Commit Graph

2312 Commits

Author SHA1 Message Date
wagyourtail
5ec6b7b72e make chunk cache/scanning work with data driven worldheight 2021-10-09 14:16:49 -06:00
wagyourtail
ba0b5f929f cleanup 2021-10-08 15:49:22 -06:00
wagyourtail
89c960c455 better follow command error handling 2021-10-08 14:58:17 -06:00
Leijurv
ce2ec8047e Merge pull request #2825 from Zephreo/parkour-place
ParkourPlace for shorter parkour jumps
2021-07-16 20:50:23 -07:00
Harry
335cb7016e fix verifiedMaxJump
- remove redundant assignment by changing some values
- testing Co-Authors

Co-Authored-By: Leijurv <leijurv@gmail.com>
2021-07-17 13:28:12 +10:00
Harry
7a7b050615 weird verifiedMaxJump 2021-07-17 12:34:58 +10:00
wagyourtail
29f5eaa35f Amethyst Crystal and Pointed Dripstone 2021-07-11 14:28:23 -06:00
wagyourtail
683e987b1d fix bad mapping breaking pathing on item entities. 2021-07-07 15:43:48 -06:00
wagyourtail
2d2354730d fix movement, mixins and color, proguard 2021-07-07 15:43:48 -06:00
wagyourtail
41abda37c1 fix migration for 1.17. (also proguard broke with j16...) 2021-07-07 15:43:48 -06:00
wagyourtail
e6d8b268c7 migrate to mojmap 2021-07-07 15:43:48 -06:00
Harry
2159773723 requested changes
- tabs changed to 4 spaces
- fixed checking if block place is behind player
2021-07-01 10:09:06 +10:00
ZacSharp
ab3a015d61 Add layerHeight setting 2021-06-24 23:33:48 +02:00
Harry
3142387e45 Fix collision early return
not tested yet
- fixes early returns
2021-06-23 06:25:10 +10:00
Harry
051325e10f allow smaller parkour place jumps
allows 2 and 1 block parkour place jumps
2021-06-21 10:58:11 +10:00
Leijurv
b96795c517 Merge pull request #2803 from scorbett123/farmInventory
Make farm use inventory when allowInventory is enabled.
2021-06-14 12:32:53 -10:00
scorbett123
64ba96daf2 Do edit suggested by leijurv 2021-06-14 20:44:32 +01:00
Leijurv
90d5f27026 Merge pull request #2804 from ZacSharp/selCopyPaste
 Add a clipboard to #sel
2021-06-13 10:21:10 -10:00
ZacSharp
cec44e3668 Add a clipboard to #sel 2021-06-13 00:21:52 +02:00
scorbett123
f09f1e7f85 Make farm use inventory when allowInventory is enabled. 2021-06-12 18:18:56 +01:00
mankool
8bfe32eeef Added itemSaverThreshold 2021-06-09 10:34:45 -07:00
Leijurv
e85c1bbc0d Merge pull request #2736 from ZacSharp/exploreForBlocksForMining
Make MineProcess respect exploreForBlocks
2021-05-28 13:27:13 -07:00
ZacSharp
f99bf0d000 Make legitMode always explore 2021-05-28 22:18:33 +02:00
Leijurv
db24a2251f Merge pull request #2771 from ZacSharp/notificationCallback
More log callbacks
2021-05-26 11:32:53 -07:00
Tabbs
bea39bc613 Merge branch 'master' of https://github.com/thecakeisalie25/baritone 2021-05-25 14:44:59 -05:00
Tabbs
546493ba45 do our best to stop beacon animating
The game seems to animate the beacons anyway, so it does shake a little bit.
2021-05-25 14:44:54 -05:00
Tabbs
dda4928693 change name to renderGoalAnimated 2021-05-25 14:43:32 -05:00
Larson
7d144dd076 fix decimal
Co-authored-by: scorbett123 <50634068+scorbett123@users.noreply.github.com>
2021-05-25 14:33:13 -05:00
Tabbs
73e0700ea3 fix weird rendering issue 2021-05-25 12:41:36 -05:00
Tabbs
3fc36cf798 fix y to 1 if animation is disabled 2021-05-25 12:34:17 -05:00
ZacSharp
dbc43b445b Replace unhandled exception with a helpful message 2021-05-24 03:38:14 +02:00
ZacSharp
638fcd393a Don't try to tab complete hidden settings 2021-05-24 03:20:31 +02:00
ZacSharp
7b5f419713 Treat the new callbacks like the old one 2021-05-24 03:14:33 +02:00
ZacSharp
253fbad3db Make MineProcess respect exploreForBlocks 2021-05-10 22:37:35 +02:00
ZacSharp
dc9ae67657 Move NotificationHelper to api and give Helper some methods for notifications 2021-05-10 00:26:33 +02:00
Leijurv
fccac8ed74 Merge pull request #2664 from ZacSharp/buildSelectedSchematic
Add setting to only build selected part of schematica schematic
2021-04-20 23:27:57 -07:00
Leijurv
b79e281074 Merge pull request #2635 from ZacSharp/autoTool
Invert disableAutoTool to autoTool
2021-04-20 23:15:10 -07:00
ZacSharp
46066d4cac Misc
* Rename schematicaOnlyBuildSelection to buildOnlySelection
* Make it useable with #build as well
* remove debugging code I forgot
2021-04-14 23:36:16 +02:00
ZacSharp
c13cf4f29c Add setting to only build selected part of schematica schematic 2021-04-13 23:09:54 +02:00
ZacSharp
f348a20035 invert disableAutoTool to autoTool 2021-04-04 03:34:10 +02:00
ZacSharp
bdb98b487f fix typo 2021-04-04 03:17:35 +02:00
Leijurv
43d5458a25 fix weird behavior where allowBreak false broke #goto 2021-04-03 16:41:45 -07:00
wagyourtail
9d1b979318 fix replaymod crash 2021-03-28 21:32:48 -07:00
Leijurv
ae901219fb Merge pull request #2526 from ZacSharp/buildSkipBlocks
Settings to alter block treatment while builing
2021-03-23 08:09:44 -10:00
ZacSharp
67d9ae881f don't allocate tons of empty lists 2021-03-09 12:31:02 +01:00
Leijurv
373ad3efdd soul fire 2021-02-24 13:16:03 -08:00
Leijurv
4bc179bd2a Merge pull request #2462 from scorbett123/ModifiedImprovement
Improve #modified command to include original setting value.
2021-02-19 20:14:35 -08:00
Leijurv
76debda76e Merge pull request #1978 from ZacSharp/master
 Add improved ETA and a command to access it
2021-02-19 20:13:47 -08:00
Leijurv
b4eabe19cb Merge pull request #2482 from ZacSharp/schematicCacheClearing
Clear caches of schematics when moving them
2021-02-19 16:06:28 -08:00
ZacSharp
971b75860f Call reset() on static schematics as well 2021-02-19 23:57:33 +01:00