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381 Commits

Author SHA1 Message Date
Leijurv
9ce574266f Merge branch 'master' into benchmark 2019-01-17 12:24:23 -08:00
Leijurv
a5b9885767 not even used 2019-01-17 12:22:36 -08:00
Leijurv
2daedecf92 maybe fix 2019-01-16 17:42:43 -08:00
Brady
db24822d2f Fix cursed exception 2019-01-16 13:50:15 -06:00
Brady
59320d9b85 Auto test class javadoc 2019-01-16 13:37:39 -06:00
Leijurv
9dfcef6356 crucial performance optimization 2019-01-15 17:21:50 -08:00
Leijurv
ae3fc14b52 refactor name 2019-01-14 19:52:31 -08:00
Leijurv
f8681d179d TODO use nanotime when calc starts on dec 31 2019-01-13 00:00:52 -08:00
Leijurv
f23630064e reorder 2019-01-12 22:33:46 -08:00
Leijurv
bec7f9be96 this lets proguard optimize out one more double division 2019-01-11 13:18:31 -08:00
Leijurv
09e94eaa8e not anymore 2019-01-11 13:02:03 -08:00
Leijurv
5f29bb3e7f gotta go fast 2019-01-10 18:55:55 -08:00
Leijurv
1ad6a0d5b5 remove all that crap lol 2019-01-10 18:21:02 -08:00
Brady
f727e71eaf Expose IPathingControlManager in IBaritone 2019-01-10 19:57:09 -06:00
Leijurv
14f006c3a5 Merge branch 'epic-movement-input' 2019-01-10 17:25:57 -08:00
Leijurv
200211c186 dont continue walking if there is no process in charge 2019-01-10 13:52:52 -08:00
Leijurv
5ca214534d mouse stuff 2019-01-09 19:11:53 -08:00
Leijurv
85ea21e83b epic movement input 2019-01-09 18:22:34 -08:00
Leijurv
7d572d748b shouldnt be needed actually 2019-01-09 15:13:48 -08:00
Leijurv
fbcae10f96 cherry picked fix from builder 2019-01-09 15:13:09 -08:00
Leijurv
a4495ce80a tweaks 2019-01-08 22:00:33 -08:00
Leijurv
f5478f6169 Merge pull request #306 from babbaj/master
fix garbage code
2019-01-08 21:56:27 -08:00
babbaj
ae1e229619 fix garbage code 2019-01-09 05:39:37 -05:00
Leijurv
bc5982b994 fine lol 2019-01-08 20:45:35 -08:00
Leijurv
e971d5d43f prevent favoring from affecting movement cost thresholds 2019-01-08 14:56:21 -08:00
Leijurv
ee9519d891 tweaks 2019-01-07 08:53:39 -08:00
Leijurv
58bb209158 Merge pull request #305 from babbaj/master
real gamers do it like this
2019-01-07 08:45:26 -08:00
babbaj
23dc97ad5e oops that should have been static 2019-01-07 01:25:39 -05:00
Leijurv
84b580b001 cursed 2019-01-06 22:21:52 -08:00
babbaj
227b303669 value doesnt have to be lowercase 2019-01-07 01:16:52 -05:00
babbaj
712a0a3905 refactor SettingsUtil to be more epic 2019-01-07 01:08:46 -05:00
EvilSourcerer
76427b8ecb real gamers use bufferedreader 2019-01-06 19:10:47 -06:00
Leijurv
8b6d621d20 crucial performance optimization 2019-01-05 23:38:24 -08:00
Leijurv
7898b24bac mc is weird 2019-01-04 23:37:00 -08:00
Leijurv
39648c5dc6 comment 2019-01-03 23:40:43 -08:00
Leijurv
83e6b2fdfe cursed 2019-01-02 21:08:31 -08:00
Leijurv
816727d65b not happening 2019-01-01 22:32:43 -08:00
Leijurv
0e012adb6c unneeded 2018-12-31 08:00:43 -10:00
Leijurv
539b0e64c8 bitshift 2: electric boogaloo 2018-12-30 07:36:10 -10:00
Leijurv
258700ee7b bitshift 2018-12-29 14:50:21 -10:00
Leijurv
1da72ba473 unneeded 2018-12-28 17:17:43 -10:00
Leijurv
c2c69f243e nothing is trashy in baritone 2018-12-27 16:16:12 -10:00
Brady
dffbb8e4c8 Overload reachable with IPlayerContext parameter 2018-12-27 17:15:32 -06:00
Leijurv
bebdede33b unneeded 2018-12-26 18:07:14 -10:00
Leijurv
50d37bb311 lol 2018-12-25 20:07:26 -08:00
Leijurv
bbb73008ac stupid 2018-12-24 18:42:01 -08:00
Brady
c324f11a96 Fix bad block breaking that NCP doesn't agree with 2018-12-24 12:15:23 -06:00
Leijurv
c4eb6be0fe dumb 2018-12-23 23:09:02 -08:00
Leijurv
64200030d2 brady was too optimistic 2018-12-22 20:38:44 -08:00
Leijurv
4d7e74365b reformat 2018-12-21 17:54:16 -08:00
Leijurv
b9b25e7e6b no more stupid wrapper getters 2018-12-20 21:22:18 -08:00
Leijurv
8a4f48f08d diagonal descend option 2018-12-20 21:06:56 -08:00
Leijurv
ae9ab03e51 walk on water hunger penalty 2018-12-19 22:01:47 -08:00
Leijurv
02478ee887 wtF 2018-12-19 21:30:58 -08:00
Leijurv
57f238de7d that was a big screwup 2018-12-19 17:02:09 -08:00
Leijurv
77938a77e8 add jump penalty 2018-12-19 14:37:11 -08:00
Leijurv
d41aa5f9ae epicly fast 2018-12-19 12:59:07 -08:00
Leijurv
0ef3386ebf appease codacy 2018-12-19 12:48:41 -08:00
Brady
9703de86d3 Fix NullPointerException 2018-12-18 19:36:43 -06:00
Brady
764e8d7daa Add windowClick to IPlayerController 2018-12-18 19:27:45 -06:00
Brady
18f5c129a4 Remove dependency for PlayerControllerMP implementation 2018-12-18 19:25:23 -06:00
Leijurv
807d6a0cf4 crucial performance optimization 2018-12-18 16:22:54 -08:00
Leijurv
a0ab2a8ba7 timing meme 2018-12-18 16:16:32 -08:00
Leijurv
90d0fb7efb simplify check 2018-12-17 18:27:31 -08:00
Leijurv
fe4290b218 little fix 2018-12-16 20:14:21 -08:00
Leijurv
cc04342358 epic performance 2018-12-16 16:26:48 -08:00
Leijurv
66da826eab fix toxic cloud 2018-12-15 22:25:50 -08:00
Brady
2afdaa1ac9 Add individual chunk scanning to IWorldScanner 2018-12-14 18:50:39 -06:00
Leijurv
d4947c3c47 tweak custom goal process logic 2018-12-14 08:30:32 -08:00
Brady
35efd9293b BlockInteractEvent Type clarification 2018-12-13 18:22:33 -06:00
Leijurv
d89aa887fb add vulnerabilities badge 2018-12-13 14:43:32 -08:00
Leijurv
801727dca6 fix parkour failures at height limit on NCP 2018-12-12 18:14:56 -08:00
Leijurv
44963fa4c7 diagonal descend 2018-12-11 22:26:55 -08:00
Leijurv
a2534a8227 unused imports 2018-12-11 16:00:48 -08:00
Leijurv
4f9268e571 forgot Vs 2018-12-11 12:23:30 -08:00
Leijurv
e343756e44 i dont like license being orange 2018-12-11 12:21:24 -08:00
Leijurv
9480f0d2bc hell yeah bright green 2018-12-11 12:19:45 -08:00
Leijurv
fb2a808f5c more badges is good 2018-12-11 12:16:36 -08:00
Leijurv
24c0ec905e removed dumb comment 2018-12-10 18:05:31 -08:00
Leijurv
bca6a580e3 combine 2018-12-09 19:25:00 -08:00
Leijurv
1d0413f159 im idiot 2018-12-08 18:28:04 -08:00
Leijurv
72d8863862 fix openness check to work for mulitple bots 2018-12-08 17:49:23 -08:00
Leijurv
c15dac3582 simple inventory management 2018-12-07 16:57:12 -08:00
Leijurv
efe06264bd settings for right click and enter portal 2018-12-07 16:54:12 -08:00
Leijurv
d5e155d77f walk into, and right click on arrival 2018-12-07 15:53:41 -08:00
Leijurv
bf68afdda3 GetToBlock should only highlight the block itself 2018-12-07 15:40:32 -08:00
Leijurv
a61b82748c remove extraneous prints 2018-12-06 21:52:24 -08:00
Leijurv
245b2483ab fix crash when path length is exactly 30 2018-12-05 18:01:23 -08:00
Leijurv
87dbf1dbba fix false positive in check 2018-12-05 17:59:32 -08:00
Leijurv
101f7cb7e2 move heuristic up to exactly equal SPRINT_ONE_BLOCK_COST 2018-12-05 10:22:18 -08:00
Leijurv
c795913259 fix splicing behavior around water 2018-12-05 10:21:56 -08:00
Leijurv
64eabf71f2 traverse place against below 2018-12-05 08:29:32 -08:00
Leijurv
2760354943 cool vine and ladder descending, fixes #159 2018-12-04 18:12:04 -08:00
Leijurv
28c2586452 fix parkour place logic 2018-12-04 15:50:44 -08:00
Leijurv
21d8c11cfe go in the opposite order 2018-12-04 15:33:29 -08:00
Leijurv
862746038d allow down placement, and fixes to replacable 2018-12-04 15:00:45 -08:00
Leijurv
2bd81b08c2 overhaul and fixes to cost calculation 2018-12-04 14:38:08 -08:00
Leijurv
16aee33bdf fix random crash 2018-12-03 21:52:13 -08:00
Leijurv
f4161ed61c ......fixed....... 2018-12-03 21:39:32 -08:00
Brady
bfa0861065 Owned? 2018-12-03 20:45:19 -06:00
Brady
86d1512e5b Rename Waypoints to WaypointCollection 2018-12-03 19:58:37 -06:00
Brady
5c83ee2648 Fix API javadoc errors and make API only javadoc export 2018-12-03 19:37:54 -06:00
Leijurv
7ba987e7f7 save containers and echests 2018-12-03 17:21:46 -08:00
Brady
b22e93d6d0 Fix javadoc errors 2018-12-03 18:47:40 -06:00
Brady
70b74d39fc Fix broken javadoc 2018-12-03 18:21:24 -06:00
Leijurv
0236cb35d9 overhaul memory 2018-12-03 14:49:23 -08:00
Brady
b0066a93ca GoalXZ beacon render setting 2018-12-03 16:42:05 -06:00
Leijurv
e25bf9f077 my fault 2018-12-03 14:22:30 -08:00
Brady
147df1ffb2 Probably fixes 265 2018-12-03 16:15:22 -06:00
Leijurv
4c96759ed5 tighten auto test time limit 2018-12-03 14:09:05 -08:00
Leijurv
8e2df3a030 reinstate proper static cutoff behavior 2018-12-03 14:08:44 -08:00
Leijurv
58a5720b6b reduce reliability in what chunks are loaded when 2018-12-03 13:55:54 -08:00
Leijurv
eedf993d7a remove goal equality condition for path splicing 2018-12-03 13:40:38 -08:00
Leijurv
d058cbf501 revert static cutoff, and fix goal comparisons in splice 2018-12-03 13:34:39 -08:00
Leijurv
d2413e1677 lol 2018-12-02 19:56:35 -08:00
Leijurv
3cb1984892 only apply static cutoff to protrusion beyond min length 2018-12-02 19:40:23 -08:00
Leijurv
17207d44e6 pick map over hybrid, due to performance 2018-12-02 19:39:10 -08:00
Leijurv
36cfcbbbe3 avoidances 2018-12-02 19:26:47 -08:00
Leijurv
1a6c0cd4d9 avoid mobs and spawners, fixes #162, fixes #240, fixes #278 2018-12-02 18:27:49 -08:00
Leijurv
5a97c512f7 fix rare exception 2018-12-02 17:15:22 -08:00
Leijurv
57a3330200 don't splice if not on ground 2018-12-01 10:49:14 -08:00
Leijurv
07ce0a47f7 cleanup 2018-12-01 10:46:10 -08:00
Leijurv
b9f7a05e2a Merge pull request #282 from babbaj/master
Fix proguard not working when compiling with srg mappings
2018-12-01 10:35:53 -08:00
0x22
7f73b4554a Feed codacy and leijurv at the same time? 2018-12-01 13:22:11 -05:00
Leijurv
f2e02794b8 tweak block scanning, fixes #200 2018-12-01 10:04:49 -08:00
babbaj
0a2e45b64b make codacy happy 2018-12-01 06:42:21 -05:00
babbaj
a017e14a48 give proguard the right jar based on mapping type 2018-12-01 06:31:40 -05:00
Leijurv
5ef03ba1d5 didn't make sense like that 2018-11-30 23:06:16 -08:00
Leijurv
6a402b4a2b fix the fire thing in a slightly different way 2018-11-29 20:36:19 -08:00
Leijurv
5daaaf5282 add settings reset command 2018-11-29 15:33:35 -08:00
Leijurv
6f7729e34e add missing synchronized blocks 2018-11-28 18:21:27 -08:00
Leijurv
043d6ffd20 improve pathingbehavior resiliency 2018-11-27 10:37:48 -08:00
Leijurv
a8404a7286 only walk through supported snow, fixes #276 2018-11-26 15:32:28 -08:00
Leijurv
58d9134286 fix behavior around cocoa pods and vines, fixes #277 2018-11-26 15:01:34 -08:00
Leijurv
f25786635b over 10k less objects per second 2018-11-26 07:58:10 -08:00
Leijurv
6d1130d2c3 favored lookup performance 2018-11-26 07:52:00 -08:00
Leijurv
d9effc4a29 avoid creating thousands of unmodifiable lists just to get their size 2018-11-25 22:59:47 -08:00
Leijurv
cf2765e017 thousands here too, on long paths 2018-11-25 22:57:54 -08:00
Leijurv
06dd07dbc6 believe it or not, this saves thousands of object allocations per second 2018-11-25 22:57:08 -08:00
Leijurv
14daf2ce85 unneeded, and was allocating thousands of sets a second 2018-11-25 22:50:22 -08:00
Leijurv
f9a3a3b78b main thread bsi creation doesn't need to copy loaded chunks 2018-11-25 22:30:37 -08:00
Leijurv
2ba0e6ada6 don't create a new bsi hundreds of times a tick maybe? 2018-11-25 22:19:04 -08:00
Leijurv
943b75455b no point if you don't copy it, really fixes #210 2018-11-25 12:13:49 -08:00
Leijurv
2b56d68f7d many fixes to segment calculator, and chat demo usage 2018-11-25 11:53:56 -08:00
Leijurv
93217a3ae3 this is just not possible 2018-11-24 22:04:36 -08:00
Leijurv
dcb93dab50 Merge branch 'master' into benchmark 2018-11-23 13:42:20 -08:00
Leijurv
ba5c8ffaa6 Merge branch 'failure-cutoff' 2018-11-23 13:18:27 -08:00
Leijurv
9c5274dde4 runnable conversion 2018-11-23 13:12:18 -08:00
Leijurv
002c678b4a Merge branch 'master' into segment-calculation 2018-11-23 13:09:57 -08:00
Leijurv
038533c33f explain documentation more 2018-11-23 15:06:09 -06:00
Leijurv
50d4b5b4ed unneeded 2018-11-23 15:06:09 -06:00
Leijurv
7632d667c9 add a secondary failure cutoff 2018-11-23 15:06:09 -06:00
Leijurv
5aa78cd478 crucial performance optimization 2018-11-23 11:22:49 -08:00
Leijurv
84cd4b1acb unused 2018-11-23 10:58:23 -08:00
Leijurv
b705279153 consistency 2018-11-23 10:55:02 -08:00
Leijurv
d854750ee8 improve accuracy of GoalGetToBlock heuristic 2018-11-23 10:52:56 -08:00
Leijurv
653861107d explain documentation more 2018-11-23 10:50:03 -08:00
Leijurv
4502adda28 segmented path calculator 2018-11-23 10:36:06 -08:00
Leijurv
a98c5d7d99 my house 2018-11-23 10:25:02 -08:00
Leijurv
c81a00268a Merge branch 'master' into segment-calculation 2018-11-23 10:21:45 -08:00
Leijurv
dd47e20070 remove unneeded 2018-11-23 10:20:48 -08:00
Leijurv
f05613147e Merge branch 'master' into failure-cutoff 2018-11-23 09:59:23 -08:00
Leijurv
6ed8d617cd improve path checks, and add a overlap splice option 2018-11-23 09:31:25 -08:00
Leijurv
b228f4c6fb remove extraneous checks in bsi 2018-11-23 09:03:51 -08:00
Leijurv
70f8d1d4ae fix bsi creation on wrong thread, cache chunks, fixes #210 2018-11-23 09:00:52 -08:00
Leijurv
0d7131413a prevent double jumping 2018-11-23 07:55:59 -08:00
Leijurv
b5a4e65fbf unable to start a parkour jump from stairs 2018-11-23 07:47:28 -08:00
Leijurv
7c51106d27 unneeded 2018-11-22 10:08:55 -08:00
Leijurv
1e9786d5b9 add a secondary failure cutoff 2018-11-22 09:39:54 -08:00
Leijurv
4b8c85f8a6 whoops 2018-11-22 08:57:27 -08:00
Leijurv
aed8dae175 hehe 2018-11-21 18:11:58 -08:00
Leijurv
8db26af36c tweak sneak range for ncp compatibility 2018-11-21 11:02:12 -08:00
Leijurv
cfa874982c fix a bunch of stuff in pillar, fixes #266 2018-11-21 11:00:46 -08:00
Leijurv
2a674cb869 don't sprint straight into danger 2018-11-20 18:58:47 -08:00
Leijurv
fb971301a4 fix getting permanently stuck on sideways fence gates in our way 2018-11-20 16:32:55 -08:00
Leijurv
3bb16de67e greatly increase mining visual scan range 2018-11-20 16:32:44 -08:00
Leijurv
033da7e737 fix coefficient 2018-11-20 13:22:33 -08:00
Leijurv
14650f93c5 walk into lava less 2018-11-20 08:19:27 -08:00
Leijurv
e5184efdaa fix cached path loop 2018-11-20 08:00:52 -08:00
Leijurv
d95a72f2cc correct wording 2018-11-19 17:14:54 -08:00
Leijurv
16e3fd9305 IPathingControlManager 2018-11-18 21:41:42 -08:00
Leijurv
4fb6c71174 lol 2018-11-18 17:32:16 -08:00
Leijurv
12bbd57a24 standalone build shouldn't keep ExampleBaritoneControl 2018-11-17 16:09:15 -08:00
Brady
689dc74330 Whoops 2018-11-17 11:41:16 -06:00
Brady
6caae889b7 Fix AStarPathFinder Optional usage that's icky 2018-11-17 11:26:46 -06:00
Brady
ce0e8b4cd1 Clean up some bad Optional practices 2018-11-17 11:18:55 -06:00
Leijurv
737c632227 path creation no longer throws this 2018-11-16 16:28:20 -08:00
Leijurv
04e87c9810 cleaner 2018-11-15 16:03:20 -08:00
Leijurv
57c0613843 rename 2018-11-14 16:39:04 -08:00
Leijurv
f5d0143b09 im dumb 2018-11-14 14:37:41 -08:00
Brady
237f1846d3 Remove Baritone casts 2018-11-14 16:30:20 -06:00
Leijurv
f6dee1ecb7 add todo 2018-11-14 14:29:33 -08:00
Leijurv
f808fc9802 general cleanup 2018-11-14 14:27:30 -08:00
Leijurv
8385bc35ed wow thats a rare bug 2018-11-14 14:26:35 -08:00
Leijurv
80d6d7fd58 simplify 2018-11-14 14:22:14 -08:00
Leijurv
b56cdcda52 remove that toxic cloud 2018-11-14 14:19:24 -08:00
Leijurv
ea81cd76ca sigh 2018-11-14 14:00:56 -08:00
Leijurv
c3a3670785 unused imports 2018-11-14 13:57:37 -08:00
Leijurv
e4045e1343 and another 2018-11-14 13:48:45 -08:00
Leijurv
5a52cea415 epic 2018-11-14 13:48:09 -08:00
Leijurv
933b295c40 context objectMouseOver 2018-11-14 13:46:16 -08:00
Leijurv
ce6ec00a89 get rid of the remaining references to mc.world 2018-11-14 13:24:44 -08:00
Leijurv
b53f3925a4 forgot to add these files lol 2018-11-13 22:28:12 -08:00
Leijurv
e93fd596ff customized TickEvent Type based on player context status 2018-11-13 22:17:18 -08:00
Leijurv
57b60c734b fixes to BlockBreakHelper 2018-11-13 22:15:01 -08:00
Leijurv
c74ccaafbf remove Baritone.INSTANCE 2018-11-13 21:34:11 -08:00
Leijurv
f6891feb64 removed all references to Baritone.INSTANCE 2018-11-13 21:33:14 -08:00
Leijurv
2675852dbe canc 2018-11-13 20:11:51 -08:00
Brady
0302c6f14b Fix really really bad error mega critical 2018-11-13 21:57:22 -06:00
Leijurv
a0dd43244c immense iq 2018-11-13 19:54:24 -08:00
Brady
3ccb0c74c6 Remove timestamps from since annotations 2018-11-13 21:53:27 -06:00
Brady
f9270a7ed0 my house 2018-11-13 21:47:40 -06:00
Brady
d79d56c2f9 Expose all possible Baritone instances 2018-11-13 21:45:26 -06:00
Leijurv
a8f09a7fe9 Merge pull request #259 from cabaletta/currentlyticking-solution
currentlyTicking Solution
2018-11-13 15:11:38 -08:00
Brady
94bf8d4bbd More review things 2018-11-13 16:53:13 -06:00
Brady
5e2f40a322 Fix some things mentioned by @Leijurv 2018-11-13 16:33:45 -06:00
Leijurv
f8c0b4c1c1 Merge branch 'master' into benchmark 2018-11-13 13:30:51 -08:00
Brady
17161fd576 Resolve merge conflicts 2018-11-13 15:29:02 -06:00
Brady
d3db551cc9 Awesome 2018-11-13 15:14:29 -06:00
Leijurv
72058c792a fix toxic clouds in legit mine 2018-11-13 12:20:27 -08:00
Brady
ef5e3ab06e pwnage 2018-11-13 13:39:11 -06:00
Brady
71e7f0a04c Fix GetToBlockProcess rescan 2018-11-13 11:59:02 -06:00
Brady
bae34e5b80 Initial meme
Still need to fix MovementHelper LUL
2018-11-13 11:50:29 -06:00
Leijurv
1ab3e61984 reformatted 2018-11-12 21:01:40 -08:00
Leijurv
e81b6d4d96 fought 2018-11-12 16:39:58 -08:00
Leijurv
83f14b10bb whoa codacy suggested something actually helpful 2018-11-12 15:45:35 -08:00
Leijurv
7fecd1a5dd tweak 2018-11-12 14:43:39 -08:00
Leijurv
0ce4107d56 "fix" it 2018-11-11 18:23:18 -08:00
Leijurv
66769365d0 much better 2018-11-11 17:59:13 -08:00
Leijurv
e3cb164723 fix blockstateinterface 2018-11-11 17:36:54 -08:00
Brady
903b1b16a4 static 2018-11-11 17:45:01 -06:00
Brady
e81d0a0b1b Small brain 2018-11-11 17:12:18 -06:00
Brady
51243f0981 Some comments 2018-11-11 16:22:00 -06:00
Brady
fad5a6deac lol 2018-11-11 15:46:07 -06:00
Leijurv
355443e440 forgot one 2018-11-11 12:48:53 -08:00
Leijurv
45e4239b26 context specific blockstateinterface lookups. also toxic 2018-11-11 12:35:22 -08:00
Brady
a83074e773 Map Input to state in InputOverrideHandler 2018-11-11 14:20:38 -06:00
Leijurv
f854d886d1 fix water bucket being placed one tick too early 2018-11-10 11:26:52 -08:00
Leijurv
73d4e9bbb9 another day another static world reference gone 2018-11-10 09:37:23 -08:00
Leijurv
232644feb0 these are cool and should default on 2018-11-10 09:25:44 -08:00
Brady
1c80950a70 Add note to MixinBlockPos
I looked at this Mixin for a second and thought wtf why did I make this and then remembered why, so it's probably important to let anybody else that looks at it know why.
2018-11-09 22:32:40 -06:00
Leijurv
0bd46e88a5 branch compatibility message 2018-11-09 20:22:24 -08:00
Leijurv
b054e9dbe8 toxic cloud to get around two references to mc.player.dimension 2018-11-09 19:25:10 -08:00
Leijurv
3ddf6b2335 player and player controller toxic cloud 2018-11-09 19:12:36 -08:00
Leijurv
1a1686b7c3 fix yet more player references 2018-11-09 18:55:53 -08:00
Leijurv
dd08b2c825 no more references to player() from pathing thread 2018-11-09 17:21:02 -08:00
Leijurv
a2a60e9847 misc cleanup 2018-11-09 16:55:31 -08:00
Leijurv
13505a052f wait a tick until objectMouseOver matches, fixes #254 2018-11-09 15:59:08 -08:00
Leijurv
f2dcdda9b3 revamp follow and fix some bugs in mine 2018-11-09 14:49:25 -08:00
Leijurv
dc6389c46f comment 2018-11-08 14:58:18 -08:00
Leijurv
7dc89b0190 single runaway goal object, allows splicing better 2018-11-07 17:27:57 -08:00
Leijurv
5b395ce3da should be in the synchronized block 2018-11-07 17:23:36 -08:00
Leijurv
40da7b3734 don't fail silently in the future 2018-11-07 17:18:43 -08:00
Leijurv
842e50adb9 path cleanup 2018-11-07 17:16:34 -08:00
Leijurv
96da078219 cutoff path up until movement failure, don't throw exception and fail entire path 2018-11-07 14:37:23 -08:00
Leijurv
4a1951b027 many fixes 2018-11-07 14:09:23 -08:00
Leijurv
83348e6b3c rearrange readme 2018-11-06 20:12:02 -08:00
Leijurv
a1778f401f tweak a bit 2018-11-06 11:20:39 -08:00
Leijurv
9c93d3a474 splice next into current if no backtrack, fixes #122, fixes #249 2018-11-06 11:18:13 -08:00
Leijurv
cbc8a6d45b Merge branch 'processes' 2018-11-06 08:43:57 -08:00
Leijurv
382c7e7888 reformat, optimize imports 2018-11-06 08:22:19 -08:00
Leijurv
ae200a56b0 CaPiTaLiZe 2018-11-06 08:19:26 -08:00
Brady
c50af5acfd A couple minor cleanups 2018-11-06 08:02:08 -06:00
Leijurv
527691a2ec fix blockbreakhelper toxic cloud in movement 2018-11-05 20:37:54 -08:00
Leijurv
a182c22d36 this can be moved i think 2018-11-05 20:05:47 -08:00
Leijurv
aac0d623fa why not just... 2018-11-05 20:02:27 -08:00
Leijurv
604ef2bb64 misc cleanup 2018-11-05 20:01:46 -08:00
Leijurv
6ca7f47bf9 +0.5y not helpful 2018-11-05 19:31:05 -08:00
Leijurv
a1b71219cb make sure to pick up dropped items while mining, fixes #170 2018-11-05 18:31:59 -08:00
Leijurv
d59c7cb7a8 temporarily disable cached region ram pruning 2018-11-05 17:30:45 -08:00
Leijurv
d121ca182f spammy 2018-11-05 17:26:52 -08:00
Leijurv
2aee91be10 fix it up a bit 2018-11-05 16:46:24 -08:00
Brady
99da815f49 Massive brain 2018-11-05 18:40:25 -06:00
Brady
ebd3ce42d0 whoops 2018-11-05 18:28:29 -06:00
Brady
fdee1b9453 More javadocs 2018-11-05 18:11:16 -06:00
Brady
472e89239c IBaritoneProcess javadoc update 2018-11-05 18:07:47 -06:00
Leijurv
5692e79e02 more docs 2018-11-05 15:25:19 -08:00
Leijurv
52246e41c8 appease codacy 2018-11-05 15:16:23 -08:00
Leijurv
2da3222115 fix 2018-11-05 14:55:13 -08:00
Leijurv
4d0bfce712 make InputOverrideHandler a Behavior 2018-11-05 14:47:40 -08:00
Leijurv
cb153e039b not used and not publicly exposed 2018-11-05 14:43:57 -08:00
Leijurv
8aa5a6756a add to api 2018-11-05 14:41:17 -08:00
Leijurv
23286dd8b8 disallow null PathingCommandType 2018-11-05 14:38:32 -08:00
Leijurv
30408384c6 fix 2018-11-05 14:37:05 -08:00
Leijurv
e11e3dfd86 explain 2018-11-05 14:22:30 -08:00
Leijurv
2c39cd06ed cleanup 2018-11-05 14:19:50 -08:00
Brady
75a224cef1 Partially revert README update 2018-11-05 16:06:23 -06:00
Brady
0373f1875f Meme 2018-11-05 16:05:45 -06:00
Leijurv
fffd016008 Merge branch 'master' into processes 2018-11-05 13:51:41 -08:00
Leijurv
f286c400a3 when parkouring from soul sand, the maximum gap should be 1, fixes #247 2018-11-05 13:47:06 -08:00
Brady
c0e0f8dc2a Fix last commit lol 2018-11-05 13:53:26 -06:00
Brady
ffb044ffc6 Replace RotationMoveEvent Inject with Redirect 2018-11-05 13:47:55 -06:00
Brady
1c4f029bf4 Update README.md 2018-11-05 12:47:17 -06:00
Leijurv
6812d2ba7d simplify readme 2018-11-04 22:22:11 -08:00
Leijurv
c0b5d60715 fix 2018-11-04 22:17:49 -08:00
0x22
c814874cb6 Updated mappings to stable_39 2018-11-04 20:21:24 -06:00
Leijurv
cd3aef47a5 that already does that 2018-11-04 10:30:46 -08:00
Leijurv
338fdb509a it works 2018-11-04 10:29:22 -08:00
Leijurv
660efe5e16 pathing processes wip 2018-11-03 22:12:51 -07:00
Leijurv
58a2965fea Merge branch 'impact4.4-compat' 2018-11-03 20:25:19 -07:00
Leijurv
c614d7ec6a fix stupid minebehavior bug 2018-11-03 20:25:09 -07:00
Leijurv
e017238aca unneeded 2018-11-03 19:41:40 -07:00
Leijurv
c37a5ba956 revamp readme 2018-11-02 16:23:57 -07:00
Leijurv
da5969c2fd shouldnt have taken this long to figure that out 2018-11-01 20:58:48 -07:00
Leijurv
990107a1fa simplify 2018-11-01 20:27:34 -07:00
Leijurv
42eb86b624 useless check? 2018-11-01 15:41:53 -07:00
Leijurv
b65a199e54 move all checks from BlockStateInterface to MovementHelper 2018-11-01 15:36:32 -07:00
Leijurv
88e3bcdf63 what 2018-11-01 15:32:58 -07:00
Leijurv
0fbfa32e6b fix exception in pathfinder 2018-11-01 15:30:33 -07:00
Leijurv
20405716bc fix impact 4.4 compatibility and add help message 2018-11-01 14:07:08 -07:00
Leijurv
8da7406e8f green 2018-10-31 20:37:18 -07:00
Leijurv
97fd3df8f7 minecraft version badge 2018-10-30 19:06:42 -07:00
Leijurv
b9b33b5351 move calculation context construction to main thread 2018-10-29 18:58:59 -07:00
Brady
19ecb1bbb3 Merge LocationTrackingBehavior into MemoryBehavior
Fixes #242
2018-10-29 16:43:03 -05:00
Leijurv
f6043f4ac6 changed wording 2018-10-28 16:44:56 -07:00
Brady
ed1941abdb Fix desynchronized allowFlying state 2018-10-28 18:38:23 -05:00
Leijurv
24d24728dc intellij be like 2018-10-28 16:05:08 -07:00
Leijurv
77db4cd19f codacy 2018-10-28 15:24:52 -07:00
Leijurv
adbb03e5cb unused lol 2018-10-28 15:24:23 -07:00
Leijurv
f0226f1ea7 brady doesn't know how to do imports 2018-10-28 15:23:34 -07:00
Leijurv
be5df2677b finally add shulkers lol 2018-10-28 13:55:03 -07:00
Brady
3d4a856bb2 Remove unnecessary casts 2018-10-27 23:21:30 -05:00
Leijurv
1b1233d26a only one singleton 2018-10-27 18:45:17 -07:00
Leijurv
c4b0e0a810 codady submission complete 2018-10-27 16:18:03 -07:00
Leijurv
1dee8ef355 completely submitting to codacy 2018-10-27 14:41:25 -07:00
Leijurv
8cee173f92 appease codacy some more 2018-10-27 14:16:34 -07:00
Brady
19e0e6d962 Feed codacy 2018-10-27 14:38:10 -05:00
Leijurv
ef8fd70475 add some more badges for no reason lol 2018-10-27 09:25:53 -07:00
Leijurv
6df05f4b7f add link to my vid 2018-10-27 08:37:30 -07:00
Brady
4e1491a0cc Rename xrayFor to searchWorld 2018-10-26 13:30:16 -05:00
leijurv
55091154c4 start on legitMine 2018-10-25 21:22:00 -07:00
leijurv
a0b1cb2993 preliminary refactoring 2018-10-25 20:09:06 -07:00
Leijurv
7617081637 no longer needed 2018-10-24 23:22:19 -07:00
Leijurv
96e7f37799 add link to adovin's video 2018-10-23 20:41:35 -07:00
Leijurv
a0bf22de86 Merge pull request #233 from ave4224/toolkit
Toolkit fixes
2018-10-22 21:43:42 -07:00
ave4224
9a1aecc002 tool set, fixes #227 2018-10-23 00:41:59 -04:00
Brady
ad941fcbb2 Clarify anti nudge 2018-10-22 18:02:18 -05:00
Leijurv
e5ca30dc26 forgot that one 2018-10-22 14:04:19 -07:00
Leijurv
a23eadf5cf Merge pull request #235 from 0-x-2-2/patch-1
Fixed serious issue.
2018-10-22 12:46:17 -07:00
Leijurv
82417f4f85 comment to explain weird thing 2018-10-22 12:42:08 -07:00
0x22
af788133c2 Fixed serious issue.
Determinizer description was incorrect.
2018-10-22 15:42:05 -04:00
Leijurv
a6dc156a79 bump version to match build gradle 2018-10-21 14:24:23 -07:00
Leijurv
25bebdc172 leftClickCounter shadow appears to be unneeded 2018-10-20 20:33:49 -07:00
Leijurv
b55d96169f update some documentation 2018-10-19 21:15:37 -07:00
Leijurv
1a809fa7a3 dispatch path events from main thread instead of calculation thread 2018-10-18 15:04:40 -07:00
Leijurv
313a5fddbe add release badge 2018-10-18 14:36:14 -07:00
Leijurv
732d806820 allow cutting onto next path one movement earlier 2018-10-17 12:16:03 -07:00
Leijurv
11ed8a2f21 rearrange fields and constructors 2018-10-16 20:05:18 -07:00
Leijurv
3aa8f51015 print shasums on build 2018-10-16 17:00:37 -07:00
Leijurv
85b038dada v1.0.0-hotfix-2 2018-10-16 16:03:51 -07:00
Leijurv
dd25527a62 pillar fixes for ncp 2018-10-16 14:21:27 -07:00
Leijurv
c41f65d4f6 clean up benchmark branch 2018-09-27 11:38:32 -07:00
Leijurv
54811fb643 merge 2018-09-27 10:22:37 -07:00
Leijurv
92442dcdb9 total accounted time 2018-09-26 13:58:11 -07:00
Leijurv
68af1f3bb3 Merge branch 'master' into benchmark 2018-09-26 13:46:29 -07:00
Leijurv
a796e9c047 merge 2018-09-26 13:45:00 -07:00
Leijurv
2c32cadf18 count BetterBlockPos 2018-09-22 08:55:46 -07:00
Leijurv
32cd519bcf merge 2018-09-22 08:51:03 -07:00
Leijurv
88908d8776 more better block pos 2018-09-22 08:47:02 -07:00
Leijurv
79bd26968a count betterblockpos instantiation 2018-09-21 22:10:25 -07:00
Leijurv
2d288c7a47 Merge branch 'master' into benchmark 2018-09-21 21:58:26 -07:00
Leijurv
2c46458bc1 merge 2018-09-11 13:57:01 -07:00
Brady
9c37414e50 Merge branch 'master' into benchmark 2018-09-07 19:31:01 -05:00
Leijurv
fb667c3b4d merge 2018-09-04 15:41:35 -07:00
Leijurv
da07b63e0a measure 2018-08-31 12:57:38 -07:00
Leijurv
1fe262929e forgot print 2018-08-31 12:04:55 -07:00
Leijurv
0ee93aea23 cache chunk in BlockStateInterface 2018-08-31 11:51:43 -07:00
Leijurv
836b41a3aa num lookups check 2018-08-31 11:51:08 -07:00
Leijurv
c370461a24 merge 2018-08-31 11:45:45 -07:00
Leijurv
a753fe5df9 bench the whole loop 2018-08-29 14:46:58 -07:00
Leijurv
27aeba3f8b Merge branch 'master' into benchmark 2018-08-29 14:16:32 -07:00
Leijurv
141a9f92cb node map performance, fixes #107 2018-08-29 13:21:54 -07:00
Leijurv
5e4f0b47c5 merge 2018-08-29 12:24:45 -07:00
leijurv
d0a88987a8 format 2018-08-29 07:38:35 -07:00
leijurv
9cb199d40a also bench getnode 2018-08-28 21:31:16 -07:00
leijurv
a1d218b37a merge 2018-08-28 21:17:12 -07:00
leijurv
7ae1a9f6e4 3x faster cache check 2018-08-28 21:14:50 -07:00
leijurv
fd74fcabc0 way more bench checks 2018-08-28 21:10:56 -07:00
leijurv
4da155c0ed 20% improvement to cached chunk check performance 2018-08-28 21:10:41 -07:00
leijurv
7a3f7f9a9e Merge branch 'master' into benchmark 2018-08-28 20:51:42 -07:00
Leijurv
1212d34f91 rudimentary benchmark 2018-08-28 15:48:36 -07:00
154 changed files with 6272 additions and 3148 deletions

View File

@@ -15,10 +15,10 @@ RUN apt install -qq --force-yes mesa-utils libgl1-mesa-glx libxcursor1 libxrandr
COPY . /code
# this .deb is specially patched to support lwjgl
# source: https://github.com/tectonicus/tectonicus/issues/60#issuecomment-154239173
RUN dpkg -i /code/scripts/xvfb_1.16.4-1_amd64.deb
WORKDIR /code
# this .deb is specially patched to support lwjgl
# source: https://github.com/tectonicus/tectonicus/issues/60#issuecomment-154239173
RUN dpkg -i scripts/xvfb_1.16.4-1_amd64.deb
RUN ./gradlew build

View File

@@ -3,6 +3,8 @@ Impact 4.4 has Baritone included.
These instructions apply to Impact 4.3 (and potentially other hacked clients).
To run Baritone on Vanilla, just follow the instructions in the README (it's `./gradlew runClient`).
## An Introduction
There are some basic steps to getting Baritone setup with Impact.
@@ -12,7 +14,7 @@ There are some basic steps to getting Baritone setup with Impact.
- How to use Baritone
## Acquiring a build of Baritone
There are 3 methods of acquiring a build of Baritone (While it is still in development)
There are two methods of acquiring a build of Baritone
### Official Release (Not always up to date)
https://github.com/cabaletta/baritone/releases
@@ -33,10 +35,6 @@ command line
- Mac/Linux: ``./gradlew build``
- The build should be exported into ``/build/libs/baritone-X.Y.Z.jar``
### Cutting Edge Release
If you want to trust @Plutie#9079, you can download an automatically generated build of the latest commit
from his Jenkins server, found <a href="https://plutiejenkins.leijurv.com/job/baritone/lastSuccessfulBuild/">here</a>.
## Placing Baritone in the libraries directory
``/libraries`` is a neat directory in your <a href="https://minecraft.gamepedia.com/.minecraft">Minecraft Installation Directory</a>
that contains all of the dependencies that are required from the game and some mods. This is where we will be
@@ -83,7 +81,7 @@ The final step is "registering" the Baritone library with Impact, so that it loa
"name": "cabaletta:baritone:X.Y.Z"
},
{
"name": "com.github.ImpactDevelopment:SimpleTweaker:1.1",
"name": "com.github.ImpactDevelopment:SimpleTweaker:1.2",
"url": "https://impactdevelopment.github.io/maven/"
},
```

View File

@@ -1,48 +1,55 @@
# Baritone
[![Build Status](https://travis-ci.com/cabaletta/baritone.svg?branch=master)](https://travis-ci.com/cabaletta/baritone)
[![License](https://img.shields.io/github/license/cabaletta/baritone.svg)](LICENSE)
[![Release](https://img.shields.io/github/release/cabaletta/baritone.svg)](https://github.com/cabaletta/baritone/releases)
[![License](https://img.shields.io/badge/license-LGPL--3.0-green.svg)](LICENSE)
[![Codacy Badge](https://api.codacy.com/project/badge/Grade/a73d037823b64a5faf597a18d71e3400)](https://www.codacy.com/app/leijurv/baritone?utm_source=github.com&amp;utm_medium=referral&amp;utm_content=cabaletta/baritone&amp;utm_campaign=Badge_Grade)
[![HitCount](http://hits.dwyl.com/cabaletta/baritone.svg)](http://hits.dwyl.com/cabaletta/baritone)
[![Known Vulnerabilities](https://snyk.io/test/github/cabaletta/baritone/badge.svg?targetFile=build.gradle)](https://snyk.io/test/github/cabaletta/baritone?targetFile=build.gradle)
[![contributions welcome](https://img.shields.io/badge/contributions-welcome-brightgreen.svg?style=flat)](https://github.com/cabaletta/baritone/issues)
[![Minecraft](https://img.shields.io/badge/MC-1.12.2-green.svg)](https://minecraft.gamepedia.com/1.12.2)
[![Impact integration](https://img.shields.io/badge/Impact%20integration-v1.0.0--hotfix--4-brightgreen.svg)](https://impactdevelopment.github.io/)
[![KAMI integration](https://img.shields.io/badge/KAMI%20integration-v1.0.0-orange.svg)](https://github.com/zeroeightysix/KAMI/)
[![Asuna integration](https://img.shields.io/badge/Asuna%20integration-v1.0.0-orange.svg)](https://github.com/EmotionalLove/Asuna/)
[![Future integration](https://img.shields.io/badge/Future%20integration-%3F%3F%3F-red.svg)](https://futureclient.net/)
<!-- Unofficial Jenkins: [![Build Status](https://plutiejenkins.leijurv.com/job/baritone/badge/icon)](https://plutiejenkins.leijurv.com/job/baritone/lastSuccessfulBuild/) -->
A Minecraft pathfinder bot.
A Minecraft pathfinder bot. This project is an updated version of [MineBot](https://github.com/leijurv/MineBot/),
Baritone is the pathfinding system used in [Impact](https://impactdevelopment.github.io/) since 4.4. There's a [showcase video](https://www.youtube.com/watch?v=yI8hgW_m6dQ) made by @Adovin#3153 on Baritone's integration into Impact. [Here's](https://www.youtube.com/watch?v=StquF69-_wI) a video I made showing off what it can do.
This project is an updated version of [MineBot](https://github.com/leijurv/MineBot/),
the original version of the bot for Minecraft 1.8, rebuilt for 1.12.2. Baritone focuses on reliability and particularly performance (it's over [29x faster](https://github.com/cabaletta/baritone/pull/180#issuecomment-423822928) than MineBot at calculating paths).
Baritone is the pathfinding system used in [Impact](https://impactdevelopment.github.io/) since 4.4.
Here are some links to help to get started:
- [Features](FEATURES.md)
- [Installation](INSTALL.md)
There's also some useful information down below
# Setup
## IntelliJ's Gradle UI
- Open the project in IntelliJ as a Gradle project
- Run the Gradle task `setupDecompWorkspace`
- Run the Gradle task `genIntellijRuns`
- Refresh the Gradle project (or just restart IntelliJ)
- Select the "Minecraft Client" launch config and run
## Command Line
On Mac OSX and Linux, use `./gradlew` instead of `gradlew`.
Running Baritone:
```
$ gradlew run
$ gradlew runClient
```
Setting up for IntelliJ:
Building Baritone:
```
$ gradlew setupDecompWorkspace
$ gradlew --refresh-dependencies
$ gradlew genIntellijRuns
$ gradlew build
```
To replace out Impact 4.4's Baritone build with a customized one, switch to the `impact4.4-compat` branch, build Baritone as above then copy `dist/baritone-api-$VERSION$.jar` into `minecraft/libraries/cabaletta/baritone-api/1.0.0/baritone-api-1.0.0.jar`, replacing the jar that was previously there. You also need to edit `minecraft/versions/1.12.2-Impact_4.4/1.12.2-Impact_4.4.json`, find the line `"name": "cabaletta:baritone-api:1.0.0"`, remove the comma from the end, and entirely remove the line that's immediately after (starts with `"url"`).
## IntelliJ's Gradle UI
- Open the project in IntelliJ as a Gradle project
- Run the Gradle tasks `setupDecompWorkspace` then `genIntellijRuns`
- Refresh the Gradle project (or, to be safe, just restart IntelliJ)
- Select the "Minecraft Client" launch config
- In `Edit Configurations...` you may need to select `baritone_launch` for `Use classpath of module:`.
# Chat control
[Defined Here](src/main/java/baritone/utils/ExampleBaritoneControl.java)
@@ -54,13 +61,12 @@ Quick start example: `thisway 1000` or `goal 70` to set the goal, `path` to actu
BaritoneAPI.getSettings().allowSprint.value = true;
BaritoneAPI.getSettings().pathTimeoutMS.value = 2000L;
BaritoneAPI.getPathingBehavior().setGoal(new GoalXZ(10000, 20000));
BaritoneAPI.getPathingBehavior().path();
BaritoneAPI.getProvider().getPrimaryBaritone().getCustomGoalProcess().setGoalAndPath(new GoalXZ(10000, 20000));
```
# FAQ
## Can I use Baritone as a library in my hacked client?
## Can I use Baritone as a library in my custom utility client?
Sure! (As long as usage is in compliance with the LGPL 3 License)

View File

@@ -16,7 +16,7 @@
*/
group 'baritone'
version '1.0.0-hotfix-1'
version '1.0.0-hotfix-2'
buildscript {
repositories {
@@ -58,7 +58,7 @@ sourceSets {
minecraft {
version = '1.12.2'
mappings = 'snapshot_20180731'
mappings = 'stable_39'
tweakClass = 'baritone.launch.BaritoneTweaker'
runDir = 'run'
@@ -98,6 +98,11 @@ mixin {
add sourceSets.launch, 'mixins.baritone.refmap.json'
}
javadoc {
source = sourceSets.api.allJava
classpath = sourceSets.api.compileClasspath
}
jar {
from sourceSets.launch.output, sourceSets.api.output
preserveFileTimestamps = false
@@ -107,7 +112,6 @@ jar {
task proguard(type: ProguardTask) {
url 'https://downloads.sourceforge.net/project/proguard/proguard/6.0/proguard6.0.3.zip'
extract 'proguard6.0.3/lib/proguard.jar'
versionManifest 'https://launchermeta.mojang.com/mc/game/version_manifest.json'
}
task createDist(type: CreateDistTask, dependsOn: proguard)

View File

@@ -34,9 +34,9 @@ import java.util.List;
*/
class BaritoneGradleTask extends DefaultTask {
static final JsonParser PARSER = new JsonParser();
protected static final JsonParser PARSER = new JsonParser();
static final String
protected static final String
PROGUARD_ZIP = "proguard.zip",
PROGUARD_JAR = "proguard.jar",
PROGUARD_CONFIG_TEMPLATE = "scripts/proguard.pro",
@@ -54,10 +54,10 @@ class BaritoneGradleTask extends DefaultTask {
ARTIFACT_API = "%s-api-%s.jar",
ARTIFACT_STANDALONE = "%s-standalone-%s.jar";
String artifactName, artifactVersion;
Path artifactPath, artifactUnoptimizedPath, artifactApiPath, artifactStandalonePath, proguardOut;
protected String artifactName, artifactVersion;
protected Path artifactPath, artifactUnoptimizedPath, artifactApiPath, artifactStandalonePath, proguardOut;
void verifyArtifacts() throws Exception {
protected void verifyArtifacts() throws IllegalStateException {
this.artifactName = getProject().getName();
this.artifactVersion = getProject().getVersion().toString();
@@ -69,34 +69,34 @@ class BaritoneGradleTask extends DefaultTask {
this.proguardOut = this.getTemporaryFile(PROGUARD_EXPORT_PATH);
if (!Files.exists(this.artifactPath)) {
throw new Exception("Artifact not found! Run build first!");
throw new IllegalStateException("Artifact not found! Run build first!");
}
}
void write(InputStream stream, Path file) throws Exception {
protected void write(InputStream stream, Path file) throws Exception {
if (Files.exists(file)) {
Files.delete(file);
}
Files.copy(stream, file);
}
String formatVersion(String string) {
protected String formatVersion(String string) {
return String.format(string, this.artifactName, this.artifactVersion);
}
Path getRelativeFile(String file) {
protected Path getRelativeFile(String file) {
return Paths.get(new File(file).getAbsolutePath());
}
Path getTemporaryFile(String file) {
protected Path getTemporaryFile(String file) {
return Paths.get(new File(getTemporaryDir(), file).getAbsolutePath());
}
Path getBuildFile(String file) {
protected Path getBuildFile(String file) {
return getRelativeFile("build/libs/" + file);
}
JsonElement readJson(List<String> lines) {
protected JsonElement readJson(List<String> lines) {
return PARSER.parse(String.join("\n", lines));
}
}

View File

@@ -62,6 +62,8 @@ public class CreateDistTask extends BaritoneGradleTask {
.map(path -> sha1(path) + " " + path.getFileName().toString())
.collect(Collectors.toList());
shasum.forEach(System.out::println);
// Write the checksums to a file
Files.write(getRelativeFile("dist/checksums.txt"), shasum);
}
@@ -74,7 +76,7 @@ public class CreateDistTask extends BaritoneGradleTask {
return DatatypeConverter.printHexBinary(SHA1_DIGEST.digest(Files.readAllBytes(path))).toLowerCase();
} catch (Exception e) {
// haha no thanks
throw new RuntimeException(e);
throw new IllegalStateException(e);
}
}
}

View File

@@ -18,21 +18,26 @@
package baritone.gradle.task;
import baritone.gradle.util.Determinizer;
import com.google.gson.*;
import baritone.gradle.util.MappingType;
import baritone.gradle.util.ReobfWrapper;
import org.apache.commons.io.IOUtils;
import org.gradle.api.NamedDomainObjectContainer;
import org.gradle.api.artifacts.Configuration;
import org.gradle.api.artifacts.Dependency;
import org.gradle.api.internal.plugins.DefaultConvention;
import org.gradle.api.tasks.Input;
import org.gradle.api.tasks.TaskAction;
import org.gradle.internal.Pair;
import java.io.*;
import java.lang.reflect.Field;
import java.net.URL;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.*;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import java.util.stream.Collectors;
import java.util.zip.ZipEntry;
import java.util.zip.ZipFile;
@@ -52,10 +57,6 @@ public class ProguardTask extends BaritoneGradleTask {
@Input
private String extract;
@Input
private String versionManifest;
private Map<String, String> versionDownloadMap;
private List<String> requiredLibraries;
@TaskAction
@@ -67,7 +68,6 @@ public class ProguardTask extends BaritoneGradleTask {
downloadProguard();
extractProguard();
generateConfigs();
downloadVersionManifest();
acquireDependencies();
proguardApi();
proguardStandalone();
@@ -132,20 +132,6 @@ public class ProguardTask extends BaritoneGradleTask {
});
}
private void downloadVersionManifest() throws Exception {
Path manifestJson = getTemporaryFile(VERSION_MANIFEST);
write(new URL(this.versionManifest).openStream(), manifestJson);
// Place all the versions in the map with their download URL
this.versionDownloadMap = new HashMap<>();
JsonObject json = readJson(Files.readAllLines(manifestJson)).getAsJsonObject();
JsonArray versions = json.getAsJsonArray("versions");
versions.forEach(element -> {
JsonObject object = element.getAsJsonObject();
this.versionDownloadMap.put(object.get("id").getAsString(), object.get("url").getAsString());
});
}
private void acquireDependencies() throws Exception {
// Create a map of all of the dependencies that we are able to access in this project
@@ -163,15 +149,13 @@ public class ProguardTask extends BaritoneGradleTask {
// Iterate the required libraries to copy them to tempLibraries
for (String lib : this.requiredLibraries) {
// Download the version jar from the URL acquired from the version manifest
if (lib.startsWith("minecraft")) {
String version = lib.split("-")[1];
Path versionJar = getTemporaryFile("tempLibraries/" + lib + ".jar");
if (!Files.exists(versionJar)) {
JsonObject versionJson = PARSER.parse(new InputStreamReader(new URL(this.versionDownloadMap.get(version)).openStream())).getAsJsonObject();
String url = versionJson.getAsJsonObject("downloads").getAsJsonObject("client").getAsJsonPrimitive("url").getAsString();
write(new URL(url).openStream(), versionJar);
}
// copy from the forgegradle cache
if (lib.equals("minecraft")) {
Path cachedJar = getMinecraftJar();
Path inTempDir = getTemporaryFile("tempLibraries/minecraft.jar");
// TODO: maybe try not to copy every time
Files.copy(cachedJar, inTempDir, REPLACE_EXISTING);
continue;
}
@@ -195,6 +179,89 @@ public class ProguardTask extends BaritoneGradleTask {
}
}
// a bunch of epic stuff to get the path to the cached jar
private Path getMinecraftJar() throws Exception {
MappingType mappingType;
try {
mappingType = getMappingType();
} catch (Exception e) {
System.err.println("Failed to get mapping type, assuming NOTCH.");
mappingType = MappingType.NOTCH;
}
String suffix;
switch (mappingType) {
case NOTCH:
suffix = "";
break;
case SEARGE:
suffix = "-srgBin";
break;
case CUSTOM:
throw new IllegalStateException("Custom mappings not supported!");
default:
throw new IllegalStateException("Unknown mapping type: " + mappingType);
}
DefaultConvention convention = (DefaultConvention) this.getProject().getConvention();
Object extension = convention.getAsMap().get("minecraft");
Objects.requireNonNull(extension);
// for some reason cant use Class.forName
Class<?> class_baseExtension = extension.getClass().getSuperclass().getSuperclass().getSuperclass(); // <-- cursed
Field f_replacer = class_baseExtension.getDeclaredField("replacer");
f_replacer.setAccessible(true);
Object replacer = f_replacer.get(extension);
Class<?> class_replacementProvider = replacer.getClass();
Field replacement_replaceMap = class_replacementProvider.getDeclaredField("replaceMap");
replacement_replaceMap.setAccessible(true);
Map<String, Object> replacements = (Map) replacement_replaceMap.get(replacer);
String cacheDir = replacements.get("CACHE_DIR").toString() + "/net/minecraft";
String mcVersion = replacements.get("MC_VERSION").toString();
String mcpInsert = replacements.get("MAPPING_CHANNEL").toString() + "/" + replacements.get("MAPPING_VERSION").toString();
String fullJarName = "minecraft-" + mcVersion + suffix + ".jar";
String baseDir = String.format("%s/minecraft/%s/", cacheDir, mcVersion);
String jarPath;
if (mappingType == MappingType.SEARGE) {
jarPath = String.format("%s/%s/%s", baseDir, mcpInsert, fullJarName);
} else {
jarPath = baseDir + fullJarName;
}
jarPath = jarPath
.replace("/", File.separator)
.replace("\\", File.separator); // hecking regex
return new File(jarPath).toPath();
}
// throws IllegalStateException if mapping type is ambiguous or it fails to find it
private MappingType getMappingType() {
// if it fails to find this then its probably a forgegradle version problem
Set<Object> reobf = (NamedDomainObjectContainer<Object>) this.getProject().getExtensions().getByName("reobf");
List<MappingType> mappingTypes = getUsedMappingTypes(reobf);
long mappingTypesUsed = mappingTypes.size();
if (mappingTypesUsed == 0) {
throw new IllegalStateException("Failed to find mapping type (no jar task?)");
}
if (mappingTypesUsed > 1) {
throw new IllegalStateException("Ambiguous mapping type (multiple jars with different mapping types?)");
}
return mappingTypes.get(0);
}
private List<MappingType> getUsedMappingTypes(Set<Object> reobf) {
return reobf.stream()
.map(ReobfWrapper::new)
.map(ReobfWrapper::getMappingType)
.distinct()
.collect(Collectors.toList());
}
private void proguardApi() throws Exception {
runProguard(getTemporaryFile(PROGUARD_API_CONFIG));
Determinizer.determinize(this.proguardOut.toString(), this.artifactApiPath.toString());
@@ -219,10 +286,6 @@ public class ProguardTask extends BaritoneGradleTask {
this.extract = extract;
}
public void setVersionManifest(String versionManifest) {
this.versionManifest = versionManifest;
}
private void runProguard(Path config) throws Exception {
// Delete the existing proguard output file. Proguard probably handles this already, but why not do it ourselves
if (Files.exists(this.proguardOut)) {
@@ -241,7 +304,7 @@ public class ProguardTask extends BaritoneGradleTask {
// Halt the current thread until the process is complete, if the exit code isn't 0, throw an exception
int exitCode = p.waitFor();
if (exitCode != 0) {
throw new Exception("Proguard exited with code " + exitCode);
throw new IllegalStateException("Proguard exited with code " + exitCode);
}
}
@@ -252,7 +315,7 @@ public class ProguardTask extends BaritoneGradleTask {
while ((line = reader.readLine()) != null) {
System.out.println(line);
}
} catch (final Exception e) {
} catch (Exception e) {
e.printStackTrace();
}
}).start();

View File

@@ -32,7 +32,7 @@ import java.util.jar.JarOutputStream;
import java.util.stream.Collectors;
/**
* Make a .jar file deterministic by sorting all entries by name, and setting all the last modified times to 0.
* Make a .jar file deterministic by sorting all entries by name, and setting all the last modified times to 42069.
* This makes the build 100% reproducible since the timestamp when you built it no longer affects the final file.
*
* @author leijurv

View File

@@ -0,0 +1,29 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.gradle.util;
/**
* All credits go to AsmLibGradle and its contributors.
*
* @see <a href="https://github.com/pozzed/AsmLibGradle/blob/8f917dbc3939eab7a3d9daf54d9d285fdf34f4b2/src/main/java/net/futureclient/asmlib/forgegradle/MappingType.java">Original Source</a>
*/
public enum MappingType {
SEARGE,
NOTCH,
CUSTOM // forgegradle
}

View File

@@ -0,0 +1,63 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.gradle.util;
import java.lang.reflect.Field;
import java.util.Objects;
/**
* All credits go to AsmLibGradle and its contributors.
*
* @see <a href="https://github.com/pozzed/AsmLibGradle/blob/8f917dbc3939eab7a3d9daf54d9d285fdf34f4b2/src/main/java/net/futureclient/asmlib/forgegradle/ReobfWrapper.java">Original Source</a>
*/
public class ReobfWrapper {
private final Object instance;
private final Class<?> type;
public ReobfWrapper(Object instance) {
this.instance = instance;
Objects.requireNonNull(instance);
this.type = instance.getClass();
}
public String getName() {
try {
Field nameField = type.getDeclaredField("name");
nameField.setAccessible(true);
return (String) nameField.get(this.instance);
} catch (ReflectiveOperationException ex) {
throw new IllegalStateException(ex);
}
}
public MappingType getMappingType() {
try {
Field enumField = type.getDeclaredField("mappingType");
enumField.setAccessible(true);
Enum<?> aEnum = (Enum<?>) enumField.get(this.instance);
MappingType mappingType = MappingType.values()[aEnum.ordinal()];
if (!aEnum.name().equals(mappingType.name())) {
throw new IllegalStateException("ForgeGradle ReobfMappingType is not equivalent to MappingType (version error?)");
}
return mappingType;
} catch (ReflectiveOperationException ex) {
throw new IllegalStateException(ex);
}
}
}

View File

@@ -13,10 +13,13 @@
-repackageclasses 'baritone'
-keep class baritone.api.** { *; } # this is the keep api
# service provider needs these class names
-keep class baritone.BaritoneProvider
-keep class baritone.api.IBaritoneProvider
-keep class baritone.utils.ExampleBaritoneControl { *; }
# hack
-keep class baritone.utils.ExampleBaritoneControl { *; } # have to include this string to remove this keep in the standalone build: # this is the keep api
# setting names are reflected from field names, so keep field names
-keepclassmembers class baritone.api.Settings {
@@ -28,7 +31,8 @@
# copy all necessary libraries into tempLibraries to build
-libraryjars 'tempLibraries/minecraft-1.12.2.jar'
# The correct jar will be copied from the forgegradle cache based on the mapping type being compiled with
-libraryjars 'tempLibraries/minecraft.jar'
-libraryjars 'tempLibraries/SimpleTweaker-1.2.jar'

View File

@@ -17,10 +17,6 @@
package baritone.api;
import baritone.api.behavior.*;
import baritone.api.cache.IWorldProvider;
import baritone.api.cache.IWorldScanner;
import baritone.api.event.listener.IGameEventListener;
import baritone.api.utils.SettingsUtil;
import java.util.Iterator;
@@ -36,51 +32,23 @@ import java.util.ServiceLoader;
*/
public final class BaritoneAPI {
private static final IBaritoneProvider baritone;
private static final IBaritoneProvider provider;
private static final Settings settings;
static {
ServiceLoader<IBaritoneProvider> baritoneLoader = ServiceLoader.load(IBaritoneProvider.class);
Iterator<IBaritoneProvider> instances = baritoneLoader.iterator();
baritone = instances.next();
provider = instances.next();
settings = new Settings();
SettingsUtil.readAndApply(settings);
}
public static IFollowBehavior getFollowBehavior() {
return baritone.getFollowBehavior();
}
public static ILookBehavior getLookBehavior() {
return baritone.getLookBehavior();
}
public static IMemoryBehavior getMemoryBehavior() {
return baritone.getMemoryBehavior();
}
public static IMineBehavior getMineBehavior() {
return baritone.getMineBehavior();
}
public static IPathingBehavior getPathingBehavior() {
return baritone.getPathingBehavior();
public static IBaritoneProvider getProvider() {
return BaritoneAPI.provider;
}
public static Settings getSettings() {
return settings;
}
public static IWorldProvider getWorldProvider() {
return baritone.getWorldProvider();
}
public static IWorldScanner getWorldScanner() {
return baritone.getWorldScanner();
}
public static void registerEventListener(IGameEventListener listener) {
baritone.registerEventListener(listener);
return BaritoneAPI.settings;
}
}

View File

@@ -0,0 +1,79 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api;
import baritone.api.behavior.ILookBehavior;
import baritone.api.behavior.IPathingBehavior;
import baritone.api.cache.IWorldProvider;
import baritone.api.event.listener.IEventBus;
import baritone.api.pathing.calc.IPathingControlManager;
import baritone.api.process.ICustomGoalProcess;
import baritone.api.process.IFollowProcess;
import baritone.api.process.IGetToBlockProcess;
import baritone.api.process.IMineProcess;
import baritone.api.utils.IInputOverrideHandler;
import baritone.api.utils.IPlayerContext;
/**
* @author Brady
* @since 9/29/2018
*/
public interface IBaritone {
/**
* @return The {@link IFollowProcess} instance
* @see IFollowProcess
*/
IFollowProcess getFollowProcess();
/**
* @return The {@link ILookBehavior} instance
* @see ILookBehavior
*/
ILookBehavior getLookBehavior();
/**
* @return The {@link IMineProcess} instance
* @see IMineProcess
*/
IMineProcess getMineProcess();
/**
* @return The {@link IPathingBehavior} instance
* @see IPathingBehavior
*/
IPathingBehavior getPathingBehavior();
/**
* @return The {@link IWorldProvider} instance
* @see IWorldProvider
*/
IWorldProvider getWorldProvider();
IPathingControlManager getPathingControlManager();
IInputOverrideHandler getInputOverrideHandler();
ICustomGoalProcess getCustomGoalProcess();
IGetToBlockProcess getGetToBlockProcess();
IPlayerContext getPlayerContext();
IEventBus getGameEventHandler();
}

View File

@@ -17,70 +17,55 @@
package baritone.api;
import baritone.api.behavior.*;
import baritone.api.cache.IWorldProvider;
import baritone.api.cache.IWorldScanner;
import baritone.api.event.listener.IGameEventListener;
import net.minecraft.client.entity.EntityPlayerSP;
import java.util.List;
/**
* @author Brady
* @since 9/29/2018
* @author Leijurv
*/
public interface IBaritoneProvider {
/**
* @see IFollowBehavior
* Returns the primary {@link IBaritone} instance. This instance is persistent, and
* is represented by the local player that is created by the game itself, not a "bot"
* player through Baritone.
*
* @return The {@link IFollowBehavior} instance
* @return The primary {@link IBaritone} instance.
*/
IFollowBehavior getFollowBehavior();
IBaritone getPrimaryBaritone();
/**
* @see ILookBehavior
* Returns all of the active {@link IBaritone} instances. This includes the local one
* returned by {@link #getPrimaryBaritone()}.
*
* @return The {@link ILookBehavior} instance
* @return All active {@link IBaritone} instances.
* @see #getBaritoneForPlayer(EntityPlayerSP)
*/
ILookBehavior getLookBehavior();
List<IBaritone> getAllBaritones();
/**
* @see IMemoryBehavior
* Provides the {@link IBaritone} instance for a given {@link EntityPlayerSP}. This will likely be
* replaced with {@code #getBaritoneForUser(IBaritoneUser)} when {@code bot-system} is merged.
*
* @return The {@link IMemoryBehavior} instance
* @param player The player
* @return The {@link IBaritone} instance.
*/
IMemoryBehavior getMemoryBehavior();
default IBaritone getBaritoneForPlayer(EntityPlayerSP player) {
for (IBaritone baritone : getAllBaritones()) {
if (player.equals(baritone.getPlayerContext().player())) {
return baritone;
}
}
throw new IllegalStateException("No baritone for player " + player);
}
/**
* @see IMineBehavior
* Returns the {@link IWorldScanner} instance. This is not a type returned by
* {@link IBaritone} implementation, because it is not linked with {@link IBaritone}.
*
* @return The {@link IMineBehavior} instance
*/
IMineBehavior getMineBehavior();
/**
* @see IPathingBehavior
*
* @return The {@link IPathingBehavior} instance
*/
IPathingBehavior getPathingBehavior();
/**
* @see IWorldProvider
*
* @return The {@link IWorldProvider} instance
*/
IWorldProvider getWorldProvider();
/**
* @see IWorldScanner
*
* @return The {@link IWorldScanner} instance
* @return The {@link IWorldScanner} instance.
*/
IWorldScanner getWorldScanner();
/**
* Registers a {@link IGameEventListener} with Baritone's "event bus".
*
* @param listener The listener
*/
void registerEventListener(IGameEventListener listener);
}

View File

@@ -50,6 +50,11 @@ public class Settings {
*/
public Setting<Boolean> allowPlace = new Setting<>(true);
/**
* Allow Baritone to move items in your inventory to your hotbar
*/
public Setting<Boolean> allowInventory = new Setting<>(false);
/**
* It doesn't actually take twenty ticks to place a block, this cost is so high
* because we want to generally conserve blocks which might be limited
@@ -63,6 +68,16 @@ public class Settings {
*/
public Setting<Double> blockBreakAdditionalPenalty = new Setting<>(2D);
/**
* Additional penalty for hitting the space bar (ascend, pillar, or parkour) beacuse it uses hunger
*/
public Setting<Double> jumpPenalty = new Setting<>(2D);
/**
* Walking on water uses up hunger really quick, so penalize it
*/
public Setting<Double> walkOnWaterOnePenalty = new Setting<>(5D);
/**
* Allow Baritone to fall arbitrary distances and place a water bucket beneath it.
* Reliability: questionable.
@@ -89,6 +104,22 @@ public class Settings {
*/
public Setting<Boolean> assumeSafeWalk = new Setting<>(false);
/**
* If true, parkour is allowed to make jumps when standing on blocks at the maximum height, so player feet is y=256
* <p>
* Defaults to false because this fails on NCP
*/
public Setting<Boolean> allowJumpAt256 = new Setting<>(false);
/**
* Allow descending diagonally
* <p>
* Safer than allowParkour yet still slightly unsafe, can make contact with unchecked adjacent blocks, so it's unsafe in the nether.
* <p>
* For a generic "take some risks" mode I'd turn on this one, parkour, and parkour place.
*/
public Setting<Boolean> allowDiagonalDescend = new Setting<>(false);
/**
* Blocks that Baritone is allowed to place (as throwaway, for sneak bridging, pillaring, etc.)
*/
@@ -142,7 +173,7 @@ public class Settings {
* <p>
* Finding the optimal path is worth it, so it's the default.
*/
public Setting<Double> costHeuristic = new Setting<>(3.5D);
public Setting<Double> costHeuristic = new Setting<>(3.563);
// a bunch of obscure internal A* settings that you probably don't want to change
/**
@@ -158,6 +189,42 @@ public class Settings {
*/
public Setting<Double> backtrackCostFavoringCoefficient = new Setting<>(0.5);
/**
* Toggle the following 4 settings
* <p>
* They have a noticable performance impact, so they default off
*/
public Setting<Boolean> avoidance = new Setting<>(false);
/**
* Set to 1.0 to effectively disable this feature
* <p>
* Set below 1.0 to go out of your way to walk near mob spawners
*/
public Setting<Double> mobSpawnerAvoidanceCoefficient = new Setting<>(2.0);
public Setting<Integer> mobSpawnerAvoidanceRadius = new Setting<>(16);
/**
* Set to 1.0 to effectively disable this feature
* <p>
* Set below 1.0 to go out of your way to walk near mobs
*/
public Setting<Double> mobAvoidanceCoefficient = new Setting<>(1.5);
public Setting<Integer> mobAvoidanceRadius = new Setting<>(8);
/**
* When running a goto towards a container block (chest, ender chest, furnace, etc),
* right click and open it once you arrive.
*/
public Setting<Boolean> rightClickContainerOnArrival = new Setting<>(true);
/**
* When running a goto towards a nether portal block, walk all the way into the portal
* instead of stopping one block before.
*/
public Setting<Boolean> enterPortal = new Setting<>(true);
/**
* Don't repropagate cost improvements below 0.01 ticks. They're all just floating point inaccuracies,
* and there's no point.
@@ -247,14 +314,28 @@ public class Settings {
public Setting<Integer> movementTimeoutTicks = new Setting<>(100);
/**
* Pathing can never take longer than this
* Pathing ends after this amount of time, but only if a path has been found
* <p>
* If no valid path (length above the minimum) has been found, pathing continues up until the failure timeout
*/
public Setting<Long> pathTimeoutMS = new Setting<>(2000L);
public Setting<Long> primaryTimeoutMS = new Setting<>(500L);
/**
* Planning ahead while executing a segment can never take longer than this
* Pathing can never take longer than this, even if that means failing to find any path at all
*/
public Setting<Long> planAheadTimeoutMS = new Setting<>(4000L);
public Setting<Long> failureTimeoutMS = new Setting<>(2000L);
/**
* Planning ahead while executing a segment ends after this amount of time, but only if a path has been found
* <p>
* If no valid path (length above the minimum) has been found, pathing continues up until the failure timeout
*/
public Setting<Long> planAheadPrimaryTimeoutMS = new Setting<>(4000L);
/**
* Planning ahead while executing a segment can never take longer than this, even if that means failing to find any path at all
*/
public Setting<Long> planAheadFailureTimeoutMS = new Setting<>(5000L);
/**
* For debugging, consider nodes much much slower
@@ -276,6 +357,13 @@ public class Settings {
*/
public Setting<Boolean> chunkCaching = new Setting<>(true);
/**
* On save, delete from RAM any cached regions that are more than 1024 blocks away from the player
* <p>
* Temporarily disabled, see issue #248
*/
public Setting<Boolean> pruneRegionsFromRAM = new Setting<>(false);
/**
* Print all the debug messages to chat
*/
@@ -305,17 +393,23 @@ public class Settings {
/**
* Ignore depth when rendering the goal
*/
public Setting<Boolean> renderGoalIgnoreDepth = new Setting<>(false);
public Setting<Boolean> renderGoalIgnoreDepth = new Setting<>(true);
/**
* Renders X/Z type Goals with the vanilla beacon beam effect. Combining this with
* {@link #renderGoalIgnoreDepth} will cause strange render clipping.
*/
public Setting<Boolean> renderGoalXZBeacon = new Setting<>(false);
/**
* Ignore depth when rendering the selection boxes (to break, to place, to walk into)
*/
public Setting<Boolean> renderSelectionBoxesIgnoreDepth = new Setting<>(false);
public Setting<Boolean> renderSelectionBoxesIgnoreDepth = new Setting<>(true);
/**
* Ignore depth when rendering the path
*/
public Setting<Boolean> renderPathIgnoreDepth = new Setting<>(false);
public Setting<Boolean> renderPathIgnoreDepth = new Setting<>(true);
/**
* Line width of the path when rendered, in pixels
@@ -358,10 +452,6 @@ public class Settings {
/**
* {@code true}: can mine blocks when in inventory, chat, or tabbed away in ESC menu
* <p>
* {@code false}: works on cosmic prisons
* <p>
* LOL
*/
public Setting<Boolean> leftClickWorkaround = new Setting<>(true);
@@ -370,12 +460,27 @@ public class Settings {
*/
public Setting<Boolean> walkWhileBreaking = new Setting<>(true);
/**
* If we are more than 500 movements into the current path, discard the oldest segments, as they are no longer useful
*/
public Setting<Integer> maxPathHistoryLength = new Setting<>(300);
/**
* If the current path is too long, cut off this many movements from the beginning.
*/
public Setting<Integer> pathHistoryCutoffAmount = new Setting<>(50);
/**
* Rescan for the goal once every 5 ticks.
* Set to 0 to disable.
*/
public Setting<Integer> mineGoalUpdateInterval = new Setting<>(5);
/**
* While mining, should it also consider dropped items of the correct type as a pathing destination (as well as ore blocks)?
*/
public Setting<Boolean> mineScanDroppedItems = new Setting<>(true);
/**
* Cancel the current path if the goal has changed, and the path originally ended in the goal but doesn't anymore.
* <p>
@@ -389,13 +494,25 @@ public class Settings {
* <p>
* Also on cosmic prisons this should be set to true since you don't actually mine the ore it just gets replaced with stone.
*/
public Setting<Boolean> cancelOnGoalInvalidation = new Setting<>(false);
public Setting<Boolean> cancelOnGoalInvalidation = new Setting<>(true);
/**
* The "axis" command (aka GoalAxis) will go to a axis, or diagonal axis, at this Y level.
*/
public Setting<Integer> axisHeight = new Setting<>(120);
/**
* Allow MineBehavior to use X-Ray to see where the ores are. Turn this option off to force it to mine "legit"
* where it will only mine an ore once it can actually see it, so it won't do or know anything that a normal player
* couldn't. If you don't want it to look like you're X-Raying, turn this off
*/
public Setting<Boolean> legitMine = new Setting<>(false);
/**
* What Y level to go to for legit strip mining
*/
public Setting<Integer> legitMineYLevel = new Setting<>(11);
/**
* When mining block of a certain type, try to mine two at once instead of one.
* If the block above is also a goal block, set GoalBlock instead of GoalTwoBlocks
@@ -505,6 +622,12 @@ public class Settings {
*/
public final List<Setting<?>> allSettings;
public void reset() {
for (Setting setting : allSettings) {
setting.value = setting.defaultValue;
}
}
public class Setting<T> {
public T value;
public final T defaultValue;

View File

@@ -18,10 +18,9 @@
package baritone.api.behavior;
import baritone.api.event.listener.AbstractGameEventListener;
import baritone.api.utils.interfaces.Toggleable;
/**
* @author Brady
* @since 9/23/2018
*/
public interface IBehavior extends AbstractGameEventListener, Toggleable {}
public interface IBehavior extends AbstractGameEventListener {}

View File

@@ -33,7 +33,7 @@ public interface ILookBehavior extends IBehavior {
* otherwise, it should be {@code false};
*
* @param rotation The target rotations
* @param force Whether or not to "force" the rotations
* @param force Whether or not to "force" the rotations
*/
void updateTarget(Rotation rotation, boolean force);
}

View File

@@ -39,35 +39,25 @@ public interface IPathingBehavior extends IBehavior {
*/
Optional<Double> ticksRemainingInSegment();
/**
* Sets the pathing goal.
*
* @param goal The pathing goal
*/
void setGoal(Goal goal);
/**
* @return The current pathing goal
*/
Goal getGoal();
/**
* Begins pathing. Calculation will start in a new thread, and once completed,
* movement will commence. Returns whether or not the operation was successful.
*
* @return Whether or not the operation was successful
*/
boolean path();
/**
* @return Whether or not a path is currently being executed.
*/
boolean isPathing();
/**
* Cancels the pathing behavior or the current path calculation.
* Cancels the pathing behavior or the current path calculation, and all processes that could be controlling path.
* <p>
* Basically, "MAKE IT STOP".
*
* @return Whether or not the pathing behavior was canceled. All processes are guaranteed to be canceled, but the
* PathingBehavior might be in the middle of an uncancelable action like a parkour jump
*/
void cancel();
boolean cancelEverything();
/**
* Returns the current path, from the current path executor, if there is one.
@@ -81,7 +71,7 @@ public interface IPathingBehavior extends IBehavior {
/**
* @return The current path finder being executed
*/
Optional<IPathFinder> getPathFinder();
Optional<? extends IPathFinder> getInProgress();
/**
* @return The current path executor

View File

@@ -22,7 +22,7 @@ import net.minecraft.util.math.BlockPos;
/**
* @author Brady
* @since 8/4/2018 2:01 AM
* @since 8/4/2018
*/
public interface IBlockTypeAccess {

View File

@@ -29,21 +29,20 @@ public interface ICachedRegion extends IBlockTypeAccess {
* however, the block coordinates should in on a scale from 0 to 511 (inclusive)
* because region sizes are 512x512 blocks.
*
* @see ICachedWorld#isCached(int, int)
*
* @param blockX The block X coordinate
* @param blockZ The block Z coordinate
* @return Whether or not the specified XZ location is cached
* @see ICachedWorld#isCached(int, int)
*/
boolean isCached(int blockX, int blockZ);
/**
* The X coordinate of this region
* @return The X coordinate of this region
*/
int getX();
/**
* The Z coordinate of this region
* @return The Z coordinate of this region
*/
int getZ();
}

View File

@@ -61,12 +61,14 @@ public interface ICachedWorld {
* information that is returned by this method may not be up to date, because
* older cached chunks can contain data that is much more likely to have changed.
*
* @param block The special block to search for
* @param maximum The maximum number of position results to receive
* @param block The special block to search for
* @param maximum The maximum number of position results to receive
* @param centerX The x block coordinate center of the search
* @param centerZ The z block coordinate center of the search
* @param maxRegionDistanceSq The maximum region distance, squared
* @return The locations found that match the special block
*/
LinkedList<BlockPos> getLocationsOf(String block, int maximum, int maxRegionDistanceSq);
LinkedList<BlockPos> getLocationsOf(String block, int maximum, int centerX, int centerZ, int maxRegionDistanceSq);
/**
* Reloads all of the cached regions in this world from disk. Anything that is not saved

View File

@@ -15,9 +15,8 @@
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.behavior;
package baritone.api.cache;
import baritone.api.behavior.memory.IRememberedInventory;
import net.minecraft.util.math.BlockPos;
import java.util.Map;
@@ -26,7 +25,7 @@ import java.util.Map;
* @author Brady
* @since 9/23/2018
*/
public interface IMemoryBehavior extends IBehavior {
public interface IContainerMemory {
/**
* Gets a remembered inventory by its block position.

View File

@@ -15,7 +15,7 @@
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.behavior.memory;
package baritone.api.cache;
import net.minecraft.item.ItemStack;

View File

@@ -50,19 +50,17 @@ public interface IWaypointCollection {
/**
* Gets all of the waypoints that have the specified tag
*
* @see IWaypointCollection#getAllWaypoints()
*
* @param tag The tag
* @return All of the waypoints with the specified tag
* @see IWaypointCollection#getAllWaypoints()
*/
Set<IWaypoint> getByTag(IWaypoint.Tag tag);
/**
* Gets all of the waypoints in this collection, regardless of the tag.
*
* @see IWaypointCollection#getByTag(IWaypoint.Tag)
*
* @return All of the waypoints in this collection
* @see IWaypointCollection#getByTag(IWaypoint.Tag)
*/
Set<IWaypoint> getAllWaypoints();
}

View File

@@ -27,13 +27,19 @@ public interface IWorldData {
* Returns the cached world for this world. A cached world is a simplified format
* of a regular world, intended for use on multiplayer servers where chunks are not
* traditionally stored to disk, allowing for long distance pathing with minimal disk usage.
*
* @return The cached world for this world
*/
ICachedWorld getCachedWorld();
/**
* Returns the waypoint collection for this world.
*
* @return The waypoint collection for this world
*/
IWaypointCollection getWaypoints();
/**
* @return The {@link IContainerMemory} instance
* @see IContainerMemory
*/
IContainerMemory getContainerMemory();
}

View File

@@ -17,8 +17,10 @@
package baritone.api.cache;
import baritone.api.utils.IPlayerContext;
import net.minecraft.block.Block;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.ChunkPos;
import java.util.List;
@@ -31,6 +33,8 @@ public interface IWorldScanner {
/**
* Scans the world, up to the specified max chunk radius, for the specified blocks.
*
* @param ctx The {@link IPlayerContext} containing player and world info that the
* scan is based upon
* @param blocks The blocks to scan for
* @param max The maximum number of blocks to scan before cutoff
* @param yLevelThreshold If a block is found within this Y level, the current result will be
@@ -38,5 +42,19 @@ public interface IWorldScanner {
* @param maxSearchRadius The maximum chunk search radius
* @return The matching block positions
*/
List<BlockPos> scanChunkRadius(List<Block> blocks, int max, int yLevelThreshold, int maxSearchRadius);
List<BlockPos> scanChunkRadius(IPlayerContext ctx, List<Block> blocks, int max, int yLevelThreshold, int maxSearchRadius);
/**
* Scans a single chunk for the specified blocks.
*
* @param ctx The {@link IPlayerContext} containing player and world info that the
* scan is based upon
* @param blocks The blocks to scan for
* @param pos The position of the target chunk
* @param max The maximum number of blocks to scan before cutoff
* @param yLevelThreshold If a block is found within this Y level, the current result will be
* returned, if the value is negative, then this condition doesn't apply.
* @return The matching block positions
*/
List<BlockPos> scanChunk(IPlayerContext ctx, List<Block> blocks, ChunkPos pos, int max, int yLevelThreshold);
}

View File

@@ -20,7 +20,7 @@ package baritone.api.event.events;
import net.minecraft.util.math.BlockPos;
/**
* Called when the local player interacts with a block, can be either {@link Type#BREAK} or {@link Type#USE}.
* Called when the local player interacts with a block, can be either {@link Type#START_BREAK} or {@link Type#USE}.
*
* @author Brady
* @since 8/22/2018
@@ -59,9 +59,9 @@ public final class BlockInteractEvent {
public enum Type {
/**
* We're breaking the target block.
* We're starting to break the target block.
*/
BREAK,
START_BREAK,
/**
* We're right clicking on the target block. Either placing or interacting with.

View File

@@ -22,7 +22,7 @@ import net.minecraft.client.entity.EntityPlayerSP;
/**
* @author Brady
* @since 8/1/2018 6:39 PM
* @since 8/1/2018
*/
public final class ChatEvent extends ManagedPlayerEvent.Cancellable {

View File

@@ -21,7 +21,7 @@ import baritone.api.event.events.type.EventState;
/**
* @author Brady
* @since 8/2/2018 12:32 AM
* @since 8/2/2018
*/
public final class ChunkEvent {
@@ -31,7 +31,9 @@ public final class ChunkEvent {
private final EventState state;
/**
* The type of chunk event that occurred;
* The type of chunk event that occurred
*
* @see Type
*/
private final Type type;
@@ -94,7 +96,16 @@ public final class ChunkEvent {
/**
* When the chunk is being populated with blocks, tile entities, etc.
* <p>
* And it's a full chunk
*/
POPULATE
POPULATE_FULL,
/**
* When the chunk is being populated with blocks, tile entities, etc.
* <p>
* And it's a partial chunk
*/
POPULATE_PARTIAL
}
}

View File

@@ -23,7 +23,7 @@ import net.minecraft.network.Packet;
/**
* @author Brady
* @since 8/6/2018 9:31 PM
* @since 8/6/2018
*/
public final class PacketEvent {

View File

@@ -19,7 +19,7 @@ package baritone.api.event.events;
/**
* @author Brady
* @since 8/5/2018 12:28 AM
* @since 8/5/2018
*/
public final class RenderEvent {

View File

@@ -17,7 +17,6 @@
package baritone.api.event.events;
import baritone.api.event.events.type.EventState;
import baritone.api.event.events.type.ManagedPlayerEvent;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.entity.Entity;
@@ -35,21 +34,30 @@ public final class RotationMoveEvent extends ManagedPlayerEvent {
private final Type type;
/**
* The state of the event
* The yaw rotation
*/
private final EventState state;
private float yaw;
public RotationMoveEvent(EntityPlayerSP player, EventState state, Type type) {
public RotationMoveEvent(EntityPlayerSP player, Type type, float yaw) {
super(player);
this.state = state;
this.type = type;
this.yaw = yaw;
}
/**
* @return The state of the event
* Set the yaw movement rotation
*
* @param yaw Yaw rotation
*/
public final EventState getState() {
return this.state;
public final void setYaw(float yaw) {
this.yaw = yaw;
}
/**
* @return The yaw rotation
*/
public final float getYaw() {
return this.yaw;
}
/**

View File

@@ -22,7 +22,7 @@ import net.minecraft.client.multiplayer.WorldClient;
/**
* @author Brady
* @since 8/4/2018 3:13 AM
* @since 8/4/2018
*/
public final class WorldEvent {

View File

@@ -19,7 +19,7 @@ package baritone.api.event.events.type;
/**
* @author Brady
* @since 8/1/2018 6:41 PM
* @since 8/1/2018
*/
public class Cancellable implements ICancellable {

View File

@@ -19,19 +19,17 @@ package baritone.api.event.events.type;
/**
* @author Brady
* @since 8/2/2018 12:34 AM
* @since 8/2/2018
*/
public enum EventState {
/**
* Indicates that whatever movement the event is being
* dispatched as a result of is about to occur.
* Before the dispatching of what the event is targetting
*/
PRE,
/**
* Indicates that whatever movement the event is being
* dispatched as a result of has already occurred.
* After the dispatching of what the event is targetting
*/
POST
}

View File

@@ -26,7 +26,7 @@ import baritone.api.event.events.*;
*
* @author Brady
* @see IGameEventListener
* @since 8/1/2018 6:29 PM
* @since 8/1/2018
*/
public interface AbstractGameEventListener extends IGameEventListener {
@@ -36,9 +36,6 @@ public interface AbstractGameEventListener extends IGameEventListener {
@Override
default void onPlayerUpdate(PlayerUpdateEvent event) {}
@Override
default void onProcessKeyBinds() {}
@Override
default void onSendChatMessage(ChatEvent event) {}

View File

@@ -0,0 +1,36 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.event.listener;
/**
* A type of {@link IGameEventListener} that can have additional listeners
* registered so that they receive the events that are dispatched to this
* listener.
*
* @author Brady
* @since 11/14/2018
*/
public interface IEventBus extends IGameEventListener {
/**
* Registers the specified {@link IGameEventListener} to this event bus
*
* @param listener The listener
*/
void registerEventListener(IGameEventListener listener);
}

View File

@@ -23,23 +23,20 @@ import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.gui.GuiGameOver;
import net.minecraft.client.multiplayer.WorldClient;
import net.minecraft.client.renderer.EntityRenderer;
import net.minecraft.client.settings.GameSettings;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.Packet;
import net.minecraft.util.text.ITextComponent;
/**
* @author Brady
* @since 7/31/2018 11:05 PM
* @since 7/31/2018
*/
public interface IGameEventListener {
/**
* Run once per game tick before screen input is handled.
*
* @param event The event
* @see Minecraft#runTick()
*/
void onTick(TickEvent event);
@@ -47,20 +44,15 @@ public interface IGameEventListener {
/**
* Run once per game tick from before and after the player rotation is sent to the server.
*
* @param event The event
* @see EntityPlayerSP#onUpdate()
*/
void onPlayerUpdate(PlayerUpdateEvent event);
/**
* Run once per game tick from before keybinds are processed.
*
* @see Minecraft#processKeyBinds()
*/
void onProcessKeyBinds();
/**
* Runs whenever the client player sends a message to the server.
*
* @param event The event
* @see EntityPlayerSP#sendChatMessage(String)
*/
void onSendChatMessage(ChatEvent event);
@@ -68,6 +60,7 @@ public interface IGameEventListener {
/**
* Runs before and after whenever a chunk is either loaded, unloaded, or populated.
*
* @param event The event
* @see WorldClient#doPreChunk(int, int, boolean)
*/
void onChunkEvent(ChunkEvent event);
@@ -77,13 +70,14 @@ public interface IGameEventListener {
* <p>
* <b>Note:</b> {@link GameSettings#anaglyph} has been removed in Minecraft 1.13
*
* @see EntityRenderer#renderWorldPass(int, float, long)
* @param event The event
*/
void onRenderPass(RenderEvent event);
/**
* Runs before and after whenever a new world is loaded
*
* @param event The event
* @see Minecraft#loadWorld(WorldClient, String)
*/
void onWorldEvent(WorldEvent event);
@@ -91,7 +85,7 @@ public interface IGameEventListener {
/**
* Runs before a outbound packet is sent
*
* @see NetworkManager#dispatchPacket(Packet, GenericFutureListener[])
* @param event The event
* @see Packet
* @see GenericFutureListener
*/
@@ -100,7 +94,7 @@ public interface IGameEventListener {
/**
* Runs before an inbound packet is processed
*
* @see NetworkManager#dispatchPacket(Packet, GenericFutureListener[])
* @param event The event
* @see Packet
* @see GenericFutureListener
*/
@@ -110,31 +104,29 @@ public interface IGameEventListener {
* Run once per game tick from before and after the player's moveRelative method is called
* and before and after the player jumps.
*
* @param event The event
* @see Entity#moveRelative(float, float, float, float)
* @see EntityLivingBase#jump()
*/
void onPlayerRotationMove(RotationMoveEvent event);
/**
* Called when the local player interacts with a block, whether it is breaking or opening/placing.
*
* @see Minecraft#clickMouse()
* @see Minecraft#rightClickMouse()
* @param event The event
*/
void onBlockInteract(BlockInteractEvent event);
/**
* Called when the local player dies, as indicated by the creation of the {@link GuiGameOver} screen.
*
* @see GuiGameOver(ITextComponent)
* @see ITextComponent
* @see GuiGameOver
*/
void onPlayerDeath();
/**
* When the pathfinder's state changes
*
* @param event
* @param event The event
*/
void onPathEvent(PathEvent event);
}

View File

@@ -22,6 +22,7 @@ import baritone.api.pathing.goals.Goal;
import baritone.api.pathing.movement.IMovement;
import baritone.api.utils.BetterBlockPos;
import java.util.HashSet;
import java.util.List;
/**
@@ -50,8 +51,12 @@ public interface IPath {
/**
* This path is actually going to be executed in the world. Do whatever additional processing is required.
* (as opposed to Path objects that are just constructed every frame for rendering)
*
* @return The result of path post processing
*/
default void postProcess() {}
default IPath postProcess() {
throw new UnsupportedOperationException();
}
/**
* Returns the number of positions in this path. Equivalent to {@code positions().size()}.
@@ -105,8 +110,9 @@ public interface IPath {
default double ticksRemainingFrom(int pathPosition) {
double sum = 0;
//this is fast because we aren't requesting recalculation, it's just cached
for (int i = pathPosition; i < movements().size(); i++) {
sum += movements().get(i).getCost();
List<IMovement> movements = movements();
for (int i = pathPosition; i < movements.size(); i++) {
sum += movements.get(i).getCost();
}
return sum;
}
@@ -114,23 +120,60 @@ public interface IPath {
/**
* Cuts off this path at the loaded chunk border, and returns the resulting path. Default
* implementation just returns this path, without the intended functionality.
* <p>
* The argument is supposed to be a BlockStateInterface LOL LOL LOL LOL LOL
*
* @param bsi The block state lookup, highly cursed
* @return The result of this cut-off operation
*/
default IPath cutoffAtLoadedChunks() {
return this;
default IPath cutoffAtLoadedChunks(Object bsi) {
throw new UnsupportedOperationException();
}
/**
* Cuts off this path using the min length and cutoff factor settings, and returns the resulting path.
* Default implementation just returns this path, without the intended functionality.
*
* @param destination The end goal of this path
* @return The result of this cut-off operation
* @see Settings#pathCutoffMinimumLength
* @see Settings#pathCutoffFactor
*
* @return The result of this cut-off operation
*/
default IPath staticCutoff(Goal destination) {
return this;
throw new UnsupportedOperationException();
}
/**
* Performs a series of checks to ensure that the assembly of the path went as expected.
*/
default void sanityCheck() {
List<BetterBlockPos> path = positions();
List<IMovement> movements = movements();
if (!getSrc().equals(path.get(0))) {
throw new IllegalStateException("Start node does not equal first path element");
}
if (!getDest().equals(path.get(path.size() - 1))) {
throw new IllegalStateException("End node does not equal last path element");
}
if (path.size() != movements.size() + 1) {
throw new IllegalStateException("Size of path array is unexpected");
}
HashSet<BetterBlockPos> seenSoFar = new HashSet<>();
for (int i = 0; i < path.size() - 1; i++) {
BetterBlockPos src = path.get(i);
BetterBlockPos dest = path.get(i + 1);
IMovement movement = movements.get(i);
if (!src.equals(movement.getSrc())) {
throw new IllegalStateException("Path source is not equal to the movement source");
}
if (!dest.equals(movement.getDest())) {
throw new IllegalStateException("Path destination is not equal to the movement destination");
}
if (seenSoFar.contains(src)) {
throw new IllegalStateException("Path doubles back on itself, making a loop");
}
seenSoFar.add(src);
}
}
}

View File

@@ -18,6 +18,7 @@
package baritone.api.pathing.calc;
import baritone.api.pathing.goals.Goal;
import baritone.api.utils.PathCalculationResult;
import java.util.Optional;
@@ -33,9 +34,11 @@ public interface IPathFinder {
/**
* Calculate the path in full. Will take several seconds.
*
* @param primaryTimeout If a path is found, the path finder will stop after this amount of time
* @param failureTimeout If a path isn't found, the path finder will continue for this amount of time
* @return The final path
*/
Optional<IPath> calculate(long timeout);
PathCalculationResult calculate(long primaryTimeout, long failureTimeout);
/**
* Intended to be called concurrently with calculatePath from a different thread to tell if it's finished yet

View File

@@ -0,0 +1,31 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.pathing.calc;
import baritone.api.process.IBaritoneProcess;
import baritone.api.process.PathingCommand;
import java.util.Optional;
public interface IPathingControlManager {
void registerProcess(IBaritoneProcess process);
Optional<IBaritoneProcess> mostRecentInControl();
Optional<PathingCommand> mostRecentCommand();
}

View File

@@ -30,6 +30,9 @@ public interface Goal {
* Returns whether or not the specified position
* meets the requirement for this goal based.
*
* @param x The goal X position
* @param y The goal Y position
* @param z The goal Z position
* @return Whether or not it satisfies this goal
*/
boolean isInGoal(int x, int y, int z);
@@ -37,6 +40,9 @@ public interface Goal {
/**
* Estimate the number of ticks it will take to get to the goal
*
* @param x The goal X position
* @param y The goal Y position
* @param z The goal Z position
* @return The estimate number of ticks to satisfy the goal
*/
double heuristic(int x, int y, int z);

View File

@@ -17,10 +17,7 @@
package baritone.api.pathing.goals;
import net.minecraft.util.math.BlockPos;
import java.util.Arrays;
import java.util.Collection;
/**
* A composite of many goals, any one of which satisfies the composite.
@@ -40,14 +37,6 @@ public class GoalComposite implements Goal {
this.goals = goals;
}
public GoalComposite(BlockPos... blocks) {
this(Arrays.asList(blocks));
}
public GoalComposite(Collection<BlockPos> blocks) {
this(blocks.stream().map(GoalBlock::new).toArray(Goal[]::new));
}
@Override
public boolean isInGoal(int x, int y, int z) {
for (Goal goal : goals) {

View File

@@ -48,10 +48,7 @@ public class GoalGetToBlock implements Goal, IGoalRenderPos {
int xDiff = x - this.x;
int yDiff = y - this.y;
int zDiff = z - this.z;
if (yDiff < 0) {
yDiff++;
}
return Math.abs(xDiff) + Math.abs(yDiff) + Math.abs(zDiff) <= 1;
return Math.abs(xDiff) + Math.abs(yDiff < 0 ? yDiff + 1 : yDiff) + Math.abs(zDiff) <= 1;
}
@Override
@@ -59,7 +56,7 @@ public class GoalGetToBlock implements Goal, IGoalRenderPos {
int xDiff = x - this.x;
int yDiff = y - this.y;
int zDiff = z - this.z;
return GoalBlock.calculate(xDiff, yDiff, zDiff);
return GoalBlock.calculate(xDiff, yDiff < 0 ? yDiff + 1 : yDiff, zDiff);
}
@Override

View File

@@ -32,16 +32,26 @@ public class GoalRunAway implements Goal {
private final double distanceSq;
private final Integer maintainY;
public GoalRunAway(double distance, BlockPos... from) {
this(distance, null, from);
}
public GoalRunAway(double distance, Integer maintainY, BlockPos... from) {
if (from.length == 0) {
throw new IllegalArgumentException();
}
this.from = from;
this.distanceSq = distance * distance;
this.maintainY = maintainY;
}
@Override
public boolean isInGoal(int x, int y, int z) {
if (maintainY != null && maintainY != y) {
return false;
}
for (BlockPos p : from) {
int diffX = x - p.getX();
int diffZ = z - p.getZ();
@@ -62,11 +72,19 @@ public class GoalRunAway implements Goal {
min = h;
}
}
return -min;
min = -min;
if (maintainY != null) {
min = min * 0.6 + GoalYLevel.calculate(maintainY, y) * 1.5;
}
return min;
}
@Override
public String toString() {
return "GoalRunAwayFrom" + Arrays.asList(from);
if (maintainY != null) {
return "GoalRunAwayFromMaintainY y=" + maintainY + ", " + Arrays.asList(from);
} else {
return "GoalRunAwayFrom" + Arrays.asList(from);
}
}
}

View File

@@ -63,10 +63,7 @@ public class GoalTwoBlocks implements Goal, IGoalRenderPos {
int xDiff = x - this.x;
int yDiff = y - this.y;
int zDiff = z - this.z;
if (yDiff < 0) {
yDiff++;
}
return GoalBlock.calculate(xDiff, yDiff, zDiff);
return GoalBlock.calculate(xDiff, yDiff < 0 ? yDiff + 1 : yDiff, zDiff);
}
@Override

View File

@@ -20,8 +20,6 @@ package baritone.api.pathing.movement;
import baritone.api.utils.BetterBlockPos;
import net.minecraft.util.math.BlockPos;
import java.util.List;
/**
* @author Brady
* @since 10/8/2018
@@ -58,10 +56,4 @@ public interface IMovement {
BetterBlockPos getDest();
BlockPos getDirection();
List<BlockPos> toBreak();
List<BlockPos> toPlace();
List<BlockPos> toWalkInto();
}

View File

@@ -0,0 +1,99 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.process;
import baritone.api.IBaritone;
import baritone.api.behavior.IPathingBehavior;
import baritone.api.event.events.PathEvent;
/**
* A process that can control the PathingBehavior.
* <p>
* Differences between a baritone process and a behavior:
* Only one baritone process can be active at a time
* PathingBehavior can only be controlled by a process
* <p>
* That's it actually
*
* @author leijurv
*/
public interface IBaritoneProcess {
/**
* Would this process like to be in control?
*
* @return Whether or not this process would like to be in contorl.
*/
boolean isActive();
/**
* Called when this process is in control of pathing; Returns what Baritone should do.
*
* @param calcFailed {@code true} if this specific process was in control last tick,
* and there was a {@link PathEvent#CALC_FAILED} event last tick
* @param isSafeToCancel {@code true} if a {@link PathingCommandType#REQUEST_PAUSE} would happen this tick, and
* {@link IPathingBehavior} wouldn't actually tick. {@code false} if the PathExecutor reported
* pausing would be unsafe at the end of the last tick. Effectively "could request cancel or
* pause and have it happen right away"
* @return What the {@link IPathingBehavior} should do
*/
PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel);
/**
* Returns whether or not this process should be treated as "temporary".
* <p>
* If a process is temporary, it doesn't call {@link #onLostControl} on the processes that aren't execute because of it.
* <p>
* For example, {@code CombatPauserProcess} and {@code PauseForAutoEatProcess} should return {@code true} always,
* and should return {@link #isActive} {@code true} only if there's something in range this tick, or if the player would like
* to start eating this tick. {@code PauseForAutoEatProcess} should only actually right click once onTick is called with
* {@code isSafeToCancel} true though.
*
* @return Whethor or not if this control is temporary
*/
boolean isTemporary();
/**
* Called if {@link #isActive} returned {@code true}, but another non-temporary
* process has control. Effectively the same as cancel. You want control but you
* don't get it.
*/
void onLostControl();
/**
* Used to determine which Process gains control if multiple are reporting {@link #isActive()}. The one
* that returns the highest value will be given control.
*
* @return A double representing the priority
*/
double priority();
/**
* Returns which bot this process is associated with. (5000000iq forward thinking)
*
* @return The Bot associated with this process
*/
IBaritone associatedWith();
/**
* Returns a user-friendly name for this process. Suitable for a HUD.
*
* @return A display name that's suitable for a HUD
*/
String displayName();
}

View File

@@ -15,40 +15,36 @@
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.utils.interfaces;
package baritone.api.process;
/**
* @author Brady
* @since 8/20/2018
*/
public interface Toggleable {
import baritone.api.pathing.goals.Goal;
public interface ICustomGoalProcess extends IBaritoneProcess {
/**
* Toggles the enabled state of this {@link Toggleable}.
* Sets the pathing goal
*
* @return The new state.
* @param goal The new goal
*/
boolean toggle();
void setGoal(Goal goal);
/**
* Sets the enabled state of this {@link Toggleable}.
* Starts path calculation and execution.
*/
void path();
/**
* @return The current goal
*/
Goal getGoal();
/**
* Sets the goal and begins the path execution.
*
* @return The new state.
* @param goal The new goal
*/
boolean setEnabled(boolean enabled);
/**
* @return Whether or not this {@link Toggleable} object is enabled
*/
boolean isEnabled();
/**
* Called when the state changes from disabled to enabled
*/
default void onEnable() {}
/**
* Called when the state changes from enabled to disabled
*/
default void onDisable() {}
default void setGoalAndPath(Goal goal) {
this.setGoal(goal);
this.path();
}
}

View File

@@ -15,30 +15,37 @@
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.behavior;
package baritone.api.process;
import net.minecraft.entity.Entity;
import java.util.List;
import java.util.function.Predicate;
/**
* @author Brady
* @since 9/23/2018
*/
public interface IFollowBehavior extends IBehavior {
public interface IFollowProcess extends IBaritoneProcess {
/**
* Set the follow target to the specified entity;
* Set the follow target to any entities matching this predicate
*
* @param entity The entity to follow
* @param filter the predicate
*/
void follow(Entity entity);
void follow(Predicate<Entity> filter);
/**
* @return The entity that is currently being followed
* @return The entities that are currently being followed. null if not currently following, empty if nothing matches the predicate
*/
Entity following();
List<Entity> following();
Predicate<Entity> currentFilter();
/**
* Cancels the follow behavior, this will clear the current follow target.
*/
void cancel();
default void cancel() {
onLostControl();
}
}

View File

@@ -0,0 +1,28 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.process;
import net.minecraft.block.Block;
/**
* but it rescans the world every once in a while so it doesn't get fooled by its cache
*/
public interface IGetToBlockProcess extends IBaritoneProcess {
void getToBlock(Block block);
}

View File

@@ -15,7 +15,7 @@
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.behavior;
package baritone.api.process;
import net.minecraft.block.Block;
@@ -23,7 +23,7 @@ import net.minecraft.block.Block;
* @author Brady
* @since 9/23/2018
*/
public interface IMineBehavior extends IBehavior {
public interface IMineProcess extends IBaritoneProcess {
/**
* Begin to search for and mine the specified blocks until
@@ -31,9 +31,9 @@ public interface IMineBehavior extends IBehavior {
* are mined. This is based on the first target block to mine.
*
* @param quantity The number of items to get from blocks mined
* @param blocks The blocks to mine
* @param blocks The blocks to mine
*/
void mine(int quantity, String... blocks);
void mineByName(int quantity, String... blocks);
/**
* Begin to search for and mine the specified blocks until
@@ -41,7 +41,7 @@ public interface IMineBehavior extends IBehavior {
* are mined. This is based on the first target block to mine.
*
* @param quantity The number of items to get from blocks mined
* @param blocks The blocks to mine
* @param blocks The blocks to mine
*/
void mine(int quantity, Block... blocks);
@@ -50,8 +50,8 @@ public interface IMineBehavior extends IBehavior {
*
* @param blocks The blocks to mine
*/
default void mine(String... blocks) {
this.mine(0, blocks);
default void mineByName(String... blocks) {
mineByName(0, blocks);
}
/**
@@ -60,11 +60,13 @@ public interface IMineBehavior extends IBehavior {
* @param blocks The blocks to mine
*/
default void mine(Block... blocks) {
this.mine(0, blocks);
mine(0, blocks);
}
/**
* Cancels the current mining task
*/
void cancel();
default void cancel() {
onLostControl();
}
}

View File

@@ -0,0 +1,56 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.process;
import baritone.api.pathing.goals.Goal;
import java.util.Objects;
/**
* @author leijurv
*/
public class PathingCommand {
/**
* The target goal, may be {@code null}.
*/
public final Goal goal;
/**
* The command type.
*
* @see PathingCommandType
*/
public final PathingCommandType commandType;
/**
* Create a new {@link PathingCommand}.
*
* @param goal The target goal, may be {@code null}.
* @param commandType The command type, cannot be {@code null}.
* @throws NullPointerException if {@code commandType} is {@code null}.
* @see Goal
* @see PathingCommandType
*/
public PathingCommand(Goal goal, PathingCommandType commandType) {
Objects.requireNonNull(commandType);
this.goal = goal;
this.commandType = commandType;
}
}

View File

@@ -0,0 +1,55 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.process;
import baritone.api.Settings;
public enum PathingCommandType {
/**
* Set the goal and path.
* <p>
* If you use this alongside a {@code null} goal, it will continue along its current path and current goal.
*/
SET_GOAL_AND_PATH,
/**
* Has no effect on the current goal or path, just requests a pause
*/
REQUEST_PAUSE,
/**
* Set the goal (regardless of {@code null}), and request a cancel of the current path (when safe)
*/
CANCEL_AND_SET_GOAL,
/**
* Set the goal and path.
* <p>
* If {@link Settings#cancelOnGoalInvalidation} is {@code true}, revalidate the
* current goal, and cancel if it's no longer valid, or if the new goal is {@code null}.
*/
REVALIDATE_GOAL_AND_PATH,
/**
* Set the goal and path.
* <p>
* Cancel the current path if the goals are not equal
*/
FORCE_REVALIDATE_GOAL_AND_PATH
}

View File

@@ -35,6 +35,15 @@ public final class BetterBlockPos extends BlockPos {
public final int x;
public final int y;
public final int z;
public static long numCreated;
static {
numCreated = 0;
}
{
numCreated++;
}
public BetterBlockPos(int x, int y, int z) {
super(x, y, z);

View File

@@ -0,0 +1,37 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.utils;
import baritone.api.behavior.IBehavior;
import baritone.api.utils.input.Input;
import net.minecraft.client.settings.KeyBinding;
/**
* @author Brady
* @since 11/12/2018
*/
public interface IInputOverrideHandler extends IBehavior {
Boolean isInputForcedDown(KeyBinding key);
boolean isInputForcedDown(Input input);
void setInputForceState(Input input, boolean forced);
void clearAllKeys();
}

View File

@@ -0,0 +1,91 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.utils;
import baritone.api.cache.IWorldData;
import net.minecraft.block.BlockSlab;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import java.util.Optional;
/**
* @author Brady
* @since 11/12/2018
*/
public interface IPlayerContext {
EntityPlayerSP player();
IPlayerController playerController();
World world();
IWorldData worldData();
RayTraceResult objectMouseOver();
default BetterBlockPos playerFeet() {
// TODO find a better way to deal with soul sand!!!!!
BetterBlockPos feet = new BetterBlockPos(player().posX, player().posY + 0.1251, player().posZ);
if (world().getBlockState(feet).getBlock() instanceof BlockSlab) {
return feet.up();
}
return feet;
}
default Vec3d playerFeetAsVec() {
return new Vec3d(player().posX, player().posY, player().posZ);
}
default Vec3d playerHead() {
return new Vec3d(player().posX, player().posY + player().getEyeHeight(), player().posZ);
}
default Rotation playerRotations() {
return new Rotation(player().rotationYaw, player().rotationPitch);
}
/**
* Returns the block that the crosshair is currently placed over. Updated once per tick.
*
* @return The position of the highlighted block
*/
default Optional<BlockPos> getSelectedBlock() {
if (objectMouseOver() != null && objectMouseOver().typeOfHit == RayTraceResult.Type.BLOCK) {
return Optional.of(objectMouseOver().getBlockPos());
}
return Optional.empty();
}
/**
* Returns the entity that the crosshair is currently placed over. Updated once per tick.
*
* @return The entity
*/
default Optional<Entity> getSelectedEntity() {
if (objectMouseOver() != null && objectMouseOver().typeOfHit == RayTraceResult.Type.ENTITY) {
return Optional.of(objectMouseOver().entityHit);
}
return Optional.empty();
}
}

View File

@@ -0,0 +1,46 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.utils;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.ClickType;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.GameType;
/**
* @author Brady
* @since 12/14/2018
*/
public interface IPlayerController {
boolean onPlayerDamageBlock(BlockPos pos, EnumFacing side);
void resetBlockRemoving();
ItemStack windowClick(int windowId, int slotId, int mouseButton, ClickType type, EntityPlayer player);
void setGameType(GameType type);
GameType getGameType();
default double getBlockReachDistance() {
return this.getGameType().isCreative() ? 5.0F : 4.5F;
}
}

View File

@@ -0,0 +1,55 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.utils;
import baritone.api.pathing.calc.IPath;
import java.util.Objects;
import java.util.Optional;
public class PathCalculationResult {
private final IPath path;
private final Type type;
public PathCalculationResult(Type type) {
this(type, null);
}
public PathCalculationResult(Type type, IPath path) {
Objects.requireNonNull(type);
this.path = path;
this.type = type;
}
public final Optional<IPath> getPath() {
return Optional.ofNullable(this.path);
}
public final Type getType() {
return this.type;
}
public enum Type {
SUCCESS_TO_GOAL,
SUCCESS_SEGMENT,
FAILURE,
CANCELLATION,
EXCEPTION,
}
}

View File

@@ -17,14 +17,10 @@
package baritone.api.utils;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import java.util.Optional;
/**
* @author Brady
* @since 8/25/2018
@@ -33,82 +29,24 @@ public final class RayTraceUtils {
private RayTraceUtils() {}
/**
* The {@link Minecraft} instance
*/
private static final Minecraft mc = Minecraft.getMinecraft();
/**
* Simulates a "vanilla" raytrace. A RayTraceResult returned by this method
* will be that of the next render pass given that the local player's yaw and
* pitch match the specified yaw and pitch values. This is particularly useful
* when you would like to simulate a "legit" raytrace with certainty that the only
* thing to achieve the desired outcome (whether it is hitting and entity or placing
* a block) can be done just by modifying user input.
*
* @param yaw The yaw to raytrace with
* @param pitch The pitch to raytrace with
* @return The calculated raytrace result
*/
public static RayTraceResult simulateRayTrace(float yaw, float pitch) {
RayTraceResult oldTrace = mc.objectMouseOver;
float oldYaw = mc.player.rotationYaw;
float oldPitch = mc.player.rotationPitch;
mc.player.rotationYaw = yaw;
mc.player.rotationPitch = pitch;
mc.entityRenderer.getMouseOver(1.0F);
RayTraceResult result = mc.objectMouseOver;
mc.objectMouseOver = oldTrace;
mc.player.rotationYaw = oldYaw;
mc.player.rotationPitch = oldPitch;
return result;
}
/**
* Performs a block raytrace with the specified rotations. This should only be used when
* any entity collisions can be ignored, because this method will not recognize if an
* entity is in the way or not. The local player's block reach distance will be used.
*
* @param rotation The rotation to raytrace towards
* @param entity The entity representing the raytrace source
* @param rotation The rotation to raytrace towards
* @param blockReachDistance The block reach distance of the entity
* @return The calculated raytrace result
*/
public static RayTraceResult rayTraceTowards(Rotation rotation) {
double blockReachDistance = mc.playerController.getBlockReachDistance();
Vec3d start = mc.player.getPositionEyes(1.0F);
public static RayTraceResult rayTraceTowards(Entity entity, Rotation rotation, double blockReachDistance) {
Vec3d start = entity.getPositionEyes(1.0F);
Vec3d direction = RotationUtils.calcVec3dFromRotation(rotation);
Vec3d end = start.add(
direction.x * blockReachDistance,
direction.y * blockReachDistance,
direction.z * blockReachDistance
);
return mc.world.rayTraceBlocks(start, end, false, false, true);
}
/**
* Returns the block that the crosshair is currently placed over. Updated once per render tick.
*
* @return The position of the highlighted block
*/
public static Optional<BlockPos> getSelectedBlock() {
if (mc.objectMouseOver != null && mc.objectMouseOver.typeOfHit == RayTraceResult.Type.BLOCK) {
return Optional.of(mc.objectMouseOver.getBlockPos());
}
return Optional.empty();
}
/**
* Returns the entity that the crosshair is currently placed over. Updated once per render tick.
*
* @return The entity
*/
public static Optional<Entity> getSelectedEntity() {
if (mc.objectMouseOver != null && mc.objectMouseOver.typeOfHit == RayTraceResult.Type.ENTITY) {
return Optional.of(mc.objectMouseOver.entityHit);
}
return Optional.empty();
return entity.world.rayTraceBlocks(start, end, false, false, true);
}
}

View File

@@ -86,7 +86,7 @@ public class Rotation {
public Rotation clamp() {
return new Rotation(
this.yaw,
RotationUtils.clampPitch(this.pitch)
clampPitch(this.pitch)
);
}
@@ -95,7 +95,7 @@ public class Rotation {
*/
public Rotation normalize() {
return new Rotation(
RotationUtils.normalizeYaw(this.yaw),
normalizeYaw(this.yaw),
this.pitch
);
}
@@ -105,8 +105,46 @@ public class Rotation {
*/
public Rotation normalizeAndClamp() {
return new Rotation(
RotationUtils.normalizeYaw(this.yaw),
RotationUtils.clampPitch(this.pitch)
normalizeYaw(this.yaw),
clampPitch(this.pitch)
);
}
/**
* Is really close to
*
* @param other another rotation
* @return are they really close
*/
public boolean isReallyCloseTo(Rotation other) {
float yawDiff = Math.abs(this.yaw - other.yaw); // you cant fool me
return (yawDiff < 0.01 || yawDiff > 359.9) && Math.abs(this.pitch - other.pitch) < 0.01;
}
/**
* Clamps the specified pitch value between -90 and 90.
*
* @param pitch The input pitch
* @return The clamped pitch
*/
public static float clampPitch(float pitch) {
return Math.max(-90, Math.min(90, pitch));
}
/**
* Normalizes the specified yaw value between -180 and 180.
*
* @param yaw The input yaw
* @return The normalized yaw
*/
public static float normalizeYaw(float yaw) {
float newYaw = yaw % 360F;
if (newYaw < -180F) {
newYaw += 360F;
}
if (newYaw > 180F) {
newYaw -= 360F;
}
return newYaw;
}
}

View File

@@ -17,9 +17,11 @@
package baritone.api.utils;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import net.minecraft.block.BlockFire;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.*;
@@ -31,13 +33,6 @@ import java.util.Optional;
*/
public final class RotationUtils {
private RotationUtils() {}
/**
* The {@link Minecraft} instance
*/
private static final Minecraft mc = Minecraft.getMinecraft();
/**
* Constant that a degree value is multiplied by to get the equivalent radian value
*/
@@ -60,32 +55,7 @@ public final class RotationUtils {
new Vec3d(1, 0.5, 0.5) // East
};
/**
* Clamps the specified pitch value between -90 and 90.
*
* @param pitch The input pitch
* @return The clamped pitch
*/
public static float clampPitch(float pitch) {
return Math.max(-90, Math.min(90, pitch));
}
/**
* Normalizes the specified yaw value between -180 and 180.
*
* @param yaw The input yaw
* @return The normalized yaw
*/
public static float normalizeYaw(float yaw) {
float newYaw = yaw % 360F;
if (newYaw < -180F) {
newYaw += 360F;
}
if (newYaw >= 180F) {
newYaw -= 360F;
}
return newYaw;
}
private RotationUtils() {}
/**
* Calculates the rotation from BlockPos<sub>dest</sub> to BlockPos<sub>orig</sub>
@@ -157,6 +127,16 @@ public final class RotationUtils {
return new Vec3d((double) (f1 * f2), (double) f3, (double) (f * f2));
}
/**
* @param ctx Context for the viewing entity
* @param pos The target block position
* @return The optional rotation
* @see #reachable(EntityPlayerSP, BlockPos, double)
*/
public static Optional<Rotation> reachable(IPlayerContext ctx, BlockPos pos) {
return reachable(ctx.player(), pos, ctx.playerController().getBlockReachDistance());
}
/**
* Determines if the specified entity is able to reach the center of any of the sides
* of the specified block. It first checks if the block center is reachable, and if so,
@@ -164,12 +144,14 @@ public final class RotationUtils {
* side that is reachable. The return type will be {@link Optional#empty()} if the entity is
* unable to reach any of the sides of the block.
*
* @param entity The viewing entity
* @param pos The target block position
* @param entity The viewing entity
* @param pos The target block position
* @param blockReachDistance The block reach distance of the entity
* @return The optional rotation
*/
public static Optional<Rotation> reachable(Entity entity, BlockPos pos) {
if (pos.equals(RayTraceUtils.getSelectedBlock().orElse(null))) {
public static Optional<Rotation> reachable(EntityPlayerSP entity, BlockPos pos, double blockReachDistance) {
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer(entity);
if (pos.equals(baritone.getPlayerContext().getSelectedBlock().orElse(null))) {
/*
* why add 0.0001?
* to indicate that we actually have a desired pitch
@@ -177,22 +159,24 @@ public final class RotationUtils {
* is by setting the desired pitch to the current pitch
* setting the desired pitch to the current pitch + 0.0001 means that we do have a desired pitch, it's
* just what it currently is
*
* or if you're a normal person literally all this does it ensure that we don't nudge the pitch to a normal level
*/
return Optional.of(new Rotation(entity.rotationYaw, entity.rotationPitch + 0.0001F));
}
Optional<Rotation> possibleRotation = reachableCenter(entity, pos);
Optional<Rotation> possibleRotation = reachableCenter(entity, pos, blockReachDistance);
//System.out.println("center: " + possibleRotation);
if (possibleRotation.isPresent()) {
return possibleRotation;
}
IBlockState state = mc.world.getBlockState(pos);
IBlockState state = entity.world.getBlockState(pos);
AxisAlignedBB aabb = state.getBoundingBox(entity.world, pos);
for (Vec3d sideOffset : BLOCK_SIDE_MULTIPLIERS) {
double xDiff = aabb.minX * sideOffset.x + aabb.maxX * (1 - sideOffset.x);
double yDiff = aabb.minY * sideOffset.y + aabb.maxY * (1 - sideOffset.y);
double zDiff = aabb.minZ * sideOffset.z + aabb.maxZ * (1 - sideOffset.z);
possibleRotation = reachableOffset(entity, pos, new Vec3d(pos).add(xDiff, yDiff, zDiff));
possibleRotation = reachableOffset(entity, pos, new Vec3d(pos).add(xDiff, yDiff, zDiff), blockReachDistance);
if (possibleRotation.isPresent()) {
return possibleRotation;
}
@@ -205,23 +189,22 @@ public final class RotationUtils {
* the given offsetted position. The return type will be {@link Optional#empty()} if
* the entity is unable to reach the block with the offset applied.
*
* @param entity The viewing entity
* @param pos The target block position
* @param offsetPos The position of the block with the offset applied.
* @param entity The viewing entity
* @param pos The target block position
* @param offsetPos The position of the block with the offset applied.
* @param blockReachDistance The block reach distance of the entity
* @return The optional rotation
*/
public static Optional<Rotation> reachableOffset(Entity entity, BlockPos pos, Vec3d offsetPos) {
public static Optional<Rotation> reachableOffset(Entity entity, BlockPos pos, Vec3d offsetPos, double blockReachDistance) {
Rotation rotation = calcRotationFromVec3d(entity.getPositionEyes(1.0F), offsetPos);
RayTraceResult result = RayTraceUtils.rayTraceTowards(rotation);
RayTraceResult result = RayTraceUtils.rayTraceTowards(entity, rotation, blockReachDistance);
//System.out.println(result);
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK) {
if (result.getBlockPos().equals(pos)) {
return Optional.of(rotation);
}
if (entity.world.getBlockState(pos).getBlock() instanceof BlockFire) {
if (result.getBlockPos().equals(pos.down())) {
return Optional.of(rotation);
}
if (entity.world.getBlockState(pos).getBlock() instanceof BlockFire && result.getBlockPos().equals(pos.down())) {
return Optional.of(rotation);
}
}
return Optional.empty();
@@ -231,11 +214,12 @@ public final class RotationUtils {
* Determines if the specified entity is able to reach the specified block where it is
* looking at the direct center of it's hitbox.
*
* @param entity The viewing entity
* @param pos The target block position
* @param entity The viewing entity
* @param pos The target block position
* @param blockReachDistance The block reach distance of the entity
* @return The optional rotation
*/
public static Optional<Rotation> reachableCenter(Entity entity, BlockPos pos) {
return reachableOffset(entity, pos, VecUtils.calculateBlockCenter(pos));
public static Optional<Rotation> reachableCenter(Entity entity, BlockPos pos, double blockReachDistance) {
return reachableOffset(entity, pos, VecUtils.calculateBlockCenter(entity.world, pos), blockReachDistance);
}
}

View File

@@ -18,56 +18,77 @@
package baritone.api.utils;
import baritone.api.Settings;
import net.minecraft.client.Minecraft;
import net.minecraft.item.Item;
import net.minecraft.util.ResourceLocation;
import java.awt.*;
import java.io.File;
import java.io.FileOutputStream;
import java.util.*;
import java.io.BufferedReader;
import java.io.BufferedWriter;
import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.Map;
import java.util.function.Consumer;
import java.util.function.Function;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import java.util.stream.Collectors;
import java.util.stream.Stream;
import static net.minecraft.client.Minecraft.getMinecraft;
public class SettingsUtil {
private static final File settingsFile = new File(new File(Minecraft.getMinecraft().gameDir, "baritone"), "settings.txt");
private static final Path SETTINGS_PATH = getMinecraft().gameDir.toPath().resolve("baritone").resolve("settings.txt");
private static final Pattern SETTING_PATTERN = Pattern.compile("^(?<setting>[^ ]+) +(?<value>[^ ]+)"); // 2 words separated by spaces
private static final Map<Class<?>, SettingsIO> map;
private static boolean isComment(String line) {
return line.startsWith("#") || line.startsWith("//");
}
private static void forEachLine(Path file, Consumer<String> consumer) throws IOException {
try (BufferedReader scan = Files.newBufferedReader(file)) {
String line;
while ((line = scan.readLine()) != null) {
if (line.isEmpty() || isComment(line)) {
continue;
}
consumer.accept(line);
}
}
}
public static void readAndApply(Settings settings) {
try (Scanner scan = new Scanner(settingsFile)) {
while (scan.hasNextLine()) {
String line = scan.nextLine();
if (line.isEmpty()) {
continue;
try {
forEachLine(SETTINGS_PATH, line -> {
Matcher matcher = SETTING_PATTERN.matcher(line);
if (!matcher.matches()) {
System.out.println("Invalid syntax in setting file: " + line);
return;
}
if (line.startsWith("#") || line.startsWith("//")) {
continue;
}
int space = line.indexOf(" ");
if (space == -1) {
System.out.println("Skipping invalid line with no space: " + line);
continue;
}
String settingName = line.substring(0, space).trim().toLowerCase();
String settingValue = line.substring(space).trim();
String settingName = matcher.group("setting").toLowerCase();
String settingValue = matcher.group("value");
try {
parseAndApply(settings, settingName, settingValue);
} catch (Exception ex) {
ex.printStackTrace();
System.out.println("Unable to parse line " + line);
ex.printStackTrace();
}
}
});
} catch (Exception ex) {
ex.printStackTrace();
System.out.println("Exception while reading Baritone settings, some settings may be reset to default values!");
ex.printStackTrace();
}
}
public static synchronized void save(Settings settings) {
try (FileOutputStream out = new FileOutputStream(settingsFile)) {
try (BufferedWriter out = Files.newBufferedWriter(SETTINGS_PATH)) {
for (Settings.Setting setting : settings.allSettings) {
if (setting.get() == null) {
System.out.println("NULL SETTING?" + setting.getName());
@@ -83,11 +104,11 @@ public class SettingsUtil {
if (io == null) {
throw new IllegalStateException("Missing " + setting.getValueClass() + " " + setting + " " + setting.getName());
}
out.write((setting.getName() + " " + io.toString.apply(setting.get()) + "\n").getBytes());
out.write(setting.getName() + " " + io.toString.apply(setting.get()) + "\n");
}
} catch (Exception ex) {
System.out.println("Exception thrown while saving Baritone settings!");
ex.printStackTrace();
System.out.println("Exception while saving Baritone settings!");
}
}

View File

@@ -19,11 +19,11 @@ package baritone.api.utils;
import net.minecraft.block.BlockFire;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
/**
* @author Brady
@@ -33,22 +33,17 @@ public final class VecUtils {
private VecUtils() {}
/**
* The {@link Minecraft} instance
*/
private static final Minecraft mc = Minecraft.getMinecraft();
/**
* Calculates the center of the block at the specified position's bounding box
*
* @see #getBlockPosCenter(BlockPos)
*
* @param pos The block position
* @param world The world that the block is in, used to provide the bounding box
* @param pos The block position
* @return The center of the block's bounding box
* @see #getBlockPosCenter(BlockPos)
*/
public static Vec3d calculateBlockCenter(BlockPos pos) {
IBlockState b = mc.world.getBlockState(pos);
AxisAlignedBB bbox = b.getBoundingBox(mc.world, pos);
public static Vec3d calculateBlockCenter(World world, BlockPos pos) {
IBlockState b = world.getBlockState(pos);
AxisAlignedBB bbox = b.getBoundingBox(world, pos);
double xDiff = (bbox.minX + bbox.maxX) / 2;
double yDiff = (bbox.minY + bbox.maxY) / 2;
double zDiff = (bbox.minZ + bbox.maxZ) / 2;
@@ -68,10 +63,9 @@ public final class VecUtils {
* <p>
* TODO: We may want to consider replacing many usages of this method with #calculateBlockCenter(BlockPos)
*
* @see #calculateBlockCenter(BlockPos)
*
* @param pos The block position
* @return The assumed center of the position
* @see #calculateBlockCenter(World, BlockPos)
*/
public static Vec3d getBlockPosCenter(BlockPos pos) {
return new Vec3d(pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5);
@@ -80,19 +74,17 @@ public final class VecUtils {
/**
* Gets the distance from the specified position to the assumed center of the specified block position.
*
* @see #getBlockPosCenter(BlockPos)
*
* @param pos The block position
* @param x The x pos
* @param y The y pos
* @param z The z pos
* @param x The x pos
* @param y The y pos
* @param z The z pos
* @return The distance from the assumed block center to the position
* @see #getBlockPosCenter(BlockPos)
*/
public static double distanceToCenter(BlockPos pos, double x, double y, double z) {
Vec3d center = getBlockPosCenter(pos);
double xdiff = x - center.x;
double ydiff = y - center.y;
double zdiff = z - center.z;
double xdiff = pos.getX() + 0.5 - x;
double ydiff = pos.getY() + 0.5 - y;
double zdiff = pos.getZ() + 0.5 - z;
return Math.sqrt(xdiff * xdiff + ydiff * ydiff + zdiff * zdiff);
}
@@ -100,11 +92,10 @@ public final class VecUtils {
* Gets the distance from the specified entity's position to the assumed
* center of the specified block position.
*
* @see #getBlockPosCenter(BlockPos)
*
* @param entity The entity
* @param pos The block position
* @param pos The block position
* @return The distance from the entity to the block's assumed center
* @see #getBlockPosCenter(BlockPos)
*/
public static double entityDistanceToCenter(Entity entity, BlockPos pos) {
return distanceToCenter(pos, entity.posX, entity.posY, entity.posZ);
@@ -114,11 +105,10 @@ public final class VecUtils {
* Gets the distance from the specified entity's position to the assumed
* center of the specified block position, ignoring the Y axis.
*
* @see #getBlockPosCenter(BlockPos)
*
* @param entity The entity
* @param pos The block position
* @param pos The block position
* @return The horizontal distance from the entity to the block's assumed center
* @see #getBlockPosCenter(BlockPos)
*/
public static double entityFlatDistanceToCenter(Entity entity, BlockPos pos) {
return distanceToCenter(pos, entity.posX, pos.getY() + 0.5, entity.posZ);

View File

@@ -0,0 +1,119 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.utils.input;
import net.minecraft.client.Minecraft;
import net.minecraft.client.settings.GameSettings;
import net.minecraft.client.settings.KeyBinding;
import java.util.Arrays;
import java.util.HashMap;
import java.util.Map;
import java.util.function.Function;
/**
* An {@link Enum} representing the inputs that control the player's
* behavior. This includes moving, interacting with blocks, jumping,
* sneaking, and sprinting.
*/
public enum Input {
/**
* The move forward input
*/
MOVE_FORWARD(s -> s.keyBindForward),
/**
* The move back input
*/
MOVE_BACK(s -> s.keyBindBack),
/**
* The move left input
*/
MOVE_LEFT(s -> s.keyBindLeft),
/**
* The move right input
*/
MOVE_RIGHT(s -> s.keyBindRight),
/**
* The attack input
*/
CLICK_LEFT(s -> s.keyBindAttack),
/**
* The use item input
*/
CLICK_RIGHT(s -> s.keyBindUseItem),
/**
* The jump input
*/
JUMP(s -> s.keyBindJump),
/**
* The sneak input
*/
SNEAK(s -> s.keyBindSneak),
/**
* The sprint input
*/
SPRINT(s -> s.keyBindSprint);
/**
* Map of {@link KeyBinding} to {@link Input}. Values should be queried through {@link #getInputForBind(KeyBinding)}
*/
private static final Map<KeyBinding, Input> bindToInputMap = new HashMap<>();
/**
* The actual game {@link KeyBinding} being forced.
*/
private final KeyBinding keyBinding;
Input(Function<GameSettings, KeyBinding> keyBindingMapper) {
/*
Here, a Function is used because referring to a static field in this enum for the game instance,
as it was before, wouldn't be possible in an Enum constructor unless the static field was in an
interface that this class implemented. (Helper acted as this interface) I didn't feel like making
an interface with a game instance field just to not have to do this.
*/
this.keyBinding = keyBindingMapper.apply(Minecraft.getMinecraft().gameSettings);
}
/**
* @return The actual game {@link KeyBinding} being forced.
*/
public final KeyBinding getKeyBinding() {
return this.keyBinding;
}
/**
* Finds the {@link Input} constant that is associated with the specified {@link KeyBinding}.
*
* @param binding The {@link KeyBinding} to find the associated {@link Input} for
* @return The {@link Input} associated with the specified {@link KeyBinding}
*/
public static Input getInputForBind(KeyBinding binding) {
return bindToInputMap.computeIfAbsent(binding, b -> Arrays.stream(values()).filter(input -> input.keyBinding == b).findFirst().orElse(null));
}
}

View File

@@ -29,7 +29,7 @@ import java.util.List;
/**
* @author Brady
* @since 7/31/2018 9:59 PM
* @since 7/31/2018
*/
public class BaritoneTweaker extends SimpleTweaker {

View File

@@ -32,7 +32,9 @@ import java.io.File;
@Mixin(AnvilChunkLoader.class)
public class MixinAnvilChunkLoader implements IAnvilChunkLoader {
@Shadow @Final private File chunkSaveLocation;
@Shadow
@Final
private File chunkSaveLocation;
@Override
public File getChunkSaveLocation() {

View File

@@ -35,6 +35,12 @@ public class MixinBlockPos extends Vec3i {
super(xIn, yIn, zIn);
}
/**
* The purpose of this was to ensure a friendly name for when we print raw
* block positions to chat in the context of an obfuscated environment.
*
* @return a string representation of the object.
*/
@Override
@Nonnull
public String toString() {

View File

@@ -0,0 +1,39 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.launch.mixins;
import baritone.utils.accessor.IChunkProviderClient;
import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
import net.minecraft.client.multiplayer.ChunkProviderClient;
import net.minecraft.world.chunk.Chunk;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
@Mixin(ChunkProviderClient.class)
public class MixinChunkProviderClient implements IChunkProviderClient {
@Shadow
@Final
private Long2ObjectMap<Chunk> loadedChunks;
@Override
public Long2ObjectMap<Chunk> loadedChunks() {
return this.loadedChunks;
}
}

View File

@@ -31,7 +31,9 @@ import org.spongepowered.asm.mixin.Shadow;
@Mixin(ChunkProviderServer.class)
public class MixinChunkProviderServer implements IChunkProviderServer {
@Shadow @Final private IChunkLoader chunkLoader;
@Shadow
@Final
private IChunkLoader chunkLoader;
@Override
public IChunkLoader getChunkLoader() {

View File

@@ -17,16 +17,19 @@
package baritone.launch.mixins;
import baritone.Baritone;
import baritone.api.BaritoneAPI;
import baritone.api.event.events.RotationMoveEvent;
import baritone.api.event.events.type.EventState;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.entity.Entity;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import static org.spongepowered.asm.lib.Opcodes.GETFIELD;
/**
* @author Brady
* @since 8/21/2018
@@ -34,23 +37,38 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(Entity.class)
public class MixinEntity {
@Shadow
public float rotationYaw;
/**
* Event called to override the movement direction when walking
*/
private RotationMoveEvent motionUpdateRotationEvent;
@Inject(
method = "moveRelative",
at = @At("HEAD")
)
private void preMoveRelative(float strafe, float up, float forward, float friction, CallbackInfo ci) {
Entity _this = (Entity) (Object) this;
if (EntityPlayerSP.class.isInstance(_this))
Baritone.INSTANCE.getGameEventHandler().onPlayerRotationMove(new RotationMoveEvent((EntityPlayerSP) _this, EventState.PRE, RotationMoveEvent.Type.MOTION_UPDATE));
// noinspection ConstantConditions
if (EntityPlayerSP.class.isInstance(this)) {
this.motionUpdateRotationEvent = new RotationMoveEvent((EntityPlayerSP) (Object) this, RotationMoveEvent.Type.MOTION_UPDATE, this.rotationYaw);
BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this).getGameEventHandler().onPlayerRotationMove(this.motionUpdateRotationEvent);
}
}
@Inject(
@Redirect(
method = "moveRelative",
at = @At("RETURN")
at = @At(
value = "FIELD",
opcode = GETFIELD,
target = "net/minecraft/entity/Entity.rotationYaw:F"
)
)
private void postMoveRelative(float strafe, float up, float forward, float friction, CallbackInfo ci) {
Entity _this = (Entity) (Object) this;
if (EntityPlayerSP.class.isInstance(_this))
Baritone.INSTANCE.getGameEventHandler().onPlayerRotationMove(new RotationMoveEvent((EntityPlayerSP) _this, EventState.POST, RotationMoveEvent.Type.MOTION_UPDATE));
private float overrideYaw(Entity self) {
if (self instanceof EntityPlayerSP) {
return this.motionUpdateRotationEvent.getYaw();
}
return self.rotationYaw;
}
}

View File

@@ -17,40 +17,61 @@
package baritone.launch.mixins;
import baritone.Baritone;
import baritone.api.BaritoneAPI;
import baritone.api.event.events.RotationMoveEvent;
import baritone.api.event.events.type.EventState;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.world.World;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import static org.spongepowered.asm.lib.Opcodes.GETFIELD;
/**
* @author Brady
* @since 9/10/2018
*/
@Mixin(EntityLivingBase.class)
public class MixinEntityLivingBase {
public abstract class MixinEntityLivingBase extends Entity {
/**
* Event called to override the movement direction when jumping
*/
private RotationMoveEvent jumpRotationEvent;
public MixinEntityLivingBase(World worldIn, RotationMoveEvent jumpRotationEvent) {
super(worldIn);
this.jumpRotationEvent = jumpRotationEvent;
}
@Inject(
method = "jump",
at = @At("HEAD")
)
private void preJump(CallbackInfo ci) {
EntityLivingBase _this = (EntityLivingBase) (Object) this;
if (EntityPlayerSP.class.isInstance(_this))
Baritone.INSTANCE.getGameEventHandler().onPlayerRotationMove(new RotationMoveEvent((EntityPlayerSP) _this, EventState.PRE, RotationMoveEvent.Type.JUMP));
private void preMoveRelative(CallbackInfo ci) {
// noinspection ConstantConditions
if (EntityPlayerSP.class.isInstance(this)) {
this.jumpRotationEvent = new RotationMoveEvent((EntityPlayerSP) (Object) this, RotationMoveEvent.Type.JUMP, this.rotationYaw);
BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this).getGameEventHandler().onPlayerRotationMove(this.jumpRotationEvent);
}
}
@Inject(
@Redirect(
method = "jump",
at = @At("RETURN")
at = @At(
value = "FIELD",
opcode = GETFIELD,
target = "net/minecraft/entity/EntityLivingBase.rotationYaw:F"
)
)
private void postJump(CallbackInfo ci) {
EntityLivingBase _this = (EntityLivingBase) (Object) this;
if (EntityPlayerSP.class.isInstance(_this))
Baritone.INSTANCE.getGameEventHandler().onPlayerRotationMove(new RotationMoveEvent((EntityPlayerSP) _this, EventState.POST, RotationMoveEvent.Type.JUMP));
private float overrideYaw(EntityLivingBase self) {
if (self instanceof EntityPlayerSP) {
return this.jumpRotationEvent.getYaw();
}
return self.rotationYaw;
}
}

View File

@@ -17,19 +17,22 @@
package baritone.launch.mixins;
import baritone.Baritone;
import baritone.api.BaritoneAPI;
import baritone.api.behavior.IPathingBehavior;
import baritone.api.event.events.ChatEvent;
import baritone.api.event.events.PlayerUpdateEvent;
import baritone.api.event.events.type.EventState;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.entity.player.PlayerCapabilities;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* @author Brady
* @since 8/1/2018 5:06 PM
* @since 8/1/2018
*/
@Mixin(EntityPlayerSP.class)
public class MixinEntityPlayerSP {
@@ -41,7 +44,7 @@ public class MixinEntityPlayerSP {
)
private void sendChatMessage(String msg, CallbackInfo ci) {
ChatEvent event = new ChatEvent((EntityPlayerSP) (Object) this, msg);
Baritone.INSTANCE.getGameEventHandler().onSendChatMessage(event);
BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this).getGameEventHandler().onSendChatMessage(event);
if (event.isCancelled()) {
ci.cancel();
}
@@ -57,7 +60,7 @@ public class MixinEntityPlayerSP {
)
)
private void onPreUpdate(CallbackInfo ci) {
Baritone.INSTANCE.getGameEventHandler().onPlayerUpdate(new PlayerUpdateEvent((EntityPlayerSP) (Object) this, EventState.PRE));
BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this).getGameEventHandler().onPlayerUpdate(new PlayerUpdateEvent((EntityPlayerSP) (Object) this, EventState.PRE));
}
@Inject(
@@ -70,6 +73,18 @@ public class MixinEntityPlayerSP {
)
)
private void onPostUpdate(CallbackInfo ci) {
Baritone.INSTANCE.getGameEventHandler().onPlayerUpdate(new PlayerUpdateEvent((EntityPlayerSP) (Object) this, EventState.POST));
BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this).getGameEventHandler().onPlayerUpdate(new PlayerUpdateEvent((EntityPlayerSP) (Object) this, EventState.POST));
}
@Redirect(
method = "onLivingUpdate",
at = @At(
value = "FIELD",
target = "net/minecraft/entity/player/PlayerCapabilities.allowFlying:Z"
)
)
private boolean isAllowFlying(PlayerCapabilities capabilities) {
IPathingBehavior pathingBehavior = BaritoneAPI.getProvider().getBaritoneForPlayer((EntityPlayerSP) (Object) this).getPathingBehavior();
return !pathingBehavior.isPathing() && capabilities.allowFlying;
}
}

View File

@@ -17,7 +17,8 @@
package baritone.launch.mixins;
import baritone.Baritone;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.event.events.RenderEvent;
import net.minecraft.client.renderer.EntityRenderer;
import org.spongepowered.asm.mixin.Mixin;
@@ -33,10 +34,12 @@ public class MixinEntityRenderer {
at = @At(
value = "INVOKE_STRING",
target = "Lnet/minecraft/profiler/Profiler;endStartSection(Ljava/lang/String;)V",
args = { "ldc=hand" }
args = {"ldc=hand"}
)
)
private void renderWorldPass(int pass, float partialTicks, long finishTimeNano, CallbackInfo ci) {
Baritone.INSTANCE.getGameEventHandler().onRenderPass(new RenderEvent(partialTicks));
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
ibaritone.getGameEventHandler().onRenderPass(new RenderEvent(partialTicks));
}
}
}

View File

@@ -17,28 +17,52 @@
package baritone.launch.mixins;
import baritone.Baritone;
import baritone.api.BaritoneAPI;
import baritone.utils.Helper;
import net.minecraft.client.settings.KeyBinding;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
/**
* @author Brady
* @since 7/31/2018 11:44 PM
* @since 7/31/2018
*/
@Mixin(KeyBinding.class)
public class MixinKeyBinding {
@Shadow
public int pressTime;
@Inject(
method = "isKeyDown",
at = @At("HEAD"),
cancellable = true
)
private void isKeyDown(CallbackInfoReturnable<Boolean> cir) {
if (Baritone.INSTANCE.getInputOverrideHandler().isInputForcedDown((KeyBinding) (Object) this)) {
cir.setReturnValue(true);
// only the primary baritone forces keys
Boolean force = BaritoneAPI.getProvider().getPrimaryBaritone().getInputOverrideHandler().isInputForcedDown((KeyBinding) (Object) this);
if (force != null) {
cir.setReturnValue(force); // :sunglasses:
}
}
@Inject(
method = "isPressed",
at = @At("HEAD"),
cancellable = true
)
private void isPressed(CallbackInfoReturnable<Boolean> cir) {
// only the primary baritone forces keys
Boolean force = BaritoneAPI.getProvider().getPrimaryBaritone().getInputOverrideHandler().isInputForcedDown((KeyBinding) (Object) this);
if (force != null && force == false) { // <-- cursed
if (pressTime > 0) {
Helper.HELPER.logDirect("You're trying to press this mouse button but I won't let you");
pressTime--;
}
cir.setReturnValue(force); // :sunglasses:
}
}
}

View File

@@ -18,13 +18,13 @@
package baritone.launch.mixins;
import baritone.Baritone;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.event.events.BlockInteractEvent;
import baritone.api.event.events.TickEvent;
import baritone.api.event.events.WorldEvent;
import baritone.api.event.events.type.EventState;
import baritone.behavior.PathingBehavior;
import baritone.utils.BaritoneAutoTest;
import baritone.utils.ExampleBaritoneControl;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.gui.GuiScreen;
@@ -44,13 +44,11 @@ import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
/**
* @author Brady
* @since 7/31/2018 10:51 PM
* @since 7/31/2018
*/
@Mixin(Minecraft.class)
public class MixinMinecraft {
@Shadow
private int leftClickCounter;
@Shadow
public EntityPlayerSP player;
@Shadow
@@ -61,8 +59,7 @@ public class MixinMinecraft {
at = @At("RETURN")
)
private void postInit(CallbackInfo ci) {
Baritone.INSTANCE.init();
ExampleBaritoneControl.INSTANCE.initAndRegister();
((Baritone) BaritoneAPI.getProvider().getPrimaryBaritone()).init();
}
@Inject(
@@ -88,21 +85,15 @@ public class MixinMinecraft {
)
)
private void runTick(CallbackInfo ci) {
Minecraft mc = (Minecraft) (Object) this;
Baritone.INSTANCE.getGameEventHandler().onTick(new TickEvent(
EventState.PRE,
(mc.player != null && mc.world != null)
? TickEvent.Type.IN
: TickEvent.Type.OUT
));
}
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
TickEvent.Type type = ibaritone.getPlayerContext().player() != null && ibaritone.getPlayerContext().world() != null
? TickEvent.Type.IN
: TickEvent.Type.OUT;
ibaritone.getGameEventHandler().onTick(new TickEvent(EventState.PRE, type));
}
@Inject(
method = "processKeyBinds",
at = @At("HEAD")
)
private void runTickKeyboard(CallbackInfo ci) {
Baritone.INSTANCE.getGameEventHandler().onProcessKeyBinds();
}
@Inject(
@@ -115,7 +106,9 @@ public class MixinMinecraft {
return;
}
Baritone.INSTANCE.getGameEventHandler().onWorldEvent(
// mc.world changing is only the primary baritone
BaritoneAPI.getProvider().getPrimaryBaritone().getGameEventHandler().onWorldEvent(
new WorldEvent(
world,
EventState.PRE
@@ -130,7 +123,8 @@ public class MixinMinecraft {
private void postLoadWorld(WorldClient world, String loadingMessage, CallbackInfo ci) {
// still fire event for both null, as that means we've just finished exiting a world
Baritone.INSTANCE.getGameEventHandler().onWorldEvent(
// mc.world changing is only the primary baritone
BaritoneAPI.getProvider().getPrimaryBaritone().getGameEventHandler().onWorldEvent(
new WorldEvent(
world,
EventState.POST
@@ -147,7 +141,8 @@ public class MixinMinecraft {
)
)
private boolean isAllowUserInput(GuiScreen screen) {
return (PathingBehavior.INSTANCE.getCurrent() != null && PathingBehavior.INSTANCE.isEnabled() && player != null) || screen.allowUserInput;
// allow user input is only the primary baritone
return (BaritoneAPI.getProvider().getPrimaryBaritone().getPathingBehavior().getCurrent() != null && player != null) || screen.allowUserInput;
}
@Inject(
@@ -159,7 +154,8 @@ public class MixinMinecraft {
locals = LocalCapture.CAPTURE_FAILHARD
)
private void onBlockBreak(CallbackInfo ci, BlockPos pos) {
Baritone.INSTANCE.getGameEventHandler().onBlockInteract(new BlockInteractEvent(pos, BlockInteractEvent.Type.BREAK));
// clickMouse is only for the main player
BaritoneAPI.getProvider().getPrimaryBaritone().getGameEventHandler().onBlockInteract(new BlockInteractEvent(pos, BlockInteractEvent.Type.START_BREAK));
}
@Inject(
@@ -171,6 +167,7 @@ public class MixinMinecraft {
locals = LocalCapture.CAPTURE_FAILHARD
)
private void onBlockUse(CallbackInfo ci, EnumHand var1[], int var2, int var3, EnumHand enumhand, ItemStack itemstack, BlockPos blockpos, int i, EnumActionResult enumactionresult) {
Baritone.INSTANCE.getGameEventHandler().onBlockInteract(new BlockInteractEvent(blockpos, BlockInteractEvent.Type.USE));
// rightClickMouse is only for the main player
BaritoneAPI.getProvider().getPrimaryBaritone().getGameEventHandler().onBlockInteract(new BlockInteractEvent(blockpos, BlockInteractEvent.Type.USE));
}
}

View File

@@ -17,7 +17,8 @@
package baritone.launch.mixins;
import baritone.Baritone;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.event.events.ChunkEvent;
import baritone.api.event.events.type.EventState;
import net.minecraft.client.network.NetHandlerPlayClient;
@@ -30,7 +31,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* @author Brady
* @since 8/3/2018 12:54 AM
* @since 8/3/2018
*/
@Mixin(NetHandlerPlayClient.class)
public class MixinNetHandlerPlayClient {
@@ -43,14 +44,18 @@ public class MixinNetHandlerPlayClient {
)
)
private void preRead(SPacketChunkData packetIn, CallbackInfo ci) {
Baritone.INSTANCE.getGameEventHandler().onChunkEvent(
new ChunkEvent(
EventState.PRE,
ChunkEvent.Type.POPULATE,
packetIn.getChunkX(),
packetIn.getChunkZ()
)
);
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
if (ibaritone.getPlayerContext().player().connection == (NetHandlerPlayClient) (Object) this) {
ibaritone.getGameEventHandler().onChunkEvent(
new ChunkEvent(
EventState.PRE,
packetIn.isFullChunk() ? ChunkEvent.Type.POPULATE_FULL : ChunkEvent.Type.POPULATE_PARTIAL,
packetIn.getChunkX(),
packetIn.getChunkZ()
)
);
}
}
}
@Inject(
@@ -58,14 +63,18 @@ public class MixinNetHandlerPlayClient {
at = @At("RETURN")
)
private void postHandleChunkData(SPacketChunkData packetIn, CallbackInfo ci) {
Baritone.INSTANCE.getGameEventHandler().onChunkEvent(
new ChunkEvent(
EventState.POST,
ChunkEvent.Type.POPULATE,
packetIn.getChunkX(),
packetIn.getChunkZ()
)
);
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
if (ibaritone.getPlayerContext().player().connection == (NetHandlerPlayClient) (Object) this) {
ibaritone.getGameEventHandler().onChunkEvent(
new ChunkEvent(
EventState.POST,
packetIn.isFullChunk() ? ChunkEvent.Type.POPULATE_FULL : ChunkEvent.Type.POPULATE_PARTIAL,
packetIn.getChunkX(),
packetIn.getChunkZ()
)
);
}
}
}
@Inject(
@@ -76,6 +85,10 @@ public class MixinNetHandlerPlayClient {
)
)
private void onPlayerDeath(SPacketCombatEvent packetIn, CallbackInfo ci) {
Baritone.INSTANCE.getGameEventHandler().onPlayerDeath();
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
if (ibaritone.getPlayerContext().player().connection == (NetHandlerPlayClient) (Object) this) {
ibaritone.getGameEventHandler().onPlayerDeath();
}
}
}
}

View File

@@ -17,7 +17,8 @@
package baritone.launch.mixins;
import baritone.Baritone;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.event.events.PacketEvent;
import baritone.api.event.events.type.EventState;
import io.netty.channel.Channel;
@@ -36,7 +37,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* @author Brady
* @since 8/6/2018 9:30 PM
* @since 8/6/2018
*/
@Mixin(NetworkManager.class)
public class MixinNetworkManager {
@@ -53,8 +54,14 @@ public class MixinNetworkManager {
at = @At("HEAD")
)
private void preDispatchPacket(Packet<?> inPacket, final GenericFutureListener<? extends Future<? super Void>>[] futureListeners, CallbackInfo ci) {
if (this.direction == EnumPacketDirection.CLIENTBOUND) {
Baritone.INSTANCE.getGameEventHandler().onSendPacket(new PacketEvent((NetworkManager) (Object) this, EventState.PRE, inPacket));
if (this.direction != EnumPacketDirection.CLIENTBOUND) {
return;
}
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
if (ibaritone.getPlayerContext().player() != null && ibaritone.getPlayerContext().player().connection.getNetworkManager() == (NetworkManager) (Object) this) {
ibaritone.getGameEventHandler().onSendPacket(new PacketEvent((NetworkManager) (Object) this, EventState.PRE, inPacket));
}
}
}
@@ -63,8 +70,14 @@ public class MixinNetworkManager {
at = @At("RETURN")
)
private void postDispatchPacket(Packet<?> inPacket, final GenericFutureListener<? extends Future<? super Void>>[] futureListeners, CallbackInfo ci) {
if (this.direction == EnumPacketDirection.CLIENTBOUND) {
Baritone.INSTANCE.getGameEventHandler().onSendPacket(new PacketEvent((NetworkManager) (Object) this, EventState.POST, inPacket));
if (this.direction != EnumPacketDirection.CLIENTBOUND) {
return;
}
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
if (ibaritone.getPlayerContext().player() != null && ibaritone.getPlayerContext().player().connection.getNetworkManager() == (NetworkManager) (Object) this) {
ibaritone.getGameEventHandler().onSendPacket(new PacketEvent((NetworkManager) (Object) this, EventState.POST, inPacket));
}
}
}
@@ -76,8 +89,14 @@ public class MixinNetworkManager {
)
)
private void preProcessPacket(ChannelHandlerContext context, Packet<?> packet, CallbackInfo ci) {
if (this.direction == EnumPacketDirection.CLIENTBOUND) {
Baritone.INSTANCE.getGameEventHandler().onReceivePacket(new PacketEvent((NetworkManager) (Object) this, EventState.PRE, packet));}
if (this.direction != EnumPacketDirection.CLIENTBOUND) {
return;
}
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
if (ibaritone.getPlayerContext().player() != null && ibaritone.getPlayerContext().player().connection.getNetworkManager() == (NetworkManager) (Object) this) {
ibaritone.getGameEventHandler().onReceivePacket(new PacketEvent((NetworkManager) (Object) this, EventState.PRE, packet));
}
}
}
@Inject(
@@ -85,8 +104,13 @@ public class MixinNetworkManager {
at = @At("RETURN")
)
private void postProcessPacket(ChannelHandlerContext context, Packet<?> packet, CallbackInfo ci) {
if (this.channel.isOpen() && this.direction == EnumPacketDirection.CLIENTBOUND) {
Baritone.INSTANCE.getGameEventHandler().onReceivePacket(new PacketEvent((NetworkManager) (Object) this, EventState.POST, packet));
if (!this.channel.isOpen() || this.direction != EnumPacketDirection.CLIENTBOUND) {
return;
}
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
if (ibaritone.getPlayerContext().player() != null && ibaritone.getPlayerContext().player().connection.getNetworkManager() == (NetworkManager) (Object) this) {
ibaritone.getGameEventHandler().onReceivePacket(new PacketEvent((NetworkManager) (Object) this, EventState.POST, packet));
}
}
}
}

View File

@@ -17,7 +17,8 @@
package baritone.launch.mixins;
import baritone.Baritone;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.event.events.ChunkEvent;
import baritone.api.event.events.type.EventState;
import net.minecraft.client.multiplayer.WorldClient;
@@ -28,7 +29,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* @author Brady
* @since 8/2/2018 12:41 AM
* @since 8/2/2018
*/
@Mixin(WorldClient.class)
public class MixinWorldClient {
@@ -38,14 +39,19 @@ public class MixinWorldClient {
at = @At("HEAD")
)
private void preDoPreChunk(int chunkX, int chunkZ, boolean loadChunk, CallbackInfo ci) {
Baritone.INSTANCE.getGameEventHandler().onChunkEvent(
new ChunkEvent(
EventState.PRE,
loadChunk ? ChunkEvent.Type.LOAD : ChunkEvent.Type.UNLOAD,
chunkX,
chunkZ
)
);
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
if (ibaritone.getPlayerContext().world() == (WorldClient) (Object) this) {
ibaritone.getGameEventHandler().onChunkEvent(
new ChunkEvent(
EventState.PRE,
loadChunk ? ChunkEvent.Type.LOAD : ChunkEvent.Type.UNLOAD,
chunkX,
chunkZ
)
);
}
}
}
@Inject(
@@ -53,13 +59,17 @@ public class MixinWorldClient {
at = @At("RETURN")
)
private void postDoPreChunk(int chunkX, int chunkZ, boolean loadChunk, CallbackInfo ci) {
Baritone.INSTANCE.getGameEventHandler().onChunkEvent(
new ChunkEvent(
EventState.POST,
loadChunk ? ChunkEvent.Type.LOAD : ChunkEvent.Type.UNLOAD,
chunkX,
chunkZ
)
);
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
if (ibaritone.getPlayerContext().world() == (WorldClient) (Object) this) {
ibaritone.getGameEventHandler().onChunkEvent(
new ChunkEvent(
EventState.POST,
loadChunk ? ChunkEvent.Type.LOAD : ChunkEvent.Type.UNLOAD,
chunkX,
chunkZ
)
);
}
}
}
}

View File

@@ -10,6 +10,7 @@
"client": [
"MixinAnvilChunkLoader",
"MixinBlockPos",
"MixinChunkProviderClient",
"MixinChunkProviderServer",
"MixinEntity",
"MixinEntityLivingBase",

View File

@@ -18,12 +18,22 @@
package baritone;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.Settings;
import baritone.api.event.listener.IGameEventListener;
import baritone.api.event.listener.IEventBus;
import baritone.api.utils.IPlayerContext;
import baritone.behavior.*;
import baritone.cache.WorldProvider;
import baritone.event.GameEventHandler;
import baritone.process.CustomGoalProcess;
import baritone.process.FollowProcess;
import baritone.process.GetToBlockProcess;
import baritone.process.MineProcess;
import baritone.utils.BaritoneAutoTest;
import baritone.utils.ExampleBaritoneControl;
import baritone.utils.InputOverrideHandler;
import baritone.utils.PathingControlManager;
import baritone.utils.player.PrimaryPlayerContext;
import net.minecraft.client.Minecraft;
import java.io.File;
@@ -38,14 +48,23 @@ import java.util.concurrent.TimeUnit;
/**
* @author Brady
* @since 7/31/2018 10:50 PM
* @since 7/31/2018
*/
public enum Baritone {
public class Baritone implements IBaritone {
/**
* Singleton instance of this class
*/
INSTANCE;
private static ThreadPoolExecutor threadPool;
private static File dir;
static {
threadPool = new ThreadPoolExecutor(4, Integer.MAX_VALUE, 60L, TimeUnit.SECONDS, new SynchronousQueue<>());
dir = new File(Minecraft.getMinecraft().gameDir, "baritone");
if (!Files.exists(dir.toPath())) {
try {
Files.createDirectories(dir.toPath());
} catch (IOException ignored) {}
}
}
/**
* Whether or not {@link Baritone#init()} has been called yet
@@ -53,97 +72,140 @@ public enum Baritone {
private boolean initialized;
private GameEventHandler gameEventHandler;
private InputOverrideHandler inputOverrideHandler;
private Settings settings;
private List<Behavior> behaviors;
private File dir;
private ThreadPoolExecutor threadPool;
/**
* Whether or not Baritone is active
*/
private boolean active;
private List<Behavior> behaviors;
private PathingBehavior pathingBehavior;
private LookBehavior lookBehavior;
private MemoryBehavior memoryBehavior;
private InputOverrideHandler inputOverrideHandler;
private FollowProcess followProcess;
private MineProcess mineProcess;
private GetToBlockProcess getToBlockProcess;
private CustomGoalProcess customGoalProcess;
private PathingControlManager pathingControlManager;
private IPlayerContext playerContext;
private WorldProvider worldProvider;
Baritone() {
this.gameEventHandler = new GameEventHandler();
this.gameEventHandler = new GameEventHandler(this);
}
public synchronized void init() {
if (initialized) {
return;
}
this.threadPool = new ThreadPoolExecutor(4, Integer.MAX_VALUE, 60L, TimeUnit.SECONDS, new SynchronousQueue<>());
this.inputOverrideHandler = new InputOverrideHandler();
// Acquire the "singleton" instance of the settings directly from the API
// We might want to change this...
this.settings = BaritoneAPI.getSettings();
// Define this before behaviors try and get it, or else it will be null and the builds will fail!
this.playerContext = PrimaryPlayerContext.INSTANCE;
this.behaviors = new ArrayList<>();
{
registerBehavior(PathingBehavior.INSTANCE);
registerBehavior(LookBehavior.INSTANCE);
registerBehavior(MemoryBehavior.INSTANCE);
registerBehavior(LocationTrackingBehavior.INSTANCE);
registerBehavior(FollowBehavior.INSTANCE);
registerBehavior(MineBehavior.INSTANCE);
}
if (BaritoneAutoTest.ENABLE_AUTO_TEST) {
registerEventListener(BaritoneAutoTest.INSTANCE);
}
this.dir = new File(Minecraft.getMinecraft().gameDir, "baritone");
if (!Files.exists(dir.toPath())) {
try {
Files.createDirectories(dir.toPath());
} catch (IOException ignored) {}
// the Behavior constructor calls baritone.registerBehavior(this) so this populates the behaviors arraylist
pathingBehavior = new PathingBehavior(this);
lookBehavior = new LookBehavior(this);
memoryBehavior = new MemoryBehavior(this);
new InventoryBehavior(this);
inputOverrideHandler = new InputOverrideHandler(this);
new ExampleBaritoneControl(this);
}
this.pathingControlManager = new PathingControlManager(this);
{
followProcess = new FollowProcess(this);
mineProcess = new MineProcess(this);
customGoalProcess = new CustomGoalProcess(this); // very high iq
getToBlockProcess = new GetToBlockProcess(this);
}
this.worldProvider = new WorldProvider();
if (BaritoneAutoTest.ENABLE_AUTO_TEST) {
this.gameEventHandler.registerEventListener(BaritoneAutoTest.INSTANCE);
}
this.active = true;
this.initialized = true;
}
public boolean isInitialized() {
return this.initialized;
}
public IGameEventListener getGameEventHandler() {
return this.gameEventHandler;
}
public InputOverrideHandler getInputOverrideHandler() {
return this.inputOverrideHandler;
@Override
public PathingControlManager getPathingControlManager() {
return this.pathingControlManager;
}
public List<Behavior> getBehaviors() {
return this.behaviors;
}
public Executor getExecutor() {
return threadPool;
}
public void registerBehavior(Behavior behavior) {
this.behaviors.add(behavior);
this.registerEventListener(behavior);
this.gameEventHandler.registerEventListener(behavior);
}
public void registerEventListener(IGameEventListener listener) {
this.gameEventHandler.registerEventListener(listener);
@Override
public InputOverrideHandler getInputOverrideHandler() {
return this.inputOverrideHandler;
}
public boolean isActive() {
return this.active;
@Override
public CustomGoalProcess getCustomGoalProcess() { // Iffy
return this.customGoalProcess;
}
public Settings getSettings() {
return this.settings;
@Override
public GetToBlockProcess getGetToBlockProcess() { // Iffy
return this.getToBlockProcess;
}
@Override
public IPlayerContext getPlayerContext() {
return this.playerContext;
}
public MemoryBehavior getMemoryBehavior() {
return this.memoryBehavior;
}
@Override
public FollowProcess getFollowProcess() {
return this.followProcess;
}
@Override
public LookBehavior getLookBehavior() {
return this.lookBehavior;
}
@Override
public MineProcess getMineProcess() {
return this.mineProcess;
}
@Override
public PathingBehavior getPathingBehavior() {
return this.pathingBehavior;
}
@Override
public WorldProvider getWorldProvider() {
return this.worldProvider;
}
@Override
public IEventBus getGameEventHandler() {
return this.gameEventHandler;
}
public static Settings settings() {
return Baritone.INSTANCE.settings; // yolo
return BaritoneAPI.getSettings();
}
public File getDir() {
return this.dir;
public static File getDir() {
return dir;
}
public static Executor getExecutor() {
return threadPool;
}
}

View File

@@ -17,58 +17,35 @@
package baritone;
import baritone.api.IBaritone;
import baritone.api.IBaritoneProvider;
import baritone.api.behavior.*;
import baritone.api.cache.IWorldProvider;
import baritone.api.cache.IWorldScanner;
import baritone.api.event.listener.IGameEventListener;
import baritone.behavior.*;
import baritone.cache.WorldProvider;
import baritone.cache.WorldScanner;
import java.util.Collections;
import java.util.List;
/**
* @author Brady
* @since 9/29/2018
*/
public final class BaritoneProvider implements IBaritoneProvider {
private final Baritone primary = new Baritone();
@Override
public IFollowBehavior getFollowBehavior() {
return FollowBehavior.INSTANCE;
public IBaritone getPrimaryBaritone() {
return primary;
}
@Override
public ILookBehavior getLookBehavior() {
return LookBehavior.INSTANCE;
}
@Override
public IMemoryBehavior getMemoryBehavior() {
return MemoryBehavior.INSTANCE;
}
@Override
public IMineBehavior getMineBehavior() {
return MineBehavior.INSTANCE;
}
@Override
public IPathingBehavior getPathingBehavior() {
return PathingBehavior.INSTANCE;
}
@Override
public IWorldProvider getWorldProvider() {
return WorldProvider.INSTANCE;
public List<IBaritone> getAllBaritones() {
// TODO return a CopyOnWriteArrayList
return Collections.singletonList(primary);
}
@Override
public IWorldScanner getWorldScanner() {
return WorldScanner.INSTANCE;
}
@Override
public void registerEventListener(IGameEventListener listener) {
Baritone.INSTANCE.registerEventListener(listener);
}
}

View File

@@ -17,54 +17,24 @@
package baritone.behavior;
import baritone.Baritone;
import baritone.api.behavior.IBehavior;
import baritone.api.utils.IPlayerContext;
/**
* A type of game event listener that can be toggled.
* A type of game event listener that is given {@link Baritone} instance context.
*
* @author Brady
* @since 8/1/2018 6:29 PM
* @since 8/1/2018
*/
public class Behavior implements IBehavior {
/**
* Whether or not this behavior is enabled
*/
private boolean enabled = true;
public final Baritone baritone;
public final IPlayerContext ctx;
/**
* Toggles the enabled state of this {@link Behavior}.
*
* @return The new state.
*/
@Override
public final boolean toggle() {
return this.setEnabled(!this.isEnabled());
}
/**
* Sets the enabled state of this {@link Behavior}.
*
* @return The new state.
*/
@Override
public final boolean setEnabled(boolean enabled) {
if (enabled == this.enabled) {
return this.enabled;
}
if (this.enabled = enabled) {
this.onEnable();
} else {
this.onDisable();
}
return this.enabled;
}
/**
* @return Whether or not this {@link Behavior} is active.
*/
@Override
public final boolean isEnabled() {
return this.enabled;
protected Behavior(Baritone baritone) {
this.baritone = baritone;
this.ctx = baritone.getPlayerContext();
baritone.registerBehavior(this);
}
}

View File

@@ -1,79 +0,0 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.behavior;
import baritone.Baritone;
import baritone.api.behavior.IFollowBehavior;
import baritone.api.event.events.TickEvent;
import baritone.api.pathing.goals.GoalNear;
import baritone.api.pathing.goals.GoalXZ;
import baritone.utils.Helper;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.BlockPos;
/**
* Follow an entity
*
* @author leijurv
*/
public final class FollowBehavior extends Behavior implements IFollowBehavior, Helper {
public static final FollowBehavior INSTANCE = new FollowBehavior();
private Entity following;
private FollowBehavior() {}
@Override
public void onTick(TickEvent event) {
if (event.getType() == TickEvent.Type.OUT) {
following = null;
return;
}
if (following == null) {
return;
}
// lol this is trashy but it works
BlockPos pos;
if (Baritone.settings().followOffsetDistance.get() == 0) {
pos = following.getPosition();
} else {
GoalXZ g = GoalXZ.fromDirection(following.getPositionVector(), Baritone.settings().followOffsetDirection.get(), Baritone.settings().followOffsetDistance.get());
pos = new BlockPos(g.getX(), following.posY, g.getZ());
}
PathingBehavior.INSTANCE.setGoal(new GoalNear(pos, Baritone.settings().followRadius.get()));
PathingBehavior.INSTANCE.revalidateGoal();
PathingBehavior.INSTANCE.path();
}
@Override
public void follow(Entity entity) {
this.following = entity;
}
@Override
public Entity following() {
return this.following;
}
@Override
public void cancel() {
PathingBehavior.INSTANCE.cancel();
follow(null);
}
}

View File

@@ -0,0 +1,90 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.behavior;
import baritone.Baritone;
import baritone.api.event.events.TickEvent;
import baritone.utils.ToolSet;
import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
import net.minecraft.inventory.ClickType;
import net.minecraft.item.ItemPickaxe;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemTool;
import net.minecraft.util.NonNullList;
public class InventoryBehavior extends Behavior {
public InventoryBehavior(Baritone baritone) {
super(baritone);
}
@Override
public void onTick(TickEvent event) {
if (!Baritone.settings().allowInventory.get()) {
return;
}
if (event.getType() == TickEvent.Type.OUT) {
return;
}
if (ctx.player().openContainer != ctx.player().inventoryContainer) {
// we have a crafting table or a chest or something open
return;
}
if (firstValidThrowaway() >= 9) { // aka there are none on the hotbar, but there are some in main inventory
swapWithHotBar(firstValidThrowaway(), 8);
}
int pick = bestToolAgainst(Blocks.STONE, ItemPickaxe.class);
if (pick >= 9) {
swapWithHotBar(pick, 0);
}
}
private void swapWithHotBar(int inInventory, int inHotbar) {
ctx.playerController().windowClick(ctx.player().inventoryContainer.windowId, inInventory < 9 ? inInventory + 36 : inInventory, inHotbar, ClickType.SWAP, ctx.player());
}
private int firstValidThrowaway() { // TODO offhand idk
NonNullList<ItemStack> invy = ctx.player().inventory.mainInventory;
for (int i = 0; i < invy.size(); i++) {
if (Baritone.settings().acceptableThrowawayItems.get().contains(invy.get(i).getItem())) {
return i;
}
}
return -1;
}
private int bestToolAgainst(Block against, Class<? extends ItemTool> klass) {
NonNullList<ItemStack> invy = ctx.player().inventory.mainInventory;
int bestInd = -1;
double bestSpeed = -1;
for (int i = 0; i < invy.size(); i++) {
ItemStack stack = invy.get(i);
if (stack.isEmpty()) {
continue;
}
if (klass.isInstance(stack.getItem())) {
double speed = ToolSet.calculateSpeedVsBlock(stack, against.getDefaultState()); // takes into account enchants
if (speed > bestSpeed) {
bestSpeed = speed;
bestInd = i;
}
}
}
return bestInd;
}
}

View File

@@ -1,53 +0,0 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.behavior;
import baritone.api.event.events.BlockInteractEvent;
import baritone.cache.Waypoint;
import baritone.cache.WorldProvider;
import baritone.utils.BlockStateInterface;
import baritone.utils.Helper;
import net.minecraft.block.BlockBed;
/**
* A collection of event methods that are used to interact with Baritone's
* waypoint system. This class probably needs a better name.
*
* @see Waypoint
*
* @author Brady
* @since 8/22/2018
*/
public final class LocationTrackingBehavior extends Behavior implements Helper {
public static final LocationTrackingBehavior INSTANCE = new LocationTrackingBehavior();
private LocationTrackingBehavior() {}
@Override
public void onBlockInteract(BlockInteractEvent event) {
if (event.getType() == BlockInteractEvent.Type.USE && BlockStateInterface.getBlock(event.getPos()) instanceof BlockBed) {
WorldProvider.INSTANCE.getCurrentWorld().getWaypoints().addWaypoint(new Waypoint("bed", Waypoint.Tag.BED, event.getPos()));
}
}
@Override
public void onPlayerDeath() {
WorldProvider.INSTANCE.getCurrentWorld().getWaypoints().addWaypoint(new Waypoint("death", Waypoint.Tag.DEATH, playerFeet()));
}
}

View File

@@ -23,11 +23,8 @@ import baritone.api.behavior.ILookBehavior;
import baritone.api.event.events.PlayerUpdateEvent;
import baritone.api.event.events.RotationMoveEvent;
import baritone.api.utils.Rotation;
import baritone.utils.Helper;
public final class LookBehavior extends Behavior implements ILookBehavior, Helper {
public static final LookBehavior INSTANCE = new LookBehavior();
public final class LookBehavior extends Behavior implements ILookBehavior {
/**
* Target's values are as follows:
@@ -49,7 +46,9 @@ public final class LookBehavior extends Behavior implements ILookBehavior, Helpe
*/
private float lastYaw;
private LookBehavior() {}
public LookBehavior(Baritone baritone) {
super(baritone);
}
@Override
public void updateTarget(Rotation target, boolean force) {
@@ -64,28 +63,29 @@ public final class LookBehavior extends Behavior implements ILookBehavior, Helpe
}
// Whether or not we're going to silently set our angles
boolean silent = Baritone.settings().antiCheatCompatibility.get();
boolean silent = Baritone.settings().antiCheatCompatibility.get() && !this.force;
switch (event.getState()) {
case PRE: {
if (this.force) {
player().rotationYaw = this.target.getYaw();
float oldPitch = player().rotationPitch;
ctx.player().rotationYaw = this.target.getYaw();
float oldPitch = ctx.player().rotationPitch;
float desiredPitch = this.target.getPitch();
player().rotationPitch = desiredPitch;
ctx.player().rotationPitch = desiredPitch;
if (desiredPitch == oldPitch) {
nudgeToLevel();
}
this.target = null;
} else if (silent) {
this.lastYaw = player().rotationYaw;
player().rotationYaw = this.target.getYaw();
}
if (silent) {
this.lastYaw = ctx.player().rotationYaw;
ctx.player().rotationYaw = this.target.getYaw();
}
break;
}
case POST: {
if (!this.force && silent) {
player().rotationYaw = this.lastYaw;
if (silent) {
ctx.player().rotationYaw = this.lastYaw;
this.target = null;
}
break;
@@ -98,31 +98,25 @@ public final class LookBehavior extends Behavior implements ILookBehavior, Helpe
@Override
public void onPlayerRotationMove(RotationMoveEvent event) {
if (this.target != null && !this.force) {
switch (event.getState()) {
case PRE:
this.lastYaw = player().rotationYaw;
player().rotationYaw = this.target.getYaw();
break;
case POST:
player().rotationYaw = this.lastYaw;
// If we have antiCheatCompatibility on, we're going to use the target value later in onPlayerUpdate()
// Also the type has to be MOTION_UPDATE because that is called after JUMP
if (!Baritone.settings().antiCheatCompatibility.get() && event.getType() == RotationMoveEvent.Type.MOTION_UPDATE) {
this.target = null;
}
break;
default:
break;
event.setYaw(this.target.getYaw());
// If we have antiCheatCompatibility on, we're going to use the target value later in onPlayerUpdate()
// Also the type has to be MOTION_UPDATE because that is called after JUMP
if (!Baritone.settings().antiCheatCompatibility.get() && event.getType() == RotationMoveEvent.Type.MOTION_UPDATE) {
this.target = null;
}
}
}
/**
* Nudges the player's pitch to a regular level. (Between {@code -20} and {@code 10}, increments are by {@code 1})
*/
private void nudgeToLevel() {
if (player().rotationPitch < -20) {
player().rotationPitch++;
} else if (player().rotationPitch > 10) {
player().rotationPitch--;
if (ctx.player().rotationPitch < -20) {
ctx.player().rotationPitch++;
} else if (ctx.player().rotationPitch > 10) {
ctx.player().rotationPitch--;
}
}
}

View File

@@ -17,14 +17,19 @@
package baritone.behavior;
import baritone.api.behavior.IMemoryBehavior;
import baritone.api.behavior.memory.IRememberedInventory;
import baritone.api.cache.IWorldData;
import baritone.Baritone;
import baritone.api.event.events.BlockInteractEvent;
import baritone.api.event.events.PacketEvent;
import baritone.api.event.events.PlayerUpdateEvent;
import baritone.api.event.events.TickEvent;
import baritone.api.event.events.type.EventState;
import baritone.cache.WorldProvider;
import baritone.utils.Helper;
import baritone.cache.ContainerMemory;
import baritone.cache.Waypoint;
import baritone.pathing.movement.CalculationContext;
import baritone.utils.BlockStateInterface;
import net.minecraft.block.Block;
import net.minecraft.block.BlockBed;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.network.Packet;
import net.minecraft.network.play.client.CPacketCloseWindow;
@@ -33,21 +38,36 @@ import net.minecraft.network.play.server.SPacketCloseWindow;
import net.minecraft.network.play.server.SPacketOpenWindow;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityLockable;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.TextComponentTranslation;
import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.*;
/**
* @author Brady
* @since 8/6/2018 9:47 PM
* @since 8/6/2018
*/
public final class MemoryBehavior extends Behavior implements IMemoryBehavior, Helper {
public final class MemoryBehavior extends Behavior {
public static MemoryBehavior INSTANCE = new MemoryBehavior();
private final List<FutureInventory> futureInventories = new ArrayList<>(); // this is per-bot
private final Map<IWorldData, WorldDataContainer> worldDataContainers = new HashMap<>();
private Integer enderChestWindowId; // nae nae
private MemoryBehavior() {}
public MemoryBehavior(Baritone baritone) {
super(baritone);
}
@Override
public synchronized void onTick(TickEvent event) {
if (event.getType() == TickEvent.Type.OUT) {
enderChestWindowId = null;
futureInventories.clear();
}
}
@Override
public synchronized void onPlayerUpdate(PlayerUpdateEvent event) {
@@ -64,20 +84,31 @@ public final class MemoryBehavior extends Behavior implements IMemoryBehavior, H
if (p instanceof CPacketPlayerTryUseItemOnBlock) {
CPacketPlayerTryUseItemOnBlock packet = event.cast();
TileEntity tileEntity = world().getTileEntity(packet.getPos());
TileEntity tileEntity = ctx.world().getTileEntity(packet.getPos());
// if tileEntity is an ender chest, we don't need to do anything. ender chests are treated the same regardless of what coordinate right clicked
// Ensure the TileEntity is a container of some sort
if (tileEntity instanceof TileEntityLockable) {
TileEntityLockable lockable = (TileEntityLockable) tileEntity;
int size = lockable.getSizeInventory();
BlockPos position = tileEntity.getPos();
BlockPos adj = neighboringConnectedBlock(position);
System.out.println(position + " " + adj);
if (adj != null) {
size *= 2; // double chest or double trapped chest
if (adj.getX() < position.getX() || adj.getZ() < position.getZ()) {
position = adj; // standardize on the lower coordinate, regardless of which side of the large chest we right clicked
}
}
this.getCurrentContainer().futureInventories.add(new FutureInventory(System.nanoTime() / 1000000L, size, lockable.getGuiID(), tileEntity.getPos()));
this.futureInventories.add(new FutureInventory(System.nanoTime() / 1000000L, size, lockable.getGuiID(), position));
}
}
if (p instanceof CPacketCloseWindow) {
updateInventory();
getCurrent().save();
}
}
}
@@ -89,68 +120,82 @@ public final class MemoryBehavior extends Behavior implements IMemoryBehavior, H
if (event.getState() == EventState.PRE) {
if (p instanceof SPacketOpenWindow) {
SPacketOpenWindow packet = event.cast();
WorldDataContainer container = this.getCurrentContainer();
// Remove any entries that were created over a second ago, this should make up for INSANE latency
container.futureInventories.removeIf(i -> System.nanoTime() / 1000000L - i.time > 1000);
futureInventories.removeIf(i -> System.nanoTime() / 1000000L - i.time > 1000);
container.futureInventories.stream()
System.out.println("Received packet " + packet.getGuiId() + " " + packet.getEntityId() + " " + packet.getSlotCount() + " " + packet.getWindowId());
System.out.println(packet.getWindowTitle());
if (packet.getWindowTitle() instanceof TextComponentTranslation && ((TextComponentTranslation) packet.getWindowTitle()).getKey().equals("container.enderchest")) {
// title is not customized (i.e. this isn't just a renamed shulker)
enderChestWindowId = packet.getWindowId();
return;
}
futureInventories.stream()
.filter(i -> i.type.equals(packet.getGuiId()) && i.slots == packet.getSlotCount())
.findFirst().ifPresent(matched -> {
// Remove the future inventory
container.futureInventories.remove(matched);
futureInventories.remove(matched);
// Setup the remembered inventory
RememberedInventory inventory = container.rememberedInventories.computeIfAbsent(matched.pos, pos -> new RememberedInventory());
inventory.windowId = packet.getWindowId();
inventory.size = packet.getSlotCount();
getCurrentContainer().setup(matched.pos, packet.getWindowId(), packet.getSlotCount());
});
}
if (p instanceof SPacketCloseWindow) {
updateInventory();
getCurrent().save();
}
}
}
private Optional<RememberedInventory> getInventoryFromWindow(int windowId) {
return this.getCurrentContainer().rememberedInventories.values().stream().filter(i -> i.windowId == windowId).findFirst();
@Override
public void onBlockInteract(BlockInteractEvent event) {
if (event.getType() == BlockInteractEvent.Type.USE && BlockStateInterface.getBlock(ctx, event.getPos()) instanceof BlockBed) {
baritone.getWorldProvider().getCurrentWorld().getWaypoints().addWaypoint(new Waypoint("bed", Waypoint.Tag.BED, event.getPos()));
}
}
@Override
public void onPlayerDeath() {
baritone.getWorldProvider().getCurrentWorld().getWaypoints().addWaypoint(new Waypoint("death", Waypoint.Tag.DEATH, ctx.playerFeet()));
}
private void updateInventory() {
getInventoryFromWindow(player().openContainer.windowId).ifPresent(inventory -> {
inventory.items.clear();
inventory.items.addAll(player().openContainer.getInventory().subList(0, inventory.size));
});
int windowId = ctx.player().openContainer.windowId;
if (enderChestWindowId != null) {
if (windowId == enderChestWindowId) {
getCurrent().contents = ctx.player().openContainer.getInventory().subList(0, 27);
} else {
getCurrent().save();
enderChestWindowId = null;
}
}
if (getCurrentContainer() != null) {
getCurrentContainer().getInventoryFromWindow(windowId).ifPresent(inventory -> inventory.updateFromOpenWindow(ctx));
}
}
private WorldDataContainer getCurrentContainer() {
return this.worldDataContainers.computeIfAbsent(WorldProvider.INSTANCE.getCurrentWorld(), data -> new WorldDataContainer());
private ContainerMemory getCurrentContainer() {
if (baritone.getWorldProvider().getCurrentWorld() == null) {
return null;
}
return (ContainerMemory) baritone.getWorldProvider().getCurrentWorld().getContainerMemory();
}
@Override
public final synchronized RememberedInventory getInventoryByPos(BlockPos pos) {
return this.getCurrentContainer().rememberedInventories.get(pos);
}
@Override
public final synchronized Map<BlockPos, IRememberedInventory> getRememberedInventories() {
// make a copy since this map is modified from the packet thread
return new HashMap<>(this.getCurrentContainer().rememberedInventories);
}
private static final class WorldDataContainer {
/**
* Possible future inventories that we will be able to remember
*/
private final List<FutureInventory> futureInventories = new ArrayList<>();
/**
* The current remembered inventories
*/
private final Map<BlockPos, RememberedInventory> rememberedInventories = new HashMap<>();
private BlockPos neighboringConnectedBlock(BlockPos in) {
BlockStateInterface bsi = new CalculationContext(baritone).bsi;
Block block = bsi.get0(in).getBlock();
if (block != Blocks.TRAPPED_CHEST && block != Blocks.CHEST) {
return null; // other things that have contents, but can be placed adjacent without combining
}
for (int i = 0; i < 4; i++) {
BlockPos adj = in.offset(EnumFacing.byHorizontalIndex(i));
if (bsi.get0(adj).getBlock() == block) {
return adj;
}
}
return null;
}
/**
@@ -183,43 +228,51 @@ public final class MemoryBehavior extends Behavior implements IMemoryBehavior, H
this.slots = slots;
this.type = type;
this.pos = pos;
System.out.println("Future inventory created " + time + " " + slots + " " + type + " " + pos);
}
}
/**
* An inventory that we are aware of.
* <p>
* Associated with a {@link BlockPos} in {@link WorldDataContainer#rememberedInventories}.
*/
public static class RememberedInventory implements IRememberedInventory {
public Optional<List<ItemStack>> echest() {
return Optional.ofNullable(getCurrent().contents).map(Collections::unmodifiableList);
}
/**
* The list of items in the inventory
*/
private final List<ItemStack> items;
public EnderChestMemory getCurrent() {
Path path = baritone.getWorldProvider().getCurrentWorld().directory;
return EnderChestMemory.getByServerAndPlayer(path.getParent(), ctx.player().getUniqueID());
}
/**
* The last known window ID of the inventory
*/
private int windowId;
public static class EnderChestMemory {
private static final Map<Path, EnderChestMemory> memory = new HashMap<>();
private final Path enderChest;
private List<ItemStack> contents;
/**
* The size of the inventory
*/
private int size;
private RememberedInventory() {
this.items = new ArrayList<>();
private EnderChestMemory(Path enderChest) {
this.enderChest = enderChest;
System.out.println("Echest storing in " + enderChest);
try {
this.contents = ContainerMemory.readItemStacks(Files.readAllBytes(enderChest));
} catch (IOException e) {
e.printStackTrace();
System.out.println("CANNOT read echest =( =(");
this.contents = null;
}
}
@Override
public final List<ItemStack> getContents() {
return Collections.unmodifiableList(this.items);
public synchronized void save() {
System.out.println("Saving");
if (contents != null) {
try {
enderChest.getParent().toFile().mkdir();
Files.write(enderChest, ContainerMemory.writeItemStacks(contents));
} catch (IOException e) {
e.printStackTrace();
System.out.println("CANNOT save echest =( =(");
}
}
}
@Override
public final int getSize() {
return this.size;
private static synchronized EnderChestMemory getByServerAndPlayer(Path serverStorage, UUID player) {
return memory.computeIfAbsent(serverStorage.resolve("echests").resolve(player.toString()), EnderChestMemory::new);
}
}
}

View File

@@ -1,200 +0,0 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.behavior;
import baritone.Baritone;
import baritone.api.behavior.IMineBehavior;
import baritone.api.event.events.TickEvent;
import baritone.api.pathing.goals.Goal;
import baritone.api.pathing.goals.GoalBlock;
import baritone.api.pathing.goals.GoalComposite;
import baritone.api.pathing.goals.GoalTwoBlocks;
import baritone.cache.CachedChunk;
import baritone.cache.ChunkPacker;
import baritone.cache.WorldProvider;
import baritone.cache.WorldScanner;
import baritone.utils.BlockStateInterface;
import baritone.utils.Helper;
import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.chunk.EmptyChunk;
import java.util.*;
import java.util.stream.Collectors;
/**
* Mine blocks of a certain type
*
* @author leijurv
*/
public final class MineBehavior extends Behavior implements IMineBehavior, Helper {
public static final MineBehavior INSTANCE = new MineBehavior();
private List<Block> mining;
private List<BlockPos> locationsCache;
private int quantity;
private MineBehavior() {}
@Override
public void onTick(TickEvent event) {
if (event.getType() == TickEvent.Type.OUT) {
cancel();
return;
}
if (mining == null) {
return;
}
if (quantity > 0) {
Item item = mining.get(0).getItemDropped(mining.get(0).getDefaultState(), new Random(), 0);
int curr = player().inventory.mainInventory.stream().filter(stack -> item.equals(stack.getItem())).mapToInt(ItemStack::getCount).sum();
System.out.println("Currently have " + curr + " " + item);
if (curr >= quantity) {
logDirect("Have " + curr + " " + item.getItemStackDisplayName(new ItemStack(item, 1)));
cancel();
return;
}
}
int mineGoalUpdateInterval = Baritone.settings().mineGoalUpdateInterval.get();
if (mineGoalUpdateInterval != 0) {
if (event.getCount() % mineGoalUpdateInterval == 0) {
Baritone.INSTANCE.getExecutor().execute(this::rescan);
}
}
updateGoal();
PathingBehavior.INSTANCE.revalidateGoal();
}
private void updateGoal() {
if (mining == null) {
return;
}
List<BlockPos> locs = locationsCache;
if (!locs.isEmpty()) {
locs = prune(new ArrayList<>(locs), mining, 64);
PathingBehavior.INSTANCE.setGoal(coalesce(locs));
PathingBehavior.INSTANCE.path();
locationsCache = locs;
}
}
private void rescan() {
if (mining == null) {
return;
}
List<BlockPos> locs = scanFor(mining, 64);
if (locs.isEmpty()) {
logDebug("No locations for " + mining + " known, cancelling");
mine(0, (String[]) null);
return;
}
locationsCache = locs;
}
public Goal coalesce(BlockPos loc, List<BlockPos> locs) {
if (!Baritone.settings().forceInternalMining.get()) {
return new GoalTwoBlocks(loc);
}
boolean upwardGoal = locs.contains(loc.up()) || (Baritone.settings().internalMiningAirException.get() && BlockStateInterface.getBlock(loc.up()) == Blocks.AIR);
boolean downwardGoal = locs.contains(loc.down()) || (Baritone.settings().internalMiningAirException.get() && BlockStateInterface.getBlock(loc.up()) == Blocks.AIR);
if (upwardGoal) {
if (downwardGoal) {
return new GoalTwoBlocks(loc);
} else {
return new GoalBlock(loc);
}
} else {
if (downwardGoal) {
return new GoalBlock(loc.down());
} else {
return new GoalTwoBlocks(loc);
}
}
}
public GoalComposite coalesce(List<BlockPos> locs) {
return new GoalComposite(locs.stream().map(loc -> coalesce(loc, locs)).toArray(Goal[]::new));
}
public List<BlockPos> scanFor(List<Block> mining, int max) {
List<BlockPos> locs = new ArrayList<>();
List<Block> uninteresting = new ArrayList<>();
//long b = System.currentTimeMillis();
for (Block m : mining) {
if (CachedChunk.BLOCKS_TO_KEEP_TRACK_OF.contains(m)) {
locs.addAll(WorldProvider.INSTANCE.getCurrentWorld().getCachedWorld().getLocationsOf(ChunkPacker.blockToString(m), 1, 1));
} else {
uninteresting.add(m);
}
}
//System.out.println("Scan of cached chunks took " + (System.currentTimeMillis() - b) + "ms");
if (locs.isEmpty()) {
uninteresting = mining;
}
if (!uninteresting.isEmpty()) {
//long before = System.currentTimeMillis();
locs.addAll(WorldScanner.INSTANCE.scanChunkRadius(uninteresting, max, 10, 26));
//System.out.println("Scan of loaded chunks took " + (System.currentTimeMillis() - before) + "ms");
}
return prune(locs, mining, max);
}
public List<BlockPos> prune(List<BlockPos> locs, List<Block> mining, int max) {
BlockPos playerFeet = MineBehavior.INSTANCE.playerFeet();
locs.sort(Comparator.comparingDouble(playerFeet::distanceSq));
// remove any that are within loaded chunks that aren't actually what we want
locs.removeAll(locs.stream()
.filter(pos -> !(MineBehavior.INSTANCE.world().getChunk(pos) instanceof EmptyChunk))
.filter(pos -> !mining.contains(BlockStateInterface.get(pos).getBlock()))
.collect(Collectors.toList()));
if (locs.size() > max) {
return locs.subList(0, max);
}
return locs;
}
@Override
public void mine(int quantity, String... blocks) {
this.mining = blocks == null || blocks.length == 0 ? null : Arrays.stream(blocks).map(ChunkPacker::stringToBlock).collect(Collectors.toList());
this.quantity = quantity;
this.locationsCache = new ArrayList<>();
rescan();
updateGoal();
}
@Override
public void mine(int quantity, Block... blocks) {
this.mining = blocks == null || blocks.length == 0 ? null : Arrays.asList(blocks);
this.quantity = quantity;
this.locationsCache = new ArrayList<>();
rescan();
updateGoal();
}
@Override
public void cancel() {
mine(0, (String[]) null);
PathingBehavior.INSTANCE.cancel();
}
}

View File

@@ -24,68 +24,105 @@ import baritone.api.event.events.PlayerUpdateEvent;
import baritone.api.event.events.RenderEvent;
import baritone.api.event.events.TickEvent;
import baritone.api.pathing.calc.IPath;
import baritone.api.pathing.calc.IPathFinder;
import baritone.api.pathing.goals.Goal;
import baritone.api.pathing.goals.GoalXZ;
import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.PathCalculationResult;
import baritone.api.utils.interfaces.IGoalRenderPos;
import baritone.pathing.calc.AStarPathFinder;
import baritone.pathing.calc.AbstractNodeCostSearch;
import baritone.pathing.calc.CutoffPath;
import baritone.pathing.movement.CalculationContext;
import baritone.pathing.movement.MovementHelper;
import baritone.pathing.path.CutoffPath;
import baritone.pathing.path.PathExecutor;
import baritone.utils.BlockBreakHelper;
import baritone.utils.Helper;
import baritone.utils.PathRenderer;
import baritone.utils.pathing.Favoring;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.chunk.EmptyChunk;
import java.util.*;
import java.util.stream.Collectors;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.Objects;
import java.util.Optional;
import java.util.concurrent.LinkedBlockingQueue;
public final class PathingBehavior extends Behavior implements IPathingBehavior, Helper {
public static final PathingBehavior INSTANCE = new PathingBehavior();
private PathExecutor current;
private PathExecutor next;
private Goal goal;
private volatile boolean isPathCalcInProgress;
private boolean safeToCancel;
private boolean pauseRequestedLastTick;
private boolean cancelRequested;
private boolean calcFailedLastTick;
private volatile AbstractNodeCostSearch inProgress;
private final Object pathCalcLock = new Object();
private final Object pathPlanLock = new Object();
private boolean lastAutoJump;
private PathingBehavior() {}
private final LinkedBlockingQueue<PathEvent> toDispatch = new LinkedBlockingQueue<>();
private void dispatchPathEvent(PathEvent event) {
Baritone.INSTANCE.getExecutor().execute(() -> Baritone.INSTANCE.getGameEventHandler().onPathEvent(event));
public PathingBehavior(Baritone baritone) {
super(baritone);
}
private void queuePathEvent(PathEvent event) {
toDispatch.add(event);
}
private void dispatchEvents() {
ArrayList<PathEvent> curr = new ArrayList<>();
toDispatch.drainTo(curr);
calcFailedLastTick = curr.contains(PathEvent.CALC_FAILED);
for (PathEvent event : curr) {
baritone.getGameEventHandler().onPathEvent(event);
}
}
@Override
public void onTick(TickEvent event) {
dispatchEvents();
if (event.getType() == TickEvent.Type.OUT) {
this.cancel();
secretInternalSegmentCancel();
baritone.getPathingControlManager().cancelEverything();
return;
}
mc.playerController.setPlayerCapabilities(mc.player);
baritone.getPathingControlManager().preTick();
tickPath();
dispatchEvents();
}
private void tickPath() {
if (pauseRequestedLastTick && safeToCancel) {
pauseRequestedLastTick = false;
baritone.getInputOverrideHandler().clearAllKeys();
baritone.getInputOverrideHandler().getBlockBreakHelper().stopBreakingBlock();
return;
}
if (cancelRequested) {
cancelRequested = false;
baritone.getInputOverrideHandler().clearAllKeys();
}
if (current == null) {
return;
}
boolean safe = current.onTick(event);
safeToCancel = current.onTick();
synchronized (pathPlanLock) {
if (current.failed() || current.finished()) {
current = null;
if (goal == null || goal.isInGoal(playerFeet())) {
if (goal == null || goal.isInGoal(ctx.playerFeet())) {
logDebug("All done. At " + goal);
dispatchPathEvent(PathEvent.AT_GOAL);
queuePathEvent(PathEvent.AT_GOAL);
next = null;
return;
}
if (next != null && !next.getPath().positions().contains(playerFeet())) {
if (next != null && !next.getPath().positions().contains(ctx.playerFeet())) {
// if the current path failed, we may not actually be on the next one, so make sure
logDebug("Discarding next path as it does not contain current position");
// for example if we had a nicely planned ahead path that starts where current ends
@@ -93,46 +130,45 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
// but if we fail in the middle of current
// we're nowhere close to our planned ahead path
// so need to discard it sadly.
dispatchPathEvent(PathEvent.DISCARD_NEXT);
queuePathEvent(PathEvent.DISCARD_NEXT);
next = null;
}
if (next != null) {
logDebug("Continuing on to planned next path");
dispatchPathEvent(PathEvent.CONTINUING_ONTO_PLANNED_NEXT);
queuePathEvent(PathEvent.CONTINUING_ONTO_PLANNED_NEXT);
current = next;
next = null;
current.onTick(event);
current.onTick();
return;
}
// at this point, current just ended, but we aren't in the goal and have no plan for the future
synchronized (pathCalcLock) {
if (isPathCalcInProgress) {
dispatchPathEvent(PathEvent.PATH_FINISHED_NEXT_STILL_CALCULATING);
if (inProgress != null) {
queuePathEvent(PathEvent.PATH_FINISHED_NEXT_STILL_CALCULATING);
// if we aren't calculating right now
return;
}
dispatchPathEvent(PathEvent.CALC_STARTED);
findPathInNewThread(pathStart(), true, Optional.empty());
queuePathEvent(PathEvent.CALC_STARTED);
findPathInNewThread(pathStart(), true);
}
return;
}
// at this point, we know current is in progress
if (safe) {
// a movement just ended
if (next != null) {
if (next.snipsnapifpossible()) {
// jump directly onto the next path
logDebug("Splicing into planned next path early...");
dispatchPathEvent(PathEvent.SPLICING_ONTO_NEXT_EARLY);
current = next;
next = null;
current.onTick(event);
return;
}
}
if (safeToCancel && next != null && next.snipsnapifpossible()) {
// a movement just ended; jump directly onto the next path
logDebug("Splicing into planned next path early...");
queuePathEvent(PathEvent.SPLICING_ONTO_NEXT_EARLY);
current = next;
next = null;
current.onTick();
return;
}
current = current.trySplice(next);
if (next != null && current.getPath().getDest().equals(next.getPath().getDest())) {
next = null;
}
synchronized (pathCalcLock) {
if (isPathCalcInProgress) {
if (inProgress != null) {
// if we aren't calculating right now
return;
}
@@ -147,8 +183,8 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
if (ticksRemainingInSegment().get() < Baritone.settings().planningTickLookAhead.get()) {
// and this path has 5 seconds or less left
logDebug("Path almost over. Planning ahead...");
dispatchPathEvent(PathEvent.NEXT_SEGMENT_CALC_STARTED);
findPathInNewThread(current.getPath().getDest(), false, Optional.of(current.getPath()));
queuePathEvent(PathEvent.NEXT_SEGMENT_CALC_STARTED);
findPathInNewThread(current.getPath().getDest(), false);
}
}
}
@@ -179,11 +215,15 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
return Optional.of(current.getPath().ticksRemainingFrom(current.getPosition()));
}
@Override
public void setGoal(Goal goal) {
public void secretInternalSetGoal(Goal goal) {
this.goal = goal;
}
public boolean secretInternalSetGoalAndPath(Goal goal) {
secretInternalSetGoal(goal);
return secretInternalPath();
}
@Override
public Goal getGoal() {
return goal;
@@ -200,8 +240,8 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
}
@Override
public Optional<IPathFinder> getPathFinder() {
return Optional.ofNullable(AbstractNodeCostSearch.currentlyRunning());
public Optional<AbstractNodeCostSearch> getInProgress() {
return Optional.ofNullable(inProgress);
}
@Override
@@ -209,18 +249,65 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
return this.current != null;
}
public boolean isSafeToCancel() {
return current == null || safeToCancel;
}
public void requestPause() {
pauseRequestedLastTick = true;
}
public boolean cancelSegmentIfSafe() {
if (isSafeToCancel()) {
secretInternalSegmentCancel();
return true;
}
return false;
}
@Override
public void cancel() {
dispatchPathEvent(PathEvent.CANCELED);
current = null;
next = null;
Baritone.INSTANCE.getInputOverrideHandler().clearAllKeys();
AbstractNodeCostSearch.getCurrentlyRunning().ifPresent(AbstractNodeCostSearch::cancel);
BlockBreakHelper.stopBreakingBlock();
public boolean cancelEverything() {
boolean doIt = isSafeToCancel();
if (doIt) {
secretInternalSegmentCancel();
}
baritone.getPathingControlManager().cancelEverything();
return doIt;
}
public boolean calcFailedLastTick() { // NOT exposed on public api
return calcFailedLastTick;
}
public void softCancelIfSafe() {
synchronized (pathPlanLock) {
if (!isSafeToCancel()) {
return;
}
current = null;
next = null;
}
cancelRequested = true;
getInProgress().ifPresent(AbstractNodeCostSearch::cancel); // only cancel ours
// do everything BUT clear keys
}
// just cancel the current path
public void secretInternalSegmentCancel() {
queuePathEvent(PathEvent.CANCELED);
synchronized (pathPlanLock) {
current = null;
next = null;
}
baritone.getInputOverrideHandler().clearAllKeys();
getInProgress().ifPresent(AbstractNodeCostSearch::cancel);
baritone.getInputOverrideHandler().getBlockBreakHelper().stopBreakingBlock();
}
public void forceCancel() { // NOT exposed on public api
isPathCalcInProgress = false;
cancelEverything();
secretInternalSegmentCancel();
inProgress = null;
}
/**
@@ -228,12 +315,11 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
*
* @return true if this call started path calculation, false if it was already calculating or executing a path
*/
@Override
public boolean path() {
public boolean secretInternalPath() {
if (goal == null) {
return false;
}
if (goal.isInGoal(playerFeet())) {
if (goal.isInGoal(ctx.playerFeet())) {
return false;
}
synchronized (pathPlanLock) {
@@ -241,27 +327,33 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
return false;
}
synchronized (pathCalcLock) {
if (isPathCalcInProgress) {
if (inProgress != null) {
return false;
}
dispatchPathEvent(PathEvent.CALC_STARTED);
findPathInNewThread(pathStart(), true, Optional.empty());
queuePathEvent(PathEvent.CALC_STARTED);
findPathInNewThread(pathStart(), true);
return true;
}
}
}
public void secretCursedFunctionDoNotCall(IPath path) {
synchronized (pathPlanLock) {
current = new PathExecutor(this, path);
}
}
/**
* See issue #209
*
* @return The starting {@link BlockPos} for a new path
*/
public BlockPos pathStart() {
BetterBlockPos feet = playerFeet();
if (!MovementHelper.canWalkOn(feet.down())) {
if (player().onGround) {
double playerX = player().posX;
double playerZ = player().posZ;
public BetterBlockPos pathStart() { // TODO move to a helper or util class
BetterBlockPos feet = ctx.playerFeet();
if (!MovementHelper.canWalkOn(ctx, feet.down())) {
if (ctx.player().onGround) {
double playerX = ctx.player().posX;
double playerZ = ctx.player().posZ;
ArrayList<BetterBlockPos> closest = new ArrayList<>();
for (int dx = -1; dx <= 1; dx++) {
for (int dz = -1; dz <= 1; dz++) {
@@ -277,7 +369,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
// can't possibly be sneaking off of this one, we're too far away
continue;
}
if (MovementHelper.canWalkOn(possibleSupport.down()) && MovementHelper.canWalkThrough(possibleSupport) && MovementHelper.canWalkThrough(possibleSupport.up())) {
if (MovementHelper.canWalkOn(ctx, possibleSupport.down()) && MovementHelper.canWalkThrough(ctx, possibleSupport) && MovementHelper.canWalkThrough(ctx, possibleSupport.up())) {
// this is plausible
logDebug("Faking path start assuming player is standing off the edge of a block");
return possibleSupport;
@@ -287,7 +379,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
} else {
// !onGround
// we're in the middle of a jump
if (MovementHelper.canWalkOn(feet.down().down())) {
if (MovementHelper.canWalkOn(ctx, feet.down().down())) {
logDebug("Faking path start assuming player is midair and falling");
return feet.down();
}
@@ -302,22 +394,46 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
* @param start
* @param talkAboutIt
*/
private void findPathInNewThread(final BlockPos start, final boolean talkAboutIt, final Optional<IPath> previous) {
synchronized (pathCalcLock) {
if (isPathCalcInProgress) {
throw new IllegalStateException("Already doing it");
}
isPathCalcInProgress = true;
private void findPathInNewThread(final BlockPos start, final boolean talkAboutIt) {
// this must be called with synchronization on pathCalcLock!
// actually, we can check this, muahaha
if (!Thread.holdsLock(pathCalcLock)) {
throw new IllegalStateException("Must be called with synchronization on pathCalcLock");
// why do it this way? it's already indented so much that putting the whole thing in a synchronized(pathCalcLock) was just too much lol
}
Baritone.INSTANCE.getExecutor().execute(() -> {
if (inProgress != null) {
throw new IllegalStateException("Already doing it"); // should have been checked by caller
}
Goal goal = this.goal;
if (goal == null) {
logDebug("no goal"); // TODO should this be an exception too? definitely should be checked by caller
return;
}
long primaryTimeout;
long failureTimeout;
if (current == null) {
primaryTimeout = Baritone.settings().primaryTimeoutMS.get();
failureTimeout = Baritone.settings().failureTimeoutMS.get();
} else {
primaryTimeout = Baritone.settings().planAheadPrimaryTimeoutMS.get();
failureTimeout = Baritone.settings().planAheadFailureTimeoutMS.get();
}
CalculationContext context = new CalculationContext(baritone, true); // not safe to create on the other thread, it looks up a lot of stuff in minecraft
AbstractNodeCostSearch pathfinder = createPathfinder(start, goal, current == null ? null : current.getPath(), context);
if (!Objects.equals(pathfinder.getGoal(), goal)) { // will return the exact same object if simplification didn't happen
logDebug("Simplifying " + goal.getClass() + " to GoalXZ due to distance");
}
inProgress = pathfinder;
Baritone.getExecutor().execute(() -> {
if (talkAboutIt) {
logDebug("Starting to search for path from " + start + " to " + goal);
}
Optional<IPath> path = findPath(start, previous);
PathCalculationResult calcResult = pathfinder.calculate(primaryTimeout, failureTimeout);
Optional<IPath> path = calcResult.getPath();
if (Baritone.settings().cutoffAtLoadBoundary.get()) {
path = path.map(p -> {
IPath result = p.cutoffAtLoadedChunks();
IPath result = p.cutoffAtLoadedChunks(context.bsi);
if (result instanceof CutoffPath) {
logDebug("Cutting off path at edge of loaded chunks");
@@ -338,114 +454,61 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
}
return result;
}).map(PathExecutor::new);
}).map(p -> new PathExecutor(this, p));
synchronized (pathPlanLock) {
if (current == null) {
if (executor.isPresent()) {
dispatchPathEvent(PathEvent.CALC_FINISHED_NOW_EXECUTING);
queuePathEvent(PathEvent.CALC_FINISHED_NOW_EXECUTING);
current = executor.get();
} else {
dispatchPathEvent(PathEvent.CALC_FAILED);
if (calcResult.getType() != PathCalculationResult.Type.CANCELLATION && calcResult.getType() != PathCalculationResult.Type.EXCEPTION) {
// don't dispatch CALC_FAILED on cancellation
queuePathEvent(PathEvent.CALC_FAILED);
}
}
} else {
if (next == null) {
if (executor.isPresent()) {
dispatchPathEvent(PathEvent.NEXT_SEGMENT_CALC_FINISHED);
queuePathEvent(PathEvent.NEXT_SEGMENT_CALC_FINISHED);
next = executor.get();
} else {
dispatchPathEvent(PathEvent.NEXT_CALC_FAILED);
queuePathEvent(PathEvent.NEXT_CALC_FAILED);
}
} else {
throw new IllegalStateException("I have no idea what to do with this path");
//throw new IllegalStateException("I have no idea what to do with this path");
// no point in throwing an exception here, and it gets it stuck with inProgress being not null
logDirect("Warning: PathingBehaivor illegal state! Discarding invalid path!");
}
}
}
if (talkAboutIt && current != null && current.getPath() != null) {
if (goal == null || goal.isInGoal(current.getPath().getDest())) {
logDebug("Finished finding a path from " + start + " to " + goal + ". " + current.getPath().getNumNodesConsidered() + " nodes considered");
} else {
logDebug("Found path segment from " + start + " towards " + goal + ". " + current.getPath().getNumNodesConsidered() + " nodes considered");
if (talkAboutIt && current != null && current.getPath() != null) {
if (goal == null || goal.isInGoal(current.getPath().getDest())) {
logDebug("Finished finding a path from " + start + " to " + goal + ". " + current.getPath().getNumNodesConsidered() + " nodes considered");
} else {
logDebug("Found path segment from " + start + " towards " + goal + ". " + current.getPath().getNumNodesConsidered() + " nodes considered");
}
}
synchronized (pathCalcLock) {
inProgress = null;
}
}
synchronized (pathCalcLock) {
isPathCalcInProgress = false;
}
});
}
/**
* Actually do the pathing
*
* @param start
* @return
*/
private Optional<IPath> findPath(BlockPos start, Optional<IPath> previous) {
Goal goal = this.goal;
if (goal == null) {
logDebug("no goal");
return Optional.empty();
}
if (Baritone.settings().simplifyUnloadedYCoord.get()) {
BlockPos pos = null;
if (goal instanceof IGoalRenderPos) {
pos = ((IGoalRenderPos) goal).getGoalPos();
}
if (pos != null && world().getChunk(pos) instanceof EmptyChunk) {
logDebug("Simplifying " + goal.getClass() + " to GoalXZ due to distance");
goal = new GoalXZ(pos.getX(), pos.getZ());
}
}
long timeout;
if (current == null) {
timeout = Baritone.settings().pathTimeoutMS.<Long>get();
} else {
timeout = Baritone.settings().planAheadTimeoutMS.<Long>get();
}
Optional<HashSet<Long>> favoredPositions;
if (Baritone.settings().backtrackCostFavoringCoefficient.get() == 1D) {
favoredPositions = Optional.empty();
} else {
favoredPositions = previous.map(IPath::positions).map(Collection::stream).map(x -> x.map(BetterBlockPos::longHash)).map(x -> x.collect(Collectors.toList())).map(HashSet::new); // <-- okay this is EPIC
}
try {
IPathFinder pf = new AStarPathFinder(start.getX(), start.getY(), start.getZ(), goal, favoredPositions);
return pf.calculate(timeout);
} catch (Exception e) {
logDebug("Pathing exception: " + e);
e.printStackTrace();
return Optional.empty();
}
}
public void revalidateGoal() {
if (!Baritone.settings().cancelOnGoalInvalidation.get()) {
return;
}
synchronized (pathPlanLock) {
if (current == null || goal == null) {
return;
}
Goal intended = current.getPath().getGoal();
BlockPos end = current.getPath().getDest();
if (intended.isInGoal(end) && !goal.isInGoal(end)) {
// this path used to end in the goal
// but the goal has changed, so there's no reason to continue...
cancel();
public static AbstractNodeCostSearch createPathfinder(BlockPos start, Goal goal, IPath previous, CalculationContext context) {
Goal transformed = goal;
if (Baritone.settings().simplifyUnloadedYCoord.get() && goal instanceof IGoalRenderPos) {
BlockPos pos = ((IGoalRenderPos) goal).getGoalPos();
if (!context.bsi.worldContainsLoadedChunk(pos.getX(), pos.getZ())) {
transformed = new GoalXZ(pos.getX(), pos.getZ());
}
}
Favoring favoring = new Favoring(context.getBaritone().getPlayerContext(), previous);
return new AStarPathFinder(start.getX(), start.getY(), start.getZ(), transformed, favoring, context);
}
@Override
public void onRenderPass(RenderEvent event) {
PathRenderer.render(event, this);
}
@Override
public void onDisable() {
Baritone.INSTANCE.getInputOverrideHandler().clearAllKeys();
}
}

View File

@@ -17,8 +17,6 @@
package baritone.cache;
import baritone.api.cache.IBlockTypeAccess;
import baritone.utils.Helper;
import baritone.utils.pathing.PathingBlockType;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
@@ -29,44 +27,66 @@ import java.util.*;
/**
* @author Brady
* @since 8/3/2018 1:04 AM
* @since 8/3/2018
*/
public final class CachedChunk implements IBlockTypeAccess, Helper {
public final class CachedChunk {
public static final Set<Block> BLOCKS_TO_KEEP_TRACK_OF = Collections.unmodifiableSet(new HashSet<Block>() {{
add(Blocks.DIAMOND_ORE);
add(Blocks.DIAMOND_BLOCK);
//add(Blocks.COAL_ORE);
add(Blocks.COAL_BLOCK);
//add(Blocks.IRON_ORE);
add(Blocks.IRON_BLOCK);
//add(Blocks.GOLD_ORE);
add(Blocks.GOLD_BLOCK);
add(Blocks.EMERALD_ORE);
add(Blocks.EMERALD_BLOCK);
public static final Set<Block> BLOCKS_TO_KEEP_TRACK_OF;
add(Blocks.ENDER_CHEST);
add(Blocks.FURNACE);
add(Blocks.CHEST);
add(Blocks.END_PORTAL);
add(Blocks.END_PORTAL_FRAME);
add(Blocks.MOB_SPAWNER);
// TODO add all shulker colors
add(Blocks.PORTAL);
add(Blocks.HOPPER);
add(Blocks.BEACON);
add(Blocks.BREWING_STAND);
add(Blocks.SKULL);
add(Blocks.ENCHANTING_TABLE);
add(Blocks.ANVIL);
add(Blocks.LIT_FURNACE);
add(Blocks.BED);
add(Blocks.DRAGON_EGG);
add(Blocks.JUKEBOX);
add(Blocks.END_GATEWAY);
add(Blocks.WEB);
add(Blocks.NETHER_WART);
}});
static {
HashSet<Block> temp = new HashSet<>();
//temp.add(Blocks.DIAMOND_ORE);
temp.add(Blocks.DIAMOND_BLOCK);
//temp.add(Blocks.COAL_ORE);
temp.add(Blocks.COAL_BLOCK);
//temp.add(Blocks.IRON_ORE);
temp.add(Blocks.IRON_BLOCK);
//temp.add(Blocks.GOLD_ORE);
temp.add(Blocks.GOLD_BLOCK);
temp.add(Blocks.EMERALD_ORE);
temp.add(Blocks.EMERALD_BLOCK);
temp.add(Blocks.ENDER_CHEST);
temp.add(Blocks.FURNACE);
temp.add(Blocks.CHEST);
temp.add(Blocks.TRAPPED_CHEST);
temp.add(Blocks.END_PORTAL);
temp.add(Blocks.END_PORTAL_FRAME);
temp.add(Blocks.MOB_SPAWNER);
temp.add(Blocks.BARRIER);
temp.add(Blocks.OBSERVER);
temp.add(Blocks.WHITE_SHULKER_BOX);
temp.add(Blocks.ORANGE_SHULKER_BOX);
temp.add(Blocks.MAGENTA_SHULKER_BOX);
temp.add(Blocks.LIGHT_BLUE_SHULKER_BOX);
temp.add(Blocks.YELLOW_SHULKER_BOX);
temp.add(Blocks.LIME_SHULKER_BOX);
temp.add(Blocks.PINK_SHULKER_BOX);
temp.add(Blocks.GRAY_SHULKER_BOX);
temp.add(Blocks.SILVER_SHULKER_BOX);
temp.add(Blocks.CYAN_SHULKER_BOX);
temp.add(Blocks.PURPLE_SHULKER_BOX);
temp.add(Blocks.BLUE_SHULKER_BOX);
temp.add(Blocks.BROWN_SHULKER_BOX);
temp.add(Blocks.GREEN_SHULKER_BOX);
temp.add(Blocks.RED_SHULKER_BOX);
temp.add(Blocks.BLACK_SHULKER_BOX);
temp.add(Blocks.PORTAL);
temp.add(Blocks.HOPPER);
temp.add(Blocks.BEACON);
temp.add(Blocks.BREWING_STAND);
temp.add(Blocks.SKULL);
temp.add(Blocks.ENCHANTING_TABLE);
temp.add(Blocks.ANVIL);
temp.add(Blocks.LIT_FURNACE);
temp.add(Blocks.BED);
temp.add(Blocks.DRAGON_EGG);
temp.add(Blocks.JUKEBOX);
temp.add(Blocks.END_GATEWAY);
temp.add(Blocks.WEB);
temp.add(Blocks.NETHER_WART);
BLOCKS_TO_KEEP_TRACK_OF = Collections.unmodifiableSet(temp);
}
/**
* The size of the chunk data in bits. Equal to 16 KiB.
@@ -121,8 +141,7 @@ public final class CachedChunk implements IBlockTypeAccess, Helper {
calculateHeightMap();
}
@Override
public final IBlockState getBlock(int x, int y, int z) {
public final IBlockState getBlock(int x, int y, int z, int dimension) {
int internalPos = z << 4 | x;
if (heightMap[internalPos] == y) {
// we have this exact block, it's a surface block
@@ -133,10 +152,10 @@ public final class CachedChunk implements IBlockTypeAccess, Helper {
return overview[internalPos];
}
PathingBlockType type = getType(x, y, z);
if (type == PathingBlockType.SOLID && y == 127 && mc.player.dimension == -1) {
if (type == PathingBlockType.SOLID && y == 127 && dimension == -1) {
return Blocks.BEDROCK.getDefaultState();
}
return ChunkPacker.pathingTypeToBlock(type);
return ChunkPacker.pathingTypeToBlock(type, dimension);
}
private PathingBlockType getType(int x, int y, int z) {

View File

@@ -32,7 +32,7 @@ import java.util.zip.GZIPOutputStream;
/**
* @author Brady
* @since 8/3/2018 9:35 PM
* @since 8/3/2018
*/
public final class CachedRegion implements ICachedRegion {
@@ -59,22 +59,25 @@ public final class CachedRegion implements ICachedRegion {
*/
private final int z;
private final int dimension;
/**
* Has this region been modified since its most recent load or save
*/
private boolean hasUnsavedChanges;
CachedRegion(int x, int z) {
CachedRegion(int x, int z, int dimension) {
this.x = x;
this.z = z;
this.hasUnsavedChanges = false;
this.dimension = dimension;
}
@Override
public final IBlockState getBlock(int x, int y, int z) {
CachedChunk chunk = chunks[x >> 4][z >> 4];
if (chunk != null) {
return chunk.getBlock(x & 15, y, z & 15);
return chunk.getBlock(x & 15, y, z & 15, dimension);
}
return null;
}

View File

@@ -18,7 +18,10 @@
package baritone.cache;
import baritone.Baritone;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.cache.ICachedWorld;
import baritone.api.cache.IWorldData;
import baritone.utils.Helper;
import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
@@ -35,7 +38,7 @@ import java.util.concurrent.LinkedBlockingQueue;
/**
* @author Brady
* @since 8/4/2018 12:02 AM
* @since 8/4/2018
*/
public final class CachedWorld implements ICachedWorld, Helper {
@@ -56,7 +59,9 @@ public final class CachedWorld implements ICachedWorld, Helper {
private final LinkedBlockingQueue<Chunk> toPack = new LinkedBlockingQueue<>();
CachedWorld(Path directory) {
private final int dimension;
CachedWorld(Path directory, int dimension) {
if (!Files.exists(directory)) {
try {
Files.createDirectories(directory);
@@ -64,11 +69,12 @@ public final class CachedWorld implements ICachedWorld, Helper {
}
}
this.directory = directory.toString();
this.dimension = dimension;
System.out.println("Cached world directory: " + directory);
// Insert an invalid region element
cachedRegions.put(0, null);
Baritone.INSTANCE.getExecutor().execute(new PackerThread());
Baritone.INSTANCE.getExecutor().execute(() -> {
Baritone.getExecutor().execute(new PackerThread());
Baritone.getExecutor().execute(() -> {
try {
Thread.sleep(30000);
while (true) {
@@ -103,10 +109,10 @@ public final class CachedWorld implements ICachedWorld, Helper {
}
@Override
public final LinkedList<BlockPos> getLocationsOf(String block, int maximum, int maxRegionDistanceSq) {
public final LinkedList<BlockPos> getLocationsOf(String block, int maximum, int centerX, int centerZ, int maxRegionDistanceSq) {
LinkedList<BlockPos> res = new LinkedList<>();
int playerRegionX = playerFeet().getX() >> 9;
int playerRegionZ = playerFeet().getZ() >> 9;
int centerRegionX = centerX >> 9;
int centerRegionZ = centerZ >> 9;
int searchRadius = 0;
while (searchRadius <= maxRegionDistanceSq) {
@@ -116,8 +122,8 @@ public final class CachedWorld implements ICachedWorld, Helper {
if (distance != searchRadius) {
continue;
}
int regionX = xoff + playerRegionX;
int regionZ = zoff + playerRegionZ;
int regionX = xoff + centerRegionX;
int regionZ = zoff + centerRegionZ;
CachedRegion region = getOrCreateRegion(regionX, regionZ);
if (region != null) {
// TODO: 100% verify if this or addAll is faster.
@@ -165,13 +171,16 @@ public final class CachedWorld implements ICachedWorld, Helper {
* Delete regions that are too far from the player
*/
private synchronized void prune() {
if (!Baritone.settings().pruneRegionsFromRAM.get()) {
return;
}
BlockPos pruneCenter = guessPosition();
for (CachedRegion region : allRegions()) {
if (region == null) {
continue;
}
int distX = (region.getX() * 512 + 256) - pruneCenter.getX();
int distZ = (region.getZ() * 512 + 256) - pruneCenter.getZ();
int distX = (region.getX() << 9 + 256) - pruneCenter.getX();
int distZ = (region.getZ() << 9 + 256) - pruneCenter.getZ();
double dist = Math.sqrt(distX * distX + distZ * distZ);
if (dist > 1024) {
logDebug("Deleting cached region " + region.getX() + "," + region.getZ() + " from ram");
@@ -184,9 +193,11 @@ public final class CachedWorld implements ICachedWorld, Helper {
* If we are still in this world and dimension, return player feet, otherwise return most recently modified chunk
*/
private BlockPos guessPosition() {
WorldData data = WorldProvider.INSTANCE.getCurrentWorld();
if (data != null && data.getCachedWorld() == this) {
return playerFeet();
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
IWorldData data = ibaritone.getWorldProvider().getCurrentWorld();
if (data != null && data.getCachedWorld() == this) {
return ibaritone.getPlayerContext().playerFeet();
}
}
CachedChunk mostRecentlyModified = null;
for (CachedRegion region : allRegions()) {
@@ -204,7 +215,7 @@ public final class CachedWorld implements ICachedWorld, Helper {
if (mostRecentlyModified == null) {
return new BlockPos(0, 0, 0);
}
return new BlockPos(mostRecentlyModified.x * 16 + 8, 0, mostRecentlyModified.z * 16 + 8);
return new BlockPos(mostRecentlyModified.x << 4 + 8, 0, mostRecentlyModified.z << 4 + 8);
}
private synchronized List<CachedRegion> allRegions() {
@@ -238,12 +249,16 @@ public final class CachedWorld implements ICachedWorld, Helper {
*/
private synchronized CachedRegion getOrCreateRegion(int regionX, int regionZ) {
return cachedRegions.computeIfAbsent(getRegionID(regionX, regionZ), id -> {
CachedRegion newRegion = new CachedRegion(regionX, regionZ);
CachedRegion newRegion = new CachedRegion(regionX, regionZ, dimension);
newRegion.load(this.directory);
return newRegion;
});
}
public void tryLoadFromDisk(int regionX, int regionZ) {
getOrCreateRegion(regionX, regionZ);
}
/**
* Returns the region ID based on the region coordinates. 0 will be
* returned if the specified region coordinates are out of bounds.

View File

@@ -18,7 +18,6 @@
package baritone.cache;
import baritone.pathing.movement.MovementHelper;
import baritone.utils.Helper;
import baritone.utils.pathing.PathingBlockType;
import net.minecraft.block.Block;
import net.minecraft.block.BlockDoublePlant;
@@ -36,9 +35,11 @@ import java.util.*;
/**
* @author Brady
* @since 8/3/2018 1:09 AM
* @since 8/3/2018
*/
public final class ChunkPacker implements Helper {
public final class ChunkPacker {
private static final Map<String, Block> resourceCache = new HashMap<>();
private ChunkPacker() {}
@@ -92,9 +93,7 @@ public final class ChunkPacker implements Helper {
IBlockState[] blocks = new IBlockState[256];
for (int z = 0; z < 16; z++) {
// @formatter:off
https://www.ibm.com/developerworks/library/j-perry-writing-good-java-code/index.html
// @formatter:on
for (int x = 0; x < 16; x++) {
for (int y = 255; y >= 0; y--) {
int index = CachedChunk.getPositionIndex(x, y, z);
@@ -120,12 +119,12 @@ public final class ChunkPacker implements Helper {
}
public static Block stringToBlock(String name) {
return Block.getBlockFromName(name.contains(":") ? name : "minecraft:" + name);
return resourceCache.computeIfAbsent(name, n -> Block.getBlockFromName(n.contains(":") ? n : "minecraft:" + n));
}
private static PathingBlockType getPathingBlockType(IBlockState state) {
Block block = state.getBlock();
if (block.equals(Blocks.WATER)) {
if (block == Blocks.WATER && !MovementHelper.isFlowing(state)) {
// only water source blocks are plausibly usable, flowing water should be avoid
return PathingBlockType.WATER;
}
@@ -144,7 +143,7 @@ public final class ChunkPacker implements Helper {
return PathingBlockType.SOLID;
}
public static IBlockState pathingTypeToBlock(PathingBlockType type) {
public static IBlockState pathingTypeToBlock(PathingBlockType type, int dimension) {
switch (type) {
case AIR:
return Blocks.AIR.getDefaultState();
@@ -154,7 +153,7 @@ public final class ChunkPacker implements Helper {
return Blocks.LAVA.getDefaultState();
case SOLID:
// Dimension solid types
switch (mc.player.dimension) {
switch (dimension) {
case -1:
return Blocks.NETHERRACK.getDefaultState();
case 0:

View File

@@ -0,0 +1,176 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.cache;
import baritone.api.cache.IContainerMemory;
import baritone.api.cache.IRememberedInventory;
import baritone.api.utils.IPlayerContext;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import net.minecraft.item.ItemStack;
import net.minecraft.network.PacketBuffer;
import net.minecraft.util.math.BlockPos;
import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.*;
public class ContainerMemory implements IContainerMemory {
private final Path saveTo;
/**
* The current remembered inventories
*/
private final Map<BlockPos, RememberedInventory> inventories = new HashMap<>();
public ContainerMemory(Path saveTo) {
this.saveTo = saveTo;
try {
read(Files.readAllBytes(saveTo));
} catch (Exception ex) {
ex.printStackTrace();
inventories.clear();
}
}
private void read(byte[] bytes) throws IOException {
PacketBuffer in = new PacketBuffer(Unpooled.wrappedBuffer(bytes));
int chests = in.readInt();
for (int i = 0; i < chests; i++) {
int x = in.readInt();
int y = in.readInt();
int z = in.readInt();
RememberedInventory rem = new RememberedInventory();
rem.items.addAll(readItemStacks(in));
rem.size = rem.items.size();
rem.windowId = -1;
if (rem.items.isEmpty()) {
continue; // this only happens if the list has no elements, not if the list has elements that are all empty item stacks
}
inventories.put(new BlockPos(x, y, z), rem);
}
}
public synchronized void save() throws IOException {
ByteBuf buf = Unpooled.buffer(0, Integer.MAX_VALUE);
PacketBuffer out = new PacketBuffer(buf);
out.writeInt(inventories.size());
for (Map.Entry<BlockPos, RememberedInventory> entry : inventories.entrySet()) {
out = new PacketBuffer(out.writeInt(entry.getKey().getX()));
out = new PacketBuffer(out.writeInt(entry.getKey().getY()));
out = new PacketBuffer(out.writeInt(entry.getKey().getZ()));
out = writeItemStacks(entry.getValue().getContents(), out);
}
Files.write(saveTo, out.array());
}
public synchronized void setup(BlockPos pos, int windowId, int slotCount) {
RememberedInventory inventory = inventories.computeIfAbsent(pos, x -> new RememberedInventory());
inventory.windowId = windowId;
inventory.size = slotCount;
}
public synchronized Optional<RememberedInventory> getInventoryFromWindow(int windowId) {
return inventories.values().stream().filter(i -> i.windowId == windowId).findFirst();
}
@Override
public final synchronized RememberedInventory getInventoryByPos(BlockPos pos) {
return inventories.get(pos);
}
@Override
public final synchronized Map<BlockPos, IRememberedInventory> getRememberedInventories() {
// make a copy since this map is modified from the packet thread
return new HashMap<>(inventories);
}
public static List<ItemStack> readItemStacks(byte[] bytes) throws IOException {
PacketBuffer in = new PacketBuffer(Unpooled.wrappedBuffer(bytes));
return readItemStacks(in);
}
public static List<ItemStack> readItemStacks(PacketBuffer in) throws IOException {
int count = in.readInt();
List<ItemStack> result = new ArrayList<>();
for (int i = 0; i < count; i++) {
result.add(in.readItemStack());
}
return result;
}
public static byte[] writeItemStacks(List<ItemStack> write) {
ByteBuf buf = Unpooled.buffer(0, Integer.MAX_VALUE);
PacketBuffer out = new PacketBuffer(buf);
out = writeItemStacks(write, out);
return out.array();
}
public static PacketBuffer writeItemStacks(List<ItemStack> write, PacketBuffer out2) {
PacketBuffer out = out2; // avoid reassigning an argument LOL
out = new PacketBuffer(out.writeInt(write.size()));
for (ItemStack stack : write) {
out = out.writeItemStack(stack);
}
return out;
}
/**
* An inventory that we are aware of.
* <p>
* Associated with a {@link BlockPos} in {@link ContainerMemory#inventories}.
*/
public static class RememberedInventory implements IRememberedInventory {
/**
* The list of items in the inventory
*/
private final List<ItemStack> items;
/**
* The last known window ID of the inventory
*/
private int windowId;
/**
* The size of the inventory
*/
private int size;
private RememberedInventory() {
this.items = new ArrayList<>();
}
@Override
public final List<ItemStack> getContents() {
return Collections.unmodifiableList(this.items);
}
@Override
public final int getSize() {
return this.size;
}
public void updateFromOpenWindow(IPlayerContext ctx) {
items.clear();
items.addAll(ctx.player().openContainer.getInventory().subList(0, size));
}
}
}

View File

@@ -42,9 +42,9 @@ public class Waypoint implements IWaypoint {
* Constructor called when a Waypoint is read from disk, adds the creationTimestamp
* as a parameter so that it is reserved after a waypoint is wrote to the disk.
*
* @param name The waypoint name
* @param tag The waypoint tag
* @param location The waypoint location
* @param name The waypoint name
* @param tag The waypoint tag
* @param location The waypoint location
* @param creationTimestamp When the waypoint was created
*/
Waypoint(String name, Tag tag, BlockPos location, long creationTimestamp) {

View File

@@ -32,7 +32,7 @@ import java.util.stream.Collectors;
*
* @author leijurv
*/
public class Waypoints implements IWaypointCollection {
public class WaypointCollection implements IWaypointCollection {
/**
* Magic value to detect invalid waypoint files
@@ -42,7 +42,7 @@ public class Waypoints implements IWaypointCollection {
private final Path directory;
private final Map<IWaypoint.Tag, Set<IWaypoint>> waypoints;
Waypoints(Path directory) {
WaypointCollection(Path directory) {
this.directory = directory;
if (!Files.exists(directory)) {
try {

View File

@@ -19,9 +19,11 @@ package baritone.cache;
import baritone.Baritone;
import baritone.api.cache.ICachedWorld;
import baritone.api.cache.IContainerMemory;
import baritone.api.cache.IWaypointCollection;
import baritone.api.cache.IWorldData;
import java.io.IOException;
import java.nio.file.Path;
/**
@@ -32,21 +34,34 @@ import java.nio.file.Path;
public class WorldData implements IWorldData {
public final CachedWorld cache;
private final Waypoints waypoints;
private final WaypointCollection waypoints;
private final ContainerMemory containerMemory;
//public final MapData map;
public final Path directory;
public final int dimension;
WorldData(Path directory) {
WorldData(Path directory, int dimension) {
this.directory = directory;
this.cache = new CachedWorld(directory.resolve("cache"));
this.waypoints = new Waypoints(directory.resolve("waypoints"));
this.cache = new CachedWorld(directory.resolve("cache"), dimension);
this.waypoints = new WaypointCollection(directory.resolve("waypoints"));
this.containerMemory = new ContainerMemory(directory.resolve("containers"));
this.dimension = dimension;
}
public void onClose() {
Baritone.INSTANCE.getExecutor().execute(() -> {
Baritone.getExecutor().execute(() -> {
System.out.println("Started saving the world in a new thread");
cache.save();
});
Baritone.getExecutor().execute(() -> {
System.out.println("Started saving saved containers in a new thread");
try {
containerMemory.save();
} catch (IOException e) {
e.printStackTrace();
System.out.println("Failed to save saved containers");
}
});
}
@Override
@@ -58,4 +73,9 @@ public class WorldData implements IWorldData {
public IWaypointCollection getWaypoints() {
return this.waypoints;
}
@Override
public IContainerMemory getContainerMemory() {
return this.containerMemory;
}
}

View File

@@ -22,7 +22,6 @@ import baritone.api.cache.IWorldProvider;
import baritone.utils.Helper;
import baritone.utils.accessor.IAnvilChunkLoader;
import baritone.utils.accessor.IChunkProviderServer;
import net.minecraft.client.multiplayer.WorldClient;
import net.minecraft.server.integrated.IntegratedServer;
import net.minecraft.world.WorldServer;
@@ -37,13 +36,11 @@ import java.util.function.Consumer;
/**
* @author Brady
* @since 8/4/2018 11:06 AM
* @since 8/4/2018
*/
public enum WorldProvider implements IWorldProvider, Helper {
public class WorldProvider implements IWorldProvider, Helper {
INSTANCE;
private final Map<Path, WorldData> worldCache = new HashMap<>();
private static final Map<Path, WorldData> worldCache = new HashMap<>(); // this is how the bots have the same cached world
private WorldData currentWorld;
@@ -52,13 +49,20 @@ public enum WorldProvider implements IWorldProvider, Helper {
return this.currentWorld;
}
public final void initWorld(WorldClient world) {
int dimensionID = world.provider.getDimensionType().getId();
/**
* Called when a new world is initialized to discover the
*
* @param dimension The ID of the world's dimension
*/
public final void initWorld(int dimension) {
File directory;
File readme;
IntegratedServer integratedServer = mc.getIntegratedServer();
// If there is an integrated server running (Aka Singleplayer) then do magic to find the world save file
if (integratedServer != null) {
WorldServer localServerWorld = integratedServer.getWorld(dimensionID);
WorldServer localServerWorld = integratedServer.getWorld(dimension);
IChunkProviderServer provider = (IChunkProviderServer) localServerWorld.getChunkProvider();
IAnvilChunkLoader loader = (IAnvilChunkLoader) provider.getChunkLoader();
directory = loader.getChunkSaveLocation();
@@ -71,27 +75,29 @@ public enum WorldProvider implements IWorldProvider, Helper {
directory = new File(directory, "baritone");
readme = directory;
} else {
//remote
directory = new File(Baritone.INSTANCE.getDir(), mc.getCurrentServerData().serverIP);
readme = Baritone.INSTANCE.getDir();
} else { // Otherwise, the server must be remote...
directory = new File(Baritone.getDir(), mc.getCurrentServerData().serverIP);
readme = Baritone.getDir();
}
// lol wtf is this baritone folder in my minecraft save?
try (FileOutputStream out = new FileOutputStream(new File(readme, "readme.txt"))) {
// good thing we have a readme
out.write("https://github.com/cabaletta/baritone\n".getBytes());
} catch (IOException ignored) {}
directory = new File(directory, "DIM" + dimensionID);
Path dir = directory.toPath();
// We will actually store the world data in a subfolder: "DIM<id>"
Path dir = new File(directory, "DIM" + dimension).toPath();
if (!Files.exists(dir)) {
try {
Files.createDirectories(dir);
} catch (IOException ignored) {}
}
System.out.println("Baritone world data dir: " + dir);
this.currentWorld = this.worldCache.computeIfAbsent(dir, WorldData::new);
synchronized (worldCache) {
this.currentWorld = worldCache.computeIfAbsent(dir, d -> new WorldData(d, dimension));
}
}
public final void closeWorld() {

View File

@@ -18,37 +18,40 @@
package baritone.cache;
import baritone.api.cache.IWorldScanner;
import baritone.utils.Helper;
import baritone.api.utils.IPlayerContext;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.multiplayer.ChunkProviderClient;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.ChunkPos;
import net.minecraft.world.chunk.BlockStateContainer;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.chunk.storage.ExtendedBlockStorage;
import java.util.LinkedList;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.List;
public enum WorldScanner implements IWorldScanner, Helper {
public enum WorldScanner implements IWorldScanner {
INSTANCE;
@Override
public List<BlockPos> scanChunkRadius(List<Block> blocks, int max, int yLevelThreshold, int maxSearchRadius) {
public List<BlockPos> scanChunkRadius(IPlayerContext ctx, List<Block> blocks, int max, int yLevelThreshold, int maxSearchRadius) {
if (blocks.contains(null)) {
throw new IllegalStateException("Invalid block name should have been caught earlier: " + blocks.toString());
}
LinkedList<BlockPos> res = new LinkedList<>();
ArrayList<BlockPos> res = new ArrayList<>();
if (blocks.isEmpty()) {
return res;
}
ChunkProviderClient chunkProvider = world().getChunkProvider();
ChunkProviderClient chunkProvider = (ChunkProviderClient) ctx.world().getChunkProvider();
int maxSearchRadiusSq = maxSearchRadius * maxSearchRadius;
int playerChunkX = playerFeet().getX() >> 4;
int playerChunkZ = playerFeet().getZ() >> 4;
int playerY = playerFeet().getY();
int playerChunkX = ctx.playerFeet().getX() >> 4;
int playerChunkZ = ctx.playerFeet().getZ() >> 4;
int playerY = ctx.playerFeet().getY();
int searchRadiusSq = 0;
boolean foundWithinY = false;
@@ -69,33 +72,7 @@ public enum WorldScanner implements IWorldScanner, Helper {
continue;
}
allUnloaded = false;
ExtendedBlockStorage[] chunkInternalStorageArray = chunk.getBlockStorageArray();
chunkX = chunkX << 4;
chunkZ = chunkZ << 4;
for (int y0 = 0; y0 < 16; y0++) {
ExtendedBlockStorage extendedblockstorage = chunkInternalStorageArray[y0];
if (extendedblockstorage == null) {
continue;
}
int yReal = y0 << 4;
BlockStateContainer bsc = extendedblockstorage.getData();
// the mapping of BlockStateContainer.getIndex from xyz to index is y << 8 | z << 4 | x;
// for better cache locality, iterate in that order
for (int y = 0; y < 16; y++) {
for (int z = 0; z < 16; z++) {
for (int x = 0; x < 16; x++) {
IBlockState state = bsc.get(x, y, z);
if (blocks.contains(state.getBlock())) {
int yy = yReal | y;
res.add(new BlockPos(chunkX | x, yy, chunkZ | z));
if (Math.abs(yy - playerY) < yLevelThreshold) {
foundWithinY = true;
}
}
}
}
}
}
scanChunkInto(chunkX << 4, chunkZ << 4, chunk, blocks, res, max, yLevelThreshold, playerY);
}
}
if ((allUnloaded && foundChunks)
@@ -107,4 +84,51 @@ public enum WorldScanner implements IWorldScanner, Helper {
searchRadiusSq++;
}
}
@Override
public List<BlockPos> scanChunk(IPlayerContext ctx, List<Block> blocks, ChunkPos pos, int max, int yLevelThreshold) {
if (blocks.isEmpty()) {
return Collections.emptyList();
}
ChunkProviderClient chunkProvider = (ChunkProviderClient) ctx.world().getChunkProvider();
Chunk chunk = chunkProvider.getLoadedChunk(pos.x, pos.z);
int playerY = ctx.playerFeet().getY();
if (chunk == null || chunk.isEmpty()) {
return Collections.emptyList();
}
ArrayList<BlockPos> res = new ArrayList<>();
scanChunkInto(pos.x << 4, pos.z << 4, chunk, blocks, res, max, yLevelThreshold, playerY);
return res;
}
public void scanChunkInto(int chunkX, int chunkZ, Chunk chunk, List<Block> search, Collection<BlockPos> result, int max, int yLevelThreshold, int playerY) {
ExtendedBlockStorage[] chunkInternalStorageArray = chunk.getBlockStorageArray();
for (int y0 = 0; y0 < 16; y0++) {
ExtendedBlockStorage extendedblockstorage = chunkInternalStorageArray[y0];
if (extendedblockstorage == null) {
continue;
}
int yReal = y0 << 4;
BlockStateContainer bsc = extendedblockstorage.getData();
// the mapping of BlockStateContainer.getIndex from xyz to index is y << 8 | z << 4 | x;
// for better cache locality, iterate in that order
for (int y = 0; y < 16; y++) {
for (int z = 0; z < 16; z++) {
for (int x = 0; x < 16; x++) {
IBlockState state = bsc.get(x, y, z);
if (search.contains(state.getBlock())) {
int yy = yReal | y;
result.add(new BlockPos(chunkX | x, yy, chunkZ | z));
if (result.size() >= max && Math.abs(yy - playerY) < yLevelThreshold) {
return;
}
}
}
}
}
}
}
}

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