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513 Commits

Author SHA1 Message Date
Brady
2e8327cd8a Wrong command... 2023-08-11 21:54:56 -05:00
Brady
ac72ad717b bot execute and bot say 2023-06-28 00:09:53 -05:00
Brady
a3df7ebd4c Always render nametag 2023-06-27 23:47:24 -05:00
Brady
d24cd263bf Fix rendering bot player in gui 2023-06-27 23:37:47 -05:00
Brady
5878c255e2 Manage bot inventories with gui 2023-06-27 23:29:15 -05:00
Brady
ab54114bee I think it works again 2023-06-26 21:04:19 -05:00
Brady
4441f644c3 Revert more changes not relevant to PR 2023-06-26 20:33:00 -05:00
Brady
4899b4a3d0 De-bloat 2023-06-26 20:30:37 -05:00
Brady
2670f4a1f9 Merge branch 'master' into bot-system 2023-06-26 20:04:42 -05:00
Brady
15f4253b3d Clamp pitch to normal range 2023-06-24 21:48:44 -07:00
leijurv
24b0bd2edf Merge pull request #4019 from ZacSharp/pr/misc/rotation/fixMouseStuck
Fix getting stuck due to impossible rotations
2023-06-23 21:59:34 -07:00
ZacSharp
e3a1ac85cc Fix waiting for impossible rotations 2023-06-23 04:22:35 +02:00
leijurv
1ea071de09 Merge pull request #4015 from cabaletta/pr/deterministicLookTarget
API for rotations produced by LookBehavior
2023-06-22 19:21:02 -07:00
Brady
c9a18caf49 Register LookBehavior first
Since there's no event priority system, this is necessary to ensure anything else listening to the PRE `TickEvent` can accurately simulate rotations.
2023-06-22 20:38:00 -05:00
Brady
bfae100cb9 Create ITickableAimProcessor 2023-06-22 20:35:22 -05:00
leijurv
b0ebbf4dfb Merge pull request #4007 from ZacSharp/pr/schematics/mask/fixBinaryOperatorMaskOOB
Don't call `partOfMask` out of bounds in `BinaryOperatorMask`
2023-06-21 18:53:58 -07:00
leijurv
9d12a4ba3d Merge pull request #4008 from ZacSharp/pr/pathing/goals/implHashCode
Implement `hashCode` for goals
2023-06-21 18:53:36 -07:00
leijurv
6dc953631b Merge pull request #4006 from ZacSharp/pr/blockOptionalMeta/tabCompleteProperties
Tab completion improvements
2023-06-21 18:53:06 -07:00
Brady
0682e63707 Apply processor to RotationMoveEvent 2023-06-21 17:39:04 -05:00
Brady
7e426bd2e8 AimProcessor API 2023-06-21 17:35:47 -05:00
Brady
367ce5fa17 cherry pick Allow freeLook when using elytra 2023-06-21 14:55:40 -05:00
ZacSharp
41d730fb04 Forgot to include target pos 2023-06-20 03:20:44 +02:00
ZacSharp
30278a1c52 Implement hashCode for goals 2023-06-20 02:44:29 +02:00
ZacSharp
d87d1ab9b5 Don't call partOfMask out of bounds 2023-06-20 02:00:08 +02:00
ZacSharp
31c9072970 Forgot to git add 2023-06-20 01:36:09 +02:00
ZacSharp
f7a20a3acf Don't swallow random exceptions, don't bother with CommandExceptions 2023-06-20 01:32:18 +02:00
ZacSharp
b111fd2f3e Don't construct malformed ResourceLocations
Later mc versions throw an exception when you construct a malformed `ResourceLocation`.
2023-06-20 00:02:56 +02:00
ZacSharp
84777c2437 Don't complete more than what's supported 2023-06-20 00:01:33 +02:00
ZacSharp
13742df877 Complete the last argument, not the first one 2023-06-20 00:00:52 +02:00
ZacSharp
f55f7f19b4 Tab complete the datatype which will be parsed 2023-06-19 23:50:42 +02:00
ZacSharp
e43200865c Move this to the right place 2023-06-19 23:48:07 +02:00
ZacSharp
1de2d55965 Tab complete block properties 2023-06-19 23:05:46 +02:00
Leijurv
6c8f2698d6 cherry pick remainWithExistingLookDirection from fork 2023-06-18 19:31:51 -07:00
leijurv
411c43d90e Merge pull request #3992 from ZacSharp/pr/blockOptionalMeta/useStackHashesInBlockOptionalMetaLookup
Actually use stack hashes
2023-06-18 17:25:53 -07:00
leijurv
bac5fd7438 Merge pull request #3999 from ZacSharp/pr/setting/tabCompleteSetingsLoadPath
Tab complete the file argument for `#settings load`
2023-06-18 17:25:27 -07:00
Brady Hahn
4df31a3fbb Merge pull request #4000 from ZacSharp/pr/selection/fixHorizontalCylinders
Fix `CylinderMask` with horizontal alignment
2023-06-18 19:02:07 -05:00
ZacSharp
5fd915ab8a Tab complete the file argument for #settings load 2023-06-18 22:27:57 +02:00
ZacSharp
6aeb73b5bd Fix CylinderMask with horizontal alignment 2023-06-18 19:18:46 +02:00
leijurv
a665605a5a Merge pull request #3991 from ZacSharp/pr/guiclick/fixSelectionPreview
Fix `GuiClick` not rendering the outline of the selection being made
2023-06-16 20:29:25 -07:00
ZacSharp
e00e0032b4 Actually use stack hashes 2023-06-17 01:40:19 +02:00
ZacSharp
f1bf1e8663 Use IRenderer setup methods 2023-06-17 00:36:35 +02:00
ZacSharp
ef4cdfd646 Fix render bug caused by color bug fix 2023-06-16 19:22:37 +02:00
leijurv
c86643874d Merge pull request #3936 from ZacSharp/pr/builder/fixPlaceableComparison
Fix considering states unplaceable regardless of buildIgnoreProperties
2023-06-15 19:36:25 -07:00
Brady
26a2945696 remove comment 2023-06-14 19:13:07 -05:00
leijurv
04b09fbfbd Merge pull request #3985 from cabaletta/pr/deprecateHelperMc
Deprecate `Helper.mc`
2023-06-14 16:20:38 -07:00
Brady
f14caa3778 Fix cringe shift by injector 2023-06-14 17:32:47 -05:00
Brady
ea9245ad26 missed that 😩 2023-06-14 14:23:24 -05:00
Brady
8534e1ba55 💚 appease codacy 2023-06-14 14:04:34 -05:00
Brady
ae66004b80 Custom registration of Baritone instances from Minecraft 2023-06-14 13:52:27 -05:00
Brady
5b39c0dd96 Remove getMinecraft() from BlockStateInterface 2023-06-14 12:18:50 -05:00
Brady
2db2d8be59 Steal BaritoneList from bot-system 2023-06-14 02:00:10 -05:00
Brady
75d47bb110 Fix all usages of Helper.mc 2023-06-14 01:53:29 -05:00
leijurv
3662b3fdf1 nope 2023-06-13 21:33:12 -07:00
leijurv
b03d31e990 will github let me do this 2023-06-13 21:32:57 -07:00
leijurv
54f0a3c14c marginally better 2023-06-13 21:32:21 -07:00
leijurv
6a80b0d4ff forgot github markdown is stupid 2023-06-13 21:31:49 -07:00
leijurv
5e724c1e3a making these clickable was a mistake 2023-06-13 21:31:10 -07:00
leijurv
88e604426c 1.20.1 2023-06-13 21:30:31 -07:00
Brady
dd7b492b0c registerBehavior is called explicitly now 2023-06-13 23:21:20 -05:00
Brady
c7f4e366e2 Remove mc references from WorldProvider
Also refactored a bit, should be a lot easier to merge upwards to new game versions
2023-06-13 23:07:26 -05:00
Brady
382f82b0e0 Move Minecraft to IPlayerContext 2023-06-13 21:17:42 -05:00
Brady
ab3d9e9c47 I LOVE final 2023-06-13 21:13:34 -05:00
Brady
714ebb2c2d Deprecate Helper.mc and begin to replace usages 2023-06-13 18:24:31 -05:00
leijurv
1b254a4811 Merge pull request #3979 from cabaletta/pr/feature/blockFreeLook
Allow free looking when breaking and placing blocks
2023-06-13 10:32:18 -07:00
Brady
5edada6111 Reorganize code 2023-06-13 11:45:58 -05:00
Brady
efa4dc1d04 Use inner class implementation for getAllBaritones
`this.new` 😻
2023-06-13 11:36:24 -05:00
Brady
b25d1a44a2 Fix NPE on bot respawn 2023-06-13 11:34:23 -05:00
Brady
c8de6c027a Rename spec package to impl 2023-06-13 10:59:08 -05:00
Brady
08c8a772a8 Merge branch 'master' into bot-system
# Conflicts:
#	src/api/java/baritone/api/Settings.java
#	src/launch/java/baritone/launch/mixins/MixinNetHandlerPlayClient.java
#	src/main/java/baritone/Baritone.java
#	src/main/java/baritone/BaritoneProvider.java
2023-06-13 00:52:06 -05:00
Brady
76fe0d14d3 Simplify some player context references 2023-06-12 21:13:10 -05:00
Brady
2022d33d03 Fix incorrect references to player and world 2023-06-12 21:12:49 -05:00
Brady
c8b8deb3d6 Ensure angle delta is producible with mouse movement 2023-06-12 21:04:30 -05:00
Brady
4885d49d20 Reorganize code 2023-06-12 20:00:03 -05:00
Brady
13fc58933d Don't bother returning serverRotations if no free look 2023-06-12 19:03:03 -05:00
Brady
c217a34f13 🐛 fix batch render color bug by backporting 1.17+ render code 2023-06-12 17:06:11 -05:00
leijurv
15182cb151 Merge pull request #3984 from cabaletta/pr/bugfix/censorCoordinatesRecalc
Fix `censorCoordinates` recalc bug
2023-06-12 14:57:02 -07:00
Brady
8a65a1cfc5 🐛 fix incorrect comparison operator 2023-06-12 16:52:20 -05:00
Brady
5bdd5b0c0d 👌 appease leijurv 2023-06-12 16:50:02 -05:00
Brady
7da802a238 Fix censorCoordinates recalc bug
Adds `equals` and `toString` implementations where needed
Replaces `toString` equality check with actual `equals` check in `forceRevalidate`
2023-06-12 16:21:05 -05:00
leijurv
e334aae608 Merge pull request #3974 from cabaletta/pr/sel-shape-masks
Add sphere and cylinder build commands to sel
2023-06-12 12:57:01 -07:00
leijurv
c48a9d98b4 Merge pull request #3982 from cabaletta/pr/batchRender
Batch Rendering
2023-06-12 12:56:05 -07:00
Brady
ed34ae73c0 Fix Mode.NONE target invalidation 2023-06-12 13:46:10 -05:00
Brady
c8a0ae9e10 Do nudgeToLevel and randomLooking when using freeLook 2023-06-12 13:44:08 -05:00
Brady
67a085c95f Batch together GL_LINES draw calls 2023-06-12 13:16:37 -05:00
Brady
1d5ee079b4 Read serverRotation from packet and invalidate on world load 2023-06-12 12:11:50 -05:00
Brady
bb36ebfc0c Use IPlayerContext for all RotationUtils methods
Deprecates all old overloads
2023-06-11 20:09:37 -05:00
Brady
a7d15d1e32 Consistent naming and comments for clarification 2023-06-11 18:43:48 -05:00
Brady
4317dca024 Determine target mode (client/server) in updateTarget 2023-06-11 18:35:34 -05:00
Brady
77ca36c794 Use playerRotations in reachableOffset 2023-06-11 15:49:04 -05:00
Brady
a09e63d6aa appease codacy 2023-06-11 13:14:52 -05:00
Brady
fbe28e397e Make setting disabled by default 2023-06-11 12:38:13 -05:00
Brady
364ae87ef8 Add blockFreeLook setting 2023-06-11 12:36:53 -05:00
Brady
ffd00080f2 Mask binary operators 2023-06-11 11:27:51 -05:00
Brady
94d757104b Clean ups 2023-06-11 11:24:31 -05:00
Brady
9729e63d98 Create and utilize new Mask type
Added factory method to `MaskSchematic` for creation using a `Mask`
Sort-of mocks the schematic structure, without the block states ofc
2023-06-09 17:25:29 -05:00
Brady
f232bbdb15 Clean up formatting 2023-06-08 16:36:32 -05:00
Brady
26574b4a9b Add optional axis parameter for #sel cyl 2023-06-08 16:32:33 -05:00
Brady
a1b1ef88cf Use a Supplier to mimic a switch expression 2023-06-08 15:46:32 -05:00
Brady
b6c52cd8e1 Cache mask in a boolean[][][] 2023-06-08 11:52:13 -05:00
Brady
34abbfb5da appease codacy 2023-06-07 17:38:26 -05:00
Brady
0d14bde583 Working sphere/cylinder build commands for #sel 2023-06-07 16:31:52 -05:00
leijurv
4b0a8eb166 Merge pull request #3966 from cabaletta/pr/setting-metadata
Setting Field Metadata
2023-06-04 16:59:14 -07:00
Brady
80ec9023ce Replace JAVA_ONLY_SETTINGS array with @JavaOnly annotation 2023-06-04 12:31:34 -05:00
leijurv
5dd10b6e81 Merge pull request #3946 from ZacSharp/pr/farm/addCocoa
Make cocoa farmable
2023-05-23 17:31:06 -07:00
leijurv
415fa048ba Merge pull request #3924 from ZacSharp/pr/blockOptionalMetaProperties
Extend BlockOptionalMeta parsing to parse block properties
2023-05-23 15:57:10 -07:00
leijurv
a1661e94b5 Merge pull request #3923 from ZacSharp/pr/mine/maxYLevelWhileMining
 Add maxYLevelWhileMining setting
2023-05-23 15:56:11 -07:00
ZacSharp
c45a714b77 Fix considering states unplaceable even if buildIgnoreProperties allows it 2023-05-08 03:51:38 +02:00
ZacSharp
271c2ff636 Extend BlockOptionalMeta parsing to parse block properties 2023-04-24 23:49:23 +02:00
ZacSharp
e4cd35ac33 Add maxYLevelWhileMining setting 2023-04-24 23:11:55 +02:00
ZacSharp
e8a4a9fdac Make cocoa farmable 2023-04-24 16:23:38 +02:00
leijurv
5f2eadbfa6 download links for 1.19.2 2023-04-11 20:36:29 -07:00
leijurv
35ab687d5e 1.9.3 download links 2023-04-11 16:00:22 -07:00
leijurv
3ff2bd4f17 Merge pull request #3908 from wagyourtail/patch-3
Update Setup.md
2023-04-11 14:47:59 -07:00
Wagyourtail
f334b3b765 update setup.md 2023-04-10 18:40:48 -07:00
leijurv
ff1732011e vid is outdated and doesn't get to the point fast enough, so let's move it lower down 2023-03-20 22:07:51 -07:00
leijurv
c5721fb7e3 Merge pull request #3878 from wagyourtail/1.12/fix-wp-c
make wp c not throw npe on invalid tag name
2023-03-14 18:40:41 -07:00
leijurv
3200d976d7 1.19.4 2023-03-14 18:35:15 -07:00
Wagyourtail
6698505dd8 make wp c not throw npe on invalid tag name 2023-03-13 15:31:18 -07:00
Leijurv
790a4f6769 command to load settings from a specific file 2023-03-01 00:25:49 -08:00
leijurv
c9d7a5bea6 kami blue to lambda 2023-02-28 23:56:34 -08:00
Leijurv
f1ead19b6e option to only move inventory when stationary 2023-02-28 23:44:33 -08:00
Leijurv
174bdd2307 overhaul readme 2023-02-18 16:42:05 -08:00
Leijurv
814c17522a changed it back to the old way by manually renaming the release files 2023-02-18 15:20:50 -08:00
Leijurv
b622adf300 ugh why was this changed since 1.18 2023-02-18 15:13:15 -08:00
Leijurv
c1b58f8a01 link 1.19 2023-02-18 15:12:17 -08:00
leijurv
c1a9621dfa Merge pull request #3768 from wagyourtail/1.12/fasterworldscanner
replace the world scanner with a 500x faster one
2023-01-28 10:18:59 -08:00
Wagyourtail
6de266a106 remove extra method call 2023-01-28 01:39:58 -07:00
Wagyourtail
334d9c119b remove the allocation of an intlist per section 2023-01-28 00:44:54 -07:00
leijurv
1a2c30b4e3 Merge pull request #3803 from Entropy5/master
Litematica x BuildOnlySelection support
2023-01-27 23:34:35 -08:00
Entropy5
413cc1469f zac suggestion (number 2), test ongoing 2023-01-27 14:23:08 +01:00
Wagyourtail
7404414e7a less impure 2023-01-20 23:43:00 -07:00
Entropy5
49b1f3528b Merge remote-tracking branch 'origin/master' 2023-01-17 06:33:09 +01:00
Entropy5
26cceede15 litematica support for buildonlyselection, mostly rycbars 2023-01-17 06:33:01 +01:00
leijurv
698d40d797 bump 2023-01-16 20:55:43 -08:00
Leijurv
2b6c59fa8a v1.2.17 2023-01-16 12:22:52 -08:00
leijurv
21bc830143 Merge pull request #3798 from ZacSharp/patch-12
Fix canWalkThrough caching
2023-01-16 12:20:11 -08:00
ZacSharp
aa9206381d Fix canWalkThrough caching 2023-01-15 14:53:04 +01:00
Leijurv
d6d9af65fb reformat 2023-01-15 01:04:15 -08:00
Leijurv
a3f70e7977 add fullypassable to precomputeddata 2023-01-15 00:56:30 -08:00
Leijurv
6bbdba7a21 bump 2023-01-13 11:17:57 -08:00
Leijurv
6a175379fb v1.2.16 2023-01-13 11:10:24 -08:00
leijurv
85c21fa8e3 add comment 2023-01-12 14:52:38 -08:00
leijurv
bc8c823045 Merge pull request #3775 from ZacSharp/pr/frostwalker
Allow pathing to use frostwalker
2023-01-12 14:51:35 -08:00
ZacSharp
9935da8a6f Add explanation and add extra check 2023-01-12 22:18:54 +01:00
ZacSharp
c39b6c3fe7 Don't grab state if we don't need it 2023-01-12 21:39:55 +01:00
leijurv
c47a6f92c5 Merge pull request #3786 from Entropy5/master
bugfix for odd height schematics
2023-01-12 12:03:51 -08:00
leijurv
778628da30 Merge pull request #3789 from Argentoz/patch-1
Fix world border check
2023-01-12 12:03:00 -08:00
leijurv
ba0ca0cc65 Merge pull request #3788 from ZacSharp/pr/detectBrokenLoadHook
Make the world cache work even when mods break our world load hook
2023-01-12 11:39:41 -08:00
leijurv
fba3828479 Merge pull request #3735 from ZacSharp/pr/breakNextToLava
Allow breaking next to some liquids
2023-01-12 10:08:09 -08:00
Argentoz
c8dd4f26f7 Fix :)
WTF
2023-01-12 15:02:54 +03:00
Entropy5
16a62625b3 this seems to work as well? 2023-01-12 04:29:31 +01:00
ZacSharp
de5f6d5fce Apply suggested reordering 2023-01-11 23:56:52 +01:00
Entropy5
98a87d099b zac suggestion 2023-01-11 04:36:15 +01:00
ZacSharp
a6f3c95684 Don't spam the log when in a replay 2023-01-10 18:58:17 +01:00
ZacSharp
75e39e7ef5 Log when doing things out of the ordinary 2023-01-10 18:56:33 +01:00
ZacSharp
77b2b26a7a Add fix for 1.19.3 here already 2023-01-10 18:55:46 +01:00
ZacSharp
1680eeb80d Handle mods breaking our world loading hook 2023-01-10 17:25:32 +01:00
Entropy5
9a9b4a1874 bugfix for odd height schematics 2023-01-10 05:56:30 +01:00
leijurv
145a944860 Merge pull request #3785 from Entropy5/master
buildonlyselection optimization
2023-01-08 19:03:49 -10:00
leijurv
dd127ff3e7 Merge pull request #3782 from ZacSharp/pr/updateWorkflows
Update workflows
2023-01-08 18:32:07 -10:00
Entropy5
b0fb474e1d buildinlayers ~ buildonlyselection lag fix for big schematics (skips layers more properly) 2023-01-09 02:33:10 +01:00
ZacSharp
a1a94ec0d1 Fix step name 2023-01-06 04:26:03 +01:00
ZacSharp
678f8bc77f Use Temurin JDK 2023-01-06 04:25:03 +01:00
ZacSharp
41968546d1 Update workflows 2023-01-06 04:09:56 +01:00
ZacSharp
f76283ebfe Remove unused imports 2023-01-03 00:50:56 +01:00
ZacSharp
e59bf9ab97 Grab block only once 2022-12-30 16:09:45 +01:00
ZacSharp
b2f66241d5 Merge remote-tracking branch 'upstream/master' into pr/frostwalker 2022-12-30 15:57:17 +01:00
Wagyourtail
b71c9e776a oops didn't mean to commit that 2022-12-28 01:09:46 -07:00
Wagyourtail
746faf6df6 faster section reorder 2022-12-28 01:05:17 -07:00
Wagyourtail
a367031fe2 Revert "sacrifice a bit of speed for better block ordering"
This reverts commit e55db05f20.
2022-12-28 00:03:58 -07:00
Wagyourtail
853dadd906 Merge remote-tracking branch 'origin/master' into 1.12/fasterworldscanner 2022-12-27 23:58:13 -07:00
Wagyourtail
e55db05f20 sacrifice a bit of speed for better block ordering 2022-12-27 23:30:35 -07:00
Wagyourtail
98a748afb3 fix stream limit. immutable's in BOML 2022-12-27 22:42:38 -07:00
William Gray
c04eb066cb Update src/main/java/baritone/cache/FasterWorldScanner.java
Co-authored-by: ZacSharp <68165024+ZacSharp@users.noreply.github.com>
2022-12-28 01:06:10 +00:00
Wagyourtail
6260c6d3d7 apply suggestions 2022-12-24 12:11:26 -07:00
Wagyourtail
ce1fb49252 spiral always pick closest chunk first now 2022-12-24 11:52:48 -07:00
Wagyourtail
ecdec87e7a fix using wrong functions in scan 2022-12-24 11:43:54 -07:00
leijurv
cfdbc851a0 Merge pull request #3600 from Imeguras/master
Added the ability to use KmM as abreviatures
2022-12-24 00:14:04 -08:00
leijurv
6ccebdc978 Merge pull request #3703 from rycbar0/master
formula error
2022-12-24 00:12:47 -08:00
leijurv
df53040339 Merge pull request #3757 from Warpten/feature/paths-with-spaces-are-stupid
Improve handling spaces in paths during proguard pass
2022-12-24 00:08:04 -08:00
leijurv
42dc5b14b0 Merge pull request #3755 from wagyourtail/allowbreakanaywaymine
allowBreakAnyway should let mining happen
2022-12-24 00:07:00 -08:00
leijurv
e2538abcb1 Merge pull request #3743 from ZacSharp/patch-11
Fix Registry.unregister
2022-12-24 00:05:42 -08:00
leijurv
1697293f12 Merge pull request #3479 from scorbett123/caching_performance_upgrade
Caching performance upgrade
2022-12-23 23:57:14 -08:00
Wagyourtail
96f432d2d5 add comment 2022-12-23 17:26:46 -07:00
Wagyourtail
0ae59755e3 make limit not happen if it shouldn't 2022-12-23 17:25:23 -07:00
Wagyourtail
12b596e536 fix spiral 2022-12-23 17:10:37 -07:00
Wagyourtail
0b6088cd2d fix getting the block from the pallete, and change the chunk scan order to spiral out 2022-12-23 16:58:10 -07:00
Wagyourtail
1736f2ffc7 replace the world scanner with a 500x faster one 2022-12-23 16:34:49 -07:00
rycbar0
d60e1e8a05 Merge branch 'cabaletta:master' into master 2022-12-19 10:34:57 +01:00
Warpten
d157756d94 Improve handling spaces in paths during proguard pass 2022-12-12 01:08:49 +01:00
Wagyourtail
ea1914a248 missed a spot 2022-12-10 20:12:51 -07:00
Wagyourtail
85087ce04a smarter filter filtering 2022-12-10 19:25:57 -07:00
Wagyourtail
e09127eadf allowBreakAnyway should let mining happen 2022-12-10 16:35:51 -07:00
ZacSharp
e1095962a1 Fix Registry.unregister 2022-11-28 23:07:30 +01:00
ZacSharp
eabd1150b0 Allow breaking next to some liquids 2022-11-22 15:15:33 +01:00
Leijurv
93501248cd Merge pull request #3698 from ZacSharp/patch-10
Reliably clear keys when paused
2022-10-31 12:29:56 -07:00
Leijurv
3a945c8c10 Merge pull request #3697 from ZacSharp/pr/buildIgnoreProperties
 Add buildIgnoreProperties setting
2022-10-31 12:28:44 -07:00
rycbar0
3cef7a7911 formula error 2022-10-26 23:09:23 +02:00
ZacSharp
1cd2fb5b18 Reliably clear keys when paused 2022-10-24 22:49:12 +02:00
ZacSharp
ba3ca47f8c Add buildIgnoreProperties setting 2022-10-23 01:42:31 +02:00
scorbett123
4699b46744 Merge branch 'master' into caching_performance_upgrade 2022-10-03 21:25:23 +01:00
Leijurv
69ffdb7665 Merge pull request #3672 from rycbar0/master
Litematica Support for bariton
2022-10-03 12:52:18 -07:00
rycbar0
f9c5386e7a final changes 2022-10-03 21:39:53 +02:00
Leijurv
55273b5340 Merge pull request #3579 from lucasarden/master
Stop backfill from filling while paused
2022-10-03 12:23:02 -07:00
rycbar0
5cd1c9d15d Merge pull request #1 from rycbar0/LitematicaCommand
Adding a Litematica command to build loaded schematics.
2022-10-03 20:39:24 +02:00
rycbar0
b461b2af2f made a oopsie 2022-10-03 20:32:56 +02:00
rycbar0
3a5608566e auto formatting 2022-10-03 20:13:11 +02:00
rycbar0
fc65f22feb clean up and adding javadoc 2022-10-03 19:59:07 +02:00
rycbar0
f53bfa89a9 a fucking x and z mixup 2022-10-03 17:44:15 +02:00
rycbar0
fdfeeb2ffa need stronger pesticides, bugs keep multiplying 2022-10-03 02:35:25 +02:00
rycbar0
3e75cc7408 block mirroring and rotation 2022-10-01 22:59:47 +02:00
rycbar0
d1930e03e1 getCorrectedOrigin returns the correct origin 2022-10-01 22:51:36 +02:00
rycbar0
144a534bb3 debugging mirroring and rotating as well as refactoring 2022-10-01 17:14:05 +02:00
rycbar0
de1256cc80 remove spaghetti 2022-10-01 05:27:02 +02:00
rycbar0
76404c8af6 it works but its spaghetti 2022-10-01 02:01:46 +02:00
ZacSharp
fb814e912d Don't try parkouring out of water 2022-09-30 23:59:49 +02:00
ZacSharp
43ee86b4fe Don't try backplacing against water under carpet/lilypad 2022-09-30 22:41:09 +02:00
ZacSharp
eb697b7a17 Fix costs when assumeWalkOnWater stops us from relying on frostWalker 2022-09-30 22:40:23 +02:00
ZacSharp
3da5bbd267 Don't pillar from carpet/lilypad on water 2022-09-30 22:38:21 +02:00
ZacSharp
c14be17e53 Move this to a helper method and add missing cases 2022-09-30 22:27:32 +02:00
ZacSharp
45c0b38156 Fix jumping from packplaced blocks on water
Not having frostwalker means that we must have replaced the water with a throwaway, not that we are standing on water
2022-09-30 18:04:34 +02:00
rycbar0
025f6235f9 litematica command works and added schematic selection if more than 1 schematic is loaded
bug: if schematic origin isnt minimum corner schematic is built in the wrong place
2022-09-30 17:53:31 +02:00
rycbar0
4ba3c883e6 something is fishy with the getAllSchematicPlacements() methode but i want my progress saved 2022-09-30 13:32:31 +02:00
rycbar0
3a4168a661 Merge branch 'master' into LitematicaCommand 2022-09-30 00:42:17 +02:00
rycbar0
484b3326c7 auto-format all files I touched 2022-09-29 21:52:15 +02:00
rycbar0
e99fcbbe36 Change requests part two 2022-09-29 21:47:42 +02:00
rycbar0
7ba3de57d0 credits LitematicaBitArray 2022-09-29 20:20:38 +02:00
rycbar0
5ff274f040 Change requests part one 2022-09-29 19:58:05 +02:00
schmar03
293f5db172 LitematicaCommand added to build loaded schematics 2022-09-28 14:15:48 +02:00
schmar03
d928e705b9 LitematicaCommand added to build loaded schematics 2022-09-28 12:09:38 +02:00
rycbar0
7a48824ced codacy issue #2,#3 and #4 fix 2022-09-26 22:32:25 +02:00
rycbar0
8aa8918124 codacy issue #1 and #5 fix 2022-09-26 22:23:38 +02:00
rycbar0
a091c17b83 Added mixin to properly handle Long Arrays 2022-09-26 21:04:09 +02:00
rycbar0
52aa0d9b8a more cleanup 2022-09-26 20:04:57 +02:00
rycbar0
3d8eddc4e1 cleanup 2022-09-26 19:23:09 +02:00
rycbar0
295265c261 refactoring 2022-09-26 17:43:54 +02:00
rycbar0
376d6422ec refactoring 2022-09-26 16:18:43 +02:00
rycbar0
113e340474 version check added 2022-09-26 16:09:41 +02:00
rycbar0
c89d8b69e5 ref files removed 2022-09-26 16:08:37 +02:00
rycbar0
70303634f5 ref files added 2022-09-26 15:59:55 +02:00
rycbar0
325aa7201b bug fix 2022-09-26 02:51:06 +02:00
rycbar0
75a3fc699e Code clean up 2022-09-26 01:18:56 +02:00
rycbar0
3cd8ce8323 Multiple Sub-region support 2022-09-26 00:58:32 +02:00
rycbar0
240e81a9e0 Refactoring 2022-09-25 18:22:59 +02:00
rycbar0
40449400d3 State of Emerson 2022-09-25 16:55:08 +02:00
ZacSharp
9ffe4f2c25 Fix parkour with frostwalker with/without throwaways
* Placing throwaways with allowPlace disabled
* Failing without throwaways
2022-09-01 13:14:33 +02:00
ZacSharp
af95f77134 Fix OOB and check for direction and include parkour 2022-09-01 13:14:24 +02:00
ZacSharp
78f1c45e13 Don't overshoot descends before using frostwalker 2022-08-31 23:39:09 +02:00
ZacSharp
cf47573298 Merge remote-tracking branch 'upstream/master' into pr/frostwalker 2022-08-30 00:18:07 +02:00
ZacSharp
96ba96ca69 Fix some more edge cases 2022-08-29 18:47:54 +02:00
ZacSharp
da998eb469 Complete frostwalker usage 2022-08-29 16:59:01 +02:00
ZacSharp
e75a4b95cc Mostly working usage of frostwalker
* Sometimes overshoots Descend-Traverse chains onto water
* Unwanted interactions with assumeWalkOnWater
2022-08-29 12:53:02 +02:00
Imeguras
344085f4ef Added the ability to use KmM as abreviatures
for example 1m is equals to 1 million  while 1K is 1000
2022-08-08 12:00:48 +01:00
Lucas Arden
d37a6a0b2d Added check for placed blocks in backfill 2022-07-26 14:21:32 -07:00
Lucas Arden
d7fc916d20 Added check for pathing 2022-07-24 21:37:45 -07:00
Leijurv
80a4757242 baritone complies faster if the files are less bytes 2022-07-15 01:36:01 -07:00
Leijurv
658048ff2d fix snow and tweak others 2022-07-14 22:11:13 -07:00
Leijurv
0587223da8 better constants 2022-07-14 22:02:19 -07:00
Leijurv
2d1b81dc20 vastly increase cuteness by removing the optional boolean 2022-07-14 22:00:18 -07:00
Leijurv
0bd16fb81a bit literals are meh 2022-07-14 21:56:25 -07:00
Leijurv
0c1fec5d1e crucial performance optimization 2022-07-14 21:54:32 -07:00
Leijurv
ee16eb7fde funnier this way 2022-07-14 21:47:18 -07:00
Leijurv
5c9aeab6b4 add cmt 2022-07-14 21:44:42 -07:00
Leijurv
5c7cae9ab0 fix literally wrong comment that did not match subsequent code 2022-07-14 21:43:14 -07:00
Leijurv
93fa6cf875 introduce MAYBE and fix more allocation cases 2022-07-14 21:42:38 -07:00
Leijurv
5b7bee977b also don't construct an optional for slabs 2022-07-14 21:38:38 -07:00
Leijurv
8018dac396 fix default case that instantiated an optional for non stairs 2022-07-14 21:38:02 -07:00
Leijurv
85ab317c6c simplify, remove setting changed event, always construct new precomputeddata 2022-07-14 21:35:30 -07:00
scorbett123
6b0fb1721b These should be all the suggested changes for the caching of can walk through block states 2022-07-14 17:18:02 +01:00
scorbett123
fdcdcbb85f Switch to using an int[] for storing precomputed data, and also use lazy loading 2022-07-14 12:49:47 +01:00
Leijurv
4e2095d251 almost forgot 2022-07-09 22:15:20 -07:00
Leijurv
51275b3a65 make #paws be an alias for #pause 2022-07-09 22:06:39 -07:00
scorbett123
8d480cefb9 Switch to throwable and readd check for glass / stained glass 2022-07-06 14:45:54 +01:00
scorbett123
3e7f9039c4 Don't construct new optionals in movement helper 2022-07-06 14:38:33 +01:00
Leijurv
49828baae3 Merge pull request #3296 from ZacSharp/findImprovements
Find improvements
2022-07-05 15:32:02 -07:00
Leijurv
a73e1185dc Merge pull request #3533 from Echocage/SprintFix
Fix for a sprint bug that can cause death
2022-07-05 15:27:10 -07:00
Echocage
441dceb731 Narrowed scope and we now only call canSprintFromDescendInto when our next & next_next movements are both MovementDescends 2022-06-29 17:54:28 -05:00
Echocage
57c4f9e103 Undid previous change, updated to instead check the next and the next_next block 2022-06-27 18:38:54 -05:00
Echocage
2741fc2683 Swapped the order of checks within canSprintFromDescendInto 2022-06-27 15:06:27 -05:00
scorbett123
868c023dbd Fix a couple of things I missed 2022-06-08 14:20:25 +01:00
scorbett123
e7c357ab7f Make precomputed data refresh every 200 ticks (10 seconds) 2022-06-08 14:14:14 +01:00
scorbett123
9e1a5008ed Move caching functions into MovementHelper 2022-06-07 21:52:24 +01:00
scorbett123
a6557121a0 fix github actions compiling. 2022-05-31 15:08:52 +01:00
scorbett123
2dad6262cf Remove some benchmarking and fix loading of settings. 2022-05-31 14:56:23 +01:00
scorbett123
af1eb58bb8 Implement Leijurv's precomputed data idea 2022-05-31 14:43:58 +01:00
Leijurv
17a2aa42e9 Merge pull request #3463 from ZacSharp/patch-8
Deal with others replacing the chat gui
2022-05-23 13:47:22 -07:00
Leijurv
231f671400 Merge pull request #3433 from ZacSharp/patch-7
Fix "missing null"
2022-05-23 13:46:27 -07:00
ZacSharp
221eba11dd Deal with others replacing the chat gui 2022-05-20 01:31:09 +02:00
ZacSharp
ad40a9225e Fix leaking incorrect positions
It was only cleared when the previous one was canceled, not when it was directly replaced by the next one.
2022-05-03 23:25:01 +02:00
Leijurv
cbef05838d Merge pull request #3388 from scorbett123/make_eta_show_ticks
Improve output to user in eta command
2022-04-19 16:33:37 -07:00
scorbett123
2cf973809a eta command should default to NaN not just not showing the eta as suggested by ZacSharp 2022-04-12 12:15:42 +01:00
scorbett123
65974e15ba Improve output to user in eta command 2022-04-11 18:36:48 +01:00
Leijurv
dc6b32a154 Merge pull request #3356 from wagyourtail/forceAllowBreak
add `allowBreakAnyway` setting
2022-03-31 14:08:13 -07:00
Leijurv
76f593e4bb Merge pull request #3342 from PhlegethonAcheron/master
Added usage syntax to the documentation for buildValidSubstitutes and buildSubstitutes
2022-03-31 14:07:42 -07:00
Leijurv
15b991a48e Merge pull request #3309 from wagyourtail/patch-2
fix inner class attribute being stripped
2022-03-31 14:01:45 -07:00
Leijurv
702d0790bc Merge pull request #3327 from scorbett123/fix-chunk-saving-crash
If context.player() returns none we don't want to use its position for pruning.
2022-03-31 13:58:11 -07:00
Wagyourtail
2953e2c522 make codacy happy 2022-03-24 18:16:19 -07:00
Wagyourtail
bf450b7d68 rename to allowBreakAnyway 2022-03-24 17:34:31 -07:00
Wagyourtail
4e6b6d97ce add forceAllowBreak setting 2022-03-24 17:33:33 -07:00
PhlegethonAcheron
6aadd00e72 Added usage syntax to the documentation for buildValidSubstitutes and buildSubstitutes 2022-03-20 15:41:25 -04:00
scorbett123
e036f5360c If context.player() returns none we don't want to use its position for pruning. 2022-03-16 20:12:56 +00:00
Leijurv
8c2aae2ddc Merge pull request #3324 from wagyourtail/master
reimplement death and bed waypoints
2022-03-15 19:06:50 -07:00
Wagyourtail
511941c714 reimplement death and bed waypoints 2022-03-15 18:39:19 -07:00
wagyourtail
e58220e2c4 fix inner class attribute being stripped 2022-03-08 19:45:05 -07:00
Leijurv
02711a73ed fix codacy 2022-03-08 15:14:00 -08:00
Leijurv
25d418e96b 1.15 is deprecated 2022-03-08 15:04:34 -08:00
Leijurv
10430f8142 bump to 1.18.2 2022-03-08 15:01:48 -08:00
Leijurv
8aba97b577 update for 1.8.3 2022-03-08 15:00:14 -08:00
Leijurv
8fe5b2369a Merge pull request #3301 from wagyourtail/toolmaterial-fix
fix modded toolmaterials (1.12.2)
2022-03-08 14:45:45 -08:00
Wagyourtail
dc6c87b58d fix modded toolmaterials 2022-03-07 15:53:13 -07:00
ZacSharp
ef4e19002b Provide more information for #find
Always log something to chat so people don't think it's broken and make sure they know about the restriction to cached blocks.
2022-03-05 22:27:27 +01:00
ZacSharp
e6ee5fc6b8 Make positions from #find clickable 2022-03-05 21:42:27 +01:00
Leijurv
b19c935da1 Merge pull request #3256 from ehylo/master
Update Setup and Usage guides
2022-02-09 16:35:54 -08:00
ehylo
0ade37f14f Update Setup and Usage guides
Also fix 2 settings that just don't have a description for some reason, and add some information to the find command because that also for some reason did not have anything there. The descriptions I put may not be detailed enough so please let me know if things should change
2022-02-08 21:13:51 -08:00
Leijurv
91be4c4643 Merge pull request #3093 from ZacSharp/fixBlockOptionalMetaObfuscation
Fix chat error messages being obfuscated for block type arguments
2022-02-08 10:52:25 -08:00
Leijurv
d2b62e2d21 Merge pull request #3239 from scorbett123/world_border_checks
Add some world border checks
2022-02-08 10:49:00 -08:00
Leijurv
7052fe6225 put this on its own line 2022-02-07 22:03:31 -08:00
scorbett123
49357790f1 fix world border checks
Signed-off-by: scorbett123 <50634068+scorbett123@users.noreply.github.com>
2022-02-03 08:06:01 +00:00
Leijurv
694219e497 Merge pull request #3243 from wagyourtail/master
fix getting stuck on cauldrons (fixes #3099)
2022-02-02 21:10:47 -08:00
Wagyourtail
9b70ace180 fix getting stuck on cauldrons (fixes #3099) 2022-02-02 22:04:15 -07:00
Leijurv
e0a53144db bump most recent jars 2022-02-02 16:10:14 -08:00
Leijurv
25de332492 mfw this also needs to be in master 2022-02-02 15:53:43 -08:00
Leijurv
2d0f10c79f link to branches 2022-02-02 15:53:24 -08:00
scorbett123
74ea803651 Add world border checks to MovementHelper 2022-02-02 20:36:36 +00:00
Leijurv
0908e509a1 simplify a bit more 2022-02-02 00:51:24 -08:00
Leijurv
ad14226c5c lets not keep updating this 2022-02-02 00:50:48 -08:00
Leijurv
3fcc032547 readme updates for new release 2022-02-02 00:50:12 -08:00
Leijurv
b52de9b197 Merge pull request #2621 from wagyourtail/replaymodfix-master
fix replaymod crash (on newer versions)
2022-02-02 00:15:50 -08:00
Leijurv
c2de6e3f3d Merge pull request #3173 from scorbett123/patch-4
Add unpause as an alias for resume
2022-02-01 23:57:21 -08:00
Leijurv
a5638bdba1 Merge pull request #3137 from scorbett123/remove_container_memory
Remove container memory
2022-02-01 23:56:49 -08:00
scorbett123
bb8e4bd737 Add unpause as an alias for resume
Some people can't seem to find out what to do to unpause baritone, so this should hopefully help them figure it out, as for some reason unpause makes more sense to people than resume.
2022-01-02 12:45:03 +00:00
Leijurv
7a96772a9b Merge pull request #3159 from Entropy5/master
Better buildignoredirection
2021-12-23 11:21:44 -10:00
Entropy5
9b07aa17e4 Merge remote-tracking branch 'origin/master' 2021-12-23 22:00:17 +01:00
Entropy5
90c59d5b8e undo 2021-12-23 21:59:20 +01:00
Entropy
fd3d5b66e9 Merge branch 'cabaletta:master' into master 2021-12-23 14:09:03 +01:00
Entropy5
d97346be6c check union of keys 2021-12-23 13:39:13 +01:00
Entropy5
9d13bcfe11 formatting 2021-12-22 00:20:21 +01:00
Leijurv
724ee62246 Merge pull request #3151 from ZacSharp/patch-4
Make rightClickContainerOnArrival click lit furnaces
2021-12-21 11:03:35 -10:00
Entropy5
26e8f02e85 merge 2021-12-21 20:30:28 +01:00
Entropy5
b3ff3d2466 universal buildignoredirection 2021-12-21 20:09:22 +01:00
Entropy5
9c3882e91f to lazy to spell 2021-12-21 12:49:44 +01:00
Entropy5
32a7657c4f Zac suggested this option to work universally, regardless of block type 2021-12-21 12:42:39 +01:00
Leijurv
54617bf634 reorder for performance 2021-12-21 01:32:47 -10:00
Leijurv
61a00b3965 Merge pull request #3148 from Entropy5/master
Option to ignore direction of certain blocks during building
2021-12-21 01:31:41 -10:00
Entropy
0214ffd158 Merge branch 'cabaletta:master' into master 2021-12-21 12:15:43 +01:00
Leijurv
1919f7b2a7 fix build again 2021-12-20 22:31:06 -10:00
ZacSharp
c2f4e00314 Make rightClickContainerOnArrival click lit furnaces 2021-12-18 00:31:21 +01:00
Entropy5
3adfa16db8 Option to ignore direction of certain blocks during building (because otherwise baritone just keeps breaking and replacing the same block) 2021-12-17 06:24:34 +01:00
scorbett123
90fcffdf2a Remove container memory
Signed-off-by: scorbett123 <50634068+scorbett123@users.noreply.github.com>
2021-12-12 19:50:27 +00:00
Leijurv
0ca84a790b Merge pull request #3119 from wagyourtail/patch-1
LEIJURV STOP BEING LAZY
2021-12-05 21:55:35 -08:00
wagyourtail
04802fbb15 LEIJURV STOP BEING LAZY 2021-12-05 22:54:37 -07:00
ZacSharp
21534d1c0b Fix chat error messages being obfuscated for block type arguments 2021-11-18 00:21:12 +01:00
Leijurv
8579332cdf Merge pull request #3033 from wagyourtail/neverbreak
AvoidBreak means never.
2021-10-27 12:53:45 -07:00
Wagyourtail
9dc9edbbee fix tabbing 2021-10-27 13:53:13 -06:00
Wagyourtail
2980bb0320 match leij's backwards compat suggestion 2021-10-27 13:45:30 -06:00
wagyourtail
084798bd1b Update src/api/java/baritone/api/Settings.java 2021-10-26 13:41:24 -06:00
wagyourtail
1c27b9b712 Update src/api/java/baritone/api/Settings.java 2021-10-26 13:34:10 -06:00
Leijurv
129ec8472c Merge pull request #3042 from ZacSharp/waypointImprovements
Waypoint improvements
2021-10-25 15:03:33 -07:00
ZacSharp
724162f37f Store deleted waypoints per world
Different dimensions are actually different worlds and the user might expect the wapoints to be restorable until they leave the server, so discrading them when the world changes would be too early.
2021-10-19 01:17:23 +02:00
ZacSharp
3244b102ad Add a way to restore deleted waypoints
Makes using the clickable text less dangerous when there are others writing in chat.
2021-10-18 02:42:58 +02:00
ZacSharp
c8966d22ba Don't create a new waypoint every time a bed is clicked.
Just the first time and always for the head part.
2021-10-17 23:44:21 +02:00
ZacSharp
6669d49636 Add a way to get the creation command for a waypoint 2021-10-17 15:10:14 +02:00
ZacSharp
3b480dabdb Make the tag argument optional, defaulting to USER
Listing all possible combinations in the usage as done before would have beed 8 lines just for the save command so I made it one special case, one combined line and a line explaining the defaults in the general waypoint help.

Also tab completion does not work when omitting either tag or name, because it starting to tab complete a position right from the first argument would probably only cause confusion and would be harder to implement because of the variable start position (names can even be numbers so it's impossible to do it 100% correctly)
2021-10-17 14:47:03 +02:00
ZacSharp
3e69281d61 Update usage of #waypoint
It now properly reports when either a tag or name can be specified and includes the clear subcommand
2021-10-17 14:06:07 +02:00
ZacSharp
1b04386b01 Allow saving unnamed waypoints by position 2021-10-17 13:53:55 +02:00
wagyourtail
1ca736692d more closely match the existing docs and add discourageBreaking 2021-10-15 17:58:13 -06:00
wagyourtail
4dc4795cb7 AvoidBreak means never. 2021-10-15 00:00:48 -06:00
Leijurv
bcc33362b8 Merge pull request #3024 from wagyourtail/followerror
better follow command error handling
2021-10-10 14:07:27 -07:00
wagyourtail
ba0b5f929f cleanup 2021-10-08 15:49:22 -06:00
wagyourtail
89c960c455 better follow command error handling 2021-10-08 14:58:17 -06:00
Leijurv
14178fcd14 rewrite comment since we haven't used pos.getY() in literally YEARS 2021-08-25 22:20:13 -07:00
Leijurv
5e0fe6d897 fix the comment explaining the sign flip
bug originates from august 17 2018 in f3d9ada675 (diff-b9b328a67abb41c2f842f367f83d95a2793c95cba83ab2e4542b31ed4c157819R101-R103)

absolutely wild how long this took to notice, see PR #2954
2021-08-25 22:18:23 -07:00
Leijurv
53ef26dabd Merge pull request #2954 from StylexTV/master
Fixed vertical cost calculation
2021-08-25 22:14:14 -07:00
StylexTV
3db5f2a67f Update GoalBlock.java 2021-08-22 10:28:42 +02:00
wagyourtail
9d1b979318 fix replaymod crash 2021-03-28 21:32:48 -07:00
Brady
9e225949ea Don't dispatch RenderEvent if bot isn't in same dimension 2020-03-13 16:17:54 -05:00
Brady
5b1340e362 Fix bot removal 2020-03-13 08:38:46 -05:00
Brady
dee737689d Initialization consistency 2020-03-12 17:01:10 -05:00
Brady
f0fd30080e Better 2020-03-12 16:54:26 -05:00
Brady
5e316d094d Fix runtime error and change getEntity to getPlayer 2020-03-12 16:50:34 -05:00
Brady
191add6ce5 Better bot tick handling 2020-03-12 16:42:36 -05:00
Brady
9951d37e3b Additional Entity handing for Bot Worlds
+ Some minor cleanups that make the PR more favorable
2020-03-12 08:55:22 -05:00
Brady
29f700d1c9 Naming consistency 2020-03-09 21:27:52 -05:00
Brady
22ed50a739 Chunk management 2020-03-09 20:34:14 -05:00
Brady
b9069a68dc Run on main thread 2020-03-08 17:33:22 -05:00
Brady
881ce738d9 Respect game state changes 2020-03-08 17:32:52 -05:00
Brady
35e4460fb1 Fix NPE 2020-03-08 16:40:26 -05:00
Brady
d25e9a6047 More NetHandlerPlayClient utilization 2020-03-08 03:10:44 -05:00
Brady
05af906a3c Remove MemoryBehavior changes 2020-03-08 01:48:37 -06:00
Brady
aa95cbe0e4 Update goals and remove unnecessary override 2020-03-08 01:44:50 -06:00
Brady
9f20ce9e18 Add some clarification 2020-03-08 01:40:08 -06:00
Brady
e6b409c0da Merge branch 'master' into bot-system 2020-03-08 01:36:25 -06:00
Brady
ec427e6b74 Insane cleanups 2020-03-08 01:32:52 -06:00
Brady
3ddd1c38f5 Add disconnect command for bots, fix sound crash 2020-03-07 20:08:29 -06:00
Brady
60c0fff016 Fix bot entity removal 2020-03-07 14:30:21 -06:00
Brady
180d55b9c5 Fix some entity list scuff 2020-03-06 20:06:36 -06:00
Brady
a6ea5c8df1 Utilize sendSettingsToServer 2020-03-06 16:25:34 -06:00
Brady
7940eca11e Reduce potential outbound packet loss 2020-03-05 23:50:31 -06:00
Brady
cffe907c76 Centralize disconnect handling 2020-03-05 23:48:42 -06:00
Brady
51840df97d Fix Bot GameSettings overriding KeyBindings 2020-03-05 23:24:37 -06:00
Brady
4762d3f28f Separate GameSettings for bots 2020-03-05 16:52:58 -06:00
Brady
255e70fd7e Separate cache for bots 2020-03-04 15:41:34 -06:00
Brady
8f4e3fbc0e Might as well populate the server name 2020-03-04 11:35:11 -06:00
Brady
b038cedfc5 LAN support in production 2020-03-04 11:12:07 -06:00
Brady
b34ad03bcc final final final (2) 2020-03-04 00:14:16 -06:00
Brady
554fe87789 final final final 2020-03-04 00:12:51 -06:00
Brady
175a44f4ac Fix LAN world support 2020-03-04 00:12:22 -06:00
Brady
0bafcef2a1 Block placing for bots 2020-03-03 23:26:19 -06:00
Brady
f83262be23 Test compatible: Commands are forwarded to bots 2020-03-03 21:58:03 -06:00
Brady
15c0dc3fa5 Fix bad thread check 2020-03-03 16:01:14 -06:00
Brady
6844bc0922 Allocation time 2020-03-03 14:47:50 -06:00
Brady
d82fd04f5f reorder lol 2020-03-02 17:12:27 -06:00
Brady
9130734a9f Remove PROTOCOL.md 2020-03-02 13:50:46 -06:00
Brady
d4d2e1ea50 Merge branch 'master' into bot-system 2020-03-02 13:46:43 -06:00
Brady
9a33c5cd9f Merge branch 'master' into bot-system 2020-01-01 19:23:01 -06:00
Brady
9f5f275a17 Merge branch 'master' into bot-system 2019-10-07 09:42:35 -05:00
Brady
ac4895823e Remove comms 2019-10-04 15:52:08 -05:00
Brady
62cea04080 Fix compiler errors 2019-10-04 15:51:44 -05:00
Brady
d772a97a0b Fix 2019-10-04 10:22:06 -05:00
Brady
7af0ed6ea1 Merge conflicts 2019-10-04 10:19:35 -05:00
Brady
fe3f3a66ce Format bot code 2019-01-22 13:30:11 -06:00
Brady
9c5f82c814 Merge branch 'master' into bot-system 2019-01-18 13:52:22 -06:00
Brady
7c66762f48 Bot system API exposure 2019-01-17 14:43:44 -06:00
Leijurv
830c8190de Merge branch 'comms' into bot-system 2019-01-17 12:18:27 -08:00
Leijurv
47b258d7a4 Merge branch 'master' into comms 2019-01-17 12:16:45 -08:00
Brady
df80858c49 Remove duplicate MovementInput implementation, Fixes #312 2019-01-16 13:55:24 -06:00
Brady
5dec544802 Minor fix LOL 2019-01-15 14:59:56 -06:00
Brady
494c056613 Resolve merge conflicts 2019-01-15 14:53:05 -06:00
Brady
c0e947f016 Clean up canBreak 2018-12-24 12:23:57 -06:00
Brady
c6ce5ea160 Nobody cares about creative mode 2018-12-24 12:19:09 -06:00
Brady
7b2930d5e5 Bot Breaking that is moderately cursed
DMCA gang
2018-12-24 12:11:28 -06:00
Brady
44ca284717 Merge branch 'master' into bot-system 2018-12-18 19:36:10 -06:00
Leijurv
380a645a6c only report items that are actually in the echest 2018-12-17 19:51:24 -08:00
Leijurv
0249bd5dd7 a few more packets, and consistent indexing 2018-12-17 15:15:20 -08:00
Leijurv
8cd8a95763 little fix 2018-12-16 20:14:07 -08:00
Brady
029a2b7f3e Fix NullPointerException 2018-12-15 12:27:19 -06:00
Leijurv
767d0c8ec1 better reporting 2018-12-14 21:57:20 -08:00
Brady
8febed2e42 Remove dependency for PlayerControllerMP implementation 2018-12-14 17:24:07 -06:00
Leijurv
37b1604e5d Merge branch 'master' into comms 2018-12-14 09:38:40 -08:00
Leijurv
82d15570f3 fix rare exception 2018-12-02 16:05:21 -08:00
Leijurv
2c2c420b3a Merge branch 'comms' into bot-system 2018-12-02 13:35:40 -08:00
Leijurv
1422b0a149 Merge branch 'master' into bot-system 2018-12-02 13:35:23 -08:00
Leijurv
6b6dd916b4 Merge branch 'calc-request' into comms 2018-11-23 19:09:01 -08:00
Leijurv
11e44acf65 helper to handle pending msgs 2018-11-23 16:35:03 -08:00
Leijurv
16fec4a1a0 buffered connection creation helper 2018-11-23 16:09:59 -08:00
Leijurv
bbded21afb Merge branch 'master' into bot-system 2018-11-23 14:12:02 -08:00
Leijurv
5ae4f23886 Merge branch 'comms' into calc-request 2018-11-23 13:34:48 -08:00
Leijurv
f222980a1a move comms to cabaletta.comms 2018-11-23 13:32:18 -08:00
Leijurv
c57f65f832 complete new segmented calculation system 2018-11-23 13:17:03 -08:00
Leijurv
85a6ec022e Merge branch 'comms' into calc-request 2018-11-23 13:13:35 -08:00
Leijurv
c1032da828 Merge branch 'master' into comms 2018-11-23 13:12:38 -08:00
Leijurv
e0d894d296 computation request and response 2018-11-23 12:09:35 -08:00
Leijurv
27c818f873 Merge branch 'comms' into calc-request 2018-11-23 11:49:49 -08:00
Leijurv
fdd758bc90 too much log spam 2018-11-23 11:48:01 -08:00
Leijurv
3a2620192b too much log spam 2018-11-23 11:46:47 -08:00
Leijurv
c423d5f575 report path start position 2018-11-23 11:35:13 -08:00
Leijurv
81a9b71429 Merge branch 'segment-calculation' into comms 2018-11-23 10:36:56 -08:00
Leijurv
81ecc209d3 synchronize partial reads and writes to a socket 2018-11-23 10:09:13 -08:00
Leijurv
0dc67593bb lots more status 2018-11-18 21:56:46 -08:00
Leijurv
2e180e81ed Merge branch 'comms' of github.com:cabaletta/baritone into comms 2018-11-18 21:42:04 -08:00
Leijurv
0b11057449 Merge branch 'master' into comms 2018-11-18 21:41:50 -08:00
Brady
186652a8d8 Protocol lol 2018-11-18 19:52:11 -06:00
Leijurv
168c151901 Merge branch 'comms' into bot-system 2018-11-18 17:39:35 -08:00
Leijurv
18d8cfb6de Merge branch 'master' into comms 2018-11-18 17:39:26 -08:00
Leijurv
f99befd307 oh thats important 2018-11-18 12:04:37 -08:00
Leijurv
9ad35dbf28 remove the useless stuff 2018-11-18 11:35:54 -08:00
Leijurv
dfb49179c5 not a handler lol 2018-11-18 11:27:53 -08:00
Brady
3c913a7b85 Fix jar export 2018-11-18 13:27:25 -06:00
Leijurv
f01cf669e8 wtf 2018-11-18 11:06:40 -08:00
Leijurv
2d87033f49 f 2018-11-18 11:06:11 -08:00
Leijurv
f014e42aa4 initial comms 2018-11-18 11:01:46 -08:00
Brady
46de72e28c Comms Sourceset 2018-11-17 18:07:16 -06:00
Brady
3d5cf9772e Less cancer 2018-11-14 20:55:37 -06:00
Leijurv
7cb38352ac bots 2018-11-14 17:17:52 -08:00
Leijurv
42c78337c7 Merge branch 'master' into bot-system 2018-11-14 16:41:52 -08:00
Brady
0f81212f17 Compile fix 2018-11-13 21:41:52 -06:00
Brady
ad0041c2c5 Merge branch 'master' into bot-system 2018-11-13 17:14:29 -06:00
Brady
19e7585cd2 Merge branch 'master' into bot-system 2018-11-11 16:23:47 -06:00
Brady
3aeb29ab22 Merge branch 'master' into bot-system 2018-11-11 13:36:22 -06:00
Brady
8dfe5dfd32 Fix jce.jar not being included as library jar in proguard config 2018-11-09 22:43:00 -06:00
Brady
90236962c4 nice 2018-11-09 22:17:00 -06:00
Brady
2e9e8c1ea1 Actually entirely epic, we're okay 2018-11-09 22:00:11 -06:00
Brady
4bf659e14e Fix ConcurrentModificationException 2018-11-09 21:10:49 -06:00
Brady
ceca258867 MORE handlers
also removed scoreboard handlers because lol
2018-11-09 20:50:43 -06:00
Leijurv
abda4b3a31 begone 2018-11-09 13:28:49 -08:00
Brady
98664540e2 Merge branch 'master' into bot-system 2018-11-09 14:42:23 -06:00
Brady
484dac66b7 JUMP 2018-11-09 13:58:55 -06:00
Brady
40282cd140 Automatic Disconnect 2018-11-07 16:53:32 -06:00
Brady
41c74cb08c More handlers 2018-11-07 12:23:28 -06:00
Brady
7c92817801 Offline bot testing 2018-11-07 12:01:26 -06:00
Brady
1d56585c67 Fix success connection result 2018-11-06 16:22:24 -06:00
Brady
a4ac9c6f8d Bot Connecting 2018-11-06 15:25:25 -06:00
Brady
42d15a7b93 Merge branch 'master' into bot-system 2018-11-06 14:10:11 -06:00
Brady
335c97bae6 Merge branch 'master' into bot-system 2018-11-05 16:06:53 -06:00
Brady
8a8afddce3 Fix bad stack overflow error 2018-10-30 13:57:50 -05:00
Brady
c3f6ee87b3 Feed codacy 2018-10-29 23:27:54 -05:00
Brady
f45fb3cd8c Add reminder lol 2018-10-29 23:20:11 -05:00
Brady
71c7ed54e5 Reverse increment/decrement 2018-10-29 23:10:46 -05:00
Brady
4f978be2a2 Begin MovementInput implementation 2018-10-29 23:04:26 -05:00
Brady
133d956b3a Create login handler 2018-10-29 22:43:36 -05:00
Brady
095e452632 Merge branch 'master' into bot-system 2018-10-29 22:08:29 -05:00
Brady
047d7f06b8 More handlers 2018-10-26 11:38:52 -05:00
Brady
09a119c4ca More handlers 2018-10-24 20:51:01 -05:00
Brady
746e1f6652 handleTimeUpdate 2018-10-24 19:04:49 -05:00
Brady
1d22cf63f0 Lol 2018-10-23 23:08:43 -05:00
Brady
d4b3e71694 handleCombatEvent 2018-10-23 23:07:58 -05:00
Brady
a08b406af9 handleCooldown 2018-10-23 23:04:13 -05:00
Brady
1afd367e53 handleResourcePack 2018-10-23 23:00:58 -05:00
Brady
59e920b7b1 Meme 3 2018-10-23 09:58:36 -05:00
Brady
79d230d924 another thought 2018-10-23 00:49:38 -05:00
Brady
29cf79fe17 We don't need the connection handler from the user 2018-10-23 00:46:31 -05:00
Brady
8e75817e29 Meme 2 2018-10-23 00:29:30 -05:00
Brady
c6bd3f4f00 Meme 2018-10-23 00:05:48 -05:00
177 changed files with 7457 additions and 1477 deletions

View File

@@ -13,12 +13,12 @@ jobs:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- uses: actions/checkout@v3
- name: Set up JDK 8
uses: actions/setup-java@v2
uses: actions/setup-java@v3
with:
java-version: '8'
distribution: 'adopt'
distribution: 'temurin'
- name: Grant execute permission for gradlew
run: chmod +x gradlew
@@ -27,13 +27,13 @@ jobs:
run: ./gradlew build
- name: Archive Artifacts
uses: actions/upload-artifact@v2
uses: actions/upload-artifact@v3
with:
name: Artifacts
path: dist/
- name: Archive mapping.txt
uses: actions/upload-artifact@v2
uses: actions/upload-artifact@v3
with:
name: Mappings
path: build/tmp/proguard/mapping.txt

View File

@@ -11,12 +11,12 @@ jobs:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Set up JDK 9
uses: actions/setup-java@v2
- uses: actions/checkout@v3
- name: Set up JDK 8
uses: actions/setup-java@v3
with:
java-version: '8'
distribution: 'adopt'
distribution: 'temurin'
- name: Grant execute permission for gradlew
run: chmod +x gradlew

3
.gitignore vendored
View File

@@ -27,3 +27,6 @@ baritone_Client.launch
# Copyright Files
!/.idea/copyright/Baritone.xml
!/.idea/copyright/profiles_settings.xml
.vscode/launch.json

View File

@@ -4,18 +4,23 @@
</p>
<p align="center">
<img src="https://img.shields.io/badge/MC-1.12.2-brightgreen.svg" alt="Minecraft"/>
<img src="https://img.shields.io/badge/MC-1.13.2-brightgreen.svg" alt="Minecraft"/>
<img src="https://img.shields.io/badge/MC-1.14.4-brightgreen.svg" alt="Minecraft"/>
<img src="https://img.shields.io/badge/MC-1.15.2-brightgreen.svg" alt="Minecraft"/>
<img src="https://img.shields.io/badge/MC-1.16.5-brightgreen.svg" alt="Minecraft"/>
<a href="#Baritone"><img src="https://img.shields.io/badge/MC-1.12.2-brightgreen.svg" alt="Minecraft"/></a>
<a href="#Baritone"><img src="https://img.shields.io/badge/MC-1.13.2-yellow.svg" alt="Minecraft"/></a>
<a href="#Baritone"><img src="https://img.shields.io/badge/MC-1.14.4-yellow.svg" alt="Minecraft"/></a>
<a href="#Baritone"><img src="https://img.shields.io/badge/MC-1.15.2-yellow.svg" alt="Minecraft"/></a>
<a href="#Baritone"><img src="https://img.shields.io/badge/MC-1.16.5-brightgreen.svg" alt="Minecraft"/></a>
<a href="#Baritone"><img src="https://img.shields.io/badge/MC-1.17.1-yellow.svg" alt="Minecraft"/></a>
<a href="#Baritone"><img src="https://img.shields.io/badge/MC-1.18.2-brightgreen.svg" alt="Minecraft"/></a>
<a href="#Baritone"><img src="https://img.shields.io/badge/MC-1.19.2-brightgreen.svg" alt="Minecraft"/></a>
<a href="#Baritone"><img src="https://img.shields.io/badge/MC-1.19.4-brightgreen.svg" alt="Minecraft"/></a>
<a href="#Baritone"><img src="https://img.shields.io/badge/MC-1.20.1-brightgreen.svg" alt="Minecraft"/></a>
</p>
<p align="center">
<a href="https://travis-ci.com/cabaletta/baritone/"><img src="https://travis-ci.com/cabaletta/baritone.svg?branch=master" alt="Build Status"/></a>
<a href="https://github.com/cabaletta/baritone/releases/"><img src="https://img.shields.io/github/release/cabaletta/baritone.svg" alt="Release"/></a>
<a href="LICENSE"><img src="https://img.shields.io/badge/license-LGPL--3.0%20with%20anime%20exception-green.svg" alt="License"/></a>
<a href="https://www.codacy.com/app/leijurv/baritone?utm_source=github.com&amp;utm_medium=referral&amp;utm_content=cabaletta/baritone&amp;utm_campaign=Badge_Grade"><img src="https://api.codacy.com/project/badge/Grade/a73d037823b64a5faf597a18d71e3400" alt="Codacy Badge"/></a>
<a href="https://www.codacy.com/gh/cabaletta/baritone/dashboard?utm_source=github.com&amp;utm_medium=referral&amp;utm_content=cabaletta/baritone&amp;utm_campaign=Badge_Grade"><img src="https://app.codacy.com/project/badge/Grade/cadab857dab049438b6e28b3cfc5570e" alt="Codacy Badge"/></a>
<a href="https://github.com/cabaletta/baritone/blob/master/CODE_OF_CONDUCT.md"><img src="https://img.shields.io/badge/%E2%9D%A4-code%20of%20conduct-blue.svg?style=flat" alt="Code of Conduct"/></a>
<a href="https://snyk.io/test/github/cabaletta/baritone?targetFile=build.gradle"><img src="https://snyk.io/test/github/cabaletta/baritone/badge.svg?targetFile=build.gradle" alt="Known Vulnerabilities"/></a>
<a href="https://github.com/cabaletta/baritone/issues/"><img src="https://img.shields.io/badge/contributions-welcome-brightgreen.svg?style=flat" alt="Contributions welcome"/></a>
@@ -31,7 +36,7 @@
<p align="center">
<a href="https://impactclient.net/"><img src="https://img.shields.io/badge/Impact%20integration-v1.2.14%20/%20v1.3.8%20/%20v1.4.6%20/%20v1.5.3%20/%20v1.6.3-brightgreen.svg" alt="Impact integration"/></a>
<a href="https://github.com/kami-blue/client"><img src="https://img.shields.io/badge/KAMI%20Blue%20integration-v1.2.14--master-green" alt="KAMI Blue integration"/></a>
<a href="https://github.com/lambda-client/lambda"><img src="https://img.shields.io/badge/Lambda%20integration-v1.2.17-brightgreen.svg" alt="Lambda integration"/></a>
<a href="https://github.com/fr1kin/ForgeHax/"><img src="https://img.shields.io/badge/ForgeHax%20%22integration%22-scuffed-yellow.svg" alt="ForgeHax integration"/></a>
<a href="https://aristois.net/"><img src="https://img.shields.io/badge/Aristois%20add--on%20integration-v1.6.3-green.svg" alt="Aristois add-on integration"/></a>
<a href="https://rootnet.dev/"><img src="https://img.shields.io/badge/rootNET%20integration-v1.2.14-green.svg" alt="rootNET integration"/></a>
@@ -46,18 +51,29 @@
A Minecraft pathfinder bot.
Baritone is the pathfinding system used in [Impact](https://impactclient.net/) since 4.4. [Here's](https://www.youtube.com/watch?v=StquF69-_wI) a (very old!) video I made showing off what it can do.
[**Baritone Discord Server**](http://discord.gg/s6fRBAUpmr)
Baritone is the pathfinding system used in [Impact](https://impactclient.net/) since 4.4. There's a [showcase video](https://youtu.be/CZkLXWo4Fg4) made by @Adovin#0730 on Baritone which I recommend. [Here's](https://www.youtube.com/watch?v=StquF69-_wI) a (very old!) video I made showing off what it can do. [Tutorial playlist](https://www.youtube.com/playlist?list=PLnwnJ1qsS7CoQl9Si-RTluuzCo_4Oulpa)
**Quick download links:**
The easiest way to install Baritone is to install [Impact](https://impactclient.net/), which comes with Baritone. The second easiest way (for 1.12.2 only) is to install the v1.2.* `api-forge` jar from [releases](https://github.com/cabaletta/baritone/releases). **For 1.12.2 Forge, just click [here](https://github.com/cabaletta/baritone/releases/download/v1.2.15/baritone-api-forge-1.2.15.jar)**. Otherwise, see [Installation & setup](SETUP.md). Once Baritone is installed, look [here](USAGE.md) for instructions on how to use it.
| Forge | Fabric |
|---------------------------------------------------------------------------------------------------------------|---------------------------------------------------------------------------------------------------------------|
| [1.12.2 Forge](https://github.com/cabaletta/baritone/releases/download/v1.2.17/baritone-api-forge-1.2.17.jar) | |
| [1.16.5 Forge](https://github.com/cabaletta/baritone/releases/download/v1.6.4/baritone-api-forge-1.6.4.jar) | [1.16.5 Fabric](https://github.com/cabaletta/baritone/releases/download/v1.6.4/baritone-api-fabric-1.6.4.jar) |
| [1.17.1 Forge](https://github.com/cabaletta/baritone/releases/download/v1.7.3/baritone-api-forge-1.7.3.jar) | [1.17.1 Fabric](https://github.com/cabaletta/baritone/releases/download/v1.7.3/baritone-api-fabric-1.7.3.jar) |
| [1.18.2 Forge](https://github.com/cabaletta/baritone/releases/download/v1.8.4/baritone-api-forge-1.8.4.jar) | [1.18.2 Fabric](https://github.com/cabaletta/baritone/releases/download/v1.8.4/baritone-api-fabric-1.8.4.jar) |
| [1.19.2 Forge](https://github.com/cabaletta/baritone/releases/download/v1.9.4/baritone-api-forge-1.9.4.jar) | [1.19.2 Fabric](https://github.com/cabaletta/baritone/releases/download/v1.9.4/baritone-api-fabric-1.9.4.jar) |
| [1.19.3 Forge](https://github.com/cabaletta/baritone/releases/download/v1.9.1/baritone-api-forge-1.9.1.jar) | [1.19.3 Fabric](https://github.com/cabaletta/baritone/releases/download/v1.9.1/baritone-api-fabric-1.9.1.jar) |
| [1.19.4 Forge](https://github.com/cabaletta/baritone/releases/download/v1.9.3/baritone-api-forge-1.9.3.jar) | [1.19.4 Fabric](https://github.com/cabaletta/baritone/releases/download/v1.9.3/baritone-api-fabric-1.9.3.jar) |
| [1.20.1 Forge](https://github.com/cabaletta/baritone/releases/download/v1.10.1/baritone-api-forge-1.10.1.jar) | [1.20.1 Fabric](https://github.com/cabaletta/baritone/releases/download/v1.10.1/baritone-api-fabric-1.10.1.jar) |
For 1.15.2, [click here](https://www.youtube.com/watch?v=j1qKtCZFURM) and see description. If you need Forge 1.15.2, look [here](https://github.com/cabaletta/baritone/releases/tag/v1.5.3), follow the instructions, and get the `api-forge` jar.
**How to immediately get started:** Type `#goto 1000 500` in chat to go to x=1000 z=500. Type `#mine diamond_ore` to mine diamond ore. Type `#stop` to stop. For more, read [the usage page](USAGE.md) and/or watch this [tutorial playlist](https://www.youtube.com/playlist?list=PLnwnJ1qsS7CoQl9Si-RTluuzCo_4Oulpa)
For 1.16.5, [click here](https://www.youtube.com/watch?v=_4eVJ9Qz2J8) and see description. If you need Forge or Fabric 1.16.5, look [here](https://github.com/cabaletta/baritone/releases/tag/v1.6.3) and get the `api-forge` or `api-fabric` jar. **For 1.16.5 Fabric, just click [here](https://github.com/cabaletta/baritone/releases/download/v1.6.3/baritone-api-fabric-1.6.3.jar)**.
For other versions of Minecraft or more complicated situations or for development, see [Installation & setup](SETUP.md). Also consider just installing [Impact](https://impactclient.net/), which comes with Baritone and is easier to install than wrangling with version JSONs and zips. For 1.16.5, [click here](https://www.youtube.com/watch?v=_4eVJ9Qz2J8) and see description. Once Baritone is installed, look [here](USAGE.md) for instructions on how to use it. There's a [showcase video](https://youtu.be/CZkLXWo4Fg4) made by @Adovin#6313 on Baritone which I recommend.
This project is an updated version of [MineBot](https://github.com/leijurv/MineBot/),
the original version of the bot for Minecraft 1.8.9, rebuilt for 1.12.2 through 1.16.5. Baritone focuses on reliability and particularly performance (it's over [30x faster](https://github.com/cabaletta/baritone/pull/180#issuecomment-423822928) than MineBot at calculating paths).
the original version of the bot for Minecraft 1.8.9, rebuilt for 1.12.2 onwards. Baritone focuses on reliability and particularly performance (it's over [30x faster](https://github.com/cabaletta/baritone/pull/180#issuecomment-423822928) than MineBot at calculating paths).
Have committed at least once a day from Aug 1, 2018, to Aug 1, 2019.
@@ -89,7 +105,7 @@ jar.
Below is an example of basic usage for changing some settings, and then pathing to an X/Z goal.
```
```java
BaritoneAPI.getSettings().allowSprint.value = true;
BaritoneAPI.getSettings().primaryTimeoutMS.value = 2000L;

View File

@@ -11,7 +11,7 @@ These releases are not always completely up to date with latest features, and ar
Link to the releases page: [Releases](https://github.com/cabaletta/baritone/releases)
v1.2.* is for 1.12.2, v1.3.* is for 1.13.2, v1.4.* is for 1.14.4, v1.5.* is for 1.15.2, v1.6.* is for 1.16.2 or 1.16.4 or 1.16.5 (LOL)
v1.2.* is for 1.12.2, v1.3.* is for 1.13.2, v1.4.* is for 1.14.4, v1.5.* is for 1.15.2, v1.6.* is for 1.16.5, v1.7.* is for 1.17.1, v1.8.* is for 1.18.1
Any official release will be GPG signed by leijurv (44A3EA646EADAC6A). Please verify that the hash of the file you download is in `checksums.txt` and that `checksums_signed.asc` is a valid signature by that public keys of `checksums.txt`.
@@ -22,15 +22,16 @@ The build is fully deterministic and reproducible, and you can verify Travis did
Building Baritone will result in 5 artifacts created in the ``dist`` directory. These are the same as the artifacts created in the [releases](https://github.com/cabaletta/baritone/releases).
**The Forge release can simply be added as a Forge mod.**
**The Forge and Fabric releases can simply be added as a Forge/Fabric mods.**
If another one of your Forge mods has a Baritone integration, you want `baritone-api-forge-VERSION.jar`. Otherwise, you want `baritone-standalone-forge-VERSION.jar`
- **API**: Only the non-api packages are obfuscated. This should be used in environments where other mods would like to use Baritone's features.
- **Forge API**: Same as API, but packaged for Forge. This should be used where another mod has a Baritone integration.
- **Forge/Fabric API**: Same as API, but packaged for Forge/Fabric. This should be used where another mod has a Baritone integration.
- **Standalone**: Everything is obfuscated. This should be used in environments where there are no other mods present that would like to use Baritone's features.
- **Forge Standalone**: Same as Standalone, but packaged for Forge. This should be used when Baritone is your only Forge mod, or none of your other Forge mods integrate with Baritone.
- **Forge/Fabric Standalone**: Same as Standalone, but packaged for Forge/Fabric. This should be used when Baritone is your only Forge/Fabric mod, or none of your other Forge/Fabric mods integrate with Baritone.
- **Unoptimized**: Nothing is obfuscated. This shouldn't be used ever in production.
- **Forge/Fabric Unoptimized**: Same as Unoptimized, but packaged for Forge/Fabric.
## Build it yourself
- Clone or download Baritone
@@ -42,13 +43,13 @@ If another one of your Forge mods has a Baritone integration, you want `baritone
## Command Line
On Mac OSX and Linux, use `./gradlew` instead of `gradlew`.
If you have errors with a package missing please make sure you have setup your environment, and are using Oracle JDK 8.
If you have errors with a package missing please make sure you have setup your environment, and are using Oracle JDK 8 for 1.12.2-1.16.5, JDK 16+ for 1.17.1, and JDK 17+ for 1.18.1.
To check which java you are using do
`java -version` in a command prompt or terminal.
If you are using anything above OpenJDK 8, it might not work because the Java distributions above JDK 8 using may not have the needed javax classes.
If you are using anything above OpenJDK 8 for 1.12.2-1.16.5, it might not work because the Java distributions above JDK 8 using may not have the needed javax classes.
Open JDK 8 download: https://openjdk.java.net/install/
Download java: https://adoptium.net/
#### macOS guide
In order to get JDK 8, Try running the following command:
`% /usr/libexec/java_home -V`
@@ -65,62 +66,13 @@ In order to get JDK 8 running in the **current terminal window** you will have t
To add OpenJDK 8 to your PATH add the export line to the end of your `.zshrc / .bashrc` if you want it to apply to each new terminal. If you're using bash change the .bachrc and if you're using zsh change the .zshrc
Setting up the Environment:
### Building Baritone
```
$ gradlew setupDecompWorkspace
$ gradlew --refresh-dependencies
```
These tasks depend on the minecraft version, but are (for the most part) standard for building mods.
Building Baritone:
```
$ gradlew build
```
For minecraft 1.15.2+, run the following instead to include the Forge jars:
```
$ gradlew build -Pbaritone.forge_build
```
Running Baritone:
```
$ gradlew runClient
```
For information on how to build baritone, see [Building Baritone](#building-baritone)
for more details, see [the build ci action](/.github/workflows/gradle_build.yml)
## IntelliJ
- Open the project in IntelliJ as a Gradle project
![Image](https://i.imgur.com/jw7Q6vY.png)
- Run the Gradle tasks `setupDecompWorkspace` then `genIntellijRuns`
![Image](https://i.imgur.com/QEfVvWP.png)
- Refresh the Gradle project (or, to be safe, just restart IntelliJ)
![Image](https://i.imgur.com/3V7EdWr.png)
- Select the "Minecraft Client" launch config
![Image](https://i.imgur.com/1qz2QGV.png)
- Click on ``Edit Configurations...`` from the same dropdown and select the "Minecraft Client" config
![Image](https://i.imgur.com/s4ly0ZF.png)
- In `Edit Configurations...` you need to select `baritone_launch` for `Use classpath of module:`.
![Image](https://i.imgur.com/hrLhG9u.png)
## IntelliJ
- Navigate to the gradle tasks on the right tab as follows
![Image](https://i.imgur.com/PE6r9iN.png)
- Double click on **build** to run it
- depending on the minecraft version, you may need to run `setupDecompWorkspace` or `genIntellijRuns` in order to get everything working

View File

@@ -32,13 +32,13 @@ Watch this [showcase video](https://youtu.be/CZkLXWo4Fg4)!
To toggle a boolean setting, just say its name in chat (for example saying `allowBreak` toggles whether Baritone will consider breaking blocks). For a numeric setting, say its name then the new value (like `primaryTimeoutMS 250`). It's case insensitive. To reset a setting to its default value, say `acceptableThrowawayItems reset`. To reset all settings, say `reset`. To see all settings that have been modified from their default values, say `modified`.
Some common examples:
Commands in Baritone:
- `thisway 1000` then `path` to go in the direction you're facing for a thousand blocks
- `goal x y z` or `goal x z` or `goal y`, then `path` to set a goal to a certain coordinate then path to it
- `goto x y z` or `goto x z` or `goto y` to go to a certain coordinate (in a single step, starts going immediately)
- `goal` to set the goal to your player's feet
- `goal clear` to clear the goal
- `cancel` or `stop` to stop everything
- `cancel` or `stop` to stop everything, `forcecancel` is also an option
- `goto portal` or `goto ender_chest` or `goto block_type` to go to a block. (in Impact, `.goto` is an alias for `.b goto` for the most part)
- `mine diamond_ore iron_ore` to mine diamond ore or iron ore (turn on the setting `legitMine` to only mine ores that it can actually see. It will explore randomly around y=11 until it finds them.) An amount of blocks can also be specified, for example, `mine 64 diamond_ore`.
- `click` to click your destination on the screen. Right click path to on top of the block, left click to path into it (either at foot level or eye level), and left click and drag to select an area (`#help sel` to see what you can do with that selection).
@@ -51,11 +51,19 @@ Some common examples:
- `axis` to go to an axis or diagonal axis at y=120 (`axisHeight` is a configurable setting, defaults to 120).
- `explore x z` to explore the world from the origin of x,z. Leave out x and z to default to player feet. This will continually path towards the closest chunk to the origin that it's never seen before. `explorefilter filter.json` with optional invert can be used to load in a list of chunks to load.
- `invert` to invert the current goal and path. This gets as far away from it as possible, instead of as close as possible. For example, do `goal` then `invert` to run as far as possible from where you're standing at the start.
- `come` tells Baritone to head towards your camera, useful when freecam doesn't move your player position.
- `blacklist` will stop baritone from going to the closest block so it won't attempt to get to it.
- `eta` to get information about the estimated time until the next segment and the goal, be aware that the ETA to your goal is really unprecise.
- `proc` to view miscellaneous information about the process currently controlling Baritone.
- `repack` to re-cache the chunks around you.
- `gc` to call `System.gc()` which may free up some memory.
- `render` to fix glitched chunk rendering without having to reload all of them.
- `reloadall` to reload Baritone's world cache or `saveall` to save Baritone's world cache.
- `find` to search through Baritone's cache and attempt to find the location of the block.
- `surface` or `top` to tell Baritone to head towards the closest surface-like area, this can be the surface or highest available air space.
- `version` to get the version of Baritone you're running
- `damn` daniel
For the rest of the commands, you can take a look at the code [here](https://baritone.leijurv.com/baritone/api/Settings.html).
All the settings and documentation are <a href="https://github.com/cabaletta/baritone/blob/master/src/api/java/baritone/api/Settings.java">here</a>. If you find HTML easier to read than Javadoc, you can look <a href="https://baritone.leijurv.com/baritone/api/Settings.html#field.detail">here</a>.
There are about a hundred settings, but here are some fun / interesting / important ones that you might want to look at changing in normal usage of Baritone. The documentation for each can be found at the above links.

View File

@@ -16,7 +16,7 @@
*/
group 'baritone'
version '1.2.15'
version '1.2.17'
buildscript {
repositories {

View File

@@ -42,6 +42,7 @@ import java.lang.reflect.Field;
import java.net.URL;
import java.nio.file.Files;
import java.nio.file.Path;
import java.nio.file.Paths;
import java.util.*;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
@@ -209,13 +210,14 @@ public class ProguardTask extends BaritoneGradleTask {
// Setup the template that will be used to derive the API and Standalone configs
List<String> template = Files.readAllLines(getTemporaryFile(PROGUARD_CONFIG_DEST));
template.add(0, "-injars " + this.artifactPath.toString());
template.add(1, "-outjars " + this.getTemporaryFile(PROGUARD_EXPORT_PATH));
template.add(0, "-injars '" + this.artifactPath.toString() + "'");
template.add(1, "-outjars '" + this.getTemporaryFile(PROGUARD_EXPORT_PATH) + "'");
// Acquire the RT jar using "java -verbose". This doesn't work on Java 9+
Process p = new ProcessBuilder(this.getJavaBinPathForProguard(), "-verbose").start();
String out = IOUtils.toString(p.getInputStream(), "UTF-8").split("\n")[0].split("Opened ")[1].replace("]", "");
template.add(2, "-libraryjars '" + out + "'");
template.add(3, "-libraryjars '" + Paths.get(out).resolveSibling("jce.jar") + "'");
// API config doesn't require any changes from the changes that we made to the template
Files.write(getTemporaryFile(PROGUARD_API_CONFIG), template);
@@ -405,9 +407,15 @@ public class ProguardTask extends BaritoneGradleTask {
Files.delete(this.proguardOut);
}
Path proguardJar = getTemporaryFile(PROGUARD_JAR);
// Make paths relative to work directory; fixes spaces in path to config, @"" doesn't work
Path workingDirectory = getTemporaryFile("");
Path proguardJar = workingDirectory.relativize(getTemporaryFile(PROGUARD_JAR));
config = workingDirectory.relativize(config);
// Honestly, if you still have spaces in your path at this point, you're SOL.
Process p = new ProcessBuilder("java", "-jar", proguardJar.toString(), "@" + config.toString())
.directory(getTemporaryFile("").toFile()) // Set the working directory to the temporary folder]
.directory(workingDirectory.toFile()) // Set the working directory to the temporary folder]
.start();
// We can't do output inherit process I/O with gradle for some reason and have it work, so we have to do this

View File

@@ -1,5 +1,6 @@
-keepattributes Signature
-keepattributes *Annotation*
-keepattributes InnerClasses
-optimizationpasses 5
-verbose
@@ -22,6 +23,7 @@
-keep class baritone.api.IBaritoneProvider
-keep class baritone.api.utils.MyChunkPos { *; } # even in standalone we need to keep this for gson reflect
-keepname class baritone.api.utils.BlockOptionalMeta # this name is exposed to the user, so we need to keep it in all builds
# Keep any class or member annotated with @KeepName so we dont have to put everything in the script
-keep,allowobfuscation @interface baritone.KeepName
@@ -40,8 +42,10 @@
#try to keep usage of schematica in separate classes
-keep class baritone.utils.schematic.schematica.**
-keep class baritone.utils.schematic.litematica.**
#proguard doesnt like it when it cant find our fake schematica classes
-dontwarn baritone.utils.schematic.schematica.**
-dontwarn baritone.utils.schematic.litematica.**
# copy all necessary libraries into tempLibraries to build
@@ -81,7 +85,7 @@
-libraryjars 'tempLibraries/netty-all-4.1.9.Final.jar'
-libraryjars 'tempLibraries/oshi-core-1.1.jar'
-libraryjars 'tempLibraries/patchy-1.2.jar'
-libraryjars 'tempLibraries/patchy-1.3.9.jar'
-libraryjars 'tempLibraries/platform-3.4.0.jar'
-libraryjars 'tempLibraries/realms-1.10.22.jar'
-libraryjars 'tempLibraries/soundsystem-20120107.jar'

View File

@@ -35,7 +35,7 @@ public final class BaritoneAPI {
static {
settings = new Settings();
SettingsUtil.readAndApply(settings);
SettingsUtil.readAndApply(settings, SettingsUtil.SETTINGS_DEFAULT_NAME);
ServiceLoader<IBaritoneProvider> baritoneLoader = ServiceLoader.load(IBaritoneProvider.class);
Iterator<IBaritoneProvider> instances = baritoneLoader.iterator();

View File

@@ -17,10 +17,12 @@
package baritone.api;
import baritone.api.bot.IUserManager;
import baritone.api.cache.IWorldScanner;
import baritone.api.command.ICommand;
import baritone.api.command.ICommandSystem;
import baritone.api.schematic.ISchematicSystem;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import java.util.List;
@@ -52,15 +54,13 @@ public interface IBaritoneProvider {
List<IBaritone> getAllBaritones();
/**
* Provides the {@link IBaritone} instance for a given {@link EntityPlayerSP}. This will likely be
* replaced with or be overloaded in addition to {@code #getBaritoneForUser(IBaritoneUser)} when
* {@code bot-system} is merged into {@code master}.
* Provides the {@link IBaritone} instance for a given {@link EntityPlayerSP}.
*
* @param player The player
* @return The {@link IBaritone} instance.
*/
default IBaritone getBaritoneForPlayer(EntityPlayerSP player) {
for (IBaritone baritone : getAllBaritones()) {
for (IBaritone baritone : this.getAllBaritones()) {
if (Objects.equals(player, baritone.getPlayerContext().player())) {
return baritone;
}
@@ -68,6 +68,39 @@ public interface IBaritoneProvider {
return null;
}
/**
* Provides the {@link IBaritone} instance for a given {@link Minecraft}.
*
* @param minecraft The minecraft
* @return The {@link IBaritone} instance.
*/
default IBaritone getBaritoneForMinecraft(Minecraft minecraft) {
for (IBaritone baritone : this.getAllBaritones()) {
if (Objects.equals(minecraft, baritone.getPlayerContext().minecraft())) {
return baritone;
}
}
return null;
}
/**
* Creates and registers a new {@link IBaritone} instance using the specified {@link Minecraft}. The existing
* instance is returned if already registered.
*
* @param minecraft The minecraft
* @return The {@link IBaritone} instance
*/
IBaritone createBaritone(Minecraft minecraft);
/**
* Destroys and removes the specified {@link IBaritone} instance. If the specified instance is the
* {@link #getPrimaryBaritone() primary baritone}, this operation has no effect and will return {@code false}.
*
* @param baritone The baritone instance to remove
* @return Whether the baritone instance was removed
*/
boolean destroyBaritone(IBaritone baritone);
/**
* Returns the {@link IWorldScanner} instance. This is not a type returned by
* {@link IBaritone} implementation, because it is not linked with {@link IBaritone}.
@@ -76,6 +109,11 @@ public interface IBaritoneProvider {
*/
IWorldScanner getWorldScanner();
/**
* @return The {@link IUserManager} instance.
*/
IUserManager getUserManager();
/**
* Returns the {@link ICommandSystem} instance. This is not bound to a specific {@link IBaritone}
* instance because {@link ICommandSystem} itself controls global behavior for {@link ICommand}s.

View File

@@ -29,13 +29,17 @@ import net.minecraft.util.math.Vec3i;
import net.minecraft.util.text.ITextComponent;
import java.awt.*;
import java.lang.annotation.ElementType;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.lang.annotation.Target;
import java.lang.reflect.Field;
import java.lang.reflect.ParameterizedType;
import java.lang.reflect.Type;
import java.util.List;
import java.util.*;
import java.util.function.Consumer;
import java.util.function.BiConsumer;
import java.util.function.Consumer;
/**
* Baritone's settings. Settings apply to all Baritone instances.
@@ -49,6 +53,11 @@ public final class Settings {
*/
public final Setting<Boolean> allowBreak = new Setting<>(true);
/**
* Blocks that baritone will be allowed to break even with allowBreak set to false
*/
public final Setting<List<Block>> allowBreakAnyway = new Setting<>(new ArrayList<>());
/**
* Allow Baritone to sprint
*/
@@ -64,6 +73,16 @@ public final class Settings {
*/
public final Setting<Boolean> allowInventory = new Setting<>(false);
/**
* Wait this many ticks between InventoryBehavior moving inventory items
*/
public final Setting<Integer> ticksBetweenInventoryMoves = new Setting<>(1);
/**
* Come to a halt before doing any inventory moves. Intended for anticheat such as 2b2t
*/
public final Setting<Boolean> inventoryMoveOnlyIfStationary = new Setting<>(false);
/**
* Disable baritone's auto-tool at runtime, but still assume that another mod will provide auto tool functionality
* <p>
@@ -102,6 +121,13 @@ public final class Settings {
*/
public final Setting<Double> walkOnWaterOnePenalty = new Setting<>(3D);
/**
* Don't allow breaking blocks next to liquids.
* <p>
* Enable if you have mods adding custom fluid physics.
*/
public final Setting<Boolean> strictLiquidCheck = new Setting<>(false);
/**
* Allow Baritone to fall arbitrary distances and place a water bucket beneath it.
* Reliability: questionable.
@@ -111,6 +137,8 @@ public final class Settings {
/**
* Allow Baritone to assume it can walk on still water just like any other block.
* This functionality is assumed to be provided by a separate library that might have imported Baritone.
* <p>
* Note: This will prevent some usage of the frostwalker enchantment, like pillaring up from water.
*/
public final Setting<Boolean> assumeWalkOnWater = new Setting<>(false);
@@ -190,6 +218,13 @@ public final class Settings {
/**
* Blocks that Baritone is not allowed to break
*/
public final Setting<List<Block>> blocksToDisallowBreaking = new Setting<>(new ArrayList<>(
// Leave Empty by Default
));
/**
* blocks that baritone shouldn't break, but can if it needs to.
*/
public final Setting<List<Block>> blocksToAvoidBreaking = new Setting<>(new ArrayList<>(Arrays.asList( // TODO can this be a HashSet or ImmutableSet?
Blocks.CRAFTING_TABLE,
Blocks.FURNACE,
@@ -200,6 +235,11 @@ public final class Settings {
Blocks.WALL_SIGN
)));
/**
* this multiplies the break speed, if set above 1 it's "encourage breaking" instead
*/
public final Setting<Double> avoidBreakingMultiplier = new Setting<>(.1);
/**
* A list of blocks to be treated as if they're air.
* <p>
@@ -222,6 +262,8 @@ public final class Settings {
* A mapping of blocks to blocks treated as correct in their position
* <p>
* If a schematic asks for a block on this mapping, all blocks on the mapped list will be accepted at that location as well
* <p>
* Syntax same as <a href="https://baritone.leijurv.com/baritone/api/Settings.html#buildSubstitutes">buildSubstitutes</a>
*/
public final Setting<Map<Block, List<Block>>> buildValidSubstitutes = new Setting<>(new HashMap<>());
@@ -229,6 +271,15 @@ public final class Settings {
* A mapping of blocks to blocks to be built instead
* <p>
* If a schematic asks for a block on this mapping, Baritone will place the first placeable block in the mapped list
* <p>
* Usage Syntax:
* <pre>
* sourceblockA->blockToSubstituteA1,blockToSubstituteA2,...blockToSubstituteAN,sourceBlockB->blockToSubstituteB1,blockToSubstituteB2,...blockToSubstituteBN,...sourceBlockX->blockToSubstituteX1,blockToSubstituteX2...blockToSubstituteXN
* </pre>
* Example:
* <pre>
* stone->cobblestone,andesite,oak_planks->birch_planks,acacia_planks,glass
* </pre>
*/
public final Setting<Map<Block, List<Block>>> buildSubstitutes = new Setting<>(new HashMap<>());
@@ -246,6 +297,17 @@ public final class Settings {
*/
public final Setting<Boolean> buildIgnoreExisting = new Setting<>(false);
/**
* If this is true, the builder will ignore directionality of certain blocks like glazed terracotta.
*/
public final Setting<Boolean> buildIgnoreDirection = new Setting<>(false);
/**
* A list of names of block properties the builder will ignore.
*/
public final Setting<List<String>> buildIgnoreProperties = new Setting<>(new ArrayList<>(Arrays.asList(
)));
/**
* If this setting is true, Baritone will never break a block that is adjacent to an unsupported falling block.
* <p>
@@ -368,6 +430,9 @@ public final class Settings {
*/
public final Setting<Double> mobSpawnerAvoidanceCoefficient = new Setting<>(2.0);
/**
* Distance to avoid mob spawners.
*/
public final Setting<Integer> mobSpawnerAvoidanceRadius = new Setting<>(16);
/**
@@ -377,6 +442,9 @@ public final class Settings {
*/
public final Setting<Double> mobAvoidanceCoefficient = new Setting<>(1.5);
/**
* Distance to avoid mobs.
*/
public final Setting<Integer> mobAvoidanceRadius = new Setting<>(8);
/**
@@ -527,6 +595,17 @@ public final class Settings {
*/
public final Setting<Long> slowPathTimeoutMS = new Setting<>(40000L);
/**
* allows baritone to save bed waypoints when interacting with beds
*/
public final Setting<Boolean> doBedWaypoints = new Setting<>(true);
/**
* allows baritone to save death waypoints
*/
public final Setting<Boolean> doDeathWaypoints = new Setting<>(true);
/**
* The big one. Download all chunks in simplified 2-bit format and save them for better very-long-distance pathing.
*/
@@ -543,13 +622,6 @@ public final class Settings {
*/
public final Setting<Boolean> pruneRegionsFromRAM = new Setting<>(true);
/**
* Remember the contents of containers (chests, echests, furnaces)
* <p>
* Really buggy since the packet stuff is multithreaded badly thanks to brady
*/
public final Setting<Boolean> containerMemory = new Setting<>(false);
/**
* Fill in blocks behind you
*/
@@ -651,6 +723,18 @@ public final class Settings {
*/
public final Setting<Boolean> freeLook = new Setting<>(true);
/**
* Break and place blocks without having to force the client-sided rotations. Having this setting enabled implies
* {@link #freeLook}.
*/
public final Setting<Boolean> blockFreeLook = new Setting<>(false);
/**
* When true, the player will remain with its existing look direction as often as possible.
* Although, in some cases this can get it stuck, hence this setting to disable that behavior.
*/
public final Setting<Boolean> remainWithExistingLookDirection = new Setting<>(true);
/**
* Will cause some minor behavioral differences to ensure that Baritone works on anticheats.
* <p>
@@ -785,6 +869,11 @@ public final class Settings {
*/
public final Setting<Integer> minYLevelWhileMining = new Setting<>(0);
/**
* Sets the maximum y level to mine ores at.
*/
public final Setting<Integer> maxYLevelWhileMining = new Setting<>(255); // 1.17+ defaults to maximum possible world height
/**
* This will only allow baritone to mine exposed ores, can be used to stop ore obfuscators on servers that use them.
*/
@@ -869,7 +958,7 @@ public final class Settings {
/**
* Only build the selected part of schematics
*/
public final Setting<Boolean> buildOnlySelection = new Setting<>(false);
public final Setting<Boolean> buildOnlySelection = new Setting<>(false);
/**
* How far to move before repeating the build. 0 to disable repeating on a certain axis, 0,0,0 to disable entirely
@@ -1081,13 +1170,15 @@ public final class Settings {
* via {@link Consumer#andThen(Consumer)} or it can completely be overriden via setting
* {@link Setting#value};
*/
public final Setting<Consumer<ITextComponent>> logger = new Setting<>(Minecraft.getMinecraft().ingameGUI.getChatGUI()::printChatMessage);
@JavaOnly
public final Setting<Consumer<ITextComponent>> logger = new Setting<>(msg -> Minecraft.getMinecraft().ingameGUI.getChatGUI().printChatMessage(msg));
/**
* The function that is called when Baritone will send a desktop notification. This function can be added to
* via {@link Consumer#andThen(Consumer)} or it can completely be overriden via setting
* {@link Setting#value};
*/
@JavaOnly
public final Setting<BiConsumer<String, Boolean>> notifier = new Setting<>(NotificationHelper::notify);
/**
@@ -1095,6 +1186,7 @@ public final class Settings {
* via {@link Consumer#andThen(Consumer)} or it can completely be overriden via setting
* {@link Setting#value};
*/
@JavaOnly
public final Setting<BiConsumer<ITextComponent, ITextComponent>> toaster = new Setting<>(BaritoneToast::addOrUpdate);
/**
@@ -1197,6 +1289,13 @@ public final class Settings {
*/
public final Setting<Boolean> desktopNotifications = new Setting<>(false);
/**
* Having this setting enabled keeps vanilla collision working. If disabled, bots will ignore
* collision boxes and be able to walk inside each other without issues. This should only be
* disabled when multiple bots are are needed to simultaneously use narrow tunnels.
*/
public final Setting<Boolean> botCollision = new Setting<>(true);
/**
* Desktop notification on path complete
*/
@@ -1239,6 +1338,7 @@ public final class Settings {
public T value;
public final T defaultValue;
private String name;
private boolean javaOnly;
@SuppressWarnings("unchecked")
private Setting(T value) {
@@ -1247,6 +1347,7 @@ public final class Settings {
}
this.value = value;
this.defaultValue = value;
this.javaOnly = false;
}
/**
@@ -1283,8 +1384,25 @@ public final class Settings {
public final Type getType() {
return settingTypes.get(this);
}
/**
* This should always be the same as whether the setting can be parsed from or serialized to a string; in other
* words, the only way to modify it is by writing to {@link #value} programatically.
*
* @return {@code true} if the setting can not be set or read by the user
*/
public boolean isJavaOnly() {
return javaOnly;
}
}
/**
* Marks a {@link Setting} field as being {@link Setting#isJavaOnly() Java-only}
*/
@Retention(RetentionPolicy.RUNTIME)
@Target(ElementType.FIELD)
private @interface JavaOnly {}
// here be dragons
Settings() {
@@ -1300,6 +1418,7 @@ public final class Settings {
Setting<?> setting = (Setting<?>) field.get(this);
String name = field.getName();
setting.name = name;
setting.javaOnly = field.isAnnotationPresent(JavaOnly.class);
name = name.toLowerCase();
if (tmpByName.containsKey(name)) {
throw new IllegalStateException("Duplicate setting name");

View File

@@ -17,6 +17,8 @@
package baritone.api.behavior;
import baritone.api.Settings;
import baritone.api.behavior.look.IAimProcessor;
import baritone.api.utils.Rotation;
/**
@@ -26,14 +28,23 @@ import baritone.api.utils.Rotation;
public interface ILookBehavior extends IBehavior {
/**
* Updates the current {@link ILookBehavior} target to target
* the specified rotations on the next tick. If force is {@code true},
* then freeLook will be overriden and angles will be set regardless.
* If any sort of block interaction is required, force should be {@code true},
* otherwise, it should be {@code false};
* Updates the current {@link ILookBehavior} target to target the specified rotations on the next tick. If any sort
* of block interaction is required, {@code blockInteract} should be {@code true}. It is not guaranteed that the
* rotations set by the caller will be the exact rotations expressed by the client (This is due to settings like
* {@link Settings#randomLooking}). If the rotations produced by this behavior are required, then the
* {@link #getAimProcessor() aim processor} should be used.
*
* @param rotation The target rotations
* @param force Whether or not to "force" the rotations
* @param rotation The target rotations
* @param blockInteract Whether the target rotations are needed for a block interaction
*/
void updateTarget(Rotation rotation, boolean force);
void updateTarget(Rotation rotation, boolean blockInteract);
/**
* The aim processor instance for this {@link ILookBehavior}, which is responsible for applying additional,
* deterministic transformations to the target rotation set by {@link #updateTarget}.
*
* @return The aim processor
* @see IAimProcessor#fork
*/
IAimProcessor getAimProcessor();
}

View File

@@ -0,0 +1,45 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.behavior.look;
import baritone.api.utils.Rotation;
/**
* @author Brady
*/
public interface IAimProcessor {
/**
* Returns the actual rotation that will be used when the desired rotation is requested. The returned rotation
* always reflects what would happen in the upcoming tick. In other words, it is a pure function, and no internal
* state changes. If simulation of the rotation states beyond the next tick is required, then a
* {@link IAimProcessor#fork fork} should be created.
*
* @param desired The desired rotation to set
* @return The actual rotation
*/
Rotation peekRotation(Rotation desired);
/**
* Returns a copy of this {@link IAimProcessor} which has its own internal state and is manually tickable.
*
* @return The forked processor
* @see ITickableAimProcessor
*/
ITickableAimProcessor fork();
}

View File

@@ -0,0 +1,47 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.behavior.look;
import baritone.api.utils.Rotation;
/**
* @author Brady
*/
public interface ITickableAimProcessor extends IAimProcessor {
/**
* Advances the internal state of this aim processor by a single tick.
*/
void tick();
/**
* Calls {@link #tick()} the specified number of times.
*
* @param ticks The number of calls
*/
void advance(int ticks);
/**
* Returns the actual rotation as provided by {@link #peekRotation(Rotation)}, and then automatically advances the
* internal state by one {@link #tick() tick}.
*
* @param rotation The desired rotation to set
* @return The actual rotation
*/
Rotation nextRotation(Rotation rotation);
}

View File

@@ -0,0 +1,68 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.bot;
import baritone.api.IBaritone;
import baritone.api.utils.IPlayerContext;
import com.mojang.authlib.GameProfile;
import net.minecraft.network.NetworkManager;
import net.minecraft.util.Session;
/**
* @author Brady
* @since 10/23/2018
*/
public interface IBaritoneUser {
/**
* @return The Baritone instance
*/
IBaritone getBaritone();
/**
* Returns the player context. Equivalent to {@code getBaritone().getPlayerContext()}.
*
* @return The player context
*/
IPlayerContext getPlayerContext();
/**
* @return The network manager that is responsible for the current connection.
*/
NetworkManager getNetworkManager();
/**
* Returns the user login session. Should never be {@code null}, as this should be set when the
* user is constructed.
*
* @return This users's login session
*/
Session getSession();
/**
* Returns the game profile for the account represented by this user.
*
* @return This users's profile.
*/
GameProfile getProfile();
/**
* @return The manager that spawned this {@link IBaritoneUser}.
*/
IUserManager getManager();
}

View File

@@ -0,0 +1,97 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.bot;
import baritone.api.bot.connect.ConnectionStatus;
import baritone.api.bot.connect.IConnectionResult;
import baritone.api.event.events.TickEvent;
import com.mojang.authlib.GameProfile;
import net.minecraft.util.Session;
import net.minecraft.util.text.ITextComponent;
import java.util.List;
import java.util.Optional;
import java.util.UUID;
/**
* @author Brady
* @since 1/17/2019
*/
public interface IUserManager {
/**
* Connects a new user with the specified {@link Session} to the current server. Returns
* a {@link IConnectionResult} describing the result of the attempted connection as well
* as a {@link IBaritoneUser} instance if it was {@link ConnectionStatus#SUCCESS}.
*
* @param session The user session
* @return The result of the attempted connection
*/
IConnectionResult connect(Session session);
/**
* Disconnects the specified {@link IBaritoneUser} from its current server. All valid users
* are automatically disconnected when the current game state becomes {@link TickEvent.Type#OUT}.
* A reason may be specified, but is more widely used in server-initiated disconnects.
*
* @param user The user to disconnect
* @param reason The reason for the disconnect, may be {@code null}
*/
void disconnect(IBaritoneUser user, ITextComponent reason);
/**
* Finds the {@link IBaritoneUser} associated with the specified {@link GameProfile}
*
* @param profile The game profile of the user
* @return The user, {@link Optional#empty()} if no match or {@code profile} is {@code null}
*/
default Optional<IBaritoneUser> getUserByProfile(GameProfile profile) {
return profile == null
? Optional.empty()
: this.getUsers().stream().filter(user -> user.getProfile().equals(profile)).findFirst();
}
/**
* Finds the {@link IBaritoneUser} associated with the specified {@link UUID}
*
* @param uuid The uuid of the user
* @return The user, {@link Optional#empty()} if no match or {@code uuid} is {@code null}
*/
default Optional<IBaritoneUser> getUserByUUID(UUID uuid) {
return uuid == null
? Optional.empty()
: this.getUsers().stream().filter(user -> user.getProfile().getId().equals(uuid)).findFirst();
}
/**
* Finds the {@link IBaritoneUser} associated with the specified username
*
* @param username The username of the user
* @return The user, {@link Optional#empty()} if no match or {@code uuid} is {@code null}
*/
default Optional<IBaritoneUser> getUserByName(String username) {
return username == null || username.isEmpty()
? Optional.empty()
: this.getUsers().stream().filter(user -> user.getProfile().getName().equalsIgnoreCase(username)).findFirst();
}
/**
* @return All of the users held by this manager
*/
List<IBaritoneUser> getUsers();
}

View File

@@ -0,0 +1,50 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.bot.connect;
/**
* @author Brady
* @since 11/6/2018
*/
public enum ConnectionStatus {
/**
* The local player is not connected to a server, therefore, there is no target server to connect to.
*/
NO_CURRENT_CONNECTION,
/**
* The IP of the targetted address to connect to could not be resolved.
*/
CANT_RESOLVE_HOST,
/**
* The port for the detected LAN server could not be resolved.
*/
CANT_RESOLVE_LAN,
/**
* The connection initialization failed.
*/
CONNECTION_FAILED,
/**
* The connection was a success
*/
SUCCESS
}

View File

@@ -15,30 +15,30 @@
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.cache;
package baritone.api.bot.connect;
import net.minecraft.util.math.BlockPos;
import baritone.api.bot.IBaritoneUser;
import java.util.Map;
import java.util.Optional;
/**
* @author Brady
* @since 9/23/2018
* @since 1/17/2019
*/
public interface IContainerMemory {
public interface IConnectionResult {
/**
* Gets a remembered inventory by its block position.
*
* @param pos The position of the container block
* @return The remembered inventory
* @return The actual status of the connection attempt.
* @see ConnectionStatus
*/
IRememberedInventory getInventoryByPos(BlockPos pos);
ConnectionStatus getStatus();
/**
* Gets the map of all block positions to their remembered inventories.
* Returns the user that was created in this connection this result reflects, if
* {@link #getStatus()} is {@link ConnectionStatus#SUCCESS}, otherwise it will
* return {@link Optional#empty()}.
*
* @return Map of block positions to their respective remembered inventories
* @return The user created in the connection
*/
Map<BlockPos, IRememberedInventory> getRememberedInventories();
Optional<IBaritoneUser> getUser();
}

View File

@@ -37,9 +37,4 @@ public interface IWorldData {
*/
IWaypointCollection getWaypoints();
/**
* @return The {@link IContainerMemory} instance
* @see IContainerMemory
*/
IContainerMemory getContainerMemory();
}

View File

@@ -17,6 +17,8 @@
package baritone.api.cache;
import java.util.function.Consumer;
/**
* @author Brady
* @since 9/24/2018
@@ -29,4 +31,11 @@ public interface IWorldProvider {
* @return The current world data
*/
IWorldData getCurrentWorld();
default void ifWorldLoaded(Consumer<IWorldData> callback) {
final IWorldData currentWorld = this.getCurrentWorld();
if (currentWorld != null) {
callback.accept(currentWorld);
}
}
}

View File

@@ -23,11 +23,17 @@ import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
import net.minecraft.util.ResourceLocation;
import java.util.regex.Pattern;
import java.util.stream.Stream;
public enum BlockById implements IDatatypeFor<Block> {
INSTANCE;
/**
* Matches (domain:)?name? where domain and name are [a-z0-9_.-]+ and [a-z0-9/_.-]+ respectively.
*/
private static Pattern PATTERN = Pattern.compile("(?:[a-z0-9_.-]+:)?[a-z0-9/_.-]*");
@Override
public Block get(IDatatypeContext ctx) throws CommandException {
ResourceLocation id = new ResourceLocation(ctx.getConsumer().getString());
@@ -40,13 +46,19 @@ public enum BlockById implements IDatatypeFor<Block> {
@Override
public Stream<String> tabComplete(IDatatypeContext ctx) throws CommandException {
String arg = ctx.getConsumer().getString();
if (!PATTERN.matcher(arg).matches()) {
return Stream.empty();
}
return new TabCompleteHelper()
.append(
Block.REGISTRY.getKeys()
.stream()
.map(Object::toString)
)
.filterPrefixNamespaced(ctx.getConsumer().getString())
.filterPrefixNamespaced(arg)
.sortAlphabetically()
.stream();
}

View File

@@ -0,0 +1,43 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.command.datatypes;
import baritone.api.command.exception.CommandException;
import baritone.api.command.helpers.TabCompleteHelper;
import net.minecraft.util.EnumFacing;
import java.util.Locale;
import java.util.stream.Stream;
public enum ForAxis implements IDatatypeFor<EnumFacing.Axis> {
INSTANCE;
@Override
public EnumFacing.Axis get(IDatatypeContext ctx) throws CommandException {
return EnumFacing.Axis.valueOf(ctx.getConsumer().getString().toUpperCase(Locale.US));
}
@Override
public Stream<String> tabComplete(IDatatypeContext ctx) throws CommandException {
return new TabCompleteHelper()
.append(Stream.of(EnumFacing.Axis.values())
.map(EnumFacing.Axis::getName).map(String::toLowerCase))
.filterPrefix(ctx.getConsumer().getString())
.stream();
}
}

View File

@@ -18,20 +18,136 @@
package baritone.api.command.datatypes;
import baritone.api.command.exception.CommandException;
import baritone.api.command.helpers.TabCompleteHelper;
import baritone.api.utils.BlockOptionalMeta;
import net.minecraft.block.Block;
import net.minecraft.block.properties.IProperty;
import net.minecraft.util.ResourceLocation;
import java.util.Set;
import java.util.regex.Pattern;
import java.util.stream.Collectors;
import java.util.stream.Stream;
public enum ForBlockOptionalMeta implements IDatatypeFor<BlockOptionalMeta> {
INSTANCE;
/**
* Matches (domain:)?name([(property=value)*])? but the input can be truncated at any position.
* domain and name are [a-z0-9_.-]+ and [a-z0-9/_.-]+ because that's what mc 1.13+ accepts.
* property and value use the same format as domain.
*/
// Good luck reading this.
private static Pattern PATTERN = Pattern.compile("(?:[a-z0-9_.-]+:)?(?:[a-z0-9/_.-]+(?:\\[(?:(?:[a-z0-9_.-]+=[a-z0-9_.-]+,)*(?:[a-z0-9_.-]+(?:=(?:[a-z0-9_.-]+(?:\\])?)?)?)?|\\])?)?)?");
@Override
public BlockOptionalMeta get(IDatatypeContext ctx) throws CommandException {
return new BlockOptionalMeta(ctx.getConsumer().getString());
}
@Override
public Stream<String> tabComplete(IDatatypeContext ctx) {
return ctx.getConsumer().tabCompleteDatatype(BlockById.INSTANCE);
public Stream<String> tabComplete(IDatatypeContext ctx) throws CommandException {
String arg = ctx.getConsumer().peekString();
if (!PATTERN.matcher(arg).matches()) {
// Invalid format; we can't complete this.
ctx.getConsumer().getString();
return Stream.empty();
}
if (arg.endsWith("]")) {
// We are already done.
ctx.getConsumer().getString();
return Stream.empty();
}
if (!arg.contains("[")) {
// no properties so we are completing the block id
return ctx.getConsumer().tabCompleteDatatype(BlockById.INSTANCE);
}
ctx.getConsumer().getString();
// destructuring assignment? Please?
String blockId, properties;
{
String[] parts = splitLast(arg, '[');
blockId = parts[0];
properties = parts[1];
}
Block block = Block.REGISTRY.getObject(new ResourceLocation(blockId));
if (block == null) {
// This block doesn't exist so there's no properties to complete.
return Stream.empty();
}
String leadingProperties, lastProperty;
{
String[] parts = splitLast(properties, ',');
leadingProperties = parts[0];
lastProperty = parts[1];
}
if (!lastProperty.contains("=")) {
// The last property-value pair doesn't have a value yet so we are completing its name
Set<String> usedProps = Stream.of(leadingProperties.split(","))
.map(pair -> pair.split("=")[0])
.collect(Collectors.toSet());
String prefix = arg.substring(0, arg.length() - lastProperty.length());
return new TabCompleteHelper()
.append(
block.getBlockState()
.getProperties()
.stream()
.map(IProperty::getName)
)
.filter(prop -> !usedProps.contains(prop))
.filterPrefix(lastProperty)
.sortAlphabetically()
.map(prop -> prefix + prop)
.stream();
}
String lastName, lastValue;
{
String[] parts = splitLast(lastProperty, '=');
lastName = parts[0];
lastValue = parts[1];
}
// We are completing the value of a property
String prefix = arg.substring(0, arg.length() - lastValue.length());
IProperty<?> property = block.getBlockState().getProperty(lastName);
if (property == null) {
// The property does not exist so there's no values to complete
return Stream.empty();
}
return new TabCompleteHelper()
.append(getValues(property))
.filterPrefix(lastValue)
.sortAlphabetically()
.map(val -> prefix + val)
.stream();
}
/**
* Always returns exactly two strings.
* If the separator is not found the FIRST returned string is empty.
*/
private static String[] splitLast(String string, char chr) {
int idx = string.lastIndexOf(chr);
if (idx == -1) {
return new String[]{"", string};
}
return new String[]{string.substring(0, idx), string.substring(idx + 1)};
}
// this shouldn't need to be a separate method?
private static <T extends Comparable<T>> Stream<String> getValues(IProperty<T> property) {
return property.getAllowedValues().stream().map(property::getName);
}
}

View File

@@ -26,7 +26,8 @@ import java.util.stream.Stream;
public enum RelativeCoordinate implements IDatatypePost<Double, Double> {
INSTANCE;
private static Pattern PATTERN = Pattern.compile("^(~?)([+-]?(?:\\d+(?:\\.\\d*)?|\\.\\d+)([k-k]?)|)$");
private static String ScalesAliasRegex = "[kKmM]";
private static Pattern PATTERN = Pattern.compile("^(~?)([+-]?(?:\\d+(?:\\.\\d*)?|\\.\\d+)(" + ScalesAliasRegex + "?)|)$");
@Override
public Double apply(IDatatypeContext ctx, Double origin) throws CommandException {
@@ -41,11 +42,15 @@ public enum RelativeCoordinate implements IDatatypePost<Double, Double> {
boolean isRelative = !matcher.group(1).isEmpty();
double offset = matcher.group(2).isEmpty() ? 0 : Double.parseDouble(matcher.group(2).replaceAll("k", ""));
double offset = matcher.group(2).isEmpty() ? 0 : Double.parseDouble(matcher.group(2).replaceAll(ScalesAliasRegex, ""));
if (matcher.group(2).contains("k")) {
if (matcher.group(2).toLowerCase().contains("k")) {
offset *= 1000;
}
if (matcher.group(2).toLowerCase().contains("m")) {
offset *= 1000000;
}
if (isRelative) {
return origin + offset;

View File

@@ -19,6 +19,8 @@ package baritone.api.command.datatypes;
import baritone.api.command.argument.IArgConsumer;
import baritone.api.command.exception.CommandException;
import baritone.api.utils.Helper;
import net.minecraft.client.Minecraft;
import java.io.File;
import java.io.IOException;
@@ -83,18 +85,23 @@ public enum RelativeFile implements IDatatypePost<File, File> {
boolean useParent = !currentPathStringThing.isEmpty() && !currentPathStringThing.endsWith(File.separator);
File currentFile = currentPath.isAbsolute() ? currentPath.toFile() : new File(base, currentPathStringThing);
return Stream.of(Objects.requireNonNull(getCanonicalFileUnchecked(
useParent
? currentFile.getParentFile()
: currentFile
).listFiles()))
useParent
? currentFile.getParentFile()
: currentFile
).listFiles()))
.map(f -> (currentPath.isAbsolute() ? f : basePath.relativize(f.toPath()).toString()) +
(f.isDirectory() ? File.separator : ""))
.filter(s -> s.toLowerCase(Locale.US).startsWith(currentPathStringThing.toLowerCase(Locale.US)))
.filter(s -> !s.contains(" "));
}
@Deprecated
public static File gameDir() {
File gameDir = HELPER.mc.gameDir.getAbsoluteFile();
return gameDir(Helper.mc);
}
public static File gameDir(Minecraft mc) {
File gameDir = mc.gameDir.getAbsoluteFile();
if (gameDir.getName().equals(".")) {
return gameDir.getParentFile();
}

View File

@@ -253,7 +253,7 @@ public class TabCompleteHelper {
public TabCompleteHelper addSettings() {
return append(
BaritoneAPI.getSettings().allSettings.stream()
.filter(s -> !SettingsUtil.javaOnlySetting(s))
.filter(s -> !s.isJavaOnly())
.map(Settings.Setting::getName)
.sorted(String.CASE_INSENSITIVE_ORDER)
);

View File

@@ -84,7 +84,7 @@ public class Registry<V> {
* @param entry The entry to unregister.
*/
public void unregister(V entry) {
if (registered(entry)) {
if (!registered(entry)) {
return;
}
_entries.remove(entry);

View File

@@ -17,6 +17,7 @@
package baritone.api.event.events;
import baritone.api.utils.Rotation;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
@@ -31,14 +32,27 @@ public final class RotationMoveEvent {
*/
private final Type type;
private final Rotation original;
/**
* The yaw rotation
*/
private float yaw;
public RotationMoveEvent(Type type, float yaw) {
/**
* The pitch rotation
*/
private float pitch;
public RotationMoveEvent(Type type, float yaw, float pitch) {
this.type = type;
this.original = new Rotation(yaw, pitch);
this.yaw = yaw;
this.pitch = pitch;
}
public Rotation getOriginal() {
return this.original;
}
/**
@@ -46,21 +60,37 @@ public final class RotationMoveEvent {
*
* @param yaw Yaw rotation
*/
public final void setYaw(float yaw) {
public void setYaw(float yaw) {
this.yaw = yaw;
}
/**
* @return The yaw rotation
*/
public final float getYaw() {
public float getYaw() {
return this.yaw;
}
/**
* Set the pitch movement rotation
*
* @param pitch Pitch rotation
*/
public void setPitch(float pitch) {
this.pitch = pitch;
}
/**
* @return The pitch rotation
*/
public float getPitch() {
return pitch;
}
/**
* @return The type of the event
*/
public final Type getType() {
public Type getType() {
return this.type;
}

View File

@@ -42,6 +42,16 @@ public class GoalAxis implements Goal {
return flatAxisDistance * BaritoneAPI.getSettings().costHeuristic.value + GoalYLevel.calculate(BaritoneAPI.getSettings().axisHeight.value, y);
}
@Override
public boolean equals(Object o) {
return o.getClass() == GoalAxis.class;
}
@Override
public int hashCode() {
return 201385781;
}
@Override
public String toString() {
return "GoalAxis";

View File

@@ -17,6 +17,7 @@
package baritone.api.pathing.goals;
import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.SettingsUtil;
import baritone.api.utils.interfaces.IGoalRenderPos;
import net.minecraft.util.math.BlockPos;
@@ -66,6 +67,26 @@ public class GoalBlock implements Goal, IGoalRenderPos {
return calculate(xDiff, yDiff, zDiff);
}
@Override
public boolean equals(Object o) {
if (this == o) {
return true;
}
if (o == null || getClass() != o.getClass()) {
return false;
}
GoalBlock goal = (GoalBlock) o;
return x == goal.x
&& y == goal.y
&& z == goal.z;
}
@Override
public int hashCode() {
return (int) BetterBlockPos.longHash(x, y, z) * 905165533;
}
@Override
public String toString() {
return String.format(
@@ -87,9 +108,9 @@ public class GoalBlock implements Goal, IGoalRenderPos {
public static double calculate(double xDiff, int yDiff, double zDiff) {
double heuristic = 0;
// if yDiff is 1 that means that pos.getY()-this.y==1 which means that we're 1 block below where we should be
// therefore going from 0,0,0 to a GoalYLevel of pos.getY()-this.y is accurate
heuristic += GoalYLevel.calculate(yDiff, 0);
// if yDiff is 1 that means that currentY-goalY==1 which means that we're 1 block above where we should be
// therefore going from 0,yDiff,0 to a GoalYLevel of 0 is accurate
heuristic += GoalYLevel.calculate(0, yDiff);
//use the pythagorean and manhattan mixture from GoalXZ
heuristic += GoalXZ.calculate(xDiff, zDiff);

View File

@@ -67,6 +67,24 @@ public class GoalComposite implements Goal {
return min;
}
@Override
public boolean equals(Object o) {
if (this == o) {
return true;
}
if (o == null || getClass() != o.getClass()) {
return false;
}
GoalComposite goal = (GoalComposite) o;
return Arrays.equals(goals, goal.goals);
}
@Override
public int hashCode() {
return Arrays.hashCode(goals);
}
@Override
public String toString() {
return "GoalComposite" + Arrays.toString(goals);

View File

@@ -17,6 +17,7 @@
package baritone.api.pathing.goals;
import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.SettingsUtil;
import baritone.api.utils.interfaces.IGoalRenderPos;
import net.minecraft.util.math.BlockPos;
@@ -60,6 +61,26 @@ public class GoalGetToBlock implements Goal, IGoalRenderPos {
return GoalBlock.calculate(xDiff, yDiff < 0 ? yDiff + 1 : yDiff, zDiff);
}
@Override
public boolean equals(Object o) {
if (this == o) {
return true;
}
if (o == null || getClass() != o.getClass()) {
return false;
}
GoalGetToBlock goal = (GoalGetToBlock) o;
return x == goal.x
&& y == goal.y
&& z == goal.z;
}
@Override
public int hashCode() {
return (int) BetterBlockPos.longHash(x, y, z) * -49639096;
}
@Override
public String toString() {
return String.format(

View File

@@ -17,6 +17,8 @@
package baritone.api.pathing.goals;
import java.util.Objects;
/**
* Invert any goal.
* <p>
@@ -50,6 +52,24 @@ public class GoalInverted implements Goal {
return Double.NEGATIVE_INFINITY;
}
@Override
public boolean equals(Object o) {
if (this == o) {
return true;
}
if (o == null || getClass() != o.getClass()) {
return false;
}
GoalInverted goal = (GoalInverted) o;
return Objects.equals(origin, goal.origin);
}
@Override
public int hashCode() {
return origin.hashCode() * 495796690;
}
@Override
public String toString() {
return String.format("GoalInverted{%s}", origin.toString());

View File

@@ -17,10 +17,11 @@
package baritone.api.pathing.goals;
import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.SettingsUtil;
import baritone.api.utils.interfaces.IGoalRenderPos;
import it.unimi.dsi.fastutil.doubles.DoubleOpenHashSet;
import it.unimi.dsi.fastutil.doubles.DoubleIterator;
import it.unimi.dsi.fastutil.doubles.DoubleOpenHashSet;
import net.minecraft.util.math.BlockPos;
public class GoalNear implements Goal, IGoalRenderPos {
@@ -86,6 +87,27 @@ public class GoalNear implements Goal, IGoalRenderPos {
return new BlockPos(x, y, z);
}
@Override
public boolean equals(Object o) {
if (this == o) {
return true;
}
if (o == null || getClass() != o.getClass()) {
return false;
}
GoalNear goal = (GoalNear) o;
return x == goal.x
&& y == goal.y
&& z == goal.z
&& rangeSq == goal.rangeSq;
}
@Override
public int hashCode() {
return (int) BetterBlockPos.longHash(x, y, z) + rangeSq;
}
@Override
public String toString() {
return String.format(

View File

@@ -18,11 +18,12 @@
package baritone.api.pathing.goals;
import baritone.api.utils.SettingsUtil;
import it.unimi.dsi.fastutil.doubles.DoubleOpenHashSet;
import it.unimi.dsi.fastutil.doubles.DoubleIterator;
import it.unimi.dsi.fastutil.doubles.DoubleOpenHashSet;
import net.minecraft.util.math.BlockPos;
import java.util.Arrays;
import java.util.Objects;
/**
* Useful for automated combat (retreating specifically)
@@ -124,6 +125,29 @@ public class GoalRunAway implements Goal {
return maxInside;
}
@Override
public boolean equals(Object o) {
if (this == o) {
return true;
}
if (o == null || getClass() != o.getClass()) {
return false;
}
GoalRunAway goal = (GoalRunAway) o;
return distanceSq == goal.distanceSq
&& Arrays.equals(from, goal.from)
&& Objects.equals(maintainY, goal.maintainY);
}
@Override
public int hashCode() {
int hash = Arrays.hashCode(from);
hash = hash * 1196803141 + distanceSq;
hash = hash * -2053788840 + maintainY;
return hash;
}
@Override
public String toString() {
if (maintainY != null) {

View File

@@ -17,6 +17,7 @@
package baritone.api.pathing.goals;
import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.SettingsUtil;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
@@ -69,6 +70,31 @@ public class GoalStrictDirection implements Goal {
return Double.NEGATIVE_INFINITY;
}
@Override
public boolean equals(Object o) {
if (this == o) {
return true;
}
if (o == null || getClass() != o.getClass()) {
return false;
}
GoalStrictDirection goal = (GoalStrictDirection) o;
return x == goal.x
&& y == goal.y
&& z == goal.z
&& dx == goal.dx
&& dz == goal.dz;
}
@Override
public int hashCode() {
int hash = (int) BetterBlockPos.longHash(x, y, z);
hash = hash * 630627507 + dx;
hash = hash * -283028380 + dz;
return hash;
}
@Override
public String toString() {
return String.format(

View File

@@ -17,6 +17,7 @@
package baritone.api.pathing.goals;
import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.SettingsUtil;
import baritone.api.utils.interfaces.IGoalRenderPos;
import net.minecraft.util.math.BlockPos;
@@ -72,6 +73,26 @@ public class GoalTwoBlocks implements Goal, IGoalRenderPos {
return new BlockPos(x, y, z);
}
@Override
public boolean equals(Object o) {
if (this == o) {
return true;
}
if (o == null || getClass() != o.getClass()) {
return false;
}
GoalTwoBlocks goal = (GoalTwoBlocks) o;
return x == goal.x
&& y == goal.y
&& z == goal.z;
}
@Override
public int hashCode() {
return (int) BetterBlockPos.longHash(x, y, z) * 516508351;
}
@Override
public String toString() {
return String.format(

View File

@@ -64,6 +64,27 @@ public class GoalXZ implements Goal {
return calculate(xDiff, zDiff);
}
@Override
public boolean equals(Object o) {
if (this == o) {
return true;
}
if (o == null || getClass() != o.getClass()) {
return false;
}
GoalXZ goal = (GoalXZ) o;
return x == goal.x && z == goal.z;
}
@Override
public int hashCode() {
int hash = 1791873246;
hash = hash * 222601791 + x;
hash = hash * -1331679453 + z;
return hash;
}
@Override
public String toString() {
return String.format(

View File

@@ -58,6 +58,24 @@ public class GoalYLevel implements Goal, ActionCosts {
return 0;
}
@Override
public boolean equals(Object o) {
if (this == o) {
return true;
}
if (o == null || getClass() != o.getClass()) {
return false;
}
GoalYLevel goal = (GoalYLevel) o;
return level == goal.level;
}
@Override
public int hashCode() {
return level * 1271009915;
}
@Override
public String toString() {
return String.format(

View File

@@ -51,6 +51,7 @@ public interface IBuilderProcess extends IBaritoneProcess {
*/
boolean build(String name, File schematic, Vec3i origin);
@Deprecated
default boolean build(String schematicFile, BlockPos origin) {
File file = new File(new File(Minecraft.getMinecraft().gameDir, "schematics"), schematicFile);
return build(schematicFile, file, origin);
@@ -58,6 +59,8 @@ public interface IBuilderProcess extends IBaritoneProcess {
void buildOpenSchematic();
void buildOpenLitematic(int i);
void pause();
boolean isPaused();

View File

@@ -17,6 +17,7 @@
package baritone.api.schematic;
import baritone.api.schematic.mask.Mask;
import net.minecraft.block.state.IBlockState;
import java.util.List;
@@ -41,4 +42,14 @@ public abstract class MaskSchematic extends AbstractSchematic {
public IBlockState desiredState(int x, int y, int z, IBlockState current, List<IBlockState> approxPlaceable) {
return schematic.desiredState(x, y, z, current, approxPlaceable);
}
public static MaskSchematic create(ISchematic schematic, Mask function) {
return new MaskSchematic(schematic) {
@Override
protected boolean partOfMask(int x, int y, int z, IBlockState currentState) {
return function.partOfMask(x, y, z, currentState);
}
};
}
}

View File

@@ -22,6 +22,7 @@ import net.minecraft.block.BlockAir;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import java.util.Collection;
import java.util.HashMap;
import java.util.List;
@@ -33,7 +34,7 @@ public class SubstituteSchematic extends AbstractSchematic {
private final Map<Block, List<Block>> substitutions;
private final Map<IBlockState, Map<Block, IBlockState>> blockStateCache = new HashMap<>();
public SubstituteSchematic(ISchematic schematic, Map<Block,List<Block>> substitutions) {
public SubstituteSchematic(ISchematic schematic, Map<Block, List<Block>> substitutions) {
super(schematic.widthX(), schematic.heightY(), schematic.lengthZ());
this.schematic = schematic;
this.substitutions = substitutions;
@@ -80,9 +81,10 @@ public class SubstituteSchematic extends AbstractSchematic {
} catch (IllegalArgumentException e) { //property does not exist for target block
}
}
blockStateCache.computeIfAbsent(state, s -> new HashMap<Block,IBlockState>()).put(block, newState);
blockStateCache.computeIfAbsent(state, s -> new HashMap<Block, IBlockState>()).put(block, newState);
return newState;
}
private <T extends Comparable<T>> IBlockState copySingleProp(IBlockState fromState, IBlockState toState, IProperty<T> prop) {
return toState.withProperty(prop, fromState.getValue(prop));
}

View File

@@ -0,0 +1,49 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.schematic.mask;
/**
* @author Brady
*/
public abstract class AbstractMask implements Mask {
private final int widthX;
private final int heightY;
private final int lengthZ;
public AbstractMask(int widthX, int heightY, int lengthZ) {
this.widthX = widthX;
this.heightY = heightY;
this.lengthZ = lengthZ;
}
@Override
public int widthX() {
return this.widthX;
}
@Override
public int heightY() {
return this.heightY;
}
@Override
public int lengthZ() {
return this.lengthZ;
}
}

View File

@@ -0,0 +1,60 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.schematic.mask;
import baritone.api.schematic.mask.operator.BinaryOperatorMask;
import baritone.api.schematic.mask.operator.NotMask;
import baritone.api.utils.BooleanBinaryOperators;
import net.minecraft.block.state.IBlockState;
/**
* @author Brady
*/
public interface Mask {
/**
* @param x The relative x position of the block
* @param y The relative y position of the block
* @param z The relative z position of the block
* @param currentState The current state of that block in the world, may be {@code null}
* @return Whether the given position is included in this mask
*/
boolean partOfMask(int x, int y, int z, IBlockState currentState);
int widthX();
int heightY();
int lengthZ();
default Mask not() {
return new NotMask(this);
}
default Mask union(Mask other) {
return new BinaryOperatorMask(this, other, BooleanBinaryOperators.OR);
}
default Mask intersection(Mask other) {
return new BinaryOperatorMask(this, other, BooleanBinaryOperators.AND);
}
default Mask xor(Mask other) {
return new BinaryOperatorMask(this, other, BooleanBinaryOperators.XOR);
}
}

View File

@@ -0,0 +1,44 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.schematic.mask;
/**
* @author Brady
*/
final class PreComputedMask extends AbstractMask implements StaticMask {
private final boolean[][][] mask;
public PreComputedMask(StaticMask mask) {
super(mask.widthX(), mask.heightY(), mask.lengthZ());
this.mask = new boolean[this.heightY()][this.lengthZ()][this.widthX()];
for (int y = 0; y < this.heightY(); y++) {
for (int z = 0; z < this.lengthZ(); z++) {
for (int x = 0; x < this.widthX(); x++) {
this.mask[y][z][x] = mask.partOfMask(x, y, z);
}
}
}
}
@Override
public boolean partOfMask(int x, int y, int z) {
return this.mask[y][z][x];
}
}

View File

@@ -0,0 +1,82 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.schematic.mask;
import baritone.api.schematic.mask.operator.BinaryOperatorMask;
import baritone.api.schematic.mask.operator.NotMask;
import baritone.api.utils.BooleanBinaryOperators;
import net.minecraft.block.state.IBlockState;
/**
* A mask that is context-free. In other words, it doesn't require the current block state to determine if a relative
* position is a part of the mask.
*
* @author Brady
*/
public interface StaticMask extends Mask {
/**
* Determines if a given relative coordinate is included in this mask, without the need for the current block state.
*
* @param x The relative x position of the block
* @param y The relative y position of the block
* @param z The relative z position of the block
* @return Whether the given position is included in this mask
*/
boolean partOfMask(int x, int y, int z);
/**
* Implements the parent {@link Mask#partOfMask partOfMask function} by calling the static function
* provided in this functional interface without needing the {@link IBlockState} argument. This {@code default}
* implementation should <b><u>NOT</u></b> be overriden.
*
* @param x The relative x position of the block
* @param y The relative y position of the block
* @param z The relative z position of the block
* @param currentState The current state of that block in the world, may be {@code null}
* @return Whether the given position is included in this mask
*/
@Override
default boolean partOfMask(int x, int y, int z, IBlockState currentState) {
return this.partOfMask(x, y, z);
}
@Override
default StaticMask not() {
return new NotMask.Static(this);
}
default StaticMask union(StaticMask other) {
return new BinaryOperatorMask.Static(this, other, BooleanBinaryOperators.OR);
}
default StaticMask intersection(StaticMask other) {
return new BinaryOperatorMask.Static(this, other, BooleanBinaryOperators.AND);
}
default StaticMask xor(StaticMask other) {
return new BinaryOperatorMask.Static(this, other, BooleanBinaryOperators.XOR);
}
/**
* Returns a pre-computed mask using {@code this} function, with the specified size parameters.
*/
default StaticMask compute() {
return new PreComputedMask(this);
}
}

View File

@@ -0,0 +1,79 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.schematic.mask.operator;
import baritone.api.schematic.mask.AbstractMask;
import baritone.api.schematic.mask.Mask;
import baritone.api.schematic.mask.StaticMask;
import baritone.api.utils.BooleanBinaryOperator;
import net.minecraft.block.state.IBlockState;
/**
* @author Brady
*/
public final class BinaryOperatorMask extends AbstractMask {
private final Mask a;
private final Mask b;
private final BooleanBinaryOperator operator;
public BinaryOperatorMask(Mask a, Mask b, BooleanBinaryOperator operator) {
super(Math.max(a.widthX(), b.widthX()), Math.max(a.heightY(), b.heightY()), Math.max(a.lengthZ(), b.lengthZ()));
this.a = a;
this.b = b;
this.operator = operator;
}
@Override
public boolean partOfMask(int x, int y, int z, IBlockState currentState) {
return this.operator.applyAsBoolean(
partOfMask(a, x, y, z, currentState),
partOfMask(b, x, y, z, currentState)
);
}
private static boolean partOfMask(Mask mask, int x, int y, int z, IBlockState currentState) {
return x < mask.widthX() && y < mask.heightY() && z < mask.lengthZ() && mask.partOfMask(x, y, z, currentState);
}
public static final class Static extends AbstractMask implements StaticMask {
private final StaticMask a;
private final StaticMask b;
private final BooleanBinaryOperator operator;
public Static(StaticMask a, StaticMask b, BooleanBinaryOperator operator) {
super(Math.max(a.widthX(), b.widthX()), Math.max(a.heightY(), b.heightY()), Math.max(a.lengthZ(), b.lengthZ()));
this.a = a;
this.b = b;
this.operator = operator;
}
@Override
public boolean partOfMask(int x, int y, int z) {
return this.operator.applyAsBoolean(
partOfMask(a, x, y, z),
partOfMask(b, x, y, z)
);
}
private static boolean partOfMask(StaticMask mask, int x, int y, int z) {
return x < mask.widthX() && y < mask.heightY() && z < mask.lengthZ() && mask.partOfMask(x, y, z);
}
}
}

View File

@@ -0,0 +1,56 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.schematic.mask.operator;
import baritone.api.schematic.mask.AbstractMask;
import baritone.api.schematic.mask.Mask;
import baritone.api.schematic.mask.StaticMask;
import net.minecraft.block.state.IBlockState;
/**
* @author Brady
*/
public final class NotMask extends AbstractMask {
private final Mask source;
public NotMask(Mask source) {
super(source.widthX(), source.heightY(), source.lengthZ());
this.source = source;
}
@Override
public boolean partOfMask(int x, int y, int z, IBlockState currentState) {
return !this.source.partOfMask(x, y, z, currentState);
}
public static final class Static extends AbstractMask implements StaticMask {
private final StaticMask source;
public Static(StaticMask source) {
super(source.widthX(), source.heightY(), source.lengthZ());
this.source = source;
}
@Override
public boolean partOfMask(int x, int y, int z) {
return !this.source.partOfMask(x, y, z);
}
}
}

View File

@@ -0,0 +1,69 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.schematic.mask.shape;
import baritone.api.schematic.mask.AbstractMask;
import baritone.api.schematic.mask.StaticMask;
import net.minecraft.util.EnumFacing;
/**
* @author Brady
*/
public final class CylinderMask extends AbstractMask implements StaticMask {
private final double centerA;
private final double centerB;
private final double radiusSqA;
private final double radiusSqB;
private final boolean filled;
private final EnumFacing.Axis alignment;
public CylinderMask(int widthX, int heightY, int lengthZ, boolean filled, EnumFacing.Axis alignment) {
super(widthX, heightY, lengthZ);
this.centerA = this.getA(widthX, heightY, alignment) / 2.0;
this.centerB = this.getB(heightY, lengthZ, alignment) / 2.0;
this.radiusSqA = (this.centerA - 1) * (this.centerA - 1);
this.radiusSqB = (this.centerB - 1) * (this.centerB - 1);
this.filled = filled;
this.alignment = alignment;
}
@Override
public boolean partOfMask(int x, int y, int z) {
double da = Math.abs((this.getA(x, y, this.alignment) + 0.5) - this.centerA);
double db = Math.abs((this.getB(y, z, this.alignment) + 0.5) - this.centerB);
if (this.outside(da, db)) {
return false;
}
return this.filled
|| this.outside(da + 1, db)
|| this.outside(da, db + 1);
}
private boolean outside(double da, double db) {
return da * da / this.radiusSqA + db * db / this.radiusSqB > 1;
}
private static int getA(int x, int y, EnumFacing.Axis alignment) {
return alignment == EnumFacing.Axis.X ? y : x;
}
private static int getB(int y, int z, EnumFacing.Axis alignment) {
return alignment == EnumFacing.Axis.Z ? y : z;
}
}

View File

@@ -0,0 +1,64 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.schematic.mask.shape;
import baritone.api.schematic.mask.AbstractMask;
import baritone.api.schematic.mask.StaticMask;
/**
* @author Brady
*/
public final class SphereMask extends AbstractMask implements StaticMask {
private final double centerX;
private final double centerY;
private final double centerZ;
private final double radiusSqX;
private final double radiusSqY;
private final double radiusSqZ;
private final boolean filled;
public SphereMask(int widthX, int heightY, int lengthZ, boolean filled) {
super(widthX, heightY, lengthZ);
this.centerX = widthX / 2.0;
this.centerY = heightY / 2.0;
this.centerZ = lengthZ / 2.0;
this.radiusSqX = this.centerX * this.centerX;
this.radiusSqY = this.centerY * this.centerY;
this.radiusSqZ = this.centerZ * this.centerZ;
this.filled = filled;
}
@Override
public boolean partOfMask(int x, int y, int z) {
double dx = Math.abs((x + 0.5) - this.centerX);
double dy = Math.abs((y + 0.5) - this.centerY);
double dz = Math.abs((z + 0.5) - this.centerZ);
if (this.outside(dx, dy, dz)) {
return false;
}
return this.filled
|| this.outside(dx + 1, dy, dz)
|| this.outside(dx, dy + 1, dz)
|| this.outside(dx, dy, dz + 1);
}
private boolean outside(double dx, double dy, double dz) {
return dx * dx / this.radiusSqX + dy * dy / this.radiusSqY + dz * dz / this.radiusSqZ > 1;
}
}

View File

@@ -19,6 +19,7 @@ package baritone.api.utils;
import baritone.api.utils.accessor.IItemStack;
import com.google.common.collect.ImmutableSet;
import com.google.common.collect.ImmutableMap;
import net.minecraft.block.*;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.state.IBlockState;
@@ -36,21 +37,24 @@ import java.util.regex.Pattern;
import java.util.stream.Collectors;
public final class BlockOptionalMeta {
// id:meta or id[] or id[properties] where id and properties are any text with at least one character and meta is a one or two digit number
private static final Pattern PATTERN = Pattern.compile("^(?<id>.+?)(?::(?<meta>\\d\\d?)|\\[(?<properties>.+?)?\\])?$");
private final Block block;
private final int meta;
private final boolean noMeta;
private final String propertiesDescription; // exists so toString() can return something more useful than a list of all blockstates
private final Set<IBlockState> blockstates;
private final ImmutableSet<Integer> stateHashes;
private final ImmutableSet<Integer> stackHashes;
private static final Pattern pattern = Pattern.compile("^(.+?)(?::(\\d+))?$");
private final Set<Integer> stateHashes;
private final Set<Integer> stackHashes;
private static final Map<Object, Object> normalizations;
public BlockOptionalMeta(@Nonnull Block block, @Nullable Integer meta) {
this.block = block;
this.noMeta = meta == null;
this.meta = noMeta ? 0 : meta;
this.blockstates = getStates(block, meta);
this.propertiesDescription = "{}";
this.blockstates = getStates(block, meta, Collections.emptyMap());
this.stateHashes = getStateHashes(blockstates);
this.stackHashes = getStackHashes(blockstates);
}
@@ -60,24 +64,27 @@ public final class BlockOptionalMeta {
}
public BlockOptionalMeta(@Nonnull String selector) {
Matcher matcher = pattern.matcher(selector);
Matcher matcher = PATTERN.matcher(selector);
if (!matcher.find()) {
throw new IllegalArgumentException("invalid block selector");
}
MatchResult matchResult = matcher.toMatchResult();
noMeta = matchResult.group(2) == null;
noMeta = matcher.group("meta") == null;
ResourceLocation id = new ResourceLocation(matchResult.group(1));
ResourceLocation id = new ResourceLocation(matcher.group("id"));
if (!Block.REGISTRY.containsKey(id)) {
throw new IllegalArgumentException("Invalid block ID");
}
block = Block.REGISTRY.getObject(id);
meta = noMeta ? 0 : Integer.parseInt(matchResult.group(2));
blockstates = getStates(block, getMeta());
String props = matcher.group("properties");
Map<IProperty<?>, ?> properties = props == null || props.equals("") ? Collections.emptyMap() : parseProperties(block, props);
propertiesDescription = props == null ? "{}" : "{" + props.replace("=", ":") + "}";
meta = noMeta ? 0 : Integer.parseInt(matcher.group("meta"));
blockstates = getStates(block, getMeta(), properties);
stateHashes = getStateHashes(blockstates);
stackHashes = getStackHashes(blockstates);
}
@@ -243,9 +250,32 @@ public final class BlockOptionalMeta {
return state.getBlock().getMetaFromState(normalize(state));
}
private static Set<IBlockState> getStates(@Nonnull Block block, @Nullable Integer meta) {
private static Map<IProperty<?>, ?> parseProperties(Block block, String raw) {
ImmutableMap.Builder<IProperty<?>, Object> builder = ImmutableMap.builder();
for (String pair : raw.split(",")) {
String[] parts = pair.split("=");
if (parts.length != 2) {
throw new IllegalArgumentException(String.format("\"%s\" is not a valid property-value pair", pair));
}
String rawKey = parts[0];
String rawValue = parts[1];
IProperty<?> key = block.getBlockState().getProperty(rawKey);
Comparable<?> value = castToIProperty(key).parseValue(rawValue)
.toJavaUtil().orElseThrow(() -> new IllegalArgumentException(String.format(
"\"%s\" is not a valid value for %s on %s",
rawValue, key, block
)));
builder.put(key, value);
}
return builder.build();
}
private static Set<IBlockState> getStates(@Nonnull Block block, @Nullable Integer meta, @Nonnull Map<IProperty<?>, ?> properties) {
return block.getBlockState().getValidStates().stream()
.filter(blockstate -> meta == null || stateMeta(blockstate) == meta)
.filter(blockstate -> properties.entrySet().stream().allMatch(entry ->
blockstate.getValue(entry.getKey()) == entry.getValue()
))
.collect(Collectors.toSet());
}
@@ -274,6 +304,7 @@ public final class BlockOptionalMeta {
return block;
}
@Deprecated // deprecated because getMeta() == null no longer implies that this BOM only cares about the block
public Integer getMeta() {
return noMeta ? null : meta;
}
@@ -300,7 +331,11 @@ public final class BlockOptionalMeta {
@Override
public String toString() {
return String.format("BlockOptionalMeta{block=%s,meta=%s}", block, getMeta());
if (noMeta) {
return String.format("BlockOptionalMeta{block=%s,properties=%s}", block, propertiesDescription);
} else {
return String.format("BlockOptionalMeta{block=%s,meta=%s}", block, getMeta());
}
}
public static IBlockState blockStateFromStack(ItemStack stack) {
@@ -315,4 +350,12 @@ public final class BlockOptionalMeta {
return null;
}
public Set<IBlockState> getAllBlockStates() {
return blockstates;
}
public Set<Integer> stackHashes() {
return stackHashes;
}
}

View File

@@ -17,68 +17,70 @@
package baritone.api.utils;
import baritone.api.utils.accessor.IItemStack;
import com.google.common.collect.ImmutableSet;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.item.ItemStack;
import java.util.Arrays;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.stream.Stream;
public class BlockOptionalMetaLookup {
private final ImmutableSet<Block> blockSet;
private final ImmutableSet<IBlockState> blockStateSet;
private final ImmutableSet<Integer> stackHashes;
private final BlockOptionalMeta[] boms;
public BlockOptionalMetaLookup(BlockOptionalMeta... boms) {
this.boms = boms;
Set<Block> blocks = new HashSet<>();
Set<IBlockState> blockStates = new HashSet<>();
Set<Integer> stacks = new HashSet<>();
for (BlockOptionalMeta bom : boms) {
blocks.add(bom.getBlock());
blockStates.addAll(bom.getAllBlockStates());
stacks.addAll(bom.stackHashes());
}
this.blockSet = ImmutableSet.copyOf(blocks);
this.blockStateSet = ImmutableSet.copyOf(blockStates);
this.stackHashes = ImmutableSet.copyOf(stacks);
}
public BlockOptionalMetaLookup(Block... blocks) {
this.boms = Stream.of(blocks)
this(Stream.of(blocks)
.map(BlockOptionalMeta::new)
.toArray(BlockOptionalMeta[]::new);
.toArray(BlockOptionalMeta[]::new));
}
public BlockOptionalMetaLookup(List<Block> blocks) {
this.boms = blocks.stream()
this(blocks.stream()
.map(BlockOptionalMeta::new)
.toArray(BlockOptionalMeta[]::new);
.toArray(BlockOptionalMeta[]::new));
}
public BlockOptionalMetaLookup(String... blocks) {
this.boms = Stream.of(blocks)
this(Stream.of(blocks)
.map(BlockOptionalMeta::new)
.toArray(BlockOptionalMeta[]::new);
.toArray(BlockOptionalMeta[]::new));
}
public boolean has(Block block) {
for (BlockOptionalMeta bom : boms) {
if (bom.getBlock() == block) {
return true;
}
}
return false;
return blockSet.contains(block);
}
public boolean has(IBlockState state) {
for (BlockOptionalMeta bom : boms) {
if (bom.matches(state)) {
return true;
}
}
return false;
return blockStateSet.contains(state);
}
public boolean has(ItemStack stack) {
for (BlockOptionalMeta bom : boms) {
if (bom.matches(stack)) {
return true;
}
}
return false;
int hash = ((IItemStack) (Object) stack).getBaritoneHash();
return stackHashes.contains(hash)
|| stackHashes.contains(hash - stack.getItemDamage());
}
public List<BlockOptionalMeta> blocks() {

View File

@@ -0,0 +1,27 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.utils;
/**
* @author Brady
*/
@FunctionalInterface
public interface BooleanBinaryOperator {
boolean applyAsBoolean(boolean a, boolean b);
}

View File

@@ -0,0 +1,38 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.utils;
/**
* @author Brady
*/
public enum BooleanBinaryOperators implements BooleanBinaryOperator {
OR((a, b) -> a || b),
AND((a, b) -> a && b),
XOR((a, b) -> a ^ b);
private final BooleanBinaryOperator op;
BooleanBinaryOperators(BooleanBinaryOperator op) {
this.op = op;
}
@Override
public boolean applyAsBoolean(boolean a, boolean b) {
return this.op.applyAsBoolean(a, b);
}
}

View File

@@ -42,8 +42,10 @@ public interface Helper {
Helper HELPER = new Helper() {};
/**
* Instance of the game
* The main game instance returned by {@link Minecraft#getMinecraft()}.
* Deprecated since {@link IPlayerContext#minecraft()} should be used instead (In the majority of cases).
*/
@Deprecated
Minecraft mc = Minecraft.getMinecraft();
static ITextComponent getPrefix() {
@@ -70,7 +72,7 @@ public interface Helper {
* @param message The message to display in the popup
*/
default void logToast(ITextComponent title, ITextComponent message) {
mc.addScheduledTask(() -> BaritoneAPI.getSettings().toaster.value.accept(title, message));
Minecraft.getMinecraft().addScheduledTask(() -> BaritoneAPI.getSettings().toaster.value.accept(title, message));
}
/**
@@ -131,7 +133,7 @@ public interface Helper {
* @param error Whether to log as an error
*/
default void logNotificationDirect(String message, boolean error) {
mc.addScheduledTask(() -> BaritoneAPI.getSettings().notifier.value.accept(message, error));
Minecraft.getMinecraft().addScheduledTask(() -> BaritoneAPI.getSettings().notifier.value.accept(message, error));
}
/**
@@ -168,7 +170,7 @@ public interface Helper {
if (logAsToast) {
logToast(getPrefix(), component);
} else {
mc.addScheduledTask(() -> BaritoneAPI.getSettings().logger.value.accept(component));
Minecraft.getMinecraft().addScheduledTask(() -> BaritoneAPI.getSettings().logger.value.accept(component));
}
}

View File

@@ -19,6 +19,7 @@ package baritone.api.utils;
import baritone.api.cache.IWorldData;
import net.minecraft.block.BlockSlab;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
@@ -33,6 +34,8 @@ import java.util.Optional;
*/
public interface IPlayerContext {
Minecraft minecraft();
EntityPlayerSP player();
IPlayerController playerController();
@@ -72,6 +75,8 @@ public interface IPlayerContext {
return new Vec3d(player().posX, player().posY + player().getEyeHeight(), player().posZ);
}
BetterBlockPos viewerPos();
default Rotation playerRotations() {
return new Rotation(player().rotationYaw, player().rotationPitch);
}

View File

@@ -46,6 +46,8 @@ public interface IPlayerController {
ItemStack windowClick(int windowId, int slotId, int mouseButton, ClickType type, EntityPlayer player);
void setGameType(GameType type);
GameType getGameType();
EnumActionResult processRightClickBlock(EntityPlayerSP player, World world, BlockPos pos, EnumFacing direction, Vec3d vec, EnumHand hand);

View File

@@ -26,12 +26,12 @@ public class Rotation {
/**
* The yaw angle of this Rotation
*/
private float yaw;
private final float yaw;
/**
* The pitch angle of this Rotation
*/
private float pitch;
private final float pitch;
public Rotation(float yaw, float pitch) {
this.yaw = yaw;
@@ -110,6 +110,10 @@ public class Rotation {
);
}
public Rotation withPitch(float pitch) {
return new Rotation(this.yaw, pitch);
}
/**
* Is really close to
*

View File

@@ -134,14 +134,14 @@ public final class RotationUtils {
* @param ctx Context for the viewing entity
* @param pos The target block position
* @return The optional rotation
* @see #reachable(EntityPlayerSP, BlockPos, double)
* @see #reachable(IPlayerContext, BlockPos, double)
*/
public static Optional<Rotation> reachable(IPlayerContext ctx, BlockPos pos) {
return reachable(ctx.player(), pos, ctx.playerController().getBlockReachDistance());
return reachable(ctx, pos, false);
}
public static Optional<Rotation> reachable(IPlayerContext ctx, BlockPos pos, boolean wouldSneak) {
return reachable(ctx.player(), pos, ctx.playerController().getBlockReachDistance(), wouldSneak);
return reachable(ctx, pos, ctx.playerController().getBlockReachDistance(), wouldSneak);
}
/**
@@ -151,18 +151,17 @@ public final class RotationUtils {
* side that is reachable. The return type will be {@link Optional#empty()} if the entity is
* unable to reach any of the sides of the block.
*
* @param entity The viewing entity
* @param ctx Context for the viewing entity
* @param pos The target block position
* @param blockReachDistance The block reach distance of the entity
* @return The optional rotation
*/
public static Optional<Rotation> reachable(EntityPlayerSP entity, BlockPos pos, double blockReachDistance) {
return reachable(entity, pos, blockReachDistance, false);
public static Optional<Rotation> reachable(IPlayerContext ctx, BlockPos pos, double blockReachDistance) {
return reachable(ctx, pos, blockReachDistance, false);
}
public static Optional<Rotation> reachable(EntityPlayerSP entity, BlockPos pos, double blockReachDistance, boolean wouldSneak) {
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer(entity);
if (baritone.getPlayerContext().isLookingAt(pos)) {
public static Optional<Rotation> reachable(IPlayerContext ctx, BlockPos pos, double blockReachDistance, boolean wouldSneak) {
if (BaritoneAPI.getSettings().remainWithExistingLookDirection.value && ctx.isLookingAt(pos)) {
/*
* why add 0.0001?
* to indicate that we actually have a desired pitch
@@ -173,10 +172,10 @@ public final class RotationUtils {
*
* or if you're a normal person literally all this does it ensure that we don't nudge the pitch to a normal level
*/
Rotation hypothetical = new Rotation(entity.rotationYaw, entity.rotationPitch + 0.0001F);
Rotation hypothetical = ctx.playerRotations().add(new Rotation(0, 0.0001F));
if (wouldSneak) {
// the concern here is: what if we're looking at it now, but as soon as we start sneaking we no longer are
RayTraceResult result = RayTraceUtils.rayTraceTowards(entity, hypothetical, blockReachDistance, true);
RayTraceResult result = RayTraceUtils.rayTraceTowards(ctx.player(), hypothetical, blockReachDistance, true);
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK && result.getBlockPos().equals(pos)) {
return Optional.of(hypothetical); // yes, if we sneaked we would still be looking at the block
}
@@ -184,19 +183,19 @@ public final class RotationUtils {
return Optional.of(hypothetical);
}
}
Optional<Rotation> possibleRotation = reachableCenter(entity, pos, blockReachDistance, wouldSneak);
Optional<Rotation> possibleRotation = reachableCenter(ctx, pos, blockReachDistance, wouldSneak);
//System.out.println("center: " + possibleRotation);
if (possibleRotation.isPresent()) {
return possibleRotation;
}
IBlockState state = entity.world.getBlockState(pos);
AxisAlignedBB aabb = state.getBoundingBox(entity.world, pos);
IBlockState state = ctx.world().getBlockState(pos);
AxisAlignedBB aabb = state.getBoundingBox(ctx.world(), pos);
for (Vec3d sideOffset : BLOCK_SIDE_MULTIPLIERS) {
double xDiff = aabb.minX * sideOffset.x + aabb.maxX * (1 - sideOffset.x);
double yDiff = aabb.minY * sideOffset.y + aabb.maxY * (1 - sideOffset.y);
double zDiff = aabb.minZ * sideOffset.z + aabb.maxZ * (1 - sideOffset.z);
possibleRotation = reachableOffset(entity, pos, new Vec3d(pos).add(xDiff, yDiff, zDiff), blockReachDistance, wouldSneak);
possibleRotation = reachableOffset(ctx, pos, new Vec3d(pos).add(xDiff, yDiff, zDiff), blockReachDistance, wouldSneak);
if (possibleRotation.isPresent()) {
return possibleRotation;
}
@@ -209,12 +208,55 @@ public final class RotationUtils {
* the given offsetted position. The return type will be {@link Optional#empty()} if
* the entity is unable to reach the block with the offset applied.
*
* @param entity The viewing entity
* @param ctx Context for the viewing entity
* @param pos The target block position
* @param offsetPos The position of the block with the offset applied.
* @param blockReachDistance The block reach distance of the entity
* @return The optional rotation
*/
public static Optional<Rotation> reachableOffset(IPlayerContext ctx, BlockPos pos, Vec3d offsetPos, double blockReachDistance, boolean wouldSneak) {
Vec3d eyes = wouldSneak ? RayTraceUtils.inferSneakingEyePosition(ctx.player()) : ctx.player().getPositionEyes(1.0F);
Rotation rotation = calcRotationFromVec3d(eyes, offsetPos, ctx.playerRotations());
Rotation actualRotation = BaritoneAPI.getProvider().getBaritoneForPlayer(ctx.player()).getLookBehavior().getAimProcessor().peekRotation(rotation);
RayTraceResult result = RayTraceUtils.rayTraceTowards(ctx.player(), actualRotation, blockReachDistance, wouldSneak);
//System.out.println(result);
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK) {
if (result.getBlockPos().equals(pos)) {
return Optional.of(rotation);
}
if (ctx.world().getBlockState(pos).getBlock() instanceof BlockFire && result.getBlockPos().equals(pos.down())) {
return Optional.of(rotation);
}
}
return Optional.empty();
}
/**
* Determines if the specified entity is able to reach the specified block where it is
* looking at the direct center of it's hitbox.
*
* @param ctx Context for the viewing entity
* @param pos The target block position
* @param blockReachDistance The block reach distance of the entity
* @return The optional rotation
*/
public static Optional<Rotation> reachableCenter(IPlayerContext ctx, BlockPos pos, double blockReachDistance, boolean wouldSneak) {
return reachableOffset(ctx, pos, VecUtils.calculateBlockCenter(ctx.world(), pos), blockReachDistance, wouldSneak);
}
@Deprecated
public static Optional<Rotation> reachable(EntityPlayerSP entity, BlockPos pos, double blockReachDistance) {
return reachable(entity, pos, blockReachDistance, false);
}
@Deprecated
public static Optional<Rotation> reachable(EntityPlayerSP entity, BlockPos pos, double blockReachDistance, boolean wouldSneak) {
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer(entity);
IPlayerContext ctx = baritone.getPlayerContext();
return reachable(ctx, pos, blockReachDistance, wouldSneak);
}
@Deprecated
public static Optional<Rotation> reachableOffset(Entity entity, BlockPos pos, Vec3d offsetPos, double blockReachDistance, boolean wouldSneak) {
Vec3d eyes = wouldSneak ? RayTraceUtils.inferSneakingEyePosition(entity) : entity.getPositionEyes(1.0F);
Rotation rotation = calcRotationFromVec3d(eyes, offsetPos, new Rotation(entity.rotationYaw, entity.rotationPitch));
@@ -231,15 +273,7 @@ public final class RotationUtils {
return Optional.empty();
}
/**
* Determines if the specified entity is able to reach the specified block where it is
* looking at the direct center of it's hitbox.
*
* @param entity The viewing entity
* @param pos The target block position
* @param blockReachDistance The block reach distance of the entity
* @return The optional rotation
*/
@Deprecated
public static Optional<Rotation> reachableCenter(Entity entity, BlockPos pos, double blockReachDistance, boolean wouldSneak) {
return reachableOffset(entity, pos, VecUtils.calculateBlockCenter(entity.world, pos), blockReachDistance, wouldSneak);
}

View File

@@ -20,6 +20,7 @@ package baritone.api.utils;
import baritone.api.BaritoneAPI;
import baritone.api.Settings;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.item.Item;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.Vec3i;
@@ -44,13 +45,10 @@ import java.util.regex.Pattern;
import java.util.stream.Collectors;
import java.util.stream.Stream;
import static net.minecraft.client.Minecraft.getMinecraft;
public class SettingsUtil {
private static final Path SETTINGS_PATH = getMinecraft().gameDir.toPath().resolve("baritone").resolve("settings.txt");
public static final String SETTINGS_DEFAULT_NAME = "settings.txt";
private static final Pattern SETTING_PATTERN = Pattern.compile("^(?<setting>[^ ]+) +(?<value>.+)"); // key and value split by the first space
private static final String[] JAVA_ONLY_SETTINGS = {"logger", "notifier", "toaster"};
private static boolean isComment(String line) {
return line.startsWith("#") || line.startsWith("//");
@@ -68,12 +66,12 @@ public class SettingsUtil {
}
}
public static void readAndApply(Settings settings) {
public static void readAndApply(Settings settings, String settingsName) {
try {
forEachLine(SETTINGS_PATH, line -> {
forEachLine(settingsByName(settingsName), line -> {
Matcher matcher = SETTING_PATTERN.matcher(line);
if (!matcher.matches()) {
System.out.println("Invalid syntax in setting file: " + line);
Helper.HELPER.logDirect("Invalid syntax in setting file: " + line);
return;
}
@@ -82,29 +80,33 @@ public class SettingsUtil {
try {
parseAndApply(settings, settingName, settingValue);
} catch (Exception ex) {
System.out.println("Unable to parse line " + line);
Helper.HELPER.logDirect("Unable to parse line " + line);
ex.printStackTrace();
}
});
} catch (NoSuchFileException ignored) {
System.out.println("Baritone settings file not found, resetting.");
Helper.HELPER.logDirect("Baritone settings file not found, resetting.");
} catch (Exception ex) {
System.out.println("Exception while reading Baritone settings, some settings may be reset to default values!");
Helper.HELPER.logDirect("Exception while reading Baritone settings, some settings may be reset to default values!");
ex.printStackTrace();
}
}
public static synchronized void save(Settings settings) {
try (BufferedWriter out = Files.newBufferedWriter(SETTINGS_PATH)) {
try (BufferedWriter out = Files.newBufferedWriter(settingsByName(SETTINGS_DEFAULT_NAME))) {
for (Settings.Setting setting : modifiedSettings(settings)) {
out.write(settingToString(setting) + "\n");
}
} catch (Exception ex) {
System.out.println("Exception thrown while saving Baritone settings!");
Helper.HELPER.logDirect("Exception thrown while saving Baritone settings!");
ex.printStackTrace();
}
}
private static Path settingsByName(String name) {
return Minecraft.getMinecraft().gameDir.toPath().resolve("baritone").resolve(name);
}
public static List<Settings.Setting> modifiedSettings(Settings settings) {
List<Settings.Setting> modified = new ArrayList<>();
for (Settings.Setting setting : settings.allSettings) {
@@ -112,7 +114,7 @@ public class SettingsUtil {
System.out.println("NULL SETTING?" + setting.getName());
continue;
}
if (javaOnlySetting(setting)) {
if (setting.isJavaOnly()) {
continue; // NO
}
if (setting.value == setting.defaultValue) {
@@ -166,7 +168,7 @@ public class SettingsUtil {
}
public static String settingToString(Settings.Setting setting) throws IllegalStateException {
if (javaOnlySetting(setting)) {
if (setting.isJavaOnly()) {
return setting.getName();
}
@@ -174,18 +176,14 @@ public class SettingsUtil {
}
/**
* This should always be the same as whether the setting can be parsed from or serialized to a string
* Deprecated. Use {@link Settings.Setting#isJavaOnly()} instead.
*
* @param the setting
* @param setting The Setting
* @return true if the setting can not be set or read by the user
*/
@Deprecated
public static boolean javaOnlySetting(Settings.Setting setting) {
for (String name : JAVA_ONLY_SETTINGS) { // no JAVA_ONLY_SETTINGS.contains(...) because that would be case sensitive
if (setting.getName().equalsIgnoreCase(name)) {
return true;
}
}
return false;
return setting.isJavaOnly();
}
public static void parseAndApply(Settings settings, String settingName, String settingValue) throws IllegalStateException, NumberFormatException {
@@ -299,7 +297,7 @@ public class SettingsUtil {
Parser keyParser = Parser.getParser(keyType);
Parser valueParser = Parser.getParser(valueType);
return ((Map<?,?>) value).entrySet().stream()
return ((Map<?, ?>) value).entrySet().stream()
.map(o -> keyParser.toString(context, o.getKey()) + "->" + valueParser.toString(context, o.getValue()))
.collect(Collectors.joining(","));
}

View File

@@ -17,6 +17,7 @@
package baritone.api.utils.gui;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.toasts.GuiToast;
import net.minecraft.client.gui.toasts.IToast;
import net.minecraft.client.renderer.GlStateManager;
@@ -73,6 +74,6 @@ public class BaritoneToast implements IToast {
}
public static void addOrUpdate(ITextComponent title, ITextComponent subtitle) {
addOrUpdate(net.minecraft.client.Minecraft.getMinecraft().getToastGui(), title, subtitle, baritone.api.BaritoneAPI.getSettings().toastTimer.value);
addOrUpdate(Minecraft.getMinecraft().getToastGui(), title, subtitle, baritone.api.BaritoneAPI.getSettings().toastTimer.value);
}
}

View File

@@ -64,4 +64,14 @@ public abstract class MixinBitArray implements IBitArray {
return out;
}
@Override
public long getMaxEntryValue() {
return maxEntryValue;
}
@Override
public int getBitsPerEntry() {
return bitsPerEntry;
}
}

View File

@@ -35,6 +35,16 @@ public abstract class MixinBlockStateContainer implements IBlockStateContainer {
@Shadow
protected IBlockStatePalette palette;
@Override
public IBlockStatePalette getPalette() {
return palette;
}
@Override
public BitArray getStorage() {
return storage;
}
@Override
public IBlockState getAtPalette(int index) {
return palette.getBlockState(index);

View File

@@ -25,11 +25,14 @@ import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.world.World;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Optional;
import static org.spongepowered.asm.lib.Opcodes.GETFIELD;
/**
@@ -42,11 +45,14 @@ public abstract class MixinEntityLivingBase extends Entity {
/**
* Event called to override the movement direction when jumping
*/
@Unique
private RotationMoveEvent jumpRotationEvent;
public MixinEntityLivingBase(World worldIn, RotationMoveEvent jumpRotationEvent) {
@Unique
private RotationMoveEvent elytraRotationEvent;
public MixinEntityLivingBase(World worldIn) {
super(worldIn);
this.jumpRotationEvent = jumpRotationEvent;
}
@Inject(
@@ -54,14 +60,10 @@ public abstract class MixinEntityLivingBase extends Entity {
at = @At("HEAD")
)
private void preMoveRelative(CallbackInfo ci) {
// noinspection ConstantConditions
if (EntityPlayerSP.class.isInstance(this)) {
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this);
if (baritone != null) {
this.jumpRotationEvent = new RotationMoveEvent(RotationMoveEvent.Type.JUMP, this.rotationYaw);
baritone.getGameEventHandler().onPlayerRotationMove(this.jumpRotationEvent);
}
}
this.getBaritone().ifPresent(baritone -> {
this.jumpRotationEvent = new RotationMoveEvent(RotationMoveEvent.Type.JUMP, this.rotationYaw, this.rotationPitch);
baritone.getGameEventHandler().onPlayerRotationMove(this.jumpRotationEvent);
});
}
@Redirect(
@@ -79,6 +81,38 @@ public abstract class MixinEntityLivingBase extends Entity {
return self.rotationYaw;
}
@Inject(
method = "travel",
at = @At(
value = "INVOKE",
target = "net/minecraft/entity/EntityLivingBase.getLookVec()Lnet/minecraft/util/math/Vec3d;"
)
)
private void onPreElytraMove(float strafe, float vertical, float forward, CallbackInfo ci) {
this.getBaritone().ifPresent(baritone -> {
this.elytraRotationEvent = new RotationMoveEvent(RotationMoveEvent.Type.MOTION_UPDATE, this.rotationYaw, this.rotationPitch);
baritone.getGameEventHandler().onPlayerRotationMove(this.elytraRotationEvent);
this.rotationYaw = this.elytraRotationEvent.getYaw();
this.rotationPitch = this.elytraRotationEvent.getPitch();
});
}
@Inject(
method = "travel",
at = @At(
value = "INVOKE",
target = "net/minecraft/entity/EntityLivingBase.move(Lnet/minecraft/entity/MoverType;DDD)V",
shift = At.Shift.AFTER
)
)
private void onPostElytraMove(float strafe, float vertical, float forward, CallbackInfo ci) {
if (this.elytraRotationEvent != null) {
this.rotationYaw = this.elytraRotationEvent.getOriginal().getYaw();
this.rotationPitch = this.elytraRotationEvent.getOriginal().getPitch();
this.elytraRotationEvent = null;
}
}
@Redirect(
method = "travel",
at = @At(
@@ -86,17 +120,32 @@ public abstract class MixinEntityLivingBase extends Entity {
target = "net/minecraft/entity/EntityLivingBase.moveRelative(FFFF)V"
)
)
private void travel(EntityLivingBase self, float strafe, float up, float forward, float friction) {
// noinspection ConstantConditions
if (!EntityPlayerSP.class.isInstance(this) || BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this) == null) {
private void onMoveRelative(EntityLivingBase self, float strafe, float up, float forward, float friction) {
Optional<IBaritone> baritone = this.getBaritone();
if (!baritone.isPresent()) {
moveRelative(strafe, up, forward, friction);
return;
}
RotationMoveEvent motionUpdateRotationEvent = new RotationMoveEvent(RotationMoveEvent.Type.MOTION_UPDATE, this.rotationYaw);
BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this).getGameEventHandler().onPlayerRotationMove(motionUpdateRotationEvent);
float originalYaw = this.rotationYaw;
this.rotationYaw = motionUpdateRotationEvent.getYaw();
RotationMoveEvent event = new RotationMoveEvent(RotationMoveEvent.Type.MOTION_UPDATE, this.rotationYaw, this.rotationPitch);
baritone.get().getGameEventHandler().onPlayerRotationMove(event);
this.rotationYaw = event.getYaw();
this.rotationPitch = event.getPitch();
this.moveRelative(strafe, up, forward, friction);
this.rotationYaw = originalYaw;
this.rotationYaw = event.getOriginal().getYaw();
this.rotationPitch = event.getOriginal().getPitch();
}
@Unique
private Optional<IBaritone> getBaritone() {
// noinspection ConstantConditions
if (EntityPlayerSP.class.isInstance(this)) {
return Optional.ofNullable(BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this));
} else {
return Optional.empty();
}
}
}

View File

@@ -61,9 +61,8 @@ public class MixinEntityPlayerSP {
method = "onUpdate",
at = @At(
value = "INVOKE",
target = "net/minecraft/client/entity/EntityPlayerSP.isRiding()Z",
shift = At.Shift.BY,
by = -3
target = "net/minecraft/client/entity/AbstractClientPlayer.onUpdate()V",
shift = At.Shift.AFTER
)
)
private void onPreUpdate(CallbackInfo ci) {
@@ -73,22 +72,6 @@ public class MixinEntityPlayerSP {
}
}
@Inject(
method = "onUpdate",
at = @At(
value = "INVOKE",
target = "net/minecraft/client/entity/EntityPlayerSP.onUpdateWalkingPlayer()V",
shift = At.Shift.BY,
by = 2
)
)
private void onPostUpdate(CallbackInfo ci) {
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this);
if (baritone != null) {
baritone.getGameEventHandler().onPlayerUpdate(new PlayerUpdateEvent(EventState.POST));
}
}
@Redirect(
method = "onLivingUpdate",
at = @At(

View File

@@ -21,6 +21,7 @@ import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.event.events.RenderEvent;
import net.minecraft.client.renderer.EntityRenderer;
import net.minecraft.world.World;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
@@ -38,7 +39,13 @@ public class MixinEntityRenderer {
)
)
private void renderWorldPass(int pass, float partialTicks, long finishTimeNano, CallbackInfo ci) {
int renderViewDimension = BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext().world().provider.getDimensionType().getId();
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
World world = ibaritone.getPlayerContext().world();
if (world == null || world.provider.getDimensionType().getId() != renderViewDimension) {
continue;
}
ibaritone.getGameEventHandler().onRenderPass(new RenderEvent(partialTicks));
}
}

View File

@@ -0,0 +1,43 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.launch.mixins;
import baritone.utils.accessor.IGameSettings;
import net.minecraft.client.Minecraft;
import net.minecraft.client.settings.GameSettings;
import net.minecraft.entity.player.EnumPlayerModelParts;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
import java.util.Set;
/**
* @author Brady
* @since 3/6/2020
*/
@Mixin(GameSettings.class)
public abstract class MixinGameSettings implements IGameSettings {
@Accessor
@Override
public abstract void setSetModelParts(Set<EnumPlayerModelParts> setModelParts);
@Accessor
@Override
public abstract void setMc(Minecraft mc);
}

View File

@@ -0,0 +1,36 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.launch.mixins;
import baritone.utils.accessor.IIntegratedServer;
import net.minecraft.client.multiplayer.ThreadLanServerPing;
import net.minecraft.server.integrated.IntegratedServer;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
/**
* @author Brady
* @since 3/4/2020
*/
@Mixin(IntegratedServer.class)
public abstract class MixinIntegratedServer implements IIntegratedServer {
@Accessor
@Override
public abstract ThreadLanServerPing getLanServerPing();
}

View File

@@ -0,0 +1,36 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.launch.mixins;
import baritone.utils.accessor.IItemTool;
import net.minecraft.item.Item;
import net.minecraft.item.ItemTool;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
@Mixin(ItemTool.class)
public class MixinItemTool implements IItemTool {
@Shadow
protected Item.ToolMaterial toolMaterial;
@Override
public int getHarvestLevel() {
return toolMaterial.getHarvestLevel();
}
}

View File

@@ -20,9 +20,11 @@ package baritone.launch.mixins;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.event.events.BlockInteractEvent;
import baritone.api.event.events.PlayerUpdateEvent;
import baritone.api.event.events.TickEvent;
import baritone.api.event.events.WorldEvent;
import baritone.api.event.events.type.EventState;
import baritone.utils.accessor.IMinecraft;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.gui.GuiScreen;
@@ -32,7 +34,9 @@ import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import org.spongepowered.asm.lib.Opcodes;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Mutable;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
@@ -40,6 +44,7 @@ import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
import java.io.File;
import java.util.function.BiFunction;
/**
@@ -47,13 +52,19 @@ import java.util.function.BiFunction;
* @since 7/31/2018
*/
@Mixin(Minecraft.class)
public class MixinMinecraft {
public class MixinMinecraft implements IMinecraft {
@Shadow
public EntityPlayerSP player;
@Shadow
public WorldClient world;
@Shadow
@Final
@Mutable
public File gameDir;
@Inject(
method = "init",
at = @At("RETURN")
@@ -84,7 +95,21 @@ public class MixinMinecraft {
baritone.getGameEventHandler().onTick(tickProvider.apply(EventState.PRE, type));
}
}
@Inject(
method = "runTick",
at = @At(
value = "INVOKE",
target = "net/minecraft/client/multiplayer/WorldClient.updateEntities()V",
shift = At.Shift.AFTER
)
)
private void postUpdateEntities(CallbackInfo ci) {
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer(this.player);
if (baritone != null) {
baritone.getGameEventHandler().onPlayerUpdate(new PlayerUpdateEvent(EventState.POST));
}
}
@Inject(
@@ -161,4 +186,9 @@ public class MixinMinecraft {
// rightClickMouse is only for the main player
BaritoneAPI.getProvider().getPrimaryBaritone().getGameEventHandler().onBlockInteract(new BlockInteractEvent(blockpos, BlockInteractEvent.Type.USE));
}
@Override
public void setGameDir(File gameDir) {
this.gameDir = gameDir;
}
}

View File

@@ -0,0 +1,35 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.launch.mixins;
import baritone.utils.accessor.INBTTagLongArray;
import net.minecraft.nbt.NBTTagLongArray;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
/**
* @author rycbar
* @since 26.09.2022
*/
@Mixin(NBTTagLongArray.class)
public abstract class MixinNBTTagLongArray implements INBTTagLongArray {
@Accessor("data")
@Override
public abstract long[] getLongArray();
}

View File

@@ -23,7 +23,9 @@ import baritone.api.IBaritone;
import baritone.api.event.events.ChunkEvent;
import baritone.api.event.events.type.EventState;
import baritone.cache.CachedChunk;
import baritone.utils.accessor.INetHandlerPlayClient;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.multiplayer.WorldClient;
import net.minecraft.client.network.NetHandlerPlayClient;
import net.minecraft.network.play.server.SPacketBlockChange;
import net.minecraft.network.play.server.SPacketChunkData;
@@ -31,6 +33,7 @@ import net.minecraft.network.play.server.SPacketCombatEvent;
import net.minecraft.network.play.server.SPacketMultiBlockChange;
import net.minecraft.util.math.ChunkPos;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@@ -40,7 +43,11 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
* @since 8/3/2018
*/
@Mixin(NetHandlerPlayClient.class)
public class MixinNetHandlerPlayClient {
public abstract class MixinNetHandlerPlayClient implements INetHandlerPlayClient {
@Accessor
@Override
public abstract void setWorld(WorldClient world);
@Inject(
method = "handleChunkData",

View File

@@ -0,0 +1,39 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.launch.mixins;
import baritone.utils.accessor.IThreadLanServerPing;
import net.minecraft.client.multiplayer.ThreadLanServerPing;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
/**
* @author Brady
* @since 3/4/2020
*/
@Mixin(ThreadLanServerPing.class)
public abstract class MixinThreadLanServerPing implements IThreadLanServerPing {
@Accessor
@Override
public abstract String getMotd();
@Accessor
@Override
public abstract String getAddress();
}

View File

@@ -19,9 +19,13 @@
"MixinEntityLivingBase",
"MixinEntityPlayerSP",
"MixinEntityRenderer",
"MixinGameSettings",
"MixinGuiScreen",
"MixinIntegratedServer",
"MixinItemStack",
"MixinItemTool",
"MixinMinecraft",
"MixinNBTTagLongArray",
"MixinNetHandlerPlayClient",
"MixinNetworkManager",
"MixinPlayerControllerMP",
@@ -29,6 +33,7 @@
"MixinRenderList",
"MixinStateImplementation",
"MixinTabCompleter",
"MixinThreadLanServerPing",
"MixinVboRenderList",
"MixinWorldClient"
]

View File

@@ -20,11 +20,13 @@ package baritone;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.Settings;
import baritone.api.behavior.IBehavior;
import baritone.api.event.listener.IEventBus;
import baritone.api.utils.Helper;
import baritone.api.process.IBaritoneProcess;
import baritone.api.utils.IPlayerContext;
import baritone.behavior.*;
import baritone.cache.WorldProvider;
import baritone.command.ExampleBaritoneControl;
import baritone.command.manager.CommandManager;
import baritone.event.GameEventHandler;
import baritone.process.*;
@@ -33,16 +35,18 @@ import baritone.utils.BlockStateInterface;
import baritone.utils.GuiClick;
import baritone.utils.InputOverrideHandler;
import baritone.utils.PathingControlManager;
import baritone.utils.player.PrimaryPlayerContext;
import baritone.utils.player.BaritonePlayerContext;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiScreen;
import java.io.File;
import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.concurrent.Executor;
import java.util.concurrent.SynchronousQueue;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
import java.util.function.Function;
/**
* @author Brady
@@ -50,87 +54,101 @@ import java.util.concurrent.TimeUnit;
*/
public class Baritone implements IBaritone {
private static ThreadPoolExecutor threadPool;
private static File dir;
private static final ThreadPoolExecutor threadPool;
static {
threadPool = new ThreadPoolExecutor(4, Integer.MAX_VALUE, 60L, TimeUnit.SECONDS, new SynchronousQueue<>());
dir = new File(Minecraft.getMinecraft().gameDir, "baritone");
if (!Files.exists(dir.toPath())) {
try {
Files.createDirectories(dir.toPath());
} catch (IOException ignored) {}
}
}
private GameEventHandler gameEventHandler;
private final Minecraft mc;
private final Path directory;
private PathingBehavior pathingBehavior;
private LookBehavior lookBehavior;
private MemoryBehavior memoryBehavior;
private InventoryBehavior inventoryBehavior;
private InputOverrideHandler inputOverrideHandler;
private final GameEventHandler gameEventHandler;
private FollowProcess followProcess;
private MineProcess mineProcess;
private GetToBlockProcess getToBlockProcess;
private CustomGoalProcess customGoalProcess;
private BuilderProcess builderProcess;
private ExploreProcess exploreProcess;
private BackfillProcess backfillProcess;
private FarmProcess farmProcess;
private final PathingBehavior pathingBehavior;
private final LookBehavior lookBehavior;
private final InventoryBehavior inventoryBehavior;
private final InputOverrideHandler inputOverrideHandler;
private PathingControlManager pathingControlManager;
private SelectionManager selectionManager;
private CommandManager commandManager;
private final FollowProcess followProcess;
private final MineProcess mineProcess;
private final GetToBlockProcess getToBlockProcess;
private final CustomGoalProcess customGoalProcess;
private final BuilderProcess builderProcess;
private final ExploreProcess exploreProcess;
private final FarmProcess farmProcess;
private final InventoryPauserProcess inventoryPauserProcess;
private IPlayerContext playerContext;
private WorldProvider worldProvider;
private final PathingControlManager pathingControlManager;
private final SelectionManager selectionManager;
private final CommandManager commandManager;
private final IPlayerContext playerContext;
private final WorldProvider worldProvider;
public BlockStateInterface bsi;
Baritone() {
Baritone(Minecraft mc) {
this.mc = mc;
this.gameEventHandler = new GameEventHandler(this);
this.directory = mc.gameDir.toPath().resolve("baritone");
if (!Files.exists(this.directory)) {
try {
Files.createDirectories(this.directory);
} catch (IOException ignored) {}
}
// Define this before behaviors try and get it, or else it will be null and the builds will fail!
this.playerContext = PrimaryPlayerContext.INSTANCE;
this.playerContext = new BaritonePlayerContext(this, mc);
{
// the Behavior constructor calls baritone.registerBehavior(this) so this populates the behaviors arraylist
pathingBehavior = new PathingBehavior(this);
lookBehavior = new LookBehavior(this);
memoryBehavior = new MemoryBehavior(this);
inventoryBehavior = new InventoryBehavior(this);
inputOverrideHandler = new InputOverrideHandler(this);
this.lookBehavior = this.registerBehavior(LookBehavior::new);
this.pathingBehavior = this.registerBehavior(PathingBehavior::new);
this.inventoryBehavior = this.registerBehavior(InventoryBehavior::new);
this.inputOverrideHandler = this.registerBehavior(InputOverrideHandler::new);
this.registerBehavior(WaypointBehavior::new);
}
this.pathingControlManager = new PathingControlManager(this);
{
this.pathingControlManager.registerProcess(followProcess = new FollowProcess(this));
this.pathingControlManager.registerProcess(mineProcess = new MineProcess(this));
this.pathingControlManager.registerProcess(customGoalProcess = new CustomGoalProcess(this)); // very high iq
this.pathingControlManager.registerProcess(getToBlockProcess = new GetToBlockProcess(this));
this.pathingControlManager.registerProcess(builderProcess = new BuilderProcess(this));
this.pathingControlManager.registerProcess(exploreProcess = new ExploreProcess(this));
this.pathingControlManager.registerProcess(backfillProcess = new BackfillProcess(this));
this.pathingControlManager.registerProcess(farmProcess = new FarmProcess(this));
this.followProcess = this.registerProcess(FollowProcess::new);
this.mineProcess = this.registerProcess(MineProcess::new);
this.customGoalProcess = this.registerProcess(CustomGoalProcess::new); // very high iq
this.getToBlockProcess = this.registerProcess(GetToBlockProcess::new);
this.builderProcess = this.registerProcess(BuilderProcess::new);
this.exploreProcess = this.registerProcess(ExploreProcess::new);
this.farmProcess = this.registerProcess(FarmProcess::new);
this.inventoryPauserProcess = this.registerProcess(InventoryPauserProcess::new);
this.registerProcess(BackfillProcess::new);
}
this.worldProvider = new WorldProvider();
this.worldProvider = new WorldProvider(this);
this.selectionManager = new SelectionManager(this);
this.commandManager = new CommandManager(this);
}
public void registerBehavior(IBehavior behavior) {
this.gameEventHandler.registerEventListener(behavior);
}
public <T extends IBehavior> T registerBehavior(Function<Baritone, T> constructor) {
final T behavior = constructor.apply(this);
this.registerBehavior(behavior);
return behavior;
}
public <T extends IBaritoneProcess> T registerProcess(Function<Baritone, T> constructor) {
final T behavior = constructor.apply(this);
this.pathingControlManager.registerProcess(behavior);
return behavior;
}
@Override
public PathingControlManager getPathingControlManager() {
return this.pathingControlManager;
}
public void registerBehavior(Behavior behavior) {
this.gameEventHandler.registerEventListener(behavior);
}
@Override
public InputOverrideHandler getInputOverrideHandler() {
return this.inputOverrideHandler;
@@ -151,10 +169,6 @@ public class Baritone implements IBaritone {
return this.playerContext;
}
public MemoryBehavior getMemoryBehavior() {
return this.memoryBehavior;
}
@Override
public FollowProcess getFollowProcess() {
return this.followProcess;
@@ -174,6 +188,7 @@ public class Baritone implements IBaritone {
return this.lookBehavior;
}
@Override
public ExploreProcess getExploreProcess() {
return this.exploreProcess;
}
@@ -183,10 +198,15 @@ public class Baritone implements IBaritone {
return this.mineProcess;
}
@Override
public FarmProcess getFarmProcess() {
return this.farmProcess;
}
public InventoryPauserProcess getInventoryPauserProcess() {
return this.inventoryPauserProcess;
}
@Override
public PathingBehavior getPathingBehavior() {
return this.pathingBehavior;
@@ -214,22 +234,26 @@ public class Baritone implements IBaritone {
@Override
public void openClick() {
this.showScreen(new GuiClick());
}
public void showScreen(GuiScreen screen) {
new Thread(() -> {
try {
Thread.sleep(100);
Helper.mc.addScheduledTask(() -> Helper.mc.displayGuiScreen(new GuiClick()));
mc.addScheduledTask(() -> mc.displayGuiScreen(screen));
} catch (Exception ignored) {}
}).start();
}
public Path getDirectory() {
return this.directory;
}
public static Settings settings() {
return BaritoneAPI.getSettings();
}
public static File getDir() {
return dir;
}
public static Executor getExecutor() {
return threadPool;
}

View File

@@ -19,16 +19,20 @@ package baritone;
import baritone.api.IBaritone;
import baritone.api.IBaritoneProvider;
import baritone.api.bot.IUserManager;
import baritone.api.cache.IWorldScanner;
import baritone.api.command.ICommandSystem;
import baritone.api.schematic.ISchematicSystem;
import baritone.cache.WorldScanner;
import baritone.bot.UserManager;
import baritone.cache.FasterWorldScanner;
import baritone.command.CommandSystem;
import baritone.command.ExampleBaritoneControl;
import baritone.utils.schematic.SchematicSystem;
import net.minecraft.client.Minecraft;
import java.util.Collections;
import java.util.List;
import java.util.concurrent.CopyOnWriteArrayList;
/**
* @author Brady
@@ -36,30 +40,50 @@ import java.util.List;
*/
public final class BaritoneProvider implements IBaritoneProvider {
private final Baritone primary;
private final List<IBaritone> all;
private final List<IBaritone> allView;
{
this.primary = new Baritone();
this.all = Collections.singletonList(this.primary);
public BaritoneProvider() {
this.all = new CopyOnWriteArrayList<>();
this.allView = Collections.unmodifiableList(this.all);
// Setup chat control, just for the primary instance
new ExampleBaritoneControl(this.primary);
final Baritone primary = (Baritone) this.createBaritone(Minecraft.getMinecraft());
primary.registerBehavior(ExampleBaritoneControl::new);
}
@Override
public IBaritone getPrimaryBaritone() {
return primary;
return this.all.get(0);
}
@Override
public List<IBaritone> getAllBaritones() {
return all;
return this.allView;
}
@Override
public synchronized IBaritone createBaritone(Minecraft minecraft) {
IBaritone baritone = this.getBaritoneForMinecraft(minecraft);
if (baritone == null) {
this.all.add(baritone = new Baritone(minecraft));
}
return baritone;
}
@Override
public synchronized boolean destroyBaritone(IBaritone baritone) {
return baritone != this.getPrimaryBaritone() && this.all.remove(baritone);
}
@Override
public IWorldScanner getWorldScanner() {
return WorldScanner.INSTANCE;
return FasterWorldScanner.INSTANCE;
}
@Override
public IUserManager getUserManager() {
return UserManager.INSTANCE;
}
@Override

View File

@@ -35,6 +35,5 @@ public class Behavior implements IBehavior {
protected Behavior(Baritone baritone) {
this.baritone = baritone;
this.ctx = baritone.getPlayerContext();
baritone.registerBehavior(this);
}
}

View File

@@ -18,8 +18,8 @@
package baritone.behavior;
import baritone.Baritone;
import baritone.api.BaritoneAPI;
import baritone.api.event.events.TickEvent;
import baritone.api.utils.Helper;
import baritone.utils.ToolSet;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
@@ -35,7 +35,10 @@ import java.util.OptionalInt;
import java.util.Random;
import java.util.function.Predicate;
public final class InventoryBehavior extends Behavior {
public final class InventoryBehavior extends Behavior implements Helper {
int ticksSinceLastInventoryMove;
int[] lastTickRequestedMove; // not everything asks every tick, so remember the request while coming to a halt
public InventoryBehavior(Baritone baritone) {
super(baritone);
@@ -53,20 +56,28 @@ public final class InventoryBehavior extends Behavior {
// we have a crafting table or a chest or something open
return;
}
ticksSinceLastInventoryMove++;
if (firstValidThrowaway() >= 9) { // aka there are none on the hotbar, but there are some in main inventory
swapWithHotBar(firstValidThrowaway(), 8);
requestSwapWithHotBar(firstValidThrowaway(), 8);
}
int pick = bestToolAgainst(Blocks.STONE, ItemPickaxe.class);
if (pick >= 9) {
swapWithHotBar(pick, 0);
requestSwapWithHotBar(pick, 0);
}
if (lastTickRequestedMove != null) {
logDebug("Remembering to move " + lastTickRequestedMove[0] + " " + lastTickRequestedMove[1] + " from a previous tick");
requestSwapWithHotBar(lastTickRequestedMove[0], lastTickRequestedMove[1]);
}
}
public void attemptToPutOnHotbar(int inMainInvy, Predicate<Integer> disallowedHotbar) {
public boolean attemptToPutOnHotbar(int inMainInvy, Predicate<Integer> disallowedHotbar) {
OptionalInt destination = getTempHotbarSlot(disallowedHotbar);
if (destination.isPresent()) {
swapWithHotBar(inMainInvy, destination.getAsInt());
if (!requestSwapWithHotBar(inMainInvy, destination.getAsInt())) {
return false;
}
}
return true;
}
public OptionalInt getTempHotbarSlot(Predicate<Integer> disallowedHotbar) {
@@ -90,8 +101,20 @@ public final class InventoryBehavior extends Behavior {
return OptionalInt.of(candidates.get(new Random().nextInt(candidates.size())));
}
private void swapWithHotBar(int inInventory, int inHotbar) {
private boolean requestSwapWithHotBar(int inInventory, int inHotbar) {
lastTickRequestedMove = new int[]{inInventory, inHotbar};
if (ticksSinceLastInventoryMove < Baritone.settings().ticksBetweenInventoryMoves.value) {
logDebug("Inventory move requested but delaying " + ticksSinceLastInventoryMove + " " + Baritone.settings().ticksBetweenInventoryMoves.value);
return false;
}
if (Baritone.settings().inventoryMoveOnlyIfStationary.value && !baritone.getInventoryPauserProcess().stationaryForInventoryMove()) {
logDebug("Inventory move requested but delaying until stationary");
return false;
}
ctx.playerController().windowClick(ctx.player().inventoryContainer.windowId, inInventory < 9 ? inInventory + 36 : inInventory, inHotbar, ClickType.SWAP, ctx.player());
ticksSinceLastInventoryMove = 0;
lastTickRequestedMove = null;
return true;
}
private int firstValidThrowaway() { // TODO offhand idk
@@ -193,8 +216,8 @@ public final class InventoryBehavior extends Behavior {
if (allowInventory) {
for (int i = 9; i < 36; i++) {
if (desired.test(inv.get(i))) {
swapWithHotBar(i, 7);
if (select) {
requestSwapWithHotBar(i, 7);
p.inventory.currentItem = 7;
}
return true;

View File

@@ -20,40 +20,57 @@ package baritone.behavior;
import baritone.Baritone;
import baritone.api.Settings;
import baritone.api.behavior.ILookBehavior;
import baritone.api.event.events.PlayerUpdateEvent;
import baritone.api.event.events.RotationMoveEvent;
import baritone.api.behavior.look.IAimProcessor;
import baritone.api.behavior.look.ITickableAimProcessor;
import baritone.api.event.events.*;
import baritone.api.utils.IPlayerContext;
import baritone.api.utils.Rotation;
import baritone.behavior.look.ForkableRandom;
import net.minecraft.network.play.client.CPacketPlayer;
import java.util.Optional;
public final class LookBehavior extends Behavior implements ILookBehavior {
/**
* Target's values are as follows:
* <p>
* getFirst() -> yaw
* getSecond() -> pitch
* The current look target, may be {@code null}.
*/
private Rotation target;
private Target target;
/**
* Whether or not rotations are currently being forced
* The rotation known to the server. Returned by {@link #getEffectiveRotation()} for use in {@link IPlayerContext}.
*/
private boolean force;
private Rotation serverRotation;
/**
* The last player yaw angle. Used when free looking
* The last player rotation. Used to restore the player's angle when using free look.
*
* @see Settings#freeLook
*/
private float lastYaw;
private Rotation prevRotation;
private final AimProcessor processor;
public LookBehavior(Baritone baritone) {
super(baritone);
this.processor = new AimProcessor(baritone.getPlayerContext());
}
@Override
public void updateTarget(Rotation target, boolean force) {
this.target = target;
this.force = force || !Baritone.settings().freeLook.value;
public void updateTarget(Rotation rotation, boolean blockInteract) {
this.target = new Target(rotation, blockInteract);
}
@Override
public IAimProcessor getAimProcessor() {
return this.processor;
}
@Override
public void onTick(TickEvent event) {
if (event.getType() == TickEvent.Type.IN) {
this.processor.tick();
}
}
@Override
@@ -61,35 +78,30 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
if (this.target == null) {
return;
}
// Whether or not we're going to silently set our angles
boolean silent = Baritone.settings().antiCheatCompatibility.value && !this.force;
switch (event.getState()) {
case PRE: {
if (this.force) {
ctx.player().rotationYaw = this.target.getYaw();
float oldPitch = ctx.player().rotationPitch;
float desiredPitch = this.target.getPitch();
ctx.player().rotationPitch = desiredPitch;
ctx.player().rotationYaw += (Math.random() - 0.5) * Baritone.settings().randomLooking.value;
ctx.player().rotationPitch += (Math.random() - 0.5) * Baritone.settings().randomLooking.value;
if (desiredPitch == oldPitch && !Baritone.settings().freeLook.value) {
nudgeToLevel();
}
this.target = null;
if (this.target.mode == Target.Mode.NONE) {
// Just return for PRE, we still want to set target to null on POST
return;
}
if (silent) {
this.lastYaw = ctx.player().rotationYaw;
ctx.player().rotationYaw = this.target.getYaw();
if (this.target.mode == Target.Mode.SERVER) {
this.prevRotation = new Rotation(ctx.player().rotationYaw, ctx.player().rotationPitch);
}
final Rotation actual = this.processor.peekRotation(this.target.rotation);
ctx.player().rotationYaw = actual.getYaw();
ctx.player().rotationPitch = actual.getPitch();
break;
}
case POST: {
if (silent) {
ctx.player().rotationYaw = this.lastYaw;
this.target = null;
// Reset the player's rotations back to their original values
if (this.prevRotation != null) {
ctx.player().rotationYaw = this.prevRotation.getYaw();
ctx.player().rotationPitch = this.prevRotation.getPitch();
this.prevRotation = null;
}
// The target is done being used for this game tick, so it can be invalidated
this.target = null;
break;
}
default:
@@ -97,34 +109,214 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
}
}
@Override
public void onSendPacket(PacketEvent event) {
if (!(event.getPacket() instanceof CPacketPlayer)) {
return;
}
final CPacketPlayer packet = (CPacketPlayer) event.getPacket();
if (packet instanceof CPacketPlayer.Rotation || packet instanceof CPacketPlayer.PositionRotation) {
this.serverRotation = new Rotation(packet.getYaw(0.0f), packet.getPitch(0.0f));
}
}
@Override
public void onWorldEvent(WorldEvent event) {
this.serverRotation = null;
this.target = null;
}
public void pig() {
if (this.target != null) {
ctx.player().rotationYaw = this.target.getYaw();
final Rotation actual = this.processor.peekRotation(this.target.rotation);
ctx.player().rotationYaw = actual.getYaw();
}
}
public Optional<Rotation> getEffectiveRotation() {
if (Baritone.settings().freeLook.value || Baritone.settings().blockFreeLook.value) {
return Optional.ofNullable(this.serverRotation);
}
// If neither of the freeLook settings are on, just defer to the player's actual rotations
return Optional.empty();
}
@Override
public void onPlayerRotationMove(RotationMoveEvent event) {
if (this.target != null) {
final Rotation actual = this.processor.peekRotation(this.target.rotation);
event.setYaw(actual.getYaw());
event.setPitch(actual.getPitch());
}
}
event.setYaw(this.target.getYaw());
private static final class AimProcessor extends AbstractAimProcessor {
// If we have antiCheatCompatibility on, we're going to use the target value later in onPlayerUpdate()
// Also the type has to be MOTION_UPDATE because that is called after JUMP
if (!Baritone.settings().antiCheatCompatibility.value && event.getType() == RotationMoveEvent.Type.MOTION_UPDATE && !this.force) {
this.target = null;
public AimProcessor(final IPlayerContext ctx) {
super(ctx);
}
@Override
protected Rotation getPrevRotation() {
// Implementation will use LookBehavior.serverRotation
return ctx.playerRotations();
}
}
private static abstract class AbstractAimProcessor implements ITickableAimProcessor {
protected final IPlayerContext ctx;
private final ForkableRandom rand;
private double randomYawOffset;
private double randomPitchOffset;
public AbstractAimProcessor(IPlayerContext ctx) {
this.ctx = ctx;
this.rand = new ForkableRandom();
}
private AbstractAimProcessor(final AbstractAimProcessor source) {
this.ctx = source.ctx;
this.rand = source.rand.fork();
this.randomYawOffset = source.randomYawOffset;
this.randomPitchOffset = source.randomPitchOffset;
}
@Override
public final Rotation peekRotation(final Rotation rotation) {
final Rotation prev = this.getPrevRotation();
float desiredYaw = rotation.getYaw();
float desiredPitch = rotation.getPitch();
// In other words, the target doesn't care about the pitch, so it used playerRotations().getPitch()
// and it's safe to adjust it to a normal level
if (desiredPitch == prev.getPitch()) {
desiredPitch = nudgeToLevel(desiredPitch);
}
desiredYaw += this.randomYawOffset;
desiredPitch += this.randomPitchOffset;
return new Rotation(
this.calculateMouseMove(prev.getYaw(), desiredYaw),
this.calculateMouseMove(prev.getPitch(), desiredPitch)
).clamp();
}
@Override
public final void tick() {
this.randomYawOffset = (this.rand.nextDouble() - 0.5) * Baritone.settings().randomLooking.value;
this.randomPitchOffset = (this.rand.nextDouble() - 0.5) * Baritone.settings().randomLooking.value;
}
@Override
public final void advance(int ticks) {
for (int i = 0; i < ticks; i++) {
this.tick();
}
}
@Override
public Rotation nextRotation(final Rotation rotation) {
final Rotation actual = this.peekRotation(rotation);
this.tick();
return actual;
}
@Override
public final ITickableAimProcessor fork() {
return new AbstractAimProcessor(this) {
private Rotation prev = AbstractAimProcessor.this.getPrevRotation();
@Override
public Rotation nextRotation(final Rotation rotation) {
return (this.prev = super.nextRotation(rotation));
}
@Override
protected Rotation getPrevRotation() {
return this.prev;
}
};
}
protected abstract Rotation getPrevRotation();
/**
* Nudges the player's pitch to a regular level. (Between {@code -20} and {@code 10}, increments are by {@code 1})
*/
private float nudgeToLevel(float pitch) {
if (pitch < -20) {
return pitch + 1;
} else if (pitch > 10) {
return pitch - 1;
}
return pitch;
}
private float calculateMouseMove(float current, float target) {
final float delta = target - current;
final int deltaPx = angleToMouse(delta);
return current + mouseToAngle(deltaPx);
}
private int angleToMouse(float angleDelta) {
final float minAngleChange = mouseToAngle(1);
return Math.round(angleDelta / minAngleChange);
}
private float mouseToAngle(int mouseDelta) {
final float f = ctx.minecraft().gameSettings.mouseSensitivity * 0.6f + 0.2f;
return mouseDelta * f * f * f * 8.0f * 0.15f;
}
}
private static class Target {
public final Rotation rotation;
public final Mode mode;
public Target(Rotation rotation, boolean blockInteract) {
this.rotation = rotation;
this.mode = Mode.resolve(blockInteract);
}
enum Mode {
/**
* Rotation will be set client-side and is visual to the player
*/
CLIENT,
/**
* Rotation will be set server-side and is silent to the player
*/
SERVER,
/**
* Rotation will remain unaffected on both the client and server
*/
NONE;
static Mode resolve(boolean blockInteract) {
final Settings settings = Baritone.settings();
final boolean antiCheat = settings.antiCheatCompatibility.value;
final boolean blockFreeLook = settings.blockFreeLook.value;
final boolean freeLook = settings.freeLook.value;
if (!freeLook && !blockFreeLook) return CLIENT;
if (!blockFreeLook && blockInteract) return CLIENT;
// Regardless of if antiCheatCompatibility is enabled, if a blockInteract is requested then the player
// rotation needs to be set somehow, otherwise Baritone will halt since objectMouseOver() will just be
// whatever the player is mousing over visually. Let's just settle for setting it silently.
if (antiCheat || blockInteract) return SERVER;
// Pathing regularly without antiCheatCompatibility, don't set the player rotation
return NONE;
}
}
}
/**
* Nudges the player's pitch to a regular level. (Between {@code -20} and {@code 10}, increments are by {@code 1})
*/
private void nudgeToLevel() {
if (ctx.player().rotationPitch < -20) {
ctx.player().rotationPitch++;
} else if (ctx.player().rotationPitch > 10) {
ctx.player().rotationPitch--;
}
}
}

View File

@@ -1,319 +0,0 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.behavior;
import baritone.Baritone;
import baritone.api.cache.Waypoint;
import baritone.api.event.events.BlockInteractEvent;
import baritone.api.event.events.PacketEvent;
import baritone.api.event.events.PlayerUpdateEvent;
import baritone.api.event.events.TickEvent;
import baritone.api.event.events.type.EventState;
import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.Helper;
import baritone.cache.ContainerMemory;
import baritone.utils.BlockStateInterface;
import net.minecraft.block.Block;
import net.minecraft.block.BlockBed;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.network.Packet;
import net.minecraft.network.play.client.CPacketCloseWindow;
import net.minecraft.network.play.client.CPacketPlayerTryUseItemOnBlock;
import net.minecraft.network.play.server.SPacketCloseWindow;
import net.minecraft.network.play.server.SPacketOpenWindow;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityLockable;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.util.text.TextComponentTranslation;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.util.text.event.ClickEvent;
import net.minecraft.util.text.event.HoverEvent;
import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.*;
import static baritone.api.command.IBaritoneChatControl.FORCE_COMMAND_PREFIX;
/**
* doesn't work for horse inventories :^)
*
* @author Brady
* @since 8/6/2018
*/
public final class MemoryBehavior extends Behavior {
private final List<FutureInventory> futureInventories = new ArrayList<>(); // this is per-bot
private Integer enderChestWindowId; // nae nae
public MemoryBehavior(Baritone baritone) {
super(baritone);
}
@Override
public synchronized void onTick(TickEvent event) {
if (!Baritone.settings().containerMemory.value) {
return;
}
if (event.getType() == TickEvent.Type.OUT) {
enderChestWindowId = null;
futureInventories.clear();
}
}
@Override
public synchronized void onPlayerUpdate(PlayerUpdateEvent event) {
if (event.getState() == EventState.PRE) {
updateInventory();
}
}
@Override
public synchronized void onSendPacket(PacketEvent event) {
if (!Baritone.settings().containerMemory.value) {
return;
}
Packet p = event.getPacket();
if (event.getState() == EventState.PRE) {
if (p instanceof CPacketPlayerTryUseItemOnBlock) {
CPacketPlayerTryUseItemOnBlock packet = event.cast();
TileEntity tileEntity = ctx.world().getTileEntity(packet.getPos());
// if tileEntity is an ender chest, we don't need to do anything. ender chests are treated the same regardless of what coordinate right clicked
// Ensure the TileEntity is a container of some sort
if (tileEntity instanceof TileEntityLockable) {
TileEntityLockable lockable = (TileEntityLockable) tileEntity;
int size = lockable.getSizeInventory();
BetterBlockPos position = BetterBlockPos.from(tileEntity.getPos());
BetterBlockPos adj = BetterBlockPos.from(neighboringConnectedBlock(position));
System.out.println(position + " " + adj);
if (adj != null) {
size *= 2; // double chest or double trapped chest
if (adj.getX() < position.getX() || adj.getZ() < position.getZ()) {
position = adj; // standardize on the lower coordinate, regardless of which side of the large chest we right clicked
}
}
this.futureInventories.add(new FutureInventory(System.nanoTime() / 1000000L, size, lockable.getGuiID(), position));
}
}
if (p instanceof CPacketCloseWindow) {
getCurrent().save();
}
}
}
@Override
public synchronized void onReceivePacket(PacketEvent event) {
if (!Baritone.settings().containerMemory.value) {
return;
}
Packet p = event.getPacket();
if (event.getState() == EventState.PRE) {
if (p instanceof SPacketOpenWindow) {
SPacketOpenWindow packet = event.cast();
// Remove any entries that were created over a second ago, this should make up for INSANE latency
futureInventories.removeIf(i -> System.nanoTime() / 1000000L - i.time > 1000);
System.out.println("Received packet " + packet.getGuiId() + " " + packet.getEntityId() + " " + packet.getSlotCount() + " " + packet.getWindowId());
System.out.println(packet.getWindowTitle());
if (packet.getWindowTitle() instanceof TextComponentTranslation && ((TextComponentTranslation) packet.getWindowTitle()).getKey().equals("container.enderchest")) {
// title is not customized (i.e. this isn't just a renamed shulker)
enderChestWindowId = packet.getWindowId();
return;
}
futureInventories.stream()
.filter(i -> i.type.equals(packet.getGuiId()) && i.slots == packet.getSlotCount())
.findFirst().ifPresent(matched -> {
// Remove the future inventory
futureInventories.remove(matched);
// Setup the remembered inventory
getCurrentContainer().setup(matched.pos, packet.getWindowId(), packet.getSlotCount());
});
}
if (p instanceof SPacketCloseWindow) {
getCurrent().save();
}
}
}
@Override
public void onBlockInteract(BlockInteractEvent event) {
if (event.getType() == BlockInteractEvent.Type.USE && BlockStateInterface.getBlock(ctx, event.getPos()) instanceof BlockBed) {
baritone.getWorldProvider().getCurrentWorld().getWaypoints().addWaypoint(new Waypoint("bed", Waypoint.Tag.BED, BetterBlockPos.from(event.getPos())));
}
}
@Override
public void onPlayerDeath() {
Waypoint deathWaypoint = new Waypoint("death", Waypoint.Tag.DEATH, ctx.playerFeet());
baritone.getWorldProvider().getCurrentWorld().getWaypoints().addWaypoint(deathWaypoint);
ITextComponent component = new TextComponentString("Death position saved.");
component.getStyle()
.setColor(TextFormatting.WHITE)
.setHoverEvent(new HoverEvent(
HoverEvent.Action.SHOW_TEXT,
new TextComponentString("Click to goto death")
))
.setClickEvent(new ClickEvent(
ClickEvent.Action.RUN_COMMAND,
String.format(
"%s%s goto %s @ %d",
FORCE_COMMAND_PREFIX,
"wp",
deathWaypoint.getTag().getName(),
deathWaypoint.getCreationTimestamp()
)
));
Helper.HELPER.logDirect(component);
}
private void updateInventory() {
if (!Baritone.settings().containerMemory.value) {
return;
}
int windowId = ctx.player().openContainer.windowId;
if (enderChestWindowId != null) {
if (windowId == enderChestWindowId) {
getCurrent().contents = ctx.player().openContainer.getInventory().subList(0, 27);
} else {
getCurrent().save();
enderChestWindowId = null;
}
}
if (getCurrentContainer() != null) {
getCurrentContainer().getInventoryFromWindow(windowId).ifPresent(inventory -> inventory.updateFromOpenWindow(ctx));
}
}
private ContainerMemory getCurrentContainer() {
if (baritone.getWorldProvider().getCurrentWorld() == null) {
return null;
}
return (ContainerMemory) baritone.getWorldProvider().getCurrentWorld().getContainerMemory();
}
private BlockPos neighboringConnectedBlock(BlockPos in) {
BlockStateInterface bsi = baritone.bsi;
Block block = bsi.get0(in).getBlock();
if (block != Blocks.TRAPPED_CHEST && block != Blocks.CHEST) {
return null; // other things that have contents, but can be placed adjacent without combining
}
for (int i = 0; i < 4; i++) {
BlockPos adj = in.offset(EnumFacing.byHorizontalIndex(i));
if (bsi.get0(adj).getBlock() == block) {
return adj;
}
}
return null;
}
/**
* An inventory that we are not yet fully aware of, but are expecting to exist at some point in the future.
*/
private static final class FutureInventory {
/**
* The time that we initially expected the inventory to be provided, in milliseconds
*/
private final long time;
/**
* The amount of slots in the inventory
*/
private final int slots;
/**
* The type of inventory
*/
private final String type;
/**
* The position of the inventory container
*/
private final BlockPos pos;
private FutureInventory(long time, int slots, String type, BlockPos pos) {
this.time = time;
this.slots = slots;
this.type = type;
this.pos = pos;
// betterblockpos has censoring
System.out.println("Future inventory created " + time + " " + slots + " " + type + " " + BetterBlockPos.from(pos));
}
}
public Optional<List<ItemStack>> echest() {
return Optional.ofNullable(getCurrent().contents).map(Collections::unmodifiableList);
}
public EnderChestMemory getCurrent() {
Path path = baritone.getWorldProvider().getCurrentWorld().directory;
return EnderChestMemory.getByServerAndPlayer(path.getParent(), ctx.player().getUniqueID());
}
public static class EnderChestMemory {
private static final Map<Path, EnderChestMemory> memory = new HashMap<>();
private final Path enderChest;
private List<ItemStack> contents;
private EnderChestMemory(Path enderChest) {
this.enderChest = enderChest;
System.out.println("Echest storing in " + enderChest);
try {
this.contents = ContainerMemory.readItemStacks(Files.readAllBytes(enderChest));
} catch (IOException e) {
e.printStackTrace();
System.out.println("CANNOT read echest =( =(");
this.contents = null;
}
}
public synchronized void save() {
System.out.println("Saving");
if (contents != null) {
try {
enderChest.getParent().toFile().mkdir();
Files.write(enderChest, ContainerMemory.writeItemStacks(contents));
} catch (IOException e) {
e.printStackTrace();
System.out.println("CANNOT save echest =( =(");
}
}
}
private static synchronized EnderChestMemory getByServerAndPlayer(Path serverStorage, UUID player) {
return memory.computeIfAbsent(serverStorage.resolve("echests").resolve(player.toString()), EnderChestMemory::new);
}
}
}

View File

@@ -99,6 +99,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
baritone.getPathingControlManager().cancelEverything();
return;
}
expectedSegmentStart = pathStart();
baritone.getPathingControlManager().preTick();
tickPath();
@@ -238,11 +239,11 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
if (current != null) {
switch (event.getState()) {
case PRE:
lastAutoJump = mc.gameSettings.autoJump;
mc.gameSettings.autoJump = false;
lastAutoJump = ctx.minecraft().gameSettings.autoJump;
ctx.minecraft().gameSettings.autoJump = false;
break;
case POST:
mc.gameSettings.autoJump = lastAutoJump;
ctx.minecraft().gameSettings.autoJump = lastAutoJump;
break;
default:
break;

View File

@@ -0,0 +1,92 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.behavior;
import baritone.Baritone;
import baritone.api.cache.IWaypoint;
import baritone.api.cache.Waypoint;
import baritone.api.event.events.BlockInteractEvent;
import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.Helper;
import baritone.utils.BlockStateInterface;
import net.minecraft.block.BlockBed;
import net.minecraft.block.state.IBlockState;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.util.text.event.ClickEvent;
import net.minecraft.util.text.event.HoverEvent;
import java.util.Set;
import static baritone.api.command.IBaritoneChatControl.FORCE_COMMAND_PREFIX;
public class WaypointBehavior extends Behavior {
public WaypointBehavior(Baritone baritone) {
super(baritone);
}
@Override
public void onBlockInteract(BlockInteractEvent event) {
if (!Baritone.settings().doBedWaypoints.value)
return;
if (event.getType() == BlockInteractEvent.Type.USE) {
BetterBlockPos pos = BetterBlockPos.from(event.getPos());
IBlockState state = BlockStateInterface.get(ctx, pos);
if (state.getBlock() instanceof BlockBed) {
if (state.getValue(BlockBed.PART) == BlockBed.EnumPartType.FOOT) {
pos = pos.offset(state.getValue(BlockBed.FACING));
}
Set<IWaypoint> waypoints = baritone.getWorldProvider().getCurrentWorld().getWaypoints().getByTag(IWaypoint.Tag.BED);
boolean exists = waypoints.stream().map(IWaypoint::getLocation).filter(pos::equals).findFirst().isPresent();
if (!exists) {
baritone.getWorldProvider().getCurrentWorld().getWaypoints().addWaypoint(new Waypoint("bed", Waypoint.Tag.BED, pos));
}
}
}
}
@Override
public void onPlayerDeath() {
if (!Baritone.settings().doDeathWaypoints.value)
return;
Waypoint deathWaypoint = new Waypoint("death", Waypoint.Tag.DEATH, ctx.playerFeet());
baritone.getWorldProvider().getCurrentWorld().getWaypoints().addWaypoint(deathWaypoint);
ITextComponent component = new TextComponentString("Death position saved.");
component.getStyle()
.setColor(TextFormatting.WHITE)
.setHoverEvent(new HoverEvent(
HoverEvent.Action.SHOW_TEXT,
new TextComponentString("Click to goto death")
))
.setClickEvent(new ClickEvent(
ClickEvent.Action.RUN_COMMAND,
String.format(
"%s%s goto %s @ %d",
FORCE_COMMAND_PREFIX,
"wp",
deathWaypoint.getTag().getName(),
deathWaypoint.getCreationTimestamp()
)
));
Helper.HELPER.logDirect(component);
}
}

View File

@@ -0,0 +1,85 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.behavior.look;
import java.util.Arrays;
import java.util.concurrent.atomic.AtomicLong;
import java.util.function.LongSupplier;
/**
* Implementation of Xoroshiro256++
* <p>
* Extended to produce random double-precision floating point numbers, and allow copies to be spawned via {@link #fork},
* which share the same internal state as the source object.
*
* @author Brady
*/
public final class ForkableRandom {
private static final double DOUBLE_UNIT = 0x1.0p-53;
private final long[] s;
public ForkableRandom() {
this(System.nanoTime() ^ System.currentTimeMillis());
}
public ForkableRandom(long seedIn) {
final AtomicLong seed = new AtomicLong(seedIn);
final LongSupplier splitmix64 = () -> {
long z = seed.addAndGet(0x9e3779b97f4a7c15L);
z = (z ^ (z >>> 30)) * 0xbf58476d1ce4e5b9L;
z = (z ^ (z >>> 27)) * 0x94d049bb133111ebL;
return z ^ (z >>> 31);
};
this.s = new long[] {
splitmix64.getAsLong(),
splitmix64.getAsLong(),
splitmix64.getAsLong(),
splitmix64.getAsLong()
};
}
private ForkableRandom(long[] s) {
this.s = s;
}
public double nextDouble() {
return (this.next() >>> 11) * DOUBLE_UNIT;
}
public long next() {
final long result = rotl(this.s[0] + this.s[3], 23) + this.s[0];
final long t = this.s[1] << 17;
this.s[2] ^= this.s[0];
this.s[3] ^= this.s[1];
this.s[1] ^= this.s[2];
this.s[0] ^= this.s[3];
this.s[2] ^= t;
this.s[3] = rotl(this.s[3], 45);
return result;
}
public ForkableRandom fork() {
return new ForkableRandom(Arrays.copyOf(this.s, 4));
}
private static long rotl(long x, int k) {
return (x << k) | (x >>> (64 - k));
}
}

View File

@@ -0,0 +1,107 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.bot;
import baritone.Baritone;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.bot.IBaritoneUser;
import baritone.api.event.events.WorldEvent;
import baritone.api.event.events.type.EventState;
import baritone.api.utils.IPlayerContext;
import baritone.bot.impl.BotMinecraft;
import baritone.bot.impl.BotWorld;
import baritone.bot.impl.BotPlayer;
import baritone.command.ExampleBaritoneControl;
import com.mojang.authlib.GameProfile;
import net.minecraft.client.multiplayer.PlayerControllerMP;
import net.minecraft.client.multiplayer.ServerData;
import net.minecraft.network.NetworkManager;
import net.minecraft.util.Session;
/**
* Implementation of {@link IBaritoneUser}
*
* @author Brady
* @since 11/6/2018
*/
public final class BaritoneUser implements IBaritoneUser {
private final BotMinecraft mc;
private final UserManager manager;
private final NetworkManager networkManager;
private final Session session;
private final Baritone baritone;
private GameProfile profile;
BaritoneUser(UserManager manager, NetworkManager networkManager, Session session, ServerData serverData) {
this.mc = BotMinecraft.allocate(this);
this.mc.setServerData(serverData);
this.manager = manager;
this.networkManager = networkManager;
this.session = session;
this.profile = session.getProfile();
this.baritone = (Baritone) BaritoneAPI.getProvider().createBaritone(this.mc);
this.baritone.registerBehavior(ExampleBaritoneControl::new);
}
public void onLoginSuccess(GameProfile profile) {
this.profile = profile;
}
public void onWorldLoad(BotWorld world, BotPlayer player, PlayerControllerMP playerController) {
this.baritone.getGameEventHandler().onWorldEvent(new WorldEvent(world, EventState.PRE));
this.mc.player = player;
this.mc.world = world;
this.mc.playerController = playerController;
this.baritone.getGameEventHandler().onWorldEvent(new WorldEvent(world, EventState.POST));
}
@Override
public IBaritone getBaritone() {
return this.baritone;
}
@Override
public IPlayerContext getPlayerContext() {
return this.baritone.getPlayerContext();
}
@Override
public NetworkManager getNetworkManager() {
return this.networkManager;
}
@Override
public Session getSession() {
return this.session;
}
@Override
public GameProfile getProfile() {
return this.profile;
}
@Override
public UserManager getManager() {
return this.manager;
}
}

View File

@@ -0,0 +1,66 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.bot;
import baritone.bot.impl.BotWorld;
import it.unimi.dsi.fastutil.ints.Int2ObjectArrayMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import net.minecraft.world.GameType;
import net.minecraft.world.WorldSettings;
import net.minecraft.world.WorldType;
/**
* @author Brady
* @since 11/7/2018
*/
public final class BotWorldProvider {
/**
* Generic world settings for a typical survival world.
*/
private static final WorldSettings GENERIC_WORLD_SETTINGS = new WorldSettings(0L, GameType.SURVIVAL, true, false, WorldType.DEFAULT);
/**
* All of the dimensions mapped to their respective worlds.
*/
private final Int2ObjectMap<BotWorld> worlds = new Int2ObjectArrayMap<>();
/**
* Gets or creates the {@link BotWorld} for the specified dimension
*
* @param dimension The dimension id
* @return The world
*/
public BotWorld getWorld(int dimension) {
return worlds.computeIfAbsent(dimension, this::createWorldForDim);
}
/**
* Creates a new {@link BotWorld} for the given dimension id.
*
* @param dimension The dimension id
* @return The new world
*/
private BotWorld createWorldForDim(int dimension) {
return new BotWorld(GENERIC_WORLD_SETTINGS, dimension);
}
public void tick() {
this.worlds.forEach((dim, world) -> world.updateEntities());
}
}

View File

@@ -0,0 +1,203 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.bot;
import baritone.api.BaritoneAPI;
import baritone.api.bot.IBaritoneUser;
import baritone.api.bot.IUserManager;
import baritone.api.bot.connect.IConnectionResult;
import baritone.api.event.events.TickEvent;
import baritone.api.event.events.type.EventState;
import baritone.api.event.listener.AbstractGameEventListener;
import baritone.api.utils.Helper;
import baritone.api.utils.IPlayerContext;
import baritone.bot.connect.ConnectionResult;
import baritone.bot.handler.BotNetHandlerLoginClient;
import baritone.bot.impl.BotPlayer;
import baritone.bot.impl.BotWorld;
import baritone.utils.accessor.IIntegratedServer;
import baritone.utils.accessor.IThreadLanServerPing;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ServerAddress;
import net.minecraft.client.multiplayer.ServerData;
import net.minecraft.network.EnumConnectionState;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.handshake.client.C00Handshake;
import net.minecraft.network.login.client.CPacketLoginStart;
import net.minecraft.util.Session;
import net.minecraft.util.text.ITextComponent;
import java.net.InetAddress;
import java.net.UnknownHostException;
import java.util.Collections;
import java.util.List;
import java.util.concurrent.CopyOnWriteArrayList;
import static baritone.api.bot.connect.ConnectionStatus.*;
/**
* @author Brady
* @since 11/6/2018
*/
public enum UserManager implements IUserManager, AbstractGameEventListener {
INSTANCE;
private static final Minecraft mc = Minecraft.getMinecraft();
private final List<IBaritoneUser> users;
private final BotWorldProvider worldProvider;
UserManager() {
BaritoneAPI.getProvider().getPrimaryBaritone().getGameEventHandler().registerEventListener(this);
this.users = new CopyOnWriteArrayList<>();
this.worldProvider = new BotWorldProvider();
}
@Override
public void onTick(TickEvent event) {
if (event.getState() != EventState.PRE) {
return;
}
this.users.forEach(user -> {
switch (event.getType()) {
case IN: {
final IPlayerContext ctx = user.getPlayerContext();
if (ctx.player() != null) {
ctx.playerController().syncHeldItem();
}
if (user.getNetworkManager().isChannelOpen()) {
user.getNetworkManager().processReceivedPackets();
} else {
user.getNetworkManager().handleDisconnection();
}
break;
}
case OUT: {
this.disconnect(user, null);
break;
}
}
});
this.worldProvider.tick();
}
/**
* Connects a new user with the specified {@link Session} to the current server.
*
* @param session The user session
* @return The result of the attempted connection
*/
@Override
public final IConnectionResult connect(Session session) {
if (mc.getIntegratedServer() != null && mc.getIntegratedServer().getPublic()) {
try {
IIntegratedServer integratedServer = (IIntegratedServer) mc.getIntegratedServer();
IThreadLanServerPing lanServerPing = (IThreadLanServerPing) integratedServer.getLanServerPing();
int port = Integer.parseInt(lanServerPing.getAddress());
return connect0(session, new ServerData(lanServerPing.getMotd(), "localhost:" + port, true));
} catch (Exception e) {
e.printStackTrace();
return ConnectionResult.failed(CANT_RESOLVE_LAN);
}
}
ServerData data = mc.getCurrentServerData();
if (data == null) {
return ConnectionResult.failed(NO_CURRENT_CONNECTION);
}
// Connect to the server from the parsed server data
return connect0(session, data);
}
/**
* Connects a new user with the specified {@link Session} to the specified server.
* <p>
* Hi Mickey :)
*
* @param session The user session
* @param data The address of the server to connect to
* @return The result of the attempted connection
*/
private IConnectionResult connect0(Session session, ServerData data) {
ServerAddress address = ServerAddress.fromString(data.serverIP);
InetAddress inetAddress;
try {
inetAddress = InetAddress.getByName(address.getIP());
} catch (UnknownHostException e) {
return ConnectionResult.failed(CANT_RESOLVE_HOST);
}
try {
// Initialize Connection
NetworkManager networkManager = NetworkManager.createNetworkManagerAndConnect(
inetAddress,
address.getPort(),
mc.gameSettings.isUsingNativeTransport()
);
// Create User
BaritoneUser user = new BaritoneUser(this, networkManager, session, data);
this.users.add(user);
// Setup login handler and send connection packets
networkManager.setNetHandler(new BotNetHandlerLoginClient(networkManager, user));
networkManager.sendPacket(new C00Handshake(address.getIP(), address.getPort(), EnumConnectionState.LOGIN));
networkManager.sendPacket(new CPacketLoginStart(session.getProfile()));
return ConnectionResult.success(user);
} catch (Exception e) {
e.printStackTrace();
return ConnectionResult.failed(CONNECTION_FAILED);
}
}
/**
* @return The bot world provider
*/
public final BotWorldProvider getWorldProvider() {
return this.worldProvider;
}
@Override
public final void disconnect(IBaritoneUser user, ITextComponent reason) {
if (this.users.contains(user)) {
if (user.getNetworkManager().isChannelOpen()) {
user.getNetworkManager().closeChannel(reason);
}
BaritoneAPI.getProvider().destroyBaritone(user.getBaritone());
this.users.remove(user);
Helper.HELPER.logDirect(user.getSession().getUsername() + " Disconnected: " +
(reason == null ? "Unknown" : reason.getUnformattedText()));
final IPlayerContext ctx = user.getPlayerContext();
if (ctx.player() != null && ctx.world() != null) {
((BotWorld) ctx.world()).handleWorldRemove((BotPlayer) ctx.player());
}
}
}
@Override
public final List<IBaritoneUser> getUsers() {
return Collections.unmodifiableList(this.users);
}
}

View File

@@ -0,0 +1,95 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.bot.connect;
import baritone.api.bot.IBaritoneUser;
import baritone.api.bot.connect.ConnectionStatus;
import baritone.api.bot.connect.IConnectionResult;
import java.util.Objects;
import java.util.Optional;
import static baritone.api.bot.connect.ConnectionStatus.SUCCESS;
/**
* @author Brady
* @since 11/6/2018
*/
public final class ConnectionResult implements IConnectionResult {
/**
* The result status
*/
private final ConnectionStatus status;
/**
* The user created, if the status is {@link ConnectionStatus#SUCCESS}
*/
private final IBaritoneUser user;
private ConnectionResult(ConnectionStatus status, IBaritoneUser user) {
this.status = status;
this.user = user;
}
@Override
public ConnectionStatus getStatus() {
return this.status;
}
@Override
public Optional<IBaritoneUser> getUser() {
return Optional.ofNullable(user);
}
/**
* Creates a new failed {@link ConnectionResult}.
*
* @param status The failed connection status
* @return The connection result
* @throws IllegalArgumentException if {@code status} is {@link ConnectionStatus#SUCCESS}
*/
public static ConnectionResult failed(ConnectionStatus status) {
if (status == SUCCESS) {
throw new IllegalArgumentException("Status must be a failure type");
}
return new ConnectionResult(status, null);
}
/**
* Creates a new success {@link ConnectionResult}.
*
* @param user The user created
* @return The connection result
* @throws IllegalArgumentException if {@code user} is {@code null}
*/
public static ConnectionResult success(IBaritoneUser user) {
Objects.requireNonNull(user);
return new ConnectionResult(SUCCESS, user);
}
@Override
public String toString() {
return "ConnectionResult{" +
"status=" + status +
", user=" + user +
'}';
}
}

View File

@@ -0,0 +1,72 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.bot.handler;
import baritone.bot.BaritoneUser;
import baritone.bot.impl.BotMinecraft;
import net.minecraft.client.Minecraft;
import net.minecraft.client.network.NetHandlerLoginClient;
import net.minecraft.network.EnumConnectionState;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.login.server.SPacketLoginSuccess;
import net.minecraft.util.text.ITextComponent;
import javax.annotation.Nonnull;
/**
* Handles the login stage when connecting to a server.
*
* @author Brady
* @since 10/29/2018
*/
public final class BotNetHandlerLoginClient extends NetHandlerLoginClient {
/**
* The {@link NetworkManager} that is managing the connection with the server.
*/
private final NetworkManager networkManager;
/**
* The {@link Minecraft} game instance
*/
private final BotMinecraft mc;
/**
* The bot of this connection
*/
private final BaritoneUser user;
public BotNetHandlerLoginClient(NetworkManager networkManager, BaritoneUser user) {
super(networkManager, user.getPlayerContext().minecraft(), null);
this.networkManager = networkManager;
this.mc = (BotMinecraft) user.getPlayerContext().minecraft();
this.user = user;
}
@Override
public void handleLoginSuccess(SPacketLoginSuccess packetIn) {
this.networkManager.setConnectionState(EnumConnectionState.PLAY);
this.networkManager.setNetHandler(new BotNetHandlerPlayClient(this.networkManager, this.user, this.mc, packetIn.getProfile()));
}
@Override
public void onDisconnect(@Nonnull ITextComponent reason) {
// It's important that we don't call the superclass method because that would mess up GUIs and make us upset
this.user.getManager().disconnect(this.user, reason);
}
}

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/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.bot.handler;
import baritone.api.utils.Helper;
import baritone.bot.BaritoneUser;
import baritone.bot.impl.BotPlayer;
import baritone.bot.impl.BotMinecraft;
import baritone.bot.impl.BotWorld;
import baritone.utils.accessor.INetHandlerPlayClient;
import com.mojang.authlib.GameProfile;
import io.netty.buffer.Unpooled;
import net.minecraft.client.multiplayer.ClientAdvancementManager;
import net.minecraft.client.multiplayer.PlayerControllerMP;
import net.minecraft.client.network.NetHandlerPlayClient;
import net.minecraft.client.util.RecipeBookClient;
import net.minecraft.entity.Entity;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.PacketBuffer;
import net.minecraft.network.PacketThreadUtil;
import net.minecraft.network.play.client.CPacketClientStatus;
import net.minecraft.network.play.client.CPacketCustomPayload;
import net.minecraft.network.play.client.CPacketResourcePackStatus;
import net.minecraft.network.play.server.*;
import net.minecraft.stats.StatisticsManager;
import net.minecraft.util.text.ITextComponent;
import javax.annotation.Nonnull;
// Notes
// - Make some sort of system that prevents repetition of entity info updating
// - For some packets, such as ones that modify position, we can check if the existing server state matches the packet proposed state
// - For other things, we'll actually need the system
/**
* @author Brady
* @since 10/22/2018
*/
public final class BotNetHandlerPlayClient extends NetHandlerPlayClient {
/**
* The {@link NetworkManager} that is managing the connection with the server.
*/
private final NetworkManager networkManager;
/**
* The bot's minecraft game instance
*/
private final BotMinecraft client;
/**
* The bot of this connection
*/
private final BaritoneUser user;
/**
* The bot player
*/
private BotPlayer player;
/**
* The current world.
*/
private BotWorld world;
/**
* The current player controller
*/
private PlayerControllerMP playerController;
BotNetHandlerPlayClient(NetworkManager networkManager, BaritoneUser user, BotMinecraft client, GameProfile profile) {
// noinspection ConstantConditions
super(client, null, networkManager, profile);
this.networkManager = networkManager;
this.client = client;
this.user = user;
// Notify the user that we're ingame
this.user.onLoginSuccess(profile);
}
@Override
public void handleSpawnObject(@Nonnull SPacketSpawnObject packetIn) {
super.handleSpawnObject(packetIn);
}
@Override
public void handleSpawnExperienceOrb(@Nonnull SPacketSpawnExperienceOrb packetIn) {
super.handleSpawnExperienceOrb(packetIn);
}
@Override
public void handleSpawnGlobalEntity(@Nonnull SPacketSpawnGlobalEntity packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
if (this.world != null) {
if (this.world.weatherEffects.stream().noneMatch(entity -> entity.getEntityId() == packetIn.getEntityId())) {
super.handleSpawnGlobalEntity(packetIn);
}
}
}
@Override
public void handleSpawnMob(@Nonnull SPacketSpawnMob packetIn) {}
@Override
public void handleScoreboardObjective(@Nonnull SPacketScoreboardObjective packetIn) {}
@Override
public void handleSpawnPainting(@Nonnull SPacketSpawnPainting packetIn) {}
@Override
public void handleSpawnPlayer(@Nonnull SPacketSpawnPlayer packetIn) {}
@Override
public void handleAnimation(@Nonnull SPacketAnimation packetIn) {
super.handleAnimation(packetIn);
}
@Override
public void handleStatistics(@Nonnull SPacketStatistics packetIn) {
super.handleStatistics(packetIn);
}
@Override
public void handleRecipeBook(@Nonnull SPacketRecipeBook packetIn) {}
@Override
public void handleBlockBreakAnim(@Nonnull SPacketBlockBreakAnim packetIn) {
super.handleBlockBreakAnim(packetIn);
}
@Override
public void handleSignEditorOpen(@Nonnull SPacketSignEditorOpen packetIn) {}
@Override
public void handleUpdateTileEntity(@Nonnull SPacketUpdateTileEntity packetIn) {}
@Override
public void handleBlockAction(@Nonnull SPacketBlockAction packetIn) {}
@Override
public void handleBlockChange(@Nonnull SPacketBlockChange packetIn) {
super.handleBlockChange(packetIn);
}
@Override
public void handleChat(@Nonnull SPacketChat packetIn) {}
@Override
public void handleTabComplete(@Nonnull SPacketTabComplete packetIn) {}
@Override
public void handleMultiBlockChange(@Nonnull SPacketMultiBlockChange packetIn) {
super.handleMultiBlockChange(packetIn);
}
@Override
public void handleMaps(@Nonnull SPacketMaps packetIn) {}
@Override
public void handleConfirmTransaction(@Nonnull SPacketConfirmTransaction packetIn) {
super.handleConfirmTransaction(packetIn);
}
@Override
public void handleCloseWindow(@Nonnull SPacketCloseWindow packetIn) {
super.handleCloseWindow(packetIn);
}
@Override
public void handleWindowItems(@Nonnull SPacketWindowItems packetIn) {
super.handleWindowItems(packetIn);
}
@Override
public void handleOpenWindow(@Nonnull SPacketOpenWindow packetIn) {}
@Override
public void handleWindowProperty(@Nonnull SPacketWindowProperty packetIn) {
super.handleWindowProperty(packetIn);
}
@Override
public void handleSetSlot(@Nonnull SPacketSetSlot packetIn) {
super.handleSetSlot(packetIn);
}
@Override
public void handleCustomPayload(@Nonnull SPacketCustomPayload packetIn) {}
@Override
public void handleDisconnect(@Nonnull SPacketDisconnect packetIn) {
super.handleDisconnect(packetIn);
}
@Override
public void handleUseBed(@Nonnull SPacketUseBed packetIn) {}
@Override
public void handleEntityStatus(@Nonnull SPacketEntityStatus packetIn) {
super.handleEntityStatus(packetIn);
}
@Override
public void handleEntityAttach(@Nonnull SPacketEntityAttach packetIn) {
super.handleEntityAttach(packetIn);
}
@Override
public void handleSetPassengers(@Nonnull SPacketSetPassengers packetIn) {}
@Override
public void handleExplosion(@Nonnull SPacketExplosion packetIn) {
super.handleExplosion(packetIn);
}
@Override
public void handleChangeGameState(@Nonnull SPacketChangeGameState packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
if (packetIn.getGameState() == 4) {
this.client.player.connection.sendPacket(new CPacketClientStatus(CPacketClientStatus.State.PERFORM_RESPAWN));
} else if (packetIn.getGameState() != 5) {
super.handleChangeGameState(packetIn);
}
}
@Override
public void handleKeepAlive(@Nonnull SPacketKeepAlive packetIn) {
super.handleKeepAlive(packetIn);
}
@Override
public void handleChunkData(@Nonnull SPacketChunkData packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
if (packetIn.isFullChunk()) {
if (!this.world.handlePreChunk(this.player, packetIn.getChunkX(), packetIn.getChunkZ(), true)) {
return;
}
}
super.handleChunkData(packetIn);
}
@Override
public void processChunkUnload(@Nonnull SPacketUnloadChunk packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
if (this.world.handlePreChunk(this.player, packetIn.getX(), packetIn.getZ(), false)) {
super.processChunkUnload(packetIn);
}
}
@Override
public void handleEffect(@Nonnull SPacketEffect packetIn) {}
@Override
public void handleJoinGame(@Nonnull SPacketJoinGame packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
this.playerController = new PlayerControllerMP(this.user.getPlayerContext().minecraft(), this);
this.world = this.user.getManager().getWorldProvider().getWorld(packetIn.getDimension());
((INetHandlerPlayClient) (Object) this).setWorld(this.world);
this.player = new BotPlayer(this.user, this.client, this.world, this, new StatisticsManager(), new RecipeBookClient());
this.user.onWorldLoad(this.world, this.player, this.playerController);
this.player.preparePlayerToSpawn();
this.player.setEntityId(packetIn.getPlayerId());
this.player.dimension = packetIn.getDimension();
this.world.addEntityToWorld(packetIn.getPlayerId(), this.player);
this.playerController.setGameType(packetIn.getGameType());
packetIn.getGameType().configurePlayerCapabilities(this.player.capabilities);
this.client.gameSettings.sendSettingsToServer();
this.networkManager.sendPacket(new CPacketCustomPayload("MC|Brand", new PacketBuffer(Unpooled.buffer()).writeString("vanilla")));
Helper.HELPER.logDirect("Initialized Player and World");
}
@Override
public void handleEntityMovement(@Nonnull SPacketEntity packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
Entity e = packetIn.getEntity(this.world);
if (e instanceof BotPlayer && !e.equals(this.player)) {
return;
}
super.handleEntityMovement(packetIn);
}
@Override
public void handlePlayerPosLook(@Nonnull SPacketPlayerPosLook packetIn) {
super.handlePlayerPosLook(packetIn);
}
@Override
public void handleParticles(@Nonnull SPacketParticles packetIn) {}
@Override
public void handlePlayerAbilities(@Nonnull SPacketPlayerAbilities packetIn) {
super.handlePlayerAbilities(packetIn);
}
@Override
public void handlePlayerListItem(@Nonnull SPacketPlayerListItem packetIn) {
super.handlePlayerListItem(packetIn);
}
@Override
public void handleDestroyEntities(@Nonnull SPacketDestroyEntities packetIn) {
super.handleDestroyEntities(packetIn);
}
@Override
public void handleRemoveEntityEffect(@Nonnull SPacketRemoveEntityEffect packetIn) {
super.handleRemoveEntityEffect(packetIn);
}
@Override
public void handleRespawn(@Nonnull SPacketRespawn packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
if (packetIn.getDimensionID() != this.player.dimension) {
this.world.handleWorldRemove(this.player);
this.world = this.user.getManager().getWorldProvider().getWorld(packetIn.getDimensionID());
((INetHandlerPlayClient) (Object) this).setWorld(this.world);
}
BotPlayer prev = this.player;
this.player = new BotPlayer(this.user, this.client, this.world, this, prev.getStatFileWriter(), prev.getRecipeBook());
this.user.onWorldLoad(this.world, this.player, this.playerController);
// noinspection ConstantConditions
this.player.getDataManager().setEntryValues(prev.getDataManager().getAll());
this.player.preparePlayerToSpawn();
this.player.setEntityId(prev.getEntityId());
this.player.dimension = packetIn.getDimensionID();
this.player.setServerBrand(prev.getServerBrand());
this.world.addEntityToWorld(prev.getEntityId(), this.player);
this.playerController.setGameType(packetIn.getGameType());
}
@Override
public void handleEntityHeadLook(@Nonnull SPacketEntityHeadLook packetIn) {}
@Override
public void handleHeldItemChange(@Nonnull SPacketHeldItemChange packetIn) {
super.handleHeldItemChange(packetIn);
}
@Override
public void handleDisplayObjective(@Nonnull SPacketDisplayObjective packetIn) {}
@Override
public void handleEntityMetadata(@Nonnull SPacketEntityMetadata packetIn) {
super.handleEntityMetadata(packetIn);
}
@Override
public void handleEntityVelocity(@Nonnull SPacketEntityVelocity packetIn) {
super.handleEntityVelocity(packetIn);
}
@Override
public void handleEntityEquipment(@Nonnull SPacketEntityEquipment packetIn) {
super.handleEntityEquipment(packetIn);
}
@Override
public void handleSetExperience(@Nonnull SPacketSetExperience packetIn) {
super.handleSetExperience(packetIn);
}
@Override
public void handleUpdateHealth(@Nonnull SPacketUpdateHealth packetIn) {
super.handleUpdateHealth(packetIn);
}
@Override
public void handleTeams(@Nonnull SPacketTeams packetIn) {}
@Override
public void handleUpdateScore(@Nonnull SPacketUpdateScore packetIn) {}
@Override
public void handleSpawnPosition(@Nonnull SPacketSpawnPosition packetIn) { /* We probably don't need to know this, the server handles everything related to spawn psoition? */ }
@Override
public void handleTimeUpdate(@Nonnull SPacketTimeUpdate packetIn) {
super.handleTimeUpdate(packetIn);
}
@Override
public void handleSoundEffect(@Nonnull SPacketSoundEffect packetIn) {}
@Override
public void handleCustomSound(@Nonnull SPacketCustomSound packetIn) {}
@Override
public void handleCollectItem(@Nonnull SPacketCollectItem packetIn) {
super.handleCollectItem(packetIn);
}
@Override
public void handleEntityTeleport(@Nonnull SPacketEntityTeleport packetIn) {
super.handleEntityTeleport(packetIn);
}
@Override
public void handleEntityProperties(@Nonnull SPacketEntityProperties packetIn) {
super.handleEntityProperties(packetIn);
}
@Override
public void handleEntityEffect(@Nonnull SPacketEntityEffect packetIn) {
super.handleEntityEffect(packetIn);
}
@Override
public void handleCombatEvent(@Nonnull SPacketCombatEvent packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
// We only care if we died
if (packetIn.eventType == SPacketCombatEvent.Event.ENTITY_DIED) {
if (packetIn.playerId == this.player.getEntityId()) {
// Perform an instantaneous respawn
this.networkManager.sendPacket(new CPacketClientStatus(CPacketClientStatus.State.PERFORM_RESPAWN));
user.getBaritone().getGameEventHandler().onPlayerDeath();
}
}
}
@Override
public void handleServerDifficulty(@Nonnull SPacketServerDifficulty packetIn) {}
@Override
public void handleCamera(SPacketCamera packetIn) {}
@Override
public void handleWorldBorder(@Nonnull SPacketWorldBorder packetIn) {
super.handleWorldBorder(packetIn);
}
@Override
public void handleTitle(@Nonnull SPacketTitle packetIn) {}
@Override
public void handlePlayerListHeaderFooter(@Nonnull SPacketPlayerListHeaderFooter packetIn) {}
@Override
public void handleResourcePack(@Nonnull SPacketResourcePackSend packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.client);
// Lie to the server and tell them we accepted it in response
this.networkManager.sendPacket(new CPacketResourcePackStatus(CPacketResourcePackStatus.Action.ACCEPTED));
this.networkManager.sendPacket(new CPacketResourcePackStatus(CPacketResourcePackStatus.Action.SUCCESSFULLY_LOADED));
}
@Override
public void handleUpdateBossInfo(@Nonnull SPacketUpdateBossInfo packetIn) {}
@Override
public void handleCooldown(@Nonnull SPacketCooldown packetIn) {
super.handleCooldown(packetIn);
}
@Override
public void handleMoveVehicle(@Nonnull SPacketMoveVehicle packetIn) {
super.handleMoveVehicle(packetIn);
}
@Override
public void handleAdvancementInfo(@Nonnull SPacketAdvancementInfo packetIn) {
super.handleAdvancementInfo(packetIn);
}
@Override
public void handleSelectAdvancementsTab(@Nonnull SPacketSelectAdvancementsTab packetIn) {
super.handleSelectAdvancementsTab(packetIn);
}
@Override
public void func_194307_a(@Nonnull SPacketPlaceGhostRecipe p_194307_1_) {}
@Override
public void onDisconnect(@Nonnull ITextComponent reason) {
// TODO Maybe more world unloading
this.world.removeEntity(this.player);
this.user.getManager().disconnect(this.user, reason);
}
@Nonnull
@Override
public ClientAdvancementManager getAdvancementManager() {
throw new UnsupportedOperationException("This method shouldn't have been called; That is unepic!");
}
public BotPlayer player() {
return player;
}
public BotWorld world() {
return world;
}
}

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/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.bot.impl;
import baritone.api.bot.IBaritoneUser;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.inventory.GuiInventory;
import javax.annotation.Nonnull;
/**
* @author Brady
*/
public final class BotGuiInventory extends GuiInventory {
private final IBaritoneUser user;
public BotGuiInventory(IBaritoneUser user) {
super(user.getPlayerContext().player());
this.user = user;
}
@Override
public void setWorldAndResolution(@Nonnull Minecraft primary, int width, int height) {
final Minecraft mc = this.user.getPlayerContext().minecraft();
mc.displayWidth = primary.displayWidth;
mc.displayHeight = primary.displayHeight;
super.setWorldAndResolution(mc, width, height);
}
@Override
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) {
final BotPlayer player = (BotPlayer) this.user.getPlayerContext().player();
player.isUser = false;
super.drawGuiContainerBackgroundLayer(partialTicks, mouseX, mouseY);
player.isUser = true;
}
}

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/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.bot.impl;
import baritone.api.bot.IBaritoneUser;
import baritone.utils.ObjectAllocator;
import baritone.utils.accessor.IGameSettings;
import baritone.utils.accessor.IMinecraft;
import com.google.common.util.concurrent.ListenableFuture;
import com.mojang.authlib.minecraft.MinecraftSessionService;
import net.minecraft.client.Minecraft;
import net.minecraft.client.audio.SoundHandler;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.gui.toasts.GuiToast;
import net.minecraft.client.main.GameConfiguration;
import net.minecraft.client.renderer.RenderItem;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.client.settings.GameSettings;
import net.minecraft.client.settings.KeyBinding;
import net.minecraft.client.tutorial.Tutorial;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumHandSide;
import net.minecraft.util.Session;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.HashSet;
import java.util.concurrent.Callable;
/**
* "Implementation" of {@link Minecraft} which gets allocated without receiving a constructor call.
* This allows us to avoid the game's setup process (moreso in versions after 1.12 than 1.12 itself).
*
* @author Brady
* @since 3/3/2020
*/
public final class BotMinecraft extends Minecraft {
private static final Minecraft mc = Minecraft.getMinecraft();
private IBaritoneUser user;
private Tutorial tutorial;
private GuiToast toastGui;
private BotMinecraft(GameConfiguration gameConfig) {
super(gameConfig);
}
@Nullable
@Override
public Entity getRenderViewEntity() {
return mc.getRenderViewEntity();
}
@Nonnull
@Override
public Session getSession() {
return this.user.getSession();
}
@Override
public @Nonnull MinecraftSessionService getSessionService() {
return mc.getSessionService();
}
@Override
public <V> @Nonnull ListenableFuture<V> addScheduledTask(@Nonnull Callable<V> callableToSchedule) {
return mc.addScheduledTask(callableToSchedule);
}
@Override
public boolean isCallingFromMinecraftThread() {
return mc.isCallingFromMinecraftThread();
}
@Nonnull
@Override
public Tutorial getTutorial() {
return this.tutorial;
}
@Nonnull
@Override
public SoundHandler getSoundHandler() {
return BotSoundHandler.INSTANCE;
}
@Nonnull
@Override
public GuiToast getToastGui() {
return this.toastGui;
}
@Override
public void displayGuiScreen(@Nullable GuiScreen guiScreenIn) {
// do nothing
if (guiScreenIn == null) {
if (mc.currentScreen instanceof BotGuiInventory) {
mc.displayGuiScreen(null);
}
}
}
@Nonnull
@Override
public TextureManager getTextureManager() {
return mc.getTextureManager();
}
@Nonnull
@Override
public RenderItem getRenderItem() {
return mc.getRenderItem();
}
@Nonnull
@Override
public TextureMap getTextureMapBlocks() {
return mc.getTextureMapBlocks();
}
@Override
public void dispatchKeypresses() {
// Do nothing
}
public static BotMinecraft allocate(IBaritoneUser user) {
BotMinecraft bm = ObjectAllocator.allocate(BotMinecraft.class);
((IMinecraft) (Object) bm).setGameDir(mc.gameDir);
// Gui Compatibility
bm.fontRenderer = mc.fontRenderer;
bm.user = user;
bm.tutorial = new Tutorial(bm);
bm.gameSettings = createGameSettings(bm);
bm.effectRenderer = BotParticleManager.INSTANCE;
bm.toastGui = new GuiToast(bm);
return bm;
}
private static GameSettings createGameSettings(BotMinecraft bm) {
GameSettings settings = ObjectAllocator.allocate(GameSettings.class);
// Settings that get accessed on entity tick
settings.keyBindSprint = ObjectAllocator.allocate(KeyBinding.class);
settings.autoJump = false;
// Settings that are sent to the server
settings.language = "en_us";
settings.renderDistanceChunks = 8;
settings.chatVisibility = EntityPlayer.EnumChatVisibility.FULL;
settings.chatColours = true;
settings.mainHand = EnumHandSide.RIGHT;
// Gui Compatibility
settings.keyBindPickBlock = mc.gameSettings.keyBindPickBlock;
settings.keyBindsHotbar = mc.gameSettings.keyBindsHotbar;
settings.keyBindInventory = mc.gameSettings.keyBindInventory;
settings.keyBindDrop = mc.gameSettings.keyBindDrop;
// Private fields that must be initialized
IGameSettings accessor = (IGameSettings) settings;
accessor.setMc(bm);
accessor.setSetModelParts(new HashSet<>());
return settings;
}
}

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/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.bot.impl;
import net.minecraft.client.particle.ParticleManager;
import net.minecraft.entity.Entity;
import net.minecraft.util.EnumParticleTypes;
import javax.annotation.Nonnull;
/**
* @author Brady
* @since 3/8/2020
*/
public final class BotParticleManager extends ParticleManager {
public static final BotParticleManager INSTANCE = new BotParticleManager();
private BotParticleManager() {
super(null, null);
}
@Override
public void emitParticleAtEntity(Entity entityIn, @Nonnull EnumParticleTypes particleTypes) {}
@Override
public void emitParticleAtEntity(Entity p_191271_1_, @Nonnull EnumParticleTypes p_191271_2_, int p_191271_3_) {}
}

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/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.bot.impl;
import baritone.Baritone;
import baritone.api.bot.IBaritoneUser;
import baritone.utils.PlayerMovementInput;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.network.NetHandlerPlayClient;
import net.minecraft.client.network.NetworkPlayerInfo;
import net.minecraft.entity.Entity;
import net.minecraft.entity.IMerchant;
import net.minecraft.entity.passive.AbstractHorse;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.stats.RecipeBook;
import net.minecraft.stats.StatisticsManager;
import net.minecraft.tileentity.CommandBlockBaseLogic;
import net.minecraft.tileentity.TileEntityCommandBlock;
import net.minecraft.tileentity.TileEntitySign;
import net.minecraft.tileentity.TileEntityStructure;
import net.minecraft.util.EnumHand;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.world.GameType;
import net.minecraft.world.IInteractionObject;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
// Some Notes:
// - Inventory handling!
// - If chest deposit gets added it will be most useful for bot-system
/**
* @author Brady
* @since 10/23/2018
*/
@SuppressWarnings("EntityConstructor")
public final class BotPlayer extends EntityPlayerSP {
private final IBaritoneUser user;
private NetworkPlayerInfo playerInfo;
public boolean isUser;
public BotPlayer(IBaritoneUser user, Minecraft mc, World world, NetHandlerPlayClient netHandlerPlayClient, StatisticsManager statisticsManager, RecipeBook recipeBook) {
super(mc, world, netHandlerPlayClient, statisticsManager, recipeBook);
this.user = user;
this.movementInput = new PlayerMovementInput(this.user.getBaritone().getInputOverrideHandler());
this.isUser = true;
}
@Override
public void onUpdate() {
this.entityCollisionReduction = Baritone.settings().botCollision.value ? 0.0F : 1.0F;
super.onUpdate();
}
@Override
public boolean isUser() {
// Used by BotGuiInventory to fix player model rendering in the gui
return this.isUser;
}
@Override
public double getDistanceSq(@Nonnull Entity entityIn) {
if (entityIn == Minecraft.getMinecraft().getRenderViewEntity()) {
// Always render nametag in BotGuiInventory
return 0.0;
} else {
return super.getDistanceSq(entityIn);
}
}
@Override
public void sendStatusMessage(@Nonnull ITextComponent chatComponent, boolean actionBar) {
// TODO: Custom message handling
}
@Override
public void sendMessage(@Nonnull ITextComponent component) {
// TODO: Custom message handling
}
@Override
public void openEditSign(@Nonnull TileEntitySign signTile) {
// TODO: Custom GUI handling
}
@Override
public void displayGuiEditCommandCart(@Nonnull CommandBlockBaseLogic commandBlock) {
// TODO: Custom GUI handling
}
@Override
public void displayGuiCommandBlock(@Nonnull TileEntityCommandBlock commandBlock) {
// TODO: Custom GUI handling
}
@Override
public void openEditStructure(@Nonnull TileEntityStructure structure) {
// TODO: Custom GUI handling
}
@Override
public void openBook(ItemStack stack, EnumHand hand) {
// TODO: Custom GUI handling
}
@Override
public void displayGUIChest(@Nonnull IInventory chestInventory) {
// TODO: Custom GUI handling
}
@Override
public void openGuiHorseInventory(@Nonnull AbstractHorse horse, IInventory inventoryIn) {
// TODO: Custom GUI handling
}
@Override
public void displayGui(IInteractionObject guiOwner) {
// TODO: Custom GUI handling
}
@Override
public void displayVillagerTradeGui(IMerchant villager) {
// TODO: Custom GUI handling
}
@Override
public void onCriticalHit(@Nonnull Entity entityHit) {
// Don't render
}
@Override
public void onEnchantmentCritical(@Nonnull Entity entityHit) {
// Don't render
}
@Override
protected boolean isCurrentViewEntity() {
return true;
}
@Override
public boolean isSpectator() {
NetworkPlayerInfo networkplayerinfo = this.connection.getPlayerInfo(this.getGameProfile().getId());
// noinspection ConstantConditions
return networkplayerinfo != null && networkplayerinfo.getGameType() == GameType.SPECTATOR;
}
@Override
public boolean isCreative() {
NetworkPlayerInfo networkplayerinfo = this.connection.getPlayerInfo(this.getGameProfile().getId());
// noinspection ConstantConditions
return networkplayerinfo != null && networkplayerinfo.getGameType() == GameType.CREATIVE;
}
@Nullable
@Override
protected NetworkPlayerInfo getPlayerInfo() {
return this.playerInfo == null ? (this.playerInfo = this.connection.getPlayerInfo(this.getUniqueID())) : null;
}
@Override
public boolean isAutoJumpEnabled() {
return false;
}
}

View File

@@ -0,0 +1,39 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.bot.impl;
import net.minecraft.client.audio.ISound;
import net.minecraft.client.audio.SoundHandler;
import javax.annotation.Nonnull;
/**
* @author Brady
* @since 3/7/2020
*/
public final class BotSoundHandler extends SoundHandler {
public static final BotSoundHandler INSTANCE = new BotSoundHandler();
private BotSoundHandler() {
super(null, null);
}
@Override
public void playSound(@Nonnull ISound sound) {}
}

View File

@@ -0,0 +1,106 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.bot.impl;
import it.unimi.dsi.fastutil.ints.*;
import net.minecraft.client.multiplayer.WorldClient;
import net.minecraft.entity.Entity;
import net.minecraft.profiler.Profiler;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.SoundEvent;
import net.minecraft.util.math.ChunkPos;
import net.minecraft.world.EnumDifficulty;
import net.minecraft.world.WorldSettings;
import javax.annotation.Nullable;
import java.util.HashMap;
import java.util.Map;
/**
* @author Brady
* @since 11/7/2018
*/
public final class BotWorld extends WorldClient {
private static Profiler BOT_WORLD_PROFILER = new Profiler();
private final Map<ChunkPos, IntSet> loadedChunksMap;
public BotWorld(WorldSettings settings, int dimension) {
super(null, settings, dimension, EnumDifficulty.EASY, BOT_WORLD_PROFILER);
this.loadedChunksMap = new HashMap<>();
}
@Override
public void playSound(double x, double y, double z, SoundEvent soundIn, SoundCategory category, float volume, float pitch, boolean distanceDelay) {
// Do nothing
}
@Override
public void addEntityToWorld(int entityID, Entity entity) {
this.removeEntityFromWorld(entityID);
this.spawnEntity(entity);
this.entitiesById.addKey(entityID, entity);
}
@Override
public Entity removeEntityFromWorld(int entityID) {
Entity entity = this.entitiesById.lookup(entityID);
if (entity != null && !(entity instanceof BotPlayer)) {
this.removeEntity(entity);
this.entitiesById.removeObject(entityID);
}
return entity;
}
@Nullable
@Override
public Entity getEntityByID(int id) {
return this.entitiesById.lookup(id);
}
/**
* @param bot The bot requesting the chunk
* @param chunkX The chunk X position
* @param chunkZ The chunk Z position
* @param load {@code true} if the chunk is being loaded, {@code false} if the chunk is being unloaded.
* @return Whether or not the chunk needs to be loaded or unloaded accordingly.
*/
public boolean handlePreChunk(BotPlayer bot, int chunkX, int chunkZ, boolean load) {
IntSet bots = this.loadedChunksMap.computeIfAbsent(new ChunkPos(chunkX, chunkZ), $ -> new IntArraySet());
if (load) {
boolean wasEmpty = bots.isEmpty();
bots.add(bot.getEntityId());
return wasEmpty;
} else {
bots.remove(bot.getEntityId());
return bots.isEmpty();
}
}
public void handleWorldRemove(BotPlayer bot) {
// Remove Bot from world
this.removeEntity(bot);
this.entitiesById.removeObject(bot.getEntityId());
// Unload all chunks that are no longer loaded by the removed Bot
this.loadedChunksMap.entrySet().stream()
.peek(entry -> entry.getValue().remove(bot.getEntityId()))
.filter(entry -> entry.getValue().isEmpty())
.forEach(entry -> this.doPreChunk(entry.getKey().x, entry.getKey().z, false));
}
}

View File

@@ -209,7 +209,7 @@ public final class CachedWorld implements ICachedWorld, Helper {
private BlockPos guessPosition() {
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
IWorldData data = ibaritone.getWorldProvider().getCurrentWorld();
if (data != null && data.getCachedWorld() == this) {
if (data != null && data.getCachedWorld() == this && ibaritone.getPlayerContext().player() != null) {
return ibaritone.getPlayerContext().playerFeet();
}
}

View File

@@ -1,183 +0,0 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.cache;
import baritone.Baritone;
import baritone.api.cache.IContainerMemory;
import baritone.api.cache.IRememberedInventory;
import baritone.api.utils.IPlayerContext;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import net.minecraft.item.ItemStack;
import net.minecraft.network.PacketBuffer;
import net.minecraft.util.math.BlockPos;
import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.NoSuchFileException;
import java.nio.file.Path;
import java.util.*;
public class ContainerMemory implements IContainerMemory {
private final Path saveTo;
/**
* The current remembered inventories
*/
private final Map<BlockPos, RememberedInventory> inventories = new HashMap<>();
public ContainerMemory(Path saveTo) {
this.saveTo = saveTo;
try {
read(Files.readAllBytes(saveTo));
} catch (NoSuchFileException ignored) {
inventories.clear();
} catch (Exception ex) {
ex.printStackTrace();
inventories.clear();
}
}
private void read(byte[] bytes) throws IOException {
PacketBuffer in = new PacketBuffer(Unpooled.wrappedBuffer(bytes));
int chests = in.readInt();
for (int i = 0; i < chests; i++) {
int x = in.readInt();
int y = in.readInt();
int z = in.readInt();
RememberedInventory rem = new RememberedInventory();
rem.items.addAll(readItemStacks(in));
rem.size = rem.items.size();
rem.windowId = -1;
if (rem.items.isEmpty()) {
continue; // this only happens if the list has no elements, not if the list has elements that are all empty item stacks
}
inventories.put(new BlockPos(x, y, z), rem);
}
}
public synchronized void save() throws IOException {
if (!Baritone.settings().containerMemory.value) {
return;
}
ByteBuf buf = Unpooled.buffer(0, Integer.MAX_VALUE);
PacketBuffer out = new PacketBuffer(buf);
out.writeInt(inventories.size());
for (Map.Entry<BlockPos, RememberedInventory> entry : inventories.entrySet()) {
out = new PacketBuffer(out.writeInt(entry.getKey().getX()));
out = new PacketBuffer(out.writeInt(entry.getKey().getY()));
out = new PacketBuffer(out.writeInt(entry.getKey().getZ()));
out = writeItemStacks(entry.getValue().getContents(), out);
}
Files.write(saveTo, out.array());
}
public synchronized void setup(BlockPos pos, int windowId, int slotCount) {
RememberedInventory inventory = inventories.computeIfAbsent(pos, x -> new RememberedInventory());
inventory.windowId = windowId;
inventory.size = slotCount;
}
public synchronized Optional<RememberedInventory> getInventoryFromWindow(int windowId) {
return inventories.values().stream().filter(i -> i.windowId == windowId).findFirst();
}
@Override
public final synchronized RememberedInventory getInventoryByPos(BlockPos pos) {
return inventories.get(pos);
}
@Override
public final synchronized Map<BlockPos, IRememberedInventory> getRememberedInventories() {
// make a copy since this map is modified from the packet thread
return new HashMap<>(inventories);
}
public static List<ItemStack> readItemStacks(byte[] bytes) throws IOException {
PacketBuffer in = new PacketBuffer(Unpooled.wrappedBuffer(bytes));
return readItemStacks(in);
}
public static List<ItemStack> readItemStacks(PacketBuffer in) throws IOException {
int count = in.readInt();
List<ItemStack> result = new ArrayList<>();
for (int i = 0; i < count; i++) {
result.add(in.readItemStack());
}
return result;
}
public static byte[] writeItemStacks(List<ItemStack> write) {
ByteBuf buf = Unpooled.buffer(0, Integer.MAX_VALUE);
PacketBuffer out = new PacketBuffer(buf);
out = writeItemStacks(write, out);
return out.array();
}
public static PacketBuffer writeItemStacks(List<ItemStack> write, PacketBuffer out2) {
PacketBuffer out = out2; // avoid reassigning an argument LOL
out = new PacketBuffer(out.writeInt(write.size()));
for (ItemStack stack : write) {
out = out.writeItemStack(stack);
}
return out;
}
/**
* An inventory that we are aware of.
* <p>
* Associated with a {@link BlockPos} in {@link ContainerMemory#inventories}.
*/
public static class RememberedInventory implements IRememberedInventory {
/**
* The list of items in the inventory
*/
private final List<ItemStack> items;
/**
* The last known window ID of the inventory
*/
private int windowId;
/**
* The size of the inventory
*/
private int size;
private RememberedInventory() {
this.items = new ArrayList<>();
}
@Override
public final List<ItemStack> getContents() {
return Collections.unmodifiableList(this.items);
}
@Override
public final int getSize() {
return this.size;
}
public void updateFromOpenWindow(IPlayerContext ctx) {
items.clear();
items.addAll(ctx.player().openContainer.getInventory().subList(0, size));
}
}
}

View File

@@ -0,0 +1,276 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.cache;
import baritone.api.cache.ICachedWorld;
import baritone.api.cache.IWorldScanner;
import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.BlockOptionalMetaLookup;
import baritone.api.utils.IPlayerContext;
import baritone.utils.accessor.IBitArray;
import baritone.utils.accessor.IBlockStateContainer;
import io.netty.buffer.Unpooled;
import it.unimi.dsi.fastutil.ints.IntArrayList;
import it.unimi.dsi.fastutil.ints.IntList;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.network.PacketBuffer;
import net.minecraft.util.BitArray;
import net.minecraft.util.ObjectIntIdentityMap;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.ChunkPos;
import net.minecraft.world.chunk.*;
import net.minecraft.world.chunk.storage.ExtendedBlockStorage;
import java.util.ArrayList;
import java.util.List;
import java.util.function.BiConsumer;
import java.util.function.IntConsumer;
import java.util.stream.Collectors;
import java.util.stream.Stream;
public enum FasterWorldScanner implements IWorldScanner {
INSTANCE;
@Override
public List<BlockPos> scanChunkRadius(IPlayerContext ctx, BlockOptionalMetaLookup filter, int max, int yLevelThreshold, int maxSearchRadius) {
assert ctx.world() != null;
if (maxSearchRadius < 0) {
throw new IllegalArgumentException("chunkRange must be >= 0");
}
return scanChunksInternal(ctx, filter, getChunkRange(ctx.playerFeet().x >> 4, ctx.playerFeet().z >> 4, maxSearchRadius), max);
}
@Override
public List<BlockPos> scanChunk(IPlayerContext ctx, BlockOptionalMetaLookup filter, ChunkPos pos, int max, int yLevelThreshold) {
Stream<BlockPos> stream = scanChunkInternal(ctx, filter, pos);
if (max >= 0) {
stream = stream.limit(max);
}
return stream.collect(Collectors.toList());
}
@Override
public int repack(IPlayerContext ctx) {
return this.repack(ctx, 40);
}
@Override
public int repack(IPlayerContext ctx, int range) {
IChunkProvider chunkProvider = ctx.world().getChunkProvider();
ICachedWorld cachedWorld = ctx.worldData().getCachedWorld();
BetterBlockPos playerPos = ctx.playerFeet();
int playerChunkX = playerPos.getX() >> 4;
int playerChunkZ = playerPos.getZ() >> 4;
int minX = playerChunkX - range;
int minZ = playerChunkZ - range;
int maxX = playerChunkX + range;
int maxZ = playerChunkZ + range;
int queued = 0;
for (int x = minX; x <= maxX; x++) {
for (int z = minZ; z <= maxZ; z++) {
Chunk chunk = chunkProvider.getLoadedChunk(x, z);
if (chunk != null && !chunk.isEmpty()) {
queued++;
cachedWorld.queueForPacking(chunk);
}
}
}
return queued;
}
// ordered in a way that the closest blocks are generally first
public static List<ChunkPos> getChunkRange(int centerX, int centerZ, int chunkRadius) {
List<ChunkPos> chunks = new ArrayList<>();
// spiral out
chunks.add(new ChunkPos(centerX, centerZ));
for (int i = 1; i < chunkRadius; i++) {
for (int j = 0; j <= i; j++) {
chunks.add(new ChunkPos(centerX - j, centerZ - i));
if (j != 0) {
chunks.add(new ChunkPos(centerX + j, centerZ - i));
chunks.add(new ChunkPos(centerX - j, centerZ + i));
}
chunks.add(new ChunkPos(centerX + j, centerZ + i));
if (j != i) {
chunks.add(new ChunkPos(centerX - i, centerZ - j));
chunks.add(new ChunkPos(centerX + i, centerZ - j));
if (j != 0) {
chunks.add(new ChunkPos(centerX - i, centerZ + j));
chunks.add(new ChunkPos(centerX + i, centerZ + j));
}
}
}
}
return chunks;
}
private List<BlockPos> scanChunksInternal(IPlayerContext ctx, BlockOptionalMetaLookup lookup, List<ChunkPos> chunkPositions, int maxBlocks) {
assert ctx.world() != null;
try {
// p -> scanChunkInternal(ctx, lookup, p)
Stream<BlockPos> posStream = chunkPositions.parallelStream().flatMap(p -> scanChunkInternal(ctx, lookup, p));
if (maxBlocks >= 0) {
// WARNING: this can be expensive if maxBlocks is large...
// see limit's javadoc
posStream = posStream.limit(maxBlocks);
}
return posStream.collect(Collectors.toList());
} catch (Exception e) {
e.printStackTrace();
throw e;
}
}
private Stream<BlockPos> scanChunkInternal(IPlayerContext ctx, BlockOptionalMetaLookup lookup, ChunkPos pos) {
IChunkProvider chunkProvider = ctx.world().getChunkProvider();
// if chunk is not loaded, return empty stream
if (!chunkProvider.isChunkGeneratedAt(pos.x, pos.z)) {
return Stream.empty();
}
long chunkX = (long) pos.x << 4;
long chunkZ = (long) pos.z << 4;
int playerSectionY = ctx.playerFeet().y >> 4;
return collectChunkSections(lookup, chunkProvider.getLoadedChunk(pos.x, pos.z), chunkX, chunkZ, playerSectionY).stream();
}
private List<BlockPos> collectChunkSections(BlockOptionalMetaLookup lookup, Chunk chunk, long chunkX, long chunkZ, int playerSection) {
// iterate over sections relative to player
List<BlockPos> blocks = new ArrayList<>();
ExtendedBlockStorage[] sections = chunk.getBlockStorageArray();
int l = sections.length;
int i = playerSection - 1;
int j = playerSection;
for (; i >= 0 || j < l; ++j, --i) {
if (j < l) {
visitSection(lookup, sections[j], blocks, chunkX, chunkZ);
}
if (i >= 0) {
visitSection(lookup, sections[i], blocks, chunkX, chunkZ);
}
}
return blocks;
}
private void visitSection(BlockOptionalMetaLookup lookup, ExtendedBlockStorage section, List<BlockPos> blocks, long chunkX, long chunkZ) {
if (section == null || section.isEmpty()) {
return;
}
BlockStateContainer sectionContainer = section.getData();
//this won't work if the PaletteStorage is of the type EmptyPaletteStorage
if (((IBlockStateContainer) sectionContainer).getStorage() == null) {
return;
}
boolean[] isInFilter = getIncludedFilterIndices(lookup, ((IBlockStateContainer) sectionContainer).getPalette());
if (isInFilter.length == 0) {
return;
}
BitArray array = ((IBlockStateContainer) section.getData()).getStorage();
long[] longArray = array.getBackingLongArray();
int arraySize = array.size();
int bitsPerEntry = ((IBitArray) array).getBitsPerEntry();
long maxEntryValue = ((IBitArray) array).getMaxEntryValue();
int yOffset = section.getYLocation();
for (int idx = 0, kl = bitsPerEntry - 1; idx < arraySize; idx++, kl += bitsPerEntry) {
final int i = idx * bitsPerEntry;
final int j = i >> 6;
final int l = i & 63;
final int k = kl >> 6;
final long jl = longArray[j] >>> l;
if (j == k) {
if (isInFilter[(int) (jl & maxEntryValue)]) {
//noinspection DuplicateExpressions
blocks.add(new BlockPos(
chunkX + ((idx & 255) & 15),
yOffset + (idx >> 8),
chunkZ + ((idx & 255) >> 4)
));
}
} else {
if (isInFilter[(int) ((jl | longArray[k] << (64 - l)) & maxEntryValue)]) {
//noinspection DuplicateExpressions
blocks.add(new BlockPos(
chunkX + ((idx & 255) & 15),
yOffset + (idx >> 8),
chunkZ + ((idx & 255) >> 4)
));
}
}
}
}
private boolean[] getIncludedFilterIndices(BlockOptionalMetaLookup lookup, IBlockStatePalette palette) {
boolean commonBlockFound = false;
ObjectIntIdentityMap<IBlockState> paletteMap = getPalette(palette);
int size = paletteMap.size();
boolean[] isInFilter = new boolean[size];
for (int i = 0; i < size; i++) {
IBlockState state = paletteMap.getByValue(i);
if (lookup.has(state)) {
isInFilter[i] = true;
commonBlockFound = true;
} else {
isInFilter[i] = false;
}
}
if (!commonBlockFound) {
return new boolean[0];
}
return isInFilter;
}
/**
* cheats to get the actual map of id -> blockstate from the various palette implementations
*/
private static ObjectIntIdentityMap<IBlockState> getPalette(IBlockStatePalette palette) {
if (palette instanceof BlockStatePaletteRegistry) {
return Block.BLOCK_STATE_IDS;
} else {
PacketBuffer buf = new PacketBuffer(Unpooled.buffer());
palette.write(buf);
int size = buf.readVarInt();
ObjectIntIdentityMap<IBlockState> states = new ObjectIntIdentityMap<>();
for (int i = 0; i < size; i++) {
IBlockState state = Block.BLOCK_STATE_IDS.getByValue(buf.readVarInt());
assert state != null;
states.put(state, i);
}
return states;
}
}
}

View File

@@ -19,11 +19,9 @@ package baritone.cache;
import baritone.Baritone;
import baritone.api.cache.ICachedWorld;
import baritone.api.cache.IContainerMemory;
import baritone.api.cache.IWaypointCollection;
import baritone.api.cache.IWorldData;
import java.io.IOException;
import java.nio.file.Path;
/**
@@ -35,7 +33,6 @@ public class WorldData implements IWorldData {
public final CachedWorld cache;
private final WaypointCollection waypoints;
private final ContainerMemory containerMemory;
//public final MapData map;
public final Path directory;
public final int dimension;
@@ -44,7 +41,6 @@ public class WorldData implements IWorldData {
this.directory = directory;
this.cache = new CachedWorld(directory.resolve("cache"), dimension);
this.waypoints = new WaypointCollection(directory.resolve("waypoints"));
this.containerMemory = new ContainerMemory(directory.resolve("containers"));
this.dimension = dimension;
}
@@ -53,15 +49,6 @@ public class WorldData implements IWorldData {
System.out.println("Started saving the world in a new thread");
cache.save();
});
Baritone.getExecutor().execute(() -> {
System.out.println("Started saving saved containers in a new thread");
try {
containerMemory.save();
} catch (IOException e) {
e.printStackTrace();
System.out.println("Failed to save saved containers");
}
});
}
@Override
@@ -73,9 +60,4 @@ public class WorldData implements IWorldData {
public IWaypointCollection getWaypoints() {
return this.waypoints;
}
@Override
public IContainerMemory getContainerMemory() {
return this.containerMemory;
}
}

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