Compare commits
36 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
0db18a7caf | ||
|
|
a1c0f4dbb4 | ||
|
|
db7d3184c9 | ||
|
|
7dfe6ac3ca | ||
|
|
8fd921c60e | ||
|
|
fec29d03fd | ||
|
|
9bd205f190 | ||
|
|
089037663e | ||
|
|
8c0bc3e2ef | ||
|
|
db21045cfb | ||
|
|
fbf0f2271c | ||
|
|
7e78ed2139 | ||
|
|
5676acbba6 | ||
|
|
43b155d7b8 | ||
|
|
93158226b6 | ||
|
|
d3bf4ef198 | ||
|
|
fc9d13a03c | ||
|
|
22d2036657 | ||
|
|
9e15960581 | ||
|
|
738ce25ff0 | ||
|
|
5da9347e2c | ||
|
|
771e892b31 | ||
|
|
9df5f942de | ||
|
|
0fb5f3233f | ||
|
|
f17ce87e45 | ||
|
|
a497a944a6 | ||
|
|
2e69bbe371 | ||
|
|
875f01c358 | ||
|
|
6a4a8ab2d9 | ||
|
|
8278576227 | ||
|
|
7d0aa4d7a5 | ||
|
|
2b4512ee3f | ||
|
|
e23a9c976a | ||
|
|
1449edb8af | ||
|
|
d177db5a35 | ||
|
|
1245e222a7 |
@@ -20,7 +20,7 @@ import java.util.jar.JarOutputStream
|
||||
*/
|
||||
|
||||
group 'baritone'
|
||||
version '0.0.7'
|
||||
version '0.0.8'
|
||||
|
||||
buildscript {
|
||||
repositories {
|
||||
@@ -61,7 +61,9 @@ minecraft {
|
||||
mappings = 'snapshot_20180731'
|
||||
tweakClass = 'baritone.launch.BaritoneTweaker'
|
||||
runDir = 'run'
|
||||
makeObfSourceJar = false
|
||||
|
||||
// The sources jar should use SRG names not MCP to ensure compatibility with all mappings
|
||||
makeObfSourceJar = true
|
||||
}
|
||||
|
||||
repositories {
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
#!/bin/sh
|
||||
set -e # this makes the whole script fail immediately if any one of these commands fails
|
||||
./gradlew build
|
||||
export VERSION=$(cat build.gradle | grep "version '" | cut -d "'" -f 2-2)
|
||||
@@ -9,7 +10,7 @@ echo "-injars 'baritone-$VERSION.jar'" >> api.pro # insert current version
|
||||
cat ../../scripts/proguard.pro | grep -v "this is the rt jar" | grep -v "\-injars" >> api.pro # remove default rt jar and injar lines
|
||||
echo "-libraryjars '$(java -verbose 2>/dev/null | sed -ne '1 s/\[Opened \(.*\)\]/\1/p')'" >> api.pro # insert correct rt.jar location
|
||||
tail api.pro # debug, print out what the previous two commands generated
|
||||
cat api.pro | grep -v "\-keep class baritone.api" > standalone.pro # standalone doesn't keep baritone api
|
||||
cat api.pro | grep -v "this is the keep api" > standalone.pro # standalone doesn't keep baritone api
|
||||
|
||||
#instead of downloading these jars from my dropbox in a zip, just assume gradle's already got them for us
|
||||
mkdir -p tempLibraries
|
||||
|
||||
5
scripts/proguard.pro
vendored
5
scripts/proguard.pro
vendored
@@ -1,4 +1,4 @@
|
||||
-injars baritone-0.0.7.jar
|
||||
-injars baritone-0.0.8.jar
|
||||
-outjars Obfuscated
|
||||
|
||||
|
||||
@@ -16,8 +16,9 @@
|
||||
-flattenpackagehierarchy
|
||||
-repackageclasses 'baritone'
|
||||
|
||||
-keep class baritone.api.** { *; }
|
||||
-keep class baritone.api.** { *; } # this is the keep api
|
||||
-keep class baritone.BaritoneProvider
|
||||
-keep class baritone.api.IBaritoneProvider
|
||||
|
||||
# setting names are reflected from field names, so keep field names
|
||||
-keepclassmembers class baritone.api.Settings {
|
||||
|
||||
@@ -156,7 +156,7 @@ public class Settings {
|
||||
*
|
||||
* @see <a href="https://github.com/cabaletta/baritone/issues/18">Issue #18</a>
|
||||
*/
|
||||
public Setting<Double> backtrackCostFavoringCoefficient = new Setting<>(0.1);
|
||||
public Setting<Double> backtrackCostFavoringCoefficient = new Setting<>(0.5);
|
||||
|
||||
/**
|
||||
* Don't repropagate cost improvements below 0.01 ticks. They're all just floating point inaccuracies,
|
||||
@@ -307,6 +307,16 @@ public class Settings {
|
||||
*/
|
||||
public Setting<Boolean> renderGoalIgnoreDepth = new Setting<>(false);
|
||||
|
||||
/**
|
||||
* Ignore depth when rendering the selection boxes (to break, to place, to walk into)
|
||||
*/
|
||||
public Setting<Boolean> renderSelectionBoxesIgnoreDepth = new Setting<>(false);
|
||||
|
||||
/**
|
||||
* Ignore depth when rendering the path
|
||||
*/
|
||||
public Setting<Boolean> renderPathIgnoreDepth = new Setting<>(false);
|
||||
|
||||
/**
|
||||
* Line width of the path when rendered, in pixels
|
||||
*/
|
||||
@@ -379,7 +389,7 @@ public class Settings {
|
||||
* <p>
|
||||
* Also on cosmic prisons this should be set to true since you don't actually mine the ore it just gets replaced with stone.
|
||||
*/
|
||||
public Setting<Boolean> cancelOnGoalInvalidation = new Setting<>(true);
|
||||
public Setting<Boolean> cancelOnGoalInvalidation = new Setting<>(false);
|
||||
|
||||
/**
|
||||
* The "axis" command (aka GoalAxis) will go to a axis, or diagonal axis, at this Y level.
|
||||
@@ -531,7 +541,7 @@ public class Settings {
|
||||
|
||||
// here be dragons
|
||||
|
||||
{
|
||||
Settings() {
|
||||
Field[] temp = getClass().getFields();
|
||||
HashMap<String, Setting<?>> tmpByName = new HashMap<>();
|
||||
List<Setting<?>> tmpAll = new ArrayList<>();
|
||||
@@ -566,6 +576,4 @@ public class Settings {
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
Settings() { }
|
||||
}
|
||||
|
||||
@@ -17,7 +17,10 @@
|
||||
|
||||
package baritone.api.behavior;
|
||||
|
||||
import baritone.api.pathing.calc.IPathFinder;
|
||||
import baritone.api.pathing.goals.Goal;
|
||||
import baritone.api.pathing.calc.IPath;
|
||||
import baritone.api.pathing.path.IPathExecutor;
|
||||
|
||||
import java.util.Optional;
|
||||
|
||||
@@ -65,4 +68,30 @@ public interface IPathingBehavior extends IBehavior {
|
||||
* Cancels the pathing behavior or the current path calculation.
|
||||
*/
|
||||
void cancel();
|
||||
|
||||
/**
|
||||
* Returns the current path, from the current path executor, if there is one.
|
||||
*
|
||||
* @return The current path
|
||||
*/
|
||||
default Optional<IPath> getPath() {
|
||||
return Optional.ofNullable(getCurrent()).map(IPathExecutor::getPath);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return The current path finder being executed
|
||||
*/
|
||||
Optional<IPathFinder> getPathFinder();
|
||||
|
||||
/**
|
||||
* @return The current path executor
|
||||
*/
|
||||
IPathExecutor getCurrent();
|
||||
|
||||
/**
|
||||
* Returns the next path executor, created when planning ahead.
|
||||
*
|
||||
* @return The next path executor
|
||||
*/
|
||||
IPathExecutor getNext();
|
||||
}
|
||||
|
||||
@@ -20,6 +20,8 @@ package baritone.api.event.events;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
||||
/**
|
||||
* Called when the local player interacts with a block, can be either {@link Type#BREAK} or {@link Type#USE}.
|
||||
*
|
||||
* @author Brady
|
||||
* @since 8/22/2018
|
||||
*/
|
||||
|
||||
@@ -17,20 +17,22 @@
|
||||
|
||||
package baritone.api.event.events;
|
||||
|
||||
import baritone.api.event.events.type.Cancellable;
|
||||
import baritone.api.event.events.type.ManagedPlayerEvent;
|
||||
import net.minecraft.client.entity.EntityPlayerSP;
|
||||
|
||||
/**
|
||||
* @author Brady
|
||||
* @since 8/1/2018 6:39 PM
|
||||
*/
|
||||
public final class ChatEvent extends Cancellable {
|
||||
public final class ChatEvent extends ManagedPlayerEvent.Cancellable {
|
||||
|
||||
/**
|
||||
* The message being sent
|
||||
*/
|
||||
private final String message;
|
||||
|
||||
public ChatEvent(String message) {
|
||||
public ChatEvent(EntityPlayerSP player, String message) {
|
||||
super(player);
|
||||
this.message = message;
|
||||
}
|
||||
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
package baritone.api.event.events;
|
||||
|
||||
import baritone.api.event.events.type.EventState;
|
||||
import net.minecraft.network.NetworkManager;
|
||||
import net.minecraft.network.Packet;
|
||||
|
||||
/**
|
||||
@@ -26,15 +27,22 @@ import net.minecraft.network.Packet;
|
||||
*/
|
||||
public final class PacketEvent {
|
||||
|
||||
private final NetworkManager networkManager;
|
||||
|
||||
private final EventState state;
|
||||
|
||||
private final Packet<?> packet;
|
||||
|
||||
public PacketEvent(EventState state, Packet<?> packet) {
|
||||
public PacketEvent(NetworkManager networkManager, EventState state, Packet<?> packet) {
|
||||
this.networkManager = networkManager;
|
||||
this.state = state;
|
||||
this.packet = packet;
|
||||
}
|
||||
|
||||
public final NetworkManager getNetworkManager() {
|
||||
return this.networkManager;
|
||||
}
|
||||
|
||||
public final EventState getState() {
|
||||
return this.state;
|
||||
}
|
||||
|
||||
@@ -18,19 +18,22 @@
|
||||
package baritone.api.event.events;
|
||||
|
||||
import baritone.api.event.events.type.EventState;
|
||||
import baritone.api.event.events.type.ManagedPlayerEvent;
|
||||
import net.minecraft.client.entity.EntityPlayerSP;
|
||||
|
||||
/**
|
||||
* @author Brady
|
||||
* @since 8/21/2018
|
||||
*/
|
||||
public final class PlayerUpdateEvent {
|
||||
public final class PlayerUpdateEvent extends ManagedPlayerEvent {
|
||||
|
||||
/**
|
||||
* The state of the event
|
||||
*/
|
||||
private final EventState state;
|
||||
|
||||
public PlayerUpdateEvent(EventState state) {
|
||||
public PlayerUpdateEvent(EntityPlayerSP player, EventState state) {
|
||||
super(player);
|
||||
this.state = state;
|
||||
}
|
||||
|
||||
|
||||
@@ -18,6 +18,8 @@
|
||||
package baritone.api.event.events;
|
||||
|
||||
import baritone.api.event.events.type.EventState;
|
||||
import baritone.api.event.events.type.ManagedPlayerEvent;
|
||||
import net.minecraft.client.entity.EntityPlayerSP;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
|
||||
@@ -25,7 +27,7 @@ import net.minecraft.entity.EntityLivingBase;
|
||||
* @author Brady
|
||||
* @since 8/21/2018
|
||||
*/
|
||||
public final class RotationMoveEvent {
|
||||
public final class RotationMoveEvent extends ManagedPlayerEvent {
|
||||
|
||||
/**
|
||||
* The type of event
|
||||
@@ -37,7 +39,8 @@ public final class RotationMoveEvent {
|
||||
*/
|
||||
private final EventState state;
|
||||
|
||||
public RotationMoveEvent(EventState state, Type type) {
|
||||
public RotationMoveEvent(EntityPlayerSP player, EventState state, Type type) {
|
||||
super(player);
|
||||
this.state = state;
|
||||
this.type = type;
|
||||
}
|
||||
|
||||
@@ -21,23 +21,19 @@ package baritone.api.event.events.type;
|
||||
* @author Brady
|
||||
* @since 8/1/2018 6:41 PM
|
||||
*/
|
||||
public class Cancellable {
|
||||
public class Cancellable implements ICancellable {
|
||||
|
||||
/**
|
||||
* Whether or not this event has been cancelled
|
||||
*/
|
||||
private boolean cancelled;
|
||||
|
||||
/**
|
||||
* Cancels this event
|
||||
*/
|
||||
@Override
|
||||
public final void cancel() {
|
||||
this.cancelled = true;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return Whether or not this event has been cancelled
|
||||
*/
|
||||
@Override
|
||||
public final boolean isCancelled() {
|
||||
return this.cancelled;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,35 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.api.event.events.type;
|
||||
|
||||
/**
|
||||
* @author Brady
|
||||
* @since 10/11/2018
|
||||
*/
|
||||
public interface ICancellable {
|
||||
|
||||
/**
|
||||
* Cancels this event
|
||||
*/
|
||||
void cancel();
|
||||
|
||||
/**
|
||||
* @return Whether or not this event has been cancelled
|
||||
*/
|
||||
boolean isCancelled();
|
||||
}
|
||||
@@ -0,0 +1,61 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.api.event.events.type;
|
||||
|
||||
import net.minecraft.client.entity.EntityPlayerSP;
|
||||
|
||||
/**
|
||||
* An event that has a reference to a locally managed player.
|
||||
*
|
||||
* @author Brady
|
||||
* @since 10/11/2018
|
||||
*/
|
||||
public class ManagedPlayerEvent {
|
||||
|
||||
protected final EntityPlayerSP player;
|
||||
|
||||
public ManagedPlayerEvent(EntityPlayerSP player) {
|
||||
this.player = player;
|
||||
}
|
||||
|
||||
public final EntityPlayerSP getPlayer() {
|
||||
return this.player;
|
||||
}
|
||||
|
||||
public static class Cancellable extends ManagedPlayerEvent implements ICancellable {
|
||||
|
||||
/**
|
||||
* Whether or not this event has been cancelled
|
||||
*/
|
||||
private boolean cancelled;
|
||||
|
||||
public Cancellable(EntityPlayerSP player) {
|
||||
super(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public final void cancel() {
|
||||
this.cancelled = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public final boolean isCancelled() {
|
||||
return this.cancelled;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -15,37 +15,35 @@
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.pathing.path;
|
||||
package baritone.api.pathing.calc;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.Settings;
|
||||
import baritone.api.pathing.goals.Goal;
|
||||
import baritone.pathing.movement.Movement;
|
||||
import baritone.utils.Helper;
|
||||
import baritone.utils.Utils;
|
||||
import baritone.utils.pathing.BetterBlockPos;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.util.Tuple;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.chunk.EmptyChunk;
|
||||
import baritone.api.pathing.movement.IMovement;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* @author leijurv
|
||||
* @author leijurv, Brady
|
||||
*/
|
||||
public interface IPath extends Helper {
|
||||
public interface IPath {
|
||||
|
||||
/**
|
||||
* Ordered list of movements to carry out.
|
||||
* movements.get(i).getSrc() should equal positions.get(i)
|
||||
* movements.get(i).getDest() should equal positions.get(i+1)
|
||||
* movements.size() should equal positions.size()-1
|
||||
*
|
||||
* @return All of the movements to carry out
|
||||
*/
|
||||
List<Movement> movements();
|
||||
List<IMovement> movements();
|
||||
|
||||
/**
|
||||
* All positions along the way.
|
||||
* Should begin with the same as getSrc and end with the same as getDest
|
||||
*
|
||||
* @return All of the positions along this path
|
||||
*/
|
||||
List<BetterBlockPos> positions();
|
||||
|
||||
@@ -53,10 +51,10 @@ public interface IPath extends Helper {
|
||||
* This path is actually going to be executed in the world. Do whatever additional processing is required.
|
||||
* (as opposed to Path objects that are just constructed every frame for rendering)
|
||||
*/
|
||||
default void postprocess() {}
|
||||
default void postProcess() {}
|
||||
|
||||
/**
|
||||
* Number of positions in this path
|
||||
* Returns the number of positions in this path. Equivalent to {@code positions().size()}.
|
||||
*
|
||||
* @return Number of positions in this path
|
||||
*/
|
||||
@@ -65,74 +63,74 @@ public interface IPath extends Helper {
|
||||
}
|
||||
|
||||
/**
|
||||
* What goal was this path calculated towards?
|
||||
*
|
||||
* @return
|
||||
* @return The goal that this path was calculated towards
|
||||
*/
|
||||
Goal getGoal();
|
||||
|
||||
default Tuple<Double, BlockPos> closestPathPos() {
|
||||
double best = -1;
|
||||
BlockPos bestPos = null;
|
||||
for (BlockPos pos : positions()) {
|
||||
double dist = Utils.playerDistanceToCenter(pos);
|
||||
if (dist < best || best == -1) {
|
||||
best = dist;
|
||||
bestPos = pos;
|
||||
}
|
||||
}
|
||||
return new Tuple<>(best, bestPos);
|
||||
}
|
||||
/**
|
||||
* Returns the number of nodes that were considered during calculation before
|
||||
* this path was found.
|
||||
*
|
||||
* @return The number of nodes that were considered before finding this path
|
||||
*/
|
||||
int getNumNodesConsidered();
|
||||
|
||||
/**
|
||||
* Where does this path start
|
||||
* Returns the start position of this path. This is the first element in the
|
||||
* {@link List} that is returned by {@link IPath#positions()}.
|
||||
*
|
||||
* @return The start position of this path
|
||||
*/
|
||||
default BetterBlockPos getSrc() {
|
||||
return positions().get(0);
|
||||
}
|
||||
|
||||
/**
|
||||
* Where does this path end
|
||||
* Returns the end position of this path. This is the last element in the
|
||||
* {@link List} that is returned by {@link IPath#positions()}.
|
||||
*
|
||||
* @return The end position of this path.
|
||||
*/
|
||||
default BetterBlockPos getDest() {
|
||||
List<BetterBlockPos> pos = positions();
|
||||
return pos.get(pos.size() - 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the estimated number of ticks to complete the path from the given node index.
|
||||
*
|
||||
* @param pathPosition The index of the node we're calculating from
|
||||
* @return The estimated number of ticks remaining frm the given position
|
||||
*/
|
||||
default double ticksRemainingFrom(int pathPosition) {
|
||||
double sum = 0;
|
||||
//this is fast because we aren't requesting recalculation, it's just cached
|
||||
for (int i = pathPosition; i < movements().size(); i++) {
|
||||
sum += movements().get(i).getCost(null);
|
||||
sum += movements().get(i).getCost();
|
||||
}
|
||||
return sum;
|
||||
}
|
||||
|
||||
int getNumNodesConsidered();
|
||||
|
||||
/**
|
||||
* Cuts off this path at the loaded chunk border, and returns the resulting path. Default
|
||||
* implementation just returns this path, without the intended functionality.
|
||||
*
|
||||
* @return The result of this cut-off operation
|
||||
*/
|
||||
default IPath cutoffAtLoadedChunks() {
|
||||
for (int i = 0; i < positions().size(); i++) {
|
||||
BlockPos pos = positions().get(i);
|
||||
if (Minecraft.getMinecraft().world.getChunk(pos) instanceof EmptyChunk) {
|
||||
logDebug("Cutting off path at edge of loaded chunks");
|
||||
logDebug("Length decreased by " + (positions().size() - i - 1));
|
||||
return new CutoffPath(this, i);
|
||||
}
|
||||
}
|
||||
logDebug("Path ends within loaded chunks");
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Cuts off this path using the min length and cutoff factor settings, and returns the resulting path.
|
||||
* Default implementation just returns this path, without the intended functionality.
|
||||
*
|
||||
* @see Settings#pathCutoffMinimumLength
|
||||
* @see Settings#pathCutoffFactor
|
||||
*
|
||||
* @return The result of this cut-off operation
|
||||
*/
|
||||
default IPath staticCutoff(Goal destination) {
|
||||
if (length() < Baritone.settings().pathCutoffMinimumLength.get()) {
|
||||
return this;
|
||||
}
|
||||
if (destination == null || destination.isInGoal(getDest())) {
|
||||
return this;
|
||||
}
|
||||
double factor = Baritone.settings().pathCutoffFactor.get();
|
||||
int newLength = (int) (length() * factor);
|
||||
logDebug("Static cutoff " + length() + " to " + newLength);
|
||||
return new CutoffPath(this, newLength);
|
||||
return this;
|
||||
}
|
||||
}
|
||||
@@ -15,10 +15,9 @@
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.pathing.calc;
|
||||
package baritone.api.pathing.calc;
|
||||
|
||||
import baritone.api.pathing.goals.Goal;
|
||||
import baritone.pathing.path.IPath;
|
||||
|
||||
import java.util.Optional;
|
||||
|
||||
67
src/api/java/baritone/api/pathing/movement/IMovement.java
Normal file
67
src/api/java/baritone/api/pathing/movement/IMovement.java
Normal file
@@ -0,0 +1,67 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.api.pathing.movement;
|
||||
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* @author Brady
|
||||
* @since 10/8/2018
|
||||
*/
|
||||
public interface IMovement {
|
||||
|
||||
double getCost();
|
||||
|
||||
MovementStatus update();
|
||||
|
||||
/**
|
||||
* Resets the current state status to {@link MovementStatus#PREPPING}
|
||||
*/
|
||||
void reset();
|
||||
|
||||
/**
|
||||
* Resets the cache for special break, place, and walk into blocks
|
||||
*/
|
||||
void resetBlockCache();
|
||||
|
||||
/**
|
||||
* @return Whether or not it is safe to cancel the current movement state
|
||||
*/
|
||||
boolean safeToCancel();
|
||||
|
||||
double recalculateCost();
|
||||
|
||||
double calculateCostWithoutCaching();
|
||||
|
||||
boolean calculatedWhileLoaded();
|
||||
|
||||
BetterBlockPos getSrc();
|
||||
|
||||
BetterBlockPos getDest();
|
||||
|
||||
BlockPos getDirection();
|
||||
|
||||
List<BlockPos> toBreak();
|
||||
|
||||
List<BlockPos> toPlace();
|
||||
|
||||
List<BlockPos> toWalkInto();
|
||||
}
|
||||
@@ -0,0 +1,74 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.api.pathing.movement;
|
||||
|
||||
/**
|
||||
* @author Brady
|
||||
* @since 10/8/2018
|
||||
*/
|
||||
public enum MovementStatus {
|
||||
|
||||
/**
|
||||
* We are preparing the movement to be executed. This is when any blocks obstructing the destination are broken.
|
||||
*/
|
||||
PREPPING(false),
|
||||
|
||||
/**
|
||||
* We are waiting for the movement to begin, after {@link MovementStatus#PREPPING}.
|
||||
*/
|
||||
WAITING(false),
|
||||
|
||||
/**
|
||||
* The movement is currently in progress, after {@link MovementStatus#WAITING}
|
||||
*/
|
||||
RUNNING(false),
|
||||
|
||||
/**
|
||||
* The movement has been completed and we are at our destination
|
||||
*/
|
||||
SUCCESS(true),
|
||||
|
||||
/**
|
||||
* There was a change in state between calculation and actual
|
||||
* movement execution, and the movement has now become impossible.
|
||||
*/
|
||||
UNREACHABLE(true),
|
||||
|
||||
/**
|
||||
* Unused
|
||||
*/
|
||||
FAILED(true),
|
||||
|
||||
/**
|
||||
* "Unused"
|
||||
*/
|
||||
CANCELED(true);
|
||||
|
||||
/**
|
||||
* Whether or not this status indicates a complete movement.
|
||||
*/
|
||||
private final boolean complete;
|
||||
|
||||
MovementStatus(boolean complete) {
|
||||
this.complete = complete;
|
||||
}
|
||||
|
||||
public final boolean isComplete() {
|
||||
return this.complete;
|
||||
}
|
||||
}
|
||||
29
src/api/java/baritone/api/pathing/path/IPathExecutor.java
Normal file
29
src/api/java/baritone/api/pathing/path/IPathExecutor.java
Normal file
@@ -0,0 +1,29 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.api.pathing.path;
|
||||
|
||||
import baritone.api.pathing.calc.IPath;
|
||||
|
||||
/**
|
||||
* @author Brady
|
||||
* @since 10/8/2018
|
||||
*/
|
||||
public interface IPathExecutor {
|
||||
|
||||
IPath getPath();
|
||||
}
|
||||
@@ -15,9 +15,8 @@
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.utils.pathing;
|
||||
package baritone.api.utils;
|
||||
|
||||
import baritone.pathing.calc.AbstractNodeCostSearch;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
@@ -54,11 +53,30 @@ public final class BetterBlockPos extends BlockPos {
|
||||
|
||||
@Override
|
||||
public int hashCode() {
|
||||
return (int) AbstractNodeCostSearch.posHash(x, y, z);
|
||||
return (int) longHash(x, y, z);
|
||||
}
|
||||
|
||||
public static long longHash(BetterBlockPos pos) {
|
||||
return AbstractNodeCostSearch.posHash(pos.x, pos.y, pos.z);
|
||||
return longHash(pos.x, pos.y, pos.z);
|
||||
}
|
||||
|
||||
public static long longHash(int x, int y, int z) {
|
||||
/*
|
||||
* This is the hashcode implementation of Vec3i (the superclass of the class which I shall not name)
|
||||
*
|
||||
* public int hashCode() {
|
||||
* return (this.getY() + this.getZ() * 31) * 31 + this.getX();
|
||||
* }
|
||||
*
|
||||
* That is terrible and has tons of collisions and makes the HashMap terribly inefficient.
|
||||
*
|
||||
* That's why we grab out the X, Y, Z and calculate our own hashcode
|
||||
*/
|
||||
long hash = 3241;
|
||||
hash = 3457689L * hash + x;
|
||||
hash = 8734625L * hash + y;
|
||||
hash = 2873465L * hash + z;
|
||||
return hash;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -20,7 +20,7 @@ package baritone.launch.mixins;
|
||||
import baritone.Baritone;
|
||||
import baritone.api.event.events.RotationMoveEvent;
|
||||
import baritone.api.event.events.type.EventState;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.entity.EntityPlayerSP;
|
||||
import net.minecraft.entity.Entity;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
@@ -40,8 +40,8 @@ public class MixinEntity {
|
||||
)
|
||||
private void preMoveRelative(float strafe, float up, float forward, float friction, CallbackInfo ci) {
|
||||
Entity _this = (Entity) (Object) this;
|
||||
if (_this == Minecraft.getMinecraft().player)
|
||||
Baritone.INSTANCE.getGameEventHandler().onPlayerRotationMove(new RotationMoveEvent(EventState.PRE, RotationMoveEvent.Type.MOTION_UPDATE));
|
||||
if (EntityPlayerSP.class.isInstance(_this))
|
||||
Baritone.INSTANCE.getGameEventHandler().onPlayerRotationMove(new RotationMoveEvent((EntityPlayerSP) _this, EventState.PRE, RotationMoveEvent.Type.MOTION_UPDATE));
|
||||
}
|
||||
|
||||
@Inject(
|
||||
@@ -50,7 +50,7 @@ public class MixinEntity {
|
||||
)
|
||||
private void postMoveRelative(float strafe, float up, float forward, float friction, CallbackInfo ci) {
|
||||
Entity _this = (Entity) (Object) this;
|
||||
if (_this == Minecraft.getMinecraft().player)
|
||||
Baritone.INSTANCE.getGameEventHandler().onPlayerRotationMove(new RotationMoveEvent(EventState.POST, RotationMoveEvent.Type.MOTION_UPDATE));
|
||||
if (EntityPlayerSP.class.isInstance(_this))
|
||||
Baritone.INSTANCE.getGameEventHandler().onPlayerRotationMove(new RotationMoveEvent((EntityPlayerSP) _this, EventState.POST, RotationMoveEvent.Type.MOTION_UPDATE));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,8 +20,7 @@ package baritone.launch.mixins;
|
||||
import baritone.Baritone;
|
||||
import baritone.api.event.events.RotationMoveEvent;
|
||||
import baritone.api.event.events.type.EventState;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.client.entity.EntityPlayerSP;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
@@ -40,9 +39,9 @@ public class MixinEntityLivingBase {
|
||||
at = @At("HEAD")
|
||||
)
|
||||
private void preJump(CallbackInfo ci) {
|
||||
Entity _this = (Entity) (Object) this;
|
||||
if (_this == Minecraft.getMinecraft().player)
|
||||
Baritone.INSTANCE.getGameEventHandler().onPlayerRotationMove(new RotationMoveEvent(EventState.PRE, RotationMoveEvent.Type.JUMP));
|
||||
EntityLivingBase _this = (EntityLivingBase) (Object) this;
|
||||
if (EntityPlayerSP.class.isInstance(_this))
|
||||
Baritone.INSTANCE.getGameEventHandler().onPlayerRotationMove(new RotationMoveEvent((EntityPlayerSP) _this, EventState.PRE, RotationMoveEvent.Type.JUMP));
|
||||
}
|
||||
|
||||
@Inject(
|
||||
@@ -50,8 +49,8 @@ public class MixinEntityLivingBase {
|
||||
at = @At("RETURN")
|
||||
)
|
||||
private void postJump(CallbackInfo ci) {
|
||||
Entity _this = (Entity) (Object) this;
|
||||
if (_this == Minecraft.getMinecraft().player)
|
||||
Baritone.INSTANCE.getGameEventHandler().onPlayerRotationMove(new RotationMoveEvent(EventState.POST, RotationMoveEvent.Type.JUMP));
|
||||
EntityLivingBase _this = (EntityLivingBase) (Object) this;
|
||||
if (EntityPlayerSP.class.isInstance(_this))
|
||||
Baritone.INSTANCE.getGameEventHandler().onPlayerRotationMove(new RotationMoveEvent((EntityPlayerSP) _this, EventState.POST, RotationMoveEvent.Type.JUMP));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -40,7 +40,7 @@ public class MixinEntityPlayerSP {
|
||||
cancellable = true
|
||||
)
|
||||
private void sendChatMessage(String msg, CallbackInfo ci) {
|
||||
ChatEvent event = new ChatEvent(msg);
|
||||
ChatEvent event = new ChatEvent((EntityPlayerSP) (Object) this, msg);
|
||||
Baritone.INSTANCE.getGameEventHandler().onSendChatMessage(event);
|
||||
if (event.isCancelled()) {
|
||||
ci.cancel();
|
||||
@@ -57,7 +57,7 @@ public class MixinEntityPlayerSP {
|
||||
)
|
||||
)
|
||||
private void onPreUpdate(CallbackInfo ci) {
|
||||
Baritone.INSTANCE.getGameEventHandler().onPlayerUpdate(new PlayerUpdateEvent(EventState.PRE));
|
||||
Baritone.INSTANCE.getGameEventHandler().onPlayerUpdate(new PlayerUpdateEvent((EntityPlayerSP) (Object) this, EventState.PRE));
|
||||
}
|
||||
|
||||
@Inject(
|
||||
@@ -70,6 +70,6 @@ public class MixinEntityPlayerSP {
|
||||
)
|
||||
)
|
||||
private void onPostUpdate(CallbackInfo ci) {
|
||||
Baritone.INSTANCE.getGameEventHandler().onPlayerUpdate(new PlayerUpdateEvent(EventState.POST));
|
||||
Baritone.INSTANCE.getGameEventHandler().onPlayerUpdate(new PlayerUpdateEvent((EntityPlayerSP) (Object) this, EventState.POST));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -40,7 +40,6 @@ import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
|
||||
import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
|
||||
|
||||
/**
|
||||
|
||||
@@ -54,7 +54,7 @@ public class MixinNetworkManager {
|
||||
)
|
||||
private void preDispatchPacket(Packet<?> inPacket, final GenericFutureListener<? extends Future<? super Void>>[] futureListeners, CallbackInfo ci) {
|
||||
if (this.direction == EnumPacketDirection.CLIENTBOUND) {
|
||||
Baritone.INSTANCE.getGameEventHandler().onSendPacket(new PacketEvent(EventState.PRE, inPacket));
|
||||
Baritone.INSTANCE.getGameEventHandler().onSendPacket(new PacketEvent((NetworkManager) (Object) this, EventState.PRE, inPacket));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -64,7 +64,7 @@ public class MixinNetworkManager {
|
||||
)
|
||||
private void postDispatchPacket(Packet<?> inPacket, final GenericFutureListener<? extends Future<? super Void>>[] futureListeners, CallbackInfo ci) {
|
||||
if (this.direction == EnumPacketDirection.CLIENTBOUND) {
|
||||
Baritone.INSTANCE.getGameEventHandler().onSendPacket(new PacketEvent(EventState.POST, inPacket));
|
||||
Baritone.INSTANCE.getGameEventHandler().onSendPacket(new PacketEvent((NetworkManager) (Object) this, EventState.POST, inPacket));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -77,7 +77,7 @@ public class MixinNetworkManager {
|
||||
)
|
||||
private void preProcessPacket(ChannelHandlerContext context, Packet<?> packet, CallbackInfo ci) {
|
||||
if (this.direction == EnumPacketDirection.CLIENTBOUND) {
|
||||
Baritone.INSTANCE.getGameEventHandler().onReceivePacket(new PacketEvent(EventState.PRE, packet));}
|
||||
Baritone.INSTANCE.getGameEventHandler().onReceivePacket(new PacketEvent((NetworkManager) (Object) this, EventState.PRE, packet));}
|
||||
}
|
||||
|
||||
@Inject(
|
||||
@@ -86,7 +86,7 @@ public class MixinNetworkManager {
|
||||
)
|
||||
private void postProcessPacket(ChannelHandlerContext context, Packet<?> packet, CallbackInfo ci) {
|
||||
if (this.channel.isOpen() && this.direction == EnumPacketDirection.CLIENTBOUND) {
|
||||
Baritone.INSTANCE.getGameEventHandler().onReceivePacket(new PacketEvent(EventState.POST, packet));
|
||||
Baritone.INSTANCE.getGameEventHandler().onReceivePacket(new PacketEvent((NetworkManager) (Object) this, EventState.POST, packet));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,16 +19,15 @@ package baritone.behavior;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.behavior.IMineBehavior;
|
||||
import baritone.api.event.events.PathEvent;
|
||||
import baritone.api.event.events.TickEvent;
|
||||
import baritone.api.pathing.goals.Goal;
|
||||
import baritone.api.pathing.goals.GoalBlock;
|
||||
import baritone.api.pathing.goals.GoalComposite;
|
||||
import baritone.api.pathing.goals.GoalTwoBlocks;
|
||||
import baritone.cache.CachedChunk;
|
||||
import baritone.cache.ChunkPacker;
|
||||
import baritone.cache.WorldProvider;
|
||||
import baritone.cache.WorldScanner;
|
||||
import baritone.api.pathing.goals.GoalBlock;
|
||||
import baritone.api.pathing.goals.GoalComposite;
|
||||
import baritone.api.pathing.goals.GoalTwoBlocks;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import baritone.utils.Helper;
|
||||
import net.minecraft.block.Block;
|
||||
@@ -78,35 +77,37 @@ public final class MineBehavior extends Behavior implements IMineBehavior, Helpe
|
||||
int mineGoalUpdateInterval = Baritone.settings().mineGoalUpdateInterval.get();
|
||||
if (mineGoalUpdateInterval != 0) {
|
||||
if (event.getCount() % mineGoalUpdateInterval == 0) {
|
||||
Baritone.INSTANCE.getExecutor().execute(this::updateGoal);
|
||||
Baritone.INSTANCE.getExecutor().execute(this::rescan);
|
||||
}
|
||||
}
|
||||
PathingBehavior.INSTANCE.revalidateGoal();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPathEvent(PathEvent event) {
|
||||
updateGoal();
|
||||
PathingBehavior.INSTANCE.revalidateGoal();
|
||||
}
|
||||
|
||||
private void updateGoal() {
|
||||
if (mining == null) {
|
||||
return;
|
||||
}
|
||||
if (!locationsCache.isEmpty()) {
|
||||
locationsCache = prune(new ArrayList<>(locationsCache), mining, 64);
|
||||
PathingBehavior.INSTANCE.setGoal(coalesce(locationsCache));
|
||||
List<BlockPos> locs = locationsCache;
|
||||
if (!locs.isEmpty()) {
|
||||
locs = prune(new ArrayList<>(locs), mining, 64);
|
||||
PathingBehavior.INSTANCE.setGoal(coalesce(locs));
|
||||
PathingBehavior.INSTANCE.path();
|
||||
locationsCache = locs;
|
||||
}
|
||||
}
|
||||
|
||||
private void rescan() {
|
||||
if (mining == null) {
|
||||
return;
|
||||
}
|
||||
List<BlockPos> locs = scanFor(mining, 64);
|
||||
if (locs.isEmpty()) {
|
||||
logDebug("No locations for " + mining + " known, cancelling");
|
||||
cancel();
|
||||
mine(0, (String[]) null);
|
||||
return;
|
||||
}
|
||||
locationsCache = locs;
|
||||
PathingBehavior.INSTANCE.setGoal(coalesce(locs));
|
||||
PathingBehavior.INSTANCE.path();
|
||||
}
|
||||
|
||||
public GoalComposite coalesce(List<BlockPos> locs) {
|
||||
@@ -176,6 +177,7 @@ public final class MineBehavior extends Behavior implements IMineBehavior, Helpe
|
||||
this.mining = blocks == null || blocks.length == 0 ? null : Arrays.stream(blocks).map(ChunkPacker::stringToBlock).collect(Collectors.toList());
|
||||
this.quantity = quantity;
|
||||
this.locationsCache = new ArrayList<>();
|
||||
rescan();
|
||||
updateGoal();
|
||||
}
|
||||
|
||||
@@ -184,6 +186,7 @@ public final class MineBehavior extends Behavior implements IMineBehavior, Helpe
|
||||
this.mining = blocks == null || blocks.length == 0 ? null : Arrays.asList(blocks);
|
||||
this.quantity = quantity;
|
||||
this.locationsCache = new ArrayList<>();
|
||||
rescan();
|
||||
updateGoal();
|
||||
}
|
||||
|
||||
|
||||
@@ -23,27 +23,24 @@ import baritone.api.event.events.PathEvent;
|
||||
import baritone.api.event.events.PlayerUpdateEvent;
|
||||
import baritone.api.event.events.RenderEvent;
|
||||
import baritone.api.event.events.TickEvent;
|
||||
import baritone.api.pathing.calc.IPath;
|
||||
import baritone.api.pathing.calc.IPathFinder;
|
||||
import baritone.api.pathing.goals.Goal;
|
||||
import baritone.api.pathing.goals.GoalXZ;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.api.utils.interfaces.IGoalRenderPos;
|
||||
import baritone.pathing.calc.AStarPathFinder;
|
||||
import baritone.pathing.calc.AbstractNodeCostSearch;
|
||||
import baritone.pathing.calc.IPathFinder;
|
||||
import baritone.pathing.calc.CutoffPath;
|
||||
import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.pathing.path.IPath;
|
||||
import baritone.pathing.path.PathExecutor;
|
||||
import baritone.utils.BlockBreakHelper;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import baritone.utils.Helper;
|
||||
import baritone.utils.PathRenderer;
|
||||
import baritone.utils.pathing.BetterBlockPos;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.chunk.EmptyChunk;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.HashSet;
|
||||
import java.util.Optional;
|
||||
import java.util.*;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public final class PathingBehavior extends Behavior implements IPathingBehavior, Helper {
|
||||
@@ -104,6 +101,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
||||
dispatchPathEvent(PathEvent.CONTINUING_ONTO_PLANNED_NEXT);
|
||||
current = next;
|
||||
next = null;
|
||||
current.onTick(event);
|
||||
return;
|
||||
}
|
||||
// at this point, current just ended, but we aren't in the goal and have no plan for the future
|
||||
@@ -122,12 +120,13 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
||||
if (safe) {
|
||||
// a movement just ended
|
||||
if (next != null) {
|
||||
if (next.getPath().positions().contains(playerFeet())) {
|
||||
if (next.snipsnapifpossible()) {
|
||||
// jump directly onto the next path
|
||||
logDebug("Splicing into planned next path early...");
|
||||
dispatchPathEvent(PathEvent.SPLICING_ONTO_NEXT_EARLY);
|
||||
current = next;
|
||||
next = null;
|
||||
current.onTick(event);
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -190,19 +189,19 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
||||
return goal;
|
||||
}
|
||||
|
||||
@Override
|
||||
public PathExecutor getCurrent() {
|
||||
return current;
|
||||
}
|
||||
|
||||
@Override
|
||||
public PathExecutor getNext() {
|
||||
return next;
|
||||
}
|
||||
|
||||
// TODO: Expose this method in the API?
|
||||
// In order to do so, we'd need to move over IPath which has a whole lot of references to other
|
||||
// things that may not need to be exposed necessarily, so we'll need to figure that out.
|
||||
public Optional<IPath> getPath() {
|
||||
return Optional.ofNullable(current).map(PathExecutor::getPath);
|
||||
@Override
|
||||
public Optional<IPathFinder> getPathFinder() {
|
||||
return Optional.ofNullable(AbstractNodeCostSearch.currentlyRunning());
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -253,12 +252,46 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
||||
}
|
||||
|
||||
/**
|
||||
* See issue #209
|
||||
*
|
||||
* @return The starting {@link BlockPos} for a new path
|
||||
*/
|
||||
private BlockPos pathStart() {
|
||||
public BlockPos pathStart() {
|
||||
BetterBlockPos feet = playerFeet();
|
||||
if (BlockStateInterface.get(feet.down()).getBlock().equals(Blocks.AIR) && MovementHelper.canWalkOn(feet.down().down())) {
|
||||
return feet.down();
|
||||
if (!MovementHelper.canWalkOn(feet.down())) {
|
||||
if (player().onGround) {
|
||||
double playerX = player().posX;
|
||||
double playerZ = player().posZ;
|
||||
ArrayList<BetterBlockPos> closest = new ArrayList<>();
|
||||
for (int dx = -1; dx <= 1; dx++) {
|
||||
for (int dz = -1; dz <= 1; dz++) {
|
||||
closest.add(new BetterBlockPos(feet.x + dx, feet.y, feet.z + dz));
|
||||
}
|
||||
}
|
||||
closest.sort(Comparator.comparingDouble(pos -> ((pos.x + 0.5D) - playerX) * ((pos.x + 0.5D) - playerX) + ((pos.z + 0.5D) - playerZ) * ((pos.z + 0.5D) - playerZ)));
|
||||
for (int i = 0; i < 4; i++) {
|
||||
BetterBlockPos possibleSupport = closest.get(i);
|
||||
double xDist = Math.abs((possibleSupport.x + 0.5D) - playerX);
|
||||
double zDist = Math.abs((possibleSupport.z + 0.5D) - playerZ);
|
||||
if (xDist > 0.8 && zDist > 0.8) {
|
||||
// can't possibly be sneaking off of this one, we're too far away
|
||||
continue;
|
||||
}
|
||||
if (MovementHelper.canWalkOn(possibleSupport.down()) && MovementHelper.canWalkThrough(possibleSupport) && MovementHelper.canWalkThrough(possibleSupport.up())) {
|
||||
// this is plausible
|
||||
logDebug("Faking path start assuming player is standing off the edge of a block");
|
||||
return possibleSupport;
|
||||
}
|
||||
}
|
||||
|
||||
} else {
|
||||
// !onGround
|
||||
// we're in the middle of a jump
|
||||
if (MovementHelper.canWalkOn(feet.down().down())) {
|
||||
logDebug("Faking path start assuming player is midair and falling");
|
||||
return feet.down();
|
||||
}
|
||||
}
|
||||
}
|
||||
return feet;
|
||||
}
|
||||
@@ -283,9 +316,30 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
||||
|
||||
Optional<IPath> path = findPath(start, previous);
|
||||
if (Baritone.settings().cutoffAtLoadBoundary.get()) {
|
||||
path = path.map(IPath::cutoffAtLoadedChunks);
|
||||
path = path.map(p -> {
|
||||
IPath result = p.cutoffAtLoadedChunks();
|
||||
|
||||
if (result instanceof CutoffPath) {
|
||||
logDebug("Cutting off path at edge of loaded chunks");
|
||||
logDebug("Length decreased by " + (p.length() - result.length()));
|
||||
} else {
|
||||
logDebug("Path ends within loaded chunks");
|
||||
}
|
||||
|
||||
return result;
|
||||
});
|
||||
}
|
||||
Optional<PathExecutor> executor = path.map(p -> p.staticCutoff(goal)).map(PathExecutor::new);
|
||||
|
||||
Optional<PathExecutor> executor = path.map(p -> {
|
||||
IPath result = p.staticCutoff(goal);
|
||||
|
||||
if (result instanceof CutoffPath) {
|
||||
logDebug("Static cutoff " + p.length() + " to " + result.length());
|
||||
}
|
||||
|
||||
return result;
|
||||
}).map(PathExecutor::new);
|
||||
|
||||
synchronized (pathPlanLock) {
|
||||
if (current == null) {
|
||||
if (executor.isPresent()) {
|
||||
|
||||
2
src/main/java/baritone/cache/WorldData.java
vendored
2
src/main/java/baritone/cache/WorldData.java
vendored
@@ -42,7 +42,7 @@ public class WorldData implements IWorldData {
|
||||
this.waypoints = new Waypoints(directory.resolve("waypoints"));
|
||||
}
|
||||
|
||||
void onClose() {
|
||||
public void onClose() {
|
||||
Baritone.INSTANCE.getExecutor().execute(() -> {
|
||||
System.out.println("Started saving the world in a new thread");
|
||||
cache.save();
|
||||
|
||||
@@ -20,10 +20,11 @@ package baritone.pathing.calc;
|
||||
import baritone.Baritone;
|
||||
import baritone.api.pathing.goals.Goal;
|
||||
import baritone.api.pathing.movement.ActionCosts;
|
||||
import baritone.api.pathing.calc.IPath;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.pathing.calc.openset.BinaryHeapOpenSet;
|
||||
import baritone.pathing.movement.CalculationContext;
|
||||
import baritone.pathing.movement.Moves;
|
||||
import baritone.pathing.path.IPath;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import baritone.utils.Helper;
|
||||
import baritone.utils.pathing.MutableMoveResult;
|
||||
@@ -47,7 +48,7 @@ public final class AStarPathFinder extends AbstractNodeCostSearch implements Hel
|
||||
|
||||
@Override
|
||||
protected Optional<IPath> calculate0(long timeout) {
|
||||
startNode = getNodeAtPosition(startX, startY, startZ, posHash(startX, startY, startZ));
|
||||
startNode = getNodeAtPosition(startX, startY, startZ, BetterBlockPos.longHash(startX, startY, startZ));
|
||||
startNode.cost = 0;
|
||||
startNode.combinedCost = startNode.estimatedCostToGoal;
|
||||
BinaryHeapOpenSet openSet = new BinaryHeapOpenSet();
|
||||
@@ -122,7 +123,7 @@ public final class AStarPathFinder extends AbstractNodeCostSearch implements Hel
|
||||
if (actionCost <= 0) {
|
||||
throw new IllegalStateException(moves + " calculated implausible cost " + actionCost);
|
||||
}
|
||||
long hashCode = posHash(res.x, res.y, res.z);
|
||||
long hashCode = BetterBlockPos.longHash(res.x, res.y, res.z);
|
||||
if (favoring && favored.contains(hashCode)) {
|
||||
// see issue #18
|
||||
actionCost *= favorCoeff;
|
||||
|
||||
@@ -18,8 +18,9 @@
|
||||
package baritone.pathing.calc;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.pathing.calc.IPathFinder;
|
||||
import baritone.api.pathing.goals.Goal;
|
||||
import baritone.pathing.path.IPath;
|
||||
import baritone.api.pathing.calc.IPath;
|
||||
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
|
||||
|
||||
import java.util.Optional;
|
||||
@@ -88,7 +89,7 @@ public abstract class AbstractNodeCostSearch implements IPathFinder {
|
||||
this.cancelRequested = false;
|
||||
try {
|
||||
Optional<IPath> path = calculate0(timeout);
|
||||
path.ifPresent(IPath::postprocess);
|
||||
path.ifPresent(IPath::postProcess);
|
||||
isFinished = true;
|
||||
return path;
|
||||
} finally {
|
||||
@@ -140,25 +141,6 @@ public abstract class AbstractNodeCostSearch implements IPathFinder {
|
||||
return node;
|
||||
}
|
||||
|
||||
public static long posHash(int x, int y, int z) {
|
||||
/*
|
||||
* This is the hashcode implementation of Vec3i (the superclass of the class which I shall not name)
|
||||
*
|
||||
* public int hashCode() {
|
||||
* return (this.getY() + this.getZ() * 31) * 31 + this.getX();
|
||||
* }
|
||||
*
|
||||
* That is terrible and has tons of collisions and makes the HashMap terribly inefficient.
|
||||
*
|
||||
* That's why we grab out the X, Y, Z and calculate our own hashcode
|
||||
*/
|
||||
long hash = 3241;
|
||||
hash = 3457689L * hash + x;
|
||||
hash = 8734625L * hash + y;
|
||||
hash = 2873465L * hash + z;
|
||||
return hash;
|
||||
}
|
||||
|
||||
public static void forceCancel() {
|
||||
currentlyRunning = null;
|
||||
}
|
||||
@@ -225,4 +207,8 @@ public abstract class AbstractNodeCostSearch implements IPathFinder {
|
||||
public static Optional<AbstractNodeCostSearch> getCurrentlyRunning() {
|
||||
return Optional.ofNullable(currentlyRunning);
|
||||
}
|
||||
|
||||
public static AbstractNodeCostSearch currentlyRunning() {
|
||||
return currentlyRunning;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -15,11 +15,12 @@
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.pathing.path;
|
||||
package baritone.pathing.calc;
|
||||
|
||||
import baritone.api.pathing.goals.Goal;
|
||||
import baritone.pathing.movement.Movement;
|
||||
import baritone.utils.pathing.BetterBlockPos;
|
||||
import baritone.api.pathing.movement.IMovement;
|
||||
import baritone.api.pathing.calc.IPath;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
@@ -28,13 +29,13 @@ public class CutoffPath implements IPath {
|
||||
|
||||
private final List<BetterBlockPos> path;
|
||||
|
||||
private final List<Movement> movements;
|
||||
private final List<IMovement> movements;
|
||||
|
||||
private final int numNodes;
|
||||
|
||||
private final Goal goal;
|
||||
|
||||
public CutoffPath(IPath prev, int lastPositionToInclude) {
|
||||
CutoffPath(IPath prev, int lastPositionToInclude) {
|
||||
path = prev.positions().subList(0, lastPositionToInclude + 1);
|
||||
movements = prev.movements().subList(0, lastPositionToInclude + 1);
|
||||
numNodes = prev.getNumNodesConsidered();
|
||||
@@ -47,7 +48,7 @@ public class CutoffPath implements IPath {
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<Movement> movements() {
|
||||
public List<IMovement> movements() {
|
||||
return Collections.unmodifiableList(movements);
|
||||
}
|
||||
|
||||
@@ -17,12 +17,16 @@
|
||||
|
||||
package baritone.pathing.calc;
|
||||
|
||||
import baritone.api.BaritoneAPI;
|
||||
import baritone.api.pathing.goals.Goal;
|
||||
import baritone.api.pathing.movement.IMovement;
|
||||
import baritone.api.pathing.calc.IPath;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.pathing.movement.Movement;
|
||||
import baritone.pathing.movement.Moves;
|
||||
import baritone.pathing.path.IPath;
|
||||
import baritone.utils.pathing.BetterBlockPos;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.chunk.EmptyChunk;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
@@ -149,7 +153,7 @@ class Path implements IPath {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void postprocess() {
|
||||
public void postProcess() {
|
||||
if (verified) {
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
@@ -161,7 +165,7 @@ class Path implements IPath {
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<Movement> movements() {
|
||||
public List<IMovement> movements() {
|
||||
if (!verified) {
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
@@ -187,4 +191,28 @@ class Path implements IPath {
|
||||
public BetterBlockPos getDest() {
|
||||
return end;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IPath cutoffAtLoadedChunks() {
|
||||
for (int i = 0; i < positions().size(); i++) {
|
||||
BlockPos pos = positions().get(i);
|
||||
if (Minecraft.getMinecraft().world.getChunk(pos) instanceof EmptyChunk) {
|
||||
return new CutoffPath(this, i);
|
||||
}
|
||||
}
|
||||
return this;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IPath staticCutoff(Goal destination) {
|
||||
if (length() < BaritoneAPI.getSettings().pathCutoffMinimumLength.get()) {
|
||||
return this;
|
||||
}
|
||||
if (destination == null || destination.isInGoal(getDest())) {
|
||||
return this;
|
||||
}
|
||||
double factor = BaritoneAPI.getSettings().pathCutoffFactor.get();
|
||||
int newLength = (int) (length() * factor);
|
||||
return new CutoffPath(this, newLength);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,6 +19,7 @@ package baritone.pathing.calc;
|
||||
|
||||
import baritone.api.pathing.goals.Goal;
|
||||
import baritone.api.pathing.movement.ActionCosts;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
|
||||
/**
|
||||
* A node in the path, containing the cost and steps to get to it.
|
||||
@@ -30,20 +31,20 @@ public final class PathNode {
|
||||
/**
|
||||
* The position of this node
|
||||
*/
|
||||
final int x;
|
||||
final int y;
|
||||
final int z;
|
||||
public final int x;
|
||||
public final int y;
|
||||
public final int z;
|
||||
|
||||
/**
|
||||
* Cached, should always be equal to goal.heuristic(pos)
|
||||
*/
|
||||
final double estimatedCostToGoal;
|
||||
public final double estimatedCostToGoal;
|
||||
|
||||
/**
|
||||
* Total cost of getting from start to here
|
||||
* Mutable and changed by PathFinder
|
||||
*/
|
||||
double cost;
|
||||
public double cost;
|
||||
|
||||
/**
|
||||
* Should always be equal to estimatedCosttoGoal + cost
|
||||
@@ -55,13 +56,13 @@ public final class PathNode {
|
||||
* In the graph search, what previous node contributed to the cost
|
||||
* Mutable and changed by PathFinder
|
||||
*/
|
||||
PathNode previous;
|
||||
public PathNode previous;
|
||||
|
||||
/**
|
||||
* Is this a member of the open set in A*? (only used during pathfinding)
|
||||
* Instead of doing a costly member check in the open set, cache membership in each node individually too.
|
||||
*/
|
||||
boolean isOpen;
|
||||
public boolean isOpen;
|
||||
|
||||
/**
|
||||
* Where is this node in the array flattenization of the binary heap? Needed for decrease-key operations.
|
||||
@@ -85,7 +86,7 @@ public final class PathNode {
|
||||
*/
|
||||
@Override
|
||||
public int hashCode() {
|
||||
return (int) AbstractNodeCostSearch.posHash(x, y, z);
|
||||
return (int) BetterBlockPos.longHash(x, y, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -18,12 +18,13 @@
|
||||
package baritone.pathing.movement;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.pathing.movement.IMovement;
|
||||
import baritone.api.pathing.movement.MovementStatus;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.api.utils.Rotation;
|
||||
import baritone.behavior.LookBehavior;
|
||||
import baritone.behavior.LookBehaviorUtils;
|
||||
import baritone.pathing.movement.MovementState.MovementStatus;
|
||||
import baritone.utils.*;
|
||||
import baritone.utils.pathing.BetterBlockPos;
|
||||
import net.minecraft.block.BlockLiquid;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
@@ -36,7 +37,7 @@ import java.util.Optional;
|
||||
|
||||
import static baritone.utils.InputOverrideHandler.Input;
|
||||
|
||||
public abstract class Movement implements Helper, MovementHelper {
|
||||
public abstract class Movement implements IMovement, Helper, MovementHelper {
|
||||
|
||||
protected static final EnumFacing[] HORIZONTALS = {EnumFacing.NORTH, EnumFacing.SOUTH, EnumFacing.EAST, EnumFacing.WEST};
|
||||
|
||||
@@ -77,24 +78,27 @@ public abstract class Movement implements Helper, MovementHelper {
|
||||
this(src, dest, toBreak, null);
|
||||
}
|
||||
|
||||
public double getCost(CalculationContext context) {
|
||||
@Override
|
||||
public double getCost() {
|
||||
if (cost == null) {
|
||||
cost = calculateCost(context != null ? context : new CalculationContext());
|
||||
cost = calculateCost(new CalculationContext());
|
||||
}
|
||||
return cost;
|
||||
}
|
||||
|
||||
protected abstract double calculateCost(CalculationContext context);
|
||||
|
||||
@Override
|
||||
public double recalculateCost() {
|
||||
cost = null;
|
||||
return getCost(null);
|
||||
return getCost();
|
||||
}
|
||||
|
||||
protected void override(double cost) {
|
||||
this.cost = cost;
|
||||
}
|
||||
|
||||
@Override
|
||||
public double calculateCostWithoutCaching() {
|
||||
return calculateCost(new CalculationContext());
|
||||
}
|
||||
@@ -105,12 +109,16 @@ public abstract class Movement implements Helper, MovementHelper {
|
||||
*
|
||||
* @return Status
|
||||
*/
|
||||
@Override
|
||||
public MovementStatus update() {
|
||||
player().capabilities.allowFlying = false;
|
||||
MovementState latestState = updateState(currentState);
|
||||
if (BlockStateInterface.isLiquid(playerFeet())) {
|
||||
latestState.setInput(Input.JUMP, true);
|
||||
}
|
||||
if (player().isEntityInsideOpaqueBlock()) {
|
||||
latestState.setInput(Input.CLICK_LEFT, true);
|
||||
}
|
||||
|
||||
// If the movement target has to force the new rotations, or we aren't using silent move, then force the rotations
|
||||
latestState.getTarget().getRotation().ifPresent(rotation ->
|
||||
@@ -147,7 +155,8 @@ public abstract class Movement implements Helper, MovementHelper {
|
||||
|
||||
currentState = latestState;
|
||||
|
||||
if (isFinished()) {
|
||||
// If the current status indicates a completed movement
|
||||
if (currentState.getStatus().isComplete()) {
|
||||
onFinish(latestState);
|
||||
}
|
||||
|
||||
@@ -187,6 +196,7 @@ public abstract class Movement implements Helper, MovementHelper {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean safeToCancel() {
|
||||
return safeToCancel(currentState);
|
||||
}
|
||||
@@ -195,16 +205,12 @@ public abstract class Movement implements Helper, MovementHelper {
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean isFinished() {
|
||||
return (currentState.getStatus() != MovementStatus.RUNNING
|
||||
&& currentState.getStatus() != MovementStatus.PREPPING
|
||||
&& currentState.getStatus() != MovementStatus.WAITING);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BetterBlockPos getSrc() {
|
||||
return src;
|
||||
}
|
||||
|
||||
@Override
|
||||
public BetterBlockPos getDest() {
|
||||
return dest;
|
||||
}
|
||||
@@ -223,6 +229,7 @@ public abstract class Movement implements Helper, MovementHelper {
|
||||
currentState.setStatus(MovementStatus.CANCELED);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void reset() {
|
||||
currentState = new MovementState().setStatus(MovementStatus.PREPPING);
|
||||
}
|
||||
@@ -247,6 +254,7 @@ public abstract class Movement implements Helper, MovementHelper {
|
||||
return state;
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockPos getDirection() {
|
||||
return getDest().subtract(getSrc());
|
||||
}
|
||||
@@ -255,10 +263,19 @@ public abstract class Movement implements Helper, MovementHelper {
|
||||
calculatedWhileLoaded = !(world().getChunk(getDest()) instanceof EmptyChunk);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean calculatedWhileLoaded() {
|
||||
return calculatedWhileLoaded;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void resetBlockCache() {
|
||||
toBreakCached = null;
|
||||
toPlaceCached = null;
|
||||
toWalkIntoCached = null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> toBreak() {
|
||||
if (toBreakCached != null) {
|
||||
return toBreakCached;
|
||||
@@ -273,6 +290,7 @@ public abstract class Movement implements Helper, MovementHelper {
|
||||
return result;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> toPlace() {
|
||||
if (toPlaceCached != null) {
|
||||
return toPlaceCached;
|
||||
@@ -285,6 +303,7 @@ public abstract class Movement implements Helper, MovementHelper {
|
||||
return result;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> toWalkInto() { // overridden by movementdiagonal
|
||||
if (toWalkIntoCached == null) {
|
||||
toWalkIntoCached = new ArrayList<>();
|
||||
|
||||
@@ -19,11 +19,11 @@ package baritone.pathing.movement;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.pathing.movement.ActionCosts;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.api.utils.Rotation;
|
||||
import baritone.behavior.LookBehaviorUtils;
|
||||
import baritone.pathing.movement.MovementState.MovementTarget;
|
||||
import baritone.utils.*;
|
||||
import baritone.utils.pathing.BetterBlockPos;
|
||||
import net.minecraft.block.*;
|
||||
import net.minecraft.block.properties.PropertyBool;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
@@ -31,6 +31,7 @@ import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.entity.EntityPlayerSP;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.item.ItemPickaxe;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.NonNullList;
|
||||
@@ -457,6 +458,22 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
if (Baritone.settings().acceptableThrowawayItems.get().contains(p.inventory.offHandInventory.get(0).getItem())) {
|
||||
// main hand takes precedence over off hand
|
||||
// that means that if we have block A selected in main hand and block B in off hand, right clicking places block B
|
||||
// we've already checked above ^ and the main hand can't possible have an acceptablethrowawayitem
|
||||
// so we need to select in the main hand something that doesn't right click
|
||||
// so not a shovel, not a hoe, not a block, etc
|
||||
for (byte i = 0; i < 9; i++) {
|
||||
ItemStack item = inv.get(i);
|
||||
if (item.isEmpty() || item.getItem() instanceof ItemPickaxe) {
|
||||
if (select) {
|
||||
p.inventory.currentItem = i;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
|
||||
package baritone.pathing.movement;
|
||||
|
||||
import baritone.api.pathing.movement.MovementStatus;
|
||||
import baritone.api.utils.Rotation;
|
||||
import baritone.utils.InputOverrideHandler.Input;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
@@ -72,10 +73,6 @@ public class MovementState {
|
||||
return this.inputState;
|
||||
}
|
||||
|
||||
public enum MovementStatus {
|
||||
PREPPING, WAITING, RUNNING, SUCCESS, UNREACHABLE, FAILED, CANCELED
|
||||
}
|
||||
|
||||
public static class MovementTarget {
|
||||
|
||||
/**
|
||||
|
||||
@@ -17,8 +17,8 @@
|
||||
|
||||
package baritone.pathing.movement;
|
||||
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.pathing.movement.movements.*;
|
||||
import baritone.utils.pathing.BetterBlockPos;
|
||||
import baritone.utils.pathing.MutableMoveResult;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
|
||||
|
||||
@@ -18,16 +18,16 @@
|
||||
package baritone.pathing.movement.movements;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.pathing.movement.MovementStatus;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.behavior.LookBehaviorUtils;
|
||||
import baritone.pathing.movement.CalculationContext;
|
||||
import baritone.pathing.movement.Movement;
|
||||
import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.pathing.movement.MovementState;
|
||||
import baritone.pathing.movement.MovementState.MovementStatus;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import baritone.utils.InputOverrideHandler;
|
||||
import baritone.utils.Utils;
|
||||
import baritone.utils.pathing.BetterBlockPos;
|
||||
import net.minecraft.block.BlockFalling;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.client.Minecraft;
|
||||
|
||||
@@ -18,14 +18,14 @@
|
||||
package baritone.pathing.movement.movements;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.pathing.movement.MovementStatus;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.pathing.movement.CalculationContext;
|
||||
import baritone.pathing.movement.Movement;
|
||||
import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.pathing.movement.MovementState;
|
||||
import baritone.pathing.movement.MovementState.MovementStatus;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import baritone.utils.InputOverrideHandler;
|
||||
import baritone.utils.pathing.BetterBlockPos;
|
||||
import baritone.utils.pathing.MutableMoveResult;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockFalling;
|
||||
|
||||
@@ -17,13 +17,14 @@
|
||||
|
||||
package baritone.pathing.movement.movements;
|
||||
|
||||
import baritone.api.pathing.movement.MovementStatus;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.pathing.movement.CalculationContext;
|
||||
import baritone.pathing.movement.Movement;
|
||||
import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.pathing.movement.MovementState;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import baritone.utils.InputOverrideHandler;
|
||||
import baritone.utils.pathing.BetterBlockPos;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.init.Blocks;
|
||||
@@ -140,12 +141,12 @@ public class MovementDiagonal extends Movement {
|
||||
@Override
|
||||
public MovementState updateState(MovementState state) {
|
||||
super.updateState(state);
|
||||
if (state.getStatus() != MovementState.MovementStatus.RUNNING) {
|
||||
if (state.getStatus() != MovementStatus.RUNNING) {
|
||||
return state;
|
||||
}
|
||||
|
||||
if (playerFeet().equals(dest)) {
|
||||
state.setStatus(MovementState.MovementStatus.SUCCESS);
|
||||
state.setStatus(MovementStatus.SUCCESS);
|
||||
return state;
|
||||
}
|
||||
if (!BlockStateInterface.isLiquid(playerFeet())) {
|
||||
|
||||
@@ -17,12 +17,13 @@
|
||||
|
||||
package baritone.pathing.movement.movements;
|
||||
|
||||
import baritone.api.pathing.movement.MovementStatus;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.pathing.movement.CalculationContext;
|
||||
import baritone.pathing.movement.Movement;
|
||||
import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.pathing.movement.MovementState;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import baritone.utils.pathing.BetterBlockPos;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.init.Blocks;
|
||||
@@ -64,12 +65,12 @@ public class MovementDownward extends Movement {
|
||||
@Override
|
||||
public MovementState updateState(MovementState state) {
|
||||
super.updateState(state);
|
||||
if (state.getStatus() != MovementState.MovementStatus.RUNNING) {
|
||||
if (state.getStatus() != MovementStatus.RUNNING) {
|
||||
return state;
|
||||
}
|
||||
|
||||
if (playerFeet().equals(dest)) {
|
||||
return state.setStatus(MovementState.MovementStatus.SUCCESS);
|
||||
return state.setStatus(MovementStatus.SUCCESS);
|
||||
}
|
||||
double diffX = player().posX - (dest.getX() + 0.5);
|
||||
double diffZ = player().posZ - (dest.getZ() + 0.5);
|
||||
|
||||
@@ -18,18 +18,18 @@
|
||||
package baritone.pathing.movement.movements;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.pathing.movement.MovementStatus;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.api.utils.Rotation;
|
||||
import baritone.pathing.movement.CalculationContext;
|
||||
import baritone.pathing.movement.Movement;
|
||||
import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.pathing.movement.MovementState;
|
||||
import baritone.pathing.movement.MovementState.MovementStatus;
|
||||
import baritone.pathing.movement.MovementState.MovementTarget;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import baritone.utils.InputOverrideHandler;
|
||||
import baritone.utils.RayTraceUtils;
|
||||
import baritone.utils.Utils;
|
||||
import baritone.utils.pathing.BetterBlockPos;
|
||||
import baritone.utils.pathing.MutableMoveResult;
|
||||
import net.minecraft.entity.player.InventoryPlayer;
|
||||
import net.minecraft.init.Items;
|
||||
@@ -106,7 +106,7 @@ public class MovementFall extends Movement {
|
||||
}
|
||||
}
|
||||
Vec3d destCenter = Utils.getBlockPosCenter(dest); // we are moving to the 0.5 center not the edge (like if we were falling on a ladder)
|
||||
if (Math.abs(player().posX - destCenter.x) > 0.2 || Math.abs(player().posZ - destCenter.z) > 0.2) {
|
||||
if (Math.abs(player().posX - destCenter.x) > 0.15 || Math.abs(player().posZ - destCenter.z) > 0.15) {
|
||||
state.setInput(InputOverrideHandler.Input.MOVE_FORWARD, true);
|
||||
}
|
||||
return state;
|
||||
|
||||
@@ -18,6 +18,8 @@
|
||||
package baritone.pathing.movement.movements;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.pathing.movement.MovementStatus;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.api.utils.Rotation;
|
||||
import baritone.behavior.LookBehaviorUtils;
|
||||
import baritone.pathing.movement.CalculationContext;
|
||||
@@ -25,7 +27,6 @@ import baritone.pathing.movement.Movement;
|
||||
import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.pathing.movement.MovementState;
|
||||
import baritone.utils.*;
|
||||
import baritone.utils.pathing.BetterBlockPos;
|
||||
import baritone.utils.pathing.MutableMoveResult;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
@@ -168,13 +169,13 @@ public class MovementParkour extends Movement {
|
||||
// once this movement is instantiated, the state is default to PREPPING
|
||||
// but once it's ticked for the first time it changes to RUNNING
|
||||
// since we don't really know anything about momentum, it suffices to say Parkour can only be canceled on the 0th tick
|
||||
return state.getStatus() != MovementState.MovementStatus.RUNNING;
|
||||
return state.getStatus() != MovementStatus.RUNNING;
|
||||
}
|
||||
|
||||
@Override
|
||||
public MovementState updateState(MovementState state) {
|
||||
super.updateState(state);
|
||||
if (state.getStatus() != MovementState.MovementStatus.RUNNING) {
|
||||
if (state.getStatus() != MovementStatus.RUNNING) {
|
||||
return state;
|
||||
}
|
||||
if (dist >= 4) {
|
||||
@@ -186,10 +187,10 @@ public class MovementParkour extends Movement {
|
||||
if (d == Blocks.VINE || d == Blocks.LADDER) {
|
||||
// it physically hurt me to add support for parkour jumping onto a vine
|
||||
// but i did it anyway
|
||||
return state.setStatus(MovementState.MovementStatus.SUCCESS);
|
||||
return state.setStatus(MovementStatus.SUCCESS);
|
||||
}
|
||||
if (player().posY - playerFeet().getY() < 0.094) { // lilypads
|
||||
state.setStatus(MovementState.MovementStatus.SUCCESS);
|
||||
state.setStatus(MovementStatus.SUCCESS);
|
||||
}
|
||||
} else if (!playerFeet().equals(src)) {
|
||||
if (playerFeet().equals(src.offset(direction)) || player().posY - playerFeet().getY() > 0.0001) {
|
||||
@@ -203,7 +204,7 @@ public class MovementParkour extends Movement {
|
||||
}
|
||||
if (MovementHelper.canPlaceAgainst(against1)) {
|
||||
if (!MovementHelper.throwaway(true)) {//get ready to place a throwaway block
|
||||
return state.setStatus(MovementState.MovementStatus.UNREACHABLE);
|
||||
return state.setStatus(MovementStatus.UNREACHABLE);
|
||||
}
|
||||
double faceX = (dest.getX() + against1.getX() + 1.0D) * 0.5D;
|
||||
double faceY = (dest.getY() + against1.getY()) * 0.5D;
|
||||
|
||||
@@ -17,6 +17,8 @@
|
||||
|
||||
package baritone.pathing.movement.movements;
|
||||
|
||||
import baritone.api.pathing.movement.MovementStatus;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.api.utils.Rotation;
|
||||
import baritone.pathing.movement.CalculationContext;
|
||||
import baritone.pathing.movement.Movement;
|
||||
@@ -25,7 +27,6 @@ import baritone.pathing.movement.MovementState;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import baritone.utils.InputOverrideHandler;
|
||||
import baritone.utils.Utils;
|
||||
import baritone.utils.pathing.BetterBlockPos;
|
||||
import net.minecraft.block.*;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.client.Minecraft;
|
||||
@@ -34,18 +35,11 @@ import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
|
||||
public class MovementPillar extends Movement {
|
||||
private int numTicks = 0;
|
||||
|
||||
public MovementPillar(BetterBlockPos start, BetterBlockPos end) {
|
||||
super(start, end, new BetterBlockPos[]{start.up(2)}, start);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void reset() {
|
||||
super.reset();
|
||||
numTicks = 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected double calculateCost(CalculationContext context) {
|
||||
return cost(context, src.x, src.y, src.z);
|
||||
@@ -148,7 +142,7 @@ public class MovementPillar extends Movement {
|
||||
@Override
|
||||
public MovementState updateState(MovementState state) {
|
||||
super.updateState(state);
|
||||
if (state.getStatus() != MovementState.MovementStatus.RUNNING) {
|
||||
if (state.getStatus() != MovementStatus.RUNNING) {
|
||||
return state;
|
||||
}
|
||||
|
||||
@@ -161,7 +155,7 @@ public class MovementPillar extends Movement {
|
||||
state.setInput(InputOverrideHandler.Input.MOVE_FORWARD, true);
|
||||
}
|
||||
if (playerFeet().equals(dest)) {
|
||||
return state.setStatus(MovementState.MovementStatus.SUCCESS);
|
||||
return state.setStatus(MovementStatus.SUCCESS);
|
||||
}
|
||||
return state;
|
||||
}
|
||||
@@ -178,11 +172,11 @@ public class MovementPillar extends Movement {
|
||||
BlockPos against = vine ? getAgainst(src) : src.offset(fromDown.getValue(BlockLadder.FACING).getOpposite());
|
||||
if (against == null) {
|
||||
logDebug("Unable to climb vines");
|
||||
return state.setStatus(MovementState.MovementStatus.UNREACHABLE);
|
||||
return state.setStatus(MovementStatus.UNREACHABLE);
|
||||
}
|
||||
|
||||
if (playerFeet().equals(against.up()) || playerFeet().equals(dest)) {
|
||||
return state.setStatus(MovementState.MovementStatus.SUCCESS);
|
||||
return state.setStatus(MovementStatus.SUCCESS);
|
||||
}
|
||||
if (MovementHelper.isBottomSlab(src.down())) {
|
||||
state.setInput(InputOverrideHandler.Input.JUMP, true);
|
||||
@@ -198,28 +192,25 @@ public class MovementPillar extends Movement {
|
||||
} else {
|
||||
// Get ready to place a throwaway block
|
||||
if (!MovementHelper.throwaway(true)) {
|
||||
return state.setStatus(MovementState.MovementStatus.UNREACHABLE);
|
||||
return state.setStatus(MovementStatus.UNREACHABLE);
|
||||
}
|
||||
|
||||
numTicks++;
|
||||
// If our Y coordinate is above our goal, stop jumping
|
||||
state.setInput(InputOverrideHandler.Input.JUMP, player().posY < dest.getY());
|
||||
state.setInput(InputOverrideHandler.Input.SNEAK, true);
|
||||
|
||||
// Otherwise jump
|
||||
if (numTicks > 20) {
|
||||
double diffX = player().posX - (dest.getX() + 0.5);
|
||||
double diffZ = player().posZ - (dest.getZ() + 0.5);
|
||||
double dist = Math.sqrt(diffX * diffX + diffZ * diffZ);
|
||||
if (dist > 0.17) {//why 0.17? because it seemed like a good number, that's why
|
||||
//[explanation added after baritone port lol] also because it needs to be less than 0.2 because of the 0.3 sneak limit
|
||||
//and 0.17 is reasonably less than 0.2
|
||||
double diffX = player().posX - (dest.getX() + 0.5);
|
||||
double diffZ = player().posZ - (dest.getZ() + 0.5);
|
||||
double dist = Math.sqrt(diffX * diffX + diffZ * diffZ);
|
||||
if (dist > 0.17) {//why 0.17? because it seemed like a good number, that's why
|
||||
//[explanation added after baritone port lol] also because it needs to be less than 0.2 because of the 0.3 sneak limit
|
||||
//and 0.17 is reasonably less than 0.2
|
||||
|
||||
// If it's been more than forty ticks of trying to jump and we aren't done yet, go forward, maybe we are stuck
|
||||
state.setInput(InputOverrideHandler.Input.MOVE_FORWARD, true);
|
||||
}
|
||||
// If it's been more than forty ticks of trying to jump and we aren't done yet, go forward, maybe we are stuck
|
||||
state.setInput(InputOverrideHandler.Input.MOVE_FORWARD, true);
|
||||
}
|
||||
|
||||
|
||||
if (!blockIsThere) {
|
||||
Block fr = BlockStateInterface.get(src).getBlock();
|
||||
if (!(fr instanceof BlockAir || fr.isReplaceable(Minecraft.getMinecraft().world, src))) {
|
||||
@@ -233,7 +224,7 @@ public class MovementPillar extends Movement {
|
||||
|
||||
// If we are at our goal and the block below us is placed
|
||||
if (playerFeet().equals(dest) && blockIsThere) {
|
||||
return state.setStatus(MovementState.MovementStatus.SUCCESS);
|
||||
return state.setStatus(MovementStatus.SUCCESS);
|
||||
}
|
||||
|
||||
return state;
|
||||
|
||||
@@ -18,6 +18,8 @@
|
||||
package baritone.pathing.movement.movements;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.pathing.movement.MovementStatus;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.api.utils.Rotation;
|
||||
import baritone.behavior.LookBehaviorUtils;
|
||||
import baritone.pathing.movement.CalculationContext;
|
||||
@@ -27,7 +29,6 @@ import baritone.pathing.movement.MovementState;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import baritone.utils.InputOverrideHandler;
|
||||
import baritone.utils.Utils;
|
||||
import baritone.utils.pathing.BetterBlockPos;
|
||||
import net.minecraft.block.*;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.client.Minecraft;
|
||||
@@ -144,13 +145,13 @@ public class MovementTraverse extends Movement {
|
||||
@Override
|
||||
public MovementState updateState(MovementState state) {
|
||||
super.updateState(state);
|
||||
if (state.getStatus() != MovementState.MovementStatus.RUNNING) {
|
||||
if (state.getStatus() != MovementStatus.RUNNING) {
|
||||
// if the setting is enabled
|
||||
if (!Baritone.settings().walkWhileBreaking.get()) {
|
||||
return state;
|
||||
}
|
||||
// and if we're prepping (aka mining the block in front)
|
||||
if (state.getStatus() != MovementState.MovementStatus.PREPPING) {
|
||||
if (state.getStatus() != MovementStatus.PREPPING) {
|
||||
return state;
|
||||
}
|
||||
// and if it's fine to walk into the blocks in front
|
||||
@@ -225,7 +226,7 @@ public class MovementTraverse extends Movement {
|
||||
|
||||
if (isTheBridgeBlockThere) {
|
||||
if (playerFeet().equals(dest)) {
|
||||
return state.setStatus(MovementState.MovementStatus.SUCCESS);
|
||||
return state.setStatus(MovementStatus.SUCCESS);
|
||||
}
|
||||
if (wasTheBridgeBlockAlwaysThere && !BlockStateInterface.isLiquid(playerFeet())) {
|
||||
state.setInput(InputOverrideHandler.Input.SPRINT, true);
|
||||
@@ -248,7 +249,7 @@ public class MovementTraverse extends Movement {
|
||||
if (MovementHelper.canPlaceAgainst(against1)) {
|
||||
if (!MovementHelper.throwaway(true)) { // get ready to place a throwaway block
|
||||
logDebug("bb pls get me some blocks. dirt or cobble");
|
||||
return state.setStatus(MovementState.MovementStatus.UNREACHABLE);
|
||||
return state.setStatus(MovementStatus.UNREACHABLE);
|
||||
}
|
||||
if (!Baritone.settings().assumeSafeWalk.get()) {
|
||||
state.setInput(InputOverrideHandler.Input.SNEAK, true);
|
||||
@@ -287,7 +288,7 @@ public class MovementTraverse extends Movement {
|
||||
// Out.log(from + " " + to + " " + faceX + "," + faceY + "," + faceZ + " " + whereAmI);
|
||||
if (!MovementHelper.throwaway(true)) {// get ready to place a throwaway block
|
||||
logDebug("bb pls get me some blocks. dirt or cobble");
|
||||
return state.setStatus(MovementState.MovementStatus.UNREACHABLE);
|
||||
return state.setStatus(MovementStatus.UNREACHABLE);
|
||||
}
|
||||
double faceX = (dest.getX() + src.getX() + 1.0D) * 0.5D;
|
||||
double faceY = (dest.getY() + src.getY() - 1.0D) * 0.5D;
|
||||
@@ -324,7 +325,7 @@ public class MovementTraverse extends Movement {
|
||||
// if we're in the process of breaking blocks before walking forwards
|
||||
// or if this isn't a sneak place (the block is already there)
|
||||
// then it's safe to cancel this
|
||||
return state.getStatus() != MovementState.MovementStatus.RUNNING || MovementHelper.canWalkOn(dest.down());
|
||||
return state.getStatus() != MovementStatus.RUNNING || MovementHelper.canWalkOn(dest.down());
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -19,22 +19,24 @@ package baritone.pathing.path;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.event.events.TickEvent;
|
||||
import baritone.api.pathing.calc.IPath;
|
||||
import baritone.api.pathing.movement.ActionCosts;
|
||||
import baritone.api.pathing.movement.IMovement;
|
||||
import baritone.api.pathing.movement.MovementStatus;
|
||||
import baritone.api.pathing.path.IPathExecutor;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.pathing.calc.AbstractNodeCostSearch;
|
||||
import baritone.pathing.movement.CalculationContext;
|
||||
import baritone.pathing.movement.Movement;
|
||||
import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.pathing.movement.MovementState;
|
||||
import baritone.pathing.movement.movements.*;
|
||||
import baritone.utils.*;
|
||||
import baritone.utils.pathing.BetterBlockPos;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.Tuple;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
import static baritone.pathing.movement.MovementState.MovementStatus.*;
|
||||
import static baritone.api.pathing.movement.MovementStatus.*;
|
||||
|
||||
/**
|
||||
* Behavior to execute a precomputed path. Does not (yet) deal with path segmentation or stitching
|
||||
@@ -42,7 +44,7 @@ import static baritone.pathing.movement.MovementState.MovementStatus.*;
|
||||
*
|
||||
* @author leijurv
|
||||
*/
|
||||
public class PathExecutor implements Helper {
|
||||
public class PathExecutor implements IPathExecutor, Helper {
|
||||
private static final double MAX_MAX_DIST_FROM_PATH = 3;
|
||||
private static final double MAX_DIST_FROM_PATH = 2;
|
||||
|
||||
@@ -128,7 +130,7 @@ public class PathExecutor implements Helper {
|
||||
}
|
||||
}
|
||||
}
|
||||
Tuple<Double, BlockPos> status = path.closestPathPos();
|
||||
Tuple<Double, BlockPos> status = closestPathPos(path);
|
||||
if (possiblyOffPath(status, MAX_DIST_FROM_PATH)) {
|
||||
ticksAway++;
|
||||
System.out.println("FAR AWAY FROM PATH FOR " + ticksAway + " TICKS. Current distance: " + status.getFirst() + ". Threshold: " + MAX_DIST_FROM_PATH);
|
||||
@@ -182,13 +184,11 @@ public class PathExecutor implements Helper {
|
||||
if (i < 0 || i >= path.movements().size()) {
|
||||
continue;
|
||||
}
|
||||
Movement m = path.movements().get(i);
|
||||
IMovement m = path.movements().get(i);
|
||||
HashSet<BlockPos> prevBreak = new HashSet<>(m.toBreak());
|
||||
HashSet<BlockPos> prevPlace = new HashSet<>(m.toPlace());
|
||||
HashSet<BlockPos> prevWalkInto = new HashSet<>(m.toWalkInto());
|
||||
m.toBreakCached = null;
|
||||
m.toPlaceCached = null;
|
||||
m.toWalkIntoCached = null;
|
||||
m.resetBlockCache();
|
||||
if (!prevBreak.equals(new HashSet<>(m.toBreak()))) {
|
||||
recalcBP = true;
|
||||
}
|
||||
@@ -217,12 +217,12 @@ public class PathExecutor implements Helper {
|
||||
if (end - start > 0) {
|
||||
System.out.println("Recalculating break and place took " + (end - start) + "ms");
|
||||
}*/
|
||||
Movement movement = path.movements().get(pathPosition);
|
||||
IMovement movement = path.movements().get(pathPosition);
|
||||
boolean canCancel = movement.safeToCancel();
|
||||
if (costEstimateIndex == null || costEstimateIndex != pathPosition) {
|
||||
costEstimateIndex = pathPosition;
|
||||
// do this only once, when the movement starts, and deliberately get the cost as cached when this path was calculated, not the cost as it is right now
|
||||
currentMovementOriginalCostEstimate = movement.getCost(null);
|
||||
currentMovementOriginalCostEstimate = movement.getCost();
|
||||
for (int i = 1; i < Baritone.settings().costVerificationLookahead.get() && pathPosition + i < path.length() - 1; i++) {
|
||||
if (path.movements().get(pathPosition + i).calculateCostWithoutCaching() >= ActionCosts.COST_INF && canCancel) {
|
||||
logDebug("Something has changed in the world and a future movement has become impossible. Cancelling.");
|
||||
@@ -244,9 +244,10 @@ public class PathExecutor implements Helper {
|
||||
}
|
||||
if (shouldPause()) {
|
||||
logDebug("Pausing since current best path is a backtrack");
|
||||
clearKeys();
|
||||
return true;
|
||||
}
|
||||
MovementState.MovementStatus movementStatus = movement.update();
|
||||
MovementStatus movementStatus = movement.update();
|
||||
if (movementStatus == UNREACHABLE || movementStatus == FAILED) {
|
||||
logDebug("Movement returns status " + movementStatus);
|
||||
cancel();
|
||||
@@ -274,6 +275,19 @@ public class PathExecutor implements Helper {
|
||||
return false; // movement is in progress
|
||||
}
|
||||
|
||||
private Tuple<Double, BlockPos> closestPathPos(IPath path) {
|
||||
double best = -1;
|
||||
BlockPos bestPos = null;
|
||||
for (BlockPos pos : path.positions()) {
|
||||
double dist = Utils.playerDistanceToCenter(pos);
|
||||
if (dist < best || best == -1) {
|
||||
best = dist;
|
||||
bestPos = pos;
|
||||
}
|
||||
}
|
||||
return new Tuple<>(best, bestPos);
|
||||
}
|
||||
|
||||
private boolean shouldPause() {
|
||||
Optional<AbstractNodeCostSearch> current = AbstractNodeCostSearch.getCurrentlyRunning();
|
||||
if (!current.isPresent()) {
|
||||
@@ -325,11 +339,24 @@ public class PathExecutor implements Helper {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Regardless of current path position, snap to the current player feet if possible
|
||||
*/
|
||||
public boolean snipsnapifpossible() {
|
||||
int index = path.positions().indexOf(playerFeet());
|
||||
if (index == -1) {
|
||||
return false;
|
||||
}
|
||||
pathPosition = index;
|
||||
clearKeys();
|
||||
return true;
|
||||
}
|
||||
|
||||
private void sprintIfRequested() {
|
||||
|
||||
// first and foremost, if allowSprint is off, or if we don't have enough hunger, don't try and sprint
|
||||
if (!new CalculationContext().canSprint()) {
|
||||
Baritone.INSTANCE.getInputOverrideHandler().setInputForceState(InputOverrideHandler.Input.SPRINT,false);
|
||||
Baritone.INSTANCE.getInputOverrideHandler().setInputForceState(InputOverrideHandler.Input.SPRINT, false);
|
||||
player().setSprinting(false);
|
||||
return;
|
||||
}
|
||||
@@ -343,10 +370,10 @@ public class PathExecutor implements Helper {
|
||||
}
|
||||
|
||||
// we'll take it from here, no need for minecraft to see we're holding down control and sprint for us
|
||||
Baritone.INSTANCE.getInputOverrideHandler().setInputForceState(InputOverrideHandler.Input.SPRINT,false);
|
||||
Baritone.INSTANCE.getInputOverrideHandler().setInputForceState(InputOverrideHandler.Input.SPRINT, false);
|
||||
|
||||
// however, descend doesn't request sprinting, beceause it doesn't know the context of what movement comes after it
|
||||
Movement current = path.movements().get(pathPosition);
|
||||
IMovement current = path.movements().get(pathPosition);
|
||||
if (current instanceof MovementDescend && pathPosition < path.length() - 2) {
|
||||
|
||||
// (dest - src) + dest is offset 1 more in the same direction
|
||||
@@ -361,7 +388,7 @@ public class PathExecutor implements Helper {
|
||||
}
|
||||
}
|
||||
|
||||
Movement next = path.movements().get(pathPosition + 1);
|
||||
IMovement next = path.movements().get(pathPosition + 1);
|
||||
if (next instanceof MovementAscend && current.getDirection().up().equals(next.getDirection().down())) {
|
||||
// a descend then an ascend in the same direction
|
||||
if (!player().isSprinting()) {
|
||||
@@ -385,7 +412,7 @@ public class PathExecutor implements Helper {
|
||||
//logDebug("Turning off sprinting " + movement + " " + next + " " + movement.getDirection() + " " + next.getDirection().down() + " " + next.getDirection().down().equals(movement.getDirection()));
|
||||
}
|
||||
if (current instanceof MovementAscend && pathPosition != 0) {
|
||||
Movement prev = path.movements().get(pathPosition - 1);
|
||||
IMovement prev = path.movements().get(pathPosition - 1);
|
||||
if (prev instanceof MovementDescend && prev.getDirection().up().equals(current.getDirection().down())) {
|
||||
BlockPos center = current.getSrc().up();
|
||||
if (player().posY >= center.getY()) { // playerFeet adds 0.1251 to account for soul sand
|
||||
@@ -400,7 +427,7 @@ public class PathExecutor implements Helper {
|
||||
player().setSprinting(false);
|
||||
}
|
||||
|
||||
private static boolean canSprintInto(Movement current, Movement next) {
|
||||
private static boolean canSprintInto(IMovement current, IMovement next) {
|
||||
if (next instanceof MovementDescend) {
|
||||
if (next.getDirection().equals(current.getDirection())) {
|
||||
return true;
|
||||
@@ -438,6 +465,7 @@ public class PathExecutor implements Helper {
|
||||
return pathPosition;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IPath getPath() {
|
||||
return path;
|
||||
}
|
||||
|
||||
@@ -35,8 +35,6 @@ public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
|
||||
|
||||
public static final BaritoneAutoTest INSTANCE = new BaritoneAutoTest();
|
||||
|
||||
private BaritoneAutoTest() {}
|
||||
|
||||
public static final boolean ENABLE_AUTO_TEST = "true".equals(System.getenv("BARITONE_AUTO_TEST"));
|
||||
private static final long TEST_SEED = -928872506371745L;
|
||||
private static final BlockPos STARTING_POSITION = new BlockPos(0, 65, 0);
|
||||
@@ -123,4 +121,6 @@ public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private BaritoneAutoTest() {}
|
||||
}
|
||||
|
||||
@@ -32,7 +32,6 @@ import baritone.cache.ChunkPacker;
|
||||
import baritone.cache.Waypoint;
|
||||
import baritone.cache.WorldProvider;
|
||||
import baritone.pathing.calc.AbstractNodeCostSearch;
|
||||
import baritone.pathing.movement.CalculationContext;
|
||||
import baritone.pathing.movement.Movement;
|
||||
import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.pathing.movement.Moves;
|
||||
@@ -470,10 +469,10 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
||||
while (moves.contains(null)) {
|
||||
moves.remove(null);
|
||||
}
|
||||
moves.sort(Comparator.comparingDouble(movement -> movement.getCost(new CalculationContext())));
|
||||
moves.sort(Comparator.comparingDouble(Movement::getCost));
|
||||
for (Movement move : moves) {
|
||||
String[] parts = move.getClass().toString().split("\\.");
|
||||
double cost = move.getCost(new CalculationContext());
|
||||
double cost = move.getCost();
|
||||
String strCost = cost + "";
|
||||
if (cost >= ActionCosts.COST_INF) {
|
||||
strCost = "IMPOSSIBLE";
|
||||
|
||||
@@ -18,8 +18,8 @@
|
||||
package baritone.utils;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.api.utils.Rotation;
|
||||
import baritone.utils.pathing.BetterBlockPos;
|
||||
import net.minecraft.block.BlockSlab;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.entity.EntityPlayerSP;
|
||||
|
||||
@@ -19,16 +19,16 @@ package baritone.utils;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.event.events.RenderEvent;
|
||||
import baritone.api.pathing.calc.IPath;
|
||||
import baritone.api.pathing.goals.Goal;
|
||||
import baritone.api.pathing.goals.GoalComposite;
|
||||
import baritone.api.pathing.goals.GoalTwoBlocks;
|
||||
import baritone.api.pathing.goals.GoalXZ;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.api.utils.interfaces.IGoalRenderPos;
|
||||
import baritone.behavior.PathingBehavior;
|
||||
import baritone.pathing.calc.AbstractNodeCostSearch;
|
||||
import baritone.pathing.path.IPath;
|
||||
import baritone.pathing.path.PathExecutor;
|
||||
import baritone.utils.pathing.BetterBlockPos;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.entity.EntityPlayerSP;
|
||||
@@ -67,12 +67,13 @@ public final class PathRenderer implements Helper {
|
||||
Goal goal = behavior.getGoal();
|
||||
EntityPlayerSP player = mc.player;
|
||||
if (goal != null && Baritone.settings().renderGoal.value) {
|
||||
PathRenderer.drawLitDankGoalBox(player, goal, partialTicks, Baritone.settings().colorGoalBox.get());
|
||||
drawLitDankGoalBox(player, goal, partialTicks, Baritone.settings().colorGoalBox.get());
|
||||
}
|
||||
if (!Baritone.settings().renderPath.get()) {
|
||||
return;
|
||||
}
|
||||
|
||||
//drawManySelectionBoxes(player, Collections.singletonList(behavior.pathStart()), partialTicks, Color.WHITE);
|
||||
//long start = System.nanoTime();
|
||||
|
||||
|
||||
@@ -84,28 +85,28 @@ public final class PathRenderer implements Helper {
|
||||
// Render the current path, if there is one
|
||||
if (current != null && current.getPath() != null) {
|
||||
int renderBegin = Math.max(current.getPosition() - 3, 0);
|
||||
PathRenderer.drawPath(current.getPath(), renderBegin, player, partialTicks, Baritone.settings().colorCurrentPath.get(), Baritone.settings().fadePath.get(), 10, 20);
|
||||
drawPath(current.getPath(), renderBegin, player, partialTicks, Baritone.settings().colorCurrentPath.get(), Baritone.settings().fadePath.get(), 10, 20);
|
||||
}
|
||||
if (next != null && next.getPath() != null) {
|
||||
PathRenderer.drawPath(next.getPath(), 0, player, partialTicks, Baritone.settings().colorNextPath.get(), Baritone.settings().fadePath.get(), 10, 20);
|
||||
drawPath(next.getPath(), 0, player, partialTicks, Baritone.settings().colorNextPath.get(), Baritone.settings().fadePath.get(), 10, 20);
|
||||
}
|
||||
|
||||
//long split = System.nanoTime();
|
||||
if (current != null) {
|
||||
PathRenderer.drawManySelectionBoxes(player, current.toBreak(), partialTicks, Baritone.settings().colorBlocksToBreak.get());
|
||||
PathRenderer.drawManySelectionBoxes(player, current.toPlace(), partialTicks, Baritone.settings().colorBlocksToPlace.get());
|
||||
PathRenderer.drawManySelectionBoxes(player, current.toWalkInto(), partialTicks, Baritone.settings().colorBlocksToWalkInto.get());
|
||||
drawManySelectionBoxes(player, current.toBreak(), partialTicks, Baritone.settings().colorBlocksToBreak.get());
|
||||
drawManySelectionBoxes(player, current.toPlace(), partialTicks, Baritone.settings().colorBlocksToPlace.get());
|
||||
drawManySelectionBoxes(player, current.toWalkInto(), partialTicks, Baritone.settings().colorBlocksToWalkInto.get());
|
||||
}
|
||||
|
||||
// If there is a path calculation currently running, render the path calculation process
|
||||
AbstractNodeCostSearch.getCurrentlyRunning().ifPresent(currentlyRunning -> {
|
||||
currentlyRunning.bestPathSoFar().ifPresent(p -> {
|
||||
PathRenderer.drawPath(p, 0, player, partialTicks, Baritone.settings().colorBestPathSoFar.get(), Baritone.settings().fadePath.get(), 10, 20);
|
||||
drawPath(p, 0, player, partialTicks, Baritone.settings().colorBestPathSoFar.get(), Baritone.settings().fadePath.get(), 10, 20);
|
||||
});
|
||||
currentlyRunning.pathToMostRecentNodeConsidered().ifPresent(mr -> {
|
||||
|
||||
PathRenderer.drawPath(mr, 0, player, partialTicks, Baritone.settings().colorMostRecentConsidered.get(), Baritone.settings().fadePath.get(), 10, 20);
|
||||
PathRenderer.drawManySelectionBoxes(player, Collections.singletonList(mr.getDest()), partialTicks, Baritone.settings().colorMostRecentConsidered.get());
|
||||
drawPath(mr, 0, player, partialTicks, Baritone.settings().colorMostRecentConsidered.get(), Baritone.settings().fadePath.get(), 10, 20);
|
||||
drawManySelectionBoxes(player, Collections.singletonList(mr.getDest()), partialTicks, Baritone.settings().colorMostRecentConsidered.get());
|
||||
});
|
||||
});
|
||||
//long end = System.nanoTime();
|
||||
@@ -122,6 +123,9 @@ public final class PathRenderer implements Helper {
|
||||
GlStateManager.glLineWidth(Baritone.settings().pathRenderLineWidthPixels.get());
|
||||
GlStateManager.disableTexture2D();
|
||||
GlStateManager.depthMask(false);
|
||||
if (Baritone.settings().renderPathIgnoreDepth.get()) {
|
||||
GlStateManager.disableDepth();
|
||||
}
|
||||
List<BetterBlockPos> positions = path.positions();
|
||||
int next;
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
@@ -162,6 +166,9 @@ public final class PathRenderer implements Helper {
|
||||
drawLine(player, x1, y1, z1, x2, y2, z2, partialTicks);
|
||||
tessellator.draw();
|
||||
}
|
||||
if (Baritone.settings().renderPathIgnoreDepth.get()) {
|
||||
GlStateManager.enableDepth();
|
||||
}
|
||||
//GlStateManager.color(0.0f, 0.0f, 0.0f, 0.4f);
|
||||
GlStateManager.depthMask(true);
|
||||
GlStateManager.enableTexture2D();
|
||||
@@ -187,6 +194,11 @@ public final class PathRenderer implements Helper {
|
||||
GlStateManager.glLineWidth(Baritone.settings().pathRenderLineWidthPixels.get());
|
||||
GlStateManager.disableTexture2D();
|
||||
GlStateManager.depthMask(false);
|
||||
|
||||
if (Baritone.settings().renderSelectionBoxesIgnoreDepth.get()) {
|
||||
GlStateManager.disableDepth();
|
||||
}
|
||||
|
||||
float expand = 0.002F;
|
||||
//BlockPos blockpos = movingObjectPositionIn.getBlockPos();
|
||||
|
||||
@@ -228,6 +240,10 @@ public final class PathRenderer implements Helper {
|
||||
TESSELLATOR.draw();
|
||||
});
|
||||
|
||||
if (Baritone.settings().renderSelectionBoxesIgnoreDepth.get()) {
|
||||
GlStateManager.enableDepth();
|
||||
}
|
||||
|
||||
GlStateManager.depthMask(true);
|
||||
GlStateManager.enableTexture2D();
|
||||
GlStateManager.disableBlend();
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
|
||||
package baritone.utils.pathing;
|
||||
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import org.junit.Test;
|
||||
|
||||
Reference in New Issue
Block a user