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@@ -1,11 +1,16 @@
|
||||
# Baritone
|
||||
[](https://travis-ci.com/cabaletta/baritone)
|
||||
[](https://github.com/cabaletta/baritone/releases)
|
||||
[](LICENSE)
|
||||
[](LICENSE)
|
||||
[](https://www.codacy.com/app/leijurv/baritone?utm_source=github.com&utm_medium=referral&utm_content=cabaletta/baritone&utm_campaign=Badge_Grade)
|
||||
[](http://hits.dwyl.com/cabaletta/baritone)
|
||||
[](https://snyk.io/test/github/cabaletta/baritone?targetFile=build.gradle)
|
||||
[](https://github.com/cabaletta/baritone/issues)
|
||||
[](https://minecraft.gamepedia.com/1.12.2)
|
||||
[](https://impactdevelopment.github.io/)
|
||||
[](https://github.com/zeroeightysix/KAMI/)
|
||||
[](https://github.com/EmotionalLove/Asuna/)
|
||||
[](https://futureclient.net/)
|
||||
|
||||
A Minecraft pathfinder bot.
|
||||
|
||||
@@ -38,7 +43,7 @@ Building Baritone:
|
||||
$ gradlew build
|
||||
```
|
||||
|
||||
For example, to replace out Impact 4.4's Baritone build with a customized one, switch to the `impact4.4-compat` branch, build Baritone as above then copy `dist/baritone-api-$VERSION$.jar` into `minecraft/libraries/cabaletta/baritone-api/1.0.0/baritone-api-1.0.0.jar`, replacing the jar that was previously there. You also need to edit `minecraft/versions/1.12.2-Impact_4.4/1.12.2-Impact_4.4.json`, find the line `"name": "cabaletta:baritone-api:1.0.0"`, remove the comma from the end, and entirely remove the line that's immediately after (starts with `"url"`).
|
||||
To replace out Impact 4.4's Baritone build with a customized one, switch to the `impact4.4-compat` branch, build Baritone as above then copy `dist/baritone-api-$VERSION$.jar` into `minecraft/libraries/cabaletta/baritone-api/1.0.0/baritone-api-1.0.0.jar`, replacing the jar that was previously there. You also need to edit `minecraft/versions/1.12.2-Impact_4.4/1.12.2-Impact_4.4.json`, find the line `"name": "cabaletta:baritone-api:1.0.0"`, remove the comma from the end, and entirely remove the line that's immediately after (starts with `"url"`).
|
||||
|
||||
## IntelliJ's Gradle UI
|
||||
- Open the project in IntelliJ as a Gradle project
|
||||
|
||||
@@ -98,6 +98,11 @@ mixin {
|
||||
add sourceSets.launch, 'mixins.baritone.refmap.json'
|
||||
}
|
||||
|
||||
javadoc {
|
||||
source = sourceSets.api.allJava
|
||||
classpath = sourceSets.api.compileClasspath
|
||||
}
|
||||
|
||||
jar {
|
||||
from sourceSets.launch.output, sourceSets.api.output
|
||||
preserveFileTimestamps = false
|
||||
@@ -107,7 +112,6 @@ jar {
|
||||
task proguard(type: ProguardTask) {
|
||||
url 'https://downloads.sourceforge.net/project/proguard/proguard/6.0/proguard6.0.3.zip'
|
||||
extract 'proguard6.0.3/lib/proguard.jar'
|
||||
versionManifest 'https://launchermeta.mojang.com/mc/game/version_manifest.json'
|
||||
}
|
||||
|
||||
task createDist(type: CreateDistTask, dependsOn: proguard)
|
||||
|
||||
@@ -18,21 +18,26 @@
|
||||
package baritone.gradle.task;
|
||||
|
||||
import baritone.gradle.util.Determinizer;
|
||||
import com.google.gson.*;
|
||||
import baritone.gradle.util.MappingType;
|
||||
import baritone.gradle.util.ReobfWrapper;
|
||||
import org.apache.commons.io.IOUtils;
|
||||
import org.gradle.api.NamedDomainObjectContainer;
|
||||
import org.gradle.api.artifacts.Configuration;
|
||||
import org.gradle.api.artifacts.Dependency;
|
||||
import org.gradle.api.internal.plugins.DefaultConvention;
|
||||
import org.gradle.api.tasks.Input;
|
||||
import org.gradle.api.tasks.TaskAction;
|
||||
import org.gradle.internal.Pair;
|
||||
|
||||
import java.io.*;
|
||||
import java.lang.reflect.Field;
|
||||
import java.net.URL;
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.Path;
|
||||
import java.util.*;
|
||||
import java.util.regex.Matcher;
|
||||
import java.util.regex.Pattern;
|
||||
import java.util.stream.Collectors;
|
||||
import java.util.zip.ZipEntry;
|
||||
import java.util.zip.ZipFile;
|
||||
|
||||
@@ -52,10 +57,6 @@ public class ProguardTask extends BaritoneGradleTask {
|
||||
@Input
|
||||
private String extract;
|
||||
|
||||
@Input
|
||||
private String versionManifest;
|
||||
|
||||
private Map<String, String> versionDownloadMap;
|
||||
private List<String> requiredLibraries;
|
||||
|
||||
@TaskAction
|
||||
@@ -67,7 +68,6 @@ public class ProguardTask extends BaritoneGradleTask {
|
||||
downloadProguard();
|
||||
extractProguard();
|
||||
generateConfigs();
|
||||
downloadVersionManifest();
|
||||
acquireDependencies();
|
||||
proguardApi();
|
||||
proguardStandalone();
|
||||
@@ -132,20 +132,6 @@ public class ProguardTask extends BaritoneGradleTask {
|
||||
});
|
||||
}
|
||||
|
||||
private void downloadVersionManifest() throws Exception {
|
||||
Path manifestJson = getTemporaryFile(VERSION_MANIFEST);
|
||||
write(new URL(this.versionManifest).openStream(), manifestJson);
|
||||
|
||||
// Place all the versions in the map with their download URL
|
||||
this.versionDownloadMap = new HashMap<>();
|
||||
JsonObject json = readJson(Files.readAllLines(manifestJson)).getAsJsonObject();
|
||||
JsonArray versions = json.getAsJsonArray("versions");
|
||||
versions.forEach(element -> {
|
||||
JsonObject object = element.getAsJsonObject();
|
||||
this.versionDownloadMap.put(object.get("id").getAsString(), object.get("url").getAsString());
|
||||
});
|
||||
}
|
||||
|
||||
private void acquireDependencies() throws Exception {
|
||||
|
||||
// Create a map of all of the dependencies that we are able to access in this project
|
||||
@@ -163,15 +149,13 @@ public class ProguardTask extends BaritoneGradleTask {
|
||||
|
||||
// Iterate the required libraries to copy them to tempLibraries
|
||||
for (String lib : this.requiredLibraries) {
|
||||
// Download the version jar from the URL acquired from the version manifest
|
||||
if (lib.startsWith("minecraft")) {
|
||||
String version = lib.split("-")[1];
|
||||
Path versionJar = getTemporaryFile("tempLibraries/" + lib + ".jar");
|
||||
if (!Files.exists(versionJar)) {
|
||||
JsonObject versionJson = PARSER.parse(new InputStreamReader(new URL(this.versionDownloadMap.get(version)).openStream())).getAsJsonObject();
|
||||
String url = versionJson.getAsJsonObject("downloads").getAsJsonObject("client").getAsJsonPrimitive("url").getAsString();
|
||||
write(new URL(url).openStream(), versionJar);
|
||||
}
|
||||
// copy from the forgegradle cache
|
||||
if (lib.equals("minecraft")) {
|
||||
Path cachedJar = getMinecraftJar();
|
||||
Path inTempDir = getTemporaryFile("tempLibraries/minecraft.jar");
|
||||
// TODO: maybe try not to copy every time
|
||||
Files.copy(cachedJar, inTempDir, REPLACE_EXISTING);
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -195,6 +179,89 @@ public class ProguardTask extends BaritoneGradleTask {
|
||||
}
|
||||
}
|
||||
|
||||
// a bunch of epic stuff to get the path to the cached jar
|
||||
private Path getMinecraftJar() throws Exception {
|
||||
MappingType mappingType;
|
||||
try {
|
||||
mappingType = getMappingType();
|
||||
} catch (Exception e) {
|
||||
System.err.println("Failed to get mapping type, assuming NOTCH.");
|
||||
mappingType = MappingType.NOTCH;
|
||||
}
|
||||
|
||||
String suffix;
|
||||
switch (mappingType) {
|
||||
case NOTCH:
|
||||
suffix = "";
|
||||
break;
|
||||
case SEARGE:
|
||||
suffix = "-srgBin";
|
||||
break;
|
||||
case CUSTOM:
|
||||
throw new IllegalStateException("Custom mappings not supported!");
|
||||
default:
|
||||
throw new IllegalStateException("Unknown mapping type: " + mappingType);
|
||||
}
|
||||
|
||||
DefaultConvention convention = (DefaultConvention) this.getProject().getConvention();
|
||||
Object extension = convention.getAsMap().get("minecraft");
|
||||
Objects.requireNonNull(extension);
|
||||
|
||||
// for some reason cant use Class.forName
|
||||
Class<?> class_baseExtension = extension.getClass().getSuperclass().getSuperclass().getSuperclass();
|
||||
Field f_replacer = class_baseExtension.getDeclaredField("replacer");
|
||||
f_replacer.setAccessible(true);
|
||||
Object replacer = f_replacer.get(extension);
|
||||
Class<?> class_replacementProvider = replacer.getClass();
|
||||
Field replacement_replaceMap = class_replacementProvider.getDeclaredField("replaceMap");
|
||||
replacement_replaceMap.setAccessible(true);
|
||||
|
||||
Map<String, Object> replacements = (Map) replacement_replaceMap.get(replacer);
|
||||
String cacheDir = replacements.get("CACHE_DIR").toString() + "/net/minecraft";
|
||||
String mcVersion = replacements.get("MC_VERSION").toString();
|
||||
String mcpInsert = replacements.get("MAPPING_CHANNEL").toString() + "/" + replacements.get("MAPPING_VERSION").toString();
|
||||
String fullJarName = "minecraft-" + mcVersion + suffix + ".jar";
|
||||
|
||||
String baseDir = String.format("%s/minecraft/%s/", cacheDir, mcVersion);
|
||||
|
||||
String jarPath;
|
||||
if (mappingType == MappingType.SEARGE) {
|
||||
jarPath = String.format("%s/%s/%s", baseDir, mcpInsert, fullJarName);
|
||||
} else {
|
||||
jarPath = baseDir + fullJarName;
|
||||
}
|
||||
jarPath = jarPath
|
||||
.replace("/", File.separator)
|
||||
.replace("\\", File.separator); // hecking regex
|
||||
|
||||
return new File(jarPath).toPath();
|
||||
}
|
||||
|
||||
// throws IllegalStateException if mapping type is ambiguous or it fails to find it
|
||||
private MappingType getMappingType() {
|
||||
// if it fails to find this then its probably a forgegradle version problem
|
||||
Set<Object> reobf = (NamedDomainObjectContainer<Object>) this.getProject().getExtensions().getByName("reobf");
|
||||
|
||||
List<MappingType> mappingTypes = getUsedMappingTypes(reobf);
|
||||
long mappingTypesUsed = mappingTypes.size();
|
||||
if (mappingTypesUsed == 0) {
|
||||
throw new IllegalStateException("Failed to find mapping type (no jar task?)");
|
||||
}
|
||||
if (mappingTypesUsed > 1) {
|
||||
throw new IllegalStateException("Ambiguous mapping type (multiple jars with different mapping types?)");
|
||||
}
|
||||
|
||||
return mappingTypes.get(0);
|
||||
}
|
||||
|
||||
private List<MappingType> getUsedMappingTypes(Set<Object> reobf) {
|
||||
return reobf.stream()
|
||||
.map(ReobfWrapper::new)
|
||||
.map(ReobfWrapper::getMappingType)
|
||||
.distinct()
|
||||
.collect(Collectors.toList());
|
||||
}
|
||||
|
||||
private void proguardApi() throws Exception {
|
||||
runProguard(getTemporaryFile(PROGUARD_API_CONFIG));
|
||||
Determinizer.determinize(this.proguardOut.toString(), this.artifactApiPath.toString());
|
||||
@@ -219,10 +286,6 @@ public class ProguardTask extends BaritoneGradleTask {
|
||||
this.extract = extract;
|
||||
}
|
||||
|
||||
public void setVersionManifest(String versionManifest) {
|
||||
this.versionManifest = versionManifest;
|
||||
}
|
||||
|
||||
private void runProguard(Path config) throws Exception {
|
||||
// Delete the existing proguard output file. Proguard probably handles this already, but why not do it ourselves
|
||||
if (Files.exists(this.proguardOut)) {
|
||||
@@ -252,7 +315,7 @@ public class ProguardTask extends BaritoneGradleTask {
|
||||
while ((line = reader.readLine()) != null) {
|
||||
System.out.println(line);
|
||||
}
|
||||
} catch (final Exception e) {
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}).start();
|
||||
|
||||
29
buildSrc/src/main/java/baritone/gradle/util/MappingType.java
Normal file
29
buildSrc/src/main/java/baritone/gradle/util/MappingType.java
Normal file
@@ -0,0 +1,29 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.gradle.util;
|
||||
|
||||
/**
|
||||
* All credits go to AsmLibGradle and its contributors.
|
||||
*
|
||||
* @see <a href="https://github.com/pozzed/AsmLibGradle/blob/8f917dbc3939eab7a3d9daf54d9d285fdf34f4b2/src/main/java/net/futureclient/asmlib/forgegradle/MappingType.java">Original Source</a>
|
||||
*/
|
||||
public enum MappingType {
|
||||
SEARGE,
|
||||
NOTCH,
|
||||
CUSTOM // forgegradle
|
||||
}
|
||||
@@ -0,0 +1,63 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.gradle.util;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.util.Objects;
|
||||
|
||||
/**
|
||||
* All credits go to AsmLibGradle and its contributors.
|
||||
*
|
||||
* @see <a href="https://github.com/pozzed/AsmLibGradle/blob/8f917dbc3939eab7a3d9daf54d9d285fdf34f4b2/src/main/java/net/futureclient/asmlib/forgegradle/ReobfWrapper.java">Original Source</a>
|
||||
*/
|
||||
public class ReobfWrapper {
|
||||
|
||||
private final Object instance;
|
||||
private final Class<?> type;
|
||||
|
||||
public ReobfWrapper(Object instance) {
|
||||
this.instance = instance;
|
||||
Objects.requireNonNull(instance);
|
||||
this.type = instance.getClass();
|
||||
}
|
||||
|
||||
public String getName() {
|
||||
try {
|
||||
Field nameField = type.getDeclaredField("name");
|
||||
nameField.setAccessible(true);
|
||||
return (String) nameField.get(this.instance);
|
||||
} catch (ReflectiveOperationException ex) {
|
||||
throw new IllegalStateException(ex);
|
||||
}
|
||||
}
|
||||
|
||||
public MappingType getMappingType() {
|
||||
try {
|
||||
Field enumField = type.getDeclaredField("mappingType");
|
||||
enumField.setAccessible(true);
|
||||
Enum<?> aEnum = (Enum<?>) enumField.get(this.instance);
|
||||
MappingType mappingType = MappingType.values()[aEnum.ordinal()];
|
||||
if (!aEnum.name().equals(mappingType.name())) {
|
||||
throw new IllegalStateException("ForgeGradle ReobfMappingType is not equivalent to MappingType (version error?)");
|
||||
}
|
||||
return mappingType;
|
||||
} catch (ReflectiveOperationException ex) {
|
||||
throw new IllegalStateException(ex);
|
||||
}
|
||||
}
|
||||
}
|
||||
3
scripts/proguard.pro
vendored
3
scripts/proguard.pro
vendored
@@ -31,7 +31,8 @@
|
||||
|
||||
# copy all necessary libraries into tempLibraries to build
|
||||
|
||||
-libraryjars 'tempLibraries/minecraft-1.12.2.jar'
|
||||
# The correct jar will be copied from the forgegradle cache based on the mapping type being compiled with
|
||||
-libraryjars 'tempLibraries/minecraft.jar'
|
||||
|
||||
-libraryjars 'tempLibraries/SimpleTweaker-1.2.jar'
|
||||
|
||||
|
||||
@@ -18,7 +18,6 @@
|
||||
package baritone.api;
|
||||
|
||||
import baritone.api.behavior.ILookBehavior;
|
||||
import baritone.api.behavior.IMemoryBehavior;
|
||||
import baritone.api.behavior.IPathingBehavior;
|
||||
import baritone.api.cache.IWorldProvider;
|
||||
import baritone.api.event.listener.IEventBus;
|
||||
@@ -47,12 +46,6 @@ public interface IBaritone {
|
||||
*/
|
||||
ILookBehavior getLookBehavior();
|
||||
|
||||
/**
|
||||
* @return The {@link IMemoryBehavior} instance
|
||||
* @see IMemoryBehavior
|
||||
*/
|
||||
IMemoryBehavior getMemoryBehavior();
|
||||
|
||||
/**
|
||||
* @return The {@link IMineProcess} instance
|
||||
* @see IMineProcess
|
||||
|
||||
@@ -50,6 +50,11 @@ public class Settings {
|
||||
*/
|
||||
public Setting<Boolean> allowPlace = new Setting<>(true);
|
||||
|
||||
/**
|
||||
* Allow Baritone to move items in your inventory to your hotbar
|
||||
*/
|
||||
public Setting<Boolean> allowInventory = new Setting<>(false);
|
||||
|
||||
/**
|
||||
* It doesn't actually take twenty ticks to place a block, this cost is so high
|
||||
* because we want to generally conserve blocks which might be limited
|
||||
@@ -89,6 +94,13 @@ public class Settings {
|
||||
*/
|
||||
public Setting<Boolean> assumeSafeWalk = new Setting<>(false);
|
||||
|
||||
/**
|
||||
* If true, parkour is allowed to make jumps when standing on blocks at the maximum height, so player feet is y=256
|
||||
* <p>
|
||||
* Defaults to false because this fails on NCP
|
||||
*/
|
||||
public Setting<Boolean> allowJumpAt256 = new Setting<>(false);
|
||||
|
||||
/**
|
||||
* Blocks that Baritone is allowed to place (as throwaway, for sneak bridging, pillaring, etc.)
|
||||
*/
|
||||
@@ -141,8 +153,10 @@ public class Settings {
|
||||
* metric gets better and better with each block, instead of slightly worse.
|
||||
* <p>
|
||||
* Finding the optimal path is worth it, so it's the default.
|
||||
* <p>
|
||||
* This value is an expression instead of a literal so that it's exactly equal to SPRINT_ONE_BLOCK_COST defined in ActionCosts.java
|
||||
*/
|
||||
public Setting<Double> costHeuristic = new Setting<>(3.5D);
|
||||
public Setting<Double> costHeuristic = new Setting<>(20 / 5.612);
|
||||
|
||||
// a bunch of obscure internal A* settings that you probably don't want to change
|
||||
/**
|
||||
@@ -158,6 +172,42 @@ public class Settings {
|
||||
*/
|
||||
public Setting<Double> backtrackCostFavoringCoefficient = new Setting<>(0.5);
|
||||
|
||||
/**
|
||||
* Toggle the following 4 settings
|
||||
* <p>
|
||||
* They have a noticable performance impact, so they default off
|
||||
*/
|
||||
public Setting<Boolean> avoidance = new Setting<>(false);
|
||||
/**
|
||||
* Set to 1.0 to effectively disable this feature
|
||||
* <p>
|
||||
* Set below 1.0 to go out of your way to walk near mob spawners
|
||||
*/
|
||||
public Setting<Double> mobSpawnerAvoidanceCoefficient = new Setting<>(2.0);
|
||||
|
||||
public Setting<Integer> mobSpawnerAvoidanceRadius = new Setting<>(16);
|
||||
|
||||
/**
|
||||
* Set to 1.0 to effectively disable this feature
|
||||
* <p>
|
||||
* Set below 1.0 to go out of your way to walk near mobs
|
||||
*/
|
||||
public Setting<Double> mobAvoidanceCoefficient = new Setting<>(1.5);
|
||||
|
||||
public Setting<Integer> mobAvoidanceRadius = new Setting<>(8);
|
||||
|
||||
/**
|
||||
* When running a goto towards a container block (chest, ender chest, furnace, etc),
|
||||
* right click and open it once you arrive.
|
||||
*/
|
||||
public Setting<Boolean> rightClickContainerOnArrival = new Setting<>(true);
|
||||
|
||||
/**
|
||||
* When running a goto towards a nether portal block, walk all the way into the portal
|
||||
* instead of stopping one block before.
|
||||
*/
|
||||
public Setting<Boolean> enterPortal = new Setting<>(true);
|
||||
|
||||
/**
|
||||
* Don't repropagate cost improvements below 0.01 ticks. They're all just floating point inaccuracies,
|
||||
* and there's no point.
|
||||
@@ -328,6 +378,12 @@ public class Settings {
|
||||
*/
|
||||
public Setting<Boolean> renderGoalIgnoreDepth = new Setting<>(true);
|
||||
|
||||
/**
|
||||
* Renders X/Z type Goals with the vanilla beacon beam effect. Combining this with
|
||||
* {@link #renderGoalIgnoreDepth} will cause strange render clipping.
|
||||
*/
|
||||
public Setting<Boolean> renderGoalXZBeacon = new Setting<>(false);
|
||||
|
||||
/**
|
||||
* Ignore depth when rendering the selection boxes (to break, to place, to walk into)
|
||||
*/
|
||||
@@ -553,6 +609,12 @@ public class Settings {
|
||||
*/
|
||||
public final List<Setting<?>> allSettings;
|
||||
|
||||
public void reset() {
|
||||
for (Setting setting : allSettings) {
|
||||
setting.value = setting.defaultValue;
|
||||
}
|
||||
}
|
||||
|
||||
public class Setting<T> {
|
||||
public T value;
|
||||
public final T defaultValue;
|
||||
|
||||
@@ -37,12 +37,12 @@ public interface ICachedRegion extends IBlockTypeAccess {
|
||||
boolean isCached(int blockX, int blockZ);
|
||||
|
||||
/**
|
||||
* The X coordinate of this region
|
||||
* @return The X coordinate of this region
|
||||
*/
|
||||
int getX();
|
||||
|
||||
/**
|
||||
* The Z coordinate of this region
|
||||
* @return The Z coordinate of this region
|
||||
*/
|
||||
int getZ();
|
||||
}
|
||||
|
||||
@@ -15,9 +15,8 @@
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.api.behavior;
|
||||
package baritone.api.cache;
|
||||
|
||||
import baritone.api.behavior.memory.IRememberedInventory;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
||||
import java.util.Map;
|
||||
@@ -26,7 +25,7 @@ import java.util.Map;
|
||||
* @author Brady
|
||||
* @since 9/23/2018
|
||||
*/
|
||||
public interface IMemoryBehavior extends IBehavior {
|
||||
public interface IContainerMemory {
|
||||
|
||||
/**
|
||||
* Gets a remembered inventory by its block position.
|
||||
@@ -15,7 +15,7 @@
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.api.behavior.memory;
|
||||
package baritone.api.cache;
|
||||
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
||||
10
src/api/java/baritone/api/cache/IWorldData.java
vendored
10
src/api/java/baritone/api/cache/IWorldData.java
vendored
@@ -27,13 +27,19 @@ public interface IWorldData {
|
||||
* Returns the cached world for this world. A cached world is a simplified format
|
||||
* of a regular world, intended for use on multiplayer servers where chunks are not
|
||||
* traditionally stored to disk, allowing for long distance pathing with minimal disk usage.
|
||||
*
|
||||
* @return The cached world for this world
|
||||
*/
|
||||
ICachedWorld getCachedWorld();
|
||||
|
||||
/**
|
||||
* Returns the waypoint collection for this world.
|
||||
*
|
||||
* @return The waypoint collection for this world
|
||||
*/
|
||||
IWaypointCollection getWaypoints();
|
||||
|
||||
/**
|
||||
* @return The {@link IContainerMemory} instance
|
||||
* @see IContainerMemory
|
||||
*/
|
||||
IContainerMemory getContainerMemory();
|
||||
}
|
||||
|
||||
@@ -20,6 +20,7 @@ package baritone.api.cache;
|
||||
import baritone.api.utils.IPlayerContext;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.ChunkPos;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@@ -42,4 +43,18 @@ public interface IWorldScanner {
|
||||
* @return The matching block positions
|
||||
*/
|
||||
List<BlockPos> scanChunkRadius(IPlayerContext ctx, List<Block> blocks, int max, int yLevelThreshold, int maxSearchRadius);
|
||||
|
||||
/**
|
||||
* Scans a single chunk for the specified blocks.
|
||||
*
|
||||
* @param ctx The {@link IPlayerContext} containing player and world info that the
|
||||
* scan is based upon
|
||||
* @param blocks The blocks to scan for
|
||||
* @param pos The position of the target chunk
|
||||
* @param max The maximum number of blocks to scan before cutoff
|
||||
* @param yLevelThreshold If a block is found within this Y level, the current result will be
|
||||
* returned, if the value is negative, then this condition doesn't apply.
|
||||
* @return The matching block positions
|
||||
*/
|
||||
List<BlockPos> scanChunk(IPlayerContext ctx, List<Block> blocks, ChunkPos pos, int max, int yLevelThreshold);
|
||||
}
|
||||
|
||||
@@ -20,7 +20,7 @@ package baritone.api.event.events;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
||||
/**
|
||||
* Called when the local player interacts with a block, can be either {@link Type#BREAK} or {@link Type#USE}.
|
||||
* Called when the local player interacts with a block, can be either {@link Type#START_BREAK} or {@link Type#USE}.
|
||||
*
|
||||
* @author Brady
|
||||
* @since 8/22/2018
|
||||
@@ -59,9 +59,9 @@ public final class BlockInteractEvent {
|
||||
public enum Type {
|
||||
|
||||
/**
|
||||
* We're breaking the target block.
|
||||
* We're starting to break the target block.
|
||||
*/
|
||||
BREAK,
|
||||
START_BREAK,
|
||||
|
||||
/**
|
||||
* We're right clicking on the target block. Either placing or interacting with.
|
||||
|
||||
@@ -31,7 +31,9 @@ public final class ChunkEvent {
|
||||
private final EventState state;
|
||||
|
||||
/**
|
||||
* The type of chunk event that occurred;
|
||||
* The type of chunk event that occurred
|
||||
*
|
||||
* @see Type
|
||||
*/
|
||||
private final Type type;
|
||||
|
||||
|
||||
@@ -23,13 +23,9 @@ import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.entity.EntityPlayerSP;
|
||||
import net.minecraft.client.gui.GuiGameOver;
|
||||
import net.minecraft.client.multiplayer.WorldClient;
|
||||
import net.minecraft.client.renderer.EntityRenderer;
|
||||
import net.minecraft.client.settings.GameSettings;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.network.NetworkManager;
|
||||
import net.minecraft.network.Packet;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
|
||||
/**
|
||||
* @author Brady
|
||||
@@ -40,6 +36,7 @@ public interface IGameEventListener {
|
||||
/**
|
||||
* Run once per game tick before screen input is handled.
|
||||
*
|
||||
* @param event The event
|
||||
* @see Minecraft#runTick()
|
||||
*/
|
||||
void onTick(TickEvent event);
|
||||
@@ -47,20 +44,20 @@ public interface IGameEventListener {
|
||||
/**
|
||||
* Run once per game tick from before and after the player rotation is sent to the server.
|
||||
*
|
||||
* @param event The event
|
||||
* @see EntityPlayerSP#onUpdate()
|
||||
*/
|
||||
void onPlayerUpdate(PlayerUpdateEvent event);
|
||||
|
||||
/**
|
||||
* Run once per game tick from before keybinds are processed.
|
||||
*
|
||||
* @see Minecraft#processKeyBinds()
|
||||
*/
|
||||
void onProcessKeyBinds();
|
||||
|
||||
/**
|
||||
* Runs whenever the client player sends a message to the server.
|
||||
*
|
||||
* @param event The event
|
||||
* @see EntityPlayerSP#sendChatMessage(String)
|
||||
*/
|
||||
void onSendChatMessage(ChatEvent event);
|
||||
@@ -68,6 +65,7 @@ public interface IGameEventListener {
|
||||
/**
|
||||
* Runs before and after whenever a chunk is either loaded, unloaded, or populated.
|
||||
*
|
||||
* @param event The event
|
||||
* @see WorldClient#doPreChunk(int, int, boolean)
|
||||
*/
|
||||
void onChunkEvent(ChunkEvent event);
|
||||
@@ -77,13 +75,14 @@ public interface IGameEventListener {
|
||||
* <p>
|
||||
* <b>Note:</b> {@link GameSettings#anaglyph} has been removed in Minecraft 1.13
|
||||
*
|
||||
* @see EntityRenderer#renderWorldPass(int, float, long)
|
||||
* @param event The event
|
||||
*/
|
||||
void onRenderPass(RenderEvent event);
|
||||
|
||||
/**
|
||||
* Runs before and after whenever a new world is loaded
|
||||
*
|
||||
* @param event The event
|
||||
* @see Minecraft#loadWorld(WorldClient, String)
|
||||
*/
|
||||
void onWorldEvent(WorldEvent event);
|
||||
@@ -91,7 +90,7 @@ public interface IGameEventListener {
|
||||
/**
|
||||
* Runs before a outbound packet is sent
|
||||
*
|
||||
* @see NetworkManager#dispatchPacket(Packet, GenericFutureListener[])
|
||||
* @param event The event
|
||||
* @see Packet
|
||||
* @see GenericFutureListener
|
||||
*/
|
||||
@@ -100,7 +99,7 @@ public interface IGameEventListener {
|
||||
/**
|
||||
* Runs before an inbound packet is processed
|
||||
*
|
||||
* @see NetworkManager#dispatchPacket(Packet, GenericFutureListener[])
|
||||
* @param event The event
|
||||
* @see Packet
|
||||
* @see GenericFutureListener
|
||||
*/
|
||||
@@ -110,31 +109,29 @@ public interface IGameEventListener {
|
||||
* Run once per game tick from before and after the player's moveRelative method is called
|
||||
* and before and after the player jumps.
|
||||
*
|
||||
* @param event The event
|
||||
* @see Entity#moveRelative(float, float, float, float)
|
||||
* @see EntityLivingBase#jump()
|
||||
*/
|
||||
void onPlayerRotationMove(RotationMoveEvent event);
|
||||
|
||||
/**
|
||||
* Called when the local player interacts with a block, whether it is breaking or opening/placing.
|
||||
*
|
||||
* @see Minecraft#clickMouse()
|
||||
* @see Minecraft#rightClickMouse()
|
||||
* @param event The event
|
||||
*/
|
||||
void onBlockInteract(BlockInteractEvent event);
|
||||
|
||||
/**
|
||||
* Called when the local player dies, as indicated by the creation of the {@link GuiGameOver} screen.
|
||||
*
|
||||
* @see GuiGameOver(ITextComponent)
|
||||
* @see ITextComponent
|
||||
* @see GuiGameOver
|
||||
*/
|
||||
void onPlayerDeath();
|
||||
|
||||
/**
|
||||
* When the pathfinder's state changes
|
||||
*
|
||||
* @param event
|
||||
* @param event The event
|
||||
*/
|
||||
void onPathEvent(PathEvent event);
|
||||
}
|
||||
|
||||
@@ -21,7 +21,6 @@ import baritone.api.Settings;
|
||||
import baritone.api.pathing.goals.Goal;
|
||||
import baritone.api.pathing.movement.IMovement;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
@@ -52,6 +51,8 @@ public interface IPath {
|
||||
/**
|
||||
* This path is actually going to be executed in the world. Do whatever additional processing is required.
|
||||
* (as opposed to Path objects that are just constructed every frame for rendering)
|
||||
*
|
||||
* @return The result of path post processing
|
||||
*/
|
||||
default IPath postProcess() {
|
||||
throw new UnsupportedOperationException();
|
||||
@@ -109,8 +110,9 @@ public interface IPath {
|
||||
default double ticksRemainingFrom(int pathPosition) {
|
||||
double sum = 0;
|
||||
//this is fast because we aren't requesting recalculation, it's just cached
|
||||
for (int i = pathPosition; i < movements().size(); i++) {
|
||||
sum += movements().get(i).getCost();
|
||||
List<IMovement> movements = movements();
|
||||
for (int i = pathPosition; i < movements.size(); i++) {
|
||||
sum += movements.get(i).getCost();
|
||||
}
|
||||
return sum;
|
||||
}
|
||||
@@ -118,10 +120,13 @@ public interface IPath {
|
||||
/**
|
||||
* Cuts off this path at the loaded chunk border, and returns the resulting path. Default
|
||||
* implementation just returns this path, without the intended functionality.
|
||||
* <p>
|
||||
* The argument is supposed to be a BlockStateInterface LOL LOL LOL LOL LOL
|
||||
*
|
||||
* @param bsi The block state lookup, highly cursed
|
||||
* @return The result of this cut-off operation
|
||||
*/
|
||||
default IPath cutoffAtLoadedChunks(World world) {
|
||||
default IPath cutoffAtLoadedChunks(Object bsi) {
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
|
||||
@@ -129,6 +134,7 @@ public interface IPath {
|
||||
* Cuts off this path using the min length and cutoff factor settings, and returns the resulting path.
|
||||
* Default implementation just returns this path, without the intended functionality.
|
||||
*
|
||||
* @param destination The end goal of this path
|
||||
* @return The result of this cut-off operation
|
||||
* @see Settings#pathCutoffMinimumLength
|
||||
* @see Settings#pathCutoffFactor
|
||||
|
||||
@@ -34,6 +34,9 @@ public interface IPathFinder {
|
||||
/**
|
||||
* Calculate the path in full. Will take several seconds.
|
||||
*
|
||||
* @param primaryTimeout If a path is found, the path finder will stop after this amount of time
|
||||
* @param failureTimeout If a path isn't found, the path finder will continue for this amount of time
|
||||
*
|
||||
* @return The final path
|
||||
*/
|
||||
PathCalculationResult calculate(long primaryTimeout, long failureTimeout);
|
||||
|
||||
@@ -30,6 +30,10 @@ public interface Goal {
|
||||
* Returns whether or not the specified position
|
||||
* meets the requirement for this goal based.
|
||||
*
|
||||
* @param x The goal X position
|
||||
* @param y The goal Y position
|
||||
* @param z The goal Z position
|
||||
*
|
||||
* @return Whether or not it satisfies this goal
|
||||
*/
|
||||
boolean isInGoal(int x, int y, int z);
|
||||
@@ -37,6 +41,10 @@ public interface Goal {
|
||||
/**
|
||||
* Estimate the number of ticks it will take to get to the goal
|
||||
*
|
||||
* @param x The goal X position
|
||||
* @param y The goal Y position
|
||||
* @param z The goal Z position
|
||||
*
|
||||
* @return The estimate number of ticks to satisfy the goal
|
||||
*/
|
||||
double heuristic(int x, int y, int z);
|
||||
|
||||
@@ -20,8 +20,6 @@ package baritone.api.pathing.movement;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* @author Brady
|
||||
* @since 10/8/2018
|
||||
@@ -58,10 +56,4 @@ public interface IMovement {
|
||||
BetterBlockPos getDest();
|
||||
|
||||
BlockPos getDirection();
|
||||
|
||||
List<BlockPos> toBreak();
|
||||
|
||||
List<BlockPos> toPlace();
|
||||
|
||||
List<BlockPos> toWalkInto();
|
||||
}
|
||||
|
||||
@@ -34,7 +34,9 @@ public final class RayTraceUtils {
|
||||
* any entity collisions can be ignored, because this method will not recognize if an
|
||||
* entity is in the way or not. The local player's block reach distance will be used.
|
||||
*
|
||||
* @param rotation The rotation to raytrace towards
|
||||
* @param entity The entity representing the raytrace source
|
||||
* @param rotation The rotation to raytrace towards
|
||||
* @param blockReachDistance The block reach distance of the entity
|
||||
* @return The calculated raytrace result
|
||||
*/
|
||||
public static RayTraceResult rayTraceTowards(Entity entity, Rotation rotation, double blockReachDistance) {
|
||||
|
||||
@@ -110,6 +110,17 @@ public class Rotation {
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Is really close to
|
||||
*
|
||||
* @param other another rotation
|
||||
* @return are they really close
|
||||
*/
|
||||
public boolean isReallyCloseTo(Rotation other) {
|
||||
float yawDiff = Math.abs(this.yaw - other.yaw); // you cant fool me
|
||||
return (yawDiff < 0.01 || yawDiff > 359.9) && Math.abs(this.pitch - other.pitch) < 0.01;
|
||||
}
|
||||
|
||||
/**
|
||||
* Clamps the specified pitch value between -90 and 90.
|
||||
*
|
||||
@@ -131,7 +142,7 @@ public class Rotation {
|
||||
if (newYaw < -180F) {
|
||||
newYaw += 360F;
|
||||
}
|
||||
if (newYaw >= 180F) {
|
||||
if (newYaw > 180F) {
|
||||
newYaw -= 360F;
|
||||
}
|
||||
return newYaw;
|
||||
|
||||
@@ -134,8 +134,9 @@ public final class RotationUtils {
|
||||
* side that is reachable. The return type will be {@link Optional#empty()} if the entity is
|
||||
* unable to reach any of the sides of the block.
|
||||
*
|
||||
* @param entity The viewing entity
|
||||
* @param pos The target block position
|
||||
* @param entity The viewing entity
|
||||
* @param pos The target block position
|
||||
* @param blockReachDistance The block reach distance of the entity
|
||||
* @return The optional rotation
|
||||
*/
|
||||
public static Optional<Rotation> reachable(EntityPlayerSP entity, BlockPos pos, double blockReachDistance) {
|
||||
@@ -178,9 +179,10 @@ public final class RotationUtils {
|
||||
* the given offsetted position. The return type will be {@link Optional#empty()} if
|
||||
* the entity is unable to reach the block with the offset applied.
|
||||
*
|
||||
* @param entity The viewing entity
|
||||
* @param pos The target block position
|
||||
* @param offsetPos The position of the block with the offset applied.
|
||||
* @param entity The viewing entity
|
||||
* @param pos The target block position
|
||||
* @param offsetPos The position of the block with the offset applied.
|
||||
* @param blockReachDistance The block reach distance of the entity
|
||||
* @return The optional rotation
|
||||
*/
|
||||
public static Optional<Rotation> reachableOffset(Entity entity, BlockPos pos, Vec3d offsetPos, double blockReachDistance) {
|
||||
@@ -202,8 +204,9 @@ public final class RotationUtils {
|
||||
* Determines if the specified entity is able to reach the specified block where it is
|
||||
* looking at the direct center of it's hitbox.
|
||||
*
|
||||
* @param entity The viewing entity
|
||||
* @param pos The target block position
|
||||
* @param entity The viewing entity
|
||||
* @param pos The target block position
|
||||
* @param blockReachDistance The block reach distance of the entity
|
||||
* @return The optional rotation
|
||||
*/
|
||||
public static Optional<Rotation> reachableCenter(Entity entity, BlockPos pos, double blockReachDistance) {
|
||||
|
||||
@@ -36,7 +36,8 @@ public final class VecUtils {
|
||||
/**
|
||||
* Calculates the center of the block at the specified position's bounding box
|
||||
*
|
||||
* @param pos The block position
|
||||
* @param world The world that the block is in, used to provide the bounding box
|
||||
* @param pos The block position
|
||||
* @return The center of the block's bounding box
|
||||
* @see #getBlockPosCenter(BlockPos)
|
||||
*/
|
||||
@@ -81,10 +82,9 @@ public final class VecUtils {
|
||||
* @see #getBlockPosCenter(BlockPos)
|
||||
*/
|
||||
public static double distanceToCenter(BlockPos pos, double x, double y, double z) {
|
||||
Vec3d center = getBlockPosCenter(pos);
|
||||
double xdiff = x - center.x;
|
||||
double ydiff = y - center.y;
|
||||
double zdiff = z - center.z;
|
||||
double xdiff = pos.getX() + 0.5 - x;
|
||||
double ydiff = pos.getY() + 0.5 - y;
|
||||
double zdiff = pos.getZ() + 0.5 - z;
|
||||
return Math.sqrt(xdiff * xdiff + ydiff * ydiff + zdiff * zdiff);
|
||||
}
|
||||
|
||||
|
||||
@@ -25,15 +25,18 @@ import baritone.api.event.events.TickEvent;
|
||||
import baritone.api.event.events.WorldEvent;
|
||||
import baritone.api.event.events.type.EventState;
|
||||
import baritone.utils.BaritoneAutoTest;
|
||||
import baritone.utils.resource.BaritoneResourcePack;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.entity.EntityPlayerSP;
|
||||
import net.minecraft.client.gui.GuiScreen;
|
||||
import net.minecraft.client.multiplayer.WorldClient;
|
||||
import net.minecraft.client.resources.IResourcePack;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import org.spongepowered.asm.lib.Opcodes;
|
||||
import org.spongepowered.asm.mixin.Final;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
@@ -42,6 +45,8 @@ import org.spongepowered.asm.mixin.injection.Redirect;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* @author Brady
|
||||
* @since 7/31/2018
|
||||
@@ -49,10 +54,9 @@ import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
|
||||
@Mixin(Minecraft.class)
|
||||
public class MixinMinecraft {
|
||||
|
||||
@Shadow
|
||||
public EntityPlayerSP player;
|
||||
@Shadow
|
||||
public WorldClient world;
|
||||
@Shadow public EntityPlayerSP player;
|
||||
@Shadow public WorldClient world;
|
||||
@Shadow @Final private List<IResourcePack> defaultResourcePacks;
|
||||
|
||||
@Inject(
|
||||
method = "init",
|
||||
@@ -71,6 +75,7 @@ public class MixinMinecraft {
|
||||
)
|
||||
private void preInit(CallbackInfo ci) {
|
||||
BaritoneAutoTest.INSTANCE.onPreInit();
|
||||
this.defaultResourcePacks.add(new BaritoneResourcePack());
|
||||
}
|
||||
|
||||
@Inject(
|
||||
@@ -164,7 +169,7 @@ public class MixinMinecraft {
|
||||
)
|
||||
private void onBlockBreak(CallbackInfo ci, BlockPos pos) {
|
||||
// clickMouse is only for the main player
|
||||
BaritoneAPI.getProvider().getPrimaryBaritone().getGameEventHandler().onBlockInteract(new BlockInteractEvent(pos, BlockInteractEvent.Type.BREAK));
|
||||
BaritoneAPI.getProvider().getPrimaryBaritone().getGameEventHandler().onBlockInteract(new BlockInteractEvent(pos, BlockInteractEvent.Type.START_BREAK));
|
||||
}
|
||||
|
||||
@Inject(
|
||||
|
||||
@@ -22,10 +22,7 @@ import baritone.api.IBaritone;
|
||||
import baritone.api.Settings;
|
||||
import baritone.api.event.listener.IEventBus;
|
||||
import baritone.api.utils.IPlayerContext;
|
||||
import baritone.behavior.Behavior;
|
||||
import baritone.behavior.LookBehavior;
|
||||
import baritone.behavior.MemoryBehavior;
|
||||
import baritone.behavior.PathingBehavior;
|
||||
import baritone.behavior.*;
|
||||
import baritone.cache.WorldProvider;
|
||||
import baritone.event.GameEventHandler;
|
||||
import baritone.process.CustomGoalProcess;
|
||||
@@ -38,6 +35,9 @@ import baritone.utils.InputOverrideHandler;
|
||||
import baritone.utils.PathingControlManager;
|
||||
import baritone.utils.player.PrimaryPlayerContext;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.audio.PositionedSoundRecord;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.SoundEvent;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
@@ -96,11 +96,18 @@ public class Baritone implements IBaritone {
|
||||
this.gameEventHandler = new GameEventHandler(this);
|
||||
}
|
||||
|
||||
public void fitmc() {
|
||||
SoundEvent event = new SoundEvent(new ResourceLocation("baritone", "fitmc_intro"));
|
||||
Minecraft.getMinecraft().getSoundHandler().playSound(PositionedSoundRecord.getMasterRecord(event, 0.8F + (float) Math.random() * 0.4F));
|
||||
}
|
||||
|
||||
public synchronized void init() {
|
||||
if (initialized) {
|
||||
return;
|
||||
}
|
||||
|
||||
fitmc();
|
||||
|
||||
// Define this before behaviors try and get it, or else it will be null and the builds will fail!
|
||||
this.playerContext = PrimaryPlayerContext.INSTANCE;
|
||||
|
||||
@@ -110,6 +117,7 @@ public class Baritone implements IBaritone {
|
||||
pathingBehavior = new PathingBehavior(this);
|
||||
lookBehavior = new LookBehavior(this);
|
||||
memoryBehavior = new MemoryBehavior(this);
|
||||
new InventoryBehavior(this);
|
||||
inputOverrideHandler = new InputOverrideHandler(this);
|
||||
new ExampleBaritoneControl(this);
|
||||
}
|
||||
@@ -164,6 +172,10 @@ public class Baritone implements IBaritone {
|
||||
return this.playerContext;
|
||||
}
|
||||
|
||||
public MemoryBehavior getMemoryBehavior() {
|
||||
return this.memoryBehavior;
|
||||
}
|
||||
|
||||
@Override
|
||||
public FollowProcess getFollowProcess() {
|
||||
return this.followProcess;
|
||||
@@ -174,11 +186,6 @@ public class Baritone implements IBaritone {
|
||||
return this.lookBehavior;
|
||||
}
|
||||
|
||||
@Override
|
||||
public MemoryBehavior getMemoryBehavior() {
|
||||
return this.memoryBehavior;
|
||||
}
|
||||
|
||||
@Override
|
||||
public MineProcess getMineProcess() {
|
||||
return this.mineProcess;
|
||||
|
||||
93
src/main/java/baritone/behavior/InventoryBehavior.java
Normal file
93
src/main/java/baritone/behavior/InventoryBehavior.java
Normal file
@@ -0,0 +1,93 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.behavior;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.event.events.TickEvent;
|
||||
import baritone.utils.ToolSet;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.inventory.ClickType;
|
||||
import net.minecraft.item.ItemPickaxe;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.ItemTool;
|
||||
import net.minecraft.util.NonNullList;
|
||||
|
||||
public class InventoryBehavior extends Behavior {
|
||||
public InventoryBehavior(Baritone baritone) {
|
||||
super(baritone);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onTick(TickEvent event) {
|
||||
if (!Baritone.settings().allowInventory.get()) {
|
||||
return;
|
||||
}
|
||||
if (event.getType() == TickEvent.Type.OUT) {
|
||||
return;
|
||||
}
|
||||
if (ctx.player().openContainer != ctx.player().inventoryContainer) {
|
||||
// we have a crafting table or a chest or something open
|
||||
return;
|
||||
}
|
||||
if (firstValidThrowaway() >= 9) { // aka there are none on the hotbar, but there are some in main inventory
|
||||
swapWithHotBar(firstValidThrowaway(), 8);
|
||||
}
|
||||
int pick = bestToolAgainst(Blocks.STONE, ItemPickaxe.class);
|
||||
if (pick >= 9) {
|
||||
swapWithHotBar(pick, 0);
|
||||
}
|
||||
}
|
||||
|
||||
private void swapWithHotBar(int inInventory, int inHotbar) {
|
||||
if (inInventory < 9) {
|
||||
inInventory += 36;
|
||||
}
|
||||
ctx.playerController().windowClick(ctx.player().inventoryContainer.windowId, inInventory, inHotbar, ClickType.SWAP, ctx.player());
|
||||
}
|
||||
|
||||
private int firstValidThrowaway() { // TODO offhand idk
|
||||
NonNullList<ItemStack> invy = ctx.player().inventory.mainInventory;
|
||||
for (int i = 0; i < invy.size(); i++) {
|
||||
if (Baritone.settings().acceptableThrowawayItems.get().contains(invy.get(i).getItem())) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
private int bestToolAgainst(Block against, Class<? extends ItemTool> klass) {
|
||||
NonNullList<ItemStack> invy = ctx.player().inventory.mainInventory;
|
||||
int bestInd = -1;
|
||||
double bestSpeed = -1;
|
||||
for (int i = 0; i < invy.size(); i++) {
|
||||
ItemStack stack = invy.get(i);
|
||||
if (stack.isEmpty()) {
|
||||
continue;
|
||||
}
|
||||
if (klass.isInstance(stack.getItem())) {
|
||||
double speed = ToolSet.calculateStrVsBlock(stack, against.getDefaultState()); // takes into account enchants
|
||||
if (speed > bestSpeed) {
|
||||
bestSpeed = speed;
|
||||
bestInd = i;
|
||||
}
|
||||
}
|
||||
}
|
||||
return bestInd;
|
||||
}
|
||||
}
|
||||
@@ -18,16 +18,17 @@
|
||||
package baritone.behavior;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.behavior.IMemoryBehavior;
|
||||
import baritone.api.behavior.memory.IRememberedInventory;
|
||||
import baritone.api.cache.IWorldData;
|
||||
import baritone.api.event.events.BlockInteractEvent;
|
||||
import baritone.api.event.events.PacketEvent;
|
||||
import baritone.api.event.events.PlayerUpdateEvent;
|
||||
import baritone.api.event.events.type.EventState;
|
||||
import baritone.cache.ContainerMemory;
|
||||
import baritone.cache.Waypoint;
|
||||
import baritone.pathing.movement.CalculationContext;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockBed;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.network.Packet;
|
||||
import net.minecraft.network.play.client.CPacketCloseWindow;
|
||||
@@ -36,17 +37,24 @@ import net.minecraft.network.play.server.SPacketCloseWindow;
|
||||
import net.minecraft.network.play.server.SPacketOpenWindow;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.tileentity.TileEntityLockable;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.text.TextComponentTranslation;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.Path;
|
||||
import java.util.*;
|
||||
|
||||
/**
|
||||
* @author Brady
|
||||
* @since 8/6/2018
|
||||
*/
|
||||
public final class MemoryBehavior extends Behavior implements IMemoryBehavior {
|
||||
public final class MemoryBehavior extends Behavior {
|
||||
|
||||
private final Map<IWorldData, WorldDataContainer> worldDataContainers = new HashMap<>();
|
||||
private final List<FutureInventory> futureInventories = new ArrayList<>(); // this is per-bot
|
||||
|
||||
private Integer enderChestWindowId; // nae nae
|
||||
|
||||
public MemoryBehavior(Baritone baritone) {
|
||||
super(baritone);
|
||||
@@ -68,19 +76,30 @@ public final class MemoryBehavior extends Behavior implements IMemoryBehavior {
|
||||
CPacketPlayerTryUseItemOnBlock packet = event.cast();
|
||||
|
||||
TileEntity tileEntity = ctx.world().getTileEntity(packet.getPos());
|
||||
// if tileEntity is an ender chest, we don't need to do anything. ender chests are treated the same regardless of what coordinate right clicked
|
||||
|
||||
// Ensure the TileEntity is a container of some sort
|
||||
if (tileEntity instanceof TileEntityLockable) {
|
||||
|
||||
TileEntityLockable lockable = (TileEntityLockable) tileEntity;
|
||||
int size = lockable.getSizeInventory();
|
||||
BlockPos position = tileEntity.getPos();
|
||||
BlockPos adj = neighboringConnectedBlock(position);
|
||||
System.out.println(position + " " + adj);
|
||||
if (adj != null) {
|
||||
size *= 2; // double chest or double trapped chest
|
||||
if (adj.getX() < position.getX() || adj.getZ() < position.getZ()) {
|
||||
position = adj; // standardize on the lower coordinate, regardless of which side of the large chest we right clicked
|
||||
}
|
||||
}
|
||||
|
||||
this.getCurrentContainer().futureInventories.add(new FutureInventory(System.nanoTime() / 1000000L, size, lockable.getGuiID(), tileEntity.getPos()));
|
||||
this.futureInventories.add(new FutureInventory(System.nanoTime() / 1000000L, size, lockable.getGuiID(), position));
|
||||
}
|
||||
}
|
||||
|
||||
if (p instanceof CPacketCloseWindow) {
|
||||
updateInventory();
|
||||
getCurrent().save();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -92,27 +111,32 @@ public final class MemoryBehavior extends Behavior implements IMemoryBehavior {
|
||||
if (event.getState() == EventState.PRE) {
|
||||
if (p instanceof SPacketOpenWindow) {
|
||||
SPacketOpenWindow packet = event.cast();
|
||||
|
||||
WorldDataContainer container = this.getCurrentContainer();
|
||||
|
||||
// Remove any entries that were created over a second ago, this should make up for INSANE latency
|
||||
container.futureInventories.removeIf(i -> System.nanoTime() / 1000000L - i.time > 1000);
|
||||
futureInventories.removeIf(i -> System.nanoTime() / 1000000L - i.time > 1000);
|
||||
|
||||
container.futureInventories.stream()
|
||||
System.out.println("Received packet " + packet.getGuiId() + " " + packet.getEntityId() + " " + packet.getSlotCount() + " " + packet.getWindowId());
|
||||
System.out.println(packet.getWindowTitle());
|
||||
if (packet.getWindowTitle() instanceof TextComponentTranslation) {
|
||||
// title is not customized (i.e. this isn't just a renamed shulker)
|
||||
if (((TextComponentTranslation) packet.getWindowTitle()).getKey().equals("container.enderchest")) {
|
||||
enderChestWindowId = packet.getWindowId();
|
||||
return;
|
||||
}
|
||||
}
|
||||
futureInventories.stream()
|
||||
.filter(i -> i.type.equals(packet.getGuiId()) && i.slots == packet.getSlotCount())
|
||||
.findFirst().ifPresent(matched -> {
|
||||
// Remove the future inventory
|
||||
container.futureInventories.remove(matched);
|
||||
futureInventories.remove(matched);
|
||||
|
||||
// Setup the remembered inventory
|
||||
RememberedInventory inventory = container.rememberedInventories.computeIfAbsent(matched.pos, pos -> new RememberedInventory());
|
||||
inventory.windowId = packet.getWindowId();
|
||||
inventory.size = packet.getSlotCount();
|
||||
getCurrentContainer().setup(matched.pos, packet.getWindowId(), packet.getSlotCount());
|
||||
});
|
||||
}
|
||||
|
||||
if (p instanceof SPacketCloseWindow) {
|
||||
updateInventory();
|
||||
getCurrent().save();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -129,43 +153,42 @@ public final class MemoryBehavior extends Behavior implements IMemoryBehavior {
|
||||
baritone.getWorldProvider().getCurrentWorld().getWaypoints().addWaypoint(new Waypoint("death", Waypoint.Tag.DEATH, ctx.playerFeet()));
|
||||
}
|
||||
|
||||
private Optional<RememberedInventory> getInventoryFromWindow(int windowId) {
|
||||
return this.getCurrentContainer().rememberedInventories.values().stream().filter(i -> i.windowId == windowId).findFirst();
|
||||
}
|
||||
|
||||
private void updateInventory() {
|
||||
getInventoryFromWindow(ctx.player().openContainer.windowId).ifPresent(inventory -> {
|
||||
inventory.items.clear();
|
||||
inventory.items.addAll(ctx.player().openContainer.getInventory().subList(0, inventory.size));
|
||||
});
|
||||
int windowId = ctx.player().openContainer.windowId;
|
||||
if (enderChestWindowId != null) {
|
||||
if (windowId == enderChestWindowId) {
|
||||
getCurrent().contents = ctx.player().openContainer.getInventory().subList(0, 27);
|
||||
} else {
|
||||
getCurrent().save();
|
||||
enderChestWindowId = null;
|
||||
}
|
||||
}
|
||||
if (getCurrentContainer() != null) {
|
||||
getCurrentContainer().getInventoryFromWindow(windowId).ifPresent(inventory -> inventory.updateFromOpenWindow(ctx));
|
||||
}
|
||||
}
|
||||
|
||||
private WorldDataContainer getCurrentContainer() {
|
||||
return this.worldDataContainers.computeIfAbsent(baritone.getWorldProvider().getCurrentWorld(), data -> new WorldDataContainer());
|
||||
private ContainerMemory getCurrentContainer() {
|
||||
if (baritone.getWorldProvider().getCurrentWorld() == null) {
|
||||
return null;
|
||||
}
|
||||
return (ContainerMemory) baritone.getWorldProvider().getCurrentWorld().getContainerMemory();
|
||||
}
|
||||
|
||||
@Override
|
||||
public final synchronized RememberedInventory getInventoryByPos(BlockPos pos) {
|
||||
return this.getCurrentContainer().rememberedInventories.get(pos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public final synchronized Map<BlockPos, IRememberedInventory> getRememberedInventories() {
|
||||
// make a copy since this map is modified from the packet thread
|
||||
return new HashMap<>(this.getCurrentContainer().rememberedInventories);
|
||||
}
|
||||
|
||||
private static final class WorldDataContainer {
|
||||
|
||||
/**
|
||||
* Possible future inventories that we will be able to remember
|
||||
*/
|
||||
private final List<FutureInventory> futureInventories = new ArrayList<>();
|
||||
|
||||
/**
|
||||
* The current remembered inventories
|
||||
*/
|
||||
private final Map<BlockPos, RememberedInventory> rememberedInventories = new HashMap<>();
|
||||
private BlockPos neighboringConnectedBlock(BlockPos in) {
|
||||
BlockStateInterface bsi = new CalculationContext(baritone).bsi();
|
||||
Block block = bsi.get0(in).getBlock();
|
||||
if (block != Blocks.TRAPPED_CHEST && block != Blocks.CHEST) {
|
||||
return null; // other things that have contents, but can be placed adjacent without combining
|
||||
}
|
||||
for (int i = 0; i < 4; i++) {
|
||||
BlockPos adj = in.offset(EnumFacing.byHorizontalIndex(i));
|
||||
if (bsi.get0(adj).getBlock() == block) {
|
||||
return adj;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -198,43 +221,51 @@ public final class MemoryBehavior extends Behavior implements IMemoryBehavior {
|
||||
this.slots = slots;
|
||||
this.type = type;
|
||||
this.pos = pos;
|
||||
System.out.println("Future inventory created " + time + " " + slots + " " + type + " " + pos);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* An inventory that we are aware of.
|
||||
* <p>
|
||||
* Associated with a {@link BlockPos} in {@link WorldDataContainer#rememberedInventories}.
|
||||
*/
|
||||
public static class RememberedInventory implements IRememberedInventory {
|
||||
public Optional<List<ItemStack>> echest() {
|
||||
return Optional.ofNullable(getCurrent().contents).map(Collections::unmodifiableList);
|
||||
}
|
||||
|
||||
/**
|
||||
* The list of items in the inventory
|
||||
*/
|
||||
private final List<ItemStack> items;
|
||||
public EnderChestMemory getCurrent() {
|
||||
Path path = baritone.getWorldProvider().getCurrentWorld().directory;
|
||||
return EnderChestMemory.getByServerAndPlayer(path.getParent(), ctx.player().getUniqueID());
|
||||
}
|
||||
|
||||
/**
|
||||
* The last known window ID of the inventory
|
||||
*/
|
||||
private int windowId;
|
||||
public static class EnderChestMemory {
|
||||
private static final Map<Path, EnderChestMemory> memory = new HashMap<>();
|
||||
private final Path enderChest;
|
||||
private List<ItemStack> contents;
|
||||
|
||||
/**
|
||||
* The size of the inventory
|
||||
*/
|
||||
private int size;
|
||||
|
||||
private RememberedInventory() {
|
||||
this.items = new ArrayList<>();
|
||||
private EnderChestMemory(Path enderChest) {
|
||||
this.enderChest = enderChest;
|
||||
System.out.println("Echest storing in " + enderChest);
|
||||
try {
|
||||
this.contents = ContainerMemory.readItemStacks(Files.readAllBytes(enderChest));
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
System.out.println("CANNOT read echest =( =(");
|
||||
this.contents = null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public final List<ItemStack> getContents() {
|
||||
return Collections.unmodifiableList(this.items);
|
||||
public synchronized void save() {
|
||||
System.out.println("Saving");
|
||||
if (contents != null) {
|
||||
try {
|
||||
enderChest.getParent().toFile().mkdir();
|
||||
Files.write(enderChest, ContainerMemory.writeItemStacks(contents));
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
System.out.println("CANNOT save echest =( =(");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public final int getSize() {
|
||||
return this.size;
|
||||
private static synchronized EnderChestMemory getByServerAndPlayer(Path serverStorage, UUID player) {
|
||||
return memory.computeIfAbsent(serverStorage.resolve("echests").resolve(player.toString()), EnderChestMemory::new);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -37,12 +37,15 @@ import baritone.pathing.path.CutoffPath;
|
||||
import baritone.pathing.path.PathExecutor;
|
||||
import baritone.utils.Helper;
|
||||
import baritone.utils.PathRenderer;
|
||||
import baritone.utils.pathing.Favoring;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.chunk.EmptyChunk;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Comparator;
|
||||
import java.util.Objects;
|
||||
import java.util.Optional;
|
||||
import java.util.concurrent.LinkedBlockingQueue;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public final class PathingBehavior extends Behavior implements IPathingBehavior, Helper {
|
||||
|
||||
@@ -277,11 +280,13 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
||||
}
|
||||
|
||||
public void softCancelIfSafe() {
|
||||
if (!isSafeToCancel()) {
|
||||
return;
|
||||
synchronized (pathPlanLock) {
|
||||
if (!isSafeToCancel()) {
|
||||
return;
|
||||
}
|
||||
current = null;
|
||||
next = null;
|
||||
}
|
||||
current = null;
|
||||
next = null;
|
||||
cancelRequested = true;
|
||||
getInProgress().ifPresent(AbstractNodeCostSearch::cancel); // only cancel ours
|
||||
// do everything BUT clear keys
|
||||
@@ -290,8 +295,10 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
||||
// just cancel the current path
|
||||
public void secretInternalSegmentCancel() {
|
||||
queuePathEvent(PathEvent.CANCELED);
|
||||
current = null;
|
||||
next = null;
|
||||
synchronized (pathPlanLock) {
|
||||
current = null;
|
||||
next = null;
|
||||
}
|
||||
baritone.getInputOverrideHandler().clearAllKeys();
|
||||
getInProgress().ifPresent(AbstractNodeCostSearch::cancel);
|
||||
baritone.getInputOverrideHandler().getBlockBreakHelper().stopBreakingBlock();
|
||||
@@ -330,12 +337,18 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
||||
}
|
||||
}
|
||||
|
||||
public void secretCursedFunctionDoNotCall(IPath path) {
|
||||
synchronized (pathPlanLock) {
|
||||
current = new PathExecutor(this, path);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* See issue #209
|
||||
*
|
||||
* @return The starting {@link BlockPos} for a new path
|
||||
*/
|
||||
public BlockPos pathStart() { // TODO move to a helper or util class
|
||||
public BetterBlockPos pathStart() { // TODO move to a helper or util class
|
||||
BetterBlockPos feet = ctx.playerFeet();
|
||||
if (!MovementHelper.canWalkOn(ctx, feet.down())) {
|
||||
if (ctx.player().onGround) {
|
||||
@@ -405,9 +418,9 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
||||
primaryTimeout = Baritone.settings().planAheadPrimaryTimeoutMS.get();
|
||||
failureTimeout = Baritone.settings().planAheadFailureTimeoutMS.get();
|
||||
}
|
||||
CalculationContext context = new CalculationContext(baritone); // not safe to create on the other thread, it looks up a lot of stuff in minecraft
|
||||
CalculationContext context = new CalculationContext(baritone, true); // not safe to create on the other thread, it looks up a lot of stuff in minecraft
|
||||
AbstractNodeCostSearch pathfinder = createPathfinder(start, goal, current == null ? null : current.getPath(), context);
|
||||
if (!Objects.equals(pathfinder.getGoal(), goal)) {
|
||||
if (!Objects.equals(pathfinder.getGoal(), goal)) { // will return the exact same object if simplification didn't happen
|
||||
logDebug("Simplifying " + goal.getClass() + " to GoalXZ due to distance");
|
||||
}
|
||||
inProgress = pathfinder;
|
||||
@@ -420,7 +433,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
||||
Optional<IPath> path = calcResult.getPath();
|
||||
if (Baritone.settings().cutoffAtLoadBoundary.get()) {
|
||||
path = path.map(p -> {
|
||||
IPath result = p.cutoffAtLoadedChunks(context.world());
|
||||
IPath result = p.cutoffAtLoadedChunks(context.bsi());
|
||||
|
||||
if (result instanceof CutoffPath) {
|
||||
logDebug("Cutting off path at edge of loaded chunks");
|
||||
@@ -463,7 +476,9 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
||||
queuePathEvent(PathEvent.NEXT_CALC_FAILED);
|
||||
}
|
||||
} else {
|
||||
throw new IllegalStateException("I have no idea what to do with this path");
|
||||
//throw new IllegalStateException("I have no idea what to do with this path");
|
||||
// no point in throwing an exception here, and it gets it stuck with inProgress being not null
|
||||
logDirect("Warning: PathingBehaivor illegal state! Discarding invalid path!");
|
||||
}
|
||||
}
|
||||
if (talkAboutIt && current != null && current.getPath() != null) {
|
||||
@@ -488,11 +503,8 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
||||
transformed = new GoalXZ(pos.getX(), pos.getZ());
|
||||
}
|
||||
}
|
||||
HashSet<Long> favoredPositions = null;
|
||||
if (Baritone.settings().backtrackCostFavoringCoefficient.get() != 1D && previous != null) {
|
||||
favoredPositions = previous.positions().stream().map(BetterBlockPos::longHash).collect(Collectors.toCollection(HashSet::new));
|
||||
}
|
||||
return new AStarPathFinder(start.getX(), start.getY(), start.getZ(), transformed, favoredPositions, context);
|
||||
Favoring favoring = new Favoring(context.getBaritone().getPlayerContext(), previous);
|
||||
return new AStarPathFinder(start.getX(), start.getY(), start.getZ(), transformed, favoring, context);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -35,7 +35,7 @@ public final class CachedChunk {
|
||||
|
||||
static {
|
||||
HashSet<Block> temp = new HashSet<>();
|
||||
temp.add(Blocks.DIAMOND_ORE);
|
||||
//temp.add(Blocks.DIAMOND_ORE);
|
||||
temp.add(Blocks.DIAMOND_BLOCK);
|
||||
//temp.add(Blocks.COAL_ORE);
|
||||
temp.add(Blocks.COAL_BLOCK);
|
||||
|
||||
@@ -255,6 +255,10 @@ public final class CachedWorld implements ICachedWorld, Helper {
|
||||
});
|
||||
}
|
||||
|
||||
public void tryLoadFromDisk(int regionX, int regionZ) {
|
||||
getOrCreateRegion(regionX, regionZ);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the region ID based on the region coordinates. 0 will be
|
||||
* returned if the specified region coordinates are out of bounds.
|
||||
|
||||
@@ -39,6 +39,8 @@ import java.util.*;
|
||||
*/
|
||||
public final class ChunkPacker {
|
||||
|
||||
private static final Map<String, Block> resourceCache = new HashMap<>();
|
||||
|
||||
private ChunkPacker() {}
|
||||
|
||||
public static CachedChunk pack(Chunk chunk) {
|
||||
@@ -91,10 +93,7 @@ public final class ChunkPacker {
|
||||
IBlockState[] blocks = new IBlockState[256];
|
||||
|
||||
for (int z = 0; z < 16; z++) {
|
||||
// @formatter:off
|
||||
https:
|
||||
//www.ibm.com/developerworks/library/j-perry-writing-good-java-code/index.html
|
||||
// @formatter:on
|
||||
https://www.ibm.com/developerworks/library/j-perry-writing-good-java-code/index.html
|
||||
for (int x = 0; x < 16; x++) {
|
||||
for (int y = 255; y >= 0; y--) {
|
||||
int index = CachedChunk.getPositionIndex(x, y, z);
|
||||
@@ -120,7 +119,7 @@ public final class ChunkPacker {
|
||||
}
|
||||
|
||||
public static Block stringToBlock(String name) {
|
||||
return Block.getBlockFromName(name.contains(":") ? name : "minecraft:" + name);
|
||||
return resourceCache.computeIfAbsent(name, n -> Block.getBlockFromName(n.contains(":") ? n : "minecraft:" + n));
|
||||
}
|
||||
|
||||
private static PathingBlockType getPathingBlockType(IBlockState state) {
|
||||
|
||||
175
src/main/java/baritone/cache/ContainerMemory.java
vendored
Normal file
175
src/main/java/baritone/cache/ContainerMemory.java
vendored
Normal file
@@ -0,0 +1,175 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.cache;
|
||||
|
||||
import baritone.api.cache.IContainerMemory;
|
||||
import baritone.api.cache.IRememberedInventory;
|
||||
import baritone.api.utils.IPlayerContext;
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import io.netty.buffer.Unpooled;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.Path;
|
||||
import java.util.*;
|
||||
|
||||
public class ContainerMemory implements IContainerMemory {
|
||||
|
||||
private final Path saveTo;
|
||||
/**
|
||||
* The current remembered inventories
|
||||
*/
|
||||
private final Map<BlockPos, RememberedInventory> inventories = new HashMap<>();
|
||||
|
||||
|
||||
public ContainerMemory(Path saveTo) {
|
||||
this.saveTo = saveTo;
|
||||
try {
|
||||
read(Files.readAllBytes(saveTo));
|
||||
} catch (Exception ex) {
|
||||
ex.printStackTrace();
|
||||
inventories.clear();
|
||||
}
|
||||
}
|
||||
|
||||
private void read(byte[] bytes) throws IOException {
|
||||
PacketBuffer in = new PacketBuffer(Unpooled.wrappedBuffer(bytes));
|
||||
int chests = in.readInt();
|
||||
for (int i = 0; i < chests; i++) {
|
||||
int x = in.readInt();
|
||||
int y = in.readInt();
|
||||
int z = in.readInt();
|
||||
RememberedInventory rem = new RememberedInventory();
|
||||
rem.items.addAll(readItemStacks(in));
|
||||
rem.size = rem.items.size();
|
||||
rem.windowId = -1;
|
||||
if (rem.items.isEmpty()) {
|
||||
continue; // this only happens if the list has no elements, not if the list has elements that are all empty item stacks
|
||||
}
|
||||
inventories.put(new BlockPos(x, y, z), rem);
|
||||
}
|
||||
}
|
||||
|
||||
public synchronized void save() throws IOException {
|
||||
ByteBuf buf = Unpooled.buffer(0, Integer.MAX_VALUE);
|
||||
PacketBuffer out = new PacketBuffer(buf);
|
||||
out.writeInt(inventories.size());
|
||||
for (Map.Entry<BlockPos, RememberedInventory> entry : inventories.entrySet()) {
|
||||
out = new PacketBuffer(out.writeInt(entry.getKey().getX()));
|
||||
out = new PacketBuffer(out.writeInt(entry.getKey().getY()));
|
||||
out = new PacketBuffer(out.writeInt(entry.getKey().getZ()));
|
||||
out = writeItemStacks(entry.getValue().getContents(), out);
|
||||
}
|
||||
Files.write(saveTo, out.array());
|
||||
}
|
||||
|
||||
public synchronized void setup(BlockPos pos, int windowId, int slotCount) {
|
||||
RememberedInventory inventory = inventories.computeIfAbsent(pos, x -> new RememberedInventory());
|
||||
inventory.windowId = windowId;
|
||||
inventory.size = slotCount;
|
||||
}
|
||||
|
||||
public synchronized Optional<RememberedInventory> getInventoryFromWindow(int windowId) {
|
||||
return inventories.values().stream().filter(i -> i.windowId == windowId).findFirst();
|
||||
}
|
||||
|
||||
@Override
|
||||
public final synchronized RememberedInventory getInventoryByPos(BlockPos pos) {
|
||||
return inventories.get(pos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public final synchronized Map<BlockPos, IRememberedInventory> getRememberedInventories() {
|
||||
// make a copy since this map is modified from the packet thread
|
||||
return new HashMap<>(inventories);
|
||||
}
|
||||
|
||||
public static List<ItemStack> readItemStacks(byte[] bytes) throws IOException {
|
||||
PacketBuffer in = new PacketBuffer(Unpooled.wrappedBuffer(bytes));
|
||||
return readItemStacks(in);
|
||||
}
|
||||
|
||||
public static List<ItemStack> readItemStacks(PacketBuffer in) throws IOException {
|
||||
int count = in.readInt();
|
||||
List<ItemStack> result = new ArrayList<>();
|
||||
for (int i = 0; i < count; i++) {
|
||||
result.add(in.readItemStack());
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
public static byte[] writeItemStacks(List<ItemStack> write) {
|
||||
ByteBuf buf = Unpooled.buffer(0, Integer.MAX_VALUE);
|
||||
PacketBuffer out = new PacketBuffer(buf);
|
||||
out = writeItemStacks(write, out);
|
||||
return out.array();
|
||||
}
|
||||
|
||||
public static PacketBuffer writeItemStacks(List<ItemStack> write, PacketBuffer out) {
|
||||
out = new PacketBuffer(out.writeInt(write.size()));
|
||||
for (ItemStack stack : write) {
|
||||
out = out.writeItemStack(stack);
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
/**
|
||||
* An inventory that we are aware of.
|
||||
* <p>
|
||||
* Associated with a {@link BlockPos} in {@link ContainerMemory#inventories}.
|
||||
*/
|
||||
public static class RememberedInventory implements IRememberedInventory {
|
||||
|
||||
/**
|
||||
* The list of items in the inventory
|
||||
*/
|
||||
private final List<ItemStack> items;
|
||||
|
||||
/**
|
||||
* The last known window ID of the inventory
|
||||
*/
|
||||
private int windowId;
|
||||
|
||||
/**
|
||||
* The size of the inventory
|
||||
*/
|
||||
private int size;
|
||||
|
||||
private RememberedInventory() {
|
||||
this.items = new ArrayList<>();
|
||||
}
|
||||
|
||||
@Override
|
||||
public final List<ItemStack> getContents() {
|
||||
return Collections.unmodifiableList(this.items);
|
||||
}
|
||||
|
||||
@Override
|
||||
public final int getSize() {
|
||||
return this.size;
|
||||
}
|
||||
|
||||
public void updateFromOpenWindow(IPlayerContext ctx) {
|
||||
items.clear();
|
||||
items.addAll(ctx.player().openContainer.getInventory().subList(0, size));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -32,7 +32,7 @@ import java.util.stream.Collectors;
|
||||
*
|
||||
* @author leijurv
|
||||
*/
|
||||
public class Waypoints implements IWaypointCollection {
|
||||
public class WaypointCollection implements IWaypointCollection {
|
||||
|
||||
/**
|
||||
* Magic value to detect invalid waypoint files
|
||||
@@ -42,7 +42,7 @@ public class Waypoints implements IWaypointCollection {
|
||||
private final Path directory;
|
||||
private final Map<IWaypoint.Tag, Set<IWaypoint>> waypoints;
|
||||
|
||||
Waypoints(Path directory) {
|
||||
WaypointCollection(Path directory) {
|
||||
this.directory = directory;
|
||||
if (!Files.exists(directory)) {
|
||||
try {
|
||||
22
src/main/java/baritone/cache/WorldData.java
vendored
22
src/main/java/baritone/cache/WorldData.java
vendored
@@ -19,9 +19,11 @@ package baritone.cache;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.cache.ICachedWorld;
|
||||
import baritone.api.cache.IContainerMemory;
|
||||
import baritone.api.cache.IWaypointCollection;
|
||||
import baritone.api.cache.IWorldData;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.nio.file.Path;
|
||||
|
||||
/**
|
||||
@@ -32,7 +34,8 @@ import java.nio.file.Path;
|
||||
public class WorldData implements IWorldData {
|
||||
|
||||
public final CachedWorld cache;
|
||||
private final Waypoints waypoints;
|
||||
private final WaypointCollection waypoints;
|
||||
private final ContainerMemory containerMemory;
|
||||
//public final MapData map;
|
||||
public final Path directory;
|
||||
public final int dimension;
|
||||
@@ -40,7 +43,8 @@ public class WorldData implements IWorldData {
|
||||
WorldData(Path directory, int dimension) {
|
||||
this.directory = directory;
|
||||
this.cache = new CachedWorld(directory.resolve("cache"), dimension);
|
||||
this.waypoints = new Waypoints(directory.resolve("waypoints"));
|
||||
this.waypoints = new WaypointCollection(directory.resolve("waypoints"));
|
||||
this.containerMemory = new ContainerMemory(directory.resolve("containers"));
|
||||
this.dimension = dimension;
|
||||
}
|
||||
|
||||
@@ -49,6 +53,15 @@ public class WorldData implements IWorldData {
|
||||
System.out.println("Started saving the world in a new thread");
|
||||
cache.save();
|
||||
});
|
||||
Baritone.getExecutor().execute(() -> {
|
||||
System.out.println("Started saving saved containers in a new thread");
|
||||
try {
|
||||
containerMemory.save();
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
System.out.println("Failed to save saved containers");
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -60,4 +73,9 @@ public class WorldData implements IWorldData {
|
||||
public IWaypointCollection getWaypoints() {
|
||||
return this.waypoints;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IContainerMemory getContainerMemory() {
|
||||
return this.containerMemory;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -95,7 +95,9 @@ public class WorldProvider implements IWorldProvider, Helper {
|
||||
}
|
||||
|
||||
System.out.println("Baritone world data dir: " + dir);
|
||||
this.currentWorld = worldCache.computeIfAbsent(dir, d -> new WorldData(d, dimension));
|
||||
synchronized (worldCache) {
|
||||
this.currentWorld = worldCache.computeIfAbsent(dir, d -> new WorldData(d, dimension));
|
||||
}
|
||||
}
|
||||
|
||||
public final void closeWorld() {
|
||||
|
||||
43
src/main/java/baritone/cache/WorldScanner.java
vendored
43
src/main/java/baritone/cache/WorldScanner.java
vendored
@@ -23,10 +23,12 @@ import net.minecraft.block.Block;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.client.multiplayer.ChunkProviderClient;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.ChunkPos;
|
||||
import net.minecraft.world.chunk.BlockStateContainer;
|
||||
import net.minecraft.world.chunk.Chunk;
|
||||
import net.minecraft.world.chunk.storage.ExtendedBlockStorage;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
|
||||
@@ -107,4 +109,45 @@ public enum WorldScanner implements IWorldScanner {
|
||||
searchRadiusSq++;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> scanChunk(IPlayerContext ctx, List<Block> blocks, ChunkPos pos, int max, int yLevelThreshold) {
|
||||
if (blocks.isEmpty()) {
|
||||
return Collections.emptyList();
|
||||
}
|
||||
|
||||
ChunkProviderClient chunkProvider = (ChunkProviderClient) ctx.world().getChunkProvider();
|
||||
Chunk chunk = chunkProvider.getLoadedChunk(pos.x, pos.z);
|
||||
int playerY = ctx.playerFeet().getY();
|
||||
|
||||
if (chunk == null || chunk.isEmpty()) {
|
||||
return Collections.emptyList();
|
||||
}
|
||||
|
||||
LinkedList<BlockPos> res = new LinkedList<>();
|
||||
ExtendedBlockStorage[] chunkInternalStorageArray = chunk.getBlockStorageArray();
|
||||
for (int y0 = 0; y0 < 16; y0++) {
|
||||
ExtendedBlockStorage extendedblockstorage = chunkInternalStorageArray[y0];
|
||||
if (extendedblockstorage == null) {
|
||||
continue;
|
||||
}
|
||||
int yReal = y0 << 4;
|
||||
BlockStateContainer bsc = extendedblockstorage.getData();
|
||||
for (int y = 0; y < 16; y++) {
|
||||
for (int z = 0; z < 16; z++) {
|
||||
for (int x = 0; x < 16; x++) {
|
||||
IBlockState state = bsc.get(x, y, z);
|
||||
if (blocks.contains(state.getBlock())) {
|
||||
int yy = yReal | y;
|
||||
res.add(new BlockPos((pos.x << 4) | x, yy, (pos.z << 4) | z));
|
||||
if (res.size() >= max || Math.abs(yy - playerY) < yLevelThreshold) {
|
||||
return res;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return res;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -27,9 +27,9 @@ import baritone.pathing.movement.CalculationContext;
|
||||
import baritone.pathing.movement.Moves;
|
||||
import baritone.utils.Helper;
|
||||
import baritone.utils.pathing.BetterWorldBorder;
|
||||
import baritone.utils.pathing.Favoring;
|
||||
import baritone.utils.pathing.MutableMoveResult;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Optional;
|
||||
|
||||
/**
|
||||
@@ -39,12 +39,12 @@ import java.util.Optional;
|
||||
*/
|
||||
public final class AStarPathFinder extends AbstractNodeCostSearch implements Helper {
|
||||
|
||||
private final HashSet<Long> favoredPositions;
|
||||
private final Favoring favoring;
|
||||
private final CalculationContext calcContext;
|
||||
|
||||
public AStarPathFinder(int startX, int startY, int startZ, Goal goal, HashSet<Long> favoredPositions, CalculationContext context) {
|
||||
public AStarPathFinder(int startX, int startY, int startZ, Goal goal, Favoring favoring, CalculationContext context) {
|
||||
super(startX, startY, startZ, goal, context);
|
||||
this.favoredPositions = favoredPositions;
|
||||
this.favoring = favoring;
|
||||
this.calcContext = context;
|
||||
}
|
||||
|
||||
@@ -63,7 +63,7 @@ public final class AStarPathFinder extends AbstractNodeCostSearch implements Hel
|
||||
bestSoFar[i] = startNode;
|
||||
}
|
||||
MutableMoveResult res = new MutableMoveResult();
|
||||
HashSet<Long> favored = favoredPositions;
|
||||
Favoring favored = favoring;
|
||||
BetterWorldBorder worldBorder = new BetterWorldBorder(calcContext.world().getWorldBorder());
|
||||
long startTime = System.nanoTime() / 1000000L;
|
||||
boolean slowPath = Baritone.settings().slowPath.get();
|
||||
@@ -76,9 +76,8 @@ public final class AStarPathFinder extends AbstractNodeCostSearch implements Hel
|
||||
int numNodes = 0;
|
||||
int numMovementsConsidered = 0;
|
||||
int numEmptyChunk = 0;
|
||||
boolean favoring = favored != null;
|
||||
boolean favoring = !favored.isEmpty();
|
||||
int pathingMaxChunkBorderFetch = Baritone.settings().pathingMaxChunkBorderFetch.get(); // grab all settings beforehand so that changing settings during pathing doesn't cause a crash or unpredictable behavior
|
||||
double favorCoeff = Baritone.settings().backtrackCostFavoringCoefficient.get();
|
||||
boolean minimumImprovementRepropagation = Baritone.settings().minimumImprovementRepropagation.get();
|
||||
while (!openSet.isEmpty() && numEmptyChunk < pathingMaxChunkBorderFetch && !cancelRequested) {
|
||||
long now = System.nanoTime() / 1000000L;
|
||||
@@ -122,7 +121,7 @@ public final class AStarPathFinder extends AbstractNodeCostSearch implements Hel
|
||||
if (actionCost >= ActionCosts.COST_INF) {
|
||||
continue;
|
||||
}
|
||||
if (actionCost <= 0) {
|
||||
if (actionCost <= 0 || Double.isNaN(actionCost)) {
|
||||
throw new IllegalStateException(moves + " calculated implausible cost " + actionCost);
|
||||
}
|
||||
if (moves.dynamicXZ && !worldBorder.entirelyContains(res.x, res.z)) { // see issue #218
|
||||
@@ -136,16 +135,13 @@ public final class AStarPathFinder extends AbstractNodeCostSearch implements Hel
|
||||
throw new IllegalStateException(moves + " " + res.y + " " + (currentNode.y + moves.yOffset));
|
||||
}
|
||||
long hashCode = BetterBlockPos.longHash(res.x, res.y, res.z);
|
||||
if (favoring && favored.contains(hashCode)) {
|
||||
if (favoring) {
|
||||
// see issue #18
|
||||
actionCost *= favorCoeff;
|
||||
actionCost *= favored.calculate(hashCode);
|
||||
}
|
||||
PathNode neighbor = getNodeAtPosition(res.x, res.y, res.z, hashCode);
|
||||
double tentativeCost = currentNode.cost + actionCost;
|
||||
if (tentativeCost < neighbor.cost) {
|
||||
if (tentativeCost < 0) {
|
||||
throw new IllegalStateException(moves + " overflowed into negative " + actionCost + " " + neighbor.cost + " " + tentativeCost);
|
||||
}
|
||||
double improvementBy = neighbor.cost - tentativeCost;
|
||||
// there are floating point errors caused by random combinations of traverse and diagonal over a flat area
|
||||
// that means that sometimes there's a cost improvement of like 10 ^ -16
|
||||
|
||||
@@ -21,6 +21,7 @@ import baritone.Baritone;
|
||||
import baritone.api.pathing.calc.IPath;
|
||||
import baritone.api.pathing.calc.IPathFinder;
|
||||
import baritone.api.pathing.goals.Goal;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.api.utils.PathCalculationResult;
|
||||
import baritone.pathing.movement.CalculationContext;
|
||||
import baritone.utils.Helper;
|
||||
@@ -86,7 +87,7 @@ public abstract class AbstractNodeCostSearch implements IPathFinder {
|
||||
@Override
|
||||
public synchronized PathCalculationResult calculate(long primaryTimeout, long failureTimeout) {
|
||||
if (isFinished) {
|
||||
throw new IllegalStateException("Path Finder is currently in use, and cannot be reused!");
|
||||
throw new IllegalStateException("Path finder cannot be reused!");
|
||||
}
|
||||
cancelRequested = false;
|
||||
try {
|
||||
@@ -135,9 +136,15 @@ public abstract class AbstractNodeCostSearch implements IPathFinder {
|
||||
* for the node mapped to the specified pos. If no node is found,
|
||||
* a new node is created.
|
||||
*
|
||||
* @param x The x position of the node
|
||||
* @param y The y position of the node
|
||||
* @param z The z position of the node
|
||||
* @param hashCode The hash code of the node, provided by {@link BetterBlockPos#longHash(int, int, int)}
|
||||
*
|
||||
* @return The associated node
|
||||
* @see <a href="https://github.com/cabaletta/baritone/issues/107">Issue #107</a>
|
||||
*/
|
||||
|
||||
protected PathNode getNodeAtPosition(int x, int y, int z, long hashCode) {
|
||||
PathNode node = map.get(hashCode);
|
||||
if (node == null) {
|
||||
|
||||
@@ -73,6 +73,9 @@ public final class PathNode {
|
||||
this.previous = null;
|
||||
this.cost = ActionCosts.COST_INF;
|
||||
this.estimatedCostToGoal = goal.heuristic(x, y, z);
|
||||
if (Double.isNaN(estimatedCostToGoal)) {
|
||||
throw new IllegalStateException(goal + " calculated implausible heuristic");
|
||||
}
|
||||
this.isOpen = false;
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
|
||||
@@ -53,6 +53,10 @@ public class CalculationContext {
|
||||
private final boolean canSprint;
|
||||
private final double placeBlockCost;
|
||||
private final boolean allowBreak;
|
||||
private final boolean allowParkour;
|
||||
private final boolean allowParkourPlace;
|
||||
private final boolean allowJumpAt256;
|
||||
private final boolean assumeWalkOnWater;
|
||||
private final int maxFallHeightNoWater;
|
||||
private final int maxFallHeightBucket;
|
||||
private final double waterWalkSpeed;
|
||||
@@ -60,11 +64,15 @@ public class CalculationContext {
|
||||
private final BetterWorldBorder worldBorder;
|
||||
|
||||
public CalculationContext(IBaritone baritone) {
|
||||
this(baritone, false);
|
||||
}
|
||||
|
||||
public CalculationContext(IBaritone baritone, boolean forUseOnAnotherThread) {
|
||||
this.baritone = baritone;
|
||||
this.player = baritone.getPlayerContext().player();
|
||||
this.world = baritone.getPlayerContext().world();
|
||||
this.worldData = (WorldData) baritone.getWorldProvider().getCurrentWorld();
|
||||
this.bsi = new BlockStateInterface(world, worldData); // TODO TODO TODO
|
||||
this.bsi = new BlockStateInterface(world, worldData, forUseOnAnotherThread); // TODO TODO TODO
|
||||
// new CalculationContext() needs to happen, can't add an argument (i'll beat you), can we get the world provider from currentlyTicking?
|
||||
this.toolSet = new ToolSet(player);
|
||||
this.hasThrowaway = Baritone.settings().allowPlace.get() && MovementHelper.throwaway(baritone.getPlayerContext(), false);
|
||||
@@ -72,6 +80,10 @@ public class CalculationContext {
|
||||
this.canSprint = Baritone.settings().allowSprint.get() && player.getFoodStats().getFoodLevel() > 6;
|
||||
this.placeBlockCost = Baritone.settings().blockPlacementPenalty.get();
|
||||
this.allowBreak = Baritone.settings().allowBreak.get();
|
||||
this.allowParkour = Baritone.settings().allowParkour.get();
|
||||
this.allowParkourPlace = Baritone.settings().allowParkourPlace.get();
|
||||
this.allowJumpAt256 = Baritone.settings().allowJumpAt256.get();
|
||||
this.assumeWalkOnWater = Baritone.settings().assumeWalkOnWater.get();
|
||||
this.maxFallHeightNoWater = Baritone.settings().maxFallHeightNoWater.get();
|
||||
this.maxFallHeightBucket = Baritone.settings().maxFallHeightBucket.get();
|
||||
int depth = EnchantmentHelper.getDepthStriderModifier(player);
|
||||
@@ -169,6 +181,22 @@ public class CalculationContext {
|
||||
return allowBreak;
|
||||
}
|
||||
|
||||
public boolean allowParkour() {
|
||||
return allowParkour;
|
||||
}
|
||||
|
||||
public boolean allowParkourPlace() {
|
||||
return allowParkourPlace;
|
||||
}
|
||||
|
||||
public boolean allowJumpAt256() {
|
||||
return allowJumpAt256;
|
||||
}
|
||||
|
||||
public boolean assumeWalkOnWater() {
|
||||
return assumeWalkOnWater;
|
||||
}
|
||||
|
||||
public int maxFallHeightNoWater() {
|
||||
return maxFallHeightNoWater;
|
||||
}
|
||||
|
||||
@@ -36,6 +36,7 @@ import java.util.Optional;
|
||||
public abstract class Movement implements IMovement, MovementHelper {
|
||||
|
||||
protected static final EnumFacing[] HORIZONTALS = {EnumFacing.NORTH, EnumFacing.SOUTH, EnumFacing.EAST, EnumFacing.WEST};
|
||||
protected static final EnumFacing[] HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP = {EnumFacing.NORTH, EnumFacing.SOUTH, EnumFacing.EAST, EnumFacing.WEST, EnumFacing.DOWN};
|
||||
|
||||
protected final IBaritone baritone;
|
||||
protected final IPlayerContext ctx;
|
||||
@@ -151,9 +152,10 @@ public abstract class Movement implements IMovement, MovementHelper {
|
||||
somethingInTheWay = true;
|
||||
Optional<Rotation> reachable = RotationUtils.reachable(ctx.player(), blockPos, ctx.playerController().getBlockReachDistance());
|
||||
if (reachable.isPresent()) {
|
||||
Rotation rotTowardsBlock = reachable.get();
|
||||
MovementHelper.switchToBestToolFor(ctx, BlockStateInterface.get(ctx, blockPos));
|
||||
state.setTarget(new MovementState.MovementTarget(reachable.get(), true));
|
||||
if (Objects.equals(ctx.getSelectedBlock().orElse(null), blockPos)) {
|
||||
state.setTarget(new MovementState.MovementTarget(rotTowardsBlock, true));
|
||||
if (Objects.equals(ctx.getSelectedBlock().orElse(null), blockPos) || ctx.playerRotations().isReallyCloseTo(rotTowardsBlock)) {
|
||||
state.setInput(Input.CLICK_LEFT, true);
|
||||
}
|
||||
return false;
|
||||
@@ -204,10 +206,10 @@ public abstract class Movement implements IMovement, MovementHelper {
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculate latest movement state.
|
||||
* Gets called once a tick.
|
||||
* Calculate latest movement state. Gets called once a tick.
|
||||
*
|
||||
* @return
|
||||
* @param state The current state
|
||||
* @return The new state
|
||||
*/
|
||||
public MovementState updateState(MovementState state) {
|
||||
if (!prepared(state)) {
|
||||
@@ -244,14 +246,13 @@ public abstract class Movement implements IMovement, MovementHelper {
|
||||
toWalkIntoCached = null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> toBreak() {
|
||||
public List<BlockPos> toBreak(BlockStateInterface bsi) {
|
||||
if (toBreakCached != null) {
|
||||
return toBreakCached;
|
||||
}
|
||||
List<BlockPos> result = new ArrayList<>();
|
||||
for (BetterBlockPos positionToBreak : positionsToBreak) {
|
||||
if (!MovementHelper.canWalkThrough(ctx, positionToBreak)) {
|
||||
if (!MovementHelper.canWalkThrough(bsi, positionToBreak.x, positionToBreak.y, positionToBreak.z)) {
|
||||
result.add(positionToBreak);
|
||||
}
|
||||
}
|
||||
@@ -259,21 +260,19 @@ public abstract class Movement implements IMovement, MovementHelper {
|
||||
return result;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> toPlace() {
|
||||
public List<BlockPos> toPlace(BlockStateInterface bsi) {
|
||||
if (toPlaceCached != null) {
|
||||
return toPlaceCached;
|
||||
}
|
||||
List<BlockPos> result = new ArrayList<>();
|
||||
if (positionToPlace != null && !MovementHelper.canWalkOn(ctx, positionToPlace)) {
|
||||
if (positionToPlace != null && !MovementHelper.canWalkOn(bsi, positionToPlace.x, positionToPlace.y, positionToPlace.z)) {
|
||||
result.add(positionToPlace);
|
||||
}
|
||||
toPlaceCached = result;
|
||||
return result;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> toWalkInto() { // overridden by movementdiagonal
|
||||
public List<BlockPos> toWalkInto(BlockStateInterface bsi) { // overridden by movementdiagonal
|
||||
if (toWalkIntoCached == null) {
|
||||
toWalkIntoCached = new ArrayList<>();
|
||||
}
|
||||
|
||||
@@ -35,8 +35,6 @@ import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.NonNullList;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.chunk.EmptyChunk;
|
||||
|
||||
/**
|
||||
* Static helpers for cost calculation
|
||||
@@ -70,7 +68,7 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
if (block == Blocks.AIR) { // early return for most common case
|
||||
return true;
|
||||
}
|
||||
if (block == Blocks.FIRE || block == Blocks.TRIPWIRE || block == Blocks.WEB || block == Blocks.END_PORTAL) {
|
||||
if (block == Blocks.FIRE || block == Blocks.TRIPWIRE || block == Blocks.WEB || block == Blocks.END_PORTAL || block == Blocks.COCOA) {
|
||||
return false;
|
||||
}
|
||||
if (block instanceof BlockDoor || block instanceof BlockFenceGate) {
|
||||
@@ -92,7 +90,11 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
if (snow) {
|
||||
// the check in BlockSnow.isPassable is layers < 5
|
||||
// while actually, we want < 3 because 3 or greater makes it impassable in a 2 high ceiling
|
||||
return state.getValue(BlockSnow.LAYERS) < 3;
|
||||
if (state.getValue(BlockSnow.LAYERS) >= 3) {
|
||||
return false;
|
||||
}
|
||||
// ok, it's low enough we could walk through it, but is it supported?
|
||||
return canWalkOn(bsi, x, y - 1, z);
|
||||
}
|
||||
if (trapdoor) {
|
||||
return !state.getValue(BlockTrapDoor.OPEN); // see BlockTrapDoor.isPassable
|
||||
@@ -122,7 +124,11 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
* canWalkThrough but also won't impede movement at all. so not including doors or fence gates (we'd have to right click),
|
||||
* not including water, and not including ladders or vines or cobwebs (they slow us down)
|
||||
*
|
||||
* @return
|
||||
* @param context Calculation context to provide block state lookup
|
||||
* @param x The block's x position
|
||||
* @param y The block's y position
|
||||
* @param z The block's z position
|
||||
* @return Whether or not the block at the specified position
|
||||
*/
|
||||
static boolean fullyPassable(CalculationContext context, int x, int y, int z) {
|
||||
return fullyPassable(context.get(x, y, z));
|
||||
@@ -139,6 +145,7 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
|| block == Blocks.WEB
|
||||
|| block == Blocks.VINE
|
||||
|| block == Blocks.LADDER
|
||||
|| block == Blocks.COCOA
|
||||
|| block instanceof BlockDoor
|
||||
|| block instanceof BlockFenceGate
|
||||
|| block instanceof BlockSnow
|
||||
@@ -151,7 +158,7 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
return block.isPassable(null, null);
|
||||
}
|
||||
|
||||
static boolean isReplacable(int x, int y, int z, IBlockState state, World world) {
|
||||
static boolean isReplacable(int x, int y, int z, IBlockState state, BlockStateInterface bsi) {
|
||||
// for MovementTraverse and MovementAscend
|
||||
// block double plant defaults to true when the block doesn't match, so don't need to check that case
|
||||
// all other overrides just return true or false
|
||||
@@ -163,9 +170,13 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
* }
|
||||
*/
|
||||
Block block = state.getBlock();
|
||||
if (block == Blocks.AIR || isWater(block)) {
|
||||
// early return for common cases hehe
|
||||
return true;
|
||||
}
|
||||
if (block instanceof BlockSnow) {
|
||||
// as before, default to true (mostly because it would otherwise make long distance pathing through snowy biomes impossible)
|
||||
if (world.getChunk(x >> 4, z >> 4) instanceof EmptyChunk) {
|
||||
if (!bsi.worldContainsLoadedChunk(x, z)) {
|
||||
return true;
|
||||
}
|
||||
return state.getValue(BlockSnow.LAYERS) == 1;
|
||||
@@ -238,7 +249,12 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
* through? Includes water because we know that we automatically jump on
|
||||
* water
|
||||
*
|
||||
* @return
|
||||
* @param bsi Block state provider
|
||||
* @param x The block's x position
|
||||
* @param y The block's y position
|
||||
* @param z The block's z position
|
||||
* @param state The state of the block at the specified location
|
||||
* @return Whether or not the specified block can be walked on
|
||||
*/
|
||||
static boolean canWalkOn(BlockStateInterface bsi, int x, int y, int z, IBlockState state) {
|
||||
Block block = state.getBlock();
|
||||
@@ -362,7 +378,8 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
/**
|
||||
* AutoTool for a specific block
|
||||
*
|
||||
* @param b the blockstate to mine
|
||||
* @param ctx The player context
|
||||
* @param b the blockstate to mine
|
||||
*/
|
||||
static void switchToBestToolFor(IPlayerContext ctx, IBlockState b) {
|
||||
switchToBestToolFor(ctx, b, new ToolSet(ctx.player()));
|
||||
@@ -371,8 +388,9 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
/**
|
||||
* AutoTool for a specific block with precomputed ToolSet data
|
||||
*
|
||||
* @param b the blockstate to mine
|
||||
* @param ts previously calculated ToolSet
|
||||
* @param ctx The player context
|
||||
* @param b the blockstate to mine
|
||||
* @param ts previously calculated ToolSet
|
||||
*/
|
||||
static void switchToBestToolFor(IPlayerContext ctx, IBlockState b, ToolSet ts) {
|
||||
ctx.player().inventory.currentItem = ts.getBestSlot(b.getBlock());
|
||||
@@ -465,7 +483,6 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
static boolean isFlowing(IBlockState state) {
|
||||
// Will be IFluidState in 1.13
|
||||
return state.getBlock() instanceof BlockLiquid
|
||||
&& state.getPropertyKeys().contains(BlockLiquid.LEVEL)
|
||||
&& state.getValue(BlockLiquid.LEVEL) != 0;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -220,51 +220,59 @@ public enum Moves {
|
||||
}
|
||||
},
|
||||
|
||||
DIAGONAL_NORTHEAST(+1, 0, -1) {
|
||||
DIAGONAL_NORTHEAST(+1, 0, -1, false, true) {
|
||||
@Override
|
||||
public Movement apply0(CalculationContext context, BetterBlockPos src) {
|
||||
return new MovementDiagonal(context.getBaritone(), src, EnumFacing.NORTH, EnumFacing.EAST);
|
||||
MutableMoveResult res = new MutableMoveResult();
|
||||
apply(context, src.x, src.y, src.z, res);
|
||||
return new MovementDiagonal(context.getBaritone(), src, EnumFacing.NORTH, EnumFacing.EAST, res.y - src.y);
|
||||
}
|
||||
|
||||
@Override
|
||||
public double cost(CalculationContext context, int x, int y, int z) {
|
||||
return MovementDiagonal.cost(context, x, y, z, x + 1, z - 1);
|
||||
public void apply(CalculationContext context, int x, int y, int z, MutableMoveResult result) {
|
||||
MovementDiagonal.cost(context, x, y, z, x + 1, z - 1, result);
|
||||
}
|
||||
},
|
||||
|
||||
DIAGONAL_NORTHWEST(-1, 0, -1) {
|
||||
DIAGONAL_NORTHWEST(-1, 0, -1, false, true) {
|
||||
@Override
|
||||
public Movement apply0(CalculationContext context, BetterBlockPos src) {
|
||||
return new MovementDiagonal(context.getBaritone(), src, EnumFacing.NORTH, EnumFacing.WEST);
|
||||
MutableMoveResult res = new MutableMoveResult();
|
||||
apply(context, src.x, src.y, src.z, res);
|
||||
return new MovementDiagonal(context.getBaritone(), src, EnumFacing.NORTH, EnumFacing.WEST, res.y - src.y);
|
||||
}
|
||||
|
||||
@Override
|
||||
public double cost(CalculationContext context, int x, int y, int z) {
|
||||
return MovementDiagonal.cost(context, x, y, z, x - 1, z - 1);
|
||||
public void apply(CalculationContext context, int x, int y, int z, MutableMoveResult result) {
|
||||
MovementDiagonal.cost(context, x, y, z, x - 1, z - 1, result);
|
||||
}
|
||||
},
|
||||
|
||||
DIAGONAL_SOUTHEAST(+1, 0, +1) {
|
||||
DIAGONAL_SOUTHEAST(+1, 0, +1, false, true) {
|
||||
@Override
|
||||
public Movement apply0(CalculationContext context, BetterBlockPos src) {
|
||||
return new MovementDiagonal(context.getBaritone(), src, EnumFacing.SOUTH, EnumFacing.EAST);
|
||||
MutableMoveResult res = new MutableMoveResult();
|
||||
apply(context, src.x, src.y, src.z, res);
|
||||
return new MovementDiagonal(context.getBaritone(), src, EnumFacing.SOUTH, EnumFacing.EAST, res.y - src.y);
|
||||
}
|
||||
|
||||
@Override
|
||||
public double cost(CalculationContext context, int x, int y, int z) {
|
||||
return MovementDiagonal.cost(context, x, y, z, x + 1, z + 1);
|
||||
public void apply(CalculationContext context, int x, int y, int z, MutableMoveResult result) {
|
||||
MovementDiagonal.cost(context, x, y, z, x + 1, z + 1, result);
|
||||
}
|
||||
},
|
||||
|
||||
DIAGONAL_SOUTHWEST(-1, 0, +1) {
|
||||
DIAGONAL_SOUTHWEST(-1, 0, +1, false, true) {
|
||||
@Override
|
||||
public Movement apply0(CalculationContext context, BetterBlockPos src) {
|
||||
return new MovementDiagonal(context.getBaritone(), src, EnumFacing.SOUTH, EnumFacing.WEST);
|
||||
MutableMoveResult res = new MutableMoveResult();
|
||||
apply(context, src.x, src.y, src.z, res);
|
||||
return new MovementDiagonal(context.getBaritone(), src, EnumFacing.SOUTH, EnumFacing.WEST, res.y - src.y);
|
||||
}
|
||||
|
||||
@Override
|
||||
public double cost(CalculationContext context, int x, int y, int z) {
|
||||
return MovementDiagonal.cost(context, x, y, z, x - 1, z + 1);
|
||||
public void apply(CalculationContext context, int x, int y, int z, MutableMoveResult result) {
|
||||
MovementDiagonal.cost(context, x, y, z, x - 1, z + 1, result);
|
||||
}
|
||||
},
|
||||
|
||||
|
||||
@@ -57,36 +57,23 @@ public class MovementAscend extends Movement {
|
||||
}
|
||||
|
||||
public static double cost(CalculationContext context, int x, int y, int z, int destX, int destZ) {
|
||||
IBlockState srcDown = context.get(x, y - 1, z);
|
||||
if (srcDown.getBlock() == Blocks.LADDER || srcDown.getBlock() == Blocks.VINE) {
|
||||
return COST_INF;
|
||||
}
|
||||
// we can jump from soul sand, but not from a bottom slab
|
||||
boolean jumpingFromBottomSlab = MovementHelper.isBottomSlab(srcDown);
|
||||
IBlockState toPlace = context.get(destX, y, destZ);
|
||||
boolean jumpingToBottomSlab = MovementHelper.isBottomSlab(toPlace);
|
||||
|
||||
if (jumpingFromBottomSlab && !jumpingToBottomSlab) {
|
||||
return COST_INF;// the only thing we can ascend onto from a bottom slab is another bottom slab
|
||||
}
|
||||
boolean hasToPlace = false;
|
||||
if (!MovementHelper.canWalkOn(context.bsi(), destX, y, destZ, toPlace)) {
|
||||
if (!context.canPlaceThrowawayAt(destX, y, destZ)) {
|
||||
return COST_INF;
|
||||
}
|
||||
if (toPlace.getBlock() != Blocks.AIR && !MovementHelper.isWater(toPlace.getBlock()) && !MovementHelper.isReplacable(destX, y, destZ, toPlace, context.world())) {
|
||||
if (!MovementHelper.isReplacable(destX, y, destZ, toPlace, context.bsi())) {
|
||||
return COST_INF;
|
||||
}
|
||||
// TODO: add ability to place against .down() as well as the cardinal directions
|
||||
// useful for when you are starting a staircase without anything to place against
|
||||
// Counterpoint to the above TODO ^ you should move then pillar instead of ascend
|
||||
for (int i = 0; i < 4; i++) {
|
||||
int againstX = destX + HORIZONTALS[i].getXOffset();
|
||||
int againstZ = destZ + HORIZONTALS[i].getZOffset();
|
||||
if (againstX == x && againstZ == z) {
|
||||
for (int i = 0; i < 5; i++) {
|
||||
int againstX = destX + HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i].getXOffset();
|
||||
int againstY = y + HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i].getYOffset();
|
||||
int againstZ = destZ + HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i].getZOffset();
|
||||
if (againstX == x && againstZ == z) { // we might be able to backplace now, but it doesn't matter because it will have been broken by the time we'd need to use it
|
||||
continue;
|
||||
}
|
||||
if (MovementHelper.canPlaceAgainst(context.bsi(), againstX, y, againstZ)) {
|
||||
if (MovementHelper.canPlaceAgainst(context.bsi(), againstX, againstY, againstZ)) {
|
||||
hasToPlace = true;
|
||||
break;
|
||||
}
|
||||
@@ -95,8 +82,8 @@ public class MovementAscend extends Movement {
|
||||
return COST_INF;
|
||||
}
|
||||
}
|
||||
IBlockState srcUp2 = null;
|
||||
if (context.get(x, y + 3, z).getBlock() instanceof BlockFalling && (MovementHelper.canWalkThrough(context.bsi(), x, y + 1, z) || !((srcUp2 = context.get(x, y + 2, z)).getBlock() instanceof BlockFalling))) {//it would fall on us and possibly suffocate us
|
||||
IBlockState srcUp2 = context.get(x, y + 2, z); // used lower down anyway
|
||||
if (context.get(x, y + 3, z).getBlock() instanceof BlockFalling && (MovementHelper.canWalkThrough(context.bsi(), x, y + 1, z) || !(srcUp2.getBlock() instanceof BlockFalling))) {//it would fall on us and possibly suffocate us
|
||||
// HOWEVER, we assume that we're standing in the start position
|
||||
// that means that src and src.up(1) are both air
|
||||
// maybe they aren't now, but they will be by the time this starts
|
||||
@@ -114,6 +101,16 @@ public class MovementAscend extends Movement {
|
||||
// it's possible srcUp is AIR from the start, and srcUp2 is falling
|
||||
// and in that scenario, when we arrive and break srcUp2, that lets srcUp3 fall on us and suffocate us
|
||||
}
|
||||
IBlockState srcDown = context.get(x, y - 1, z);
|
||||
if (srcDown.getBlock() == Blocks.LADDER || srcDown.getBlock() == Blocks.VINE) {
|
||||
return COST_INF;
|
||||
}
|
||||
// we can jump from soul sand, but not from a bottom slab
|
||||
boolean jumpingFromBottomSlab = MovementHelper.isBottomSlab(srcDown);
|
||||
boolean jumpingToBottomSlab = MovementHelper.isBottomSlab(toPlace);
|
||||
if (jumpingFromBottomSlab && !jumpingToBottomSlab) {
|
||||
return COST_INF;// the only thing we can ascend onto from a bottom slab is another bottom slab
|
||||
}
|
||||
double walk;
|
||||
if (jumpingToBottomSlab) {
|
||||
if (jumpingFromBottomSlab) {
|
||||
@@ -136,10 +133,9 @@ public class MovementAscend extends Movement {
|
||||
if (hasToPlace) {
|
||||
totalCost += context.placeBlockCost();
|
||||
}
|
||||
if (srcUp2 == null) {
|
||||
srcUp2 = context.get(x, y + 2, z);
|
||||
}
|
||||
totalCost += MovementHelper.getMiningDurationTicks(context, x, y + 2, z, srcUp2, false); // TODO MAKE ABSOLUTELY SURE we don't need includeFalling here, from the falling check above
|
||||
// start with srcUp2 since we already have its state
|
||||
// includeFalling isn't needed because of the falling check above -- if srcUp3 is falling we will have already exited with COST_INF if we'd actually have to break it
|
||||
totalCost += MovementHelper.getMiningDurationTicks(context, x, y + 2, z, srcUp2, false);
|
||||
if (totalCost >= COST_INF) {
|
||||
return COST_INF;
|
||||
}
|
||||
@@ -166,8 +162,8 @@ public class MovementAscend extends Movement {
|
||||
|
||||
IBlockState jumpingOnto = BlockStateInterface.get(ctx, positionToPlace);
|
||||
if (!MovementHelper.canWalkOn(ctx, positionToPlace, jumpingOnto)) {
|
||||
for (int i = 0; i < 4; i++) {
|
||||
BlockPos anAgainst = positionToPlace.offset(HORIZONTALS[i]);
|
||||
for (int i = 0; i < 5; i++) {
|
||||
BlockPos anAgainst = positionToPlace.offset(HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i]);
|
||||
if (anAgainst.equals(src)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -17,7 +17,6 @@
|
||||
|
||||
package baritone.pathing.movement.movements;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.IBaritone;
|
||||
import baritone.api.pathing.movement.MovementStatus;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
@@ -63,11 +62,6 @@ public class MovementDescend extends Movement {
|
||||
}
|
||||
|
||||
public static void cost(CalculationContext context, int x, int y, int z, int destX, int destZ, MutableMoveResult res) {
|
||||
Block fromDown = context.get(x, y - 1, z).getBlock();
|
||||
if (fromDown == Blocks.LADDER || fromDown == Blocks.VINE) {
|
||||
return;
|
||||
}
|
||||
|
||||
double totalCost = 0;
|
||||
IBlockState destDown = context.get(destX, y - 1, destZ);
|
||||
totalCost += MovementHelper.getMiningDurationTicks(context, destX, y - 1, destZ, destDown, false);
|
||||
@@ -83,6 +77,11 @@ public class MovementDescend extends Movement {
|
||||
return;
|
||||
}
|
||||
|
||||
Block fromDown = context.get(x, y - 1, z).getBlock();
|
||||
if (fromDown == Blocks.LADDER || fromDown == Blocks.VINE) {
|
||||
return;
|
||||
}
|
||||
|
||||
// A
|
||||
//SA
|
||||
// A
|
||||
@@ -107,7 +106,7 @@ public class MovementDescend extends Movement {
|
||||
double walk = WALK_OFF_BLOCK_COST;
|
||||
if (fromDown == Blocks.SOUL_SAND) {
|
||||
// use this ratio to apply the soul sand speed penalty to our 0.8 block distance
|
||||
walk = WALK_ONE_OVER_SOUL_SAND_COST;
|
||||
walk *= WALK_ONE_OVER_SOUL_SAND_COST / WALK_ONE_BLOCK_COST;
|
||||
}
|
||||
totalCost += walk + Math.max(FALL_N_BLOCKS_COST[1], CENTER_AFTER_FALL_COST);
|
||||
res.x = destX;
|
||||
@@ -116,66 +115,84 @@ public class MovementDescend extends Movement {
|
||||
res.cost = totalCost;
|
||||
}
|
||||
|
||||
public static void dynamicFallCost(CalculationContext context, int x, int y, int z, int destX, int destZ, double frontBreak, IBlockState below, MutableMoveResult res) {
|
||||
public static boolean dynamicFallCost(CalculationContext context, int x, int y, int z, int destX, int destZ, double frontBreak, IBlockState below, MutableMoveResult res) {
|
||||
if (frontBreak != 0 && context.get(destX, y + 2, destZ).getBlock() instanceof BlockFalling) {
|
||||
// if frontBreak is 0 we can actually get through this without updating the falling block and making it actually fall
|
||||
// but if frontBreak is nonzero, we're breaking blocks in front, so don't let anything fall through this column,
|
||||
// and potentially replace the water we're going to fall into
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
if (!MovementHelper.canWalkThrough(context.bsi(), destX, y - 2, destZ, below) && below.getBlock() != Blocks.WATER) {
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
double costSoFar = 0;
|
||||
int effectiveStartHeight = y;
|
||||
for (int fallHeight = 3; true; fallHeight++) {
|
||||
int newY = y - fallHeight;
|
||||
if (newY < 0) {
|
||||
// when pathing in the end, where you could plausibly fall into the void
|
||||
// this check prevents it from getting the block at y=-1 and crashing
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
IBlockState ontoBlock = context.get(destX, newY, destZ);
|
||||
double tentativeCost = WALK_OFF_BLOCK_COST + FALL_N_BLOCKS_COST[fallHeight] + frontBreak;
|
||||
if (ontoBlock.getBlock() == Blocks.WATER && !MovementHelper.isFlowing(ontoBlock) && context.getBlock(destX, newY + 1, destZ) != Blocks.WATERLILY) { // TODO flowing check required here?
|
||||
int unprotectedFallHeight = fallHeight - (y - effectiveStartHeight); // equal to fallHeight - y + effectiveFallHeight, which is equal to -newY + effectiveFallHeight, which is equal to effectiveFallHeight - newY
|
||||
double tentativeCost = WALK_OFF_BLOCK_COST + FALL_N_BLOCKS_COST[unprotectedFallHeight] + frontBreak + costSoFar;
|
||||
if (ontoBlock.getBlock() == Blocks.WATER && context.getBlock(destX, newY + 1, destZ) != Blocks.WATERLILY) {
|
||||
// lilypads are canWalkThrough, but we can't end a fall that should be broken by water if it's covered by a lilypad
|
||||
// however, don't return impossible in the lilypad scenario, because we could still jump right on it (water that's below a lilypad is canWalkOn so it works)
|
||||
if (Baritone.settings().assumeWalkOnWater.get()) {
|
||||
return; // TODO fix
|
||||
if (context.assumeWalkOnWater()) {
|
||||
return false; // TODO fix
|
||||
}
|
||||
if (MovementHelper.isFlowing(ontoBlock)) {
|
||||
return false; // TODO flowing check required here?
|
||||
}
|
||||
if (!MovementHelper.canWalkOn(context.bsi(), destX, newY - 1, destZ)) {
|
||||
// we could punch right through the water into something else
|
||||
return false;
|
||||
}
|
||||
// found a fall into water
|
||||
res.x = destX;
|
||||
res.y = newY;
|
||||
res.z = destZ;
|
||||
res.cost = tentativeCost;// TODO incorporate water swim up cost?
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
if (ontoBlock.getBlock() == Blocks.FLOWING_WATER) {
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
if (unprotectedFallHeight <= 11 && (ontoBlock.getBlock() == Blocks.VINE || ontoBlock.getBlock() == Blocks.LADDER)) {
|
||||
// if fall height is greater than or equal to 11, we don't actually grab on to vines or ladders. the more you know
|
||||
// this effectively "resets" our falling speed
|
||||
costSoFar += FALL_N_BLOCKS_COST[unprotectedFallHeight - 1];// we fall until the top of this block (not including this block)
|
||||
costSoFar += LADDER_DOWN_ONE_COST;
|
||||
effectiveStartHeight = newY;
|
||||
continue;
|
||||
}
|
||||
if (MovementHelper.canWalkThrough(context.bsi(), destX, newY, destZ, ontoBlock)) {
|
||||
continue;
|
||||
}
|
||||
if (!MovementHelper.canWalkOn(context.bsi(), destX, newY, destZ, ontoBlock)) {
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
if (MovementHelper.isBottomSlab(ontoBlock)) {
|
||||
return; // falling onto a half slab is really glitchy, and can cause more fall damage than we'd expect
|
||||
return false; // falling onto a half slab is really glitchy, and can cause more fall damage than we'd expect
|
||||
}
|
||||
if (context.hasWaterBucket() && fallHeight <= context.maxFallHeightBucket() + 1) {
|
||||
if (context.hasWaterBucket() && unprotectedFallHeight <= context.maxFallHeightBucket() + 1) {
|
||||
res.x = destX;
|
||||
res.y = newY + 1;// this is the block we're falling onto, so dest is +1
|
||||
res.z = destZ;
|
||||
res.cost = tentativeCost + context.placeBlockCost();
|
||||
return;
|
||||
return true;
|
||||
}
|
||||
if (fallHeight <= context.maxFallHeightNoWater() + 1) {
|
||||
if (unprotectedFallHeight <= context.maxFallHeightNoWater() + 1) {
|
||||
// fallHeight = 4 means onto.up() is 3 blocks down, which is the max
|
||||
res.x = destX;
|
||||
res.y = newY + 1;
|
||||
res.z = destZ;
|
||||
res.cost = tentativeCost;
|
||||
return;
|
||||
return false;
|
||||
} else {
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -25,6 +25,8 @@ import baritone.pathing.movement.CalculationContext;
|
||||
import baritone.pathing.movement.Movement;
|
||||
import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.pathing.movement.MovementState;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import baritone.utils.pathing.MutableMoveResult;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.init.Blocks;
|
||||
@@ -38,13 +40,13 @@ public class MovementDiagonal extends Movement {
|
||||
|
||||
private static final double SQRT_2 = Math.sqrt(2);
|
||||
|
||||
public MovementDiagonal(IBaritone baritone, BetterBlockPos start, EnumFacing dir1, EnumFacing dir2) {
|
||||
this(baritone, start, start.offset(dir1), start.offset(dir2), dir2);
|
||||
public MovementDiagonal(IBaritone baritone, BetterBlockPos start, EnumFacing dir1, EnumFacing dir2, int dy) {
|
||||
this(baritone, start, start.offset(dir1), start.offset(dir2), dir2, dy);
|
||||
// super(start, start.offset(dir1).offset(dir2), new BlockPos[]{start.offset(dir1), start.offset(dir1).up(), start.offset(dir2), start.offset(dir2).up(), start.offset(dir1).offset(dir2), start.offset(dir1).offset(dir2).up()}, new BlockPos[]{start.offset(dir1).offset(dir2).down()});
|
||||
}
|
||||
|
||||
private MovementDiagonal(IBaritone baritone, BetterBlockPos start, BetterBlockPos dir1, BetterBlockPos dir2, EnumFacing drr2) {
|
||||
this(baritone, start, dir1.offset(drr2), dir1, dir2);
|
||||
private MovementDiagonal(IBaritone baritone, BetterBlockPos start, BetterBlockPos dir1, BetterBlockPos dir2, EnumFacing drr2, int dy) {
|
||||
this(baritone, start, dir1.offset(drr2).up(dy), dir1, dir2);
|
||||
}
|
||||
|
||||
private MovementDiagonal(IBaritone baritone, BetterBlockPos start, BetterBlockPos end, BetterBlockPos dir1, BetterBlockPos dir2) {
|
||||
@@ -53,37 +55,46 @@ public class MovementDiagonal extends Movement {
|
||||
|
||||
@Override
|
||||
protected double calculateCost(CalculationContext context) {
|
||||
return cost(context, src.x, src.y, src.z, dest.x, dest.z);
|
||||
MutableMoveResult result = new MutableMoveResult();
|
||||
cost(context, src.x, src.y, src.z, dest.x, dest.z, result);
|
||||
if (result.y != dest.y) {
|
||||
return COST_INF; // doesn't apply to us, this position is incorrect
|
||||
}
|
||||
return result.cost;
|
||||
}
|
||||
|
||||
public static double cost(CalculationContext context, int x, int y, int z, int destX, int destZ) {
|
||||
Block fromDown = context.get(x, y - 1, z).getBlock();
|
||||
if (fromDown == Blocks.LADDER || fromDown == Blocks.VINE) {
|
||||
return COST_INF;
|
||||
}
|
||||
public static void cost(CalculationContext context, int x, int y, int z, int destX, int destZ, MutableMoveResult res) {
|
||||
IBlockState destInto = context.get(destX, y, destZ);
|
||||
if (!MovementHelper.canWalkThrough(context.bsi(), destX, y, destZ, destInto) || !MovementHelper.canWalkThrough(context.bsi(), destX, y + 1, destZ)) {
|
||||
return COST_INF;
|
||||
return;
|
||||
}
|
||||
IBlockState destWalkOn = context.get(destX, y - 1, destZ);
|
||||
boolean descend = false;
|
||||
if (!MovementHelper.canWalkOn(context.bsi(), destX, y - 1, destZ, destWalkOn)) {
|
||||
return COST_INF;
|
||||
descend = true;
|
||||
if (!MovementHelper.canWalkOn(context.bsi(), destX, y - 2, destZ) || !MovementHelper.canWalkThrough(context.bsi(), destX, y - 1, destZ, destWalkOn)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
double multiplier = WALK_ONE_BLOCK_COST;
|
||||
// For either possible soul sand, that affects half of our walking
|
||||
if (destWalkOn.getBlock() == Blocks.SOUL_SAND) {
|
||||
multiplier += (WALK_ONE_OVER_SOUL_SAND_COST - WALK_ONE_BLOCK_COST) / 2;
|
||||
}
|
||||
Block fromDown = context.get(x, y - 1, z).getBlock();
|
||||
if (fromDown == Blocks.LADDER || fromDown == Blocks.VINE) {
|
||||
return;
|
||||
}
|
||||
if (fromDown == Blocks.SOUL_SAND) {
|
||||
multiplier += (WALK_ONE_OVER_SOUL_SAND_COST - WALK_ONE_BLOCK_COST) / 2;
|
||||
}
|
||||
Block cuttingOver1 = context.get(x, y - 1, destZ).getBlock();
|
||||
if (cuttingOver1 == Blocks.MAGMA || MovementHelper.isLava(cuttingOver1)) {
|
||||
return COST_INF;
|
||||
return;
|
||||
}
|
||||
Block cuttingOver2 = context.get(destX, y - 1, z).getBlock();
|
||||
if (cuttingOver2 == Blocks.MAGMA || MovementHelper.isLava(cuttingOver2)) {
|
||||
return COST_INF;
|
||||
return;
|
||||
}
|
||||
IBlockState pb0 = context.get(x, y, destZ);
|
||||
IBlockState pb2 = context.get(destX, y, z);
|
||||
@@ -92,30 +103,31 @@ public class MovementDiagonal extends Movement {
|
||||
if (optionA != 0 && optionB != 0) {
|
||||
// check these one at a time -- if pb0 and pb2 were nonzero, we already know that (optionA != 0 && optionB != 0)
|
||||
// so no need to check pb1 as well, might as well return early here
|
||||
return COST_INF;
|
||||
return;
|
||||
}
|
||||
IBlockState pb1 = context.get(x, y + 1, destZ);
|
||||
optionA += MovementHelper.getMiningDurationTicks(context, x, y + 1, destZ, pb1, true);
|
||||
if (optionA != 0 && optionB != 0) {
|
||||
// same deal, if pb1 makes optionA nonzero and option B already was nonzero, pb3 can't affect the result
|
||||
return COST_INF;
|
||||
return;
|
||||
}
|
||||
IBlockState pb3 = context.get(destX, y + 1, z);
|
||||
if (optionA == 0 && ((MovementHelper.avoidWalkingInto(pb2.getBlock()) && pb2.getBlock() != Blocks.WATER) || (MovementHelper.avoidWalkingInto(pb3.getBlock()) && pb3.getBlock() != Blocks.WATER))) {
|
||||
// at this point we're done calculating optionA, so we can check if it's actually possible to edge around in that direction
|
||||
return COST_INF;
|
||||
return;
|
||||
}
|
||||
optionB += MovementHelper.getMiningDurationTicks(context, destX, y + 1, z, pb3, true);
|
||||
if (optionA != 0 && optionB != 0) {
|
||||
// and finally, if the cost is nonzero for both ways to approach this diagonal, it's not possible
|
||||
return COST_INF;
|
||||
return;
|
||||
}
|
||||
if (optionB == 0 && ((MovementHelper.avoidWalkingInto(pb0.getBlock()) && pb0.getBlock() != Blocks.WATER) || (MovementHelper.avoidWalkingInto(pb1.getBlock()) && pb1.getBlock() != Blocks.WATER))) {
|
||||
// and now that option B is fully calculated, see if we can edge around that way
|
||||
return COST_INF;
|
||||
return;
|
||||
}
|
||||
boolean water = false;
|
||||
if (MovementHelper.isWater(context.getBlock(x, y, z)) || MovementHelper.isWater(destInto.getBlock())) {
|
||||
Block startIn = context.getBlock(x, y, z);
|
||||
if (MovementHelper.isWater(startIn) || MovementHelper.isWater(destInto.getBlock())) {
|
||||
// Ignore previous multiplier
|
||||
// Whatever we were walking on (possibly soul sand) doesn't matter as we're actually floating on water
|
||||
// Not even touching the blocks below
|
||||
@@ -124,14 +136,28 @@ public class MovementDiagonal extends Movement {
|
||||
}
|
||||
if (optionA != 0 || optionB != 0) {
|
||||
multiplier *= SQRT_2 - 0.001; // TODO tune
|
||||
if (startIn == Blocks.LADDER || startIn == Blocks.VINE) {
|
||||
// edging around doesn't work if doing so would climb a ladder or vine instead of moving sideways
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
// only can sprint if not edging around
|
||||
if (context.canSprint() && !water) {
|
||||
// If we aren't edging around anything, and we aren't in water
|
||||
// We can sprint =D
|
||||
// Don't check for soul sand, since we can sprint on that too
|
||||
multiplier *= SPRINT_MULTIPLIER;
|
||||
}
|
||||
}
|
||||
if (context.canSprint() && !water) {
|
||||
// If we aren't edging around anything, and we aren't in water
|
||||
// We can sprint =D
|
||||
// Don't check for soul sand, since we can sprint on that too
|
||||
multiplier *= SPRINT_MULTIPLIER;
|
||||
res.cost = multiplier * SQRT_2;
|
||||
if (descend) {
|
||||
res.cost += Math.max(FALL_N_BLOCKS_COST[1], CENTER_AFTER_FALL_COST);
|
||||
res.y = y - 1;
|
||||
} else {
|
||||
res.y = y;
|
||||
}
|
||||
return multiplier * SQRT_2;
|
||||
res.x = destX;
|
||||
res.z = destZ;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -158,13 +184,13 @@ public class MovementDiagonal extends Movement {
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> toBreak() {
|
||||
public List<BlockPos> toBreak(BlockStateInterface bsi) {
|
||||
if (toBreakCached != null) {
|
||||
return toBreakCached;
|
||||
}
|
||||
List<BlockPos> result = new ArrayList<>();
|
||||
for (int i = 4; i < 6; i++) {
|
||||
if (!MovementHelper.canWalkThrough(ctx, positionsToBreak[i])) {
|
||||
if (!MovementHelper.canWalkThrough(bsi, positionsToBreak[i].x, positionsToBreak[i].y, positionsToBreak[i].z)) {
|
||||
result.add(positionsToBreak[i]);
|
||||
}
|
||||
}
|
||||
@@ -173,13 +199,13 @@ public class MovementDiagonal extends Movement {
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> toWalkInto() {
|
||||
public List<BlockPos> toWalkInto(BlockStateInterface bsi) {
|
||||
if (toWalkIntoCached == null) {
|
||||
toWalkIntoCached = new ArrayList<>();
|
||||
}
|
||||
List<BlockPos> result = new ArrayList<>();
|
||||
for (int i = 0; i < 4; i++) {
|
||||
if (!MovementHelper.canWalkThrough(ctx, positionsToBreak[i])) {
|
||||
if (!MovementHelper.canWalkThrough(bsi, positionsToBreak[i].x, positionsToBreak[i].y, positionsToBreak[i].z)) {
|
||||
result.add(positionsToBreak[i]);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -51,14 +51,13 @@ public class MovementDownward extends Movement {
|
||||
if (!MovementHelper.canWalkOn(context.bsi(), x, y - 2, z)) {
|
||||
return COST_INF;
|
||||
}
|
||||
IBlockState d = context.get(x, y - 1, z);
|
||||
Block td = d.getBlock();
|
||||
boolean ladder = td == Blocks.LADDER || td == Blocks.VINE;
|
||||
if (ladder) {
|
||||
IBlockState down = context.get(x, y - 1, z);
|
||||
Block downBlock = down.getBlock();
|
||||
if (downBlock == Blocks.LADDER || downBlock == Blocks.VINE) {
|
||||
return LADDER_DOWN_ONE_COST;
|
||||
} else {
|
||||
// we're standing on it, while it might be block falling, it'll be air by the time we get here in the movement
|
||||
return FALL_N_BLOCKS_COST[1] + MovementHelper.getMiningDurationTicks(context, x, y - 1, z, d, false);
|
||||
return FALL_N_BLOCKS_COST[1] + MovementHelper.getMiningDurationTicks(context, x, y - 1, z, down, false);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -17,7 +17,6 @@
|
||||
|
||||
package baritone.pathing.movement.movements;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.IBaritone;
|
||||
import baritone.api.pathing.movement.MovementStatus;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
@@ -31,12 +30,19 @@ import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.pathing.movement.MovementState;
|
||||
import baritone.pathing.movement.MovementState.MovementTarget;
|
||||
import baritone.utils.pathing.MutableMoveResult;
|
||||
import net.minecraft.block.BlockLadder;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.player.InventoryPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.init.Items;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.math.Vec3i;
|
||||
|
||||
import java.util.Optional;
|
||||
|
||||
public class MovementFall extends Movement {
|
||||
|
||||
@@ -57,6 +63,12 @@ public class MovementFall extends Movement {
|
||||
return result.cost;
|
||||
}
|
||||
|
||||
private boolean willPlaceBucket() {
|
||||
CalculationContext context = new CalculationContext(baritone);
|
||||
MutableMoveResult result = new MutableMoveResult();
|
||||
return MovementDescend.dynamicFallCost(context, src.x, src.y, src.z, dest.x, dest.z, 0, context.get(dest.x, src.y - 2, dest.z), result);
|
||||
}
|
||||
|
||||
@Override
|
||||
public MovementState updateState(MovementState state) {
|
||||
super.updateState(state);
|
||||
@@ -67,7 +79,7 @@ public class MovementFall extends Movement {
|
||||
BlockPos playerFeet = ctx.playerFeet();
|
||||
Rotation toDest = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.getBlockPosCenter(dest));
|
||||
Rotation targetRotation = null;
|
||||
if (!MovementHelper.isWater(ctx, dest) && src.getY() - dest.getY() > Baritone.settings().maxFallHeightNoWater.get() && !playerFeet.equals(dest)) {
|
||||
if (!MovementHelper.isWater(ctx, dest) && willPlaceBucket() && !playerFeet.equals(dest)) {
|
||||
if (!InventoryPlayer.isHotbar(ctx.player().inventory.getSlotFor(STACK_BUCKET_WATER)) || ctx.world().provider.isNether()) {
|
||||
return state.setStatus(MovementStatus.UNREACHABLE);
|
||||
}
|
||||
@@ -78,7 +90,7 @@ public class MovementFall extends Movement {
|
||||
targetRotation = new Rotation(toDest.getYaw(), 90.0F);
|
||||
|
||||
RayTraceResult trace = ctx.objectMouseOver();
|
||||
if (trace != null && trace.typeOfHit == RayTraceResult.Type.BLOCK && ctx.player().rotationPitch > 89.0F) {
|
||||
if (trace != null && trace.typeOfHit == RayTraceResult.Type.BLOCK && (trace.getBlockPos().equals(dest) || trace.getBlockPos().equals(dest.down()))) {
|
||||
state.setInput(Input.CLICK_RIGHT, true);
|
||||
}
|
||||
}
|
||||
@@ -107,12 +119,40 @@ public class MovementFall extends Movement {
|
||||
}
|
||||
}
|
||||
Vec3d destCenter = VecUtils.getBlockPosCenter(dest); // we are moving to the 0.5 center not the edge (like if we were falling on a ladder)
|
||||
if (Math.abs(ctx.player().posX - destCenter.x) > 0.15 || Math.abs(ctx.player().posZ - destCenter.z) > 0.15) {
|
||||
if (Math.abs(ctx.player().posX + ctx.player().motionX - destCenter.x) > 0.1 || Math.abs(ctx.player().posZ + ctx.player().motionZ - destCenter.z) > 0.1) {
|
||||
if (!ctx.player().onGround && Math.abs(ctx.player().motionY) > 0.4) {
|
||||
state.setInput(Input.SNEAK, true);
|
||||
}
|
||||
state.setInput(Input.MOVE_FORWARD, true);
|
||||
}
|
||||
Vec3i avoid = Optional.ofNullable(avoid()).map(EnumFacing::getDirectionVec).orElse(null);
|
||||
if (avoid == null) {
|
||||
avoid = src.subtract(dest);
|
||||
} else {
|
||||
double dist = Math.abs(avoid.getX() * (destCenter.x - avoid.getX() / 2.0 - ctx.player().posX)) + Math.abs(avoid.getZ() * (destCenter.z - avoid.getZ() / 2.0 - ctx.player().posZ));
|
||||
if (dist < 0.6) {
|
||||
state.setInput(Input.MOVE_FORWARD, true);
|
||||
} else {
|
||||
state.setInput(Input.SNEAK, false);
|
||||
}
|
||||
}
|
||||
if (targetRotation == null) {
|
||||
Vec3d destCenterOffset = new Vec3d(destCenter.x + 0.125 * avoid.getX(), destCenter.y, destCenter.z + 0.125 * avoid.getZ());
|
||||
state.setTarget(new MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), destCenterOffset), false));
|
||||
}
|
||||
return state;
|
||||
}
|
||||
|
||||
private EnumFacing avoid() {
|
||||
for (int i = 0; i < 15; i++) {
|
||||
IBlockState state = ctx.world().getBlockState(ctx.playerFeet().down(i));
|
||||
if (state.getBlock() == Blocks.LADDER) {
|
||||
return state.getValue(BlockLadder.FACING);
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean safeToCancel(MovementState state) {
|
||||
// if we haven't started walking off the edge yet, or if we're in the process of breaking blocks before doing the fall
|
||||
|
||||
@@ -17,7 +17,6 @@
|
||||
|
||||
package baritone.pathing.movement.movements;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.IBaritone;
|
||||
import baritone.api.pathing.movement.MovementStatus;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
@@ -30,7 +29,6 @@ import baritone.pathing.movement.Movement;
|
||||
import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.pathing.movement.MovementState;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import baritone.utils.Helper;
|
||||
import baritone.utils.pathing.MutableMoveResult;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockStairs;
|
||||
@@ -41,11 +39,8 @@ import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
|
||||
import java.util.Objects;
|
||||
|
||||
public class MovementParkour extends Movement {
|
||||
|
||||
private static final EnumFacing[] HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP = {EnumFacing.NORTH, EnumFacing.SOUTH, EnumFacing.EAST, EnumFacing.WEST, EnumFacing.DOWN};
|
||||
private static final BetterBlockPos[] EMPTY = new BetterBlockPos[]{};
|
||||
|
||||
private final EnumFacing direction;
|
||||
@@ -65,24 +60,25 @@ public class MovementParkour extends Movement {
|
||||
}
|
||||
|
||||
public static void cost(CalculationContext context, int x, int y, int z, EnumFacing dir, MutableMoveResult res) {
|
||||
if (!Baritone.settings().allowParkour.get()) {
|
||||
if (!context.allowParkour()) {
|
||||
return;
|
||||
}
|
||||
IBlockState standingOn = context.get(x, y - 1, z);
|
||||
if (standingOn.getBlock() == Blocks.VINE || standingOn.getBlock() == Blocks.LADDER || standingOn.getBlock() instanceof BlockStairs || MovementHelper.isBottomSlab(standingOn)) {
|
||||
return;
|
||||
}
|
||||
int xDiff = dir.getXOffset();
|
||||
int zDiff = dir.getZOffset();
|
||||
IBlockState adj = context.get(x + xDiff, y - 1, z + zDiff);
|
||||
if (MovementHelper.avoidWalkingInto(adj.getBlock()) && adj.getBlock() != Blocks.WATER && adj.getBlock() != Blocks.FLOWING_WATER) { // magma sucks
|
||||
return;
|
||||
}
|
||||
if (MovementHelper.canWalkOn(context.bsi(), x + xDiff, y - 1, z + zDiff, adj)) { // don't parkour if we could just traverse (for now)
|
||||
if (y == 256 && !context.allowJumpAt256()) {
|
||||
return;
|
||||
}
|
||||
|
||||
int xDiff = dir.getXOffset();
|
||||
int zDiff = dir.getZOffset();
|
||||
if (!MovementHelper.fullyPassable(context, x + xDiff, y, z + zDiff)) {
|
||||
// most common case at the top -- the adjacent block isn't air
|
||||
return;
|
||||
}
|
||||
IBlockState adj = context.get(x + xDiff, y - 1, z + zDiff);
|
||||
if (MovementHelper.canWalkOn(context.bsi(), x + xDiff, y - 1, z + zDiff, adj)) { // don't parkour if we could just traverse (for now)
|
||||
// second most common case -- we could just traverse not parkour
|
||||
return;
|
||||
}
|
||||
if (MovementHelper.avoidWalkingInto(adj.getBlock()) && adj.getBlock() != Blocks.WATER && adj.getBlock() != Blocks.FLOWING_WATER) { // magma sucks
|
||||
return;
|
||||
}
|
||||
if (!MovementHelper.fullyPassable(context, x + xDiff, y + 1, z + zDiff)) {
|
||||
@@ -94,6 +90,10 @@ public class MovementParkour extends Movement {
|
||||
if (!MovementHelper.fullyPassable(context, x, y + 2, z)) {
|
||||
return;
|
||||
}
|
||||
IBlockState standingOn = context.get(x, y - 1, z);
|
||||
if (standingOn.getBlock() == Blocks.VINE || standingOn.getBlock() == Blocks.LADDER || standingOn.getBlock() instanceof BlockStairs || MovementHelper.isBottomSlab(standingOn)) {
|
||||
return;
|
||||
}
|
||||
int maxJump;
|
||||
if (standingOn.getBlock() == Blocks.SOUL_SAND) {
|
||||
maxJump = 2; // 1 block gap
|
||||
@@ -122,29 +122,26 @@ public class MovementParkour extends Movement {
|
||||
if (maxJump != 4) {
|
||||
return;
|
||||
}
|
||||
if (!Baritone.settings().allowParkourPlace.get()) {
|
||||
return;
|
||||
}
|
||||
if (!Baritone.settings().allowPlace.get()) {
|
||||
Helper.HELPER.logDirect("allowParkourPlace enabled but allowPlace disabled?");
|
||||
if (!context.allowParkourPlace()) {
|
||||
return;
|
||||
}
|
||||
int destX = x + 4 * xDiff;
|
||||
int destZ = z + 4 * zDiff;
|
||||
IBlockState toPlace = context.get(destX, y - 1, destZ);
|
||||
if (!context.canPlaceThrowawayAt(destX, y - 1, destZ)) {
|
||||
return;
|
||||
}
|
||||
if (toPlace.getBlock() != Blocks.AIR && !MovementHelper.isWater(toPlace.getBlock()) && !MovementHelper.isReplacable(destX, y - 1, destZ, toPlace, context.world())) {
|
||||
IBlockState toReplace = context.get(destX, y - 1, destZ);
|
||||
if (!MovementHelper.isReplacable(destX, y - 1, destZ, toReplace, context.bsi())) {
|
||||
return;
|
||||
}
|
||||
for (int i = 0; i < 5; i++) {
|
||||
int againstX = destX + HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i].getXOffset();
|
||||
int againstY = y - 1 + HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i].getYOffset();
|
||||
int againstZ = destZ + HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i].getZOffset();
|
||||
if (againstX == x + xDiff * 3 && againstZ == z + zDiff * 3) { // we can't turn around that fast
|
||||
continue;
|
||||
}
|
||||
if (MovementHelper.canPlaceAgainst(context.bsi(), againstX, y - 1, againstZ)) {
|
||||
if (MovementHelper.canPlaceAgainst(context.bsi(), againstX, againstY, againstZ)) {
|
||||
res.x = destX;
|
||||
res.y = y;
|
||||
res.z = destZ;
|
||||
@@ -215,7 +212,7 @@ public class MovementParkour extends Movement {
|
||||
|
||||
if (!MovementHelper.canWalkOn(ctx, dest.down()) && !ctx.player().onGround) {
|
||||
BlockPos positionToPlace = dest.down();
|
||||
for (int i = 0; i < 5; i++) {
|
||||
for (int i = 4; i >= 0; i--) { // go in the opposite order to check DOWN before all horizontals -- down is preferable because you don't have to look to the side while in midair, which could mess up the trajectory
|
||||
BlockPos against1 = positionToPlace.offset(HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i]);
|
||||
if (against1.up().equals(src.offset(direction, 3))) { // we can't turn around that fast
|
||||
continue;
|
||||
@@ -231,15 +228,16 @@ public class MovementParkour extends Movement {
|
||||
RayTraceResult res = RayTraceUtils.rayTraceTowards(ctx.player(), place, ctx.playerController().getBlockReachDistance());
|
||||
if (res != null && res.typeOfHit == RayTraceResult.Type.BLOCK && res.getBlockPos().equals(against1) && res.getBlockPos().offset(res.sideHit).equals(dest.down())) {
|
||||
state.setTarget(new MovementState.MovementTarget(place, true));
|
||||
break;
|
||||
}
|
||||
ctx.getSelectedBlock().ifPresent(selectedBlock -> {
|
||||
EnumFacing side = ctx.objectMouseOver().sideHit;
|
||||
if (Objects.equals(selectedBlock, against1) && selectedBlock.offset(side).equals(dest.down())) {
|
||||
state.setInput(Input.CLICK_RIGHT, true);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
ctx.getSelectedBlock().ifPresent(selectedBlock -> {
|
||||
EnumFacing side = ctx.objectMouseOver().sideHit;
|
||||
if (MovementHelper.canPlaceAgainst(ctx, selectedBlock) && selectedBlock.offset(side).equals(dest.down())) {
|
||||
state.setInput(Input.CLICK_RIGHT, true);
|
||||
}
|
||||
});
|
||||
}
|
||||
if (dist == 3) { // this is a 2 block gap, dest = src + direction * 3
|
||||
double xDiff = (src.x + 0.5) - ctx.player().posX;
|
||||
|
||||
@@ -47,33 +47,39 @@ public class MovementPillar extends Movement {
|
||||
}
|
||||
|
||||
public static double cost(CalculationContext context, int x, int y, int z) {
|
||||
Block fromDown = context.get(x, y, z).getBlock();
|
||||
boolean ladder = fromDown instanceof BlockLadder || fromDown instanceof BlockVine;
|
||||
IBlockState fromDownDown = context.get(x, y - 1, z);
|
||||
Block from = context.get(x, y, z).getBlock();
|
||||
boolean ladder = from == Blocks.LADDER || from == Blocks.VINE;
|
||||
IBlockState fromDown = context.get(x, y - 1, z);
|
||||
if (!ladder) {
|
||||
if (fromDownDown.getBlock() instanceof BlockLadder || fromDownDown.getBlock() instanceof BlockVine) {
|
||||
return COST_INF;
|
||||
if (fromDown.getBlock() == Blocks.LADDER || fromDown.getBlock() == Blocks.VINE) {
|
||||
return COST_INF; // can't pillar from a ladder or vine onto something that isn't also climbable
|
||||
}
|
||||
if (fromDownDown.getBlock() instanceof BlockSlab && !((BlockSlab) fromDownDown.getBlock()).isDouble() && fromDownDown.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM) {
|
||||
if (fromDown.getBlock() instanceof BlockSlab && !((BlockSlab) fromDown.getBlock()).isDouble() && fromDown.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM) {
|
||||
return COST_INF; // can't pillar up from a bottom slab onto a non ladder
|
||||
}
|
||||
}
|
||||
if (fromDown instanceof BlockVine && !hasAgainst(context, x, y, z)) {
|
||||
if (from instanceof BlockVine && !hasAgainst(context, x, y, z)) { // TODO this vine can't be climbed, but we could place a pillar still since vines are replacable, no? perhaps the pillar jump would be impossible because of the slowdown actually.
|
||||
return COST_INF;
|
||||
}
|
||||
IBlockState toBreak = context.get(x, y + 2, z);
|
||||
Block toBreakBlock = toBreak.getBlock();
|
||||
if (toBreakBlock instanceof BlockFenceGate) {
|
||||
if (toBreakBlock instanceof BlockFenceGate) { // see issue #172
|
||||
return COST_INF;
|
||||
}
|
||||
Block srcUp = null;
|
||||
if (MovementHelper.isWater(toBreakBlock) && MovementHelper.isWater(fromDown)) {
|
||||
if (MovementHelper.isWater(toBreakBlock) && MovementHelper.isWater(from)) { // TODO should this also be allowed if toBreakBlock is air?
|
||||
srcUp = context.get(x, y + 1, z).getBlock();
|
||||
if (MovementHelper.isWater(srcUp)) {
|
||||
return LADDER_UP_ONE_COST;
|
||||
return LADDER_UP_ONE_COST; // allow ascending pillars of water, but only if we're already in one
|
||||
}
|
||||
}
|
||||
if (!ladder && !context.canPlaceThrowawayAt(x, y, z)) {
|
||||
if (!ladder && !context.canPlaceThrowawayAt(x, y, z)) { // we need to place a block where we started to jump on it
|
||||
return COST_INF;
|
||||
}
|
||||
if (from instanceof BlockLiquid || (fromDown.getBlock() instanceof BlockLiquid && context.assumeWalkOnWater())) {
|
||||
// otherwise, if we're standing in water, we cannot pillar
|
||||
// if we're standing on water and assumeWalkOnWater is true, we cannot pillar
|
||||
// if we're standing on water and assumeWalkOnWater is false, we must have ascended to here, or sneak backplaced, so it is possible to pillar again
|
||||
return COST_INF;
|
||||
}
|
||||
double hardness = MovementHelper.getMiningDurationTicks(context, x, y + 2, z, toBreak, true);
|
||||
@@ -81,10 +87,10 @@ public class MovementPillar extends Movement {
|
||||
return COST_INF;
|
||||
}
|
||||
if (hardness != 0) {
|
||||
if (toBreakBlock instanceof BlockLadder || toBreakBlock instanceof BlockVine) {
|
||||
if (toBreakBlock == Blocks.LADDER || toBreakBlock == Blocks.VINE) {
|
||||
hardness = 0; // we won't actually need to break the ladder / vine because we're going to use it
|
||||
} else {
|
||||
IBlockState check = context.get(x, y + 3, z);
|
||||
IBlockState check = context.get(x, y + 3, z); // the block on top of the one we're going to break, could it fall on us?
|
||||
if (check.getBlock() instanceof BlockFalling) {
|
||||
// see MovementAscend's identical check for breaking a falling block above our head
|
||||
if (srcUp == null) {
|
||||
@@ -103,9 +109,6 @@ public class MovementPillar extends Movement {
|
||||
//}
|
||||
}
|
||||
}
|
||||
if (fromDown instanceof BlockLiquid || fromDownDown.getBlock() instanceof BlockLiquid) {//can't pillar on water or in water
|
||||
return COST_INF;
|
||||
}
|
||||
if (ladder) {
|
||||
return LADDER_UP_ONE_COST + hardness * 5;
|
||||
} else {
|
||||
|
||||
@@ -80,11 +80,11 @@ public class MovementTraverse extends Movement {
|
||||
WC += (WALK_ONE_OVER_SOUL_SAND_COST - WALK_ONE_BLOCK_COST) / 2;
|
||||
}
|
||||
}
|
||||
double hardness1 = MovementHelper.getMiningDurationTicks(context, destX, y + 1, destZ, pb0, true);
|
||||
double hardness1 = MovementHelper.getMiningDurationTicks(context, destX, y, destZ, pb1, false);
|
||||
if (hardness1 >= COST_INF) {
|
||||
return COST_INF;
|
||||
}
|
||||
double hardness2 = MovementHelper.getMiningDurationTicks(context, destX, y, destZ, pb1, false);
|
||||
double hardness2 = MovementHelper.getMiningDurationTicks(context, destX, y + 1, destZ, pb0, true); // only include falling on the upper block to break
|
||||
if (hardness1 == 0 && hardness2 == 0) {
|
||||
if (!water && context.canSprint()) {
|
||||
// If there's nothing in the way, and this isn't water, and we aren't sneak placing
|
||||
@@ -103,42 +103,43 @@ public class MovementTraverse extends Movement {
|
||||
if (srcDown == Blocks.LADDER || srcDown == Blocks.VINE) {
|
||||
return COST_INF;
|
||||
}
|
||||
if (destOn.getBlock().equals(Blocks.AIR) || MovementHelper.isReplacable(destX, y - 1, destZ, destOn, context.world())) {
|
||||
if (MovementHelper.isReplacable(destX, y - 1, destZ, destOn, context.bsi())) {
|
||||
boolean throughWater = MovementHelper.isWater(pb0.getBlock()) || MovementHelper.isWater(pb1.getBlock());
|
||||
if (MovementHelper.isWater(destOn.getBlock()) && throughWater) {
|
||||
// this happens when assume walk on water is true and this is a traverse in water, which isn't allowed
|
||||
return COST_INF;
|
||||
}
|
||||
if (!context.canPlaceThrowawayAt(destX, y - 1, destZ)) {
|
||||
return COST_INF;
|
||||
}
|
||||
double hardness1 = MovementHelper.getMiningDurationTicks(context, destX, y, destZ, pb0, false);
|
||||
double hardness1 = MovementHelper.getMiningDurationTicks(context, destX, y, destZ, pb1, false);
|
||||
if (hardness1 >= COST_INF) {
|
||||
return COST_INF;
|
||||
}
|
||||
double hardness2 = MovementHelper.getMiningDurationTicks(context, destX, y + 1, destZ, pb1, true);
|
||||
|
||||
double hardness2 = MovementHelper.getMiningDurationTicks(context, destX, y + 1, destZ, pb0, true); // only include falling on the upper block to break
|
||||
double WC = throughWater ? context.waterWalkSpeed() : WALK_ONE_BLOCK_COST;
|
||||
for (int i = 0; i < 4; i++) {
|
||||
int againstX = destX + HORIZONTALS[i].getXOffset();
|
||||
int againstZ = destZ + HORIZONTALS[i].getZOffset();
|
||||
if (againstX == x && againstZ == z) {
|
||||
for (int i = 0; i < 5; i++) {
|
||||
int againstX = destX + HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i].getXOffset();
|
||||
int againstY = y - 1 + HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i].getYOffset();
|
||||
int againstZ = destZ + HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i].getZOffset();
|
||||
if (againstX == x && againstZ == z) { // this would be a backplace
|
||||
continue;
|
||||
}
|
||||
if (MovementHelper.canPlaceAgainst(context.bsi(), againstX, y - 1, againstZ)) {
|
||||
if (MovementHelper.canPlaceAgainst(context.bsi(), againstX, againstY, againstZ)) { // found a side place option
|
||||
return WC + context.placeBlockCost() + hardness1 + hardness2;
|
||||
}
|
||||
}
|
||||
// now that we've checked all possible directions to side place, we actually need to backplace
|
||||
if (srcDown == Blocks.SOUL_SAND || (srcDown instanceof BlockSlab && !((BlockSlab) srcDown).isDouble())) {
|
||||
return COST_INF; // can't sneak and backplace against soul sand or half slabs =/
|
||||
}
|
||||
if (srcDown == Blocks.FLOWING_WATER || srcDown == Blocks.WATER) {
|
||||
return COST_INF; // this is obviously impossible
|
||||
}
|
||||
WC = WC * SNEAK_ONE_BLOCK_COST / WALK_ONE_BLOCK_COST;//since we are placing, we are sneaking
|
||||
WC = WC * SNEAK_ONE_BLOCK_COST / WALK_ONE_BLOCK_COST;//since we are sneak backplacing, we are sneaking lol
|
||||
return WC + context.placeBlockCost() + hardness1 + hardness2;
|
||||
}
|
||||
return COST_INF;
|
||||
// Out.log("Can't walk on " + Baritone.get(positionsToPlace[0]).getBlock());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -241,8 +242,8 @@ public class MovementTraverse extends Movement {
|
||||
return state;
|
||||
} else {
|
||||
wasTheBridgeBlockAlwaysThere = false;
|
||||
for (int i = 0; i < 4; i++) {
|
||||
BlockPos against1 = dest.offset(HORIZONTALS[i]);
|
||||
for (int i = 0; i < 5; i++) {
|
||||
BlockPos against1 = dest.offset(HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i]);
|
||||
if (against1.equals(src)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -30,10 +30,12 @@ import baritone.api.utils.input.Input;
|
||||
import baritone.behavior.PathingBehavior;
|
||||
import baritone.pathing.calc.AbstractNodeCostSearch;
|
||||
import baritone.pathing.movement.CalculationContext;
|
||||
import baritone.pathing.movement.Movement;
|
||||
import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.pathing.movement.movements.*;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import baritone.utils.Helper;
|
||||
import net.minecraft.block.BlockLiquid;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.Tuple;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
@@ -186,22 +188,23 @@ public class PathExecutor implements IPathExecutor, Helper {
|
||||
}
|
||||
}*/
|
||||
//long start = System.nanoTime() / 1000000L;
|
||||
BlockStateInterface bsi = new BlockStateInterface(ctx);
|
||||
for (int i = pathPosition - 10; i < pathPosition + 10; i++) {
|
||||
if (i < 0 || i >= path.movements().size()) {
|
||||
continue;
|
||||
}
|
||||
IMovement m = path.movements().get(i);
|
||||
HashSet<BlockPos> prevBreak = new HashSet<>(m.toBreak());
|
||||
HashSet<BlockPos> prevPlace = new HashSet<>(m.toPlace());
|
||||
HashSet<BlockPos> prevWalkInto = new HashSet<>(m.toWalkInto());
|
||||
Movement m = (Movement) path.movements().get(i);
|
||||
HashSet<BlockPos> prevBreak = new HashSet<>(m.toBreak(bsi));
|
||||
HashSet<BlockPos> prevPlace = new HashSet<>(m.toPlace(bsi));
|
||||
HashSet<BlockPos> prevWalkInto = new HashSet<>(m.toWalkInto(bsi));
|
||||
m.resetBlockCache();
|
||||
if (!prevBreak.equals(new HashSet<>(m.toBreak()))) {
|
||||
if (!prevBreak.equals(new HashSet<>(m.toBreak(bsi)))) {
|
||||
recalcBP = true;
|
||||
}
|
||||
if (!prevPlace.equals(new HashSet<>(m.toPlace()))) {
|
||||
if (!prevPlace.equals(new HashSet<>(m.toPlace(bsi)))) {
|
||||
recalcBP = true;
|
||||
}
|
||||
if (!prevWalkInto.equals(new HashSet<>(m.toWalkInto()))) {
|
||||
if (!prevWalkInto.equals(new HashSet<>(m.toWalkInto(bsi)))) {
|
||||
recalcBP = true;
|
||||
}
|
||||
}
|
||||
@@ -210,9 +213,10 @@ public class PathExecutor implements IPathExecutor, Helper {
|
||||
HashSet<BlockPos> newPlace = new HashSet<>();
|
||||
HashSet<BlockPos> newWalkInto = new HashSet<>();
|
||||
for (int i = pathPosition; i < path.movements().size(); i++) {
|
||||
newBreak.addAll(path.movements().get(i).toBreak());
|
||||
newPlace.addAll(path.movements().get(i).toPlace());
|
||||
newWalkInto.addAll(path.movements().get(i).toWalkInto());
|
||||
Movement movement = (Movement) path.movements().get(i);
|
||||
newBreak.addAll(movement.toBreak(bsi));
|
||||
newPlace.addAll(movement.toPlace(bsi));
|
||||
newWalkInto.addAll(movement.toWalkInto(bsi));
|
||||
}
|
||||
toBreak = newBreak;
|
||||
toPlace = newPlace;
|
||||
@@ -344,13 +348,26 @@ public class PathExecutor implements IPathExecutor, Helper {
|
||||
|
||||
/**
|
||||
* Regardless of current path position, snap to the current player feet if possible
|
||||
*
|
||||
* @return Whether or not it was possible to snap to the current player feet
|
||||
*/
|
||||
public boolean snipsnapifpossible() {
|
||||
if (!ctx.player().onGround && !(ctx.world().getBlockState(ctx.playerFeet()).getBlock() instanceof BlockLiquid)) {
|
||||
// if we're falling in the air, and not in water, don't splice
|
||||
return false;
|
||||
} else {
|
||||
// we are either onGround or in liquid
|
||||
if (ctx.player().motionY < -0.1) {
|
||||
// if we are strictly moving downwards (not stationary)
|
||||
// we could be falling through water, which could be unsafe to splice
|
||||
return false; // so don't
|
||||
}
|
||||
}
|
||||
int index = path.positions().indexOf(ctx.playerFeet());
|
||||
if (index == -1) {
|
||||
return false;
|
||||
}
|
||||
pathPosition = index;
|
||||
pathPosition = index; // jump directly to current position
|
||||
clearKeys();
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -62,13 +62,15 @@ public class SplicedPath extends PathBase {
|
||||
return numNodes;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int length() {
|
||||
return path.size();
|
||||
}
|
||||
|
||||
public static Optional<SplicedPath> trySplice(IPath first, IPath second, boolean allowOverlapCutoff) {
|
||||
if (second == null || first == null) {
|
||||
return Optional.empty();
|
||||
}
|
||||
if (!Objects.equals(first.getGoal(), second.getGoal())) {
|
||||
return Optional.empty();
|
||||
}
|
||||
if (!first.getDest().equals(second.getSrc())) {
|
||||
return Optional.empty();
|
||||
}
|
||||
@@ -77,6 +79,7 @@ public class SplicedPath extends PathBase {
|
||||
for (int i = 0; i < first.length() - 1; i++) { // overlap in the very last element is fine (and required) so only go up to first.length() - 1
|
||||
if (secondPos.contains(first.positions().get(i))) {
|
||||
firstPositionInSecond = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (firstPositionInSecond != -1) {
|
||||
@@ -94,7 +97,7 @@ public class SplicedPath extends PathBase {
|
||||
List<IMovement> movements = new ArrayList<>();
|
||||
positions.addAll(first.positions().subList(0, firstPositionInSecond + 1));
|
||||
movements.addAll(first.movements().subList(0, firstPositionInSecond));
|
||||
|
||||
|
||||
positions.addAll(second.positions().subList(positionInSecond + 1, second.length()));
|
||||
movements.addAll(second.movements().subList(positionInSecond, second.length() - 1));
|
||||
return Optional.of(new SplicedPath(positions, movements, first.getNumNodesConsidered() + second.getNumNodesConsidered(), first.getGoal()));
|
||||
|
||||
@@ -52,7 +52,9 @@ public class CustomGoalProcess extends BaritoneProcessHelper implements ICustomG
|
||||
@Override
|
||||
public void setGoal(Goal goal) {
|
||||
this.goal = goal;
|
||||
this.state = State.GOAL_SET;
|
||||
if (this.state == State.NONE) {
|
||||
this.state = State.GOAL_SET;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -74,7 +76,7 @@ public class CustomGoalProcess extends BaritoneProcessHelper implements ICustomG
|
||||
public PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) {
|
||||
switch (this.state) {
|
||||
case GOAL_SET:
|
||||
if (!baritone.getPathingBehavior().isPathing() && Objects.equals(baritone.getPathingBehavior().getGoal(), this.goal)) {
|
||||
if (!baritone.getPathingBehavior().isPathing() && Objects.equals(baritone.getPathingBehavior().getGoal() + "", this.goal + "")) {
|
||||
this.state = State.NONE;
|
||||
}
|
||||
return new PathingCommand(this.goal, PathingCommandType.CANCEL_AND_SET_GOAL);
|
||||
|
||||
@@ -21,19 +21,27 @@ import baritone.Baritone;
|
||||
import baritone.api.pathing.goals.Goal;
|
||||
import baritone.api.pathing.goals.GoalComposite;
|
||||
import baritone.api.pathing.goals.GoalGetToBlock;
|
||||
import baritone.api.pathing.goals.GoalTwoBlocks;
|
||||
import baritone.api.process.IGetToBlockProcess;
|
||||
import baritone.api.process.PathingCommand;
|
||||
import baritone.api.process.PathingCommandType;
|
||||
import baritone.api.utils.Rotation;
|
||||
import baritone.api.utils.RotationUtils;
|
||||
import baritone.api.utils.input.Input;
|
||||
import baritone.pathing.movement.CalculationContext;
|
||||
import baritone.utils.BaritoneProcessHelper;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.inventory.ContainerPlayer;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
|
||||
public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBlockProcess {
|
||||
|
||||
private Block gettingTo;
|
||||
private List<BlockPos> knownLocations;
|
||||
|
||||
@@ -45,8 +53,8 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
|
||||
|
||||
@Override
|
||||
public void getToBlock(Block block) {
|
||||
onLostControl();
|
||||
gettingTo = block;
|
||||
knownLocations = null;
|
||||
rescan(new ArrayList<>(), new CalculationContext(baritone));
|
||||
}
|
||||
|
||||
@@ -77,12 +85,19 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
|
||||
int mineGoalUpdateInterval = Baritone.settings().mineGoalUpdateInterval.get();
|
||||
if (mineGoalUpdateInterval != 0 && tickCount++ % mineGoalUpdateInterval == 0) { // big brain
|
||||
List<BlockPos> current = new ArrayList<>(knownLocations);
|
||||
CalculationContext context = new CalculationContext(baritone);
|
||||
CalculationContext context = new CalculationContext(baritone, true);
|
||||
Baritone.getExecutor().execute(() -> rescan(current, context));
|
||||
}
|
||||
Goal goal = new GoalComposite(knownLocations.stream().map(GoalGetToBlock::new).toArray(Goal[]::new));
|
||||
if (goal.isInGoal(ctx.playerFeet())) {
|
||||
onLostControl();
|
||||
Goal goal = new GoalComposite(knownLocations.stream().map(this::createGoal).toArray(Goal[]::new));
|
||||
if (goal.isInGoal(ctx.playerFeet()) && isSafeToCancel) {
|
||||
// we're there
|
||||
if (rightClickOnArrival(gettingTo)) {
|
||||
if (rightClick()) {
|
||||
onLostControl();
|
||||
}
|
||||
} else {
|
||||
onLostControl();
|
||||
}
|
||||
}
|
||||
return new PathingCommand(goal, PathingCommandType.REVALIDATE_GOAL_AND_PATH);
|
||||
}
|
||||
@@ -91,6 +106,7 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
|
||||
public void onLostControl() {
|
||||
gettingTo = null;
|
||||
knownLocations = null;
|
||||
baritone.getInputOverrideHandler().clearAllKeys();
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -101,4 +117,41 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
|
||||
private void rescan(List<BlockPos> known, CalculationContext context) {
|
||||
knownLocations = MineProcess.searchWorld(context, Collections.singletonList(gettingTo), 64, known);
|
||||
}
|
||||
|
||||
private Goal createGoal(BlockPos pos) {
|
||||
return walkIntoInsteadOfAdjacent(gettingTo) ? new GoalTwoBlocks(pos) : new GoalGetToBlock(pos);
|
||||
}
|
||||
|
||||
private boolean rightClick() {
|
||||
for (BlockPos pos : knownLocations) {
|
||||
Optional<Rotation> reachable = RotationUtils.reachable(ctx.player(), pos, ctx.playerController().getBlockReachDistance());
|
||||
if (reachable.isPresent()) {
|
||||
baritone.getLookBehavior().updateTarget(reachable.get(), true);
|
||||
if (knownLocations.contains(ctx.getSelectedBlock().orElse(null))) {
|
||||
baritone.getInputOverrideHandler().setInputForceState(Input.CLICK_RIGHT, true); // TODO find some way to right click even if we're in an ESC menu
|
||||
System.out.println(ctx.player().openContainer);
|
||||
if (!(ctx.player().openContainer instanceof ContainerPlayer)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false; // trying to right click, will do it next tick or so
|
||||
}
|
||||
}
|
||||
logDirect("Arrived but failed to right click open");
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean walkIntoInsteadOfAdjacent(Block block) {
|
||||
if (!Baritone.settings().enterPortal.get()) {
|
||||
return false;
|
||||
}
|
||||
return block == Blocks.PORTAL;
|
||||
}
|
||||
|
||||
private boolean rightClickOnArrival(Block block) {
|
||||
if (!Baritone.settings().rightClickContainerOnArrival.get()) {
|
||||
return false;
|
||||
}
|
||||
return block == Blocks.CRAFTING_TABLE || block == Blocks.FURNACE || block == Blocks.ENDER_CHEST || block == Blocks.CHEST || block == Blocks.TRAPPED_CHEST;
|
||||
}
|
||||
}
|
||||
@@ -89,7 +89,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
||||
int mineGoalUpdateInterval = Baritone.settings().mineGoalUpdateInterval.get();
|
||||
if (mineGoalUpdateInterval != 0 && tickCount++ % mineGoalUpdateInterval == 0) { // big brain
|
||||
List<BlockPos> curr = new ArrayList<>(knownOreLocations);
|
||||
CalculationContext context = new CalculationContext(baritone);
|
||||
CalculationContext context = new CalculationContext(baritone, true);
|
||||
Baritone.getExecutor().execute(() -> rescan(curr, context));
|
||||
}
|
||||
if (Baritone.settings().legitMine.get()) {
|
||||
@@ -210,7 +210,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
||||
//long b = System.currentTimeMillis();
|
||||
for (Block m : mining) {
|
||||
if (CachedChunk.BLOCKS_TO_KEEP_TRACK_OF.contains(m)) {
|
||||
locs.addAll(ctx.worldData().getCachedWorld().getLocationsOf(ChunkPacker.blockToString(m), 1, ctx.getBaritone().getPlayerContext().playerFeet().getX(), ctx.getBaritone().getPlayerContext().playerFeet().getZ(), 1));
|
||||
locs.addAll(ctx.worldData().getCachedWorld().getLocationsOf(ChunkPacker.blockToString(m), 1, ctx.getBaritone().getPlayerContext().playerFeet().getX(), ctx.getBaritone().getPlayerContext().playerFeet().getZ(), 2));
|
||||
} else {
|
||||
uninteresting.add(m);
|
||||
}
|
||||
|
||||
@@ -39,8 +39,8 @@ public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
|
||||
public static final boolean ENABLE_AUTO_TEST = "true".equals(System.getenv("BARITONE_AUTO_TEST"));
|
||||
private static final long TEST_SEED = -928872506371745L;
|
||||
private static final BlockPos STARTING_POSITION = new BlockPos(0, 65, 0);
|
||||
private static final Goal GOAL = new GoalBlock(69, 121, 420);
|
||||
private static final int MAX_TICKS = 3500;
|
||||
private static final Goal GOAL = new GoalBlock(69, 69, 420);
|
||||
private static final int MAX_TICKS = 3300;
|
||||
|
||||
/**
|
||||
* Called right after the {@link GameSettings} object is created in the {@link Minecraft} instance.
|
||||
|
||||
@@ -23,6 +23,7 @@ import baritone.cache.CachedRegion;
|
||||
import baritone.cache.WorldData;
|
||||
import baritone.utils.accessor.IChunkProviderClient;
|
||||
import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.client.Minecraft;
|
||||
@@ -48,12 +49,21 @@ public class BlockStateInterface {
|
||||
private static final IBlockState AIR = Blocks.AIR.getDefaultState();
|
||||
|
||||
public BlockStateInterface(IPlayerContext ctx) {
|
||||
this(ctx.world(), (WorldData) ctx.worldData());
|
||||
this(ctx, false);
|
||||
}
|
||||
|
||||
public BlockStateInterface(World world, WorldData worldData) {
|
||||
public BlockStateInterface(IPlayerContext ctx, boolean copyLoadedChunks) {
|
||||
this(ctx.world(), (WorldData) ctx.worldData(), copyLoadedChunks);
|
||||
}
|
||||
|
||||
public BlockStateInterface(World world, WorldData worldData, boolean copyLoadedChunks) {
|
||||
this.worldData = worldData;
|
||||
this.loadedChunks = ((IChunkProviderClient) world.getChunkProvider()).loadedChunks();
|
||||
Long2ObjectMap<Chunk> worldLoaded = ((IChunkProviderClient) world.getChunkProvider()).loadedChunks();
|
||||
if (copyLoadedChunks) {
|
||||
this.loadedChunks = new Long2ObjectOpenHashMap<>(worldLoaded); // make a copy that we can safely access from another thread
|
||||
} else {
|
||||
this.loadedChunks = worldLoaded; // this will only be used on the main thread
|
||||
}
|
||||
if (!Minecraft.getMinecraft().isCallingFromMinecraftThread()) {
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
|
||||
@@ -19,6 +19,7 @@ package baritone.utils;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.Settings;
|
||||
import baritone.api.cache.IRememberedInventory;
|
||||
import baritone.api.cache.IWaypoint;
|
||||
import baritone.api.event.events.ChatEvent;
|
||||
import baritone.api.pathing.goals.*;
|
||||
@@ -32,10 +33,12 @@ import baritone.pathing.movement.CalculationContext;
|
||||
import baritone.pathing.movement.Movement;
|
||||
import baritone.pathing.movement.Moves;
|
||||
import baritone.process.CustomGoalProcess;
|
||||
import baritone.utils.pathing.SegmentedCalculator;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.client.multiplayer.ChunkProviderClient;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.chunk.Chunk;
|
||||
|
||||
@@ -198,10 +201,28 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
||||
} else if (pathingBehavior.isPathing()) {
|
||||
logDirect("Currently executing a path. Please cancel it first.");
|
||||
} else {
|
||||
baritone.fitmc();
|
||||
customGoalProcess.setGoalAndPath(pathingBehavior.getGoal());
|
||||
}
|
||||
return true;
|
||||
}
|
||||
if (msg.equals("fullpath")) {
|
||||
if (pathingBehavior.getGoal() == null) {
|
||||
logDirect("No goal.");
|
||||
} else {
|
||||
logDirect("Started segmented calculator");
|
||||
SegmentedCalculator.calculateSegmentsThreaded(pathingBehavior.pathStart(), pathingBehavior.getGoal(), new CalculationContext(baritone, true), ipath -> {
|
||||
logDirect("Found a path");
|
||||
logDirect("Ends at " + ipath.getDest());
|
||||
logDirect("Length " + ipath.length());
|
||||
logDirect("Estimated time " + ipath.ticksRemainingFrom(0));
|
||||
pathingBehavior.secretCursedFunctionDoNotCall(ipath); // it's okay when *I* do it
|
||||
}, () -> {
|
||||
logDirect("Path calculation failed, no path");
|
||||
});
|
||||
}
|
||||
return true;
|
||||
}
|
||||
if (msg.equals("repack") || msg.equals("rescan")) {
|
||||
ChunkProviderClient cli = (ChunkProviderClient) ctx.world().getChunkProvider();
|
||||
int playerChunkX = ctx.playerFeet().getX() >> 4;
|
||||
@@ -259,6 +280,38 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
||||
});
|
||||
return true;
|
||||
}
|
||||
if (msg.equals("reset")) {
|
||||
Baritone.settings().reset();
|
||||
logDirect("Baritone settings reset");
|
||||
return true;
|
||||
}
|
||||
if (msg.equals("echest")) {
|
||||
Optional<List<ItemStack>> contents = baritone.getMemoryBehavior().echest();
|
||||
if (contents.isPresent()) {
|
||||
logDirect("echest contents:");
|
||||
log(contents.get());
|
||||
} else {
|
||||
logDirect("echest contents unknown");
|
||||
}
|
||||
return true;
|
||||
}
|
||||
if (msg.equals("chests")) {
|
||||
System.out.println(baritone.getWorldProvider());
|
||||
System.out.println(baritone.getWorldProvider().getCurrentWorld());
|
||||
|
||||
System.out.println(baritone.getWorldProvider().getCurrentWorld().getContainerMemory());
|
||||
|
||||
System.out.println(baritone.getWorldProvider().getCurrentWorld().getContainerMemory().getRememberedInventories());
|
||||
|
||||
System.out.println(baritone.getWorldProvider().getCurrentWorld().getContainerMemory().getRememberedInventories().entrySet());
|
||||
|
||||
System.out.println(baritone.getWorldProvider().getCurrentWorld().getContainerMemory().getRememberedInventories().entrySet());
|
||||
for (Map.Entry<BlockPos, IRememberedInventory> entry : baritone.getWorldProvider().getCurrentWorld().getContainerMemory().getRememberedInventories().entrySet()) {
|
||||
logDirect(entry.getKey() + "");
|
||||
log(entry.getValue().getContents());
|
||||
}
|
||||
return true;
|
||||
}
|
||||
if (msg.startsWith("followplayers")) {
|
||||
baritone.getFollowProcess().follow(EntityPlayer.class::isInstance); // O P P A
|
||||
logDirect("Following any players");
|
||||
@@ -468,4 +521,12 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private void log(List<ItemStack> stacks) {
|
||||
for (ItemStack stack : stacks) {
|
||||
if (!stack.isEmpty()) {
|
||||
logDirect(stack.getCount() + "x " + stack.getDisplayName() + "@" + stack.getItemDamage());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -47,7 +47,7 @@ public interface Helper {
|
||||
/**
|
||||
* Send a message to chat only if chatDebug is on
|
||||
*
|
||||
* @param message
|
||||
* @param message The message to display in chat
|
||||
*/
|
||||
default void logDebug(String message) {
|
||||
if (!Baritone.settings().chatDebug.get()) {
|
||||
@@ -61,12 +61,12 @@ public interface Helper {
|
||||
/**
|
||||
* Send a message to chat regardless of chatDebug (should only be used for critically important messages, or as a direct response to a chat command)
|
||||
*
|
||||
* @param message
|
||||
* @param message The message to display in chat
|
||||
*/
|
||||
default void logDirect(String message) {
|
||||
ITextComponent component = MESSAGE_PREFIX.createCopy();
|
||||
component.getStyle().setColor(TextFormatting.GRAY);
|
||||
component.appendSibling(new TextComponentString(" " + message));
|
||||
Baritone.settings().logger.get().accept(component);
|
||||
Minecraft.getMinecraft().addScheduledTask(() -> Baritone.settings().logger.get().accept(component));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -21,10 +21,7 @@ import baritone.Baritone;
|
||||
import baritone.api.BaritoneAPI;
|
||||
import baritone.api.event.events.RenderEvent;
|
||||
import baritone.api.pathing.calc.IPath;
|
||||
import baritone.api.pathing.goals.Goal;
|
||||
import baritone.api.pathing.goals.GoalComposite;
|
||||
import baritone.api.pathing.goals.GoalTwoBlocks;
|
||||
import baritone.api.pathing.goals.GoalXZ;
|
||||
import baritone.api.pathing.goals.*;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.api.utils.interfaces.IGoalRenderPos;
|
||||
import baritone.behavior.PathingBehavior;
|
||||
@@ -33,6 +30,7 @@ import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntityBeaconRenderer;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.init.Blocks;
|
||||
@@ -282,14 +280,14 @@ public final class PathRenderer implements Helper {
|
||||
minZ = goalPos.getZ() + 0.002 - renderPosZ;
|
||||
maxZ = goalPos.getZ() + 1 - 0.002 - renderPosZ;
|
||||
double y = MathHelper.cos((float) (((float) ((System.nanoTime() / 100000L) % 20000L)) / 20000F * Math.PI * 2));
|
||||
if (goal instanceof GoalTwoBlocks) {
|
||||
if (goal instanceof GoalGetToBlock || goal instanceof GoalTwoBlocks) {
|
||||
y /= 2;
|
||||
}
|
||||
y1 = 1 + y + goalPos.getY() - renderPosY;
|
||||
y2 = 1 - y + goalPos.getY() - renderPosY;
|
||||
minY = goalPos.getY() - renderPosY;
|
||||
maxY = minY + 2;
|
||||
if (goal instanceof GoalTwoBlocks) {
|
||||
if (goal instanceof GoalGetToBlock || goal instanceof GoalTwoBlocks) {
|
||||
y1 -= 0.5;
|
||||
y2 -= 0.5;
|
||||
maxY--;
|
||||
@@ -297,6 +295,31 @@ public final class PathRenderer implements Helper {
|
||||
} else if (goal instanceof GoalXZ) {
|
||||
GoalXZ goalPos = (GoalXZ) goal;
|
||||
|
||||
if (Baritone.settings().renderGoalXZBeacon.get()) {
|
||||
mc.getTextureManager().bindTexture(TileEntityBeaconRenderer.TEXTURE_BEACON_BEAM);
|
||||
|
||||
if (Baritone.settings().renderGoalIgnoreDepth.get()) {
|
||||
GlStateManager.disableDepth();
|
||||
}
|
||||
|
||||
TileEntityBeaconRenderer.renderBeamSegment(
|
||||
goalPos.getX() - renderPosX,
|
||||
-renderPosY,
|
||||
goalPos.getZ() - renderPosZ,
|
||||
partialTicks,
|
||||
1.0,
|
||||
player.world.getTotalWorldTime(),
|
||||
0,
|
||||
256,
|
||||
color.getColorComponents(null)
|
||||
);
|
||||
|
||||
if (Baritone.settings().renderGoalIgnoreDepth.get()) {
|
||||
GlStateManager.enableDepth();
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
minX = goalPos.getX() + 0.002 - renderPosX;
|
||||
maxX = goalPos.getX() + 1 - 0.002 - renderPosX;
|
||||
minZ = goalPos.getZ() + 0.002 - renderPosZ;
|
||||
|
||||
@@ -138,7 +138,7 @@ public class ToolSet {
|
||||
* @param state the blockstate to be mined
|
||||
* @return how long it would take in ticks
|
||||
*/
|
||||
private double calculateStrVsBlock(ItemStack item, IBlockState state) {
|
||||
public static double calculateStrVsBlock(ItemStack item, IBlockState state) {
|
||||
float hardness = state.getBlockHardness(null, null);
|
||||
if (hardness < 0) {
|
||||
return -1;
|
||||
|
||||
87
src/main/java/baritone/utils/pathing/Avoidance.java
Normal file
87
src/main/java/baritone/utils/pathing/Avoidance.java
Normal file
@@ -0,0 +1,87 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.utils.pathing;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.api.utils.IPlayerContext;
|
||||
import it.unimi.dsi.fastutil.longs.Long2DoubleOpenHashMap;
|
||||
import net.minecraft.entity.monster.EntityMob;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
public class Avoidance {
|
||||
private final int centerX;
|
||||
private final int centerY;
|
||||
private final int centerZ;
|
||||
private final double coefficient;
|
||||
private final int radius;
|
||||
private final int radiusSq;
|
||||
|
||||
public Avoidance(BlockPos center, double coefficient, int radius) {
|
||||
this(center.getX(), center.getY(), center.getZ(), coefficient, radius);
|
||||
}
|
||||
|
||||
public Avoidance(int centerX, int centerY, int centerZ, double coefficient, int radius) {
|
||||
this.centerX = centerX;
|
||||
this.centerY = centerY;
|
||||
this.centerZ = centerZ;
|
||||
this.coefficient = coefficient;
|
||||
this.radius = radius;
|
||||
this.radiusSq = radius * radius;
|
||||
}
|
||||
|
||||
public double coefficient(int x, int y, int z) {
|
||||
int xDiff = x - centerX;
|
||||
int yDiff = y - centerY;
|
||||
int zDiff = z - centerZ;
|
||||
return xDiff * xDiff + yDiff * yDiff + zDiff * zDiff <= radiusSq ? coefficient : 1.0D;
|
||||
}
|
||||
|
||||
public static List<Avoidance> create(IPlayerContext ctx) {
|
||||
if (!Baritone.settings().avoidance.get()) {
|
||||
return Collections.emptyList();
|
||||
}
|
||||
List<Avoidance> res = new ArrayList<>();
|
||||
double mobSpawnerCoeff = Baritone.settings().mobSpawnerAvoidanceCoefficient.get();
|
||||
double mobCoeff = Baritone.settings().mobAvoidanceCoefficient.get();
|
||||
if (mobSpawnerCoeff != 1.0D) {
|
||||
ctx.worldData().getCachedWorld().getLocationsOf("mob_spawner", 1, ctx.playerFeet().x, ctx.playerFeet().z, 2).forEach(mobspawner -> res.add(new Avoidance(mobspawner, mobSpawnerCoeff, Baritone.settings().mobSpawnerAvoidanceRadius.get())));
|
||||
}
|
||||
if (mobCoeff != 1.0D) {
|
||||
ctx.world().loadedEntityList.stream().filter(entity -> entity instanceof EntityMob).forEach(entity -> res.add(new Avoidance(new BlockPos(entity), mobCoeff, Baritone.settings().mobAvoidanceRadius.get())));
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
public void applySpherical(Long2DoubleOpenHashMap map) {
|
||||
for (int x = -radius; x <= radius; x++) {
|
||||
for (int y = -radius; y <= radius; y++) {
|
||||
for (int z = -radius; z <= radius; z++) {
|
||||
if (x * x + y * y + z * z <= radius * radius) {
|
||||
long hash = BetterBlockPos.longHash(centerX + x, centerY + y, centerZ + z);
|
||||
map.put(hash, map.get(hash) * coefficient);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
57
src/main/java/baritone/utils/pathing/Favoring.java
Normal file
57
src/main/java/baritone/utils/pathing/Favoring.java
Normal file
@@ -0,0 +1,57 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.utils.pathing;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.pathing.calc.IPath;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.api.utils.IPlayerContext;
|
||||
import it.unimi.dsi.fastutil.longs.Long2DoubleOpenHashMap;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public final class Favoring {
|
||||
private List<Avoidance> avoidances;
|
||||
private final Long2DoubleOpenHashMap favorings;
|
||||
|
||||
public Favoring(IPlayerContext ctx, IPath previous) {
|
||||
this(previous);
|
||||
avoidances = Avoidance.create(ctx);
|
||||
for (Avoidance avoid : avoidances) {
|
||||
avoid.applySpherical(favorings);
|
||||
}
|
||||
System.out.println("Favoring size: " + favorings.size());
|
||||
}
|
||||
|
||||
public Favoring(IPath previous) { // create one just from previous path, no mob avoidances
|
||||
favorings = new Long2DoubleOpenHashMap();
|
||||
favorings.defaultReturnValue(1.0D);
|
||||
double coeff = Baritone.settings().backtrackCostFavoringCoefficient.get();
|
||||
if (coeff != 1D && previous != null) {
|
||||
previous.positions().forEach(pos -> favorings.put(BetterBlockPos.longHash(pos), coeff));
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isEmpty() {
|
||||
return favorings.isEmpty();
|
||||
}
|
||||
|
||||
public double calculate(long hash) {
|
||||
return favorings.get(hash);
|
||||
}
|
||||
}
|
||||
@@ -21,16 +21,16 @@ import baritone.api.BaritoneAPI;
|
||||
import baritone.api.pathing.calc.IPath;
|
||||
import baritone.api.pathing.goals.Goal;
|
||||
import baritone.pathing.path.CutoffPath;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.chunk.EmptyChunk;
|
||||
|
||||
public abstract class PathBase implements IPath {
|
||||
@Override
|
||||
public IPath cutoffAtLoadedChunks(World world) {
|
||||
public PathBase cutoffAtLoadedChunks(Object bsi0) {
|
||||
BlockStateInterface bsi = (BlockStateInterface) bsi0;
|
||||
for (int i = 0; i < positions().size(); i++) {
|
||||
BlockPos pos = positions().get(i);
|
||||
if (world.getChunk(pos) instanceof EmptyChunk) {
|
||||
if (!bsi.worldContainsLoadedChunk(pos.getX(), pos.getZ())) {
|
||||
return new CutoffPath(this, i);
|
||||
}
|
||||
}
|
||||
@@ -38,15 +38,16 @@ public abstract class PathBase implements IPath {
|
||||
}
|
||||
|
||||
@Override
|
||||
public IPath staticCutoff(Goal destination) {
|
||||
if (length() < BaritoneAPI.getSettings().pathCutoffMinimumLength.get()) {
|
||||
public PathBase staticCutoff(Goal destination) {
|
||||
int min = BaritoneAPI.getSettings().pathCutoffMinimumLength.get();
|
||||
if (length() < min) {
|
||||
return this;
|
||||
}
|
||||
if (destination == null || destination.isInGoal(getDest())) {
|
||||
return this;
|
||||
}
|
||||
double factor = BaritoneAPI.getSettings().pathCutoffFactor.get();
|
||||
int newLength = (int) ((length() - 1) * factor);
|
||||
int newLength = (int) ((length() - min) * factor) + min - 1;
|
||||
return new CutoffPath(this, newLength);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -22,10 +22,12 @@ import baritone.api.pathing.calc.IPath;
|
||||
import baritone.api.pathing.goals.Goal;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.api.utils.PathCalculationResult;
|
||||
import baritone.behavior.PathingBehavior;
|
||||
import baritone.cache.CachedWorld;
|
||||
import baritone.pathing.calc.AStarPathFinder;
|
||||
import baritone.pathing.calc.AbstractNodeCostSearch;
|
||||
import baritone.pathing.movement.CalculationContext;
|
||||
import baritone.pathing.path.SplicedPath;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
|
||||
import java.util.Optional;
|
||||
import java.util.function.Consumer;
|
||||
@@ -52,8 +54,8 @@ public class SegmentedCalculator {
|
||||
PathCalculationResult result = segment(soFar);
|
||||
switch (result.getType()) {
|
||||
case SUCCESS_SEGMENT:
|
||||
case SUCCESS_TO_GOAL:
|
||||
break;
|
||||
case SUCCESS_TO_GOAL: // if we've gotten all the way to the goal, we're done
|
||||
case FAILURE: // if path calculation failed, we're done
|
||||
case EXCEPTION: // if path calculation threw an exception, we're done
|
||||
return soFar;
|
||||
@@ -62,13 +64,30 @@ public class SegmentedCalculator {
|
||||
}
|
||||
IPath segment = result.getPath().get(); // path calculation result type is SUCCESS_SEGMENT, so the path must be present
|
||||
IPath combined = soFar.map(previous -> (IPath) SplicedPath.trySplice(previous, segment, true).get()).orElse(segment);
|
||||
loadAdjacent(combined.getDest().getX(), combined.getDest().getZ());
|
||||
soFar = Optional.of(combined);
|
||||
if (result.getType() == PathCalculationResult.Type.SUCCESS_TO_GOAL) {
|
||||
return soFar;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void loadAdjacent(int blockX, int blockZ) {
|
||||
BetterBlockPos bp = new BetterBlockPos(blockX, 64, blockZ);
|
||||
CachedWorld cached = (CachedWorld) context.getBaritone().getPlayerContext().worldData().getCachedWorld();
|
||||
for (int i = 0; i < 4; i++) {
|
||||
// pathing thread is not allowed to load new cached regions from disk
|
||||
// it checks if every chunk is loaded before getting blocks from it
|
||||
// so you see path segments ending at multiples of 512 (plus or minus one) on either x or z axis
|
||||
// this loads every adjacent chunk to the segment end, so it can continue into the next cached region
|
||||
BetterBlockPos toLoad = bp.offset(EnumFacing.byHorizontalIndex(i), 16);
|
||||
cached.tryLoadFromDisk(toLoad.x >> 9, toLoad.z >> 9);
|
||||
}
|
||||
}
|
||||
|
||||
private PathCalculationResult segment(Optional<IPath> previous) {
|
||||
BetterBlockPos segmentStart = previous.map(IPath::getDest).orElse(start); // <-- e p i c
|
||||
AbstractNodeCostSearch search = PathingBehavior.createPathfinder(segmentStart, goal, previous.orElse(null), context);
|
||||
AbstractNodeCostSearch search = new AStarPathFinder(segmentStart.x, segmentStart.y, segmentStart.z, goal, new Favoring(previous.orElse(null)), context); // this is on another thread, so cannot include mob avoidances.
|
||||
return search.calculate(Baritone.settings().primaryTimeoutMS.get(), Baritone.settings().failureTimeoutMS.get()); // use normal time settings, not the plan ahead settings, so as to not overwhelm the computer
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,70 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.utils.resource;
|
||||
|
||||
import net.minecraft.client.resources.IResourcePack;
|
||||
import net.minecraft.client.resources.data.IMetadataSection;
|
||||
import net.minecraft.client.resources.data.MetadataSerializer;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
import java.awt.image.BufferedImage;
|
||||
import java.io.InputStream;
|
||||
import java.util.Collections;
|
||||
import java.util.Set;
|
||||
|
||||
/**
|
||||
* @author Brady
|
||||
* @since 12/15/2018
|
||||
*/
|
||||
@SuppressWarnings("NullableProblems")
|
||||
public class BaritoneResourcePack implements IResourcePack {
|
||||
|
||||
@Override
|
||||
public InputStream getInputStream(ResourceLocation location) {
|
||||
return getResourceStream(location);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean resourceExists(ResourceLocation location) {
|
||||
return getResourceStream(location) != null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Set<String> getResourceDomains() {
|
||||
return Collections.singleton("baritone");
|
||||
}
|
||||
|
||||
@Override
|
||||
public <T extends IMetadataSection> T getPackMetadata(MetadataSerializer metadataSerializer, String metadataSectionName) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public BufferedImage getPackImage() {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getPackName() {
|
||||
return "baritone";
|
||||
}
|
||||
|
||||
private InputStream getResourceStream(ResourceLocation location) {
|
||||
return BaritoneResourcePack.class.getResourceAsStream("/assets/" + location.getNamespace() + "/" + location.getPath());
|
||||
}
|
||||
}
|
||||
10
src/main/resources/assets/baritone/sounds.json
Normal file
10
src/main/resources/assets/baritone/sounds.json
Normal file
@@ -0,0 +1,10 @@
|
||||
{
|
||||
"fitmc_intro": {
|
||||
"category": "master",
|
||||
"sounds": [
|
||||
{
|
||||
"name": "baritone:fitmc/intro"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
BIN
src/main/resources/assets/baritone/sounds/fitmc/intro.ogg
Normal file
BIN
src/main/resources/assets/baritone/sounds/fitmc/intro.ogg
Normal file
Binary file not shown.
Reference in New Issue
Block a user