
ZacSharp
bf08c4fcf4 Improve error messages from #build 2025-02-27 18:36:35 +01:00
ZacSharp
f357eb230b Remove spam 2025-02-27 15:55:09 +01:00
ZacSharp
f3086c2231 Filter blocks where avoidBreaking returns false
shaft-mining checks `avoidBreaking` so not checking it here can cause
Baritone to walk to a position and then do nothing.
2025-02-27 15:36:59 +01:00
ZacSharp
002415425a Slightly rephrase compatibility message
We cannot distinguish between unsupported systems and failures on supported systems
so strongly implying the former is potentially misleading.
2025-02-26 17:05:40 +01:00
leijurv
849072f8ca Merge pull request #4636 from Lyzev/1.19.4
add(Settings): added settings to control block placement in fluid sources and flowing fluids
2025-02-08 10:57:21 -08:00
Lyzev
59157c1ee0 fix(CostOfPlacingAt): improve fluid placement checks in CalculationContext 2025-02-08 12:15:55 +01:00
Lyzev
cdfa86c977 add(Settings): added settings to control block placement in fluid sources and flowing fluids 2025-02-06 18:48:51 +01:00
cattyn
64fdad424f added maximum distance setting for FollowProcess 2024-12-28 14:29:05 +03:00
rfresh2
1a258b2bec fix litematica remapping error 2024-11-18 11:20:52 -08:00
leijurv
93dee4fd19 Merge pull request #4532 from babbaj/fix-loops
fix loops in path
2024-10-21 14:03:42 -07:00
Babbaj
f6657846d3 fix loops in path (fixes #4528) 2024-10-21 02:09:31 -04:00
leijurv
db163867df Merge pull request #4531 from ZacSharp/pr/1.19.4/pathing/canWalkOnSoulSand
Allow walking on soul sand once again
2024-10-20 20:02:43 -07:00
leijurv
58fcf328b9 Merge pull request #4530 from ZacSharp/pr/1.19.4/builder/fixPositionOutOfBounds
Handle positions going out of bounds between ticks
2024-10-20 20:01:25 -07:00
ZacSharp
991d822557 Make soul sand canWalkOn again 2024-10-20 21:23:38 +02:00
ZacSharp
c25b1325da Handle positions going out of bounds between ticks
They also have to be removed rather than ignored because they won't be scanned
again and would stay in `incorrectPositions` indefinitely.
2024-10-20 18:34:17 +02:00
ZacSharp
ea1de44ca8 Don't call shape.bounds() on empty shapes
`minecraft:moving_piston` is the only block I currently know which could cause this to crash.
2024-10-20 18:13:15 +02:00
leijurv
f22f4aed00 Merge pull request #4519 from babbaj/edge-fix
Fix not moving from edge of block
2024-10-15 16:04:17 -07:00
Babbaj
d644c5b754 a bit more elegant 2024-10-15 18:56:46 -04:00
Babbaj
1e2ae34dbe crucial performance optimization 2024-10-15 18:25:42 -04:00
Babbaj
a690e1eca4 prepend feet to the path if start is adjacent to feet 2024-10-14 17:25:20 -04:00
leijurv
d25d6c2611 Merge pull request #4452 from ZacSharp/pr/1.19.4/builder/rotateAndMirrorSchematics
Add settings to rotate/mirror schematics
2024-09-15 23:34:52 -07:00
ZacSharp
7e8c852528 Setting to mirror schematics 2024-08-02 01:42:46 +02:00
ZacSharp
42032890ed Setting to rotate schematics 2024-08-02 01:41:50 +02:00
ZacSharp
b915151ae3 We don't expect any exceptions here anymore 2024-07-30 19:26:05 +02:00
ZacSharp
7609f3082e Keep subregions as separate boxes 2024-07-30 19:26:05 +02:00
ZacSharp
99f9dd1671 Performance 2024-07-30 19:26:05 +02:00
ZacSharp
1a0cca794c Use toString like for schematica 2024-07-30 19:26:04 +02:00
ZacSharp
e71547b9ef Take blocks from the schematic world 2024-07-30 19:26:04 +02:00
ZacSharp
246a246cb7 Less nested schematics 2024-07-30 19:26:04 +02:00
ZacSharp
b87a1fa420 Take data directly from Litematica 2024-07-30 19:25:57 +02:00
ZacSharp
b12c4e9f8c Merge loading steps 2024-07-30 19:17:13 +02:00
ZacSharp
330089f1e2 Shorten / simplify some Litematica related things 2024-07-30 19:17:08 +02:00
ZacSharp
52aa609ac7 Add bamboo to FarmProcess targets 2024-07-14 10:37:31 +02:00
ZacSharp
b25a6305ce Don't bother testing reachability for far away blocks
This is a massive performance improvement for big farms.
2024-06-09 18:14:41 +02:00
ZacSharp
98e90e72f7 Make farm scan limit configurable 2024-06-09 18:14:41 +02:00
ZacSharp
10851ddf14 Only create scan list when needed 2024-06-09 18:14:40 +02:00
ZacSharp
402079d7db Fail if there is no target position 2024-06-09 18:14:35 +02:00
ZacSharp
f9a8aa0c2b Remove logspam 2024-05-26 03:19:35 +02:00
leijurv
69d3bc0c2e Merge pull request #4320 from rfresh2/instabreak-fix
don't apply block break delay to insta-breaks
2024-04-24 12:50:06 -07:00
ZacSharp
4572b75db7 Fix NPE in break time calculation 2024-04-10 14:03:48 +02:00
rfresh2
15fdbb2312 revert API renaming 2024-04-07 20:30:16 -07:00
rfresh2
2b96a2e463 don't apply block break delay to insta-breaks 2024-04-01 15:21:24 -07:00
ZacSharp
5826931eea Fix NPE 2024-03-29 03:17:00 +01:00
leijurv
a8119366a1 Merge pull request #4292 from rfresh2/place-delay-patch
align rightClickSpeed setting with actual delay
2024-03-28 16:53:33 -07:00
leijurv
b0575fbe0c Merge pull request #4291 from rfresh2/block-break-delay
Block break delay setting
2024-03-28 16:53:13 -07:00