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1
.gitattributes
vendored
Normal file
1
.gitattributes
vendored
Normal file
@@ -0,0 +1 @@
|
||||
* text=auto
|
||||
1
.github/ISSUE_TEMPLATE.md
vendored
Normal file
1
.github/ISSUE_TEMPLATE.md
vendored
Normal file
@@ -0,0 +1 @@
|
||||
<!-- No UwU's or OwO's allowed -->
|
||||
1
.github/PULL_REQUEST_TEMPLATE.md
vendored
Normal file
1
.github/PULL_REQUEST_TEMPLATE.md
vendored
Normal file
@@ -0,0 +1 @@
|
||||
<!-- No UwU's or OwO's allowed -->
|
||||
2
.gitignore
vendored
2
.gitignore
vendored
@@ -18,4 +18,4 @@ classes/
|
||||
|
||||
# Copyright Files
|
||||
!/.idea/copyright/Baritone.xml
|
||||
!/.idea/copyright/profiles_settings.xml
|
||||
!/.idea/copyright/profiles_settings.xml
|
||||
|
||||
83
CODE_OF_CONDUCT.md
Normal file
83
CODE_OF_CONDUCT.md
Normal file
@@ -0,0 +1,83 @@
|
||||
# Contributor Covenant Code of Conduct
|
||||
|
||||
## Our Pledge
|
||||
|
||||
In the interest of fostering an open and welcoming environment, we as
|
||||
contributors and maintainers pledge to making participation in our project and
|
||||
our community a harassment-free experience for everyone, regardless of age, body
|
||||
size, disability, ethnicity, sex characteristics, gender identity and expression,
|
||||
level of experience, education, socio-economic status, nationality, personal
|
||||
appearance, race, religion, or sexual identity and orientation.
|
||||
|
||||
## Our Standards
|
||||
|
||||
Examples of behavior that contributes to creating a positive environment
|
||||
include:
|
||||
|
||||
* No Anime
|
||||
* Using welcoming and inclusive language
|
||||
* Being respectful of differing viewpoints and experiences
|
||||
* Gracefully accepting constructive criticism
|
||||
* Focusing on what is best for the community
|
||||
* Showing empathy towards other community members
|
||||
|
||||
Examples of unacceptable behavior by participants include:
|
||||
|
||||
* Anime
|
||||
* The use of sexualized language or imagery and unwelcome sexual attention or
|
||||
advances
|
||||
* ~~Trolling, insulting/derogatory comments, and personal or political attacks~~
|
||||
* Public or private harassment
|
||||
* Publishing others' private information, such as a physical or electronic
|
||||
address, without explicit permission
|
||||
* Other conduct which could reasonably be considered inappropriate in a
|
||||
professional setting
|
||||
|
||||
## Our Responsibilities
|
||||
|
||||
Project maintainers are responsible for clarifying the standards of acceptable
|
||||
behavior and are expected to take appropriate and fair corrective action in
|
||||
response to any instances of unacceptable behavior.
|
||||
|
||||
Project maintainers have the right and responsibility to remove, edit, or
|
||||
reject comments, commits, code, wiki edits, issues, and other contributions
|
||||
that are not aligned to this Code of Conduct, or to ban temporarily or
|
||||
permanently any contributor for other behaviors that they deem inappropriate,
|
||||
threatening, offensive, or harmful.
|
||||
|
||||
Project maintainers have the right and responsibility to immediately remove
|
||||
without any sort of dispute any issues or pull requests that do not align
|
||||
with their corresponding templates. Absolutely no leniancy shall be accepted
|
||||
with these terms.
|
||||
|
||||
## Scope
|
||||
|
||||
This Code of Conduct applies both within project spaces and in public spaces
|
||||
when an individual is representing the project or its community. Examples of
|
||||
representing a project or community include using an official project e-mail
|
||||
address, posting via an official social media account, or acting as an appointed
|
||||
representative at an online or offline event. Representation of a project may be
|
||||
further defined and clarified by project maintainers.
|
||||
|
||||
## Enforcement
|
||||
|
||||
Instances of abusive, harassing, or otherwise unacceptable behavior may be
|
||||
reported by contacting the project team at complaints@leijurv.com. All
|
||||
complaints will be reviewed and investigated and will result in a response that
|
||||
is deemed necessary and appropriate to the circumstances. The project team is
|
||||
obligated to maintain confidentiality with regard to the reporter of an incident.
|
||||
Further details of specific enforcement policies may be posted separately.
|
||||
|
||||
Project maintainers who do not follow or enforce the Code of Conduct in good
|
||||
faith may face temporary or permanent repercussions as determined by other
|
||||
members of the project's leadership.
|
||||
|
||||
## Attribution
|
||||
|
||||
This Code of Conduct is adapted from the [Contributor Covenant][homepage], version 1.4,
|
||||
available at https://www.contributor-covenant.org/version/1/4/code-of-conduct.html
|
||||
|
||||
[homepage]: https://www.contributor-covenant.org
|
||||
|
||||
For answers to common questions about this code of conduct, see
|
||||
https://www.contributor-covenant.org/faq
|
||||
11
Dockerfile
11
Dockerfile
@@ -1,17 +1,16 @@
|
||||
FROM debian:jessie
|
||||
FROM debian:stretch
|
||||
|
||||
RUN echo 'deb http://deb.debian.org/debian jessie-backports main' > /etc/apt/sources.list.d/jessie-backports.list
|
||||
RUN echo 'deb http://deb.debian.org/debian stretch-backports main' > /etc/apt/sources.list.d/stretch-backports.list
|
||||
|
||||
ENV DEBIAN_FRONTEND noninteractive
|
||||
|
||||
RUN apt update -y
|
||||
|
||||
RUN apt install --target-release jessie-backports \
|
||||
RUN apt install \
|
||||
openjdk-8-jdk \
|
||||
ca-certificates-java \
|
||||
--assume-yes
|
||||
|
||||
RUN apt install -qq --force-yes mesa-utils libgl1-mesa-glx libxcursor1 libxrandr2 libxxf86vm1 x11-xserver-utils xfonts-base xserver-common
|
||||
RUN apt install -qq --assume-yes mesa-utils libgl1-mesa-glx libxcursor1 libxrandr2 libxxf86vm1 x11-xserver-utils xfonts-base xserver-common
|
||||
|
||||
COPY . /code
|
||||
|
||||
@@ -21,4 +20,4 @@ WORKDIR /code
|
||||
# source: https://github.com/tectonicus/tectonicus/issues/60#issuecomment-154239173
|
||||
RUN dpkg -i scripts/xvfb_1.16.4-1_amd64.deb
|
||||
|
||||
RUN ./gradlew build
|
||||
RUN ./gradlew build
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
- **Block breaking** Baritone considers breaking blocks as part of its path. It also takes into account your current tool set and hot bar. For example, if you have a Eff V diamond pick, it may choose to mine through a stone barrier, while if you only had a wood pick it might be faster to climb over it.
|
||||
- **Block placing** Baritone considers placing blocks as part of its path. This includes sneak-back-placing, pillaring, etc. It has a configurable penalty of placing a block (set to 1 second by default), to conserve its resources. The list of acceptable throwaway blocks is also configurable, and is cobble, dirt, or netherrack by default. <a href="https://www.youtube.com/watch?v=F6FbI1L9UmU">Example</a>
|
||||
- **Falling** Baritone will fall up to 3 blocks onto solid ground (configurable, if you have Feather Falling and/or don't mind taking a little damage). If you have a water bucket on your hotbar, it will fall up to 23 blocks and place the bucket beneath it. It will fall an unlimited distance into existing still water.
|
||||
- **Vines and ladders** Baritone understands how to climb and descend vines and ladders. There is experimental support for more advanced maneuvers, like strafing to a different ladder / vine column in midair (off by default, setting named `allowVines`).
|
||||
- **Vines and ladders** Baritone understands how to climb and descend vines and ladders. There is experimental support for more advanced maneuvers, like strafing to a different ladder / vine column in midair (off by default, setting named `allowVines`). Baritone can break its fall by grabbing ladders / vines midair, and understands when that is and isn't possible.
|
||||
- **Opening fence gates and doors**
|
||||
- **Slabs and stairs**
|
||||
- **Falling blocks** Baritone understands the costs of breaking blocks with falling blocks on top, and includes all of their break costs. Additionally, since it avoids breaking any blocks touching a liquid, it won't break the bottom of a gravel stack below a lava lake (anymore).
|
||||
|
||||
90
INSTALL.md
90
INSTALL.md
@@ -1,90 +0,0 @@
|
||||
# Integration between Baritone and Impact
|
||||
Impact 4.4 has Baritone included.
|
||||
|
||||
These instructions apply to Impact 4.3.
|
||||
|
||||
For Forge follow the instructions in [Setup](SETUP.md).
|
||||
|
||||
To run Baritone on Vanilla, just follow the instructions in the README (it's `./gradlew runClient`).
|
||||
|
||||
## An Introduction
|
||||
There are some basic steps to getting Baritone setup with Impact.
|
||||
- Acquiring a build of Baritone
|
||||
- Placing Baritone in the libraries directory
|
||||
- Modifying the Impact Profile JSON to run baritone
|
||||
- How to use Baritone
|
||||
|
||||
## Acquiring a build of Baritone
|
||||
There are two methods of acquiring a build of Baritone
|
||||
|
||||
### Official Release (Not always up to date)
|
||||
https://github.com/cabaletta/baritone/releases
|
||||
|
||||
For Impact 4.3, there is no Baritone integration yet, so you will want `baritone-standalone-X.Y.Z.jar`. **For the rest of this guide, replace `X.Y.Z` with the actual numeric version you are using.**
|
||||
|
||||
Any official release will be GPG signed by leijurv (44A3EA646EADAC6A) and ZeroMemes (73A788379A197567). Please verify that the hash of the file you download is in `checksums.txt` and that `checksums_signed.asc` is a valid signature by those two public keys of `checksums.txt`.
|
||||
|
||||
The build is fully deterministic and reproducible, and you can verify Travis did it properly by running `docker build --no-cache -t cabaletta/baritone .` yourself and comparing the shasum. This works identically on Travis, Mac, and Linux (if you have docker on Windows, I'd be grateful if you could let me know if it works there too).
|
||||
|
||||
### Building Baritone yourself
|
||||
You can either build Baritone through a command line or through IntelliJ's UI, information on that can be found [here](SETUP.md#building).
|
||||
|
||||
## Placing Baritone in the libraries directory
|
||||
``/libraries`` is a neat directory in your <a href="https://minecraft.gamepedia.com/.minecraft">Minecraft Installation Directory</a>
|
||||
that contains all of the dependencies that are required from the game and some mods. This is where we will be
|
||||
putting baritone.
|
||||
- Locate the ``libraries`` folder, it should be in the Minecraft Installation Directory
|
||||
- Create 3 new subdirectories starting from ``libraries``
|
||||
- ``cabaletta``
|
||||
- ``baritone``
|
||||
- ``X.Y.Z``
|
||||
- Copy the build of Baritone that was acquired earlier, and place it into the ``X.Y.Z`` folder, renamed like so:
|
||||
- The full path should look like ``<Minecraft>/libraries/cabaletta/baritone/X.Y.Z/baritone-X.Y.Z.jar``
|
||||
|
||||
## Modifying the Impact Profile JSON to run baritone
|
||||
The final step is "registering" the Baritone library with Impact, so that it loads on launch.
|
||||
- Ensure your Minecraft launcher is closed
|
||||
- Navigate back to the Minecraft Installation Directory
|
||||
- Find the ``versions`` directory, and open in
|
||||
- In here there should be a ``1.12.2-Impact_4.3`` folder.
|
||||
- If you don't have any Impact folder or have a version older than 4.3, you can download Impact <a href="https://impactdevelopment.github.io">here</a>.
|
||||
- Open the folder and inside there should be a file called ``1.12.2-Impact_4.3.json``
|
||||
- Open the JSON file with a text editor that supports your system's line endings
|
||||
- For example, Notepad on Windows likely will NOT work for this. You should instead use a Text Editor like
|
||||
<a href="https://notepad-plus-plus.org/">Notepad++</a> if you're on Windows. (For other systems, I'm not sure
|
||||
what would work the best so you may have to do some research.)
|
||||
- Find the ``libraries`` array in the JSON. It should look something like this.
|
||||
```
|
||||
"libraries": [
|
||||
{
|
||||
"name": "net.minecraft:launchwrapper:1.12"
|
||||
},
|
||||
{
|
||||
"name": "com.github.ImpactDevelopment:Impact:4.3-1.12.2",
|
||||
"url": "https://impactdevelopment.github.io/maven/"
|
||||
},
|
||||
{
|
||||
"name": "com.github.ImpactDeveloment:ClientAPI:3.0.2",
|
||||
"url": "https://impactdevelopment.github.io/maven/"
|
||||
},
|
||||
...
|
||||
```
|
||||
- Create two new objects in the array, between the ``Impact`` and ``ClientAPI`` dependencies preferably.
|
||||
```
|
||||
{
|
||||
"name": "cabaletta:baritone:X.Y.Z"
|
||||
},
|
||||
{
|
||||
"name": "com.github.ImpactDevelopment:SimpleTweaker:1.2",
|
||||
"url": "https://impactdevelopment.github.io/maven/"
|
||||
},
|
||||
```
|
||||
- Now find the ``"minecraftArguments": "..."`` text near the top.
|
||||
- At the very end of the quotes where it says ``--tweakClass clientapi.load.ClientTweaker"``, add on the following so it looks like:
|
||||
- ``--tweakClass clientapi.load.ClientTweaker --tweakClass baritone.launch.BaritoneTweaker"``
|
||||
- If you didn't close your launcher for this step, restart it now.
|
||||
- You can now launch Impact 4.3 as normal, and Baritone should start up
|
||||
|
||||
## How to use Baritone
|
||||
|
||||
- [Baritone chat control usage](USAGE.md)
|
||||
BIN
LICENSE-Part-2.jpg
Normal file
BIN
LICENSE-Part-2.jpg
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 6.7 KiB |
42
README.md
42
README.md
@@ -1,36 +1,40 @@
|
||||
# Baritone
|
||||
[](https://travis-ci.com/cabaletta/baritone)
|
||||
[](https://github.com/cabaletta/baritone/releases)
|
||||
[](LICENSE)
|
||||
[](LICENSE)
|
||||
[](https://www.codacy.com/app/leijurv/baritone?utm_source=github.com&utm_medium=referral&utm_content=cabaletta/baritone&utm_campaign=Badge_Grade)
|
||||
[](http://hits.dwyl.com/cabaletta/baritone)
|
||||
[](https://github.com/cabaletta/baritone/releases)
|
||||
[](https://github.com/cabaletta/baritone/tree/master/)
|
||||
[](https://github.com/cabaletta/baritone/tree/1.13.2/)
|
||||
[](https://github.com/cabaletta/baritone/blob/master/CODE_OF_CONDUCT.md)
|
||||
[](https://snyk.io/test/github/cabaletta/baritone?targetFile=build.gradle)
|
||||
[](https://github.com/cabaletta/baritone/issues)
|
||||
[](https://github.com/cabaletta/baritone/issues)
|
||||
[](https://github.com/cabaletta/baritone/issues/)
|
||||
[](https://github.com/cabaletta/baritone/issues?q=is%3Aissue+is%3Aclosed)
|
||||
[](https://github.com/cabaletta/baritone/pulls/)
|
||||

|
||||

|
||||

|
||||

|
||||
[](https://minecraft.gamepedia.com/1.12.2)
|
||||

|
||||
[](https://github.com/cabaletta/baritone/graphs/contributors/)
|
||||
[](https://github.com/cabaletta/baritone/commit/)
|
||||
[](https://github.com/EmotionalLove/Asuna/)
|
||||
[](https://impactdevelopment.github.io/)
|
||||
[](https://github.com/zeroeightysix/KAMI/)
|
||||
[](https://wweclient.com/)
|
||||
[](https://impactdevelopment.github.io/)
|
||||
[](https://github.com/fr1kin/ForgeHax/)
|
||||
[](https://wweclient.com/)
|
||||
[](https://futureclient.net/)
|
||||
[](https://github.com/fr1kin/ForgeHax)
|
||||
[](http://forthebadge.com/)
|
||||
[](http://forthebadge.com/)
|
||||
|
||||
A Minecraft pathfinder bot.
|
||||
|
||||
Baritone is the pathfinding system used in [Impact](https://impactdevelopment.github.io/) since 4.4. There's a [showcase video](https://www.youtube.com/watch?v=yI8hgW_m6dQ) made by @Adovin#3153 on Baritone's integration into Impact. [Here's](https://www.youtube.com/watch?v=StquF69-_wI) a video I made showing off what it can do.
|
||||
|
||||
This project is an updated version of [MineBot](https://github.com/leijurv/MineBot/),
|
||||
the original version of the bot for Minecraft 1.8, rebuilt for 1.12.2. Baritone focuses on reliability and particularly performance (it's over [30x faster](https://github.com/cabaletta/baritone/pull/180#issuecomment-423822928) than MineBot at calculating paths).
|
||||
The easiest way to install Baritone is to install [Impact](https://impactdevelopment.github.io/), which comes with Baritone. The second easiest way (for 1.12.2 only) is to install the forge jar from [releases](https://github.com/cabaletta/baritone/releases). Otherwise, see [Installation & setup](SETUP.md). Once Baritone is installed, look [here](USAGE.md) for instructions on how to use it.
|
||||
|
||||
Have committed at least once a day for the last 6 months =D 🦀
|
||||
This project is an updated version of [MineBot](https://github.com/leijurv/MineBot/),
|
||||
the original version of the bot for Minecraft 1.8.9, rebuilt for 1.12.2 and 1.13.2. Baritone focuses on reliability and particularly performance (it's over [30x faster](https://github.com/cabaletta/baritone/pull/180#issuecomment-423822928) than MineBot at calculating paths).
|
||||
|
||||
Have committed at least once a day for the last 11 months =D 🦀
|
||||
|
||||
1Leijurv3DWTrGAfmmiTphjhXLvQiHg7K2
|
||||
|
||||
@@ -40,15 +44,13 @@ Here are some links to help to get started:
|
||||
|
||||
- [Features](FEATURES.md)
|
||||
|
||||
- [Setup](SETUP.md)
|
||||
- [Installation & setup](SETUP.md)
|
||||
|
||||
- [Installation](INSTALL.md)
|
||||
|
||||
- [Javadocs](https://baritone.leijurv.com/)
|
||||
- [API Javadocs](https://baritone.leijurv.com)
|
||||
|
||||
- [Settings](https://baritone.leijurv.com/baritone/api/Settings.html#field.detail)
|
||||
|
||||
- [Baritone chat control usage](USAGE.md)
|
||||
- [Usage (chat control)](USAGE.md)
|
||||
|
||||
# API
|
||||
|
||||
@@ -69,11 +71,11 @@ BaritoneAPI.getProvider().getPrimaryBaritone().getCustomGoalProcess().setGoalAnd
|
||||
|
||||
## Can I use Baritone as a library in my custom utility client?
|
||||
|
||||
That's what it's for, sure! (As long as usage is in compliance with the LGPL 3 License)
|
||||
That's what it's for, sure! (As long as usage is in compliance with the LGPL 3.0 License)
|
||||
|
||||
## How is it so fast?
|
||||
|
||||
Magic. (Hours of [Leijurv](https://github.com/leijurv) enduring excruciating pain)
|
||||
Magic. (Hours of [leijurv](https://github.com/leijurv) enduring excruciating pain)
|
||||
|
||||
## Why is it called Baritone?
|
||||
|
||||
|
||||
25
SETUP.md
25
SETUP.md
@@ -1,20 +1,27 @@
|
||||
# Setup
|
||||
# Installation
|
||||
|
||||
## Prebuilt
|
||||
(not always completely up to date with latest features)
|
||||
The easiest way to install Baritone is to install [Impact](https://impactdevelopment.github.io/), which comes with Baritone.
|
||||
|
||||
Download from the [Releases](https://github.com/cabaletta/baritone/releases)
|
||||
Once Baritone is installed, look [here](USAGE.md) for instructions on how to use it.
|
||||
|
||||
The Forge releases can simply be added as a Forge mod.
|
||||
## Prebuilt official releases
|
||||
These releases are not always completely up to date with latest features, and are only released from `master`. (so if you want `backfill-2` branch for example, you'll have to build it yourself)
|
||||
|
||||
If another one of your Forge mods has a Baritone integration, you want `baritone-api-forge-VERSION.jar`. Otherwise, you want `baritone-standalone-forge-VERSION.jar`
|
||||
Link to the releases page: [Releases](https://github.com/cabaletta/baritone/releases)
|
||||
|
||||
Any official release will be GPG signed by leijurv (44A3EA646EADAC6A) and ZeroMemes (73A788379A197567). Please verify that the hash of the file you download is in `checksums.txt` and that `checksums_signed.asc` is a valid signature by those two public keys of `checksums.txt`.
|
||||
|
||||
The build is fully deterministic and reproducible, and you can verify Travis did it properly by running `docker build --no-cache -t cabaletta/baritone .` yourself and comparing the shasum. This works identically on Travis, Mac, and Linux (if you have docker on Windows, I'd be grateful if you could let me know if it works there too).
|
||||
|
||||
Previously (Baritone v1.1.2 and below), it was not fully compatible with the latest version of Forge. `freeLook` was broken in Forge 14.23.4.2744. Forge 14.23.4.2743 or **older** worked with Baritone v1.1.2 and lower. Newer versions of Forge "worked", sort of, but Baritone's movement became unreliable and `freeLook` must be off.
|
||||
|
||||
## Artifacts
|
||||
|
||||
Building Baritone will result in 5 artifacts created in the ``dist`` directory. These are the same as the artifacts created in the [releases](https://github.com/cabaletta/baritone/releases).
|
||||
|
||||
**The Forge release can simply be added as a Forge mod.**
|
||||
|
||||
If another one of your Forge mods has a Baritone integration, you want `baritone-api-forge-VERSION.jar`. Otherwise, you want `baritone-standalone-forge-VERSION.jar`
|
||||
|
||||
- **API**: Only the non-api packages are obfuscated. This should be used in environments where other mods would like to use Baritone's features.
|
||||
- **Forge API**: Same as API, but packaged for Forge. This should be used where another mod has a Baritone integration.
|
||||
- **Standalone**: Everything is obfuscated. This should be used in environments where there are no other mods present that would like to use Baritone's features.
|
||||
@@ -22,9 +29,9 @@ Building Baritone will result in 5 artifacts created in the ``dist`` directory.
|
||||
- **Unoptimized**: Nothing is obfuscated. This shouldn't be used ever in production.
|
||||
|
||||
## More Info
|
||||
To replace out Impact 4.4's Baritone build with a customized one, switch to the `impact4.4-compat` branch, build Baritone as above then copy `dist/baritone-api-$VERSION$.jar` into `minecraft/libraries/cabaletta/baritone-api/1.0.0/baritone-api-1.0.0.jar`, replacing the jar that was previously there. You also need to edit `minecraft/versions/1.12.2-Impact_4.4/1.12.2-Impact_4.4.json`, find the line `"name": "cabaletta:baritone-api:1.0.0"`, remove the comma from the end, and entirely remove the line that's immediately after (starts with `"url"`).
|
||||
To replace out Impact 4.5's Baritone build with a customized one, build Baritone as above then copy & **rename** `dist/baritone-api-$VERSION$.jar` into `minecraft/libraries/cabaletta/baritone-api/1.2/baritone-api-1.2.jar`, replacing the jar that was previously there. You also need to edit `minecraft/versions/1.12.2-Impact_4.5/1.12.2-Impact_4.5.json`, find the line `"name": "cabaletta:baritone-api:1.2"`, remove the comma from the end, and **entirely remove the NEXT line** (starts with `"url"`). **Restart your launcher** then load as normal.
|
||||
|
||||
Impact 4.4 **only** works with builds from the quite outdated `impact4.4-compat` branch. If you must have the latest Baritone features with Impact, and can't wait for 4.5, consider creating a standalone (non forge) build then adding it to Impact 4.**3** via the instructions in [Install](INSTALL.md).
|
||||
You can verify whether or not it worked by running `.b version` in chat (only valid in Impact). It should print out the version that you downloaded. Note: The version that comes with 4.5 is `v1.2.3`.
|
||||
|
||||
## Build it yourself
|
||||
- Clone or download Baritone
|
||||
|
||||
41
USAGE.md
41
USAGE.md
@@ -2,30 +2,20 @@
|
||||
|
||||
# Prefix
|
||||
|
||||
Baritone commands can by default be typed in the chatbox. However if you make a typo, like typing "gola 10000 10000" instead of goal it goes into public chat, which is bad.
|
||||
|
||||
Therefore you can use a prefix before your messages.
|
||||
|
||||
On Baritone v1.1.0 and newer: The prefix is `#` by default. Anything beginning with `#` isn't sent, and is only interpreted by Baritone.
|
||||
For older than v1.1.0, `#` must be enabled by toggling on the `prefix` setting.
|
||||
|
||||
**Only** in Impact 4.4 is `.b` also a valid prefix. In 4.4, `#` does **not** work, neither does saying the commands directly in chat.
|
||||
|
||||
Other clients like Kami and Asuna have their own custom things (like `-path`), and can disable direct chat control entirely.
|
||||
Baritone's chat control prefix is `#` by default. In Impact, you can also use `.b` as a prefix. (for example, `.b click` instead of `#click`)
|
||||
|
||||
Baritone commands can also by default be typed in the chatbox. However if you make a typo, like typing "gola 10000 10000" instead of "goal" it goes into public chat, which is bad, so using `#` is suggested.
|
||||
|
||||
To disable direct chat control (with no prefix), turn off the `chatControl` setting. To disable chat control with the `#` prefix, turn off the `prefixControl` setting. In Impact, `.b` cannot be disabled. Be careful that you don't leave yourself with all control methods disabled (if you do, reset your settings by deleting the file `minecraft/baritone/settings.txt` and relaunching).
|
||||
|
||||
# Commands
|
||||
|
||||
**All** of these commands may need a prefix before them, as above ^.
|
||||
|
||||
`help` for (rudimentary) help. You can see what it says [here](https://github.com/cabaletta/baritone/blob/master/src/main/java/baritone/utils/ExampleBaritoneControl.java#L53).
|
||||
`help` for (rudimentary) help. You can see what it says [here](https://github.com/cabaletta/baritone/blob/master/src/api/java/baritone/api/utils/ExampleBaritoneControl.java#L47).
|
||||
|
||||
To toggle a boolean setting, just say its name in chat (for example saying `allowBreak` toggles whether Baritone will consider breaking blocks). For a numeric setting, say its name then the new value (like `primaryTimeoutMS 250`). It's case insensitive. To reset a setting to its default value, say `acceptableThrowawayItems reset`. To reset all settings, say `reset`. To see all settings that have been modified from their default values, say `modified`.
|
||||
|
||||
|
||||
|
||||
|
||||
Some common examples:
|
||||
- `thisway 1000` then `path` to go in the direction you're facing for a thousand blocks
|
||||
- `goal x y z` or `goal x z` or `goal y`, then `path` to go to a certain coordinate
|
||||
@@ -34,14 +24,20 @@ Some common examples:
|
||||
- `cancel` or `stop` to stop everything
|
||||
- `goto portal` or `goto ender_chest` or `goto block_type` to go to a block. (in Impact, `.goto` is an alias for `.b goto` for the most part)
|
||||
- `mine diamond_ore` to mine diamond ore (turn on the setting `legitMine` to only mine ores that it can actually see. It will explore randomly around y=11 until it finds them.)
|
||||
- `click` to click your destination on the screen. Right click path to on top of the block, left click to path into it (either at foot level or eye level), and left click and drag to clear all blocks from an area.
|
||||
- `follow playerName` to follow a player. `follow` to follow the entity you're looking at (only works if it hitting range). `followplayers` to follow any players in range (combine with Kill Aura for a fun time).
|
||||
- `save waypointName` to save a waypoint. `goto waypointName` to go to it.
|
||||
- `build` to build a schematic. `build blah` will load `schematics/blah.schematic` and build it with the origin being your player feet. `build blah x y z` to set the origin. Any of those can be relative to your player (`~ 69 ~-420` would build at x=player x, y=69, z=player z-420).
|
||||
- `tunnel` to dig just straight ahead and make a tunnel
|
||||
- `farm` to automatically harvest, replant, or bone meal crops
|
||||
- `axis` to go to an axis or diagonal axis at y=120 (`axisHeight` is a configurable setting, defaults to 120).
|
||||
- `explore x z` to explore the world from the origin of x,z. Leave out x and z to default to player feet. This will continually path towards the closest chunk to the origin that it's never seen before. `explorefilter filter.json` with optional invert can be used to load in a list of chunks to load.
|
||||
- `invert` to invert the current goal and path. This gets as far away from it as possible, instead of as close as possible. For example, do `goal` then `invert` to run as far as possible from where you're standing at the start.
|
||||
- `render` to rerender the world in case `renderCachedChunks` is being glitchy
|
||||
- `version` to get the version of Baritone you're running
|
||||
- `damn` daniel
|
||||
|
||||
For the rest of the commands, you can take a look at the code [here](https://github.com/cabaletta/baritone/blob/master/src/main/java/baritone/utils/ExampleBaritoneControl.java).
|
||||
|
||||
For the rest of the commands, you can take a look at the code [here](https://github.com/cabaletta/baritone/blob/master/src/api/java/baritone/api/utils/ExampleBaritoneControl.java).
|
||||
|
||||
All the settings and documentation are <a href="https://github.com/cabaletta/baritone/blob/master/src/api/java/baritone/api/Settings.java">here</a>. If you find HTML easier to read than Javadoc, you can look <a href="https://baritone.leijurv.com/baritone/api/Settings.html#field.detail">here</a>.
|
||||
|
||||
@@ -51,18 +47,23 @@ There are about a hundred settings, but here are some fun / interesting / import
|
||||
- `allowPlace`
|
||||
- `allowParkour`
|
||||
- `allowParkourPlace`
|
||||
- `blockPlacementPenalty`
|
||||
- `renderCachedChunks` (and `cachedChunksOpacity`) <-- very fun but you need a beefy computer
|
||||
- `avoidance`
|
||||
- `avoidance` (avoidance of mobs / mob spawners)
|
||||
- `legitMine`
|
||||
- `followRadius`
|
||||
- `backfill` (fill in tunnels behind you)
|
||||
- `buildInLayers`
|
||||
- `buildRepeatDistance` and `buildRepeatDirection`
|
||||
- `worldExploringChunkOffset`
|
||||
- `acceptableThrowawayItems`
|
||||
- `blocksToAvoidBreaking`
|
||||
|
||||
|
||||
|
||||
|
||||
# Troubleshooting / common issues
|
||||
|
||||
## Baritone highlights a block in green but gets completely stuck? Also I'm using Baritone with Future?
|
||||
Baritone is trying to right click to place a block there, but it can't since there's a conflicting mixin. Baritone can't force click right click when Future is also installed. Left click **does work** on recent Baritone even with Future, however. For now, turn off `allowPlace` and Baritone will only search for paths that don't require placing blocks to complete. `allowBreak` can remain on.
|
||||
|
||||
## Why doesn't Baritone respond to any of my chat commands?
|
||||
This could be one of many things.
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
*/
|
||||
|
||||
group 'baritone'
|
||||
version '1.2.1'
|
||||
version '1.2.7'
|
||||
|
||||
buildscript {
|
||||
repositories {
|
||||
|
||||
5
scripts/proguard.pro
vendored
5
scripts/proguard.pro
vendored
@@ -13,8 +13,7 @@
|
||||
-repackageclasses 'baritone'
|
||||
|
||||
# lwjgl is weird
|
||||
-dontwarn org.lwjgl.opengl.GL14
|
||||
-dontwarn org.lwjgl.opengl.GL11
|
||||
-dontwarn org.lwjgl.**
|
||||
|
||||
-keep class baritone.api.** { *; } # this is the keep api
|
||||
|
||||
@@ -22,6 +21,8 @@
|
||||
-keep class baritone.BaritoneProvider
|
||||
-keep class baritone.api.IBaritoneProvider
|
||||
|
||||
-keep class baritone.api.utils.MyChunkPos { *; } # even in standalone we need to keep this for gson reflect
|
||||
|
||||
# setting names are reflected from field names, so keep field names
|
||||
-keepclassmembers class baritone.api.Settings {
|
||||
public <fields>;
|
||||
|
||||
@@ -65,6 +65,24 @@ public interface IBaritone {
|
||||
*/
|
||||
IMineProcess getMineProcess();
|
||||
|
||||
/**
|
||||
* @return The {@link IBuilderProcess} instance
|
||||
* @see IBuilderProcess
|
||||
*/
|
||||
IBuilderProcess getBuilderProcess();
|
||||
|
||||
/**
|
||||
* @return The {@link IExploreProcess} instance
|
||||
* @see IExploreProcess
|
||||
*/
|
||||
IExploreProcess getExploreProcess();
|
||||
|
||||
/**
|
||||
* @return The {@link IFarmProcess} instance
|
||||
* @see IFarmProcess
|
||||
*/
|
||||
IFarmProcess getFarmProcess();
|
||||
|
||||
/**
|
||||
* @return The {@link ICustomGoalProcess} instance
|
||||
* @see ICustomGoalProcess
|
||||
@@ -109,4 +127,6 @@ public interface IBaritone {
|
||||
* @see IEventBus
|
||||
*/
|
||||
IEventBus getGameEventHandler();
|
||||
|
||||
void openClick();
|
||||
}
|
||||
|
||||
@@ -18,13 +18,18 @@
|
||||
package baritone.api;
|
||||
|
||||
import baritone.api.utils.SettingsUtil;
|
||||
import baritone.api.utils.TypeUtils;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.util.math.Vec3i;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
|
||||
import java.awt.*;
|
||||
import java.lang.reflect.Field;
|
||||
import java.lang.reflect.ParameterizedType;
|
||||
import java.lang.reflect.Type;
|
||||
import java.util.*;
|
||||
import java.util.List;
|
||||
import java.util.function.Consumer;
|
||||
@@ -58,7 +63,9 @@ public final class Settings {
|
||||
|
||||
/**
|
||||
* It doesn't actually take twenty ticks to place a block, this cost is so high
|
||||
* because we want to generally conserve blocks which might be limited
|
||||
* because we want to generally conserve blocks which might be limited.
|
||||
* <p>
|
||||
* Decrease to make Baritone more often consider paths that would require placing blocks
|
||||
*/
|
||||
public final Setting<Double> blockPlacementPenalty = new Setting<>(20D);
|
||||
|
||||
@@ -77,7 +84,7 @@ public final class Settings {
|
||||
/**
|
||||
* Walking on water uses up hunger really quick, so penalize it
|
||||
*/
|
||||
public final Setting<Double> walkOnWaterOnePenalty = new Setting<>(5D);
|
||||
public final Setting<Double> walkOnWaterOnePenalty = new Setting<>(3D);
|
||||
|
||||
/**
|
||||
* Allow Baritone to fall arbitrary distances and place a water bucket beneath it.
|
||||
@@ -91,6 +98,11 @@ public final class Settings {
|
||||
*/
|
||||
public final Setting<Boolean> assumeWalkOnWater = new Setting<>(false);
|
||||
|
||||
/**
|
||||
* If you have Fire Resistance and Jesus then I guess you could turn this on lol
|
||||
*/
|
||||
public final Setting<Boolean> assumeWalkOnLava = new Setting<>(false);
|
||||
|
||||
/**
|
||||
* Assume step functionality; don't jump on an Ascend.
|
||||
*/
|
||||
@@ -108,7 +120,7 @@ public final class Settings {
|
||||
/**
|
||||
* If true, parkour is allowed to make jumps when standing on blocks at the maximum height, so player feet is y=256
|
||||
* <p>
|
||||
* Defaults to false because this fails on constantiam
|
||||
* Defaults to false because this fails on constantiam. Please let me know if this is ever disabled. Please.
|
||||
*/
|
||||
public final Setting<Boolean> allowJumpAt256 = new Setting<>(false);
|
||||
|
||||
@@ -121,15 +133,48 @@ public final class Settings {
|
||||
*/
|
||||
public final Setting<Boolean> allowDiagonalDescend = new Setting<>(false);
|
||||
|
||||
/**
|
||||
* Allow mining the block directly beneath its feet
|
||||
* <p>
|
||||
* Turn this off to force it to make more staircases and less shafts
|
||||
*/
|
||||
public final Setting<Boolean> allowDownward = new Setting<>(true);
|
||||
|
||||
/**
|
||||
* Blocks that Baritone is allowed to place (as throwaway, for sneak bridging, pillaring, etc.)
|
||||
*/
|
||||
public final Setting<List<Item>> acceptableThrowawayItems = new Setting<>(new ArrayList<>(Arrays.asList(
|
||||
Item.getItemFromBlock(Blocks.DIRT),
|
||||
Item.getItemFromBlock(Blocks.COBBLESTONE),
|
||||
Item.getItemFromBlock(Blocks.NETHERRACK)
|
||||
Item.getItemFromBlock(Blocks.NETHERRACK),
|
||||
Item.getItemFromBlock(Blocks.STONE)
|
||||
)));
|
||||
|
||||
/**
|
||||
* Blocks that Baritone will attempt to avoid (Used in avoidance)
|
||||
*/
|
||||
public final Setting<List<Block>> blocksToAvoid = new Setting<>(new ArrayList<>(
|
||||
// Leave Empty by Default
|
||||
));
|
||||
|
||||
/**
|
||||
* Blocks that Baritone is not allowed to break
|
||||
*/
|
||||
public final Setting<List<Block>> blocksToAvoidBreaking = new Setting<>(new ArrayList<>(Arrays.asList( // TODO can this be a HashSet or ImmutableSet?
|
||||
Blocks.CRAFTING_TABLE,
|
||||
Blocks.FURNACE,
|
||||
Blocks.LIT_FURNACE,
|
||||
Blocks.CHEST,
|
||||
Blocks.TRAPPED_CHEST
|
||||
)));
|
||||
|
||||
/**
|
||||
* If this setting is true, Baritone will never break a block that is adjacent to an unsupported falling block.
|
||||
* <p>
|
||||
* I.E. it will never trigger cascading sand / gravel falls
|
||||
*/
|
||||
public final Setting<Boolean> avoidUpdatingFallingBlocks = new Setting<>(true);
|
||||
|
||||
/**
|
||||
* Enables some more advanced vine features. They're honestly just gimmicks and won't ever be needed in real
|
||||
* pathing scenarios. And they can cause Baritone to get trapped indefinitely in a strange scenario.
|
||||
@@ -170,6 +215,23 @@ public final class Settings {
|
||||
*/
|
||||
public final Setting<Boolean> sprintAscends = new Setting<>(true);
|
||||
|
||||
/**
|
||||
* If we overshoot a traverse and end up one block beyond the destination, mark it as successful anyway.
|
||||
* <p>
|
||||
* This helps with speed at >=20m/s
|
||||
*/
|
||||
public final Setting<Boolean> overshootTraverse = new Setting<>(true);
|
||||
|
||||
/**
|
||||
* When breaking blocks for a movement, wait until all falling blocks have settled before continuing
|
||||
*/
|
||||
public final Setting<Boolean> pauseMiningForFallingBlocks = new Setting<>(true);
|
||||
|
||||
/**
|
||||
* How many ticks between right clicks are allowed. Default in game is 4
|
||||
*/
|
||||
public final Setting<Integer> rightClickSpeed = new Setting<>(4);
|
||||
|
||||
/**
|
||||
* This is the big A* setting.
|
||||
* As long as your cost heuristic is an *underestimate*, it's guaranteed to find you the best path.
|
||||
@@ -381,15 +443,12 @@ public final class Settings {
|
||||
* On save, delete from RAM any cached regions that are more than 1024 blocks away from the player
|
||||
* <p>
|
||||
* Temporarily disabled
|
||||
* <p>
|
||||
* Temporarily reenabled
|
||||
*
|
||||
* @see <a href="https://github.com/cabaletta/baritone/issues/248">Issue #248</a>
|
||||
*/
|
||||
public final Setting<Boolean> pruneRegionsFromRAM = new Setting<>(false);
|
||||
|
||||
/**
|
||||
* Cancel baritone on left click, as a form of "panic button"
|
||||
*/
|
||||
public final Setting<Boolean> clickCancel = new Setting<>(false);
|
||||
public final Setting<Boolean> pruneRegionsFromRAM = new Setting<>(true);
|
||||
|
||||
/**
|
||||
* Remember the contents of containers (chests, echests, furnaces)
|
||||
@@ -398,6 +457,11 @@ public final class Settings {
|
||||
*/
|
||||
public final Setting<Boolean> containerMemory = new Setting<>(false);
|
||||
|
||||
/**
|
||||
* Fill in blocks behind you
|
||||
*/
|
||||
public final Setting<Boolean> backfill = new Setting<>(false);
|
||||
|
||||
/**
|
||||
* Print all the debug messages to chat
|
||||
*/
|
||||
@@ -424,6 +488,11 @@ public final class Settings {
|
||||
*/
|
||||
public final Setting<Boolean> renderGoal = new Setting<>(true);
|
||||
|
||||
/**
|
||||
* Render selection boxes
|
||||
*/
|
||||
public final Setting<Boolean> renderSelectionBoxes = new Setting<>(true);
|
||||
|
||||
/**
|
||||
* Ignore depth when rendering the goal
|
||||
*/
|
||||
@@ -476,6 +545,8 @@ public final class Settings {
|
||||
|
||||
/**
|
||||
* Exclusively use cached chunks for pathing
|
||||
* <p>
|
||||
* Never turn this on
|
||||
*/
|
||||
public final Setting<Boolean> pathThroughCachedOnly = new Setting<>(false);
|
||||
|
||||
@@ -485,10 +556,12 @@ public final class Settings {
|
||||
public final Setting<Boolean> sprintInWater = new Setting<>(true);
|
||||
|
||||
/**
|
||||
* When GetToBlockProcess fails to calculate a path, instead of just giving up, mark the closest instances
|
||||
* of that block as "unreachable" and go towards the next closest
|
||||
* When GetToBlockProcess or MineProcess fails to calculate a path, instead of just giving up, mark the closest instance
|
||||
* of that block as "unreachable" and go towards the next closest. GetToBlock expands this seaarch to the whole "vein"; MineProcess does not.
|
||||
* This is because MineProcess finds individual impossible blocks (like one block in a vein that has gravel on top then lava, so it can't break)
|
||||
* Whereas GetToBlock should blacklist the whole "vein" if it can't get to any of them.
|
||||
*/
|
||||
public final Setting<Boolean> blacklistOnGetToBlockFailure = new Setting<>(true);
|
||||
public final Setting<Boolean> blacklistClosestOnFailure = new Setting<>(true);
|
||||
|
||||
/**
|
||||
* 😎 Render cached chunks as semitransparent. Doesn't work with OptiFine 😭 Rarely randomly crashes, see <a href="https://github.com/cabaletta/baritone/issues/327">this issue</a>.
|
||||
@@ -504,16 +577,11 @@ public final class Settings {
|
||||
public final Setting<Boolean> renderCachedChunks = new Setting<>(false);
|
||||
|
||||
/**
|
||||
* 0.0f = not visible, fully transparent
|
||||
* 0.0f = not visible, fully transparent (instead of setting this to 0, turn off renderCachedChunks)
|
||||
* 1.0f = fully opaque
|
||||
*/
|
||||
public final Setting<Float> cachedChunksOpacity = new Setting<>(0.5f);
|
||||
|
||||
/**
|
||||
* If true, Baritone will not allow you to left or right click while pathing
|
||||
*/
|
||||
public final Setting<Boolean> suppressClicks = new Setting<>(false);
|
||||
|
||||
/**
|
||||
* Whether or not to use the "#" command prefix
|
||||
*/
|
||||
@@ -524,6 +592,16 @@ public final class Settings {
|
||||
*/
|
||||
public final Setting<Boolean> walkWhileBreaking = new Setting<>(true);
|
||||
|
||||
/**
|
||||
* When a new segment is calculated that doesn't overlap with the current one, but simply begins where the current segment ends,
|
||||
* splice it on and make a longer combined path. If this setting is off, any planned segment will not be spliced and will instead
|
||||
* be the "next path" in PathingBehavior, and will only start after this one ends. Turning this off hurts planning ahead,
|
||||
* because the next segment will exist even if it's very short.
|
||||
*
|
||||
* @see #planningTickLookahead
|
||||
*/
|
||||
public final Setting<Boolean> splicePath = new Setting<>(true);
|
||||
|
||||
/**
|
||||
* If we are more than 300 movements into the current path, discard the oldest segments, as they are no longer useful
|
||||
*/
|
||||
@@ -540,11 +618,78 @@ public final class Settings {
|
||||
*/
|
||||
public final Setting<Integer> mineGoalUpdateInterval = new Setting<>(5);
|
||||
|
||||
/**
|
||||
* After finding this many instances of the target block in the cache, it will stop expanding outward the chunk search.
|
||||
*/
|
||||
public final Setting<Integer> maxCachedWorldScanCount = new Setting<>(10);
|
||||
|
||||
/**
|
||||
* When GetToBlock doesn't know any locations for the desired block, explore randomly instead of giving up.
|
||||
*/
|
||||
public final Setting<Boolean> exploreForBlocks = new Setting<>(true);
|
||||
|
||||
/**
|
||||
* While exploring the world, offset the closest unloaded chunk by this much in both axes.
|
||||
* <p>
|
||||
* This can result in more efficient loading, if you set this to the render distance.
|
||||
*/
|
||||
public final Setting<Integer> worldExploringChunkOffset = new Setting<>(0);
|
||||
|
||||
/**
|
||||
* Take the 10 closest chunks, even if they aren't strictly tied for distance metric from origin.
|
||||
*/
|
||||
public final Setting<Integer> exploreChunkSetMinimumSize = new Setting<>(10);
|
||||
|
||||
/**
|
||||
* Attempt to maintain Y coordinate while exploring
|
||||
* <p>
|
||||
* -1 to disable
|
||||
*/
|
||||
public final Setting<Integer> exploreMaintainY = new Setting<>(64);
|
||||
|
||||
/**
|
||||
* Replant nether wart while farming
|
||||
*/
|
||||
public final Setting<Boolean> replantNetherWart = new Setting<>(false);
|
||||
|
||||
/**
|
||||
* When the cache scan gives less blocks than the maximum threshold (but still above zero), scan the main world too.
|
||||
* <p>
|
||||
* Only if you have a beefy CPU and automatically mine blocks that are in cache
|
||||
*/
|
||||
public final Setting<Boolean> extendCacheOnThreshold = new Setting<>(false);
|
||||
|
||||
/**
|
||||
* Don't consider the next layer in builder until the current one is done
|
||||
*/
|
||||
public final Setting<Boolean> buildInLayers = new Setting<>(false);
|
||||
|
||||
/**
|
||||
* false = build from bottom to top
|
||||
* <p>
|
||||
* true = build from top to bottom
|
||||
*/
|
||||
public final Setting<Boolean> layerOrder = new Setting<>(false);
|
||||
|
||||
/**
|
||||
* How far to move before repeating the build. 0 to disable repeating on a certain axis, 0,0,0 to disable entirely
|
||||
*/
|
||||
public final Setting<Vec3i> buildRepeat = new Setting<>(new Vec3i(0, 0, 0));
|
||||
|
||||
/**
|
||||
* Allow standing above a block while mining it, in BuilderProcess
|
||||
* <p>
|
||||
* Experimental
|
||||
*/
|
||||
public final Setting<Boolean> breakFromAbove = new Setting<>(false);
|
||||
|
||||
/**
|
||||
* As well as breaking from above, set a goal to up and to the side of all blocks to break.
|
||||
* <p>
|
||||
* Never turn this on without also turning on breakFromAbove.
|
||||
*/
|
||||
public final Setting<Boolean> goalBreakFromAbove = new Setting<>(false);
|
||||
|
||||
/**
|
||||
* While mining, should it also consider dropped items of the correct type as a pathing destination (as well as ore blocks)?
|
||||
*/
|
||||
@@ -570,6 +715,11 @@ public final class Settings {
|
||||
*/
|
||||
public final Setting<Integer> axisHeight = new Setting<>(120);
|
||||
|
||||
/**
|
||||
* Disconnect from the server upon arriving at your goal
|
||||
*/
|
||||
public final Setting<Boolean> disconnectOnArrival = new Setting<>(false);
|
||||
|
||||
/**
|
||||
* Disallow MineBehavior from using X-Ray to see where the ores are. Turn this option on to force it to mine "legit"
|
||||
* where it will only mine an ore once it can actually see it, so it won't do or know anything that a normal player
|
||||
@@ -625,6 +775,12 @@ public final class Settings {
|
||||
*/
|
||||
public final Setting<Integer> followRadius = new Setting<>(3);
|
||||
|
||||
/**
|
||||
* Turn this on if your exploration filter is enormous, you don't want it to check if it's done,
|
||||
* and you are just fine with it just hanging on completion
|
||||
*/
|
||||
public final Setting<Boolean> disableCompletionCheck = new Setting<>(false);
|
||||
|
||||
/**
|
||||
* Cached chunks (regardless of if they're in RAM or saved to disk) expire and are deleted after this number of seconds
|
||||
* -1 to disable
|
||||
@@ -654,6 +810,11 @@ public final class Settings {
|
||||
*/
|
||||
public final Setting<Consumer<ITextComponent>> logger = new Setting<>(Minecraft.getMinecraft().ingameGUI.getChatGUI()::printChatMessage);
|
||||
|
||||
/**
|
||||
* The size of the box that is rendered when the current goal is a GoalYLevel
|
||||
*/
|
||||
public final Setting<Double> yLevelBoxSize = new Setting<>(15D);
|
||||
|
||||
/**
|
||||
* The color of the current path
|
||||
*/
|
||||
@@ -705,11 +866,12 @@ public final class Settings {
|
||||
*/
|
||||
public final List<Setting<?>> allSettings;
|
||||
|
||||
public final Map<Setting<?>, Type> settingTypes;
|
||||
|
||||
public final class Setting<T> {
|
||||
public T value;
|
||||
public final T defaultValue;
|
||||
private String name;
|
||||
private final Class<T> klass;
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
private Setting(T value) {
|
||||
@@ -718,12 +880,16 @@ public final class Settings {
|
||||
}
|
||||
this.value = value;
|
||||
this.defaultValue = value;
|
||||
this.klass = (Class<T>) value.getClass();
|
||||
}
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
public final <K extends T> K get() {
|
||||
return (K) value;
|
||||
/**
|
||||
* Deprecated! Please use .value directly instead
|
||||
*
|
||||
* @return the current setting value
|
||||
*/
|
||||
@Deprecated
|
||||
public final T get() {
|
||||
return value;
|
||||
}
|
||||
|
||||
public final String getName() {
|
||||
@@ -731,7 +897,8 @@ public final class Settings {
|
||||
}
|
||||
|
||||
public Class<T> getValueClass() {
|
||||
return klass;
|
||||
// noinspection unchecked
|
||||
return (Class<T>) TypeUtils.resolveBaseClass(getType());
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -739,17 +906,27 @@ public final class Settings {
|
||||
return SettingsUtil.settingToString(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Reset this setting to its default value
|
||||
*/
|
||||
public void reset() {
|
||||
value = defaultValue;
|
||||
}
|
||||
|
||||
public final Type getType() {
|
||||
return settingTypes.get(this);
|
||||
}
|
||||
}
|
||||
|
||||
// here be dragons
|
||||
|
||||
Settings() {
|
||||
Field[] temp = getClass().getFields();
|
||||
HashMap<String, Setting<?>> tmpByName = new HashMap<>();
|
||||
|
||||
Map<String, Setting<?>> tmpByName = new HashMap<>();
|
||||
List<Setting<?>> tmpAll = new ArrayList<>();
|
||||
Map<Setting<?>, Type> tmpSettingTypes = new HashMap<>();
|
||||
|
||||
try {
|
||||
for (Field field : temp) {
|
||||
if (field.getType().equals(Setting.class)) {
|
||||
@@ -762,6 +939,7 @@ public final class Settings {
|
||||
}
|
||||
tmpByName.put(name, setting);
|
||||
tmpAll.add(setting);
|
||||
tmpSettingTypes.put(setting, ((ParameterizedType) field.getGenericType()).getActualTypeArguments()[0]);
|
||||
}
|
||||
}
|
||||
} catch (IllegalAccessException e) {
|
||||
@@ -769,6 +947,7 @@ public final class Settings {
|
||||
}
|
||||
byLowerName = Collections.unmodifiableMap(tmpByName);
|
||||
allSettings = Collections.unmodifiableList(tmpAll);
|
||||
settingTypes = Collections.unmodifiableMap(tmpSettingTypes);
|
||||
}
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
|
||||
@@ -23,9 +23,8 @@ import baritone.api.event.listener.IGameEventListener;
|
||||
/**
|
||||
* A behavior is simply a type that is able to listen to events.
|
||||
*
|
||||
* @see IGameEventListener
|
||||
*
|
||||
* @author Brady
|
||||
* @see IGameEventListener
|
||||
* @since 9/23/2018
|
||||
*/
|
||||
public interface IBehavior extends AbstractGameEventListener {}
|
||||
|
||||
@@ -80,6 +80,13 @@ public interface IPathingBehavior extends IBehavior {
|
||||
*/
|
||||
boolean cancelEverything();
|
||||
|
||||
/**
|
||||
* PLEASE never call this
|
||||
* <p>
|
||||
* If cancelEverything was like "kill" this is "sudo kill -9". Or shutting off your computer.
|
||||
*/
|
||||
void forceCancel();
|
||||
|
||||
/**
|
||||
* Returns the current path, from the current path executor, if there is one.
|
||||
*
|
||||
|
||||
@@ -20,7 +20,7 @@ package baritone.api.cache;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.chunk.Chunk;
|
||||
|
||||
import java.util.LinkedList;
|
||||
import java.util.ArrayList;
|
||||
|
||||
/**
|
||||
* @author Brady
|
||||
@@ -68,7 +68,7 @@ public interface ICachedWorld {
|
||||
* @param maxRegionDistanceSq The maximum region distance, squared
|
||||
* @return The locations found that match the special block
|
||||
*/
|
||||
LinkedList<BlockPos> getLocationsOf(String block, int maximum, int centerX, int centerZ, int maxRegionDistanceSq);
|
||||
ArrayList<BlockPos> getLocationsOf(String block, int maximum, int centerX, int centerZ, int maxRegionDistanceSq);
|
||||
|
||||
/**
|
||||
* Reloads all of the cached regions in this world from disk. Anything that is not saved
|
||||
@@ -81,4 +81,6 @@ public interface ICachedWorld {
|
||||
* in a new thread by default.
|
||||
*/
|
||||
void save();
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -15,9 +15,8 @@
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.cache;
|
||||
package baritone.api.cache;
|
||||
|
||||
import baritone.api.cache.IWaypoint;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
||||
import java.util.Date;
|
||||
@@ -47,7 +46,7 @@ public class Waypoint implements IWaypoint {
|
||||
* @param location The waypoint location
|
||||
* @param creationTimestamp When the waypoint was created
|
||||
*/
|
||||
Waypoint(String name, Tag tag, BlockPos location, long creationTimestamp) {
|
||||
public Waypoint(String name, Tag tag, BlockPos location, long creationTimestamp) {
|
||||
this.name = name;
|
||||
this.tag = tag;
|
||||
this.location = location;
|
||||
@@ -25,7 +25,7 @@ public class GoalAxis implements Goal {
|
||||
|
||||
@Override
|
||||
public boolean isInGoal(int x, int y, int z) {
|
||||
return y == BaritoneAPI.getSettings().axisHeight.get() && (x == 0 || z == 0 || Math.abs(x) == Math.abs(z));
|
||||
return y == BaritoneAPI.getSettings().axisHeight.value && (x == 0 || z == 0 || Math.abs(x) == Math.abs(z));
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -39,7 +39,7 @@ public class GoalAxis implements Goal {
|
||||
|
||||
double flatAxisDistance = Math.min(x, Math.min(z, diff * SQRT_2_OVER_2));
|
||||
|
||||
return flatAxisDistance * BaritoneAPI.getSettings().costHeuristic.get() + GoalYLevel.calculate(BaritoneAPI.getSettings().axisHeight.get(), y);
|
||||
return flatAxisDistance * BaritoneAPI.getSettings().costHeuristic.value + GoalYLevel.calculate(BaritoneAPI.getSettings().axisHeight.value, y);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -30,17 +30,17 @@ public class GoalBlock implements Goal, IGoalRenderPos {
|
||||
/**
|
||||
* The X block position of this goal
|
||||
*/
|
||||
private final int x;
|
||||
public final int x;
|
||||
|
||||
/**
|
||||
* The Y block position of this goal
|
||||
*/
|
||||
private final int y;
|
||||
public final int y;
|
||||
|
||||
/**
|
||||
* The Z block position of this goal
|
||||
*/
|
||||
private final int z;
|
||||
public final int z;
|
||||
|
||||
public GoalBlock(BlockPos pos) {
|
||||
this(pos.getX(), pos.getY(), pos.getZ());
|
||||
|
||||
@@ -28,9 +28,9 @@ import net.minecraft.util.math.BlockPos;
|
||||
*/
|
||||
public class GoalGetToBlock implements Goal, IGoalRenderPos {
|
||||
|
||||
private final int x;
|
||||
private final int y;
|
||||
private final int z;
|
||||
public final int x;
|
||||
public final int y;
|
||||
public final int z;
|
||||
|
||||
public GoalGetToBlock(BlockPos pos) {
|
||||
this.x = pos.getX();
|
||||
|
||||
@@ -61,6 +61,6 @@ public class GoalNear implements Goal, IGoalRenderPos {
|
||||
", y=" + y +
|
||||
", z=" + z +
|
||||
", rangeSq=" + rangeSq +
|
||||
'}';
|
||||
"}";
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,75 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.api.pathing.goals;
|
||||
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
||||
/**
|
||||
* Dig a tunnel in a certain direction, but if you have to deviate from the path, go back to where you started
|
||||
*/
|
||||
public class GoalStrictDirection implements Goal {
|
||||
public final int x;
|
||||
public final int y;
|
||||
public final int z;
|
||||
public final int dx;
|
||||
public final int dz;
|
||||
|
||||
public GoalStrictDirection(BlockPos origin, EnumFacing direction) {
|
||||
x = origin.getX();
|
||||
y = origin.getY();
|
||||
z = origin.getZ();
|
||||
dx = direction.getXOffset();
|
||||
dz = direction.getZOffset();
|
||||
if (dx == 0 && dz == 0) {
|
||||
throw new IllegalArgumentException(direction + "");
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInGoal(int x, int y, int z) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public double heuristic(int x, int y, int z) {
|
||||
int distanceFromStartInDesiredDirection = (x - this.x) * dx + (z - this.z) * dz;
|
||||
|
||||
int distanceFromStartInIncorrectDirection = Math.abs((x - this.x) * dz) + Math.abs((z - this.z) * dx);
|
||||
|
||||
int verticalDistanceFromStart = Math.abs(y - this.y);
|
||||
|
||||
// we want heuristic to decrease as desiredDirection increases
|
||||
double heuristic = -distanceFromStartInDesiredDirection * 100;
|
||||
|
||||
heuristic += distanceFromStartInIncorrectDirection * 1000;
|
||||
heuristic += verticalDistanceFromStart * 1000;
|
||||
return heuristic;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "GoalStrictDirection{" +
|
||||
"x=" + x +
|
||||
", y=" + y +
|
||||
", z=" + z +
|
||||
", dx=" + dx +
|
||||
", dz=" + dz +
|
||||
"}";
|
||||
}
|
||||
}
|
||||
@@ -31,17 +31,17 @@ public class GoalTwoBlocks implements Goal, IGoalRenderPos {
|
||||
/**
|
||||
* The X block position of this goal
|
||||
*/
|
||||
private final int x;
|
||||
protected final int x;
|
||||
|
||||
/**
|
||||
* The Y block position of this goal
|
||||
*/
|
||||
private final int y;
|
||||
protected final int y;
|
||||
|
||||
/**
|
||||
* The Z block position of this goal
|
||||
*/
|
||||
private final int z;
|
||||
protected final int z;
|
||||
|
||||
public GoalTwoBlocks(BlockPos pos) {
|
||||
this(pos.getX(), pos.getY(), pos.getZ());
|
||||
|
||||
@@ -80,7 +80,7 @@ public class GoalXZ implements Goal {
|
||||
diagonal = z;
|
||||
}
|
||||
diagonal *= SQRT_2;
|
||||
return (diagonal + straight) * BaritoneAPI.getSettings().costHeuristic.get(); // big TODO tune
|
||||
return (diagonal + straight) * BaritoneAPI.getSettings().costHeuristic.value; // big TODO tune
|
||||
}
|
||||
|
||||
public static GoalXZ fromDirection(Vec3d origin, float yaw, double distance) {
|
||||
|
||||
@@ -29,7 +29,7 @@ public class GoalYLevel implements Goal, ActionCosts {
|
||||
/**
|
||||
* The target Y level
|
||||
*/
|
||||
private final int level;
|
||||
public final int level;
|
||||
|
||||
public GoalYLevel(int level) {
|
||||
this.level = level;
|
||||
|
||||
@@ -45,10 +45,6 @@ public interface IMovement {
|
||||
*/
|
||||
boolean safeToCancel();
|
||||
|
||||
double recalculateCost();
|
||||
|
||||
double calculateCostWithoutCaching();
|
||||
|
||||
boolean calculatedWhileLoaded();
|
||||
|
||||
BetterBlockPos getSrc();
|
||||
|
||||
@@ -35,6 +35,16 @@ import baritone.api.event.events.PathEvent;
|
||||
*/
|
||||
public interface IBaritoneProcess {
|
||||
|
||||
/**
|
||||
* Default priority. Most normal processes should have this value.
|
||||
* <p>
|
||||
* Some examples of processes that should have different values might include some kind of automated mob avoidance
|
||||
* that would be temporary and would forcefully take control. Same for something that pauses pathing for auto eat, etc.
|
||||
* <p>
|
||||
* The value is -1 beacuse that's what Impact 4.5's beta auto walk returns and I want to tie with it.
|
||||
*/
|
||||
double DEFAULT_PRIORITY = -1;
|
||||
|
||||
/**
|
||||
* Would this process like to be in control?
|
||||
*
|
||||
@@ -82,12 +92,23 @@ public interface IBaritoneProcess {
|
||||
*
|
||||
* @return A double representing the priority
|
||||
*/
|
||||
double priority();
|
||||
default double priority() {
|
||||
return DEFAULT_PRIORITY;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a user-friendly name for this process. Suitable for a HUD.
|
||||
*
|
||||
* @return A display name that's suitable for a HUD
|
||||
*/
|
||||
String displayName();
|
||||
default String displayName() {
|
||||
if (!isActive()) {
|
||||
// i love it when impcat's scuffed HUD calls displayName for inactive processes for 1 tick too long
|
||||
// causing NPEs when the displayname relies on fields that become null when inactive
|
||||
return "INACTIVE";
|
||||
}
|
||||
return displayName0();
|
||||
}
|
||||
|
||||
String displayName0();
|
||||
}
|
||||
|
||||
62
src/api/java/baritone/api/process/IBuilderProcess.java
Normal file
62
src/api/java/baritone/api/process/IBuilderProcess.java
Normal file
@@ -0,0 +1,62 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.api.process;
|
||||
|
||||
import baritone.api.utils.ISchematic;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3i;
|
||||
|
||||
import java.io.File;
|
||||
|
||||
/**
|
||||
* @author Brady
|
||||
* @since 1/15/2019
|
||||
*/
|
||||
public interface IBuilderProcess extends IBaritoneProcess {
|
||||
|
||||
/**
|
||||
* Requests a build for the specified schematic, labeled as specified, with the specified origin.
|
||||
*
|
||||
* @param name A user-friendly name for the schematic
|
||||
* @param schematic The object representation of the schematic
|
||||
* @param origin The origin position of the schematic being built
|
||||
*/
|
||||
void build(String name, ISchematic schematic, Vec3i origin);
|
||||
|
||||
/**
|
||||
* Requests a build for the specified schematic, labeled as specified, with the specified origin.
|
||||
*
|
||||
* @param name A user-friendly name for the schematic
|
||||
* @param schematic The file path of the schematic
|
||||
* @param origin The origin position of the schematic being built
|
||||
* @return Whether or not the schematic was able to load from file
|
||||
*/
|
||||
boolean build(String name, File schematic, Vec3i origin);
|
||||
|
||||
default boolean build(String schematicFile, BlockPos origin) {
|
||||
File file = new File(new File(Minecraft.getMinecraft().gameDir, "schematics"), schematicFile);
|
||||
return build(schematicFile, file, origin);
|
||||
}
|
||||
|
||||
void pause();
|
||||
|
||||
void resume();
|
||||
|
||||
void clearArea(BlockPos corner1, BlockPos corner2);
|
||||
}
|
||||
26
src/api/java/baritone/api/process/IExploreProcess.java
Normal file
26
src/api/java/baritone/api/process/IExploreProcess.java
Normal file
@@ -0,0 +1,26 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.api.process;
|
||||
|
||||
import java.nio.file.Path;
|
||||
|
||||
public interface IExploreProcess extends IBaritoneProcess {
|
||||
void explore(int centerX, int centerZ);
|
||||
|
||||
void applyJsonFilter(Path path, boolean invert) throws Exception;
|
||||
}
|
||||
22
src/api/java/baritone/api/process/IFarmProcess.java
Normal file
22
src/api/java/baritone/api/process/IFarmProcess.java
Normal file
@@ -0,0 +1,22 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.api.process;
|
||||
|
||||
public interface IFarmProcess extends IBaritoneProcess {
|
||||
void farm();
|
||||
}
|
||||
@@ -25,4 +25,6 @@ import net.minecraft.block.Block;
|
||||
public interface IGetToBlockProcess extends IBaritoneProcess {
|
||||
|
||||
void getToBlock(Block block);
|
||||
|
||||
boolean blacklistClosest();
|
||||
}
|
||||
|
||||
@@ -53,4 +53,9 @@ public class PathingCommand {
|
||||
this.goal = goal;
|
||||
this.commandType = commandType;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return commandType + " " + goal;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -51,5 +51,10 @@ public enum PathingCommandType {
|
||||
* <p>
|
||||
* Cancel the current path if the goals are not equal
|
||||
*/
|
||||
FORCE_REVALIDATE_GOAL_AND_PATH
|
||||
FORCE_REVALIDATE_GOAL_AND_PATH,
|
||||
|
||||
/**
|
||||
* Go and ask the next process what to do
|
||||
*/
|
||||
DEFER
|
||||
}
|
||||
|
||||
@@ -61,6 +61,8 @@ public final class BetterBlockPos extends BlockPos {
|
||||
}
|
||||
|
||||
public static long longHash(int x, int y, int z) {
|
||||
// TODO use the same thing as BlockPos.fromLong();
|
||||
// invertibility would be incredibly useful
|
||||
/*
|
||||
* This is the hashcode implementation of Vec3i (the superclass of the class which I shall not name)
|
||||
*
|
||||
|
||||
63
src/api/java/baritone/api/utils/BlockUtils.java
Normal file
63
src/api/java/baritone/api/utils/BlockUtils.java
Normal file
@@ -0,0 +1,63 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.api.utils;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Objects;
|
||||
|
||||
public class BlockUtils {
|
||||
private static transient Map<String, Block> resourceCache = new HashMap<>();
|
||||
|
||||
public static String blockToString(Block block) {
|
||||
ResourceLocation loc = Block.REGISTRY.getNameForObject(block);
|
||||
String name = loc.getPath(); // normally, only write the part after the minecraft:
|
||||
if (!loc.getNamespace().equals("minecraft")) {
|
||||
// Baritone is running on top of forge with mods installed, perhaps?
|
||||
name = loc.toString(); // include the namespace with the colon
|
||||
}
|
||||
return name;
|
||||
}
|
||||
|
||||
public static Block stringToBlockRequired(String name) {
|
||||
Block block = stringToBlockNullable(name);
|
||||
Objects.requireNonNull(block);
|
||||
return block;
|
||||
}
|
||||
|
||||
public static Block stringToBlockNullable(String name) {
|
||||
// do NOT just replace this with a computeWithAbsent, it isn't thread safe
|
||||
Block block = resourceCache.get(name); // map is never mutated in place so this is safe
|
||||
if (block != null) {
|
||||
return block;
|
||||
}
|
||||
if (resourceCache.containsKey(name)) {
|
||||
return null; // cached as null
|
||||
}
|
||||
block = Block.getBlockFromName(name.contains(":") ? name : "minecraft:" + name);
|
||||
Map<String, Block> copy = new HashMap<>(resourceCache); // read only copy is safe, wont throw concurrentmodification
|
||||
copy.put(name, block);
|
||||
resourceCache = copy;
|
||||
return block;
|
||||
}
|
||||
|
||||
private BlockUtils() {}
|
||||
}
|
||||
@@ -15,40 +15,36 @@
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.utils;
|
||||
package baritone.api.utils;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.BaritoneAPI;
|
||||
import baritone.api.IBaritone;
|
||||
import baritone.api.Settings;
|
||||
import baritone.api.behavior.IPathingBehavior;
|
||||
import baritone.api.cache.IRememberedInventory;
|
||||
import baritone.api.cache.IWaypoint;
|
||||
import baritone.api.cache.Waypoint;
|
||||
import baritone.api.event.events.ChatEvent;
|
||||
import baritone.api.event.listener.AbstractGameEventListener;
|
||||
import baritone.api.pathing.goals.*;
|
||||
import baritone.api.pathing.movement.ActionCosts;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.api.utils.SettingsUtil;
|
||||
import baritone.behavior.Behavior;
|
||||
import baritone.behavior.PathingBehavior;
|
||||
import baritone.cache.ChunkPacker;
|
||||
import baritone.cache.Waypoint;
|
||||
import baritone.pathing.movement.CalculationContext;
|
||||
import baritone.pathing.movement.Movement;
|
||||
import baritone.pathing.movement.Moves;
|
||||
import baritone.process.CustomGoalProcess;
|
||||
import baritone.utils.pathing.SegmentedCalculator;
|
||||
import baritone.api.process.IBaritoneProcess;
|
||||
import baritone.api.process.ICustomGoalProcess;
|
||||
import baritone.api.process.IGetToBlockProcess;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.multiplayer.ChunkProviderClient;
|
||||
import net.minecraft.crash.CrashReport;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ReportedException;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.chunk.Chunk;
|
||||
|
||||
import java.nio.file.Path;
|
||||
import java.util.*;
|
||||
import java.util.stream.Collectors;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
public class ExampleBaritoneControl extends Behavior implements Helper {
|
||||
public class ExampleBaritoneControl implements Helper, AbstractGameEventListener {
|
||||
|
||||
private static final String HELP_MSG =
|
||||
"baritone - Output settings into chat\n" +
|
||||
@@ -72,6 +68,7 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
||||
"get - Same as list\n" +
|
||||
"show - Same as list\n" +
|
||||
"save - Saves a waypoint (works but don't try to make sense of it)\n" +
|
||||
"delete - Deletes a waypoint\n" +
|
||||
"goto - Paths towards specified block or waypoint\n" +
|
||||
"spawn - Paths towards world spawn or your most recent bed right-click\n" +
|
||||
"sethome - Sets \"home\"\n" +
|
||||
@@ -82,21 +79,26 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
||||
|
||||
private static final String COMMAND_PREFIX = "#";
|
||||
|
||||
public ExampleBaritoneControl(Baritone baritone) {
|
||||
super(baritone);
|
||||
public final IBaritone baritone;
|
||||
public final IPlayerContext ctx;
|
||||
|
||||
public ExampleBaritoneControl(IBaritone baritone) {
|
||||
this.baritone = baritone;
|
||||
this.ctx = baritone.getPlayerContext();
|
||||
baritone.getGameEventHandler().registerEventListener(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onSendChatMessage(ChatEvent event) {
|
||||
String msg = event.getMessage();
|
||||
if (Baritone.settings().prefixControl.get() && msg.startsWith(COMMAND_PREFIX)) {
|
||||
if (BaritoneAPI.getSettings().prefixControl.value && msg.startsWith(COMMAND_PREFIX)) {
|
||||
if (!runCommand(msg.substring(COMMAND_PREFIX.length()))) {
|
||||
logDirect("Invalid command");
|
||||
}
|
||||
event.cancel(); // always cancel if using prefixControl
|
||||
return;
|
||||
}
|
||||
if (!Baritone.settings().chatControl.get() && !Baritone.settings().removePrefix.get()) {
|
||||
if (!BaritoneAPI.getSettings().chatControl.value && !BaritoneAPI.getSettings().removePrefix.value) {
|
||||
return;
|
||||
}
|
||||
if (runCommand(msg)) {
|
||||
@@ -106,20 +108,20 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
||||
|
||||
public boolean runCommand(String msg0) { // you may think this can be private, but impcat calls it from .b =)
|
||||
String msg = msg0.toLowerCase(Locale.US).trim(); // don't reassign the argument LOL
|
||||
PathingBehavior pathingBehavior = baritone.getPathingBehavior();
|
||||
CustomGoalProcess customGoalProcess = baritone.getCustomGoalProcess();
|
||||
List<Settings.Setting<Boolean>> toggleable = Baritone.settings().getAllValuesByType(Boolean.class);
|
||||
IPathingBehavior pathingBehavior = baritone.getPathingBehavior();
|
||||
ICustomGoalProcess customGoalProcess = baritone.getCustomGoalProcess();
|
||||
List<Settings.Setting<Boolean>> toggleable = BaritoneAPI.getSettings().getAllValuesByType(Boolean.class);
|
||||
for (Settings.Setting<Boolean> setting : toggleable) {
|
||||
if (msg.equalsIgnoreCase(setting.getName())) {
|
||||
setting.value ^= true;
|
||||
logDirect("Toggled " + setting.getName() + " to " + setting.value);
|
||||
SettingsUtil.save(Baritone.settings());
|
||||
SettingsUtil.save(BaritoneAPI.getSettings());
|
||||
return true;
|
||||
}
|
||||
}
|
||||
if (msg.equals("baritone") || msg.equals("modifiedsettings") || msg.startsWith("settings m") || msg.equals("modified")) {
|
||||
logDirect("All settings that have been modified from their default values:");
|
||||
for (Settings.Setting<?> setting : SettingsUtil.modifiedSettings(Baritone.settings())) {
|
||||
for (Settings.Setting<?> setting : SettingsUtil.modifiedSettings(BaritoneAPI.getSettings())) {
|
||||
logDirect(setting.toString());
|
||||
}
|
||||
return true;
|
||||
@@ -129,15 +131,15 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
||||
try {
|
||||
int page = Integer.parseInt(rest.trim());
|
||||
int min = page * 10;
|
||||
int max = Math.min(Baritone.settings().allSettings.size(), (page + 1) * 10);
|
||||
int max = Math.min(BaritoneAPI.getSettings().allSettings.size(), (page + 1) * 10);
|
||||
logDirect("Settings " + min + " to " + (max - 1) + ":");
|
||||
for (int i = min; i < max; i++) {
|
||||
logDirect(Baritone.settings().allSettings.get(i).toString());
|
||||
logDirect(BaritoneAPI.getSettings().allSettings.get(i).toString());
|
||||
}
|
||||
} catch (Exception ex) { // NumberFormatException | ArrayIndexOutOfBoundsException and probably some others I'm forgetting lol
|
||||
ex.printStackTrace();
|
||||
logDirect("All settings:");
|
||||
for (Settings.Setting<?> setting : Baritone.settings().allSettings) {
|
||||
for (Settings.Setting<?> setting : BaritoneAPI.getSettings().allSettings) {
|
||||
logDirect(setting.toString());
|
||||
}
|
||||
logDirect("To get one page of ten settings at a time, do settings <num>");
|
||||
@@ -153,26 +155,26 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
||||
if (msg.contains(" ")) {
|
||||
String settingName = msg.substring(0, msg.indexOf(' '));
|
||||
String settingValue = msg.substring(msg.indexOf(' ') + 1);
|
||||
Settings.Setting setting = Baritone.settings().byLowerName.get(settingName);
|
||||
Settings.Setting setting = BaritoneAPI.getSettings().byLowerName.get(settingName);
|
||||
if (setting != null) {
|
||||
if (settingValue.equals("reset")) {
|
||||
logDirect("Resetting setting " + settingName + " to default value.");
|
||||
setting.reset();
|
||||
} else {
|
||||
try {
|
||||
SettingsUtil.parseAndApply(Baritone.settings(), settingName, settingValue);
|
||||
SettingsUtil.parseAndApply(BaritoneAPI.getSettings(), settingName, settingValue);
|
||||
} catch (Exception ex) {
|
||||
logDirect("Unable to parse setting");
|
||||
return true;
|
||||
}
|
||||
}
|
||||
SettingsUtil.save(Baritone.settings());
|
||||
SettingsUtil.save(BaritoneAPI.getSettings());
|
||||
logDirect(setting.toString());
|
||||
return true;
|
||||
}
|
||||
}
|
||||
if (Baritone.settings().byLowerName.containsKey(msg)) {
|
||||
Settings.Setting<?> setting = Baritone.settings().byLowerName.get(msg);
|
||||
if (BaritoneAPI.getSettings().byLowerName.containsKey(msg)) {
|
||||
Settings.Setting<?> setting = BaritoneAPI.getSettings().byLowerName.get(msg);
|
||||
logDirect(setting.toString());
|
||||
return true;
|
||||
}
|
||||
@@ -196,6 +198,17 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
||||
logDirect("Goal: " + goal);
|
||||
return true;
|
||||
}
|
||||
if (msg.equals("crash")) {
|
||||
StringBuilder meme = new StringBuilder();
|
||||
CrashReport rep = new CrashReport("Manually triggered debug crash", new Throwable());
|
||||
mc.addGraphicsAndWorldToCrashReport(rep);
|
||||
new ReportedException(rep).printStackTrace();
|
||||
rep.getSectionsInStringBuilder(meme);
|
||||
System.out.println(meme);
|
||||
logDirect(meme.toString());
|
||||
logDirect("ok");
|
||||
return true;
|
||||
}
|
||||
if (msg.equals("path")) {
|
||||
if (pathingBehavior.getGoal() == null) {
|
||||
logDirect("No goal.");
|
||||
@@ -208,7 +221,7 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
||||
}
|
||||
return true;
|
||||
}
|
||||
if (msg.equals("fullpath")) {
|
||||
/*if (msg.equals("fullpath")) {
|
||||
if (pathingBehavior.getGoal() == null) {
|
||||
logDirect("No goal.");
|
||||
} else {
|
||||
@@ -224,6 +237,20 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
||||
});
|
||||
}
|
||||
return true;
|
||||
}*/
|
||||
if (msg.equals("proc")) {
|
||||
Optional<IBaritoneProcess> proc = baritone.getPathingControlManager().mostRecentInControl();
|
||||
if (!proc.isPresent()) {
|
||||
logDirect("No process is in control");
|
||||
return true;
|
||||
}
|
||||
IBaritoneProcess p = proc.get();
|
||||
logDirect("Class: " + p.getClass());
|
||||
logDirect("Priority: " + p.priority());
|
||||
logDirect("Temporary: " + p.isTemporary());
|
||||
logDirect("Display name: " + p.displayName());
|
||||
logDirect("Command: " + baritone.getPathingControlManager().mostRecentCommand());
|
||||
return true;
|
||||
}
|
||||
if (msg.equals("version")) {
|
||||
String version = ExampleBaritoneControl.class.getPackage().getImplementationVersion();
|
||||
@@ -251,8 +278,24 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
||||
logDirect("Queued " + count + " chunks for repacking");
|
||||
return true;
|
||||
}
|
||||
if (msg.startsWith("build")) {
|
||||
String file;
|
||||
BlockPos origin;
|
||||
try {
|
||||
String[] coords = msg.substring("build".length()).trim().split(" ");
|
||||
file = coords[0] + ".schematic";
|
||||
origin = new BlockPos(parseOrDefault(coords[1], ctx.playerFeet().x), parseOrDefault(coords[2], ctx.playerFeet().y), parseOrDefault(coords[3], ctx.playerFeet().z));
|
||||
} catch (Exception ex) {
|
||||
file = msg.substring(5).trim() + ".schematic";
|
||||
origin = ctx.playerFeet();
|
||||
}
|
||||
logDirect("Loading '" + file + "' to build from origin " + origin);
|
||||
boolean success = baritone.getBuilderProcess().build(file, origin);
|
||||
logDirect(success ? "Loaded" : "Unable to load");
|
||||
return true;
|
||||
}
|
||||
if (msg.equals("come")) {
|
||||
customGoalProcess.setGoalAndPath(new GoalBlock(new BlockPos(mc.getRenderViewEntity())));
|
||||
customGoalProcess.setGoalAndPath(new GoalBlock(new BlockPos(Helper.mc.getRenderViewEntity())));
|
||||
logDirect("Coming");
|
||||
return true;
|
||||
}
|
||||
@@ -296,41 +339,67 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
||||
});
|
||||
return true;
|
||||
}
|
||||
if (msg.startsWith("cleararea")) {
|
||||
String suffix = msg.substring("cleararea".length());
|
||||
BlockPos corner1;
|
||||
BlockPos corner2;
|
||||
if (suffix.isEmpty()) {
|
||||
// clear the area from the current goal to here
|
||||
Goal goal = baritone.getPathingBehavior().getGoal();
|
||||
if (!(goal instanceof GoalBlock)) {
|
||||
logDirect("Need to specify goal of opposite corner");
|
||||
return true;
|
||||
}
|
||||
corner1 = ((GoalBlock) goal).getGoalPos();
|
||||
corner2 = ctx.playerFeet();
|
||||
} else {
|
||||
try {
|
||||
String[] spl = suffix.split(" ");
|
||||
corner1 = ctx.playerFeet();
|
||||
corner2 = new BlockPos(Integer.parseInt(spl[0]), Integer.parseInt(spl[1]), Integer.parseInt(spl[2]));
|
||||
} catch (NumberFormatException | ArrayIndexOutOfBoundsException | NullPointerException ex) {
|
||||
logDirect("unable to parse");
|
||||
return true;
|
||||
}
|
||||
}
|
||||
baritone.getBuilderProcess().clearArea(corner1, corner2);
|
||||
return true;
|
||||
}
|
||||
if (msg.equals("resume")) {
|
||||
baritone.getBuilderProcess().resume();
|
||||
logDirect("resumed");
|
||||
return true;
|
||||
}
|
||||
if (msg.equals("pause")) {
|
||||
baritone.getBuilderProcess().pause();
|
||||
logDirect("paused");
|
||||
return true;
|
||||
}
|
||||
if (msg.equals("reset")) {
|
||||
for (Settings.Setting setting : Baritone.settings().allSettings) {
|
||||
for (Settings.Setting setting : BaritoneAPI.getSettings().allSettings) {
|
||||
setting.reset();
|
||||
}
|
||||
SettingsUtil.save(Baritone.settings());
|
||||
SettingsUtil.save(BaritoneAPI.getSettings());
|
||||
logDirect("Baritone settings reset");
|
||||
return true;
|
||||
}
|
||||
if (msg.equals("tunnel")) {
|
||||
customGoalProcess.setGoalAndPath(new GoalStrictDirection(ctx.playerFeet(), ctx.player().getHorizontalFacing()));
|
||||
logDirect("tunneling");
|
||||
return true;
|
||||
}
|
||||
if (msg.equals("render")) {
|
||||
BetterBlockPos pf = ctx.playerFeet();
|
||||
Minecraft.getMinecraft().renderGlobal.markBlockRangeForRenderUpdate(pf.x - 500, pf.y - 500, pf.z - 500, pf.x + 500, pf.y + 500, pf.z + 500);
|
||||
logDirect("okay");
|
||||
return true;
|
||||
}
|
||||
if (msg.equals("echest")) {
|
||||
Optional<List<ItemStack>> contents = baritone.getMemoryBehavior().echest();
|
||||
if (contents.isPresent()) {
|
||||
logDirect("echest contents:");
|
||||
log(contents.get());
|
||||
} else {
|
||||
logDirect("echest contents unknown");
|
||||
}
|
||||
if (msg.equals("farm")) {
|
||||
baritone.getFarmProcess().farm();
|
||||
logDirect("farming");
|
||||
return true;
|
||||
}
|
||||
if (msg.equals("chests")) {
|
||||
System.out.println(baritone.getWorldProvider());
|
||||
System.out.println(baritone.getWorldProvider().getCurrentWorld());
|
||||
|
||||
System.out.println(baritone.getWorldProvider().getCurrentWorld().getContainerMemory());
|
||||
|
||||
System.out.println(baritone.getWorldProvider().getCurrentWorld().getContainerMemory().getRememberedInventories());
|
||||
|
||||
System.out.println(baritone.getWorldProvider().getCurrentWorld().getContainerMemory().getRememberedInventories().entrySet());
|
||||
|
||||
System.out.println(baritone.getWorldProvider().getCurrentWorld().getContainerMemory().getRememberedInventories().entrySet());
|
||||
for (Map.Entry<BlockPos, IRememberedInventory> entry : baritone.getWorldProvider().getCurrentWorld().getContainerMemory().getRememberedInventories().entrySet()) {
|
||||
logDirect(entry.getKey() + "");
|
||||
log(entry.getValue().getContents());
|
||||
@@ -360,10 +429,33 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
||||
return true;
|
||||
}
|
||||
Entity effectivelyFinal = toFollow.get();
|
||||
baritone.getFollowProcess().follow(x -> effectivelyFinal.equals(x));
|
||||
baritone.getFollowProcess().follow(effectivelyFinal::equals);
|
||||
logDirect("Following " + toFollow.get());
|
||||
return true;
|
||||
}
|
||||
if (msg.startsWith("explorefilter")) {
|
||||
// explorefilter blah.json
|
||||
// means that entries in blah.json are already explored
|
||||
// explorefilter blah.json invert
|
||||
// means that entries in blah.json are NOT already explored
|
||||
String path = msg.substring("explorefilter".length()).trim();
|
||||
String[] parts = path.split(" ");
|
||||
Path path1 = Minecraft.getMinecraft().gameDir.toPath().resolve(parts[0]);
|
||||
boolean invert = parts.length > 1;
|
||||
try {
|
||||
baritone.getExploreProcess().applyJsonFilter(path1, invert);
|
||||
logDirect("Loaded filter. Inverted: " + invert);
|
||||
if (invert) {
|
||||
logDirect("Chunks on this list will be treated as possibly unexplored, all others will be treated as certainly explored");
|
||||
} else {
|
||||
logDirect("Chunks on this list will be treated as certainly explored, all others will be treated as possibly unexplored");
|
||||
}
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
logDirect("Unable to load " + path1);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
if (msg.equals("reloadall")) {
|
||||
baritone.getWorldProvider().getCurrentWorld().getCachedWorld().reloadAllFromDisk();
|
||||
logDirect("ok");
|
||||
@@ -374,14 +466,42 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
||||
logDirect("ok");
|
||||
return true;
|
||||
}
|
||||
if (msg.startsWith("explore")) {
|
||||
String rest = msg.substring("explore".length()).trim();
|
||||
int centerX;
|
||||
int centerZ;
|
||||
try {
|
||||
centerX = Integer.parseInt(rest.split(" ")[0]);
|
||||
centerZ = Integer.parseInt(rest.split(" ")[1]);
|
||||
} catch (Exception ex) {
|
||||
centerX = ctx.playerFeet().x;
|
||||
centerZ = ctx.playerFeet().z;
|
||||
}
|
||||
baritone.getExploreProcess().explore(centerX, centerZ);
|
||||
logDirect("Exploring from " + centerX + "," + centerZ);
|
||||
return true;
|
||||
}
|
||||
if (msg.equals("blacklist")) {
|
||||
IGetToBlockProcess proc = baritone.getGetToBlockProcess();
|
||||
if (!proc.isActive()) {
|
||||
logDirect("GetToBlockProcess is not currently active");
|
||||
return true;
|
||||
}
|
||||
if (proc.blacklistClosest()) {
|
||||
logDirect("Blacklisted closest instances");
|
||||
} else {
|
||||
logDirect("No known locations, unable to blacklist");
|
||||
}
|
||||
return true;
|
||||
}
|
||||
if (msg.startsWith("find")) {
|
||||
String blockType = msg.substring(4).trim();
|
||||
LinkedList<BlockPos> locs = baritone.getWorldProvider().getCurrentWorld().getCachedWorld().getLocationsOf(blockType, 1, ctx.playerFeet().getX(), ctx.playerFeet().getZ(), 4);
|
||||
ArrayList<BlockPos> locs = baritone.getWorldProvider().getCurrentWorld().getCachedWorld().getLocationsOf(blockType, 1, ctx.playerFeet().getX(), ctx.playerFeet().getZ(), 4);
|
||||
logDirect("Have " + locs.size() + " locations");
|
||||
for (BlockPos pos : locs) {
|
||||
Block actually = BlockStateInterface.get(ctx, pos).getBlock();
|
||||
if (!ChunkPacker.blockToString(actually).equalsIgnoreCase(blockType)) {
|
||||
System.out.println("Was looking for " + blockType + " but actually found " + actually + " " + ChunkPacker.blockToString(actually));
|
||||
Block actually = ctx.world().getBlockState(pos).getBlock();
|
||||
if (!BlockUtils.blockToString(actually).equalsIgnoreCase(blockType)) {
|
||||
logDebug("Was looking for " + blockType + " but actually found " + actually + " " + BlockUtils.blockToString(actually));
|
||||
}
|
||||
}
|
||||
return true;
|
||||
@@ -390,14 +510,13 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
||||
String[] blockTypes = msg.substring(4).trim().split(" ");
|
||||
try {
|
||||
int quantity = Integer.parseInt(blockTypes[1]);
|
||||
Block block = ChunkPacker.stringToBlock(blockTypes[0]);
|
||||
Objects.requireNonNull(block);
|
||||
Block block = BlockUtils.stringToBlockRequired(blockTypes[0]);
|
||||
baritone.getMineProcess().mine(quantity, block);
|
||||
logDirect("Will mine " + quantity + " " + blockTypes[0]);
|
||||
return true;
|
||||
} catch (NumberFormatException | ArrayIndexOutOfBoundsException | NullPointerException ex) {}
|
||||
for (String s : blockTypes) {
|
||||
if (ChunkPacker.stringToBlock(s) == null) {
|
||||
if (BlockUtils.stringToBlockNullable(s) == null) {
|
||||
logDirect(s + " isn't a valid block name");
|
||||
return true;
|
||||
}
|
||||
@@ -407,6 +526,11 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
||||
logDirect("Started mining blocks of type " + Arrays.toString(blockTypes));
|
||||
return true;
|
||||
}
|
||||
if (msg.equals("click")) {
|
||||
baritone.openClick();
|
||||
logDirect("aight dude");
|
||||
return true;
|
||||
}
|
||||
if (msg.startsWith("thisway") || msg.startsWith("forward")) {
|
||||
try {
|
||||
Goal goal = GoalXZ.fromDirection(ctx.playerFeetAsVec(), ctx.player().rotationYaw, Double.parseDouble(msg.substring(7).trim()));
|
||||
@@ -423,9 +547,9 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
||||
// for example, "show deaths"
|
||||
waypointType = waypointType.substring(0, waypointType.length() - 1);
|
||||
}
|
||||
Waypoint.Tag tag = Waypoint.Tag.fromString(waypointType);
|
||||
IWaypoint.Tag tag = IWaypoint.Tag.fromString(waypointType);
|
||||
if (tag == null) {
|
||||
logDirect("Not a valid tag. Tags are: " + Arrays.asList(Waypoint.Tag.values()).toString().toLowerCase());
|
||||
logDirect("Not a valid tag. Tags are: " + Arrays.asList(IWaypoint.Tag.values()).toString().toLowerCase());
|
||||
return true;
|
||||
}
|
||||
Set<IWaypoint> waypoints = baritone.getWorldProvider().getCurrentWorld().getWaypoints().getByTag(tag);
|
||||
@@ -456,21 +580,32 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
||||
}
|
||||
name = parts[0];
|
||||
}
|
||||
baritone.getWorldProvider().getCurrentWorld().getWaypoints().addWaypoint(new Waypoint(name, Waypoint.Tag.USER, pos));
|
||||
baritone.getWorldProvider().getCurrentWorld().getWaypoints().addWaypoint(new Waypoint(name, IWaypoint.Tag.USER, pos));
|
||||
logDirect("Saved user defined position " + pos + " under name '" + name + "'. Say 'goto " + name + "' to set goal, say 'list user' to list custom waypoints.");
|
||||
return true;
|
||||
}
|
||||
if (msg.startsWith("delete")) {
|
||||
String name = msg.substring(6).trim();
|
||||
IWaypoint waypoint = baritone.getWorldProvider().getCurrentWorld().getWaypoints().getAllWaypoints().stream().filter(w -> w.getTag() == IWaypoint.Tag.USER && w.getName().equalsIgnoreCase(name)).findFirst().orElse(null);
|
||||
if (waypoint == null) {
|
||||
logDirect("No user defined position under the name '" + name + "' found.");
|
||||
return true;
|
||||
}
|
||||
baritone.getWorldProvider().getCurrentWorld().getWaypoints().removeWaypoint(waypoint);
|
||||
logDirect("Deleted user defined position under name '" + name + "'.");
|
||||
return true;
|
||||
}
|
||||
if (msg.startsWith("goto")) {
|
||||
String waypointType = msg.substring(4).trim();
|
||||
if (waypointType.endsWith("s") && Waypoint.Tag.fromString(waypointType.substring(0, waypointType.length() - 1)) != null) {
|
||||
if (waypointType.endsWith("s") && IWaypoint.Tag.fromString(waypointType.substring(0, waypointType.length() - 1)) != null) {
|
||||
// for example, "show deaths"
|
||||
waypointType = waypointType.substring(0, waypointType.length() - 1);
|
||||
}
|
||||
Waypoint.Tag tag = Waypoint.Tag.fromString(waypointType);
|
||||
IWaypoint.Tag tag = IWaypoint.Tag.fromString(waypointType);
|
||||
IWaypoint waypoint;
|
||||
if (tag == null) {
|
||||
String mining = waypointType;
|
||||
Block block = ChunkPacker.stringToBlock(mining);
|
||||
Block block = BlockUtils.stringToBlockNullable(mining);
|
||||
//logDirect("Not a valid tag. Tags are: " + Arrays.asList(Waypoint.Tag.values()).toString().toLowerCase());
|
||||
if (block == null) {
|
||||
waypoint = baritone.getWorldProvider().getCurrentWorld().getWaypoints().getAllWaypoints().stream().filter(w -> w.getName().equalsIgnoreCase(mining)).max(Comparator.comparingLong(IWaypoint::getCreationTimestamp)).orElse(null);
|
||||
@@ -493,12 +628,12 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
Goal goal = new GoalBlock(waypoint.getLocation());
|
||||
Goal goal = waypoint.getTag() == IWaypoint.Tag.BED ? new GoalGetToBlock(waypoint.getLocation()) : new GoalBlock(waypoint.getLocation());
|
||||
customGoalProcess.setGoalAndPath(goal);
|
||||
return true;
|
||||
}
|
||||
if (msg.equals("spawn") || msg.equals("bed")) {
|
||||
IWaypoint waypoint = baritone.getWorldProvider().getCurrentWorld().getWaypoints().getMostRecentByTag(Waypoint.Tag.BED);
|
||||
IWaypoint waypoint = baritone.getWorldProvider().getCurrentWorld().getWaypoints().getMostRecentByTag(IWaypoint.Tag.BED);
|
||||
if (waypoint == null) {
|
||||
BlockPos spawnPoint = ctx.player().getBedLocation();
|
||||
// for some reason the default spawnpoint is underground sometimes
|
||||
@@ -513,12 +648,12 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
||||
return true;
|
||||
}
|
||||
if (msg.equals("sethome")) {
|
||||
baritone.getWorldProvider().getCurrentWorld().getWaypoints().addWaypoint(new Waypoint("", Waypoint.Tag.HOME, ctx.playerFeet()));
|
||||
baritone.getWorldProvider().getCurrentWorld().getWaypoints().addWaypoint(new Waypoint("", IWaypoint.Tag.HOME, ctx.playerFeet()));
|
||||
logDirect("Saved. Say home to set goal.");
|
||||
return true;
|
||||
}
|
||||
if (msg.equals("home")) {
|
||||
IWaypoint waypoint = baritone.getWorldProvider().getCurrentWorld().getWaypoints().getMostRecentByTag(Waypoint.Tag.HOME);
|
||||
IWaypoint waypoint = baritone.getWorldProvider().getCurrentWorld().getWaypoints().getMostRecentByTag(IWaypoint.Tag.HOME);
|
||||
if (waypoint == null) {
|
||||
logDirect("home not saved");
|
||||
} else {
|
||||
@@ -528,29 +663,16 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
||||
}
|
||||
return true;
|
||||
}
|
||||
if (msg.equals("costs")) {
|
||||
List<Movement> moves = Stream.of(Moves.values()).map(x -> x.apply0(new CalculationContext(baritone), ctx.playerFeet())).collect(Collectors.toCollection(ArrayList::new));
|
||||
while (moves.contains(null)) {
|
||||
moves.remove(null);
|
||||
}
|
||||
moves.sort(Comparator.comparingDouble(Movement::getCost));
|
||||
for (Movement move : moves) {
|
||||
String[] parts = move.getClass().toString().split("\\.");
|
||||
double cost = move.getCost();
|
||||
String strCost = cost + "";
|
||||
if (cost >= ActionCosts.COST_INF) {
|
||||
strCost = "IMPOSSIBLE";
|
||||
}
|
||||
logDirect(parts[parts.length - 1] + " " + move.getDest().getX() + "," + move.getDest().getY() + "," + move.getDest().getZ() + " " + strCost);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
if (msg.equals("damn")) {
|
||||
logDirect("daniel");
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private int parseOrDefault(String str, int i) {
|
||||
return str.equals("~") ? i : str.startsWith("~") ? Integer.parseInt(str.substring(1)) + i : Integer.parseInt(str);
|
||||
}
|
||||
|
||||
private void log(List<ItemStack> stacks) {
|
||||
for (ItemStack stack : stacks) {
|
||||
if (!stack.isEmpty()) {
|
||||
@@ -562,18 +684,20 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
|
||||
private Goal parseGoal(String[] params) {
|
||||
Goal goal;
|
||||
try {
|
||||
BetterBlockPos playerFeet = ctx.playerFeet();
|
||||
switch (params.length) {
|
||||
case 0:
|
||||
goal = new GoalBlock(ctx.playerFeet());
|
||||
goal = new GoalBlock(playerFeet);
|
||||
break;
|
||||
case 1:
|
||||
goal = new GoalYLevel(Integer.parseInt(params[0]));
|
||||
|
||||
goal = new GoalYLevel(parseOrDefault(params[0], playerFeet.y));
|
||||
break;
|
||||
case 2:
|
||||
goal = new GoalXZ(Integer.parseInt(params[0]), Integer.parseInt(params[1]));
|
||||
goal = new GoalXZ(parseOrDefault(params[0], playerFeet.x), parseOrDefault(params[1], playerFeet.z));
|
||||
break;
|
||||
case 3:
|
||||
goal = new GoalBlock(new BlockPos(Integer.parseInt(params[0]), Integer.parseInt(params[1]), Integer.parseInt(params[2])));
|
||||
goal = new GoalBlock(new BlockPos(parseOrDefault(params[0], playerFeet.x), parseOrDefault(params[1], playerFeet.y), parseOrDefault(params[2], playerFeet.z)));
|
||||
break;
|
||||
default:
|
||||
logDirect("unable to understand lol");
|
||||
@@ -15,9 +15,9 @@
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.utils;
|
||||
package baritone.api.utils;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.BaritoneAPI;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.TextComponentString;
|
||||
@@ -50,7 +50,7 @@ public interface Helper {
|
||||
* @param message The message to display in chat
|
||||
*/
|
||||
default void logDebug(String message) {
|
||||
if (!Baritone.settings().chatDebug.get()) {
|
||||
if (!BaritoneAPI.getSettings().chatDebug.value) {
|
||||
//System.out.println("Suppressed debug message:");
|
||||
//System.out.println(message);
|
||||
return;
|
||||
@@ -67,6 +67,6 @@ public interface Helper {
|
||||
ITextComponent component = MESSAGE_PREFIX.createCopy();
|
||||
component.getStyle().setColor(TextFormatting.GRAY);
|
||||
component.appendSibling(new TextComponentString(" " + message));
|
||||
Minecraft.getMinecraft().addScheduledTask(() -> Baritone.settings().logger.get().accept(component));
|
||||
Minecraft.getMinecraft().addScheduledTask(() -> BaritoneAPI.getSettings().logger.value.accept(component));
|
||||
}
|
||||
}
|
||||
@@ -19,7 +19,6 @@ package baritone.api.utils;
|
||||
|
||||
import baritone.api.behavior.IBehavior;
|
||||
import baritone.api.utils.input.Input;
|
||||
import net.minecraft.client.settings.KeyBinding;
|
||||
|
||||
/**
|
||||
* @author Brady
|
||||
@@ -27,8 +26,6 @@ import net.minecraft.client.settings.KeyBinding;
|
||||
*/
|
||||
public interface IInputOverrideHandler extends IBehavior {
|
||||
|
||||
Boolean isInputForcedDown(KeyBinding key);
|
||||
|
||||
boolean isInputForcedDown(Input input);
|
||||
|
||||
void setInputForceState(Input input, boolean forced);
|
||||
|
||||
@@ -71,20 +71,26 @@ public interface IPlayerContext {
|
||||
* @return The position of the highlighted block
|
||||
*/
|
||||
default Optional<BlockPos> getSelectedBlock() {
|
||||
if (objectMouseOver() != null && objectMouseOver().typeOfHit == RayTraceResult.Type.BLOCK) {
|
||||
return Optional.of(objectMouseOver().getBlockPos());
|
||||
RayTraceResult result = objectMouseOver();
|
||||
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK) {
|
||||
return Optional.of(result.getBlockPos());
|
||||
}
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
default boolean isLookingAt(BlockPos pos) {
|
||||
return getSelectedBlock().equals(Optional.of(pos));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the entity that the crosshair is currently placed over. Updated once per tick.
|
||||
*
|
||||
* @return The entity
|
||||
*/
|
||||
default Optional<Entity> getSelectedEntity() {
|
||||
if (objectMouseOver() != null && objectMouseOver().typeOfHit == RayTraceResult.Type.ENTITY) {
|
||||
return Optional.of(objectMouseOver().entityHit);
|
||||
RayTraceResult result = objectMouseOver();
|
||||
if (result != null && result.typeOfHit == RayTraceResult.Type.ENTITY) {
|
||||
return Optional.of(result.entityHit);
|
||||
}
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
@@ -17,12 +17,17 @@
|
||||
|
||||
package baritone.api.utils;
|
||||
|
||||
import net.minecraft.client.entity.EntityPlayerSP;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.inventory.ClickType;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.GameType;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
/**
|
||||
* @author Brady
|
||||
@@ -43,4 +48,8 @@ public interface IPlayerController {
|
||||
default double getBlockReachDistance() {
|
||||
return this.getGameType().isCreative() ? 5.0F : 4.5F;
|
||||
}
|
||||
|
||||
EnumActionResult processRightClickBlock(EntityPlayerSP player, World world, BlockPos pos, EnumFacing direction, Vec3d vec, EnumHand hand);
|
||||
|
||||
EnumActionResult processRightClick(EntityPlayerSP player, World world, EnumHand hand);
|
||||
}
|
||||
|
||||
85
src/api/java/baritone/api/utils/ISchematic.java
Normal file
85
src/api/java/baritone/api/utils/ISchematic.java
Normal file
@@ -0,0 +1,85 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.api.utils;
|
||||
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
|
||||
/**
|
||||
* Basic representation of a schematic. Provides the dimensions and
|
||||
* the desired statefor a given position relative to the origin.
|
||||
*
|
||||
* @author leijurv
|
||||
*/
|
||||
public interface ISchematic {
|
||||
|
||||
/**
|
||||
* Does the block at this coordinate matter to the schematic?
|
||||
* <p>
|
||||
* Normally just a check for if the coordinate is in the cube.
|
||||
* <p>
|
||||
* However, in the case of something like a map art, anything that's below the level of the map art doesn't matter,
|
||||
* so this function should return false in that case. (i.e. it doesn't really have to be air below the art blocks)
|
||||
*
|
||||
* @param x The x position of the block, relative to the origin
|
||||
* @param y The y position of the block, relative to the origin
|
||||
* @param z The z position of the block, relative to the origin
|
||||
* @return Whether or not the specified position is within the bounds of this schematic
|
||||
*/
|
||||
default boolean inSchematic(int x, int y, int z) {
|
||||
return x >= 0 && x < widthX() && y >= 0 && y < heightY() && z >= 0 && z < lengthZ();
|
||||
}
|
||||
|
||||
default int size(EnumFacing.Axis axis) {
|
||||
switch (axis) {
|
||||
case X:
|
||||
return widthX();
|
||||
case Y:
|
||||
return heightY();
|
||||
case Z:
|
||||
return lengthZ();
|
||||
default:
|
||||
throw new UnsupportedOperationException(axis + "");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the desired block state at a given (X, Y, Z) position relative to the origin (0, 0, 0).
|
||||
*
|
||||
* @param x The x position of the block, relative to the origin
|
||||
* @param y The y position of the block, relative to the origin
|
||||
* @param z The z position of the block, relative to the origin
|
||||
* @return The desired block state at the specified position
|
||||
*/
|
||||
IBlockState desiredState(int x, int y, int z);
|
||||
|
||||
/**
|
||||
* @return The width (X axis length) of this schematic
|
||||
*/
|
||||
int widthX();
|
||||
|
||||
/**
|
||||
* @return The height (Y axis length) of this schematic
|
||||
*/
|
||||
int heightY();
|
||||
|
||||
/**
|
||||
* @return The length (Z axis length) of this schematic
|
||||
*/
|
||||
int lengthZ();
|
||||
}
|
||||
37
src/api/java/baritone/api/utils/MyChunkPos.java
Normal file
37
src/api/java/baritone/api/utils/MyChunkPos.java
Normal file
@@ -0,0 +1,37 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.api.utils;
|
||||
|
||||
import com.google.gson.annotations.SerializedName;
|
||||
|
||||
/**
|
||||
* Need a non obfed chunkpos that we can load using GSON
|
||||
*/
|
||||
public class MyChunkPos {
|
||||
|
||||
@SerializedName("x")
|
||||
public int x;
|
||||
|
||||
@SerializedName("y")
|
||||
public int z;
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return x + ", " + z;
|
||||
}
|
||||
}
|
||||
@@ -154,7 +154,7 @@ public final class RotationUtils {
|
||||
*/
|
||||
public static Optional<Rotation> reachable(EntityPlayerSP entity, BlockPos pos, double blockReachDistance) {
|
||||
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer(entity);
|
||||
if (pos.equals(baritone.getPlayerContext().getSelectedBlock().orElse(null))) {
|
||||
if (baritone.getPlayerContext().isLookingAt(pos)) {
|
||||
/*
|
||||
* why add 0.0001?
|
||||
* to indicate that we actually have a desired pitch
|
||||
|
||||
@@ -18,32 +18,36 @@
|
||||
package baritone.api.utils;
|
||||
|
||||
import baritone.api.Settings;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.Vec3i;
|
||||
|
||||
import java.awt.*;
|
||||
import java.io.BufferedReader;
|
||||
import java.io.BufferedWriter;
|
||||
import java.io.IOException;
|
||||
import java.lang.reflect.ParameterizedType;
|
||||
import java.lang.reflect.Type;
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.NoSuchFileException;
|
||||
import java.nio.file.Path;
|
||||
import java.util.*;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.function.Function;
|
||||
import java.util.regex.Matcher;
|
||||
import java.util.regex.Pattern;
|
||||
import java.util.stream.Collectors;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
import static net.minecraft.client.Minecraft.getMinecraft;
|
||||
|
||||
public class SettingsUtil {
|
||||
|
||||
private static final Path SETTINGS_PATH = getMinecraft().gameDir.toPath().resolve("baritone").resolve("settings.txt");
|
||||
private static final Pattern SETTING_PATTERN = Pattern.compile("^(?<setting>[^ ]+) +(?<value>[^ ]+)"); // 2 words separated by spaces
|
||||
|
||||
private static final Map<Class<?>, SettingsIO> map;
|
||||
private static final Pattern SETTING_PATTERN = Pattern.compile("^(?<setting>[^ ]+) +(?<value>.+)"); // key and value split by the first space
|
||||
|
||||
private static boolean isComment(String line) {
|
||||
return line.startsWith("#") || line.startsWith("//");
|
||||
@@ -79,6 +83,8 @@ public class SettingsUtil {
|
||||
ex.printStackTrace();
|
||||
}
|
||||
});
|
||||
} catch (NoSuchFileException ignored) {
|
||||
System.out.println("Baritone settings file not found, resetting.");
|
||||
} catch (Exception ex) {
|
||||
System.out.println("Exception while reading Baritone settings, some settings may be reset to default values!");
|
||||
ex.printStackTrace();
|
||||
@@ -99,7 +105,7 @@ public class SettingsUtil {
|
||||
public static List<Settings.Setting> modifiedSettings(Settings settings) {
|
||||
List<Settings.Setting> modified = new ArrayList<>();
|
||||
for (Settings.Setting setting : settings.allSettings) {
|
||||
if (setting.get() == null) {
|
||||
if (setting.value == null) {
|
||||
System.out.println("NULL SETTING?" + setting.getName());
|
||||
continue;
|
||||
}
|
||||
@@ -118,11 +124,11 @@ public class SettingsUtil {
|
||||
if (setting.getName().equals("logger")) {
|
||||
return "logger";
|
||||
}
|
||||
SettingsIO io = map.get(setting.getValueClass());
|
||||
Parser io = Parser.getParser(setting.getType());
|
||||
if (io == null) {
|
||||
throw new IllegalStateException("Missing " + setting.getValueClass() + " " + setting.getName());
|
||||
}
|
||||
return setting.getName() + " " + io.toString.apply(setting.get());
|
||||
return setting.getName() + " " + io.toString(new ParserContext(setting), setting.value);
|
||||
}
|
||||
|
||||
public static void parseAndApply(Settings settings, String settingName, String settingValue) throws IllegalStateException, NumberFormatException {
|
||||
@@ -131,45 +137,132 @@ public class SettingsUtil {
|
||||
throw new IllegalStateException("No setting by that name");
|
||||
}
|
||||
Class intendedType = setting.getValueClass();
|
||||
SettingsIO ioMethod = map.get(intendedType);
|
||||
Object parsed = ioMethod.parser.apply(settingValue);
|
||||
ISettingParser ioMethod = Parser.getParser(setting.getType());
|
||||
Object parsed = ioMethod.parse(new ParserContext(setting), settingValue);
|
||||
if (!intendedType.isInstance(parsed)) {
|
||||
throw new IllegalStateException(ioMethod + " parser returned incorrect type, expected " + intendedType + " got " + parsed + " which is " + parsed.getClass());
|
||||
}
|
||||
setting.value = parsed;
|
||||
}
|
||||
|
||||
private enum SettingsIO {
|
||||
private interface ISettingParser<T> {
|
||||
|
||||
T parse(ParserContext context, String raw);
|
||||
|
||||
String toString(ParserContext context, T value);
|
||||
|
||||
boolean accepts(Type type);
|
||||
}
|
||||
|
||||
private static class ParserContext {
|
||||
|
||||
private final Settings.Setting<?> setting;
|
||||
|
||||
private ParserContext(Settings.Setting<?> setting) {
|
||||
this.setting = setting;
|
||||
}
|
||||
|
||||
private Settings.Setting<?> getSetting() {
|
||||
return this.setting;
|
||||
}
|
||||
}
|
||||
|
||||
private enum Parser implements ISettingParser {
|
||||
|
||||
DOUBLE(Double.class, Double::parseDouble),
|
||||
BOOLEAN(Boolean.class, Boolean::parseBoolean),
|
||||
INTEGER(Integer.class, Integer::parseInt),
|
||||
FLOAT(Float.class, Float::parseFloat),
|
||||
LONG(Long.class, Long::parseLong),
|
||||
ENUMFACING(EnumFacing.class, EnumFacing::byName),
|
||||
COLOR(
|
||||
Color.class,
|
||||
str -> new Color(Integer.parseInt(str.split(",")[0]), Integer.parseInt(str.split(",")[1]), Integer.parseInt(str.split(",")[2])),
|
||||
color -> color.getRed() + "," + color.getGreen() + "," + color.getBlue()
|
||||
),
|
||||
VEC3I(
|
||||
Vec3i.class,
|
||||
str -> new Vec3i(Integer.parseInt(str.split(",")[0]), Integer.parseInt(str.split(",")[1]), Integer.parseInt(str.split(",")[2])),
|
||||
vec -> vec.getX() + "," + vec.getY() + "," + vec.getZ()
|
||||
),
|
||||
BLOCK(
|
||||
Block.class,
|
||||
str -> BlockUtils.stringToBlockRequired(str.trim()),
|
||||
BlockUtils::blockToString
|
||||
),
|
||||
ITEM(
|
||||
Item.class,
|
||||
str -> Item.getByNameOrId(str.trim()),
|
||||
item -> Item.REGISTRY.getNameForObject(item).toString()
|
||||
),
|
||||
LIST() {
|
||||
@Override
|
||||
public Object parse(ParserContext context, String raw) {
|
||||
Type type = ((ParameterizedType) context.getSetting().getType()).getActualTypeArguments()[0];
|
||||
Parser parser = Parser.getParser(type);
|
||||
|
||||
ITEM_LIST(ArrayList.class, str -> Stream.of(str.split(",")).map(Item::getByNameOrId).collect(Collectors.toCollection(ArrayList::new)), list -> ((ArrayList<Item>) list).stream().map(Item.REGISTRY::getNameForObject).map(ResourceLocation::toString).collect(Collectors.joining(","))),
|
||||
COLOR(Color.class, str -> new Color(Integer.parseInt(str.split(",")[0]), Integer.parseInt(str.split(",")[1]), Integer.parseInt(str.split(",")[2])), color -> color.getRed() + "," + color.getGreen() + "," + color.getBlue());
|
||||
return Arrays.stream(raw.split(","))
|
||||
.map(s -> parser.parse(context, s))
|
||||
.collect(Collectors.toList());
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString(ParserContext context, Object value) {
|
||||
Type type = ((ParameterizedType) context.getSetting().getType()).getActualTypeArguments()[0];
|
||||
Parser parser = Parser.getParser(type);
|
||||
|
||||
Class<?> klass;
|
||||
Function<String, Object> parser;
|
||||
Function<Object, String> toString;
|
||||
return ((List<?>) value).stream()
|
||||
.map(o -> parser.toString(context, o))
|
||||
.collect(Collectors.joining(","));
|
||||
}
|
||||
|
||||
<T> SettingsIO(Class<T> klass, Function<String, T> parser) {
|
||||
@Override
|
||||
public boolean accepts(Type type) {
|
||||
return List.class.isAssignableFrom(TypeUtils.resolveBaseClass(type));
|
||||
}
|
||||
};
|
||||
|
||||
private final Class<?> klass;
|
||||
private final Function<String, Object> parser;
|
||||
private final Function<Object, String> toString;
|
||||
|
||||
Parser() {
|
||||
this.klass = null;
|
||||
this.parser = null;
|
||||
this.toString = null;
|
||||
}
|
||||
|
||||
<T> Parser(Class<T> klass, Function<String, T> parser) {
|
||||
this(klass, parser, Object::toString);
|
||||
}
|
||||
|
||||
<T> SettingsIO(Class<T> klass, Function<String, T> parser, Function<T, String> toString) {
|
||||
<T> Parser(Class<T> klass, Function<String, T> parser, Function<T, String> toString) {
|
||||
this.klass = klass;
|
||||
this.parser = parser::apply;
|
||||
this.toString = x -> toString.apply((T) x);
|
||||
}
|
||||
}
|
||||
|
||||
static {
|
||||
HashMap<Class<?>, SettingsIO> tempMap = new HashMap<>();
|
||||
for (SettingsIO type : SettingsIO.values()) {
|
||||
tempMap.put(type.klass, type);
|
||||
@Override
|
||||
public Object parse(ParserContext context, String raw) {
|
||||
Object parsed = this.parser.apply(raw);
|
||||
Objects.requireNonNull(parsed);
|
||||
return parsed;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString(ParserContext context, Object value) {
|
||||
return this.toString.apply(value);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean accepts(Type type) {
|
||||
return type instanceof Class && this.klass.isAssignableFrom((Class) type);
|
||||
}
|
||||
|
||||
public static Parser getParser(Type type) {
|
||||
return Arrays.stream(values())
|
||||
.filter(parser -> parser.accepts(type))
|
||||
.findFirst().orElse(null);
|
||||
}
|
||||
map = Collections.unmodifiableMap(tempMap);
|
||||
}
|
||||
}
|
||||
|
||||
44
src/api/java/baritone/api/utils/TypeUtils.java
Normal file
44
src/api/java/baritone/api/utils/TypeUtils.java
Normal file
@@ -0,0 +1,44 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.api.utils;
|
||||
|
||||
import java.lang.reflect.ParameterizedType;
|
||||
import java.lang.reflect.Type;
|
||||
|
||||
/**
|
||||
* @author Brady
|
||||
* @since 4/20/2019
|
||||
*/
|
||||
public final class TypeUtils {
|
||||
|
||||
private TypeUtils() {}
|
||||
|
||||
/**
|
||||
* Resolves the "base type" for the specified type. For example, if the specified
|
||||
* type is {@code List<String>}, then {@code List.class} will be returned. If the
|
||||
* specified type is already a class, then it is directly returned.
|
||||
*
|
||||
* @param type The type to resolve
|
||||
* @return The base class
|
||||
*/
|
||||
public static Class<?> resolveBaseClass(Type type) {
|
||||
return type instanceof Class ? (Class<?>) type
|
||||
: type instanceof ParameterizedType ? (Class<?>) ((ParameterizedType) type).getRawType()
|
||||
: null;
|
||||
}
|
||||
}
|
||||
@@ -17,15 +17,6 @@
|
||||
|
||||
package baritone.api.utils.input;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.settings.GameSettings;
|
||||
import net.minecraft.client.settings.KeyBinding;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.function.Function;
|
||||
|
||||
/**
|
||||
* An {@link Enum} representing the inputs that control the player's
|
||||
* behavior. This includes moving, interacting with blocks, jumping,
|
||||
@@ -36,84 +27,45 @@ public enum Input {
|
||||
/**
|
||||
* The move forward input
|
||||
*/
|
||||
MOVE_FORWARD(s -> s.keyBindForward),
|
||||
MOVE_FORWARD,
|
||||
|
||||
/**
|
||||
* The move back input
|
||||
*/
|
||||
MOVE_BACK(s -> s.keyBindBack),
|
||||
MOVE_BACK,
|
||||
|
||||
/**
|
||||
* The move left input
|
||||
*/
|
||||
MOVE_LEFT(s -> s.keyBindLeft),
|
||||
MOVE_LEFT,
|
||||
|
||||
/**
|
||||
* The move right input
|
||||
*/
|
||||
MOVE_RIGHT(s -> s.keyBindRight),
|
||||
MOVE_RIGHT,
|
||||
|
||||
/**
|
||||
* The attack input
|
||||
*/
|
||||
CLICK_LEFT(s -> s.keyBindAttack),
|
||||
CLICK_LEFT,
|
||||
|
||||
/**
|
||||
* The use item input
|
||||
*/
|
||||
CLICK_RIGHT(s -> s.keyBindUseItem),
|
||||
CLICK_RIGHT,
|
||||
|
||||
/**
|
||||
* The jump input
|
||||
*/
|
||||
JUMP(s -> s.keyBindJump),
|
||||
JUMP,
|
||||
|
||||
/**
|
||||
* The sneak input
|
||||
*/
|
||||
SNEAK(s -> s.keyBindSneak),
|
||||
SNEAK,
|
||||
|
||||
/**
|
||||
* The sprint input
|
||||
*/
|
||||
SPRINT(s -> s.keyBindSprint);
|
||||
|
||||
/**
|
||||
* Map of {@link KeyBinding} to {@link Input}. Values should be queried through {@link #getInputForBind(KeyBinding)}
|
||||
*/
|
||||
private static final Map<KeyBinding, Input> bindToInputMap = new HashMap<>();
|
||||
|
||||
/**
|
||||
* The actual game {@link KeyBinding} being forced.
|
||||
*/
|
||||
private final KeyBinding keyBinding;
|
||||
|
||||
Input(Function<GameSettings, KeyBinding> keyBindingMapper) {
|
||||
/*
|
||||
|
||||
Here, a Function is used because referring to a static field in this enum for the game instance,
|
||||
as it was before, wouldn't be possible in an Enum constructor unless the static field was in an
|
||||
interface that this class implemented. (Helper acted as this interface) I didn't feel like making
|
||||
an interface with a game instance field just to not have to do this.
|
||||
|
||||
*/
|
||||
this.keyBinding = keyBindingMapper.apply(Minecraft.getMinecraft().gameSettings);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return The actual game {@link KeyBinding} being forced.
|
||||
*/
|
||||
public final KeyBinding getKeyBinding() {
|
||||
return this.keyBinding;
|
||||
}
|
||||
|
||||
/**
|
||||
* Finds the {@link Input} constant that is associated with the specified {@link KeyBinding}.
|
||||
*
|
||||
* @param binding The {@link KeyBinding} to find the associated {@link Input} for
|
||||
* @return The {@link Input} associated with the specified {@link KeyBinding}
|
||||
*/
|
||||
public static Input getInputForBind(KeyBinding binding) {
|
||||
return bindToInputMap.computeIfAbsent(binding, b -> Arrays.stream(values()).filter(input -> input.keyBinding == b).findFirst().orElse(null));
|
||||
}
|
||||
SPRINT
|
||||
}
|
||||
|
||||
@@ -41,10 +41,10 @@ public class MixinChunkRenderContainer {
|
||||
)
|
||||
)
|
||||
private BlockPos getPosition(RenderChunk renderChunkIn) {
|
||||
if (Baritone.settings().renderCachedChunks.get() && Minecraft.getMinecraft().getIntegratedServer() == null && Minecraft.getMinecraft().world.getChunk(renderChunkIn.getPosition()).isEmpty()) {
|
||||
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer() && Minecraft.getMinecraft().world.getChunk(renderChunkIn.getPosition()).isEmpty()) {
|
||||
GlStateManager.enableAlpha();
|
||||
GlStateManager.enableBlend();
|
||||
GL14.glBlendColor(0, 0, 0, Baritone.settings().cachedChunksOpacity.get());
|
||||
GL14.glBlendColor(0, 0, 0, Baritone.settings().cachedChunksOpacity.value);
|
||||
GlStateManager.tryBlendFuncSeparate(GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA, GL_ONE, GL_ZERO);
|
||||
}
|
||||
return renderChunkIn.getPosition();
|
||||
|
||||
@@ -43,7 +43,7 @@ public abstract class MixinChunkRenderWorker {
|
||||
)
|
||||
)
|
||||
private boolean isChunkExisting(ChunkRenderWorker worker, BlockPos pos, World world) {
|
||||
if (Baritone.settings().renderCachedChunks.get() && Minecraft.getMinecraft().getIntegratedServer() == null) {
|
||||
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer()) {
|
||||
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
|
||||
IPlayerContext ctx = baritone.getPlayerContext();
|
||||
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {
|
||||
|
||||
@@ -1,79 +0,0 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.launch.mixins;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.BaritoneAPI;
|
||||
import baritone.utils.Helper;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.settings.KeyBinding;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
|
||||
|
||||
/**
|
||||
* @author Brady
|
||||
* @since 7/31/2018
|
||||
*/
|
||||
@Mixin(KeyBinding.class)
|
||||
public class MixinKeyBinding {
|
||||
|
||||
@Shadow
|
||||
private int pressTime;
|
||||
|
||||
@Inject(
|
||||
method = "isKeyDown",
|
||||
at = @At("HEAD"),
|
||||
cancellable = true
|
||||
)
|
||||
private void isKeyDown(CallbackInfoReturnable<Boolean> cir) {
|
||||
// only the primary baritone forces keys
|
||||
Boolean force = BaritoneAPI.getProvider().getPrimaryBaritone().getInputOverrideHandler().isInputForcedDown((KeyBinding) (Object) this);
|
||||
if (force != null) {
|
||||
if (!force && !Baritone.settings().suppressClicks.get()) {
|
||||
return;
|
||||
}
|
||||
cir.setReturnValue(force); // :sunglasses:
|
||||
}
|
||||
}
|
||||
|
||||
@Inject(
|
||||
method = "isPressed",
|
||||
at = @At("HEAD"),
|
||||
cancellable = true
|
||||
)
|
||||
private void isPressed(CallbackInfoReturnable<Boolean> cir) {
|
||||
// only the primary baritone forces keys
|
||||
Boolean force = BaritoneAPI.getProvider().getPrimaryBaritone().getInputOverrideHandler().isInputForcedDown((KeyBinding) (Object) this);
|
||||
if (pressTime > 0 && (KeyBinding) (Object) this == Minecraft.getMinecraft().gameSettings.keyBindAttack && Baritone.settings().clickCancel.get() && BaritoneAPI.getProvider().getPrimaryBaritone().getPathingBehavior().isPathing()) {
|
||||
Helper.HELPER.logDirect("Cancelling path on left click since the clickCancel setting is enabled!");
|
||||
BaritoneAPI.getProvider().getPrimaryBaritone().getPathingBehavior().cancelEverything();
|
||||
return;
|
||||
}
|
||||
if (force != null && !force && Baritone.settings().suppressClicks.get()) { // <-- cursed
|
||||
if (pressTime > 0) {
|
||||
Helper.HELPER.logDirect("You're trying to press this mouse button but I won't let you.");
|
||||
Helper.HELPER.logDirect("Turn off the suppressClicks setting to allow clicking while pathing.");
|
||||
pressTime--;
|
||||
}
|
||||
cir.setReturnValue(force); // :sunglasses:
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -47,7 +47,7 @@ public class MixinRenderChunk {
|
||||
if (!chunkCache.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
if (Baritone.settings().renderCachedChunks.get() && Minecraft.getMinecraft().getIntegratedServer() == null) {
|
||||
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer()) {
|
||||
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
|
||||
IPlayerContext ctx = baritone.getPlayerContext();
|
||||
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {
|
||||
@@ -76,7 +76,7 @@ public class MixinRenderChunk {
|
||||
)
|
||||
)
|
||||
private IBlockState getBlockState(ChunkCache chunkCache, BlockPos pos) {
|
||||
if (Baritone.settings().renderCachedChunks.get() && Minecraft.getMinecraft().getIntegratedServer() == null) {
|
||||
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer()) {
|
||||
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
|
||||
IPlayerContext ctx = baritone.getPlayerContext();
|
||||
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {
|
||||
|
||||
@@ -38,7 +38,7 @@ public class MixinRenderList {
|
||||
)
|
||||
)
|
||||
private void popMatrix() {
|
||||
if (Baritone.settings().renderCachedChunks.get() && Minecraft.getMinecraft().getIntegratedServer() == null) {
|
||||
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer()) {
|
||||
// reset the blend func to normal (not dependent on constant alpha)
|
||||
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
|
||||
}
|
||||
|
||||
@@ -38,7 +38,7 @@ public class MixinVboRenderList {
|
||||
)
|
||||
)
|
||||
private void popMatrix() {
|
||||
if (Baritone.settings().renderCachedChunks.get() && Minecraft.getMinecraft().getIntegratedServer() == null) {
|
||||
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer()) {
|
||||
// reset the blend func to normal (not dependent on constant alpha)
|
||||
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
|
||||
}
|
||||
|
||||
@@ -17,7 +17,6 @@
|
||||
"MixinEntityLivingBase",
|
||||
"MixinEntityPlayerSP",
|
||||
"MixinEntityRenderer",
|
||||
"MixinKeyBinding",
|
||||
"MixinMinecraft",
|
||||
"MixinNetHandlerPlayClient",
|
||||
"MixinNetworkManager",
|
||||
|
||||
@@ -21,14 +21,13 @@ import baritone.api.BaritoneAPI;
|
||||
import baritone.api.IBaritone;
|
||||
import baritone.api.Settings;
|
||||
import baritone.api.event.listener.IEventBus;
|
||||
import baritone.api.utils.ExampleBaritoneControl;
|
||||
import baritone.api.utils.Helper;
|
||||
import baritone.api.utils.IPlayerContext;
|
||||
import baritone.behavior.*;
|
||||
import baritone.cache.WorldProvider;
|
||||
import baritone.event.GameEventHandler;
|
||||
import baritone.process.CustomGoalProcess;
|
||||
import baritone.process.FollowProcess;
|
||||
import baritone.process.GetToBlockProcess;
|
||||
import baritone.process.MineProcess;
|
||||
import baritone.process.*;
|
||||
import baritone.utils.*;
|
||||
import baritone.utils.player.PrimaryPlayerContext;
|
||||
import net.minecraft.client.Minecraft;
|
||||
@@ -36,8 +35,6 @@ import net.minecraft.client.Minecraft;
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.nio.file.Files;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.Executor;
|
||||
import java.util.concurrent.SynchronousQueue;
|
||||
import java.util.concurrent.ThreadPoolExecutor;
|
||||
@@ -70,16 +67,20 @@ public class Baritone implements IBaritone {
|
||||
|
||||
private GameEventHandler gameEventHandler;
|
||||
|
||||
private List<Behavior> behaviors;
|
||||
private PathingBehavior pathingBehavior;
|
||||
private LookBehavior lookBehavior;
|
||||
private MemoryBehavior memoryBehavior;
|
||||
private InventoryBehavior inventoryBehavior;
|
||||
private InputOverrideHandler inputOverrideHandler;
|
||||
|
||||
private FollowProcess followProcess;
|
||||
private MineProcess mineProcess;
|
||||
private GetToBlockProcess getToBlockProcess;
|
||||
private CustomGoalProcess customGoalProcess;
|
||||
private BuilderProcess builderProcess;
|
||||
private ExploreProcess exploreProcess;
|
||||
private BackfillProcess backfillProcess;
|
||||
private FarmProcess farmProcess;
|
||||
|
||||
private PathingControlManager pathingControlManager;
|
||||
|
||||
@@ -101,13 +102,12 @@ public class Baritone implements IBaritone {
|
||||
// Define this before behaviors try and get it, or else it will be null and the builds will fail!
|
||||
this.playerContext = PrimaryPlayerContext.INSTANCE;
|
||||
|
||||
this.behaviors = new ArrayList<>();
|
||||
{
|
||||
// the Behavior constructor calls baritone.registerBehavior(this) so this populates the behaviors arraylist
|
||||
pathingBehavior = new PathingBehavior(this);
|
||||
lookBehavior = new LookBehavior(this);
|
||||
memoryBehavior = new MemoryBehavior(this);
|
||||
new InventoryBehavior(this);
|
||||
inventoryBehavior = new InventoryBehavior(this);
|
||||
inputOverrideHandler = new InputOverrideHandler(this);
|
||||
new ExampleBaritoneControl(this);
|
||||
}
|
||||
@@ -118,6 +118,10 @@ public class Baritone implements IBaritone {
|
||||
mineProcess = new MineProcess(this);
|
||||
customGoalProcess = new CustomGoalProcess(this); // very high iq
|
||||
getToBlockProcess = new GetToBlockProcess(this);
|
||||
builderProcess = new BuilderProcess(this);
|
||||
exploreProcess = new ExploreProcess(this);
|
||||
backfillProcess = new BackfillProcess(this);
|
||||
farmProcess = new FarmProcess(this);
|
||||
}
|
||||
|
||||
this.worldProvider = new WorldProvider();
|
||||
@@ -134,12 +138,7 @@ public class Baritone implements IBaritone {
|
||||
return this.pathingControlManager;
|
||||
}
|
||||
|
||||
public List<Behavior> getBehaviors() {
|
||||
return this.behaviors;
|
||||
}
|
||||
|
||||
public void registerBehavior(Behavior behavior) {
|
||||
this.behaviors.add(behavior);
|
||||
this.gameEventHandler.registerEventListener(behavior);
|
||||
}
|
||||
|
||||
@@ -172,16 +171,33 @@ public class Baritone implements IBaritone {
|
||||
return this.followProcess;
|
||||
}
|
||||
|
||||
@Override
|
||||
public BuilderProcess getBuilderProcess() {
|
||||
return this.builderProcess;
|
||||
}
|
||||
|
||||
public InventoryBehavior getInventoryBehavior() {
|
||||
return this.inventoryBehavior;
|
||||
}
|
||||
|
||||
@Override
|
||||
public LookBehavior getLookBehavior() {
|
||||
return this.lookBehavior;
|
||||
}
|
||||
|
||||
public ExploreProcess getExploreProcess() {
|
||||
return this.exploreProcess;
|
||||
}
|
||||
|
||||
@Override
|
||||
public MineProcess getMineProcess() {
|
||||
return this.mineProcess;
|
||||
}
|
||||
|
||||
public FarmProcess getFarmProcess() {
|
||||
return this.farmProcess;
|
||||
}
|
||||
|
||||
@Override
|
||||
public PathingBehavior getPathingBehavior() {
|
||||
return this.pathingBehavior;
|
||||
@@ -197,6 +213,16 @@ public class Baritone implements IBaritone {
|
||||
return this.gameEventHandler;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void openClick() {
|
||||
new Thread(() -> {
|
||||
try {
|
||||
Thread.sleep(100);
|
||||
Helper.mc.addScheduledTask(() -> Helper.mc.displayGuiScreen(new GuiClick()));
|
||||
} catch (Exception ignored) {}
|
||||
}).start();
|
||||
}
|
||||
|
||||
public static Settings settings() {
|
||||
return BaritoneAPI.getSettings();
|
||||
}
|
||||
@@ -208,4 +234,4 @@ public class Baritone implements IBaritone {
|
||||
public static Executor getExecutor() {
|
||||
return threadPool;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -32,6 +32,7 @@ import java.util.List;
|
||||
public final class BaritoneProvider implements IBaritoneProvider {
|
||||
|
||||
private final Baritone primary = new Baritone();
|
||||
private final List<IBaritone> all = Collections.singletonList(primary);
|
||||
|
||||
@Override
|
||||
public IBaritone getPrimaryBaritone() {
|
||||
@@ -40,8 +41,7 @@ public final class BaritoneProvider implements IBaritoneProvider {
|
||||
|
||||
@Override
|
||||
public List<IBaritone> getAllBaritones() {
|
||||
// TODO return a CopyOnWriteArrayList
|
||||
return Collections.singletonList(primary);
|
||||
return all;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -21,21 +21,26 @@ import baritone.Baritone;
|
||||
import baritone.api.event.events.TickEvent;
|
||||
import baritone.utils.ToolSet;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.client.entity.EntityPlayerSP;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.inventory.ClickType;
|
||||
import net.minecraft.item.ItemPickaxe;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.ItemTool;
|
||||
import net.minecraft.item.*;
|
||||
import net.minecraft.util.NonNullList;
|
||||
|
||||
public class InventoryBehavior extends Behavior {
|
||||
import java.util.ArrayList;
|
||||
import java.util.OptionalInt;
|
||||
import java.util.Random;
|
||||
import java.util.function.Predicate;
|
||||
|
||||
public final class InventoryBehavior extends Behavior {
|
||||
public InventoryBehavior(Baritone baritone) {
|
||||
super(baritone);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onTick(TickEvent event) {
|
||||
if (!Baritone.settings().allowInventory.get()) {
|
||||
if (!Baritone.settings().allowInventory.value) {
|
||||
return;
|
||||
}
|
||||
if (event.getType() == TickEvent.Type.OUT) {
|
||||
@@ -54,6 +59,34 @@ public class InventoryBehavior extends Behavior {
|
||||
}
|
||||
}
|
||||
|
||||
public void attemptToPutOnHotbar(int inMainInvy, Predicate<Integer> disallowedHotbar) {
|
||||
OptionalInt destination = getTempHotbarSlot(disallowedHotbar);
|
||||
if (destination.isPresent()) {
|
||||
swapWithHotBar(inMainInvy, destination.getAsInt());
|
||||
}
|
||||
}
|
||||
|
||||
public OptionalInt getTempHotbarSlot(Predicate<Integer> disallowedHotbar) {
|
||||
// we're using 0 and 8 for pickaxe and throwaway
|
||||
ArrayList<Integer> candidates = new ArrayList<>();
|
||||
for (int i = 1; i < 8; i++) {
|
||||
if (ctx.player().inventory.mainInventory.get(i).isEmpty() && !disallowedHotbar.test(i)) {
|
||||
candidates.add(i);
|
||||
}
|
||||
}
|
||||
if (candidates.isEmpty()) {
|
||||
for (int i = 1; i < 8; i++) {
|
||||
if (!disallowedHotbar.test(i)) {
|
||||
candidates.add(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (candidates.isEmpty()) {
|
||||
return OptionalInt.empty();
|
||||
}
|
||||
return OptionalInt.of(candidates.get(new Random().nextInt(candidates.size())));
|
||||
}
|
||||
|
||||
private void swapWithHotBar(int inInventory, int inHotbar) {
|
||||
ctx.playerController().windowClick(ctx.player().inventoryContainer.windowId, inInventory < 9 ? inInventory + 36 : inInventory, inHotbar, ClickType.SWAP, ctx.player());
|
||||
}
|
||||
@@ -61,7 +94,7 @@ public class InventoryBehavior extends Behavior {
|
||||
private int firstValidThrowaway() { // TODO offhand idk
|
||||
NonNullList<ItemStack> invy = ctx.player().inventory.mainInventory;
|
||||
for (int i = 0; i < invy.size(); i++) {
|
||||
if (Baritone.settings().acceptableThrowawayItems.get().contains(invy.get(i).getItem())) {
|
||||
if (Baritone.settings().acceptableThrowawayItems.value.contains(invy.get(i).getItem())) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
@@ -87,4 +120,62 @@ public class InventoryBehavior extends Behavior {
|
||||
}
|
||||
return bestInd;
|
||||
}
|
||||
|
||||
public boolean hasGenericThrowaway() {
|
||||
for (Item item : Baritone.settings().acceptableThrowawayItems.value) {
|
||||
if (throwaway(false, stack -> item.equals(stack.getItem()))) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean selectThrowawayForLocation(boolean select, int x, int y, int z) {
|
||||
IBlockState maybe = baritone.getBuilderProcess().placeAt(x, y, z);
|
||||
if (maybe != null && throwaway(select, stack -> stack.getItem() instanceof ItemBlock && ((ItemBlock) stack.getItem()).getBlock().equals(maybe.getBlock()))) {
|
||||
return true; // gotem
|
||||
}
|
||||
for (Item item : Baritone.settings().acceptableThrowawayItems.value) {
|
||||
if (throwaway(select, stack -> item.equals(stack.getItem()))) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean throwaway(boolean select, Predicate<? super ItemStack> desired) {
|
||||
EntityPlayerSP p = ctx.player();
|
||||
NonNullList<ItemStack> inv = p.inventory.mainInventory;
|
||||
for (byte i = 0; i < 9; i++) {
|
||||
ItemStack item = inv.get(i);
|
||||
// this usage of settings() is okay because it's only called once during pathing
|
||||
// (while creating the CalculationContext at the very beginning)
|
||||
// and then it's called during execution
|
||||
// since this function is never called during cost calculation, we don't need to migrate
|
||||
// acceptableThrowawayItems to the CalculationContext
|
||||
if (desired.test(item)) {
|
||||
if (select) {
|
||||
p.inventory.currentItem = i;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
if (desired.test(p.inventory.offHandInventory.get(0))) {
|
||||
// main hand takes precedence over off hand
|
||||
// that means that if we have block A selected in main hand and block B in off hand, right clicking places block B
|
||||
// we've already checked above ^ and the main hand can't possible have an acceptablethrowawayitem
|
||||
// so we need to select in the main hand something that doesn't right click
|
||||
// so not a shovel, not a hoe, not a block, etc
|
||||
for (byte i = 0; i < 9; i++) {
|
||||
ItemStack item = inv.get(i);
|
||||
if (item.isEmpty() || item.getItem() instanceof ItemPickaxe) {
|
||||
if (select) {
|
||||
p.inventory.currentItem = i;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -53,7 +53,7 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
|
||||
@Override
|
||||
public void updateTarget(Rotation target, boolean force) {
|
||||
this.target = target;
|
||||
this.force = force || !Baritone.settings().freeLook.get();
|
||||
this.force = force || !Baritone.settings().freeLook.value;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -63,7 +63,7 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
|
||||
}
|
||||
|
||||
// Whether or not we're going to silently set our angles
|
||||
boolean silent = Baritone.settings().antiCheatCompatibility.get() && !this.force;
|
||||
boolean silent = Baritone.settings().antiCheatCompatibility.value && !this.force;
|
||||
|
||||
switch (event.getState()) {
|
||||
case PRE: {
|
||||
@@ -72,7 +72,7 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
|
||||
float oldPitch = ctx.player().rotationPitch;
|
||||
float desiredPitch = this.target.getPitch();
|
||||
ctx.player().rotationPitch = desiredPitch;
|
||||
if (desiredPitch == oldPitch) {
|
||||
if (desiredPitch == oldPitch && !Baritone.settings().freeLook.value) {
|
||||
nudgeToLevel();
|
||||
}
|
||||
this.target = null;
|
||||
@@ -109,7 +109,7 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
|
||||
|
||||
// If we have antiCheatCompatibility on, we're going to use the target value later in onPlayerUpdate()
|
||||
// Also the type has to be MOTION_UPDATE because that is called after JUMP
|
||||
if (!Baritone.settings().antiCheatCompatibility.get() && event.getType() == RotationMoveEvent.Type.MOTION_UPDATE && !this.force) {
|
||||
if (!Baritone.settings().antiCheatCompatibility.value && event.getType() == RotationMoveEvent.Type.MOTION_UPDATE && !this.force) {
|
||||
this.target = null;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,14 +18,13 @@
|
||||
package baritone.behavior;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.cache.Waypoint;
|
||||
import baritone.api.event.events.BlockInteractEvent;
|
||||
import baritone.api.event.events.PacketEvent;
|
||||
import baritone.api.event.events.PlayerUpdateEvent;
|
||||
import baritone.api.event.events.TickEvent;
|
||||
import baritone.api.event.events.type.EventState;
|
||||
import baritone.cache.ContainerMemory;
|
||||
import baritone.cache.Waypoint;
|
||||
import baritone.pathing.movement.CalculationContext;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockBed;
|
||||
@@ -65,7 +64,7 @@ public final class MemoryBehavior extends Behavior {
|
||||
|
||||
@Override
|
||||
public synchronized void onTick(TickEvent event) {
|
||||
if (!Baritone.settings().containerMemory.get()) {
|
||||
if (!Baritone.settings().containerMemory.value) {
|
||||
return;
|
||||
}
|
||||
if (event.getType() == TickEvent.Type.OUT) {
|
||||
@@ -83,7 +82,7 @@ public final class MemoryBehavior extends Behavior {
|
||||
|
||||
@Override
|
||||
public synchronized void onSendPacket(PacketEvent event) {
|
||||
if (!Baritone.settings().containerMemory.get()) {
|
||||
if (!Baritone.settings().containerMemory.value) {
|
||||
return;
|
||||
}
|
||||
Packet p = event.getPacket();
|
||||
@@ -122,7 +121,7 @@ public final class MemoryBehavior extends Behavior {
|
||||
|
||||
@Override
|
||||
public synchronized void onReceivePacket(PacketEvent event) {
|
||||
if (!Baritone.settings().containerMemory.get()) {
|
||||
if (!Baritone.settings().containerMemory.value) {
|
||||
return;
|
||||
}
|
||||
Packet p = event.getPacket();
|
||||
@@ -171,7 +170,7 @@ public final class MemoryBehavior extends Behavior {
|
||||
|
||||
|
||||
private void updateInventory() {
|
||||
if (!Baritone.settings().containerMemory.get()) {
|
||||
if (!Baritone.settings().containerMemory.value) {
|
||||
return;
|
||||
}
|
||||
int windowId = ctx.player().openContainer.windowId;
|
||||
@@ -196,7 +195,7 @@ public final class MemoryBehavior extends Behavior {
|
||||
}
|
||||
|
||||
private BlockPos neighboringConnectedBlock(BlockPos in) {
|
||||
BlockStateInterface bsi = new CalculationContext(baritone).bsi;
|
||||
BlockStateInterface bsi = baritone.bsi;
|
||||
Block block = bsi.get0(in).getBlock();
|
||||
if (block != Blocks.TRAPPED_CHEST && block != Blocks.CHEST) {
|
||||
return null; // other things that have contents, but can be placed adjacent without combining
|
||||
|
||||
@@ -23,7 +23,9 @@ import baritone.api.event.events.*;
|
||||
import baritone.api.pathing.calc.IPath;
|
||||
import baritone.api.pathing.goals.Goal;
|
||||
import baritone.api.pathing.goals.GoalXZ;
|
||||
import baritone.api.process.PathingCommand;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.api.utils.Helper;
|
||||
import baritone.api.utils.PathCalculationResult;
|
||||
import baritone.api.utils.interfaces.IGoalRenderPos;
|
||||
import baritone.pathing.calc.AStarPathFinder;
|
||||
@@ -31,8 +33,8 @@ import baritone.pathing.calc.AbstractNodeCostSearch;
|
||||
import baritone.pathing.movement.CalculationContext;
|
||||
import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.pathing.path.PathExecutor;
|
||||
import baritone.utils.Helper;
|
||||
import baritone.utils.PathRenderer;
|
||||
import baritone.utils.PathingCommandContext;
|
||||
import baritone.utils.pathing.Favoring;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
||||
@@ -48,9 +50,11 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
||||
private PathExecutor next;
|
||||
|
||||
private Goal goal;
|
||||
private CalculationContext context;
|
||||
|
||||
private boolean safeToCancel;
|
||||
private boolean pauseRequestedLastTick;
|
||||
private boolean unpausedLastTick;
|
||||
private boolean cancelRequested;
|
||||
private boolean calcFailedLastTick;
|
||||
|
||||
@@ -61,7 +65,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
||||
|
||||
private boolean lastAutoJump;
|
||||
|
||||
private BlockPos expectedSegmentStart;
|
||||
private BetterBlockPos expectedSegmentStart;
|
||||
|
||||
private final LinkedBlockingQueue<PathEvent> toDispatch = new LinkedBlockingQueue<>();
|
||||
|
||||
@@ -106,10 +110,14 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
||||
private void tickPath() {
|
||||
if (pauseRequestedLastTick && safeToCancel) {
|
||||
pauseRequestedLastTick = false;
|
||||
baritone.getInputOverrideHandler().clearAllKeys();
|
||||
baritone.getInputOverrideHandler().getBlockBreakHelper().stopBreakingBlock();
|
||||
if (unpausedLastTick) {
|
||||
baritone.getInputOverrideHandler().clearAllKeys();
|
||||
baritone.getInputOverrideHandler().getBlockBreakHelper().stopBreakingBlock();
|
||||
}
|
||||
unpausedLastTick = false;
|
||||
return;
|
||||
}
|
||||
unpausedLastTick = true;
|
||||
if (cancelRequested) {
|
||||
cancelRequested = false;
|
||||
baritone.getInputOverrideHandler().clearAllKeys();
|
||||
@@ -141,6 +149,9 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
||||
logDebug("All done. At " + goal);
|
||||
queuePathEvent(PathEvent.AT_GOAL);
|
||||
next = null;
|
||||
if (Baritone.settings().disconnectOnArrival.value) {
|
||||
ctx.world().sendQuittingDisconnectingPacket();
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (next != null && !next.getPath().positions().contains(ctx.playerFeet()) && !next.getPath().positions().contains(expectedSegmentStart)) { // can contain either one
|
||||
@@ -170,7 +181,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
||||
}
|
||||
// we aren't calculating
|
||||
queuePathEvent(PathEvent.CALC_STARTED);
|
||||
findPathInNewThread(expectedSegmentStart, true);
|
||||
findPathInNewThread(expectedSegmentStart, true, context);
|
||||
}
|
||||
return;
|
||||
}
|
||||
@@ -184,7 +195,9 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
||||
current.onTick();
|
||||
return;
|
||||
}
|
||||
current = current.trySplice(next);
|
||||
if (Baritone.settings().splicePath.value) {
|
||||
current = current.trySplice(next);
|
||||
}
|
||||
if (next != null && current.getPath().getDest().equals(next.getPath().getDest())) {
|
||||
next = null;
|
||||
}
|
||||
@@ -201,13 +214,13 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
||||
// and this path doesn't get us all the way there
|
||||
return;
|
||||
}
|
||||
if (ticksRemainingInSegment(false).get() < Baritone.settings().planningTickLookahead.get()) {
|
||||
if (ticksRemainingInSegment(false).get() < Baritone.settings().planningTickLookahead.value) {
|
||||
// and this path has 7.5 seconds or less left
|
||||
// don't include the current movement so a very long last movement (e.g. descend) doesn't trip it up
|
||||
// if we actually included current, it wouldn't start planning ahead until the last movement was done, if the last movement took more than 7.5 seconds on its own
|
||||
logDebug("Path almost over. Planning ahead...");
|
||||
queuePathEvent(PathEvent.NEXT_SEGMENT_CALC_STARTED);
|
||||
findPathInNewThread(current.getPath().getDest(), false);
|
||||
findPathInNewThread(current.getPath().getDest(), false, context);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -234,9 +247,32 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
||||
this.goal = goal;
|
||||
}
|
||||
|
||||
public boolean secretInternalSetGoalAndPath(Goal goal) {
|
||||
secretInternalSetGoal(goal);
|
||||
return secretInternalPath();
|
||||
public boolean secretInternalSetGoalAndPath(PathingCommand command) {
|
||||
secretInternalSetGoal(command.goal);
|
||||
if (command instanceof PathingCommandContext) {
|
||||
context = ((PathingCommandContext) command).desiredCalcContext;
|
||||
} else {
|
||||
context = new CalculationContext(baritone, true);
|
||||
}
|
||||
if (goal == null) {
|
||||
return false;
|
||||
}
|
||||
if (goal.isInGoal(ctx.playerFeet()) || goal.isInGoal(expectedSegmentStart)) {
|
||||
return false;
|
||||
}
|
||||
synchronized (pathPlanLock) {
|
||||
if (current != null) {
|
||||
return false;
|
||||
}
|
||||
synchronized (pathCalcLock) {
|
||||
if (inProgress != null) {
|
||||
return false;
|
||||
}
|
||||
queuePathEvent(PathEvent.CALC_STARTED);
|
||||
findPathInNewThread(expectedSegmentStart, true, context);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -291,6 +327,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
||||
|
||||
public void softCancelIfSafe() {
|
||||
synchronized (pathPlanLock) {
|
||||
getInProgress().ifPresent(AbstractNodeCostSearch::cancel); // only cancel ours
|
||||
if (!isSafeToCancel()) {
|
||||
return;
|
||||
}
|
||||
@@ -298,7 +335,6 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
||||
next = null;
|
||||
}
|
||||
cancelRequested = true;
|
||||
getInProgress().ifPresent(AbstractNodeCostSearch::cancel); // only cancel ours
|
||||
// do everything BUT clear keys
|
||||
}
|
||||
|
||||
@@ -306,17 +342,18 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
||||
public void secretInternalSegmentCancel() {
|
||||
queuePathEvent(PathEvent.CANCELED);
|
||||
synchronized (pathPlanLock) {
|
||||
getInProgress().ifPresent(AbstractNodeCostSearch::cancel);
|
||||
if (current != null) {
|
||||
current = null;
|
||||
next = null;
|
||||
baritone.getInputOverrideHandler().clearAllKeys();
|
||||
getInProgress().ifPresent(AbstractNodeCostSearch::cancel);
|
||||
baritone.getInputOverrideHandler().getBlockBreakHelper().stopBreakingBlock();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void forceCancel() { // NOT exposed on public api
|
||||
@Override
|
||||
public void forceCancel() { // exposed on public api because :sob:
|
||||
cancelEverything();
|
||||
secretInternalSegmentCancel();
|
||||
synchronized (pathCalcLock) {
|
||||
@@ -324,37 +361,14 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Start calculating a path if we aren't already
|
||||
*
|
||||
* @return true if this call started path calculation, false if it was already calculating or executing a path
|
||||
*/
|
||||
public boolean secretInternalPath() {
|
||||
if (goal == null) {
|
||||
return false;
|
||||
}
|
||||
if (goal.isInGoal(ctx.playerFeet())) {
|
||||
return false;
|
||||
}
|
||||
synchronized (pathPlanLock) {
|
||||
if (current != null) {
|
||||
return false;
|
||||
}
|
||||
synchronized (pathCalcLock) {
|
||||
if (inProgress != null) {
|
||||
return false;
|
||||
}
|
||||
queuePathEvent(PathEvent.CALC_STARTED);
|
||||
findPathInNewThread(expectedSegmentStart, true);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void secretCursedFunctionDoNotCall(IPath path) {
|
||||
/*public void secretCursedFunctionDoNotCall(IPath path) {
|
||||
synchronized (pathPlanLock) {
|
||||
current = new PathExecutor(this, path);
|
||||
}
|
||||
}*/
|
||||
|
||||
public CalculationContext secretInternalGetCalculationContext() {
|
||||
return context;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -408,7 +422,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
||||
* @param start
|
||||
* @param talkAboutIt
|
||||
*/
|
||||
private void findPathInNewThread(final BlockPos start, final boolean talkAboutIt) {
|
||||
private void findPathInNewThread(final BlockPos start, final boolean talkAboutIt, CalculationContext context) {
|
||||
// this must be called with synchronization on pathCalcLock!
|
||||
// actually, we can check this, muahaha
|
||||
if (!Thread.holdsLock(pathCalcLock)) {
|
||||
@@ -418,6 +432,9 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
||||
if (inProgress != null) {
|
||||
throw new IllegalStateException("Already doing it"); // should have been checked by caller
|
||||
}
|
||||
if (!context.safeForThreadedUse) {
|
||||
throw new IllegalStateException("Improper context thread safety level");
|
||||
}
|
||||
Goal goal = this.goal;
|
||||
if (goal == null) {
|
||||
logDebug("no goal"); // TODO should this be an exception too? definitely should be checked by caller
|
||||
@@ -426,13 +443,12 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
||||
long primaryTimeout;
|
||||
long failureTimeout;
|
||||
if (current == null) {
|
||||
primaryTimeout = Baritone.settings().primaryTimeoutMS.get();
|
||||
failureTimeout = Baritone.settings().failureTimeoutMS.get();
|
||||
primaryTimeout = Baritone.settings().primaryTimeoutMS.value;
|
||||
failureTimeout = Baritone.settings().failureTimeoutMS.value;
|
||||
} else {
|
||||
primaryTimeout = Baritone.settings().planAheadPrimaryTimeoutMS.get();
|
||||
failureTimeout = Baritone.settings().planAheadFailureTimeoutMS.get();
|
||||
primaryTimeout = Baritone.settings().planAheadPrimaryTimeoutMS.value;
|
||||
failureTimeout = Baritone.settings().planAheadFailureTimeoutMS.value;
|
||||
}
|
||||
CalculationContext context = new CalculationContext(baritone, true); // not safe to create on the other thread, it looks up a lot of stuff in minecraft
|
||||
AbstractNodeCostSearch pathfinder = createPathfinder(start, goal, current == null ? null : current.getPath(), context);
|
||||
if (!Objects.equals(pathfinder.getGoal(), goal)) { // will return the exact same object if simplification didn't happen
|
||||
logDebug("Simplifying " + goal.getClass() + " to GoalXZ due to distance");
|
||||
@@ -494,13 +510,13 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
|
||||
|
||||
public static AbstractNodeCostSearch createPathfinder(BlockPos start, Goal goal, IPath previous, CalculationContext context) {
|
||||
Goal transformed = goal;
|
||||
if (Baritone.settings().simplifyUnloadedYCoord.get() && goal instanceof IGoalRenderPos) {
|
||||
if (Baritone.settings().simplifyUnloadedYCoord.value && goal instanceof IGoalRenderPos) {
|
||||
BlockPos pos = ((IGoalRenderPos) goal).getGoalPos();
|
||||
if (!context.bsi.worldContainsLoadedChunk(pos.getX(), pos.getZ())) {
|
||||
transformed = new GoalXZ(pos.getX(), pos.getZ());
|
||||
}
|
||||
}
|
||||
Favoring favoring = new Favoring(context.getBaritone().getPlayerContext(), previous);
|
||||
Favoring favoring = new Favoring(context.getBaritone().getPlayerContext(), previous, context);
|
||||
return new AStarPathFinder(start.getX(), start.getY(), start.getZ(), transformed, favoring, context);
|
||||
}
|
||||
|
||||
|
||||
147
src/main/java/baritone/cache/CachedChunk.java
vendored
147
src/main/java/baritone/cache/CachedChunk.java
vendored
@@ -17,7 +17,10 @@
|
||||
|
||||
package baritone.cache;
|
||||
|
||||
import baritone.api.utils.BlockUtils;
|
||||
import baritone.utils.pathing.PathingBlockType;
|
||||
import com.google.common.collect.ImmutableSet;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.init.Blocks;
|
||||
@@ -31,63 +34,60 @@ import java.util.*;
|
||||
*/
|
||||
public final class CachedChunk {
|
||||
|
||||
public static final Set<Block> BLOCKS_TO_KEEP_TRACK_OF;
|
||||
public static final ImmutableSet<Block> BLOCKS_TO_KEEP_TRACK_OF = ImmutableSet.of(
|
||||
Blocks.DIAMOND_BLOCK,
|
||||
//Blocks.COAL_ORE,
|
||||
Blocks.COAL_BLOCK,
|
||||
//Blocks.IRON_ORE,
|
||||
Blocks.IRON_BLOCK,
|
||||
//Blocks.GOLD_ORE,
|
||||
Blocks.GOLD_BLOCK,
|
||||
Blocks.EMERALD_ORE,
|
||||
Blocks.EMERALD_BLOCK,
|
||||
|
||||
static {
|
||||
HashSet<Block> temp = new HashSet<>();
|
||||
//temp.add(Blocks.DIAMOND_ORE);
|
||||
temp.add(Blocks.DIAMOND_BLOCK);
|
||||
//temp.add(Blocks.COAL_ORE);
|
||||
temp.add(Blocks.COAL_BLOCK);
|
||||
//temp.add(Blocks.IRON_ORE);
|
||||
temp.add(Blocks.IRON_BLOCK);
|
||||
//temp.add(Blocks.GOLD_ORE);
|
||||
temp.add(Blocks.GOLD_BLOCK);
|
||||
temp.add(Blocks.EMERALD_ORE);
|
||||
temp.add(Blocks.EMERALD_BLOCK);
|
||||
Blocks.ENDER_CHEST,
|
||||
Blocks.FURNACE,
|
||||
Blocks.CHEST,
|
||||
Blocks.TRAPPED_CHEST,
|
||||
Blocks.END_PORTAL,
|
||||
Blocks.END_PORTAL_FRAME,
|
||||
Blocks.MOB_SPAWNER,
|
||||
Blocks.BARRIER,
|
||||
Blocks.OBSERVER,
|
||||
Blocks.WHITE_SHULKER_BOX,
|
||||
Blocks.ORANGE_SHULKER_BOX,
|
||||
Blocks.MAGENTA_SHULKER_BOX,
|
||||
Blocks.LIGHT_BLUE_SHULKER_BOX,
|
||||
Blocks.YELLOW_SHULKER_BOX,
|
||||
Blocks.LIME_SHULKER_BOX,
|
||||
Blocks.PINK_SHULKER_BOX,
|
||||
Blocks.GRAY_SHULKER_BOX,
|
||||
Blocks.SILVER_SHULKER_BOX,
|
||||
Blocks.CYAN_SHULKER_BOX,
|
||||
Blocks.PURPLE_SHULKER_BOX,
|
||||
Blocks.BLUE_SHULKER_BOX,
|
||||
Blocks.BROWN_SHULKER_BOX,
|
||||
Blocks.GREEN_SHULKER_BOX,
|
||||
Blocks.RED_SHULKER_BOX,
|
||||
Blocks.BLACK_SHULKER_BOX,
|
||||
Blocks.PORTAL,
|
||||
Blocks.HOPPER,
|
||||
Blocks.BEACON,
|
||||
Blocks.BREWING_STAND,
|
||||
Blocks.SKULL,
|
||||
Blocks.ENCHANTING_TABLE,
|
||||
Blocks.ANVIL,
|
||||
Blocks.LIT_FURNACE,
|
||||
Blocks.BED,
|
||||
Blocks.DRAGON_EGG,
|
||||
Blocks.JUKEBOX,
|
||||
Blocks.END_GATEWAY,
|
||||
Blocks.WEB,
|
||||
Blocks.NETHER_WART,
|
||||
Blocks.LADDER,
|
||||
Blocks.VINE
|
||||
);
|
||||
|
||||
temp.add(Blocks.ENDER_CHEST);
|
||||
temp.add(Blocks.FURNACE);
|
||||
temp.add(Blocks.CHEST);
|
||||
temp.add(Blocks.TRAPPED_CHEST);
|
||||
temp.add(Blocks.END_PORTAL);
|
||||
temp.add(Blocks.END_PORTAL_FRAME);
|
||||
temp.add(Blocks.MOB_SPAWNER);
|
||||
temp.add(Blocks.BARRIER);
|
||||
temp.add(Blocks.OBSERVER);
|
||||
temp.add(Blocks.WHITE_SHULKER_BOX);
|
||||
temp.add(Blocks.ORANGE_SHULKER_BOX);
|
||||
temp.add(Blocks.MAGENTA_SHULKER_BOX);
|
||||
temp.add(Blocks.LIGHT_BLUE_SHULKER_BOX);
|
||||
temp.add(Blocks.YELLOW_SHULKER_BOX);
|
||||
temp.add(Blocks.LIME_SHULKER_BOX);
|
||||
temp.add(Blocks.PINK_SHULKER_BOX);
|
||||
temp.add(Blocks.GRAY_SHULKER_BOX);
|
||||
temp.add(Blocks.SILVER_SHULKER_BOX);
|
||||
temp.add(Blocks.CYAN_SHULKER_BOX);
|
||||
temp.add(Blocks.PURPLE_SHULKER_BOX);
|
||||
temp.add(Blocks.BLUE_SHULKER_BOX);
|
||||
temp.add(Blocks.BROWN_SHULKER_BOX);
|
||||
temp.add(Blocks.GREEN_SHULKER_BOX);
|
||||
temp.add(Blocks.RED_SHULKER_BOX);
|
||||
temp.add(Blocks.BLACK_SHULKER_BOX);
|
||||
temp.add(Blocks.PORTAL);
|
||||
temp.add(Blocks.HOPPER);
|
||||
temp.add(Blocks.BEACON);
|
||||
temp.add(Blocks.BREWING_STAND);
|
||||
temp.add(Blocks.SKULL);
|
||||
temp.add(Blocks.ENCHANTING_TABLE);
|
||||
temp.add(Blocks.ANVIL);
|
||||
temp.add(Blocks.LIT_FURNACE);
|
||||
temp.add(Blocks.BED);
|
||||
temp.add(Blocks.DRAGON_EGG);
|
||||
temp.add(Blocks.JUKEBOX);
|
||||
temp.add(Blocks.END_GATEWAY);
|
||||
temp.add(Blocks.WEB);
|
||||
temp.add(Blocks.NETHER_WART);
|
||||
temp.add(Blocks.LADDER);
|
||||
BLOCKS_TO_KEEP_TRACK_OF = Collections.unmodifiableSet(temp);
|
||||
}
|
||||
|
||||
/**
|
||||
* The size of the chunk data in bits. Equal to 16 KiB.
|
||||
@@ -118,6 +118,8 @@ public final class CachedChunk {
|
||||
*/
|
||||
private final BitSet data;
|
||||
|
||||
private final Int2ObjectOpenHashMap<String> special;
|
||||
|
||||
/**
|
||||
* The block names of each surface level block for generating an overview
|
||||
*/
|
||||
@@ -139,12 +141,30 @@ public final class CachedChunk {
|
||||
this.heightMap = new int[256];
|
||||
this.specialBlockLocations = specialBlockLocations;
|
||||
this.cacheTimestamp = cacheTimestamp;
|
||||
if (specialBlockLocations.isEmpty()) {
|
||||
this.special = null;
|
||||
} else {
|
||||
this.special = new Int2ObjectOpenHashMap<>();
|
||||
setSpecial();
|
||||
}
|
||||
calculateHeightMap();
|
||||
}
|
||||
|
||||
private final void setSpecial() {
|
||||
for (Map.Entry<String, List<BlockPos>> entry : specialBlockLocations.entrySet()) {
|
||||
for (BlockPos pos : entry.getValue()) {
|
||||
special.put(getPositionIndex(pos.getX(), pos.getY(), pos.getZ()), entry.getKey());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public final IBlockState getBlock(int x, int y, int z, int dimension) {
|
||||
int index = getPositionIndex(x, y, z);
|
||||
PathingBlockType type = getType(index);
|
||||
int internalPos = z << 4 | x;
|
||||
if (heightMap[internalPos] == y) {
|
||||
if (heightMap[internalPos] == y && type != PathingBlockType.AVOID) {
|
||||
// if the top block in a column is water, we cache it as AVOID but we don't want to just return default state water (which is not flowing) beacuse then it would try to path through it
|
||||
|
||||
// we have this exact block, it's a surface block
|
||||
/*System.out.println("Saying that " + x + "," + y + "," + z + " is " + state);
|
||||
if (!Minecraft.getMinecraft().world.getBlockState(new BlockPos(x + this.x * 16, y, z + this.z * 16)).getBlock().equals(state.getBlock())) {
|
||||
@@ -152,15 +172,20 @@ public final class CachedChunk {
|
||||
}*/
|
||||
return overview[internalPos];
|
||||
}
|
||||
PathingBlockType type = getType(x, y, z);
|
||||
if (special != null) {
|
||||
String str = special.get(index);
|
||||
if (str != null) {
|
||||
return BlockUtils.stringToBlockRequired(str).getDefaultState();
|
||||
}
|
||||
}
|
||||
|
||||
if (type == PathingBlockType.SOLID && y == 127 && dimension == -1) {
|
||||
return Blocks.BEDROCK.getDefaultState();
|
||||
}
|
||||
return ChunkPacker.pathingTypeToBlock(type, dimension);
|
||||
}
|
||||
|
||||
private PathingBlockType getType(int x, int y, int z) {
|
||||
int index = getPositionIndex(x, y, z);
|
||||
private PathingBlockType getType(int index) {
|
||||
return PathingBlockType.fromBits(data.get(index), data.get(index + 1));
|
||||
}
|
||||
|
||||
@@ -188,11 +213,11 @@ public final class CachedChunk {
|
||||
return specialBlockLocations;
|
||||
}
|
||||
|
||||
public final LinkedList<BlockPos> getAbsoluteBlocks(String blockType) {
|
||||
public final ArrayList<BlockPos> getAbsoluteBlocks(String blockType) {
|
||||
if (specialBlockLocations.get(blockType) == null) {
|
||||
return null;
|
||||
}
|
||||
LinkedList<BlockPos> res = new LinkedList<>();
|
||||
ArrayList<BlockPos> res = new ArrayList<>();
|
||||
for (BlockPos pos : specialBlockLocations.get(blockType)) {
|
||||
res.add(new BlockPos(pos.getX() + x * 16, pos.getY(), pos.getZ() + z * 16));
|
||||
}
|
||||
|
||||
21
src/main/java/baritone/cache/CachedRegion.java
vendored
21
src/main/java/baritone/cache/CachedRegion.java
vendored
@@ -19,6 +19,7 @@ package baritone.cache;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.cache.ICachedRegion;
|
||||
import baritone.api.utils.BlockUtils;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
||||
@@ -87,19 +88,16 @@ public final class CachedRegion implements ICachedRegion {
|
||||
return chunks[x >> 4][z >> 4] != null;
|
||||
}
|
||||
|
||||
public final LinkedList<BlockPos> getLocationsOf(String block) {
|
||||
LinkedList<BlockPos> res = new LinkedList<>();
|
||||
public final ArrayList<BlockPos> getLocationsOf(String block) {
|
||||
ArrayList<BlockPos> res = new ArrayList<>();
|
||||
for (int chunkX = 0; chunkX < 32; chunkX++) {
|
||||
for (int chunkZ = 0; chunkZ < 32; chunkZ++) {
|
||||
if (chunks[chunkX][chunkZ] == null) {
|
||||
continue;
|
||||
}
|
||||
List<BlockPos> locs = chunks[chunkX][chunkZ].getAbsoluteBlocks(block);
|
||||
if (locs == null) {
|
||||
continue;
|
||||
}
|
||||
for (BlockPos pos : locs) {
|
||||
res.add(pos);
|
||||
ArrayList<BlockPos> locs = chunks[chunkX][chunkZ].getAbsoluteBlocks(block);
|
||||
if (locs != null) {
|
||||
res.addAll(locs);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -152,7 +150,7 @@ public final class CachedRegion implements ICachedRegion {
|
||||
for (int z = 0; z < 32; z++) {
|
||||
if (chunks[x][z] != null) {
|
||||
for (int i = 0; i < 256; i++) {
|
||||
out.writeUTF(ChunkPacker.blockToString(chunks[x][z].getOverview()[i].getBlock()));
|
||||
out.writeUTF(BlockUtils.blockToString(chunks[x][z].getOverview()[i].getBlock()));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -243,7 +241,7 @@ public final class CachedRegion implements ICachedRegion {
|
||||
for (int z = 0; z < 32; z++) {
|
||||
if (present[x][z]) {
|
||||
for (int i = 0; i < 256; i++) {
|
||||
overview[x][z][i] = ChunkPacker.stringToBlock(in.readUTF()).getDefaultState();
|
||||
overview[x][z][i] = BlockUtils.stringToBlockRequired(in.readUTF()).getDefaultState();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -258,6 +256,7 @@ public final class CachedRegion implements ICachedRegion {
|
||||
int numSpecialBlockTypes = in.readShort() & 0xffff;
|
||||
for (int i = 0; i < numSpecialBlockTypes; i++) {
|
||||
String blockName = in.readUTF();
|
||||
BlockUtils.stringToBlockRequired(blockName);
|
||||
List<BlockPos> locs = new ArrayList<>();
|
||||
location[x][z].put(blockName, locs);
|
||||
int numLocations = in.readShort() & 0xffff;
|
||||
@@ -306,7 +305,7 @@ public final class CachedRegion implements ICachedRegion {
|
||||
}
|
||||
|
||||
public synchronized final void removeExpired() {
|
||||
long expiry = Baritone.settings().cachedChunksExpirySeconds.get();
|
||||
long expiry = Baritone.settings().cachedChunksExpirySeconds.value;
|
||||
if (expiry < 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
28
src/main/java/baritone/cache/CachedWorld.java
vendored
28
src/main/java/baritone/cache/CachedWorld.java
vendored
@@ -22,7 +22,7 @@ import baritone.api.BaritoneAPI;
|
||||
import baritone.api.IBaritone;
|
||||
import baritone.api.cache.ICachedWorld;
|
||||
import baritone.api.cache.IWorldData;
|
||||
import baritone.utils.Helper;
|
||||
import baritone.api.utils.Helper;
|
||||
import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
@@ -32,7 +32,6 @@ import java.io.IOException;
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.Path;
|
||||
import java.util.ArrayList;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.LinkedBlockingQueue;
|
||||
|
||||
@@ -71,8 +70,6 @@ public final class CachedWorld implements ICachedWorld, Helper {
|
||||
this.directory = directory.toString();
|
||||
this.dimension = dimension;
|
||||
System.out.println("Cached world directory: " + directory);
|
||||
// Insert an invalid region element
|
||||
cachedRegions.put(0, null);
|
||||
Baritone.getExecutor().execute(new PackerThread());
|
||||
Baritone.getExecutor().execute(() -> {
|
||||
try {
|
||||
@@ -108,9 +105,13 @@ public final class CachedWorld implements ICachedWorld, Helper {
|
||||
return region.isCached(blockX & 511, blockZ & 511);
|
||||
}
|
||||
|
||||
public final boolean regionLoaded(int blockX, int blockZ) {
|
||||
return getRegion(blockX >> 9, blockZ >> 9) != null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public final LinkedList<BlockPos> getLocationsOf(String block, int maximum, int centerX, int centerZ, int maxRegionDistanceSq) {
|
||||
LinkedList<BlockPos> res = new LinkedList<>();
|
||||
public final ArrayList<BlockPos> getLocationsOf(String block, int maximum, int centerX, int centerZ, int maxRegionDistanceSq) {
|
||||
ArrayList<BlockPos> res = new ArrayList<>();
|
||||
int centerRegionX = centerX >> 9;
|
||||
int centerRegionZ = centerZ >> 9;
|
||||
|
||||
@@ -127,7 +128,7 @@ public final class CachedWorld implements ICachedWorld, Helper {
|
||||
CachedRegion region = getOrCreateRegion(regionX, regionZ);
|
||||
if (region != null) {
|
||||
// TODO: 100% verify if this or addAll is faster.
|
||||
region.getLocationsOf(block).forEach(res::add);
|
||||
res.addAll(region.getLocationsOf(block));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -146,7 +147,7 @@ public final class CachedWorld implements ICachedWorld, Helper {
|
||||
|
||||
@Override
|
||||
public final void save() {
|
||||
if (!Baritone.settings().chunkCaching.get()) {
|
||||
if (!Baritone.settings().chunkCaching.value) {
|
||||
System.out.println("Not saving to disk; chunk caching is disabled.");
|
||||
allRegions().forEach(region -> {
|
||||
if (region != null) {
|
||||
@@ -171,7 +172,7 @@ public final class CachedWorld implements ICachedWorld, Helper {
|
||||
* Delete regions that are too far from the player
|
||||
*/
|
||||
private synchronized void prune() {
|
||||
if (!Baritone.settings().pruneRegionsFromRAM.get()) {
|
||||
if (!Baritone.settings().pruneRegionsFromRAM.value) {
|
||||
return;
|
||||
}
|
||||
BlockPos pruneCenter = guessPosition();
|
||||
@@ -179,8 +180,8 @@ public final class CachedWorld implements ICachedWorld, Helper {
|
||||
if (region == null) {
|
||||
continue;
|
||||
}
|
||||
int distX = (region.getX() << 9 + 256) - pruneCenter.getX();
|
||||
int distZ = (region.getZ() << 9 + 256) - pruneCenter.getZ();
|
||||
int distX = ((region.getX() << 9) + 256) - pruneCenter.getX();
|
||||
int distZ = ((region.getZ() << 9) + 256) - pruneCenter.getZ();
|
||||
double dist = Math.sqrt(distX * distX + distZ * distZ);
|
||||
if (dist > 1024) {
|
||||
logDebug("Deleting cached region " + region.getX() + "," + region.getZ() + " from ram");
|
||||
@@ -215,7 +216,7 @@ public final class CachedWorld implements ICachedWorld, Helper {
|
||||
if (mostRecentlyModified == null) {
|
||||
return new BlockPos(0, 0, 0);
|
||||
}
|
||||
return new BlockPos(mostRecentlyModified.x << 4 + 8, 0, mostRecentlyModified.z << 4 + 8);
|
||||
return new BlockPos((mostRecentlyModified.x << 4) + 8, 0, (mostRecentlyModified.z << 4) + 8);
|
||||
}
|
||||
|
||||
private synchronized List<CachedRegion> allRegions() {
|
||||
@@ -302,6 +303,9 @@ public final class CachedWorld implements ICachedWorld, Helper {
|
||||
} catch (InterruptedException e) {
|
||||
e.printStackTrace();
|
||||
break;
|
||||
} catch (Throwable th) {
|
||||
// in the case of an exception, keep consuming from the queue so as not to leak memory
|
||||
th.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
47
src/main/java/baritone/cache/ChunkPacker.java
vendored
47
src/main/java/baritone/cache/ChunkPacker.java
vendored
@@ -17,15 +17,12 @@
|
||||
|
||||
package baritone.cache;
|
||||
|
||||
import baritone.api.utils.BlockUtils;
|
||||
import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.utils.pathing.PathingBlockType;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockDoublePlant;
|
||||
import net.minecraft.block.BlockFlower;
|
||||
import net.minecraft.block.BlockTallGrass;
|
||||
import net.minecraft.block.*;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.chunk.BlockStateContainer;
|
||||
import net.minecraft.world.chunk.Chunk;
|
||||
@@ -39,8 +36,6 @@ import java.util.*;
|
||||
*/
|
||||
public final class ChunkPacker {
|
||||
|
||||
private static final Map<String, Block> resourceCache = new HashMap<>();
|
||||
|
||||
private ChunkPacker() {}
|
||||
|
||||
public static CachedChunk pack(Chunk chunk) {
|
||||
@@ -73,12 +68,12 @@ public final class ChunkPacker {
|
||||
for (int x = 0; x < 16; x++) {
|
||||
int index = CachedChunk.getPositionIndex(x, y, z);
|
||||
IBlockState state = bsc.get(x, y1, z);
|
||||
boolean[] bits = getPathingBlockType(state).getBits();
|
||||
boolean[] bits = getPathingBlockType(state, chunk, x, y, z).getBits();
|
||||
bitSet.set(index, bits[0]);
|
||||
bitSet.set(index + 1, bits[1]);
|
||||
Block block = state.getBlock();
|
||||
if (CachedChunk.BLOCKS_TO_KEEP_TRACK_OF.contains(block)) {
|
||||
String name = blockToString(block);
|
||||
String name = BlockUtils.blockToString(block);
|
||||
specialBlocks.computeIfAbsent(name, b -> new ArrayList<>()).add(new BlockPos(x, y, z));
|
||||
}
|
||||
}
|
||||
@@ -108,25 +103,29 @@ public final class ChunkPacker {
|
||||
return new CachedChunk(chunk.x, chunk.z, bitSet, blocks, specialBlocks, System.currentTimeMillis());
|
||||
}
|
||||
|
||||
public static String blockToString(Block block) {
|
||||
ResourceLocation loc = Block.REGISTRY.getNameForObject(block);
|
||||
String name = loc.getPath(); // normally, only write the part after the minecraft:
|
||||
if (!loc.getNamespace().equals("minecraft")) {
|
||||
// Baritone is running on top of forge with mods installed, perhaps?
|
||||
name = loc.toString(); // include the namespace with the colon
|
||||
}
|
||||
return name;
|
||||
}
|
||||
|
||||
public static Block stringToBlock(String name) {
|
||||
return resourceCache.computeIfAbsent(name, n -> Block.getBlockFromName(n.contains(":") ? n : "minecraft:" + n));
|
||||
}
|
||||
|
||||
private static PathingBlockType getPathingBlockType(IBlockState state) {
|
||||
private static PathingBlockType getPathingBlockType(IBlockState state, Chunk chunk, int x, int y, int z) {
|
||||
Block block = state.getBlock();
|
||||
if ((block == Blocks.WATER || block == Blocks.FLOWING_WATER) && !MovementHelper.isFlowing(state)) {
|
||||
if (block == Blocks.WATER || block == Blocks.FLOWING_WATER) {
|
||||
// only water source blocks are plausibly usable, flowing water should be avoid
|
||||
// FLOWING_WATER is a waterfall, it doesn't really matter and caching it as AVOID just makes it look wrong
|
||||
if (MovementHelper.possiblyFlowing(state)) {
|
||||
return PathingBlockType.AVOID;
|
||||
}
|
||||
if (
|
||||
(x != 15 && MovementHelper.possiblyFlowing(chunk.getBlockState(x + 1, y, z)))
|
||||
|| (x != 0 && MovementHelper.possiblyFlowing(chunk.getBlockState(x - 1, y, z)))
|
||||
|| (z != 15 && MovementHelper.possiblyFlowing(chunk.getBlockState(x, y, z + 1)))
|
||||
|| (z != 0 && MovementHelper.possiblyFlowing(chunk.getBlockState(x, y, z - 1)))
|
||||
) {
|
||||
return PathingBlockType.AVOID;
|
||||
}
|
||||
if (x == 0 || x == 15 || z == 0 || z == 15) {
|
||||
if (BlockLiquid.getSlopeAngle(chunk.getWorld(), new BlockPos(x + chunk.x << 4, y, z + chunk.z << 4), state.getMaterial(), state) == -1000.0F) {
|
||||
return PathingBlockType.WATER;
|
||||
}
|
||||
return PathingBlockType.AVOID;
|
||||
}
|
||||
return PathingBlockType.WATER;
|
||||
}
|
||||
|
||||
|
||||
@@ -29,6 +29,7 @@ import net.minecraft.util.math.BlockPos;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.NoSuchFileException;
|
||||
import java.nio.file.Path;
|
||||
import java.util.*;
|
||||
|
||||
@@ -45,6 +46,8 @@ public class ContainerMemory implements IContainerMemory {
|
||||
this.saveTo = saveTo;
|
||||
try {
|
||||
read(Files.readAllBytes(saveTo));
|
||||
} catch (NoSuchFileException ignored) {
|
||||
inventories.clear();
|
||||
} catch (Exception ex) {
|
||||
ex.printStackTrace();
|
||||
inventories.clear();
|
||||
@@ -70,7 +73,7 @@ public class ContainerMemory implements IContainerMemory {
|
||||
}
|
||||
|
||||
public synchronized void save() throws IOException {
|
||||
if (!Baritone.settings().containerMemory.get()) {
|
||||
if (!Baritone.settings().containerMemory.value) {
|
||||
return;
|
||||
}
|
||||
ByteBuf buf = Unpooled.buffer(0, Integer.MAX_VALUE);
|
||||
|
||||
@@ -19,6 +19,7 @@ package baritone.cache;
|
||||
|
||||
import baritone.api.cache.IWaypoint;
|
||||
import baritone.api.cache.IWaypointCollection;
|
||||
import baritone.api.cache.Waypoint;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
||||
import java.io.*;
|
||||
|
||||
@@ -19,7 +19,7 @@ package baritone.cache;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.cache.IWorldProvider;
|
||||
import baritone.utils.Helper;
|
||||
import baritone.api.utils.Helper;
|
||||
import baritone.utils.accessor.IAnvilChunkLoader;
|
||||
import baritone.utils.accessor.IChunkProviderServer;
|
||||
import net.minecraft.server.integrated.IntegratedServer;
|
||||
@@ -62,7 +62,7 @@ public class WorldProvider implements IWorldProvider, Helper {
|
||||
IntegratedServer integratedServer = mc.getIntegratedServer();
|
||||
|
||||
// If there is an integrated server running (Aka Singleplayer) then do magic to find the world save file
|
||||
if (integratedServer != null) {
|
||||
if (mc.isSingleplayer()) {
|
||||
WorldServer localServerWorld = integratedServer.getWorld(dimension);
|
||||
IChunkProviderServer provider = (IChunkProviderServer) localServerWorld.getChunkProvider();
|
||||
IAnvilChunkLoader loader = (IAnvilChunkLoader) provider.getChunkLoader();
|
||||
|
||||
38
src/main/java/baritone/cache/WorldScanner.java
vendored
38
src/main/java/baritone/cache/WorldScanner.java
vendored
@@ -28,15 +28,15 @@ import net.minecraft.world.chunk.BlockStateContainer;
|
||||
import net.minecraft.world.chunk.Chunk;
|
||||
import net.minecraft.world.chunk.storage.ExtendedBlockStorage;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collection;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.*;
|
||||
import java.util.stream.IntStream;
|
||||
|
||||
public enum WorldScanner implements IWorldScanner {
|
||||
|
||||
INSTANCE;
|
||||
|
||||
private static final int[] DEFAULT_COORDINATE_ITERATION_ORDER = IntStream.range(0, 16).toArray();
|
||||
|
||||
@Override
|
||||
public List<BlockPos> scanChunkRadius(IPlayerContext ctx, List<Block> blocks, int max, int yLevelThreshold, int maxSearchRadius) {
|
||||
if (blocks.contains(null)) {
|
||||
@@ -53,6 +53,9 @@ public enum WorldScanner implements IWorldScanner {
|
||||
int playerChunkZ = ctx.playerFeet().getZ() >> 4;
|
||||
int playerY = ctx.playerFeet().getY();
|
||||
|
||||
int playerYBlockStateContainerIndex = playerY >> 4;
|
||||
int[] coordinateIterationOrder = IntStream.range(0, 16).boxed().sorted(Comparator.comparingInt(y -> Math.abs(y - playerYBlockStateContainerIndex))).mapToInt(x -> x).toArray();
|
||||
|
||||
int searchRadiusSq = 0;
|
||||
boolean foundWithinY = false;
|
||||
while (true) {
|
||||
@@ -72,7 +75,9 @@ public enum WorldScanner implements IWorldScanner {
|
||||
continue;
|
||||
}
|
||||
allUnloaded = false;
|
||||
scanChunkInto(chunkX << 4, chunkZ << 4, chunk, blocks, res, max, yLevelThreshold, playerY);
|
||||
if (scanChunkInto(chunkX << 4, chunkZ << 4, chunk, blocks, res, max, yLevelThreshold, playerY, coordinateIterationOrder)) {
|
||||
foundWithinY = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
if ((allUnloaded && foundChunks)
|
||||
@@ -100,13 +105,15 @@ public enum WorldScanner implements IWorldScanner {
|
||||
}
|
||||
|
||||
ArrayList<BlockPos> res = new ArrayList<>();
|
||||
scanChunkInto(pos.x << 4, pos.z << 4, chunk, blocks, res, max, yLevelThreshold, playerY);
|
||||
scanChunkInto(pos.x << 4, pos.z << 4, chunk, blocks, res, max, yLevelThreshold, playerY, DEFAULT_COORDINATE_ITERATION_ORDER);
|
||||
return res;
|
||||
}
|
||||
|
||||
public void scanChunkInto(int chunkX, int chunkZ, Chunk chunk, List<Block> search, Collection<BlockPos> result, int max, int yLevelThreshold, int playerY) {
|
||||
private boolean scanChunkInto(int chunkX, int chunkZ, Chunk chunk, List<Block> search, Collection<BlockPos> result, int max, int yLevelThreshold, int playerY, int[] coordinateIterationOrder) {
|
||||
ExtendedBlockStorage[] chunkInternalStorageArray = chunk.getBlockStorageArray();
|
||||
for (int y0 = 0; y0 < 16; y0++) {
|
||||
boolean foundWithinY = false;
|
||||
for (int yIndex = 0; yIndex < 16; yIndex++) {
|
||||
int y0 = coordinateIterationOrder[yIndex];
|
||||
ExtendedBlockStorage extendedblockstorage = chunkInternalStorageArray[y0];
|
||||
if (extendedblockstorage == null) {
|
||||
continue;
|
||||
@@ -121,14 +128,23 @@ public enum WorldScanner implements IWorldScanner {
|
||||
IBlockState state = bsc.get(x, y, z);
|
||||
if (search.contains(state.getBlock())) {
|
||||
int yy = yReal | y;
|
||||
result.add(new BlockPos(chunkX | x, yy, chunkZ | z));
|
||||
if (result.size() >= max && Math.abs(yy - playerY) < yLevelThreshold) {
|
||||
return;
|
||||
if (result.size() >= max) {
|
||||
if (Math.abs(yy - playerY) < yLevelThreshold) {
|
||||
foundWithinY = true;
|
||||
} else {
|
||||
if (foundWithinY) {
|
||||
// have found within Y in this chunk, so don't need to consider outside Y
|
||||
// TODO continue iteration to one more sorted Y coordinate block
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
result.add(new BlockPos(chunkX | x, yy, chunkZ | z));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return foundWithinY;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -22,9 +22,9 @@ import baritone.api.event.events.*;
|
||||
import baritone.api.event.events.type.EventState;
|
||||
import baritone.api.event.listener.IEventBus;
|
||||
import baritone.api.event.listener.IGameEventListener;
|
||||
import baritone.api.utils.Helper;
|
||||
import baritone.cache.WorldProvider;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import baritone.utils.Helper;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.chunk.Chunk;
|
||||
|
||||
|
||||
@@ -62,20 +62,20 @@ public final class AStarPathFinder extends AbstractNodeCostSearch {
|
||||
MutableMoveResult res = new MutableMoveResult();
|
||||
BetterWorldBorder worldBorder = new BetterWorldBorder(calcContext.world.getWorldBorder());
|
||||
long startTime = System.currentTimeMillis();
|
||||
boolean slowPath = Baritone.settings().slowPath.get();
|
||||
boolean slowPath = Baritone.settings().slowPath.value;
|
||||
if (slowPath) {
|
||||
logDebug("slowPath is on, path timeout will be " + Baritone.settings().slowPathTimeoutMS.<Long>get() + "ms instead of " + primaryTimeout + "ms");
|
||||
logDebug("slowPath is on, path timeout will be " + Baritone.settings().slowPathTimeoutMS.value + "ms instead of " + primaryTimeout + "ms");
|
||||
}
|
||||
long primaryTimeoutTime = startTime + (slowPath ? Baritone.settings().slowPathTimeoutMS.<Long>get() : primaryTimeout);
|
||||
long failureTimeoutTime = startTime + (slowPath ? Baritone.settings().slowPathTimeoutMS.<Long>get() : failureTimeout);
|
||||
long primaryTimeoutTime = startTime + (slowPath ? Baritone.settings().slowPathTimeoutMS.value : primaryTimeout);
|
||||
long failureTimeoutTime = startTime + (slowPath ? Baritone.settings().slowPathTimeoutMS.value : failureTimeout);
|
||||
boolean failing = true;
|
||||
int numNodes = 0;
|
||||
int numMovementsConsidered = 0;
|
||||
int numEmptyChunk = 0;
|
||||
boolean isFavoring = !favoring.isEmpty();
|
||||
int timeCheckInterval = 1 << 6;
|
||||
int pathingMaxChunkBorderFetch = Baritone.settings().pathingMaxChunkBorderFetch.get(); // grab all settings beforehand so that changing settings during pathing doesn't cause a crash or unpredictable behavior
|
||||
double minimumImprovement = Baritone.settings().minimumImprovementRepropagation.get() ? MIN_IMPROVEMENT : 0;
|
||||
int pathingMaxChunkBorderFetch = Baritone.settings().pathingMaxChunkBorderFetch.value; // grab all settings beforehand so that changing settings during pathing doesn't cause a crash or unpredictable behavior
|
||||
double minimumImprovement = Baritone.settings().minimumImprovementRepropagation.value ? MIN_IMPROVEMENT : 0;
|
||||
while (!openSet.isEmpty() && numEmptyChunk < pathingMaxChunkBorderFetch && !cancelRequested) {
|
||||
if ((numNodes & (timeCheckInterval - 1)) == 0) { // only call this once every 64 nodes (about half a millisecond)
|
||||
long now = System.currentTimeMillis(); // since nanoTime is slow on windows (takes many microseconds)
|
||||
@@ -85,9 +85,8 @@ public final class AStarPathFinder extends AbstractNodeCostSearch {
|
||||
}
|
||||
if (slowPath) {
|
||||
try {
|
||||
Thread.sleep(Baritone.settings().slowPathTimeDelayMS.<Long>get());
|
||||
} catch (InterruptedException ex) {
|
||||
}
|
||||
Thread.sleep(Baritone.settings().slowPathTimeDelayMS.value);
|
||||
} catch (InterruptedException ignored) {}
|
||||
}
|
||||
PathNode currentNode = openSet.removeLowest();
|
||||
mostRecentConsidered = currentNode;
|
||||
|
||||
@@ -22,9 +22,9 @@ import baritone.api.pathing.calc.IPath;
|
||||
import baritone.api.pathing.calc.IPathFinder;
|
||||
import baritone.api.pathing.goals.Goal;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.api.utils.Helper;
|
||||
import baritone.api.utils.PathCalculationResult;
|
||||
import baritone.pathing.movement.CalculationContext;
|
||||
import baritone.utils.Helper;
|
||||
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
|
||||
|
||||
import java.util.Optional;
|
||||
@@ -87,7 +87,7 @@ public abstract class AbstractNodeCostSearch implements IPathFinder, Helper {
|
||||
this.startZ = startZ;
|
||||
this.goal = goal;
|
||||
this.context = context;
|
||||
this.map = new Long2ObjectOpenHashMap<>(Baritone.settings().pathingMapDefaultSize.value, Baritone.settings().pathingMapLoadFactor.get());
|
||||
this.map = new Long2ObjectOpenHashMap<>(Baritone.settings().pathingMapDefaultSize.value, Baritone.settings().pathingMapLoadFactor.value);
|
||||
}
|
||||
|
||||
public void cancel() {
|
||||
@@ -186,7 +186,7 @@ public abstract class AbstractNodeCostSearch implements IPathFinder, Helper {
|
||||
}
|
||||
|
||||
protected Optional<IPath> bestSoFar(boolean logInfo, int numNodes) {
|
||||
if (startNode == null || bestSoFar == null) {
|
||||
if (startNode == null) {
|
||||
return Optional.empty();
|
||||
}
|
||||
double bestDist = 0;
|
||||
|
||||
@@ -21,11 +21,11 @@ import baritone.api.pathing.calc.IPath;
|
||||
import baritone.api.pathing.goals.Goal;
|
||||
import baritone.api.pathing.movement.IMovement;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.api.utils.Helper;
|
||||
import baritone.pathing.movement.CalculationContext;
|
||||
import baritone.pathing.movement.Movement;
|
||||
import baritone.pathing.movement.Moves;
|
||||
import baritone.pathing.path.CutoffPath;
|
||||
import baritone.utils.Helper;
|
||||
import baritone.utils.pathing.PathBase;
|
||||
|
||||
import java.util.ArrayList;
|
||||
@@ -96,7 +96,7 @@ class Path extends PathBase {
|
||||
}
|
||||
PathNode current = end;
|
||||
LinkedList<BetterBlockPos> tempPath = new LinkedList<>();
|
||||
LinkedList<PathNode> tempNodes = new LinkedList();
|
||||
LinkedList<PathNode> tempNodes = new LinkedList<>();
|
||||
// Repeatedly inserting to the beginning of an arraylist is O(n^2)
|
||||
// Instead, do it into a linked list, then convert at the end
|
||||
while (current != null) {
|
||||
|
||||
@@ -34,6 +34,8 @@ import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import static baritone.api.pathing.movement.ActionCosts.COST_INF;
|
||||
|
||||
/**
|
||||
* @author Brady
|
||||
* @since 8/7/2018
|
||||
@@ -42,6 +44,7 @@ public class CalculationContext {
|
||||
|
||||
private static final ItemStack STACK_BUCKET_WATER = new ItemStack(Items.WATER_BUCKET);
|
||||
|
||||
public final boolean safeForThreadedUse;
|
||||
public final IBaritone baritone;
|
||||
public final World world;
|
||||
public final WorldData worldData;
|
||||
@@ -50,18 +53,20 @@ public class CalculationContext {
|
||||
public final boolean hasWaterBucket;
|
||||
public final boolean hasThrowaway;
|
||||
public final boolean canSprint;
|
||||
public final double placeBlockCost;
|
||||
protected final double placeBlockCost; // protected because you should call the function instead
|
||||
public final boolean allowBreak;
|
||||
public final boolean allowParkour;
|
||||
public final boolean allowParkourPlace;
|
||||
public final boolean allowJumpAt256;
|
||||
public final boolean assumeWalkOnWater;
|
||||
public final boolean allowDiagonalDescend;
|
||||
public final boolean allowDownward;
|
||||
public final int maxFallHeightNoWater;
|
||||
public final int maxFallHeightBucket;
|
||||
public final double waterWalkSpeed;
|
||||
public final double breakBlockAdditionalCost;
|
||||
public final double jumpPenalty;
|
||||
public double backtrackCostFavoringCoefficient;
|
||||
public double jumpPenalty;
|
||||
public final double walkOnWaterOnePenalty;
|
||||
public final BetterWorldBorder worldBorder;
|
||||
|
||||
@@ -70,33 +75,36 @@ public class CalculationContext {
|
||||
}
|
||||
|
||||
public CalculationContext(IBaritone baritone, boolean forUseOnAnotherThread) {
|
||||
this.safeForThreadedUse = forUseOnAnotherThread;
|
||||
this.baritone = baritone;
|
||||
EntityPlayerSP player = baritone.getPlayerContext().player();
|
||||
this.world = baritone.getPlayerContext().world();
|
||||
this.worldData = (WorldData) baritone.getWorldProvider().getCurrentWorld();
|
||||
this.bsi = new BlockStateInterface(world, worldData, forUseOnAnotherThread); // TODO TODO TODO
|
||||
this.bsi = new BlockStateInterface(world, worldData, forUseOnAnotherThread);
|
||||
this.toolSet = new ToolSet(player);
|
||||
this.hasThrowaway = Baritone.settings().allowPlace.get() && MovementHelper.throwaway(baritone.getPlayerContext(), false);
|
||||
this.hasWaterBucket = Baritone.settings().allowWaterBucketFall.get() && InventoryPlayer.isHotbar(player.inventory.getSlotFor(STACK_BUCKET_WATER)) && !world.provider.isNether();
|
||||
this.canSprint = Baritone.settings().allowSprint.get() && player.getFoodStats().getFoodLevel() > 6;
|
||||
this.placeBlockCost = Baritone.settings().blockPlacementPenalty.get();
|
||||
this.allowBreak = Baritone.settings().allowBreak.get();
|
||||
this.allowParkour = Baritone.settings().allowParkour.get();
|
||||
this.allowParkourPlace = Baritone.settings().allowParkourPlace.get();
|
||||
this.allowJumpAt256 = Baritone.settings().allowJumpAt256.get();
|
||||
this.assumeWalkOnWater = Baritone.settings().assumeWalkOnWater.get();
|
||||
this.allowDiagonalDescend = Baritone.settings().allowDiagonalDescend.get();
|
||||
this.maxFallHeightNoWater = Baritone.settings().maxFallHeightNoWater.get();
|
||||
this.maxFallHeightBucket = Baritone.settings().maxFallHeightBucket.get();
|
||||
this.hasThrowaway = Baritone.settings().allowPlace.value && ((Baritone) baritone).getInventoryBehavior().hasGenericThrowaway();
|
||||
this.hasWaterBucket = Baritone.settings().allowWaterBucketFall.value && InventoryPlayer.isHotbar(player.inventory.getSlotFor(STACK_BUCKET_WATER)) && !world.provider.isNether();
|
||||
this.canSprint = Baritone.settings().allowSprint.value && player.getFoodStats().getFoodLevel() > 6;
|
||||
this.placeBlockCost = Baritone.settings().blockPlacementPenalty.value;
|
||||
this.allowBreak = Baritone.settings().allowBreak.value;
|
||||
this.allowParkour = Baritone.settings().allowParkour.value;
|
||||
this.allowParkourPlace = Baritone.settings().allowParkourPlace.value;
|
||||
this.allowJumpAt256 = Baritone.settings().allowJumpAt256.value;
|
||||
this.assumeWalkOnWater = Baritone.settings().assumeWalkOnWater.value;
|
||||
this.allowDiagonalDescend = Baritone.settings().allowDiagonalDescend.value;
|
||||
this.allowDownward = Baritone.settings().allowDownward.value;
|
||||
this.maxFallHeightNoWater = Baritone.settings().maxFallHeightNoWater.value;
|
||||
this.maxFallHeightBucket = Baritone.settings().maxFallHeightBucket.value;
|
||||
int depth = EnchantmentHelper.getDepthStriderModifier(player);
|
||||
if (depth > 3) {
|
||||
depth = 3;
|
||||
}
|
||||
float mult = depth / 3.0F;
|
||||
this.waterWalkSpeed = ActionCosts.WALK_ONE_IN_WATER_COST * (1 - mult) + ActionCosts.WALK_ONE_BLOCK_COST * mult;
|
||||
this.breakBlockAdditionalCost = Baritone.settings().blockBreakAdditionalPenalty.get();
|
||||
this.jumpPenalty = Baritone.settings().jumpPenalty.get();
|
||||
this.walkOnWaterOnePenalty = Baritone.settings().walkOnWaterOnePenalty.get();
|
||||
this.breakBlockAdditionalCost = Baritone.settings().blockBreakAdditionalPenalty.value;
|
||||
this.backtrackCostFavoringCoefficient = Baritone.settings().backtrackCostFavoringCoefficient.value;
|
||||
this.jumpPenalty = Baritone.settings().jumpPenalty.value;
|
||||
this.walkOnWaterOnePenalty = Baritone.settings().walkOnWaterOnePenalty.value;
|
||||
// why cache these things here, why not let the movements just get directly from settings?
|
||||
// because if some movements are calculated one way and others are calculated another way,
|
||||
// then you get a wildly inconsistent path that isn't optimal for either scenario.
|
||||
@@ -123,21 +131,32 @@ public class CalculationContext {
|
||||
return get(x, y, z).getBlock();
|
||||
}
|
||||
|
||||
public boolean canPlaceThrowawayAt(int x, int y, int z) {
|
||||
public double costOfPlacingAt(int x, int y, int z) {
|
||||
if (!hasThrowaway) { // only true if allowPlace is true, see constructor
|
||||
return false;
|
||||
return COST_INF;
|
||||
}
|
||||
if (isPossiblyProtected(x, y, z)) {
|
||||
return false;
|
||||
return COST_INF;
|
||||
}
|
||||
return worldBorder.canPlaceAt(x, z); // TODO perhaps MovementHelper.canPlaceAgainst could also use this?
|
||||
if (!worldBorder.canPlaceAt(x, z)) {
|
||||
// TODO perhaps MovementHelper.canPlaceAgainst could also use this?
|
||||
return COST_INF;
|
||||
}
|
||||
return placeBlockCost;
|
||||
}
|
||||
|
||||
public boolean canBreakAt(int x, int y, int z) {
|
||||
public double breakCostMultiplierAt(int x, int y, int z) {
|
||||
if (!allowBreak) {
|
||||
return false;
|
||||
return COST_INF;
|
||||
}
|
||||
return !isPossiblyProtected(x, y, z);
|
||||
if (isPossiblyProtected(x, y, z)) {
|
||||
return COST_INF;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
public double placeBucketCost() {
|
||||
return placeBlockCost; // shrug
|
||||
}
|
||||
|
||||
public boolean isPossiblyProtected(int x, int y, int z) {
|
||||
|
||||
@@ -17,24 +17,25 @@
|
||||
|
||||
package baritone.pathing.movement;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.IBaritone;
|
||||
import baritone.api.pathing.movement.IMovement;
|
||||
import baritone.api.pathing.movement.MovementStatus;
|
||||
import baritone.api.utils.*;
|
||||
import baritone.api.utils.input.Input;
|
||||
import baritone.behavior.PathingBehavior;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import net.minecraft.block.BlockLiquid;
|
||||
import net.minecraft.entity.item.EntityFallingBlock;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
import java.util.Optional;
|
||||
import java.util.*;
|
||||
|
||||
public abstract class Movement implements IMovement, MovementHelper {
|
||||
|
||||
protected static final EnumFacing[] HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP = {EnumFacing.NORTH, EnumFacing.SOUTH, EnumFacing.EAST, EnumFacing.WEST, EnumFacing.DOWN};
|
||||
public static final EnumFacing[] HORIZONTALS_BUT_ALSO_DOWN_____SO_EVERY_DIRECTION_EXCEPT_UP = {EnumFacing.NORTH, EnumFacing.SOUTH, EnumFacing.EAST, EnumFacing.WEST, EnumFacing.DOWN};
|
||||
|
||||
protected final IBaritone baritone;
|
||||
protected final IPlayerContext ctx;
|
||||
@@ -61,6 +62,8 @@ public abstract class Movement implements IMovement, MovementHelper {
|
||||
public List<BlockPos> toPlaceCached = null;
|
||||
public List<BlockPos> toWalkIntoCached = null;
|
||||
|
||||
private Set<BetterBlockPos> validPositionsCached = null;
|
||||
|
||||
private Boolean calculatedWhileLoaded;
|
||||
|
||||
protected Movement(IBaritone baritone, BetterBlockPos src, BetterBlockPos dest, BetterBlockPos[] toBreak, BetterBlockPos toPlace) {
|
||||
@@ -76,29 +79,40 @@ public abstract class Movement implements IMovement, MovementHelper {
|
||||
this(baritone, src, dest, toBreak, null);
|
||||
}
|
||||
|
||||
@Override
|
||||
public double getCost() {
|
||||
public double getCost() throws NullPointerException {
|
||||
return cost;
|
||||
}
|
||||
|
||||
public double getCost(CalculationContext context) {
|
||||
if (cost == null) {
|
||||
cost = calculateCost(new CalculationContext(baritone));
|
||||
cost = calculateCost(context);
|
||||
}
|
||||
return cost;
|
||||
}
|
||||
|
||||
public abstract double calculateCost(CalculationContext context);
|
||||
|
||||
@Override
|
||||
public double recalculateCost() {
|
||||
public double recalculateCost(CalculationContext context) {
|
||||
cost = null;
|
||||
return getCost();
|
||||
return getCost(context);
|
||||
}
|
||||
|
||||
public void override(double cost) {
|
||||
this.cost = cost;
|
||||
}
|
||||
|
||||
@Override
|
||||
public double calculateCostWithoutCaching() {
|
||||
return calculateCost(new CalculationContext(baritone));
|
||||
protected abstract Set<BetterBlockPos> calculateValidPositions();
|
||||
|
||||
public Set<BetterBlockPos> getValidPositions() {
|
||||
if (validPositionsCached == null) {
|
||||
validPositionsCached = calculateValidPositions();
|
||||
Objects.requireNonNull(validPositionsCached);
|
||||
}
|
||||
return validPositionsCached;
|
||||
}
|
||||
|
||||
protected boolean playerInValidPosition() {
|
||||
return getValidPositions().contains(ctx.playerFeet()) || getValidPositions().contains(((PathingBehavior) baritone.getPathingBehavior()).pathStart());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -115,6 +129,7 @@ public abstract class Movement implements IMovement, MovementHelper {
|
||||
currentState.setInput(Input.JUMP, true);
|
||||
}
|
||||
if (ctx.player().isEntityInsideOpaqueBlock()) {
|
||||
ctx.getSelectedBlock().ifPresent(pos -> MovementHelper.switchToBestToolFor(ctx, BlockStateInterface.get(ctx, pos)));
|
||||
currentState.setInput(Input.CLICK_LEFT, true);
|
||||
}
|
||||
|
||||
@@ -143,14 +158,17 @@ public abstract class Movement implements IMovement, MovementHelper {
|
||||
}
|
||||
boolean somethingInTheWay = false;
|
||||
for (BetterBlockPos blockPos : positionsToBreak) {
|
||||
if (!ctx.world().getEntitiesWithinAABB(EntityFallingBlock.class, new AxisAlignedBB(0, 0, 0, 1, 1.1, 1).offset(blockPos)).isEmpty() && Baritone.settings().pauseMiningForFallingBlocks.value) {
|
||||
return false;
|
||||
}
|
||||
if (!MovementHelper.canWalkThrough(ctx, blockPos) && !(BlockStateInterface.getBlock(ctx, blockPos) instanceof BlockLiquid)) { // can't break liquid, so don't try
|
||||
somethingInTheWay = true;
|
||||
MovementHelper.switchToBestToolFor(ctx, BlockStateInterface.get(ctx, blockPos));
|
||||
Optional<Rotation> reachable = RotationUtils.reachable(ctx.player(), blockPos, ctx.playerController().getBlockReachDistance());
|
||||
if (reachable.isPresent()) {
|
||||
Rotation rotTowardsBlock = reachable.get();
|
||||
MovementHelper.switchToBestToolFor(ctx, BlockStateInterface.get(ctx, blockPos));
|
||||
state.setTarget(new MovementState.MovementTarget(rotTowardsBlock, true));
|
||||
if (Objects.equals(ctx.getSelectedBlock().orElse(null), blockPos) || ctx.playerRotations().isReallyCloseTo(rotTowardsBlock)) {
|
||||
if (ctx.isLookingAt(blockPos) || ctx.playerRotations().isReallyCloseTo(rotTowardsBlock)) {
|
||||
state.setInput(Input.CLICK_LEFT, true);
|
||||
}
|
||||
return false;
|
||||
@@ -273,4 +291,8 @@ public abstract class Movement implements IMovement, MovementHelper {
|
||||
}
|
||||
return toWalkIntoCached;
|
||||
}
|
||||
|
||||
public BlockPos[] toBreakAll() {
|
||||
return positionsToBreak;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -25,24 +25,19 @@ import baritone.api.utils.*;
|
||||
import baritone.api.utils.input.Input;
|
||||
import baritone.pathing.movement.MovementState.MovementTarget;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import baritone.utils.Helper;
|
||||
import baritone.utils.ToolSet;
|
||||
import net.minecraft.block.*;
|
||||
import net.minecraft.block.properties.PropertyBool;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.client.entity.EntityPlayerSP;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.item.ItemPickaxe;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.NonNullList;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
|
||||
import java.util.Optional;
|
||||
|
||||
import static baritone.pathing.movement.Movement.HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP;
|
||||
import static baritone.pathing.movement.Movement.HORIZONTALS_BUT_ALSO_DOWN_____SO_EVERY_DIRECTION_EXCEPT_UP;
|
||||
|
||||
/**
|
||||
* Static helpers for cost calculation
|
||||
@@ -56,11 +51,27 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
return b == Blocks.ICE // ice becomes water, and water can mess up the path
|
||||
|| b instanceof BlockSilverfish // obvious reasons
|
||||
// call context.get directly with x,y,z. no need to make 5 new BlockPos for no reason
|
||||
|| bsi.get0(x, y + 1, z).getBlock() instanceof BlockLiquid//don't break anything touching liquid on any side
|
||||
|| bsi.get0(x + 1, y, z).getBlock() instanceof BlockLiquid
|
||||
|| bsi.get0(x - 1, y, z).getBlock() instanceof BlockLiquid
|
||||
|| bsi.get0(x, y, z + 1).getBlock() instanceof BlockLiquid
|
||||
|| bsi.get0(x, y, z - 1).getBlock() instanceof BlockLiquid;
|
||||
|| avoidAdjacentBreaking(bsi, x, y + 1, z, true)
|
||||
|| avoidAdjacentBreaking(bsi, x + 1, y, z, false)
|
||||
|| avoidAdjacentBreaking(bsi, x - 1, y, z, false)
|
||||
|| avoidAdjacentBreaking(bsi, x, y, z + 1, false)
|
||||
|| avoidAdjacentBreaking(bsi, x, y, z - 1, false);
|
||||
}
|
||||
|
||||
static boolean avoidAdjacentBreaking(BlockStateInterface bsi, int x, int y, int z, boolean directlyAbove) {
|
||||
// returns true if you should avoid breaking a block that's adjacent to this one (e.g. lava that will start flowing if you give it a path)
|
||||
// this is only called for north, south, east, west, and up. this is NOT called for down.
|
||||
// we assume that it's ALWAYS okay to break the block thats ABOVE liquid
|
||||
IBlockState state = bsi.get0(x, y, z);
|
||||
Block block = state.getBlock();
|
||||
if (!directlyAbove // it is fine to mine a block that has a falling block directly above, this (the cost of breaking the stacked fallings) is included in cost calculations
|
||||
// therefore if directlyAbove is true, we will actually ignore if this is falling
|
||||
&& block instanceof BlockFalling // obviously, this check is only valid for falling blocks
|
||||
&& Baritone.settings().avoidUpdatingFallingBlocks.value // and if the setting is enabled
|
||||
&& BlockFalling.canFallThrough(bsi.get0(x, y - 1, z))) { // and if it would fall (i.e. it's unsupported)
|
||||
return true; // dont break a block that is adjacent to unsupported gravel because it can cause really weird stuff
|
||||
}
|
||||
return block instanceof BlockLiquid;
|
||||
}
|
||||
|
||||
static boolean canWalkThrough(IPlayerContext ctx, BetterBlockPos pos) {
|
||||
@@ -76,7 +87,10 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
if (block == Blocks.AIR) { // early return for most common case
|
||||
return true;
|
||||
}
|
||||
if (block == Blocks.FIRE || block == Blocks.TRIPWIRE || block == Blocks.WEB || block == Blocks.END_PORTAL || block == Blocks.COCOA || block instanceof BlockSkull) {
|
||||
if (block == Blocks.FIRE || block == Blocks.TRIPWIRE || block == Blocks.WEB || block == Blocks.END_PORTAL || block == Blocks.COCOA || block instanceof BlockSkull || block instanceof BlockTrapDoor) {
|
||||
return false;
|
||||
}
|
||||
if (Baritone.settings().blocksToAvoid.value.contains(block)) {
|
||||
return false;
|
||||
}
|
||||
if (block instanceof BlockDoor || block instanceof BlockFenceGate) {
|
||||
@@ -85,9 +99,10 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
// be opened by just interacting.
|
||||
return block != Blocks.IRON_DOOR;
|
||||
}
|
||||
boolean snow = block instanceof BlockSnow;
|
||||
boolean trapdoor = block instanceof BlockTrapDoor;
|
||||
if (snow || trapdoor) {
|
||||
if (block == Blocks.CARPET) {
|
||||
return canWalkOn(bsi, x, y - 1, z);
|
||||
}
|
||||
if (block instanceof BlockSnow) {
|
||||
// we've already checked doors and fence gates
|
||||
// so the only remaining dynamic isPassables are snow and trapdoor
|
||||
// if they're cached as a top block, we don't know their metadata
|
||||
@@ -95,25 +110,19 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
if (!bsi.worldContainsLoadedChunk(x, z)) {
|
||||
return true;
|
||||
}
|
||||
if (snow) {
|
||||
// the check in BlockSnow.isPassable is layers < 5
|
||||
// while actually, we want < 3 because 3 or greater makes it impassable in a 2 high ceiling
|
||||
if (state.getValue(BlockSnow.LAYERS) >= 3) {
|
||||
return false;
|
||||
}
|
||||
// ok, it's low enough we could walk through it, but is it supported?
|
||||
return canWalkOn(bsi, x, y - 1, z);
|
||||
// the check in BlockSnow.isPassable is layers < 5
|
||||
// while actually, we want < 3 because 3 or greater makes it impassable in a 2 high ceiling
|
||||
if (state.getValue(BlockSnow.LAYERS) >= 3) {
|
||||
return false;
|
||||
}
|
||||
if (trapdoor) {
|
||||
return !state.getValue(BlockTrapDoor.OPEN); // see BlockTrapDoor.isPassable
|
||||
}
|
||||
throw new IllegalStateException();
|
||||
// ok, it's low enough we could walk through it, but is it supported?
|
||||
return canWalkOn(bsi, x, y - 1, z);
|
||||
}
|
||||
if (isFlowing(state)) {
|
||||
if (isFlowing(x, y, z, state, bsi)) {
|
||||
return false; // Don't walk through flowing liquids
|
||||
}
|
||||
if (block instanceof BlockLiquid) {
|
||||
if (Baritone.settings().assumeWalkOnWater.get()) {
|
||||
if (Baritone.settings().assumeWalkOnWater.value) {
|
||||
return false;
|
||||
}
|
||||
IBlockState up = bsi.get0(x, y + 1, z);
|
||||
@@ -275,7 +284,7 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
if (state.isBlockNormalCube()) {
|
||||
return true;
|
||||
}
|
||||
if (block == Blocks.LADDER || (block == Blocks.VINE && Baritone.settings().allowVines.get())) { // TODO reconsider this
|
||||
if (block == Blocks.LADDER || (block == Blocks.VINE && Baritone.settings().allowVines.value)) { // TODO reconsider this
|
||||
return true;
|
||||
}
|
||||
if (block == Blocks.FARMLAND || block == Blocks.GRASS_PATH) {
|
||||
@@ -288,22 +297,25 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
// since this is called literally millions of times per second, the benefit of not allocating millions of useless "pos.up()"
|
||||
// BlockPos s that we'd just garbage collect immediately is actually noticeable. I don't even think its a decrease in readability
|
||||
Block up = bsi.get0(x, y + 1, z).getBlock();
|
||||
if (up == Blocks.WATERLILY) {
|
||||
if (up == Blocks.WATERLILY || up == Blocks.CARPET) {
|
||||
return true;
|
||||
}
|
||||
if (isFlowing(state) || block == Blocks.FLOWING_WATER) {
|
||||
if (isFlowing(x, y, z, state, bsi) || block == Blocks.FLOWING_WATER) {
|
||||
// the only scenario in which we can walk on flowing water is if it's under still water with jesus off
|
||||
return isWater(up) && !Baritone.settings().assumeWalkOnWater.get();
|
||||
return isWater(up) && !Baritone.settings().assumeWalkOnWater.value;
|
||||
}
|
||||
// if assumeWalkOnWater is on, we can only walk on water if there isn't water above it
|
||||
// if assumeWalkOnWater is off, we can only walk on water if there is water above it
|
||||
return isWater(up) ^ Baritone.settings().assumeWalkOnWater.get();
|
||||
return isWater(up) ^ Baritone.settings().assumeWalkOnWater.value;
|
||||
}
|
||||
if (Baritone.settings().assumeWalkOnLava.value && isLava(block) && !isFlowing(x, y, z, state, bsi)) {
|
||||
return true;
|
||||
}
|
||||
if (block == Blocks.GLASS || block == Blocks.STAINED_GLASS) {
|
||||
return true;
|
||||
}
|
||||
if (block instanceof BlockSlab) {
|
||||
if (!Baritone.settings().allowWalkOnBottomSlab.get()) {
|
||||
if (!Baritone.settings().allowWalkOnBottomSlab.value) {
|
||||
if (((BlockSlab) block).isDouble()) {
|
||||
return true;
|
||||
}
|
||||
@@ -318,6 +330,10 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
return canWalkOn(new BlockStateInterface(ctx), pos.x, pos.y, pos.z, state);
|
||||
}
|
||||
|
||||
static boolean canWalkOn(IPlayerContext ctx, BlockPos pos) {
|
||||
return canWalkOn(new BlockStateInterface(ctx), pos.getX(), pos.getY(), pos.getZ());
|
||||
}
|
||||
|
||||
static boolean canWalkOn(IPlayerContext ctx, BetterBlockPos pos) {
|
||||
return canWalkOn(new BlockStateInterface(ctx), pos.x, pos.y, pos.z);
|
||||
}
|
||||
@@ -327,20 +343,22 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
}
|
||||
|
||||
static boolean canPlaceAgainst(BlockStateInterface bsi, int x, int y, int z) {
|
||||
return canPlaceAgainst(bsi.get0(x, y, z));
|
||||
return canPlaceAgainst(bsi, x, y, z, bsi.get0(x, y, z));
|
||||
}
|
||||
|
||||
static boolean canPlaceAgainst(BlockStateInterface bsi, BlockPos pos) {
|
||||
return canPlaceAgainst(bsi.get0(pos.getX(), pos.getY(), pos.getZ()));
|
||||
return canPlaceAgainst(bsi, pos.getX(), pos.getY(), pos.getZ());
|
||||
}
|
||||
|
||||
static boolean canPlaceAgainst(IPlayerContext ctx, BlockPos pos) {
|
||||
return canPlaceAgainst(new BlockStateInterface(ctx), pos);
|
||||
}
|
||||
|
||||
static boolean canPlaceAgainst(IBlockState state) {
|
||||
// TODO isBlockNormalCube isn't the best check for whether or not we can place a block against it. e.g. glass isn't normalCube but we can place against it
|
||||
return state.isBlockNormalCube();
|
||||
static boolean canPlaceAgainst(BlockStateInterface bsi, int x, int y, int z, IBlockState state) {
|
||||
// can we look at the center of a side face of this block and likely be able to place?
|
||||
// (thats how this check is used)
|
||||
// therefore dont include weird things that we technically could place against (like carpet) but practically can't
|
||||
return state.isBlockNormalCube() || state.isFullBlock() || state.getBlock() == Blocks.GLASS || state.getBlock() == Blocks.STAINED_GLASS;
|
||||
}
|
||||
|
||||
static double getMiningDurationTicks(CalculationContext context, int x, int y, int z, boolean includeFalling) {
|
||||
@@ -350,23 +368,23 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
static double getMiningDurationTicks(CalculationContext context, int x, int y, int z, IBlockState state, boolean includeFalling) {
|
||||
Block block = state.getBlock();
|
||||
if (!canWalkThrough(context.bsi, x, y, z, state)) {
|
||||
if (!context.canBreakAt(x, y, z)) {
|
||||
if (block instanceof BlockLiquid) {
|
||||
return COST_INF;
|
||||
}
|
||||
double mult = context.breakCostMultiplierAt(x, y, z);
|
||||
if (mult >= COST_INF) {
|
||||
return COST_INF;
|
||||
}
|
||||
if (avoidBreaking(context.bsi, x, y, z, state)) {
|
||||
return COST_INF;
|
||||
}
|
||||
if (block instanceof BlockLiquid) {
|
||||
return COST_INF;
|
||||
}
|
||||
double m = Blocks.CRAFTING_TABLE.equals(block) ? 10 : 1; // TODO see if this is still necessary. it's from MineBot when we wanted to penalize breaking its crafting table
|
||||
double strVsBlock = context.toolSet.getStrVsBlock(state);
|
||||
if (strVsBlock <= 0) {
|
||||
return COST_INF;
|
||||
}
|
||||
|
||||
double result = m / strVsBlock;
|
||||
double result = 1 / strVsBlock;
|
||||
result += context.breakBlockAdditionalCost;
|
||||
result *= mult;
|
||||
if (includeFalling) {
|
||||
IBlockState above = context.get(x, y + 1, z);
|
||||
if (above.getBlock() instanceof BlockFalling) {
|
||||
@@ -405,42 +423,6 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
ctx.player().inventory.currentItem = ts.getBestSlot(b.getBlock());
|
||||
}
|
||||
|
||||
static boolean throwaway(IPlayerContext ctx, boolean select) {
|
||||
EntityPlayerSP p = ctx.player();
|
||||
NonNullList<ItemStack> inv = p.inventory.mainInventory;
|
||||
for (byte i = 0; i < 9; i++) {
|
||||
ItemStack item = inv.get(i);
|
||||
// this usage of settings() is okay because it's only called once during pathing
|
||||
// (while creating the CalculationContext at the very beginning)
|
||||
// and then it's called during execution
|
||||
// since this function is never called during cost calculation, we don't need to migrate
|
||||
// acceptableThrowawayItems to the CalculationContext
|
||||
if (Baritone.settings().acceptableThrowawayItems.get().contains(item.getItem())) {
|
||||
if (select) {
|
||||
p.inventory.currentItem = i;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
if (Baritone.settings().acceptableThrowawayItems.get().contains(p.inventory.offHandInventory.get(0).getItem())) {
|
||||
// main hand takes precedence over off hand
|
||||
// that means that if we have block A selected in main hand and block B in off hand, right clicking places block B
|
||||
// we've already checked above ^ and the main hand can't possible have an acceptablethrowawayitem
|
||||
// so we need to select in the main hand something that doesn't right click
|
||||
// so not a shovel, not a hoe, not a block, etc
|
||||
for (byte i = 0; i < 9; i++) {
|
||||
ItemStack item = inv.get(i);
|
||||
if (item.isEmpty() || item.getItem() instanceof ItemPickaxe) {
|
||||
if (select) {
|
||||
p.inventory.currentItem = i;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static void moveTowards(IPlayerContext ctx, MovementState state, BlockPos pos) {
|
||||
state.setTarget(new MovementTarget(
|
||||
new Rotation(RotationUtils.calcRotationFromVec3d(ctx.playerHead(),
|
||||
@@ -488,12 +470,26 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
return BlockStateInterface.getBlock(ctx, p) instanceof BlockLiquid;
|
||||
}
|
||||
|
||||
static boolean isFlowing(IBlockState state) {
|
||||
static boolean possiblyFlowing(IBlockState state) {
|
||||
// Will be IFluidState in 1.13
|
||||
return state.getBlock() instanceof BlockLiquid
|
||||
&& state.getValue(BlockLiquid.LEVEL) != 0;
|
||||
}
|
||||
|
||||
static boolean isFlowing(int x, int y, int z, IBlockState state, BlockStateInterface bsi) {
|
||||
if (!(state.getBlock() instanceof BlockLiquid)) {
|
||||
return false;
|
||||
}
|
||||
if (state.getValue(BlockLiquid.LEVEL) != 0) {
|
||||
return true;
|
||||
}
|
||||
return possiblyFlowing(bsi.get0(x + 1, y, z))
|
||||
|| possiblyFlowing(bsi.get0(x - 1, y, z))
|
||||
|| possiblyFlowing(bsi.get0(x, y, z + 1))
|
||||
|| possiblyFlowing(bsi.get0(x, y, z - 1));
|
||||
}
|
||||
|
||||
|
||||
static PlaceResult attemptToPlaceABlock(MovementState state, IBaritone baritone, BlockPos placeAt, boolean preferDown) {
|
||||
IPlayerContext ctx = baritone.getPlayerContext();
|
||||
Optional<Rotation> direct = RotationUtils.reachable(ctx, placeAt); // we assume that if there is a block there, it must be replacable
|
||||
@@ -503,11 +499,10 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
found = true;
|
||||
}
|
||||
for (int i = 0; i < 5; i++) {
|
||||
BlockPos against1 = placeAt.offset(HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i]);
|
||||
BlockPos against1 = placeAt.offset(HORIZONTALS_BUT_ALSO_DOWN_____SO_EVERY_DIRECTION_EXCEPT_UP[i]);
|
||||
if (MovementHelper.canPlaceAgainst(ctx, against1)) {
|
||||
//if (!((Baritone) baritone).getInventoryBehavior().selectThrowawayForLocation(placeAt.getX(), placeAt.getY(), placeAt.getZ())) { // get ready to place a throwaway block
|
||||
if (!throwaway(ctx, true)) {
|
||||
Helper.HELPER.logDebug("bb pls get me some blocks. dirt or cobble");
|
||||
if (!((Baritone) baritone).getInventoryBehavior().selectThrowawayForLocation(false, placeAt.getX(), placeAt.getY(), placeAt.getZ())) { // get ready to place a throwaway block
|
||||
Helper.HELPER.logDebug("bb pls get me some blocks. dirt, netherrack, cobble");
|
||||
state.setStatus(MovementStatus.UNREACHABLE);
|
||||
return PlaceResult.NO_OPTION;
|
||||
}
|
||||
@@ -533,10 +528,15 @@ public interface MovementHelper extends ActionCosts, Helper {
|
||||
EnumFacing side = ctx.objectMouseOver().sideHit;
|
||||
// only way for selectedBlock.equals(placeAt) to be true is if it's replacable
|
||||
if (selectedBlock.equals(placeAt) || (MovementHelper.canPlaceAgainst(ctx, selectedBlock) && selectedBlock.offset(side).equals(placeAt))) {
|
||||
((Baritone) baritone).getInventoryBehavior().selectThrowawayForLocation(true, placeAt.getX(), placeAt.getY(), placeAt.getZ());
|
||||
return PlaceResult.READY_TO_PLACE;
|
||||
}
|
||||
}
|
||||
return found ? PlaceResult.ATTEMPTING : PlaceResult.NO_OPTION;
|
||||
if (found) {
|
||||
((Baritone) baritone).getInventoryBehavior().selectThrowawayForLocation(true, placeAt.getX(), placeAt.getY(), placeAt.getZ());
|
||||
return PlaceResult.ATTEMPTING;
|
||||
}
|
||||
return PlaceResult.NO_OPTION;
|
||||
}
|
||||
|
||||
enum PlaceResult {
|
||||
|
||||
@@ -27,11 +27,14 @@ import baritone.pathing.movement.Movement;
|
||||
import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.pathing.movement.MovementState;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import com.google.common.collect.ImmutableSet;
|
||||
import net.minecraft.block.BlockFalling;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
|
||||
import java.util.Set;
|
||||
|
||||
public class MovementAscend extends Movement {
|
||||
|
||||
private int ticksWithoutPlacement = 0;
|
||||
@@ -51,29 +54,42 @@ public class MovementAscend extends Movement {
|
||||
return cost(context, src.x, src.y, src.z, dest.x, dest.z);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Set<BetterBlockPos> calculateValidPositions() {
|
||||
BetterBlockPos prior = new BetterBlockPos(src.subtract(getDirection()).up()); // sometimes we back up to place the block, also sprint ascends, also skip descend to straight ascend
|
||||
return ImmutableSet.of(src,
|
||||
src.up(),
|
||||
dest,
|
||||
prior,
|
||||
prior.up()
|
||||
);
|
||||
}
|
||||
|
||||
public static double cost(CalculationContext context, int x, int y, int z, int destX, int destZ) {
|
||||
IBlockState toPlace = context.get(destX, y, destZ);
|
||||
boolean hasToPlace = false;
|
||||
double additionalPlacementCost = 0;
|
||||
if (!MovementHelper.canWalkOn(context.bsi, destX, y, destZ, toPlace)) {
|
||||
if (!context.canPlaceThrowawayAt(destX, y, destZ)) {
|
||||
additionalPlacementCost = context.costOfPlacingAt(destX, y, destZ);
|
||||
if (additionalPlacementCost >= COST_INF) {
|
||||
return COST_INF;
|
||||
}
|
||||
if (!MovementHelper.isReplacable(destX, y, destZ, toPlace, context.bsi)) {
|
||||
return COST_INF;
|
||||
}
|
||||
boolean foundPlaceOption = false;
|
||||
for (int i = 0; i < 5; i++) {
|
||||
int againstX = destX + HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i].getXOffset();
|
||||
int againstY = y + HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i].getYOffset();
|
||||
int againstZ = destZ + HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i].getZOffset();
|
||||
int againstX = destX + HORIZONTALS_BUT_ALSO_DOWN_____SO_EVERY_DIRECTION_EXCEPT_UP[i].getXOffset();
|
||||
int againstY = y + HORIZONTALS_BUT_ALSO_DOWN_____SO_EVERY_DIRECTION_EXCEPT_UP[i].getYOffset();
|
||||
int againstZ = destZ + HORIZONTALS_BUT_ALSO_DOWN_____SO_EVERY_DIRECTION_EXCEPT_UP[i].getZOffset();
|
||||
if (againstX == x && againstZ == z) { // we might be able to backplace now, but it doesn't matter because it will have been broken by the time we'd need to use it
|
||||
continue;
|
||||
}
|
||||
if (MovementHelper.canPlaceAgainst(context.bsi, againstX, againstY, againstZ)) {
|
||||
hasToPlace = true;
|
||||
foundPlaceOption = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!hasToPlace) { // didn't find a valid place =(
|
||||
if (!foundPlaceOption) { // didn't find a valid place =(
|
||||
return COST_INF;
|
||||
}
|
||||
}
|
||||
@@ -124,10 +140,7 @@ public class MovementAscend extends Movement {
|
||||
walk += context.jumpPenalty;
|
||||
}
|
||||
|
||||
double totalCost = walk;
|
||||
if (hasToPlace) {
|
||||
totalCost += context.placeBlockCost;
|
||||
}
|
||||
double totalCost = walk + additionalPlacementCost;
|
||||
// start with srcUp2 since we already have its state
|
||||
// includeFalling isn't needed because of the falling check above -- if srcUp3 is falling we will have already exited with COST_INF if we'd actually have to break it
|
||||
totalCost += MovementHelper.getMiningDurationTicks(context, x, y + 2, z, srcUp2, false);
|
||||
@@ -144,6 +157,10 @@ public class MovementAscend extends Movement {
|
||||
|
||||
@Override
|
||||
public MovementState updateState(MovementState state) {
|
||||
if (ctx.playerFeet().y < src.y) {
|
||||
// this check should run even when in preparing state (breaking blocks)
|
||||
return state.setStatus(MovementStatus.UNREACHABLE);
|
||||
}
|
||||
super.updateState(state);
|
||||
// TODO incorporate some behavior from ActionClimb (specifically how it waited until it was at most 1.2 blocks away before starting to jump
|
||||
// for efficiency in ascending minimal height staircases, which is just repeated MovementAscend, so that it doesn't bonk its head on the ceiling repeatedly)
|
||||
@@ -176,7 +193,7 @@ public class MovementAscend extends Movement {
|
||||
return state; // don't jump while walking from a non double slab into a bottom slab
|
||||
}
|
||||
|
||||
if (Baritone.settings().assumeStep.get() || ctx.playerFeet().equals(src.up())) {
|
||||
if (Baritone.settings().assumeStep.value || ctx.playerFeet().equals(src.up())) {
|
||||
// no need to hit space if we're already jumping
|
||||
return state;
|
||||
}
|
||||
@@ -195,8 +212,6 @@ public class MovementAscend extends Movement {
|
||||
return state.setInput(Input.JUMP, true);
|
||||
}
|
||||
|
||||
|
||||
// System.out.println(flatDistToNext + " " + sideDist);
|
||||
if (flatDistToNext > 1.2 || sideDist > 0.2) {
|
||||
return state;
|
||||
}
|
||||
@@ -218,4 +233,10 @@ public class MovementAscend extends Movement {
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean safeToCancel(MovementState state) {
|
||||
// if we had to place, don't allow pause
|
||||
return state.getStatus() != MovementStatus.RUNNING || ticksWithoutPlacement == 0;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -29,6 +29,7 @@ import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.pathing.movement.MovementState;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import baritone.utils.pathing.MutableMoveResult;
|
||||
import com.google.common.collect.ImmutableSet;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockFalling;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
@@ -37,6 +38,8 @@ import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
|
||||
import java.util.Set;
|
||||
|
||||
public class MovementDescend extends Movement {
|
||||
|
||||
private int numTicks = 0;
|
||||
@@ -61,6 +64,11 @@ public class MovementDescend extends Movement {
|
||||
return result.cost;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Set<BetterBlockPos> calculateValidPositions() {
|
||||
return ImmutableSet.of(src, dest.up(), dest);
|
||||
}
|
||||
|
||||
public static void cost(CalculationContext context, int x, int y, int z, int destX, int destZ, MutableMoveResult res) {
|
||||
double totalCost = 0;
|
||||
IBlockState destDown = context.get(destX, y - 1, destZ);
|
||||
@@ -122,7 +130,7 @@ public class MovementDescend extends Movement {
|
||||
// and potentially replace the water we're going to fall into
|
||||
return false;
|
||||
}
|
||||
if (!MovementHelper.canWalkThrough(context.bsi, destX, y - 2, destZ, below) && below.getBlock() != Blocks.WATER) {
|
||||
if (!MovementHelper.canWalkThrough(context.bsi, destX, y - 2, destZ, below)) {
|
||||
return false;
|
||||
}
|
||||
double costSoFar = 0;
|
||||
@@ -137,13 +145,14 @@ public class MovementDescend extends Movement {
|
||||
IBlockState ontoBlock = context.get(destX, newY, destZ);
|
||||
int unprotectedFallHeight = fallHeight - (y - effectiveStartHeight); // equal to fallHeight - y + effectiveFallHeight, which is equal to -newY + effectiveFallHeight, which is equal to effectiveFallHeight - newY
|
||||
double tentativeCost = WALK_OFF_BLOCK_COST + FALL_N_BLOCKS_COST[unprotectedFallHeight] + frontBreak + costSoFar;
|
||||
if ((ontoBlock.getBlock() == Blocks.WATER || ontoBlock.getBlock() == Blocks.FLOWING_WATER) && context.getBlock(destX, newY + 1, destZ) != Blocks.WATERLILY) {
|
||||
// lilypads are canWalkThrough, but we can't end a fall that should be broken by water if it's covered by a lilypad
|
||||
// however, don't return impossible in the lilypad scenario, because we could still jump right on it (water that's below a lilypad is canWalkOn so it works)
|
||||
if (MovementHelper.isWater(ontoBlock.getBlock())) {
|
||||
if (!MovementHelper.canWalkThrough(context.bsi, destX, newY, destZ, ontoBlock)) {
|
||||
return false;
|
||||
}
|
||||
if (context.assumeWalkOnWater) {
|
||||
return false; // TODO fix
|
||||
}
|
||||
if (MovementHelper.isFlowing(ontoBlock)) {
|
||||
if (MovementHelper.isFlowing(destX, newY, destZ, ontoBlock, context.bsi)) {
|
||||
return false; // TODO flowing check required here?
|
||||
}
|
||||
if (!MovementHelper.canWalkOn(context.bsi, destX, newY - 1, destZ)) {
|
||||
@@ -186,7 +195,7 @@ public class MovementDescend extends Movement {
|
||||
res.x = destX;
|
||||
res.y = newY + 1;// this is the block we're falling onto, so dest is +1
|
||||
res.z = destZ;
|
||||
res.cost = tentativeCost + context.placeBlockCost;
|
||||
res.cost = tentativeCost + context.placeBucketCost();
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
@@ -202,7 +211,8 @@ public class MovementDescend extends Movement {
|
||||
}
|
||||
|
||||
BlockPos playerFeet = ctx.playerFeet();
|
||||
if (playerFeet.equals(dest) && (MovementHelper.isLiquid(ctx, dest) || ctx.player().posY - playerFeet.getY() < 0.094)) { // lilypads
|
||||
BlockPos fakeDest = new BlockPos(dest.getX() * 2 - src.getX(), dest.getY(), dest.getZ() * 2 - src.getZ());
|
||||
if ((playerFeet.equals(dest) || playerFeet.equals(fakeDest)) && (MovementHelper.isLiquid(ctx, dest) || ctx.player().posY - dest.getY() < 0.5)) { // lilypads
|
||||
// Wait until we're actually on the ground before saying we're done because sometimes we continue to fall if the next action starts immediately
|
||||
return state.setStatus(MovementStatus.SUCCESS);
|
||||
/* else {
|
||||
@@ -228,12 +238,8 @@ public class MovementDescend extends Movement {
|
||||
double z = ctx.player().posZ - (src.getZ() + 0.5);
|
||||
double fromStart = Math.sqrt(x * x + z * z);
|
||||
if (!playerFeet.equals(dest) || ab > 0.25) {
|
||||
BlockPos fakeDest = new BlockPos(dest.getX() * 2 - src.getX(), dest.getY(), dest.getZ() * 2 - src.getZ());
|
||||
if (numTicks++ < 20) {
|
||||
if (numTicks++ < 20 && fromStart < 1.25) {
|
||||
MovementHelper.moveTowards(ctx, state, fakeDest);
|
||||
if (fromStart > 1.25) {
|
||||
state.getTarget().rotation = new Rotation(state.getTarget().rotation.getYaw() + 180F, state.getTarget().rotation.getPitch());
|
||||
}
|
||||
} else {
|
||||
MovementHelper.moveTowards(ctx, state, dest);
|
||||
}
|
||||
|
||||
@@ -28,6 +28,7 @@ import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.pathing.movement.MovementState;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import baritone.utils.pathing.MutableMoveResult;
|
||||
import com.google.common.collect.ImmutableSet;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.init.Blocks;
|
||||
@@ -36,6 +37,7 @@ import net.minecraft.util.math.BlockPos;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
public class MovementDiagonal extends Movement {
|
||||
|
||||
@@ -64,6 +66,16 @@ public class MovementDiagonal extends Movement {
|
||||
return result.cost;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Set<BetterBlockPos> calculateValidPositions() {
|
||||
BetterBlockPos diagA = new BetterBlockPos(src.x, src.y, dest.z);
|
||||
BetterBlockPos diagB = new BetterBlockPos(dest.x, src.y, src.z);
|
||||
if (dest.y != src.y) { // only if allowDiagonalDescend
|
||||
return ImmutableSet.of(src, dest.up(), diagA, diagB, dest, diagA.down(), diagB.down());
|
||||
}
|
||||
return ImmutableSet.of(src, dest, diagA, diagB);
|
||||
}
|
||||
|
||||
public static void cost(CalculationContext context, int x, int y, int z, int destX, int destZ, MutableMoveResult res) {
|
||||
IBlockState destInto = context.get(destX, y, destZ);
|
||||
if (!MovementHelper.canWalkThrough(context.bsi, destX, y, destZ, destInto) || !MovementHelper.canWalkThrough(context.bsi, destX, y + 1, destZ)) {
|
||||
@@ -171,8 +183,9 @@ public class MovementDiagonal extends Movement {
|
||||
}
|
||||
|
||||
if (ctx.playerFeet().equals(dest)) {
|
||||
state.setStatus(MovementStatus.SUCCESS);
|
||||
return state;
|
||||
return state.setStatus(MovementStatus.SUCCESS);
|
||||
} else if (!playerInValidPosition() && !(MovementHelper.isLiquid(ctx, src) && getValidPositions().contains(ctx.playerFeet().up()))) {
|
||||
return state.setStatus(MovementStatus.UNREACHABLE);
|
||||
}
|
||||
if (sprint()) {
|
||||
state.setInput(Input.SPRINT, true);
|
||||
@@ -181,8 +194,8 @@ public class MovementDiagonal extends Movement {
|
||||
return state;
|
||||
}
|
||||
|
||||
public boolean sprint() {
|
||||
if (MovementHelper.isLiquid(ctx, ctx.playerFeet()) && !Baritone.settings().sprintInWater.get()) {
|
||||
private boolean sprint() {
|
||||
if (MovementHelper.isLiquid(ctx, ctx.playerFeet()) && !Baritone.settings().sprintInWater.value) {
|
||||
return false;
|
||||
}
|
||||
for (int i = 0; i < 4; i++) {
|
||||
|
||||
@@ -24,10 +24,13 @@ import baritone.pathing.movement.CalculationContext;
|
||||
import baritone.pathing.movement.Movement;
|
||||
import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.pathing.movement.MovementState;
|
||||
import com.google.common.collect.ImmutableSet;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.init.Blocks;
|
||||
|
||||
import java.util.Set;
|
||||
|
||||
public class MovementDownward extends Movement {
|
||||
|
||||
private int numTicks = 0;
|
||||
@@ -47,7 +50,15 @@ public class MovementDownward extends Movement {
|
||||
return cost(context, src.x, src.y, src.z);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Set<BetterBlockPos> calculateValidPositions() {
|
||||
return ImmutableSet.of(src, dest);
|
||||
}
|
||||
|
||||
public static double cost(CalculationContext context, int x, int y, int z) {
|
||||
if (!context.allowDownward) {
|
||||
return COST_INF;
|
||||
}
|
||||
if (!MovementHelper.canWalkOn(context.bsi, x, y - 2, z)) {
|
||||
return COST_INF;
|
||||
}
|
||||
@@ -70,6 +81,8 @@ public class MovementDownward extends Movement {
|
||||
|
||||
if (ctx.playerFeet().equals(dest)) {
|
||||
return state.setStatus(MovementStatus.SUCCESS);
|
||||
} else if (!playerInValidPosition()) {
|
||||
return state.setStatus(MovementStatus.UNREACHABLE);
|
||||
}
|
||||
double diffX = ctx.player().posX - (dest.getX() + 0.5);
|
||||
double diffZ = ctx.player().posZ - (dest.getZ() + 0.5);
|
||||
|
||||
@@ -39,11 +39,12 @@ import net.minecraft.init.Items;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.math.Vec3i;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Optional;
|
||||
import java.util.Set;
|
||||
|
||||
public class MovementFall extends Movement {
|
||||
|
||||
@@ -64,6 +65,16 @@ public class MovementFall extends Movement {
|
||||
return result.cost;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Set<BetterBlockPos> calculateValidPositions() {
|
||||
Set<BetterBlockPos> set = new HashSet<>();
|
||||
set.add(src);
|
||||
for (int y = src.y - dest.y; y >= 0; y--) {
|
||||
set.add(dest.up(y));
|
||||
}
|
||||
return set;
|
||||
}
|
||||
|
||||
private boolean willPlaceBucket() {
|
||||
CalculationContext context = new CalculationContext(baritone);
|
||||
MutableMoveResult result = new MutableMoveResult();
|
||||
@@ -92,8 +103,7 @@ public class MovementFall extends Movement {
|
||||
|
||||
targetRotation = new Rotation(toDest.getYaw(), 90.0F);
|
||||
|
||||
RayTraceResult trace = ctx.objectMouseOver();
|
||||
if (trace != null && trace.typeOfHit == RayTraceResult.Type.BLOCK && (trace.getBlockPos().equals(dest) || trace.getBlockPos().equals(dest.down()))) {
|
||||
if (ctx.isLookingAt(dest) || ctx.isLookingAt(dest.down())) {
|
||||
state.setInput(Input.CLICK_RIGHT, true);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -34,6 +34,9 @@ import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
public class MovementParkour extends Movement {
|
||||
|
||||
private static final BetterBlockPos[] EMPTY = new BetterBlockPos[]{};
|
||||
@@ -106,7 +109,9 @@ public class MovementParkour extends Movement {
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (MovementHelper.canWalkOn(context.bsi, x + xDiff * i, y - 1, z + zDiff * i)) {
|
||||
IBlockState landingOn = context.bsi.get0(x + xDiff * i, y - 1, z + zDiff * i);
|
||||
// farmland needs to be canwalkon otherwise farm can never work at all, but we want to specifically disallow ending a jumy on farmland haha
|
||||
if (landingOn.getBlock() != Blocks.FARMLAND && MovementHelper.canWalkOn(context.bsi, x + xDiff * i, y - 1, z + zDiff * i, landingOn)) {
|
||||
res.x = x + xDiff * i;
|
||||
res.y = y;
|
||||
res.z = z + zDiff * i;
|
||||
@@ -120,9 +125,11 @@ public class MovementParkour extends Movement {
|
||||
if (!context.allowParkourPlace) {
|
||||
return;
|
||||
}
|
||||
// time 2 pop off with that dank skynet parkour place
|
||||
int destX = x + 4 * xDiff;
|
||||
int destZ = z + 4 * zDiff;
|
||||
if (!context.canPlaceThrowawayAt(destX, y - 1, destZ)) {
|
||||
double placeCost = context.costOfPlacingAt(destX, y - 1, destZ);
|
||||
if (placeCost >= COST_INF) {
|
||||
return;
|
||||
}
|
||||
IBlockState toReplace = context.get(destX, y - 1, destZ);
|
||||
@@ -130,9 +137,9 @@ public class MovementParkour extends Movement {
|
||||
return;
|
||||
}
|
||||
for (int i = 0; i < 5; i++) {
|
||||
int againstX = destX + HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i].getXOffset();
|
||||
int againstY = y - 1 + HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i].getYOffset();
|
||||
int againstZ = destZ + HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i].getZOffset();
|
||||
int againstX = destX + HORIZONTALS_BUT_ALSO_DOWN_____SO_EVERY_DIRECTION_EXCEPT_UP[i].getXOffset();
|
||||
int againstY = y - 1 + HORIZONTALS_BUT_ALSO_DOWN_____SO_EVERY_DIRECTION_EXCEPT_UP[i].getYOffset();
|
||||
int againstZ = destZ + HORIZONTALS_BUT_ALSO_DOWN_____SO_EVERY_DIRECTION_EXCEPT_UP[i].getZOffset();
|
||||
if (againstX == x + xDiff * 3 && againstZ == z + zDiff * 3) { // we can't turn around that fast
|
||||
continue;
|
||||
}
|
||||
@@ -140,7 +147,7 @@ public class MovementParkour extends Movement {
|
||||
res.x = destX;
|
||||
res.y = y;
|
||||
res.z = destZ;
|
||||
res.cost = costFromJumpDistance(4) + context.placeBlockCost + context.jumpPenalty;
|
||||
res.cost = costFromJumpDistance(4) + placeCost + context.jumpPenalty;
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -170,6 +177,17 @@ public class MovementParkour extends Movement {
|
||||
return res.cost;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Set<BetterBlockPos> calculateValidPositions() {
|
||||
Set<BetterBlockPos> set = new HashSet<>();
|
||||
for (int i = 0; i <= dist; i++) {
|
||||
for (int y = 0; y < 2; y++) {
|
||||
set.add(src.offset(direction, i).up(y));
|
||||
}
|
||||
}
|
||||
return set;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean safeToCancel(MovementState state) {
|
||||
// once this movement is instantiated, the state is default to PREPPING
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
|
||||
package baritone.pathing.movement.movements;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.IBaritone;
|
||||
import baritone.api.pathing.movement.MovementStatus;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
@@ -29,6 +30,7 @@ import baritone.pathing.movement.Movement;
|
||||
import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.pathing.movement.MovementState;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import com.google.common.collect.ImmutableSet;
|
||||
import net.minecraft.block.*;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.init.Blocks;
|
||||
@@ -36,6 +38,7 @@ import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
|
||||
import java.util.Objects;
|
||||
import java.util.Set;
|
||||
|
||||
public class MovementPillar extends Movement {
|
||||
|
||||
@@ -48,6 +51,11 @@ public class MovementPillar extends Movement {
|
||||
return cost(context, src.x, src.y, src.z);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Set<BetterBlockPos> calculateValidPositions() {
|
||||
return ImmutableSet.of(src, dest);
|
||||
}
|
||||
|
||||
public static double cost(CalculationContext context, int x, int y, int z) {
|
||||
Block from = context.get(x, y, z).getBlock();
|
||||
boolean ladder = from == Blocks.LADDER || from == Blocks.VINE;
|
||||
@@ -75,8 +83,16 @@ public class MovementPillar extends Movement {
|
||||
return LADDER_UP_ONE_COST; // allow ascending pillars of water, but only if we're already in one
|
||||
}
|
||||
}
|
||||
if (!ladder && !context.canPlaceThrowawayAt(x, y, z)) { // we need to place a block where we started to jump on it
|
||||
return COST_INF;
|
||||
double placeCost = 0;
|
||||
if (!ladder) {
|
||||
// we need to place a block where we started to jump on it
|
||||
placeCost = context.costOfPlacingAt(x, y, z);
|
||||
if (placeCost >= COST_INF) {
|
||||
return COST_INF;
|
||||
}
|
||||
if (fromDown.getBlock() == Blocks.AIR) {
|
||||
placeCost += 0.1; // slightly (1/200th of a second) penalize pillaring on what's currently air
|
||||
}
|
||||
}
|
||||
if (from instanceof BlockLiquid || (fromDown.getBlock() instanceof BlockLiquid && context.assumeWalkOnWater)) {
|
||||
// otherwise, if we're standing in water, we cannot pillar
|
||||
@@ -114,7 +130,7 @@ public class MovementPillar extends Movement {
|
||||
if (ladder) {
|
||||
return LADDER_UP_ONE_COST + hardness * 5;
|
||||
} else {
|
||||
return JUMP_ONE_BLOCK_COST + context.placeBlockCost + context.jumpPenalty + hardness;
|
||||
return JUMP_ONE_BLOCK_COST + placeCost + context.jumpPenalty + hardness;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -148,6 +164,10 @@ public class MovementPillar extends Movement {
|
||||
return state;
|
||||
}
|
||||
|
||||
if (ctx.playerFeet().y < src.y) {
|
||||
return state.setStatus(MovementStatus.UNREACHABLE);
|
||||
}
|
||||
|
||||
IBlockState fromDown = BlockStateInterface.get(ctx, src);
|
||||
if (MovementHelper.isWater(fromDown.getBlock()) && MovementHelper.isWater(ctx, dest)) {
|
||||
// stay centered while swimming up a water column
|
||||
@@ -194,7 +214,7 @@ public class MovementPillar extends Movement {
|
||||
return state;
|
||||
} else {
|
||||
// Get ready to place a throwaway block
|
||||
if (!MovementHelper.throwaway(ctx, true)) {
|
||||
if (!((Baritone) baritone).getInventoryBehavior().selectThrowawayForLocation(true, src.x, src.y, src.z)) {
|
||||
return state.setStatus(MovementStatus.UNREACHABLE);
|
||||
}
|
||||
|
||||
@@ -222,11 +242,17 @@ public class MovementPillar extends Movement {
|
||||
|
||||
|
||||
if (!blockIsThere) {
|
||||
Block fr = BlockStateInterface.get(ctx, src).getBlock();
|
||||
if (!(fr instanceof BlockAir || fr.isReplaceable(ctx.world(), src))) {
|
||||
IBlockState frState = BlockStateInterface.get(ctx, src);
|
||||
Block fr = frState.getBlock();
|
||||
// TODO: Evaluate usage of getMaterial().isReplaceable()
|
||||
if (!(fr instanceof BlockAir || frState.getMaterial().isReplaceable())) {
|
||||
RotationUtils.reachable(ctx.player(), src, ctx.playerController().getBlockReachDistance())
|
||||
.map(rot -> new MovementState.MovementTarget(rot, true))
|
||||
.ifPresent(state::setTarget);
|
||||
state.setInput(Input.JUMP, false); // breaking is like 5x slower when you're jumping
|
||||
state.setInput(Input.CLICK_LEFT, true);
|
||||
blockIsThere = false;
|
||||
} else if (ctx.player().isSneaking() && (Objects.equals(src.down(), ctx.objectMouseOver().getBlockPos()) || Objects.equals(src, ctx.objectMouseOver().getBlockPos()))) {
|
||||
} else if (ctx.player().isSneaking() && (Objects.equals(src.down(), ctx.objectMouseOver().getBlockPos()) || Objects.equals(src, ctx.objectMouseOver().getBlockPos())) && ctx.player().posY > dest.getY() + 0.1) {
|
||||
state.setInput(Input.CLICK_RIGHT, true);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -30,16 +30,14 @@ import baritone.pathing.movement.Movement;
|
||||
import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.pathing.movement.MovementState;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockDoor;
|
||||
import net.minecraft.block.BlockFenceGate;
|
||||
import net.minecraft.block.BlockSlab;
|
||||
import com.google.common.collect.ImmutableSet;
|
||||
import net.minecraft.block.*;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
|
||||
import java.util.Objects;
|
||||
import java.util.Set;
|
||||
|
||||
public class MovementTraverse extends Movement {
|
||||
|
||||
@@ -63,6 +61,11 @@ public class MovementTraverse extends Movement {
|
||||
return cost(context, src.x, src.y, src.z, dest.x, dest.z);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Set<BetterBlockPos> calculateValidPositions() {
|
||||
return ImmutableSet.of(src, dest);
|
||||
}
|
||||
|
||||
public static double cost(CalculationContext context, int x, int y, int z, int destX, int destZ) {
|
||||
IBlockState pb0 = context.get(destX, y + 1, destZ);
|
||||
IBlockState pb1 = context.get(destX, y, destZ);
|
||||
@@ -113,7 +116,8 @@ public class MovementTraverse extends Movement {
|
||||
// this happens when assume walk on water is true and this is a traverse in water, which isn't allowed
|
||||
return COST_INF;
|
||||
}
|
||||
if (!context.canPlaceThrowawayAt(destX, y - 1, destZ)) {
|
||||
double placeCost = context.costOfPlacingAt(destX, y - 1, destZ);
|
||||
if (placeCost >= COST_INF) {
|
||||
return COST_INF;
|
||||
}
|
||||
double hardness1 = MovementHelper.getMiningDurationTicks(context, destX, y, destZ, pb1, false);
|
||||
@@ -123,14 +127,14 @@ public class MovementTraverse extends Movement {
|
||||
double hardness2 = MovementHelper.getMiningDurationTicks(context, destX, y + 1, destZ, pb0, true); // only include falling on the upper block to break
|
||||
double WC = throughWater ? context.waterWalkSpeed : WALK_ONE_BLOCK_COST;
|
||||
for (int i = 0; i < 5; i++) {
|
||||
int againstX = destX + HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i].getXOffset();
|
||||
int againstY = y - 1 + HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i].getYOffset();
|
||||
int againstZ = destZ + HORIZONTALS_BUT_ALSO_DOWN____SO_EVERY_DIRECTION_EXCEPT_UP[i].getZOffset();
|
||||
int againstX = destX + HORIZONTALS_BUT_ALSO_DOWN_____SO_EVERY_DIRECTION_EXCEPT_UP[i].getXOffset();
|
||||
int againstY = y - 1 + HORIZONTALS_BUT_ALSO_DOWN_____SO_EVERY_DIRECTION_EXCEPT_UP[i].getYOffset();
|
||||
int againstZ = destZ + HORIZONTALS_BUT_ALSO_DOWN_____SO_EVERY_DIRECTION_EXCEPT_UP[i].getZOffset();
|
||||
if (againstX == x && againstZ == z) { // this would be a backplace
|
||||
continue;
|
||||
}
|
||||
if (MovementHelper.canPlaceAgainst(context.bsi, againstX, againstY, againstZ)) { // found a side place option
|
||||
return WC + context.placeBlockCost + hardness1 + hardness2;
|
||||
return WC + placeCost + hardness1 + hardness2;
|
||||
}
|
||||
}
|
||||
// now that we've checked all possible directions to side place, we actually need to backplace
|
||||
@@ -141,7 +145,7 @@ public class MovementTraverse extends Movement {
|
||||
return COST_INF; // this is obviously impossible
|
||||
}
|
||||
WC = WC * (SNEAK_ONE_BLOCK_COST / WALK_ONE_BLOCK_COST);//since we are sneak backplacing, we are sneaking lol
|
||||
return WC + context.placeBlockCost + hardness1 + hardness2;
|
||||
return WC + placeCost + hardness1 + hardness2;
|
||||
}
|
||||
return COST_INF;
|
||||
}
|
||||
@@ -150,9 +154,11 @@ public class MovementTraverse extends Movement {
|
||||
@Override
|
||||
public MovementState updateState(MovementState state) {
|
||||
super.updateState(state);
|
||||
IBlockState pb0 = BlockStateInterface.get(ctx, positionsToBreak[0]);
|
||||
IBlockState pb1 = BlockStateInterface.get(ctx, positionsToBreak[1]);
|
||||
if (state.getStatus() != MovementStatus.RUNNING) {
|
||||
// if the setting is enabled
|
||||
if (!Baritone.settings().walkWhileBreaking.get()) {
|
||||
if (!Baritone.settings().walkWhileBreaking.value) {
|
||||
return state;
|
||||
}
|
||||
// and if we're prepping (aka mining the block in front)
|
||||
@@ -160,10 +166,10 @@ public class MovementTraverse extends Movement {
|
||||
return state;
|
||||
}
|
||||
// and if it's fine to walk into the blocks in front
|
||||
if (MovementHelper.avoidWalkingInto(BlockStateInterface.get(ctx, positionsToBreak[0]).getBlock())) {
|
||||
if (MovementHelper.avoidWalkingInto(pb0.getBlock())) {
|
||||
return state;
|
||||
}
|
||||
if (MovementHelper.avoidWalkingInto(BlockStateInterface.get(ctx, positionsToBreak[1]).getBlock())) {
|
||||
if (MovementHelper.avoidWalkingInto(pb1.getBlock())) {
|
||||
return state;
|
||||
}
|
||||
// and we aren't already pressed up against the block
|
||||
@@ -171,14 +177,23 @@ public class MovementTraverse extends Movement {
|
||||
if (dist < 0.83) {
|
||||
return state;
|
||||
}
|
||||
if (!state.getTarget().getRotation().isPresent()) {
|
||||
// this can happen rarely when the server lags and doesn't send the falling sand entity until you've already walked through the block and are now mining the next one
|
||||
return state;
|
||||
}
|
||||
|
||||
// combine the yaw to the center of the destination, and the pitch to the specific block we're trying to break
|
||||
// it's safe to do this since the two blocks we break (in a traverse) are right on top of each other and so will have the same yaw
|
||||
float yawToDest = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.calculateBlockCenter(ctx.world(), dest), ctx.playerRotations()).getYaw();
|
||||
float pitchToBreak = state.getTarget().getRotation().get().getPitch();
|
||||
if ((pb0.isFullCube() || pb0.getBlock() instanceof BlockAir && (pb1.isFullCube() || pb1.getBlock() instanceof BlockAir))) {
|
||||
// in the meantime, before we're right up against the block, we can break efficiently at this angle
|
||||
pitchToBreak = 26;
|
||||
}
|
||||
|
||||
state.setTarget(new MovementState.MovementTarget(new Rotation(yawToDest, pitchToBreak), true));
|
||||
return state.setInput(Input.MOVE_FORWARD, true).setInput(Input.SPRINT, true);
|
||||
return state.setTarget(new MovementState.MovementTarget(new Rotation(yawToDest, pitchToBreak), true))
|
||||
.setInput(Input.MOVE_FORWARD, true)
|
||||
.setInput(Input.SPRINT, true);
|
||||
}
|
||||
|
||||
//sneak may have been set to true in the PREPPING state while mining an adjacent block
|
||||
@@ -186,31 +201,19 @@ public class MovementTraverse extends Movement {
|
||||
|
||||
Block fd = BlockStateInterface.get(ctx, src.down()).getBlock();
|
||||
boolean ladder = fd == Blocks.LADDER || fd == Blocks.VINE;
|
||||
IBlockState pb0 = BlockStateInterface.get(ctx, positionsToBreak[0]);
|
||||
IBlockState pb1 = BlockStateInterface.get(ctx, positionsToBreak[1]);
|
||||
|
||||
boolean door = pb0.getBlock() instanceof BlockDoor || pb1.getBlock() instanceof BlockDoor;
|
||||
if (door) {
|
||||
boolean isDoorActuallyBlockingUs = false;
|
||||
if (pb0.getBlock() instanceof BlockDoor && !MovementHelper.isDoorPassable(ctx, src, dest)) {
|
||||
isDoorActuallyBlockingUs = true;
|
||||
} else if (pb1.getBlock() instanceof BlockDoor && !MovementHelper.isDoorPassable(ctx, dest, src)) {
|
||||
isDoorActuallyBlockingUs = true;
|
||||
}
|
||||
if (isDoorActuallyBlockingUs && !(Blocks.IRON_DOOR.equals(pb0.getBlock()) || Blocks.IRON_DOOR.equals(pb1.getBlock()))) {
|
||||
return state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.calculateBlockCenter(ctx.world(), positionsToBreak[0]), ctx.playerRotations()), true))
|
||||
.setInput(Input.CLICK_RIGHT, true);
|
||||
}
|
||||
if ((pb0.getBlock() instanceof BlockDoor || pb1.getBlock() instanceof BlockDoor)
|
||||
&& (pb0.getBlock() instanceof BlockDoor && !MovementHelper.isDoorPassable(ctx, src, dest)
|
||||
|| pb1.getBlock() instanceof BlockDoor && !MovementHelper.isDoorPassable(ctx, dest, src))
|
||||
&& !(Blocks.IRON_DOOR.equals(pb0.getBlock()) || Blocks.IRON_DOOR.equals(pb1.getBlock()))) {
|
||||
return state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.calculateBlockCenter(ctx.world(), positionsToBreak[0]), ctx.playerRotations()), true))
|
||||
.setInput(Input.CLICK_RIGHT, true);
|
||||
}
|
||||
|
||||
if (pb0.getBlock() instanceof BlockFenceGate || pb1.getBlock() instanceof BlockFenceGate) {
|
||||
BlockPos blocked = null;
|
||||
if (!MovementHelper.isGatePassable(ctx, positionsToBreak[0], src.up())) {
|
||||
blocked = positionsToBreak[0];
|
||||
} else if (!MovementHelper.isGatePassable(ctx, positionsToBreak[1], src)) {
|
||||
blocked = positionsToBreak[1];
|
||||
}
|
||||
|
||||
BlockPos blocked = !MovementHelper.isGatePassable(ctx, positionsToBreak[0], src.up()) ? positionsToBreak[0]
|
||||
: !MovementHelper.isGatePassable(ctx, positionsToBreak[1], src) ? positionsToBreak[1]
|
||||
: null;
|
||||
if (blocked != null) {
|
||||
return state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.calculateBlockCenter(ctx.world(), blocked), ctx.playerRotations()), true))
|
||||
.setInput(Input.CLICK_RIGHT, true);
|
||||
@@ -218,35 +221,46 @@ public class MovementTraverse extends Movement {
|
||||
}
|
||||
|
||||
boolean isTheBridgeBlockThere = MovementHelper.canWalkOn(ctx, positionToPlace) || ladder;
|
||||
BlockPos whereAmI = ctx.playerFeet();
|
||||
if (whereAmI.getY() != dest.getY() && !ladder) {
|
||||
BlockPos feet = ctx.playerFeet();
|
||||
if (feet.getY() != dest.getY() && !ladder) {
|
||||
logDebug("Wrong Y coordinate");
|
||||
if (whereAmI.getY() < dest.getY()) {
|
||||
state.setInput(Input.JUMP, true);
|
||||
if (feet.getY() < dest.getY()) {
|
||||
return state.setInput(Input.JUMP, true);
|
||||
}
|
||||
return state;
|
||||
}
|
||||
|
||||
if (isTheBridgeBlockThere) {
|
||||
if (ctx.playerFeet().equals(dest)) {
|
||||
if (feet.equals(dest)) {
|
||||
return state.setStatus(MovementStatus.SUCCESS);
|
||||
}
|
||||
if (Baritone.settings().overshootTraverse.value && (feet.equals(dest.add(getDirection())) || feet.equals(dest.add(getDirection()).add(getDirection())))) {
|
||||
return state.setStatus(MovementStatus.SUCCESS);
|
||||
}
|
||||
Block low = BlockStateInterface.get(ctx, src).getBlock();
|
||||
Block high = BlockStateInterface.get(ctx, src.up()).getBlock();
|
||||
if (ctx.player().posY > src.y + 0.1D && !ctx.player().onGround && (low == Blocks.VINE || low == Blocks.LADDER || high == Blocks.VINE || high == Blocks.LADDER)) {
|
||||
// hitting W could cause us to climb the ladder instead of going forward
|
||||
// wait until we're on the ground
|
||||
return state;
|
||||
}
|
||||
BlockPos into = dest.subtract(src).add(dest);
|
||||
Block intoBelow = BlockStateInterface.get(ctx, into).getBlock();
|
||||
Block intoAbove = BlockStateInterface.get(ctx, into.up()).getBlock();
|
||||
if (wasTheBridgeBlockAlwaysThere && (!MovementHelper.isLiquid(ctx, ctx.playerFeet()) || Baritone.settings().sprintInWater.get()) && (!MovementHelper.avoidWalkingInto(intoBelow) || MovementHelper.isWater(intoBelow)) && !MovementHelper.avoidWalkingInto(intoAbove)) {
|
||||
if (wasTheBridgeBlockAlwaysThere && (!MovementHelper.isLiquid(ctx, feet) || Baritone.settings().sprintInWater.value) && (!MovementHelper.avoidWalkingInto(intoBelow) || MovementHelper.isWater(intoBelow)) && !MovementHelper.avoidWalkingInto(intoAbove)) {
|
||||
state.setInput(Input.SPRINT, true);
|
||||
}
|
||||
Block destDown = BlockStateInterface.get(ctx, dest.down()).getBlock();
|
||||
if (whereAmI.getY() != dest.getY() && ladder && (destDown == Blocks.VINE || destDown == Blocks.LADDER)) {
|
||||
new MovementPillar(baritone, dest.down(), dest).updateState(state); // i'm sorry
|
||||
return state;
|
||||
|
||||
IBlockState destDown = BlockStateInterface.get(ctx, dest.down());
|
||||
BlockPos against = positionsToBreak[0];
|
||||
if (feet.getY() != dest.getY() && ladder && (destDown.getBlock() == Blocks.VINE || destDown.getBlock() == Blocks.LADDER)) {
|
||||
against = destDown.getBlock() == Blocks.VINE ? MovementPillar.getAgainst(new CalculationContext(baritone), dest.down()) : dest.offset(destDown.getValue(BlockLadder.FACING).getOpposite());
|
||||
}
|
||||
MovementHelper.moveTowards(ctx, state, positionsToBreak[0]);
|
||||
MovementHelper.moveTowards(ctx, state, against);
|
||||
return state;
|
||||
} else {
|
||||
wasTheBridgeBlockAlwaysThere = false;
|
||||
Block standingOn = BlockStateInterface.get(ctx, ctx.playerFeet().down()).getBlock();
|
||||
Block standingOn = BlockStateInterface.get(ctx, feet.down()).getBlock();
|
||||
if (standingOn.equals(Blocks.SOUL_SAND) || standingOn instanceof BlockSlab) { // see issue #118
|
||||
double dist = Math.max(Math.abs(dest.getX() + 0.5 - ctx.player().posX), Math.abs(dest.getZ() + 0.5 - ctx.player().posZ));
|
||||
if (dist < 0.85) { // 0.5 + 0.3 + epsilon
|
||||
@@ -257,12 +271,12 @@ public class MovementTraverse extends Movement {
|
||||
}
|
||||
double dist1 = Math.max(Math.abs(ctx.player().posX - (dest.getX() + 0.5D)), Math.abs(ctx.player().posZ - (dest.getZ() + 0.5D)));
|
||||
PlaceResult p = MovementHelper.attemptToPlaceABlock(state, baritone, dest.down(), false);
|
||||
if ((p == PlaceResult.READY_TO_PLACE || dist1 < 0.6) && !Baritone.settings().assumeSafeWalk.get()) {
|
||||
if ((p == PlaceResult.READY_TO_PLACE || dist1 < 0.6) && !Baritone.settings().assumeSafeWalk.value) {
|
||||
state.setInput(Input.SNEAK, true);
|
||||
}
|
||||
switch (p) {
|
||||
case READY_TO_PLACE: {
|
||||
if (ctx.player().isSneaking() || Baritone.settings().assumeSafeWalk.get()) {
|
||||
if (ctx.player().isSneaking() || Baritone.settings().assumeSafeWalk.value) {
|
||||
state.setInput(Input.CLICK_RIGHT, true);
|
||||
}
|
||||
return state;
|
||||
@@ -284,7 +298,7 @@ public class MovementTraverse extends Movement {
|
||||
default:
|
||||
break;
|
||||
}
|
||||
if (whereAmI.equals(dest)) {
|
||||
if (feet.equals(dest)) {
|
||||
// If we are in the block that we are trying to get to, we are sneaking over air and we need to place a block beneath us against the one we just walked off of
|
||||
// Out.log(from + " " + to + " " + faceX + "," + faceY + "," + faceZ + " " + whereAmI);
|
||||
double faceX = (dest.getX() + src.getX() + 1.0D) * 0.5D;
|
||||
@@ -303,7 +317,7 @@ public class MovementTraverse extends Movement {
|
||||
} else {
|
||||
state.setTarget(new MovementState.MovementTarget(backToFace, true));
|
||||
}
|
||||
if (Objects.equals(ctx.getSelectedBlock().orElse(null), goalLook)) {
|
||||
if (ctx.isLookingAt(goalLook)) {
|
||||
return state.setInput(Input.CLICK_RIGHT, true); // wait to right click until we are able to place
|
||||
}
|
||||
// Out.log("Trying to look at " + goalLook + ", actually looking at" + Baritone.whatAreYouLookingAt());
|
||||
@@ -336,4 +350,4 @@ public class MovementTraverse extends Movement {
|
||||
}
|
||||
return super.prepared(state);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -23,10 +23,7 @@ import baritone.api.pathing.movement.ActionCosts;
|
||||
import baritone.api.pathing.movement.IMovement;
|
||||
import baritone.api.pathing.movement.MovementStatus;
|
||||
import baritone.api.pathing.path.IPathExecutor;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import baritone.api.utils.IPlayerContext;
|
||||
import baritone.api.utils.RotationUtils;
|
||||
import baritone.api.utils.VecUtils;
|
||||
import baritone.api.utils.*;
|
||||
import baritone.api.utils.input.Input;
|
||||
import baritone.behavior.PathingBehavior;
|
||||
import baritone.pathing.calc.AbstractNodeCostSearch;
|
||||
@@ -35,9 +32,7 @@ import baritone.pathing.movement.Movement;
|
||||
import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.pathing.movement.movements.*;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import baritone.utils.Helper;
|
||||
import net.minecraft.block.BlockLiquid;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.Tuple;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
@@ -104,14 +99,13 @@ public class PathExecutor implements IPathExecutor, Helper {
|
||||
if (pathPosition >= path.length()) {
|
||||
return true; // stop bugging me, I'm done
|
||||
}
|
||||
BetterBlockPos whereShouldIBe = path.positions().get(pathPosition);
|
||||
Movement movement = (Movement) path.movements().get(pathPosition);
|
||||
BetterBlockPos whereAmI = ctx.playerFeet();
|
||||
if (!whereShouldIBe.equals(whereAmI) && !Blocks.AIR.equals(BlockStateInterface.getBlock(ctx, whereAmI.down()))) {//do not skip if standing on air, because our position isn't stable to skip
|
||||
for (int i = 0; i < pathPosition - 1 && i < path.length(); i++) {//this happens for example when you lag out and get teleported back a couple blocks
|
||||
if (whereAmI.equals(path.positions().get(i))) {
|
||||
logDebug("Skipping back " + (pathPosition - i) + " steps, to " + i);
|
||||
if (!movement.getValidPositions().contains(whereAmI)) {
|
||||
for (int i = 0; i < pathPosition && i < path.length(); i++) {//this happens for example when you lag out and get teleported back a couple blocks
|
||||
if (((Movement) path.movements().get(i)).getValidPositions().contains(whereAmI)) {
|
||||
int previousPos = pathPosition;
|
||||
pathPosition = Math.max(i - 1, 0); // previous step might not actually be done
|
||||
pathPosition = i;
|
||||
for (int j = pathPosition; j <= previousPos; j++) {
|
||||
path.movements().get(j).reset();
|
||||
}
|
||||
@@ -120,9 +114,9 @@ public class PathExecutor implements IPathExecutor, Helper {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
for (int i = pathPosition + 3; i < path.length(); i++) { //dont check pathPosition+1. the movement tells us when it's done (e.g. sneak placing)
|
||||
for (int i = pathPosition + 3; i < path.length() - 1; i++) { //dont check pathPosition+1. the movement tells us when it's done (e.g. sneak placing)
|
||||
// also don't check pathPosition+2 because reasons
|
||||
if (whereAmI.equals(path.positions().get(i))) {
|
||||
if (((Movement) path.movements().get(i)).getValidPositions().contains(whereAmI)) {
|
||||
if (i - pathPosition > 2) {
|
||||
logDebug("Skipping forward " + (i - pathPosition) + " steps, to " + i);
|
||||
}
|
||||
@@ -151,38 +145,6 @@ public class PathExecutor implements IPathExecutor, Helper {
|
||||
cancel();
|
||||
return false;
|
||||
}
|
||||
//this commented block is literally cursed.
|
||||
/*Out.log(actions.get(pathPosition));
|
||||
if (pathPosition < actions.size() - 1) {//if there are two ActionBridges in a row and they are at right angles, walk diagonally. This makes it so you walk at 45 degrees along a zigzag path instead of doing inefficient zigging and zagging
|
||||
if ((actions.get(pathPosition) instanceof ActionBridge) && (actions.get(pathPosition + 1) instanceof ActionBridge)) {
|
||||
ActionBridge curr = (ActionBridge) actions.get(pathPosition);
|
||||
ActionBridge next = (ActionBridge) actions.get(pathPosition + 1);
|
||||
if (curr.dx() != next.dx() || curr.dz() != next.dz()) {//two movement are not parallel, so this is a right angle
|
||||
if (curr.amIGood() && next.amIGood()) {//nothing in the way
|
||||
BlockPos cornerToCut1 = new BlockPos(next.to.getX() - next.from.getX() + curr.from.getX(), next.to.getY(), next.to.getZ() - next.from.getZ() + curr.from.getZ());
|
||||
BlockPos cornerToCut2 = cornerToCut1.up();
|
||||
//Block corner1 = Baritone.get(cornerToCut1).getBlock();
|
||||
//Block corner2 = Baritone.get(cornerToCut2).getBlock();
|
||||
//Out.gui("Cutting conner " + cornerToCut1 + " " + corner1, Out.Mode.Debug);
|
||||
if (!Action.avoidWalkingInto(cornerToCut1) && !Action.avoidWalkingInto(cornerToCut2)) {
|
||||
double x = (next.from.getX() + next.to.getX() + 1.0D) * 0.5D;
|
||||
double z = (next.from.getZ() + next.to.getZ() + 1.0D) * 0.5D;
|
||||
MovementManager.clearMovement();
|
||||
if (!MovementManager.forward && curr.oneInTen != null && curr.oneInTen) {
|
||||
MovementManager.clearMovement();
|
||||
MovementManager.forward = LookManager.lookAtCoords(x, 0, z, false);
|
||||
} else {
|
||||
MovementManager.moveTowardsCoords(x, 0, z);
|
||||
}
|
||||
if (MovementManager.forward && !MovementManager.backward) {
|
||||
thePlayer.setSprinting(true);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}*/
|
||||
//long start = System.nanoTime() / 1000000L;
|
||||
BlockStateInterface bsi = new BlockStateInterface(ctx);
|
||||
for (int i = pathPosition - 10; i < pathPosition + 10; i++) {
|
||||
@@ -209,10 +171,10 @@ public class PathExecutor implements IPathExecutor, Helper {
|
||||
HashSet<BlockPos> newPlace = new HashSet<>();
|
||||
HashSet<BlockPos> newWalkInto = new HashSet<>();
|
||||
for (int i = pathPosition; i < path.movements().size(); i++) {
|
||||
Movement movement = (Movement) path.movements().get(i);
|
||||
newBreak.addAll(movement.toBreak(bsi));
|
||||
newPlace.addAll(movement.toPlace(bsi));
|
||||
newWalkInto.addAll(movement.toWalkInto(bsi));
|
||||
Movement m = (Movement) path.movements().get(i);
|
||||
newBreak.addAll(m.toBreak(bsi));
|
||||
newPlace.addAll(m.toPlace(bsi));
|
||||
newWalkInto.addAll(m.toWalkInto(bsi));
|
||||
}
|
||||
toBreak = newBreak;
|
||||
toPlace = newPlace;
|
||||
@@ -223,27 +185,34 @@ public class PathExecutor implements IPathExecutor, Helper {
|
||||
if (end - start > 0) {
|
||||
System.out.println("Recalculating break and place took " + (end - start) + "ms");
|
||||
}*/
|
||||
IMovement movement = path.movements().get(pathPosition);
|
||||
if (pathPosition < path.movements().size() - 1) {
|
||||
IMovement next = path.movements().get(pathPosition + 1);
|
||||
if (!behavior.baritone.bsi.worldContainsLoadedChunk(next.getDest().x, next.getDest().z)) {
|
||||
logDebug("Pausing since destination is at edge of loaded chunks");
|
||||
clearKeys();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
boolean canCancel = movement.safeToCancel();
|
||||
if (costEstimateIndex == null || costEstimateIndex != pathPosition) {
|
||||
costEstimateIndex = pathPosition;
|
||||
// do this only once, when the movement starts, and deliberately get the cost as cached when this path was calculated, not the cost as it is right now
|
||||
currentMovementOriginalCostEstimate = movement.getCost();
|
||||
for (int i = 1; i < Baritone.settings().costVerificationLookahead.get() && pathPosition + i < path.length() - 1; i++) {
|
||||
if (path.movements().get(pathPosition + i).calculateCostWithoutCaching() >= ActionCosts.COST_INF && canCancel) {
|
||||
for (int i = 1; i < Baritone.settings().costVerificationLookahead.value && pathPosition + i < path.length() - 1; i++) {
|
||||
if (((Movement) path.movements().get(pathPosition + i)).calculateCost(behavior.secretInternalGetCalculationContext()) >= ActionCosts.COST_INF && canCancel) {
|
||||
logDebug("Something has changed in the world and a future movement has become impossible. Cancelling.");
|
||||
cancel();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
double currentCost = movement.recalculateCost();
|
||||
double currentCost = movement.recalculateCost(behavior.secretInternalGetCalculationContext());
|
||||
if (currentCost >= ActionCosts.COST_INF && canCancel) {
|
||||
logDebug("Something has changed in the world and this movement has become impossible. Cancelling.");
|
||||
cancel();
|
||||
return true;
|
||||
}
|
||||
if (!movement.calculatedWhileLoaded() && currentCost - currentMovementOriginalCostEstimate > Baritone.settings().maxCostIncrease.get() && canCancel) {
|
||||
if (!movement.calculatedWhileLoaded() && currentCost - currentMovementOriginalCostEstimate > Baritone.settings().maxCostIncrease.value && canCancel) {
|
||||
// don't do this if the movement was calculated while loaded
|
||||
// that means that this isn't a cache error, it's just part of the path interfering with a later part
|
||||
logDebug("Original cost " + currentMovementOriginalCostEstimate + " current cost " + currentCost + ". Cancelling.");
|
||||
@@ -273,7 +242,7 @@ public class PathExecutor implements IPathExecutor, Helper {
|
||||
ctx.player().setSprinting(false); // letting go of control doesn't make you stop sprinting actually
|
||||
}
|
||||
ticksOnCurrent++;
|
||||
if (ticksOnCurrent > currentMovementOriginalCostEstimate + Baritone.settings().movementTimeoutTicks.get()) {
|
||||
if (ticksOnCurrent > currentMovementOriginalCostEstimate + Baritone.settings().movementTimeoutTicks.value) {
|
||||
// only cancel if the total time has exceeded the initial estimate
|
||||
// as you break the blocks required, the remaining cost goes down, to the point where
|
||||
// ticksOnCurrent is greater than recalculateCost + 100
|
||||
@@ -289,11 +258,13 @@ public class PathExecutor implements IPathExecutor, Helper {
|
||||
private Tuple<Double, BlockPos> closestPathPos(IPath path) {
|
||||
double best = -1;
|
||||
BlockPos bestPos = null;
|
||||
for (BlockPos pos : path.positions()) {
|
||||
double dist = VecUtils.entityDistanceToCenter(ctx.player(), pos);
|
||||
if (dist < best || best == -1) {
|
||||
best = dist;
|
||||
bestPos = pos;
|
||||
for (IMovement movement : path.movements()) {
|
||||
for (BlockPos pos : ((Movement) movement).getValidPositions()) {
|
||||
double dist = VecUtils.entityDistanceToCenter(ctx.player(), pos);
|
||||
if (dist < best || best == -1) {
|
||||
best = dist;
|
||||
bestPos = pos;
|
||||
}
|
||||
}
|
||||
}
|
||||
return new Tuple<>(best, bestPos);
|
||||
@@ -441,7 +412,10 @@ public class PathExecutor implements IPathExecutor, Helper {
|
||||
IMovement prev = path.movements().get(pathPosition - 1);
|
||||
if (prev instanceof MovementDescend && prev.getDirection().up().equals(current.getDirection().down())) {
|
||||
BlockPos center = current.getSrc().up();
|
||||
if (ctx.player().posY >= center.getY()) { // playerFeet adds 0.1251 to account for soul sand
|
||||
// playerFeet adds 0.1251 to account for soul sand
|
||||
// farmland is 0.9375
|
||||
// 0.07 is to account for farmland
|
||||
if (ctx.player().posY >= center.getY() - 0.07) {
|
||||
behavior.baritone.getInputOverrideHandler().setInputForceState(Input.JUMP, false);
|
||||
return true;
|
||||
}
|
||||
@@ -527,7 +501,7 @@ public class PathExecutor implements IPathExecutor, Helper {
|
||||
}
|
||||
|
||||
private static boolean sprintableAscend(IPlayerContext ctx, MovementTraverse current, MovementAscend next, IMovement nextnext) {
|
||||
if (!Baritone.settings().sprintAscends.get()) {
|
||||
if (!Baritone.settings().sprintAscends.value) {
|
||||
return false;
|
||||
}
|
||||
if (!current.getDirection().equals(next.getDirection().down())) {
|
||||
@@ -566,10 +540,13 @@ public class PathExecutor implements IPathExecutor, Helper {
|
||||
if (next instanceof MovementDescend && next.getDirection().equals(current.getDirection())) {
|
||||
return true;
|
||||
}
|
||||
if (next instanceof MovementTraverse && next.getDirection().down().equals(current.getDirection()) && MovementHelper.canWalkOn(ctx, next.getDest().down())) {
|
||||
if (!MovementHelper.canWalkOn(ctx, current.getDest().add(current.getDirection()))) {
|
||||
return false;
|
||||
}
|
||||
if (next instanceof MovementTraverse && next.getDirection().down().equals(current.getDirection())) {
|
||||
return true;
|
||||
}
|
||||
return next instanceof MovementDiagonal && Baritone.settings().allowOvershootDiagonalDescend.get();
|
||||
return next instanceof MovementDiagonal && Baritone.settings().allowOvershootDiagonalDescend.value;
|
||||
}
|
||||
|
||||
private void onChangeInPathPosition() {
|
||||
@@ -608,12 +585,12 @@ public class PathExecutor implements IPathExecutor, Helper {
|
||||
ret.costEstimateIndex = costEstimateIndex;
|
||||
ret.ticksOnCurrent = ticksOnCurrent;
|
||||
return ret;
|
||||
}).orElse(cutIfTooLong());
|
||||
}).orElseGet(this::cutIfTooLong); // dont actually call cutIfTooLong every tick if we won't actually use it, use a method reference
|
||||
}
|
||||
|
||||
private PathExecutor cutIfTooLong() {
|
||||
if (pathPosition > Baritone.settings().maxPathHistoryLength.get()) {
|
||||
int cutoffAmt = Baritone.settings().pathHistoryCutoffAmount.get();
|
||||
if (pathPosition > Baritone.settings().maxPathHistoryLength.value) {
|
||||
int cutoffAmt = Baritone.settings().pathHistoryCutoffAmount.value;
|
||||
CutoffPath newPath = new CutoffPath(path, cutoffAmt, path.length() - 1);
|
||||
if (!newPath.getDest().equals(path.getDest())) {
|
||||
throw new IllegalStateException();
|
||||
|
||||
143
src/main/java/baritone/process/BackfillProcess.java
Normal file
143
src/main/java/baritone/process/BackfillProcess.java
Normal file
@@ -0,0 +1,143 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.process;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.process.PathingCommand;
|
||||
import baritone.api.process.PathingCommandType;
|
||||
import baritone.api.utils.input.Input;
|
||||
import baritone.pathing.movement.Movement;
|
||||
import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.pathing.movement.MovementState;
|
||||
import baritone.pathing.path.PathExecutor;
|
||||
import baritone.utils.BaritoneProcessHelper;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.chunk.EmptyChunk;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public final class BackfillProcess extends BaritoneProcessHelper {
|
||||
|
||||
public HashMap<BlockPos, IBlockState> blocksToReplace = new HashMap<>();
|
||||
|
||||
public BackfillProcess(Baritone baritone) {
|
||||
super(baritone);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isActive() {
|
||||
if (ctx.player() == null || ctx.world() == null) {
|
||||
return false;
|
||||
}
|
||||
if (!Baritone.settings().backfill.value) {
|
||||
return false;
|
||||
}
|
||||
if (Baritone.settings().allowParkour.value) {
|
||||
logDirect("Backfill cannot be used with allowParkour true");
|
||||
Baritone.settings().backfill.value = false;
|
||||
return false;
|
||||
}
|
||||
amIBreakingABlockHMMMMMMM();
|
||||
for (BlockPos pos : new ArrayList<>(blocksToReplace.keySet())) {
|
||||
if (ctx.world().getChunk(pos) instanceof EmptyChunk) {
|
||||
blocksToReplace.remove(pos);
|
||||
}
|
||||
}
|
||||
baritone.getInputOverrideHandler().clearAllKeys();
|
||||
|
||||
return !toFillIn().isEmpty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) {
|
||||
if (!isSafeToCancel) {
|
||||
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
|
||||
}
|
||||
baritone.getInputOverrideHandler().clearAllKeys();
|
||||
for (BlockPos toPlace : toFillIn()) {
|
||||
MovementState fake = new MovementState();
|
||||
switch (MovementHelper.attemptToPlaceABlock(fake, baritone, toPlace, false)) {
|
||||
case NO_OPTION:
|
||||
continue;
|
||||
case READY_TO_PLACE:
|
||||
baritone.getInputOverrideHandler().setInputForceState(Input.CLICK_RIGHT, true);
|
||||
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
|
||||
case ATTEMPTING:
|
||||
// patience
|
||||
baritone.getLookBehavior().updateTarget(fake.getTarget().getRotation().get(), true);
|
||||
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
|
||||
default:
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
}
|
||||
return new PathingCommand(null, PathingCommandType.DEFER); // cede to other process
|
||||
}
|
||||
|
||||
public void amIBreakingABlockHMMMMMMM() {
|
||||
if (!ctx.getSelectedBlock().isPresent()) {
|
||||
return;
|
||||
}
|
||||
blocksToReplace.put(ctx.getSelectedBlock().get(), ctx.world().getBlockState(ctx.getSelectedBlock().get()));
|
||||
}
|
||||
|
||||
public List<BlockPos> toFillIn() {
|
||||
return blocksToReplace
|
||||
.keySet()
|
||||
.stream()
|
||||
.filter(pos -> ctx.world().getBlockState(pos).getBlock() == Blocks.AIR)
|
||||
.filter(pos -> ctx.world().mayPlace(Blocks.DIRT, pos, false, EnumFacing.UP, null))
|
||||
.filter(pos -> !partOfCurrentMovement(pos))
|
||||
.sorted(Comparator.<BlockPos>comparingDouble(ctx.player()::getDistanceSq).reversed())
|
||||
.collect(Collectors.toList());
|
||||
}
|
||||
|
||||
private boolean partOfCurrentMovement(BlockPos pos) {
|
||||
PathExecutor exec = baritone.getPathingBehavior().getCurrent();
|
||||
if (exec == null || exec.finished() || exec.failed()) {
|
||||
return false;
|
||||
}
|
||||
Movement movement = (Movement) exec.getPath().movements().get(exec.getPosition());
|
||||
return Arrays.asList(movement.toBreakAll()).contains(pos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLostControl() {
|
||||
if (blocksToReplace != null && !blocksToReplace.isEmpty()) {
|
||||
blocksToReplace.clear();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String displayName0() {
|
||||
return "Backfill";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isTemporary() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public double priority() {
|
||||
return 5;
|
||||
}
|
||||
}
|
||||
793
src/main/java/baritone/process/BuilderProcess.java
Normal file
793
src/main/java/baritone/process/BuilderProcess.java
Normal file
@@ -0,0 +1,793 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.process;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.pathing.goals.Goal;
|
||||
import baritone.api.pathing.goals.GoalBlock;
|
||||
import baritone.api.pathing.goals.GoalComposite;
|
||||
import baritone.api.pathing.goals.GoalGetToBlock;
|
||||
import baritone.api.process.IBuilderProcess;
|
||||
import baritone.api.process.PathingCommand;
|
||||
import baritone.api.process.PathingCommandType;
|
||||
import baritone.api.utils.*;
|
||||
import baritone.api.utils.input.Input;
|
||||
import baritone.pathing.movement.CalculationContext;
|
||||
import baritone.pathing.movement.Movement;
|
||||
import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.utils.BaritoneProcessHelper;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import baritone.utils.PathingCommandContext;
|
||||
import baritone.utils.schematic.AirSchematic;
|
||||
import baritone.utils.schematic.Schematic;
|
||||
import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
|
||||
import net.minecraft.block.BlockAir;
|
||||
import net.minecraft.block.BlockLiquid;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.CompressedStreamTools;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Tuple;
|
||||
import net.minecraft.util.math.*;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.FileInputStream;
|
||||
import java.io.IOException;
|
||||
import java.util.*;
|
||||
|
||||
import static baritone.api.pathing.movement.ActionCosts.COST_INF;
|
||||
|
||||
public final class BuilderProcess extends BaritoneProcessHelper implements IBuilderProcess {
|
||||
|
||||
private HashSet<BetterBlockPos> incorrectPositions;
|
||||
private LongOpenHashSet observedCompleted; // positions that are completed even if they're out of render distance and we can't make sure right now
|
||||
private String name;
|
||||
private ISchematic realSchematic;
|
||||
private ISchematic schematic;
|
||||
private Vec3i origin;
|
||||
private int ticks;
|
||||
private boolean paused;
|
||||
private int layer;
|
||||
|
||||
public BuilderProcess(Baritone baritone) {
|
||||
super(baritone);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void build(String name, ISchematic schematic, Vec3i origin) {
|
||||
this.name = name;
|
||||
this.schematic = schematic;
|
||||
this.realSchematic = null;
|
||||
this.origin = origin;
|
||||
this.paused = false;
|
||||
this.layer = 0;
|
||||
this.observedCompleted = new LongOpenHashSet();
|
||||
}
|
||||
|
||||
public void resume() {
|
||||
paused = false;
|
||||
}
|
||||
|
||||
public void pause() {
|
||||
paused = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean build(String name, File schematic, Vec3i origin) {
|
||||
NBTTagCompound tag;
|
||||
try (FileInputStream fileIn = new FileInputStream(schematic)) {
|
||||
tag = CompressedStreamTools.readCompressed(fileIn);
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
return false;
|
||||
}
|
||||
if (tag == null) {
|
||||
return false;
|
||||
}
|
||||
build(name, parse(tag), origin);
|
||||
return true;
|
||||
}
|
||||
|
||||
public void clearArea(BlockPos corner1, BlockPos corner2) {
|
||||
BlockPos origin = new BlockPos(Math.min(corner1.getX(), corner2.getX()), Math.min(corner1.getY(), corner2.getY()), Math.min(corner1.getZ(), corner2.getZ()));
|
||||
int widthX = Math.abs(corner1.getX() - corner2.getX()) + 1;
|
||||
int heightY = Math.abs(corner1.getY() - corner2.getY()) + 1;
|
||||
int lengthZ = Math.abs(corner1.getZ() - corner2.getZ()) + 1;
|
||||
build("clear area", new AirSchematic(widthX, heightY, lengthZ), origin);
|
||||
}
|
||||
|
||||
private static ISchematic parse(NBTTagCompound schematic) {
|
||||
return new Schematic(schematic);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isActive() {
|
||||
return schematic != null;
|
||||
}
|
||||
|
||||
public IBlockState placeAt(int x, int y, int z) {
|
||||
if (!isActive()) {
|
||||
return null;
|
||||
}
|
||||
if (!schematic.inSchematic(x - origin.getX(), y - origin.getY(), z - origin.getZ())) {
|
||||
return null;
|
||||
}
|
||||
IBlockState state = schematic.desiredState(x - origin.getX(), y - origin.getY(), z - origin.getZ());
|
||||
if (state.getBlock() == Blocks.AIR) {
|
||||
return null;
|
||||
}
|
||||
return state;
|
||||
}
|
||||
|
||||
private Optional<Tuple<BetterBlockPos, Rotation>> toBreakNearPlayer(BuilderCalculationContext bcc) {
|
||||
BetterBlockPos center = ctx.playerFeet();
|
||||
BetterBlockPos pathStart = baritone.getPathingBehavior().pathStart();
|
||||
for (int dx = -5; dx <= 5; dx++) {
|
||||
for (int dy = Baritone.settings().breakFromAbove.value ? -1 : 0; dy <= 5; dy++) {
|
||||
for (int dz = -5; dz <= 5; dz++) {
|
||||
int x = center.x + dx;
|
||||
int y = center.y + dy;
|
||||
int z = center.z + dz;
|
||||
if (dy == -1 && x == pathStart.x && z == pathStart.z) {
|
||||
continue; // dont mine what we're supported by, but not directly standing on
|
||||
}
|
||||
IBlockState desired = bcc.getSchematic(x, y, z);
|
||||
if (desired == null) {
|
||||
continue; // irrelevant
|
||||
}
|
||||
IBlockState curr = bcc.bsi.get0(x, y, z);
|
||||
if (curr.getBlock() != Blocks.AIR && !(curr.getBlock() instanceof BlockLiquid) && !valid(curr, desired)) {
|
||||
BetterBlockPos pos = new BetterBlockPos(x, y, z);
|
||||
Optional<Rotation> rot = RotationUtils.reachable(ctx.player(), pos, ctx.playerController().getBlockReachDistance());
|
||||
if (rot.isPresent()) {
|
||||
return Optional.of(new Tuple<>(pos, rot.get()));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
public class Placement {
|
||||
private final int hotbarSelection;
|
||||
private final BlockPos placeAgainst;
|
||||
private final EnumFacing side;
|
||||
private final Rotation rot;
|
||||
|
||||
public Placement(int hotbarSelection, BlockPos placeAgainst, EnumFacing side, Rotation rot) {
|
||||
this.hotbarSelection = hotbarSelection;
|
||||
this.placeAgainst = placeAgainst;
|
||||
this.side = side;
|
||||
this.rot = rot;
|
||||
}
|
||||
}
|
||||
|
||||
private Optional<Placement> searchForPlacables(BuilderCalculationContext bcc, List<IBlockState> desirableOnHotbar) {
|
||||
BetterBlockPos center = ctx.playerFeet();
|
||||
for (int dx = -5; dx <= 5; dx++) {
|
||||
for (int dy = -5; dy <= 1; dy++) {
|
||||
for (int dz = -5; dz <= 5; dz++) {
|
||||
int x = center.x + dx;
|
||||
int y = center.y + dy;
|
||||
int z = center.z + dz;
|
||||
IBlockState desired = bcc.getSchematic(x, y, z);
|
||||
if (desired == null) {
|
||||
continue; // irrelevant
|
||||
}
|
||||
IBlockState curr = bcc.bsi.get0(x, y, z);
|
||||
if (MovementHelper.isReplacable(x, y, z, curr, bcc.bsi) && !valid(curr, desired)) {
|
||||
if (dy == 1 && bcc.bsi.get0(x, y + 1, z).getBlock() == Blocks.AIR) {
|
||||
continue;
|
||||
}
|
||||
desirableOnHotbar.add(desired);
|
||||
Optional<Placement> opt = possibleToPlace(desired, x, y, z, bcc.bsi);
|
||||
if (opt.isPresent()) {
|
||||
return opt;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
private Optional<Placement> possibleToPlace(IBlockState toPlace, int x, int y, int z, BlockStateInterface bsi) {
|
||||
for (EnumFacing against : EnumFacing.values()) {
|
||||
BetterBlockPos placeAgainstPos = new BetterBlockPos(x, y, z).offset(against);
|
||||
IBlockState placeAgainstState = bsi.get0(placeAgainstPos);
|
||||
if (MovementHelper.isReplacable(placeAgainstPos.x, placeAgainstPos.y, placeAgainstPos.z, placeAgainstState, bsi)) {
|
||||
continue;
|
||||
}
|
||||
if (!ctx.world().mayPlace(toPlace.getBlock(), new BetterBlockPos(x, y, z), false, against, null)) {
|
||||
continue;
|
||||
}
|
||||
AxisAlignedBB aabb = placeAgainstState.getBoundingBox(ctx.world(), placeAgainstPos);
|
||||
for (Vec3d placementMultiplier : aabbSideMultipliers(against)) {
|
||||
double placeX = placeAgainstPos.x + aabb.minX * placementMultiplier.x + aabb.maxX * (1 - placementMultiplier.x);
|
||||
double placeY = placeAgainstPos.y + aabb.minY * placementMultiplier.y + aabb.maxY * (1 - placementMultiplier.y);
|
||||
double placeZ = placeAgainstPos.z + aabb.minZ * placementMultiplier.z + aabb.maxZ * (1 - placementMultiplier.z);
|
||||
Rotation rot = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), new Vec3d(placeX, placeY, placeZ), ctx.playerRotations());
|
||||
RayTraceResult result = RayTraceUtils.rayTraceTowards(ctx.player(), rot, ctx.playerController().getBlockReachDistance());
|
||||
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK && result.getBlockPos().equals(placeAgainstPos) && result.sideHit == against.getOpposite()) {
|
||||
OptionalInt hotbar = hasAnyItemThatWouldPlace(toPlace, result, rot);
|
||||
if (hotbar.isPresent()) {
|
||||
return Optional.of(new Placement(hotbar.getAsInt(), placeAgainstPos, against.getOpposite(), rot));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
private OptionalInt hasAnyItemThatWouldPlace(IBlockState desired, RayTraceResult result, Rotation rot) {
|
||||
for (int i = 0; i < 9; i++) {
|
||||
ItemStack stack = ctx.player().inventory.mainInventory.get(i);
|
||||
if (stack.isEmpty() || !(stack.getItem() instanceof ItemBlock)) {
|
||||
continue;
|
||||
}
|
||||
float originalYaw = ctx.player().rotationYaw;
|
||||
float originalPitch = ctx.player().rotationPitch;
|
||||
// the state depends on the facing of the player sometimes
|
||||
ctx.player().rotationYaw = rot.getYaw();
|
||||
ctx.player().rotationPitch = rot.getPitch();
|
||||
IBlockState wouldBePlaced = ((ItemBlock) stack.getItem()).getBlock().getStateForPlacement(
|
||||
ctx.world(),
|
||||
result.getBlockPos().offset(result.sideHit),
|
||||
result.sideHit,
|
||||
(float) result.hitVec.x - result.getBlockPos().getX(), // as in PlayerControllerMP
|
||||
(float) result.hitVec.y - result.getBlockPos().getY(),
|
||||
(float) result.hitVec.z - result.getBlockPos().getZ(),
|
||||
stack.getItem().getMetadata(stack.getMetadata()),
|
||||
ctx.player()
|
||||
);
|
||||
ctx.player().rotationYaw = originalYaw;
|
||||
ctx.player().rotationPitch = originalPitch;
|
||||
if (valid(wouldBePlaced, desired)) {
|
||||
return OptionalInt.of(i);
|
||||
}
|
||||
}
|
||||
return OptionalInt.empty();
|
||||
}
|
||||
|
||||
private static Vec3d[] aabbSideMultipliers(EnumFacing side) {
|
||||
switch (side) {
|
||||
case UP:
|
||||
return new Vec3d[]{new Vec3d(0.5, 1, 0.5), new Vec3d(0.1, 1, 0.5), new Vec3d(0.9, 1, 0.5), new Vec3d(0.5, 1, 0.1), new Vec3d(0.5, 1, 0.9)};
|
||||
case DOWN:
|
||||
return new Vec3d[]{new Vec3d(0.5, 0, 0.5), new Vec3d(0.1, 0, 0.5), new Vec3d(0.9, 0, 0.5), new Vec3d(0.5, 0, 0.1), new Vec3d(0.5, 0, 0.9)};
|
||||
case NORTH:
|
||||
case SOUTH:
|
||||
case EAST:
|
||||
case WEST:
|
||||
double x = side.getXOffset() == 0 ? 0.5 : (1 + side.getXOffset()) / 2D;
|
||||
double z = side.getZOffset() == 0 ? 0.5 : (1 + side.getZOffset()) / 2D;
|
||||
return new Vec3d[]{new Vec3d(x, 0.25, z), new Vec3d(x, 0.75, z)};
|
||||
default: // null
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) {
|
||||
if (baritone.getInputOverrideHandler().isInputForcedDown(Input.CLICK_LEFT)) {
|
||||
ticks = 5;
|
||||
} else {
|
||||
ticks--;
|
||||
}
|
||||
baritone.getInputOverrideHandler().clearAllKeys();
|
||||
if (paused) {
|
||||
return new PathingCommand(null, PathingCommandType.CANCEL_AND_SET_GOAL);
|
||||
}
|
||||
if (Baritone.settings().buildInLayers.value) {
|
||||
if (realSchematic == null) {
|
||||
realSchematic = schematic;
|
||||
}
|
||||
ISchematic realSchematic = this.realSchematic; // wrap this properly, dont just have the inner class refer to the builderprocess.this
|
||||
int minYInclusive;
|
||||
int maxYInclusive;
|
||||
// layer = 0 should be nothing
|
||||
// layer = realSchematic.heightY() should be everything
|
||||
if (Baritone.settings().layerOrder.value) { // top to bottom
|
||||
maxYInclusive = realSchematic.heightY() - 1;
|
||||
minYInclusive = realSchematic.heightY() - layer;
|
||||
} else {
|
||||
maxYInclusive = layer - 1;
|
||||
minYInclusive = 0;
|
||||
}
|
||||
schematic = new ISchematic() {
|
||||
@Override
|
||||
public IBlockState desiredState(int x, int y, int z) {
|
||||
return realSchematic.desiredState(x, y, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inSchematic(int x, int y, int z) {
|
||||
return ISchematic.super.inSchematic(x, y, z) && y >= minYInclusive && y <= maxYInclusive;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int widthX() {
|
||||
return realSchematic.widthX();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int heightY() {
|
||||
return realSchematic.heightY();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int lengthZ() {
|
||||
return realSchematic.lengthZ();
|
||||
}
|
||||
};
|
||||
}
|
||||
BuilderCalculationContext bcc = new BuilderCalculationContext();
|
||||
if (!recalc(bcc)) {
|
||||
if (Baritone.settings().buildInLayers.value && layer < realSchematic.heightY()) {
|
||||
logDirect("Starting layer " + layer);
|
||||
layer++;
|
||||
return onTick(calcFailed, isSafeToCancel);
|
||||
}
|
||||
Vec3i repeat = Baritone.settings().buildRepeat.value;
|
||||
if (repeat.equals(new Vec3i(0, 0, 0))) {
|
||||
logDirect("Done building");
|
||||
onLostControl();
|
||||
return null;
|
||||
}
|
||||
// build repeat time
|
||||
layer = 0;
|
||||
origin = new BlockPos(origin).add(repeat);
|
||||
logDirect("Repeating build in vector " + repeat + ", new origin is " + origin);
|
||||
return onTick(calcFailed, isSafeToCancel);
|
||||
}
|
||||
trim();
|
||||
|
||||
Optional<Tuple<BetterBlockPos, Rotation>> toBreak = toBreakNearPlayer(bcc);
|
||||
if (toBreak.isPresent() && isSafeToCancel && ctx.player().onGround) {
|
||||
// we'd like to pause to break this block
|
||||
// only change look direction if it's safe (don't want to fuck up an in progress parkour for example
|
||||
Rotation rot = toBreak.get().getSecond();
|
||||
BetterBlockPos pos = toBreak.get().getFirst();
|
||||
baritone.getLookBehavior().updateTarget(rot, true);
|
||||
MovementHelper.switchToBestToolFor(ctx, bcc.get(pos));
|
||||
if (ctx.player().isSneaking()) {
|
||||
// really horrible bug where a block is visible for breaking while sneaking but not otherwise
|
||||
// so you can't see it, it goes to place something else, sneaks, then the next tick it tries to break
|
||||
// and is unable since it's unsneaked in the intermediary tick
|
||||
baritone.getInputOverrideHandler().setInputForceState(Input.SNEAK, true);
|
||||
}
|
||||
if (ctx.isLookingAt(pos) || ctx.playerRotations().isReallyCloseTo(rot)) {
|
||||
baritone.getInputOverrideHandler().setInputForceState(Input.CLICK_LEFT, true);
|
||||
}
|
||||
return new PathingCommand(null, PathingCommandType.CANCEL_AND_SET_GOAL);
|
||||
}
|
||||
List<IBlockState> desirableOnHotbar = new ArrayList<>();
|
||||
Optional<Placement> toPlace = searchForPlacables(bcc, desirableOnHotbar);
|
||||
if (toPlace.isPresent() && isSafeToCancel && ctx.player().onGround && ticks <= 0) {
|
||||
Rotation rot = toPlace.get().rot;
|
||||
baritone.getLookBehavior().updateTarget(rot, true);
|
||||
ctx.player().inventory.currentItem = toPlace.get().hotbarSelection;
|
||||
baritone.getInputOverrideHandler().setInputForceState(Input.SNEAK, true);
|
||||
if ((ctx.isLookingAt(toPlace.get().placeAgainst) && ctx.objectMouseOver().sideHit.equals(toPlace.get().side)) || ctx.playerRotations().isReallyCloseTo(rot)) {
|
||||
baritone.getInputOverrideHandler().setInputForceState(Input.CLICK_RIGHT, true);
|
||||
}
|
||||
return new PathingCommand(null, PathingCommandType.CANCEL_AND_SET_GOAL);
|
||||
}
|
||||
|
||||
List<IBlockState> approxPlacable = placable(36);
|
||||
if (Baritone.settings().allowInventory.value) {
|
||||
ArrayList<Integer> usefulSlots = new ArrayList<>();
|
||||
List<IBlockState> noValidHotbarOption = new ArrayList<>();
|
||||
outer:
|
||||
for (IBlockState desired : desirableOnHotbar) {
|
||||
for (int i = 0; i < 9; i++) {
|
||||
if (valid(approxPlacable.get(i), desired)) {
|
||||
usefulSlots.add(i);
|
||||
continue outer;
|
||||
}
|
||||
}
|
||||
noValidHotbarOption.add(desired);
|
||||
}
|
||||
|
||||
outer:
|
||||
for (int i = 9; i < 36; i++) {
|
||||
for (IBlockState desired : noValidHotbarOption) {
|
||||
if (valid(approxPlacable.get(i), desired)) {
|
||||
baritone.getInventoryBehavior().attemptToPutOnHotbar(i, usefulSlots::contains);
|
||||
break outer;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Goal goal = assemble(bcc, approxPlacable.subList(0, 9));
|
||||
if (goal == null) {
|
||||
goal = assemble(bcc, approxPlacable); // we're far away, so assume that we have our whole inventory to recalculate placable properly
|
||||
if (goal == null) {
|
||||
logDirect("Unable to do it. Pausing. resume to resume, cancel to cancel");
|
||||
paused = true;
|
||||
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
|
||||
}
|
||||
}
|
||||
return new PathingCommandContext(goal, PathingCommandType.FORCE_REVALIDATE_GOAL_AND_PATH, bcc);
|
||||
}
|
||||
|
||||
private boolean recalc(BuilderCalculationContext bcc) {
|
||||
if (incorrectPositions == null) {
|
||||
incorrectPositions = new HashSet<>();
|
||||
fullRecalc(bcc);
|
||||
if (incorrectPositions.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
recalcNearby(bcc);
|
||||
if (incorrectPositions.isEmpty()) {
|
||||
fullRecalc(bcc);
|
||||
}
|
||||
return !incorrectPositions.isEmpty();
|
||||
}
|
||||
|
||||
private void trim() {
|
||||
HashSet<BetterBlockPos> copy = new HashSet<>(incorrectPositions);
|
||||
copy.removeIf(pos -> pos.distanceSq(ctx.player().posX, ctx.player().posY, ctx.player().posZ) > 200);
|
||||
if (!copy.isEmpty()) {
|
||||
incorrectPositions = copy;
|
||||
}
|
||||
}
|
||||
|
||||
private void recalcNearby(BuilderCalculationContext bcc) {
|
||||
BetterBlockPos center = ctx.playerFeet();
|
||||
for (int dx = -5; dx <= 5; dx++) {
|
||||
for (int dy = -5; dy <= 5; dy++) {
|
||||
for (int dz = -5; dz <= 5; dz++) {
|
||||
int x = center.x + dx;
|
||||
int y = center.y + dy;
|
||||
int z = center.z + dz;
|
||||
IBlockState desired = bcc.getSchematic(x, y, z);
|
||||
if (desired != null) {
|
||||
// we care about this position
|
||||
BetterBlockPos pos = new BetterBlockPos(x, y, z);
|
||||
if (valid(bcc.bsi.get0(x, y, z), desired)) {
|
||||
incorrectPositions.remove(pos);
|
||||
observedCompleted.add(BetterBlockPos.longHash(pos));
|
||||
} else {
|
||||
incorrectPositions.add(pos);
|
||||
observedCompleted.remove(BetterBlockPos.longHash(pos));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void fullRecalc(BuilderCalculationContext bcc) {
|
||||
incorrectPositions = new HashSet<>();
|
||||
for (int y = 0; y < schematic.heightY(); y++) {
|
||||
for (int z = 0; z < schematic.lengthZ(); z++) {
|
||||
for (int x = 0; x < schematic.widthX(); x++) {
|
||||
if (!schematic.inSchematic(x, y, z)) {
|
||||
continue;
|
||||
}
|
||||
int blockX = x + origin.getX();
|
||||
int blockY = y + origin.getY();
|
||||
int blockZ = z + origin.getZ();
|
||||
if (bcc.bsi.worldContainsLoadedChunk(blockX, blockZ)) { // check if its in render distance, not if its in cache
|
||||
// we can directly observe this block, it is in render distance
|
||||
if (valid(bcc.bsi.get0(blockX, blockY, blockZ), schematic.desiredState(x, y, z))) {
|
||||
observedCompleted.add(BetterBlockPos.longHash(blockX, blockY, blockZ));
|
||||
} else {
|
||||
incorrectPositions.add(new BetterBlockPos(blockX, blockY, blockZ));
|
||||
observedCompleted.remove(BetterBlockPos.longHash(blockX, blockY, blockZ));
|
||||
}
|
||||
continue;
|
||||
}
|
||||
// this is not in render distance
|
||||
if (!observedCompleted.contains(BetterBlockPos.longHash(blockX, blockY, blockZ))) {
|
||||
// and we've never seen this position be correct
|
||||
// therefore mark as incorrect
|
||||
incorrectPositions.add(new BetterBlockPos(blockX, blockY, blockZ));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private Goal assemble(BuilderCalculationContext bcc, List<IBlockState> approxPlacable) {
|
||||
List<BetterBlockPos> placable = new ArrayList<>();
|
||||
List<BetterBlockPos> breakable = new ArrayList<>();
|
||||
List<BetterBlockPos> sourceLiquids = new ArrayList<>();
|
||||
incorrectPositions.forEach(pos -> {
|
||||
IBlockState state = bcc.bsi.get0(pos);
|
||||
if (state.getBlock() instanceof BlockAir) {
|
||||
if (approxPlacable.contains(bcc.getSchematic(pos.x, pos.y, pos.z))) {
|
||||
placable.add(pos);
|
||||
}
|
||||
} else {
|
||||
if (state.getBlock() instanceof BlockLiquid) {
|
||||
// if the block itself is JUST a liquid (i.e. not just a waterlogged block), we CANNOT break it
|
||||
// TODO for 1.13 make sure that this only matches pure water, not waterlogged blocks
|
||||
if (!MovementHelper.possiblyFlowing(state)) {
|
||||
// if it's a source block then we want to replace it with a throwaway
|
||||
sourceLiquids.add(pos);
|
||||
}
|
||||
} else {
|
||||
breakable.add(pos);
|
||||
}
|
||||
}
|
||||
});
|
||||
List<Goal> toBreak = new ArrayList<>();
|
||||
breakable.forEach(pos -> toBreak.add(breakGoal(pos, bcc)));
|
||||
List<Goal> toPlace = new ArrayList<>();
|
||||
placable.forEach(pos -> {
|
||||
if (!placable.contains(pos.down()) && !placable.contains(pos.down(2))) {
|
||||
toPlace.add(placementGoal(pos, bcc));
|
||||
}
|
||||
});
|
||||
sourceLiquids.forEach(pos -> toPlace.add(new GoalBlock(pos.up())));
|
||||
|
||||
if (!toPlace.isEmpty()) {
|
||||
return new JankyGoalComposite(new GoalComposite(toPlace.toArray(new Goal[0])), new GoalComposite(toBreak.toArray(new Goal[0])));
|
||||
}
|
||||
if (toBreak.isEmpty()) {
|
||||
return null;
|
||||
}
|
||||
return new GoalComposite(toBreak.toArray(new Goal[0]));
|
||||
}
|
||||
|
||||
public static class JankyGoalComposite implements Goal {
|
||||
private final Goal primary;
|
||||
private final Goal fallback;
|
||||
|
||||
public JankyGoalComposite(Goal primary, Goal fallback) {
|
||||
this.primary = primary;
|
||||
this.fallback = fallback;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean isInGoal(int x, int y, int z) {
|
||||
return primary.isInGoal(x, y, z) || fallback.isInGoal(x, y, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public double heuristic(int x, int y, int z) {
|
||||
return primary.heuristic(x, y, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "JankyComposite Primary: " + primary + " Fallback: " + fallback;
|
||||
}
|
||||
}
|
||||
|
||||
public static class GoalBreak extends GoalGetToBlock {
|
||||
|
||||
public GoalBreak(BlockPos pos) {
|
||||
super(pos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInGoal(int x, int y, int z) {
|
||||
// can't stand right on top of a block, that might not work (what if it's unsupported, can't break then)
|
||||
if (y > this.y) {
|
||||
return false;
|
||||
}
|
||||
// but any other adjacent works for breaking, including inside or below
|
||||
return super.isInGoal(x, y, z);
|
||||
}
|
||||
}
|
||||
|
||||
private Goal placementGoal(BlockPos pos, BuilderCalculationContext bcc) {
|
||||
if (ctx.world().getBlockState(pos).getBlock() != Blocks.AIR) { // TODO can this even happen?
|
||||
return new GoalPlace(pos);
|
||||
}
|
||||
boolean allowSameLevel = ctx.world().getBlockState(pos.up()).getBlock() != Blocks.AIR;
|
||||
for (EnumFacing facing : Movement.HORIZONTALS_BUT_ALSO_DOWN_____SO_EVERY_DIRECTION_EXCEPT_UP) {
|
||||
if (MovementHelper.canPlaceAgainst(ctx, pos.offset(facing)) && ctx.world().mayPlace(bcc.getSchematic(pos.getX(), pos.getY(), pos.getZ()).getBlock(), pos, false, facing, null)) {
|
||||
return new GoalAdjacent(pos, allowSameLevel);
|
||||
}
|
||||
}
|
||||
return new GoalPlace(pos);
|
||||
}
|
||||
|
||||
private Goal breakGoal(BlockPos pos, BuilderCalculationContext bcc) {
|
||||
if (Baritone.settings().goalBreakFromAbove.value && bcc.bsi.get0(pos.up()).getBlock() instanceof BlockAir && bcc.bsi.get0(pos.up(2)).getBlock() instanceof BlockAir) { // TODO maybe possible without the up(2) check?
|
||||
return new JankyGoalComposite(new GoalBreak(pos), new GoalGetToBlock(pos.up()) {
|
||||
@Override
|
||||
public boolean isInGoal(int x, int y, int z) {
|
||||
if (y > this.y || (x == this.x && y == this.y && z == this.z)) {
|
||||
return false;
|
||||
}
|
||||
return super.isInGoal(x, y, z);
|
||||
}
|
||||
});
|
||||
}
|
||||
return new GoalBreak(pos);
|
||||
}
|
||||
|
||||
public static class GoalAdjacent extends GoalGetToBlock {
|
||||
private boolean allowSameLevel;
|
||||
|
||||
public GoalAdjacent(BlockPos pos, boolean allowSameLevel) {
|
||||
super(pos);
|
||||
this.allowSameLevel = allowSameLevel;
|
||||
}
|
||||
|
||||
public boolean isInGoal(int x, int y, int z) {
|
||||
if (x == this.x && y == this.y && z == this.z) {
|
||||
return false;
|
||||
}
|
||||
if (!allowSameLevel && y == this.y - 1) {
|
||||
return false;
|
||||
}
|
||||
if (y < this.y - 1) {
|
||||
return false;
|
||||
}
|
||||
return super.isInGoal(x, y, z);
|
||||
}
|
||||
|
||||
public double heuristic(int x, int y, int z) {
|
||||
// prioritize lower y coordinates
|
||||
return this.y * 100 + super.heuristic(x, y, z);
|
||||
}
|
||||
}
|
||||
|
||||
public static class GoalPlace extends GoalBlock {
|
||||
public GoalPlace(BlockPos placeAt) {
|
||||
super(placeAt.up());
|
||||
}
|
||||
|
||||
public double heuristic(int x, int y, int z) {
|
||||
// prioritize lower y coordinates
|
||||
return this.y * 100 + super.heuristic(x, y, z);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLostControl() {
|
||||
incorrectPositions = null;
|
||||
name = null;
|
||||
schematic = null;
|
||||
realSchematic = null;
|
||||
layer = 0;
|
||||
paused = false;
|
||||
observedCompleted = null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String displayName0() {
|
||||
return paused ? "Builder Paused" : "Building " + name;
|
||||
}
|
||||
|
||||
private List<IBlockState> placable(int size) {
|
||||
List<IBlockState> result = new ArrayList<>();
|
||||
for (int i = 0; i < size; i++) {
|
||||
ItemStack stack = ctx.player().inventory.mainInventory.get(i);
|
||||
if (stack.isEmpty() || !(stack.getItem() instanceof ItemBlock)) {
|
||||
result.add(Blocks.AIR.getDefaultState());
|
||||
continue;
|
||||
}
|
||||
// <toxic cloud>
|
||||
result.add(((ItemBlock) stack.getItem()).getBlock().getStateForPlacement(ctx.world(), ctx.playerFeet(), EnumFacing.UP, (float) ctx.player().posX, (float) ctx.player().posY, (float) ctx.player().posZ, stack.getItem().getMetadata(stack.getMetadata()), ctx.player()));
|
||||
// </toxic cloud>
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
private boolean valid(IBlockState current, IBlockState desired) {
|
||||
// TODO more complicated comparison logic I guess
|
||||
return desired == null || current.equals(desired);
|
||||
}
|
||||
|
||||
public class BuilderCalculationContext extends CalculationContext {
|
||||
private final List<IBlockState> placable;
|
||||
private final ISchematic schematic;
|
||||
private final int originX;
|
||||
private final int originY;
|
||||
private final int originZ;
|
||||
|
||||
public BuilderCalculationContext() {
|
||||
super(BuilderProcess.this.baritone, true); // wew lad
|
||||
this.placable = placable(9);
|
||||
this.schematic = BuilderProcess.this.schematic;
|
||||
this.originX = origin.getX();
|
||||
this.originY = origin.getY();
|
||||
this.originZ = origin.getZ();
|
||||
|
||||
this.jumpPenalty += 10;
|
||||
this.backtrackCostFavoringCoefficient = 1;
|
||||
}
|
||||
|
||||
private IBlockState getSchematic(int x, int y, int z) {
|
||||
if (schematic.inSchematic(x - originX, y - originY, z - originZ)) {
|
||||
return schematic.desiredState(x - originX, y - originY, z - originZ);
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public double costOfPlacingAt(int x, int y, int z) {
|
||||
if (isPossiblyProtected(x, y, z) || !worldBorder.canPlaceAt(x, z)) { // make calculation fail properly if we can't build
|
||||
return COST_INF;
|
||||
}
|
||||
IBlockState sch = getSchematic(x, y, z);
|
||||
if (sch != null) {
|
||||
// TODO this can return true even when allowPlace is off.... is that an issue?
|
||||
if (sch.getBlock() == Blocks.AIR) {
|
||||
// we want this to be air, but they're asking if they can place here
|
||||
// this won't be a schematic block, this will be a throwaway
|
||||
return placeBlockCost * 2; // we're going to have to break it eventually
|
||||
}
|
||||
if (placable.contains(sch)) {
|
||||
return 0; // thats right we gonna make it FREE to place a block where it should go in a structure
|
||||
// no place block penalty at all 😎
|
||||
// i'm such an idiot that i just tried to copy and paste the epic gamer moment emoji too
|
||||
// get added to unicode when?
|
||||
}
|
||||
if (!hasThrowaway) {
|
||||
return COST_INF;
|
||||
}
|
||||
// we want it to be something that we don't have
|
||||
// even more of a pain to place something wrong
|
||||
return placeBlockCost * 3;
|
||||
} else {
|
||||
if (hasThrowaway) {
|
||||
return placeBlockCost;
|
||||
} else {
|
||||
return COST_INF;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public double breakCostMultiplierAt(int x, int y, int z) {
|
||||
if (!allowBreak || isPossiblyProtected(x, y, z)) {
|
||||
return COST_INF;
|
||||
}
|
||||
IBlockState sch = getSchematic(x, y, z);
|
||||
if (sch != null) {
|
||||
if (sch.getBlock() == Blocks.AIR) {
|
||||
// it should be air
|
||||
// regardless of current contents, we can break it
|
||||
return 1;
|
||||
}
|
||||
// it should be a real block
|
||||
// is it already that block?
|
||||
if (valid(bsi.get0(x, y, z), sch)) {
|
||||
return 3;
|
||||
} else {
|
||||
// can break if it's wrong
|
||||
// would be great to return less than 1 here, but that would actually make the cost calculation messed up
|
||||
// since we're breaking a block, if we underestimate the cost, then it'll fail when it really takes the correct amount of time
|
||||
return 1;
|
||||
|
||||
}
|
||||
// TODO do blocks in render distace only?
|
||||
// TODO allow breaking blocks that we have a tool to harvest and immediately place back?
|
||||
} else {
|
||||
return 1; // why not lol
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -24,14 +24,12 @@ import baritone.api.process.PathingCommand;
|
||||
import baritone.api.process.PathingCommandType;
|
||||
import baritone.utils.BaritoneProcessHelper;
|
||||
|
||||
import java.util.Objects;
|
||||
|
||||
/**
|
||||
* As set by ExampleBaritoneControl or something idk
|
||||
*
|
||||
* @author leijurv
|
||||
*/
|
||||
public class CustomGoalProcess extends BaritoneProcessHelper implements ICustomGoalProcess {
|
||||
public final class CustomGoalProcess extends BaritoneProcessHelper implements ICustomGoalProcess {
|
||||
|
||||
/**
|
||||
* The current goal
|
||||
@@ -46,7 +44,7 @@ public class CustomGoalProcess extends BaritoneProcessHelper implements ICustomG
|
||||
private State state;
|
||||
|
||||
public CustomGoalProcess(Baritone baritone) {
|
||||
super(baritone, 3);
|
||||
super(baritone);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -55,6 +53,9 @@ public class CustomGoalProcess extends BaritoneProcessHelper implements ICustomG
|
||||
if (this.state == State.NONE) {
|
||||
this.state = State.GOAL_SET;
|
||||
}
|
||||
if (this.state == State.EXECUTING) {
|
||||
this.state = State.PATH_REQUESTED;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -76,20 +77,23 @@ public class CustomGoalProcess extends BaritoneProcessHelper implements ICustomG
|
||||
public PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) {
|
||||
switch (this.state) {
|
||||
case GOAL_SET:
|
||||
if (!baritone.getPathingBehavior().isPathing() && Objects.equals(baritone.getPathingBehavior().getGoal() + "", this.goal + "")) {
|
||||
this.state = State.NONE;
|
||||
}
|
||||
return new PathingCommand(this.goal, PathingCommandType.CANCEL_AND_SET_GOAL);
|
||||
case PATH_REQUESTED:
|
||||
// return FORCE_REVALIDATE_GOAL_AND_PATH just once
|
||||
PathingCommand ret = new PathingCommand(this.goal, PathingCommandType.FORCE_REVALIDATE_GOAL_AND_PATH);
|
||||
this.state = State.EXECUTING;
|
||||
return ret;
|
||||
case EXECUTING:
|
||||
if (calcFailed) {
|
||||
onLostControl();
|
||||
return new PathingCommand(this.goal, PathingCommandType.CANCEL_AND_SET_GOAL);
|
||||
}
|
||||
if (this.goal == null || this.goal.isInGoal(ctx.playerFeet())) {
|
||||
if (this.goal == null || (this.goal.isInGoal(ctx.playerFeet()) && this.goal.isInGoal(baritone.getPathingBehavior().pathStart()))) {
|
||||
onLostControl(); // we're there xd
|
||||
if (Baritone.settings().disconnectOnArrival.value) {
|
||||
ctx.world().sendQuittingDisconnectingPacket();
|
||||
}
|
||||
return new PathingCommand(this.goal, PathingCommandType.CANCEL_AND_SET_GOAL);
|
||||
}
|
||||
return new PathingCommand(this.goal, PathingCommandType.SET_GOAL_AND_PATH);
|
||||
default:
|
||||
@@ -104,7 +108,7 @@ public class CustomGoalProcess extends BaritoneProcessHelper implements ICustomG
|
||||
}
|
||||
|
||||
@Override
|
||||
public String displayName() {
|
||||
public String displayName0() {
|
||||
return "Custom Goal " + this.goal;
|
||||
}
|
||||
|
||||
|
||||
288
src/main/java/baritone/process/ExploreProcess.java
Normal file
288
src/main/java/baritone/process/ExploreProcess.java
Normal file
@@ -0,0 +1,288 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.process;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.cache.ICachedWorld;
|
||||
import baritone.api.pathing.goals.Goal;
|
||||
import baritone.api.pathing.goals.GoalComposite;
|
||||
import baritone.api.pathing.goals.GoalXZ;
|
||||
import baritone.api.pathing.goals.GoalYLevel;
|
||||
import baritone.api.process.IExploreProcess;
|
||||
import baritone.api.process.PathingCommand;
|
||||
import baritone.api.process.PathingCommandType;
|
||||
import baritone.api.utils.MyChunkPos;
|
||||
import baritone.cache.CachedWorld;
|
||||
import baritone.utils.BaritoneProcessHelper;
|
||||
import com.google.gson.Gson;
|
||||
import com.google.gson.GsonBuilder;
|
||||
import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.ChunkPos;
|
||||
|
||||
import java.io.InputStreamReader;
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.Path;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public final class ExploreProcess extends BaritoneProcessHelper implements IExploreProcess {
|
||||
|
||||
private BlockPos explorationOrigin;
|
||||
|
||||
private IChunkFilter filter;
|
||||
|
||||
private int distanceCompleted;
|
||||
|
||||
public ExploreProcess(Baritone baritone) {
|
||||
super(baritone);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isActive() {
|
||||
return explorationOrigin != null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void explore(int centerX, int centerZ) {
|
||||
explorationOrigin = new BlockPos(centerX, 0, centerZ);
|
||||
distanceCompleted = 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void applyJsonFilter(Path path, boolean invert) throws Exception {
|
||||
filter = new JsonChunkFilter(path, invert);
|
||||
}
|
||||
|
||||
public IChunkFilter calcFilter() {
|
||||
IChunkFilter filter;
|
||||
if (this.filter != null) {
|
||||
filter = new EitherChunk(this.filter, new BaritoneChunkCache());
|
||||
} else {
|
||||
filter = new BaritoneChunkCache();
|
||||
}
|
||||
return filter;
|
||||
}
|
||||
|
||||
@Override
|
||||
public PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) {
|
||||
if (calcFailed) {
|
||||
logDirect("Failed");
|
||||
onLostControl();
|
||||
return null;
|
||||
}
|
||||
IChunkFilter filter = calcFilter();
|
||||
if (!Baritone.settings().disableCompletionCheck.value && filter.countRemain() == 0) {
|
||||
logDirect("Explored all chunks");
|
||||
onLostControl();
|
||||
return null;
|
||||
}
|
||||
Goal[] closestUncached = closestUncachedChunks(explorationOrigin, filter);
|
||||
if (closestUncached == null) {
|
||||
logDebug("awaiting region load from disk");
|
||||
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
|
||||
}
|
||||
return new PathingCommand(new GoalComposite(closestUncached), PathingCommandType.FORCE_REVALIDATE_GOAL_AND_PATH);
|
||||
}
|
||||
|
||||
private Goal[] closestUncachedChunks(BlockPos center, IChunkFilter filter) {
|
||||
int chunkX = center.getX() >> 4;
|
||||
int chunkZ = center.getZ() >> 4;
|
||||
int count = Math.min(filter.countRemain(), Baritone.settings().exploreChunkSetMinimumSize.value);
|
||||
List<BlockPos> centers = new ArrayList<>();
|
||||
int renderDistance = Baritone.settings().worldExploringChunkOffset.value;
|
||||
for (int dist = distanceCompleted; ; dist++) {
|
||||
for (int dx = -dist; dx <= dist; dx++) {
|
||||
int zval = dist - Math.abs(dx);
|
||||
for (int mult = 0; mult < 2; mult++) {
|
||||
int dz = (mult * 2 - 1) * zval; // dz can be either -zval or zval
|
||||
int trueDist = Math.abs(dx) + Math.abs(dz);
|
||||
if (trueDist != dist) {
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
switch (filter.isAlreadyExplored(chunkX + dx, chunkZ + dz)) {
|
||||
case UNKNOWN:
|
||||
return null; // awaiting load
|
||||
case NOT_EXPLORED:
|
||||
break; // note: this breaks the switch not the for
|
||||
case EXPLORED:
|
||||
continue; // note: this continues the for
|
||||
default:
|
||||
}
|
||||
int centerX = ((chunkX + dx) << 4) + 8;
|
||||
int centerZ = ((chunkZ + dz) << 4) + 8;
|
||||
int offset = renderDistance << 4;
|
||||
if (dx < 0) {
|
||||
centerX -= offset;
|
||||
} else {
|
||||
centerX += offset;
|
||||
}
|
||||
if (dz < 0) {
|
||||
centerZ -= offset;
|
||||
} else {
|
||||
centerZ += offset;
|
||||
}
|
||||
centers.add(new BlockPos(centerX, 0, centerZ));
|
||||
}
|
||||
}
|
||||
if (centers.size() >= count) {
|
||||
return centers.stream().map(pos -> createGoal(pos.getX(), pos.getZ())).toArray(Goal[]::new);
|
||||
}
|
||||
if (centers.isEmpty()) {
|
||||
// we have explored everything from 0 to dist inclusive
|
||||
// next time we should start our check at dist+1
|
||||
distanceCompleted = dist + 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static Goal createGoal(int x, int z) {
|
||||
if (Baritone.settings().exploreMaintainY.value == -1) {
|
||||
return new GoalXZ(x, z);
|
||||
}
|
||||
// don't use a goalblock because we still want isInGoal to return true if X and Z are correct
|
||||
// we just want to try and maintain Y on the way there, not necessarily end at that specific Y
|
||||
return new GoalXZ(x, z) {
|
||||
@Override
|
||||
public double heuristic(int x, int y, int z) {
|
||||
return super.heuristic(x, y, z) + GoalYLevel.calculate(Baritone.settings().exploreMaintainY.value, y);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private enum Status {
|
||||
EXPLORED, NOT_EXPLORED, UNKNOWN;
|
||||
}
|
||||
|
||||
private interface IChunkFilter {
|
||||
Status isAlreadyExplored(int chunkX, int chunkZ);
|
||||
|
||||
int countRemain();
|
||||
}
|
||||
|
||||
private class BaritoneChunkCache implements IChunkFilter {
|
||||
|
||||
private final ICachedWorld cache = baritone.getWorldProvider().getCurrentWorld().getCachedWorld();
|
||||
|
||||
@Override
|
||||
public Status isAlreadyExplored(int chunkX, int chunkZ) {
|
||||
int centerX = chunkX << 4;
|
||||
int centerZ = chunkZ << 4;
|
||||
if (cache.isCached(centerX, centerZ)) {
|
||||
return Status.EXPLORED;
|
||||
}
|
||||
if (!((CachedWorld) cache).regionLoaded(centerX, centerZ)) {
|
||||
Baritone.getExecutor().execute(() -> {
|
||||
((CachedWorld) cache).tryLoadFromDisk(centerX >> 9, centerZ >> 9);
|
||||
});
|
||||
return Status.UNKNOWN; // we still need to load regions from disk in order to decide properly
|
||||
}
|
||||
return Status.NOT_EXPLORED;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int countRemain() {
|
||||
return Integer.MAX_VALUE;
|
||||
}
|
||||
}
|
||||
|
||||
private class JsonChunkFilter implements IChunkFilter {
|
||||
private final boolean invert; // if true, the list is interpreted as a list of chunks that are NOT explored, if false, the list is interpreted as a list of chunks that ARE explored
|
||||
private final LongOpenHashSet inFilter;
|
||||
private final MyChunkPos[] positions;
|
||||
|
||||
private JsonChunkFilter(Path path, boolean invert) throws Exception { // ioexception, json exception, etc
|
||||
this.invert = invert;
|
||||
Gson gson = new GsonBuilder().create();
|
||||
positions = gson.fromJson(new InputStreamReader(Files.newInputStream(path)), MyChunkPos[].class);
|
||||
logDirect("Loaded " + positions.length + " positions");
|
||||
inFilter = new LongOpenHashSet();
|
||||
for (MyChunkPos mcp : positions) {
|
||||
inFilter.add(ChunkPos.asLong(mcp.x, mcp.z));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public Status isAlreadyExplored(int chunkX, int chunkZ) {
|
||||
if (inFilter.contains(ChunkPos.asLong(chunkX, chunkZ)) ^ invert) {
|
||||
// either it's on the list of explored chunks, or it's not on the list of unexplored chunks
|
||||
// either way, we have it
|
||||
return Status.EXPLORED;
|
||||
} else {
|
||||
// either it's not on the list of explored chunks, or it's on the list of unexplored chunks
|
||||
// either way, it depends on if baritone has cached it so defer to that
|
||||
return Status.UNKNOWN;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int countRemain() {
|
||||
if (!invert) {
|
||||
// if invert is false, anything not on the list is uncached
|
||||
return Integer.MAX_VALUE;
|
||||
}
|
||||
// but if invert is true, anything not on the list IS assumed cached
|
||||
// so we are done if everything on our list is cached!
|
||||
int countRemain = 0;
|
||||
BaritoneChunkCache bcc = new BaritoneChunkCache();
|
||||
for (MyChunkPos pos : positions) {
|
||||
if (bcc.isAlreadyExplored(pos.x, pos.z) != Status.EXPLORED) {
|
||||
// either waiting for it or dont have it at all
|
||||
countRemain++;
|
||||
if (countRemain >= Baritone.settings().exploreChunkSetMinimumSize.value) {
|
||||
return countRemain;
|
||||
}
|
||||
}
|
||||
}
|
||||
return countRemain;
|
||||
}
|
||||
}
|
||||
|
||||
private class EitherChunk implements IChunkFilter {
|
||||
private final IChunkFilter a;
|
||||
private final IChunkFilter b;
|
||||
|
||||
private EitherChunk(IChunkFilter a, IChunkFilter b) {
|
||||
this.a = a;
|
||||
this.b = b;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Status isAlreadyExplored(int chunkX, int chunkZ) {
|
||||
if (a.isAlreadyExplored(chunkX, chunkZ) == Status.EXPLORED) {
|
||||
return Status.EXPLORED;
|
||||
}
|
||||
return b.isAlreadyExplored(chunkX, chunkZ);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int countRemain() {
|
||||
return Math.min(a.countRemain(), b.countRemain());
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLostControl() {
|
||||
explorationOrigin = null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String displayName0() {
|
||||
return "Exploring around " + explorationOrigin + ", distance completed " + distanceCompleted + ", currently going to " + new GoalComposite(closestUncachedChunks(explorationOrigin, calcFilter()));
|
||||
}
|
||||
}
|
||||
283
src/main/java/baritone/process/FarmProcess.java
Normal file
283
src/main/java/baritone/process/FarmProcess.java
Normal file
@@ -0,0 +1,283 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.process;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.pathing.goals.Goal;
|
||||
import baritone.api.pathing.goals.GoalBlock;
|
||||
import baritone.api.pathing.goals.GoalComposite;
|
||||
import baritone.api.process.IFarmProcess;
|
||||
import baritone.api.process.PathingCommand;
|
||||
import baritone.api.process.PathingCommandType;
|
||||
import baritone.api.utils.Rotation;
|
||||
import baritone.api.utils.RotationUtils;
|
||||
import baritone.api.utils.input.Input;
|
||||
import baritone.cache.WorldScanner;
|
||||
import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.utils.BaritoneProcessHelper;
|
||||
import net.minecraft.block.*;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.init.Items;
|
||||
import net.minecraft.item.EnumDyeColor;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemDye;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
import java.util.function.Predicate;
|
||||
|
||||
public final class FarmProcess extends BaritoneProcessHelper implements IFarmProcess {
|
||||
|
||||
private boolean active;
|
||||
|
||||
private static final List<Item> FARMLAND_PLANTABLE = Arrays.asList(
|
||||
Items.BEETROOT_SEEDS,
|
||||
Items.MELON_SEEDS,
|
||||
Items.WHEAT_SEEDS,
|
||||
Items.PUMPKIN_SEEDS,
|
||||
Items.POTATO,
|
||||
Items.CARROT
|
||||
);
|
||||
|
||||
private static final List<Item> PICKUP_DROPPED = Arrays.asList(
|
||||
Items.BEETROOT_SEEDS,
|
||||
Items.WHEAT,
|
||||
Items.MELON_SEEDS,
|
||||
Items.MELON,
|
||||
Items.WHEAT_SEEDS,
|
||||
Items.WHEAT,
|
||||
Items.PUMPKIN_SEEDS,
|
||||
Items.POTATO,
|
||||
Items.CARROT,
|
||||
Items.BEETROOT,
|
||||
Item.getItemFromBlock(Blocks.PUMPKIN),
|
||||
Item.getItemFromBlock(Blocks.MELON_BLOCK),
|
||||
Items.NETHER_WART,
|
||||
Items.REEDS,
|
||||
Item.getItemFromBlock(Blocks.CACTUS)
|
||||
);
|
||||
|
||||
public FarmProcess(Baritone baritone) {
|
||||
super(baritone);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isActive() {
|
||||
return active;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void farm() {
|
||||
active = true;
|
||||
}
|
||||
|
||||
private enum Harvest {
|
||||
WHEAT((BlockCrops) Blocks.WHEAT),
|
||||
CARROTS((BlockCrops) Blocks.CARROTS),
|
||||
POTATOES((BlockCrops) Blocks.POTATOES),
|
||||
BEETROOT((BlockCrops) Blocks.BEETROOTS),
|
||||
PUMPKIN(Blocks.PUMPKIN, state -> true),
|
||||
MELON(Blocks.MELON_BLOCK, state -> true),
|
||||
NETHERWART(Blocks.NETHER_WART, state -> state.getValue(BlockNetherWart.AGE) >= 3),
|
||||
SUGARCANE(Blocks.REEDS, null) {
|
||||
@Override
|
||||
public boolean readyToHarvest(World world, BlockPos pos, IBlockState state) {
|
||||
return world.getBlockState(pos.down()).getBlock() instanceof BlockReed;
|
||||
}
|
||||
},
|
||||
CACTUS(Blocks.CACTUS, null) {
|
||||
@Override
|
||||
public boolean readyToHarvest(World world, BlockPos pos, IBlockState state) {
|
||||
return world.getBlockState(pos.down()).getBlock() instanceof BlockCactus;
|
||||
}
|
||||
};
|
||||
public final Block block;
|
||||
public final Predicate<IBlockState> readyToHarvest;
|
||||
|
||||
Harvest(BlockCrops blockCrops) {
|
||||
this(blockCrops, blockCrops::isMaxAge);
|
||||
// max age is 7 for wheat, carrots, and potatoes, but 3 for beetroot
|
||||
}
|
||||
|
||||
Harvest(Block block, Predicate<IBlockState> readyToHarvest) {
|
||||
this.block = block;
|
||||
this.readyToHarvest = readyToHarvest;
|
||||
}
|
||||
|
||||
public boolean readyToHarvest(World world, BlockPos pos, IBlockState state) {
|
||||
return readyToHarvest.test(state);
|
||||
}
|
||||
}
|
||||
|
||||
private boolean readyForHarvest(World world, BlockPos pos, IBlockState state) {
|
||||
for (Harvest harvest : Harvest.values()) {
|
||||
if (harvest.block == state.getBlock()) {
|
||||
return harvest.readyToHarvest(world, pos, state);
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean isPlantable(ItemStack stack) {
|
||||
return FARMLAND_PLANTABLE.contains(stack.getItem());
|
||||
}
|
||||
|
||||
private boolean isBoneMeal(ItemStack stack) {
|
||||
return !stack.isEmpty() && stack.getItem() instanceof ItemDye && EnumDyeColor.byDyeDamage(stack.getMetadata()) == EnumDyeColor.WHITE;
|
||||
}
|
||||
|
||||
private boolean isNetherWart(ItemStack stack) {
|
||||
return !stack.isEmpty() && stack.getItem().equals(Items.NETHER_WART);
|
||||
}
|
||||
|
||||
@Override
|
||||
public PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) {
|
||||
ArrayList<Block> scan = new ArrayList<>();
|
||||
for (Harvest harvest : Harvest.values()) {
|
||||
scan.add(harvest.block);
|
||||
}
|
||||
scan.add(Blocks.FARMLAND);
|
||||
if (Baritone.settings().replantNetherWart.value) {
|
||||
scan.add(Blocks.SOUL_SAND);
|
||||
}
|
||||
|
||||
List<BlockPos> locations = WorldScanner.INSTANCE.scanChunkRadius(ctx, scan, 256, 10, 4);
|
||||
|
||||
List<BlockPos> toBreak = new ArrayList<>();
|
||||
List<BlockPos> openFarmland = new ArrayList<>();
|
||||
List<BlockPos> bonemealable = new ArrayList<>();
|
||||
List<BlockPos> openSoulsand = new ArrayList<>();
|
||||
for (BlockPos pos : locations) {
|
||||
IBlockState state = ctx.world().getBlockState(pos);
|
||||
boolean airAbove = ctx.world().getBlockState(pos.up()).getBlock() instanceof BlockAir;
|
||||
if (state.getBlock() == Blocks.FARMLAND) {
|
||||
if (airAbove) {
|
||||
openFarmland.add(pos);
|
||||
}
|
||||
continue;
|
||||
}
|
||||
if (state.getBlock() == Blocks.SOUL_SAND) {
|
||||
if (airAbove) {
|
||||
openSoulsand.add(pos);
|
||||
}
|
||||
continue;
|
||||
}
|
||||
if (readyForHarvest(ctx.world(), pos, state)) {
|
||||
toBreak.add(pos);
|
||||
continue;
|
||||
}
|
||||
if (state.getBlock() instanceof IGrowable) {
|
||||
IGrowable ig = (IGrowable) state.getBlock();
|
||||
if (ig.canGrow(ctx.world(), pos, state, true) && ig.canUseBonemeal(ctx.world(), ctx.world().rand, pos, state)) {
|
||||
bonemealable.add(pos);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
baritone.getInputOverrideHandler().clearAllKeys();
|
||||
for (BlockPos pos : toBreak) {
|
||||
Optional<Rotation> rot = RotationUtils.reachable(ctx, pos);
|
||||
if (rot.isPresent() && isSafeToCancel) {
|
||||
baritone.getLookBehavior().updateTarget(rot.get(), true);
|
||||
MovementHelper.switchToBestToolFor(ctx, ctx.world().getBlockState(pos));
|
||||
if (ctx.isLookingAt(pos)) {
|
||||
baritone.getInputOverrideHandler().setInputForceState(Input.CLICK_LEFT, true);
|
||||
}
|
||||
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
|
||||
}
|
||||
}
|
||||
ArrayList<BlockPos> both = new ArrayList<>(openFarmland);
|
||||
both.addAll(openSoulsand);
|
||||
for (BlockPos pos : both) {
|
||||
boolean soulsand = openSoulsand.contains(pos);
|
||||
Optional<Rotation> rot = RotationUtils.reachableOffset(ctx.player(), pos, new Vec3d(pos.getX() + 0.5, pos.getY() + 1, pos.getZ() + 0.5), ctx.playerController().getBlockReachDistance());
|
||||
if (rot.isPresent() && isSafeToCancel && baritone.getInventoryBehavior().throwaway(true, soulsand ? this::isNetherWart : this::isPlantable)) {
|
||||
baritone.getLookBehavior().updateTarget(rot.get(), true);
|
||||
if (ctx.isLookingAt(pos)) {
|
||||
baritone.getInputOverrideHandler().setInputForceState(Input.CLICK_RIGHT, true);
|
||||
}
|
||||
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
|
||||
}
|
||||
}
|
||||
for (BlockPos pos : bonemealable) {
|
||||
Optional<Rotation> rot = RotationUtils.reachable(ctx, pos);
|
||||
if (rot.isPresent() && isSafeToCancel && baritone.getInventoryBehavior().throwaway(true, this::isBoneMeal)) {
|
||||
baritone.getLookBehavior().updateTarget(rot.get(), true);
|
||||
if (ctx.isLookingAt(pos)) {
|
||||
baritone.getInputOverrideHandler().setInputForceState(Input.CLICK_RIGHT, true);
|
||||
}
|
||||
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
|
||||
}
|
||||
}
|
||||
|
||||
if (calcFailed) {
|
||||
logDirect("Farm failed");
|
||||
onLostControl();
|
||||
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
|
||||
}
|
||||
|
||||
List<Goal> goalz = new ArrayList<>();
|
||||
for (BlockPos pos : toBreak) {
|
||||
goalz.add(new BuilderProcess.GoalBreak(pos));
|
||||
}
|
||||
if (baritone.getInventoryBehavior().throwaway(false, this::isPlantable)) {
|
||||
for (BlockPos pos : openFarmland) {
|
||||
goalz.add(new GoalBlock(pos.up()));
|
||||
}
|
||||
}
|
||||
if (baritone.getInventoryBehavior().throwaway(false, this::isNetherWart)) {
|
||||
for (BlockPos pos : openSoulsand) {
|
||||
goalz.add(new GoalBlock(pos.up()));
|
||||
}
|
||||
}
|
||||
if (baritone.getInventoryBehavior().throwaway(false, this::isBoneMeal)) {
|
||||
for (BlockPos pos : bonemealable) {
|
||||
goalz.add(new GoalBlock(pos));
|
||||
}
|
||||
}
|
||||
for (Entity entity : ctx.world().loadedEntityList) {
|
||||
if (entity instanceof EntityItem && entity.onGround) {
|
||||
EntityItem ei = (EntityItem) entity;
|
||||
if (PICKUP_DROPPED.contains(ei.getItem().getItem())) {
|
||||
// +0.1 because of farmland's 0.9375 dummy height lol
|
||||
goalz.add(new GoalBlock(new BlockPos(entity.posX, entity.posY + 0.1, entity.posZ)));
|
||||
}
|
||||
}
|
||||
}
|
||||
return new PathingCommand(new GoalComposite(goalz.toArray(new Goal[0])), PathingCommandType.SET_GOAL_AND_PATH);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLostControl() {
|
||||
active = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String displayName0() {
|
||||
return "Farming";
|
||||
}
|
||||
}
|
||||
@@ -46,7 +46,7 @@ public final class FollowProcess extends BaritoneProcessHelper implements IFollo
|
||||
private List<Entity> cache;
|
||||
|
||||
public FollowProcess(Baritone baritone) {
|
||||
super(baritone, 1);
|
||||
super(baritone);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -58,13 +58,13 @@ public final class FollowProcess extends BaritoneProcessHelper implements IFollo
|
||||
|
||||
private Goal towards(Entity following) {
|
||||
BlockPos pos;
|
||||
if (Baritone.settings().followOffsetDistance.get() == 0) {
|
||||
if (Baritone.settings().followOffsetDistance.value == 0) {
|
||||
pos = new BlockPos(following);
|
||||
} else {
|
||||
GoalXZ g = GoalXZ.fromDirection(following.getPositionVector(), Baritone.settings().followOffsetDirection.get(), Baritone.settings().followOffsetDistance.get());
|
||||
GoalXZ g = GoalXZ.fromDirection(following.getPositionVector(), Baritone.settings().followOffsetDirection.value, Baritone.settings().followOffsetDistance.value);
|
||||
pos = new BlockPos(g.getX(), following.posY, g.getZ());
|
||||
}
|
||||
return new GoalNear(pos, Baritone.settings().followRadius.get());
|
||||
return new GoalNear(pos, Baritone.settings().followRadius.value);
|
||||
}
|
||||
|
||||
|
||||
@@ -82,7 +82,12 @@ public final class FollowProcess extends BaritoneProcessHelper implements IFollo
|
||||
}
|
||||
|
||||
private void scanWorld() {
|
||||
cache = Stream.of(ctx.world().loadedEntityList, ctx.world().playerEntities).flatMap(List::stream).filter(this::followable).filter(this.filter).distinct().collect(Collectors.toCollection(ArrayList::new));
|
||||
cache = Stream.of(ctx.world().loadedEntityList, ctx.world().playerEntities)
|
||||
.flatMap(List::stream)
|
||||
.filter(this::followable)
|
||||
.filter(this.filter)
|
||||
.distinct()
|
||||
.collect(Collectors.toCollection(ArrayList::new));
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -101,8 +106,8 @@ public final class FollowProcess extends BaritoneProcessHelper implements IFollo
|
||||
}
|
||||
|
||||
@Override
|
||||
public String displayName() {
|
||||
return "Follow " + cache;
|
||||
public String displayName0() {
|
||||
return "Following " + cache;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -34,7 +34,7 @@ import net.minecraft.util.math.BlockPos;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBlockProcess {
|
||||
public final class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBlockProcess {
|
||||
|
||||
private Block gettingTo;
|
||||
private List<BlockPos> knownLocations;
|
||||
@@ -42,9 +42,10 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
|
||||
private BlockPos start;
|
||||
|
||||
private int tickCount = 0;
|
||||
private int arrivalTickCount = 0;
|
||||
|
||||
public GetToBlockProcess(Baritone baritone) {
|
||||
super(baritone, 2);
|
||||
super(baritone);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -53,6 +54,7 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
|
||||
gettingTo = block;
|
||||
start = ctx.playerFeet();
|
||||
blacklist = new ArrayList<>();
|
||||
arrivalTickCount = 0;
|
||||
rescan(new ArrayList<>(), new CalculationContext(baritone));
|
||||
}
|
||||
|
||||
@@ -67,7 +69,7 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
|
||||
rescan(new ArrayList<>(), new CalculationContext(baritone));
|
||||
}
|
||||
if (knownLocations.isEmpty()) {
|
||||
if (Baritone.settings().exploreForBlocks.get() && !calcFailed) {
|
||||
if (Baritone.settings().exploreForBlocks.value && !calcFailed) {
|
||||
return new PathingCommand(new GoalRunAway(1, start) {
|
||||
@Override
|
||||
public boolean isInGoal(int x, int y, int z) {
|
||||
@@ -83,8 +85,8 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
|
||||
}
|
||||
Goal goal = new GoalComposite(knownLocations.stream().map(this::createGoal).toArray(Goal[]::new));
|
||||
if (calcFailed) {
|
||||
if (Baritone.settings().blacklistOnGetToBlockFailure.get()) {
|
||||
logDirect("Unable to find any path to " + gettingTo + ", blacklisting presumably unreachable closest instances");
|
||||
if (Baritone.settings().blacklistClosestOnFailure.value) {
|
||||
logDirect("Unable to find any path to " + gettingTo + ", blacklisting presumably unreachable closest instances...");
|
||||
blacklistClosest();
|
||||
return onTick(false, isSafeToCancel); // gamer moment
|
||||
} else {
|
||||
@@ -95,13 +97,13 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
|
||||
return new PathingCommand(goal, PathingCommandType.CANCEL_AND_SET_GOAL);
|
||||
}
|
||||
}
|
||||
int mineGoalUpdateInterval = Baritone.settings().mineGoalUpdateInterval.get();
|
||||
int mineGoalUpdateInterval = Baritone.settings().mineGoalUpdateInterval.value;
|
||||
if (mineGoalUpdateInterval != 0 && tickCount++ % mineGoalUpdateInterval == 0) { // big brain
|
||||
List<BlockPos> current = new ArrayList<>(knownLocations);
|
||||
CalculationContext context = new CalculationContext(baritone, true);
|
||||
Baritone.getExecutor().execute(() -> rescan(current, context));
|
||||
}
|
||||
if (goal.isInGoal(ctx.playerFeet()) && isSafeToCancel) {
|
||||
if (goal.isInGoal(ctx.playerFeet()) && goal.isInGoal(baritone.getPathingBehavior().pathStart()) && isSafeToCancel) {
|
||||
// we're there
|
||||
if (rightClickOnArrival(gettingTo)) {
|
||||
if (rightClick()) {
|
||||
@@ -117,7 +119,7 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
|
||||
}
|
||||
|
||||
// blacklist the closest block and its adjacent blocks
|
||||
public synchronized void blacklistClosest() {
|
||||
public synchronized boolean blacklistClosest() {
|
||||
List<BlockPos> newBlacklist = new ArrayList<>();
|
||||
knownLocations.stream().min(Comparator.comparingDouble(ctx.player()::getDistanceSq)).ifPresent(newBlacklist::add);
|
||||
outer:
|
||||
@@ -140,6 +142,7 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
|
||||
}
|
||||
logDebug("Blacklisting unreachable locations " + newBlacklist);
|
||||
blacklist.addAll(newBlacklist);
|
||||
return !newBlacklist.isEmpty();
|
||||
}
|
||||
|
||||
// safer than direct double comparison from distanceSq
|
||||
@@ -160,12 +163,15 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
|
||||
}
|
||||
|
||||
@Override
|
||||
public String displayName() {
|
||||
return "Get To Block " + gettingTo;
|
||||
public String displayName0() {
|
||||
if (knownLocations.isEmpty()) {
|
||||
return "Exploring randomly to find " + gettingTo + ", no known locations";
|
||||
}
|
||||
return "Get To " + gettingTo + ", " + knownLocations.size() + " known locations";
|
||||
}
|
||||
|
||||
private synchronized void rescan(List<BlockPos> known, CalculationContext context) {
|
||||
List<BlockPos> positions = MineProcess.searchWorld(context, Collections.singletonList(gettingTo), 64, known);
|
||||
List<BlockPos> positions = MineProcess.searchWorld(context, Collections.singletonList(gettingTo), 64, known, blacklist);
|
||||
positions.removeIf(blacklist::contains);
|
||||
knownLocations = positions;
|
||||
}
|
||||
@@ -192,6 +198,10 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
|
||||
return true;
|
||||
}
|
||||
}
|
||||
if (arrivalTickCount++ > 20) {
|
||||
logDirect("Right click timed out");
|
||||
return true;
|
||||
}
|
||||
return false; // trying to right click, will do it next tick or so
|
||||
}
|
||||
}
|
||||
@@ -200,14 +210,14 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
|
||||
}
|
||||
|
||||
private boolean walkIntoInsteadOfAdjacent(Block block) {
|
||||
if (!Baritone.settings().enterPortal.get()) {
|
||||
if (!Baritone.settings().enterPortal.value) {
|
||||
return false;
|
||||
}
|
||||
return block == Blocks.PORTAL;
|
||||
}
|
||||
|
||||
private boolean rightClickOnArrival(Block block) {
|
||||
if (!Baritone.settings().rightClickContainerOnArrival.get()) {
|
||||
if (!Baritone.settings().rightClickContainerOnArrival.value) {
|
||||
return false;
|
||||
}
|
||||
return block == Blocks.CRAFTING_TABLE || block == Blocks.FURNACE || block == Blocks.ENDER_CHEST || block == Blocks.CHEST || block == Blocks.TRAPPED_CHEST;
|
||||
|
||||
@@ -22,16 +22,21 @@ import baritone.api.pathing.goals.*;
|
||||
import baritone.api.process.IMineProcess;
|
||||
import baritone.api.process.PathingCommand;
|
||||
import baritone.api.process.PathingCommandType;
|
||||
import baritone.api.utils.BlockUtils;
|
||||
import baritone.api.utils.IPlayerContext;
|
||||
import baritone.api.utils.Rotation;
|
||||
import baritone.api.utils.RotationUtils;
|
||||
import baritone.api.utils.input.Input;
|
||||
import baritone.cache.CachedChunk;
|
||||
import baritone.cache.ChunkPacker;
|
||||
import baritone.cache.WorldScanner;
|
||||
import baritone.pathing.movement.CalculationContext;
|
||||
import baritone.pathing.movement.MovementHelper;
|
||||
import baritone.utils.BaritoneProcessHelper;
|
||||
import baritone.utils.BlockStateInterface;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockAir;
|
||||
import net.minecraft.block.BlockFalling;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.init.Blocks;
|
||||
@@ -43,6 +48,8 @@ import net.minecraft.world.World;
|
||||
import java.util.*;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import static baritone.api.pathing.movement.ActionCosts.COST_INF;
|
||||
|
||||
/**
|
||||
* Mine blocks of a certain type
|
||||
*
|
||||
@@ -54,13 +61,14 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
||||
|
||||
private List<Block> mining;
|
||||
private List<BlockPos> knownOreLocations;
|
||||
private List<BlockPos> blacklist; // inaccessible
|
||||
private BlockPos branchPoint;
|
||||
private GoalRunAway branchPointRunaway;
|
||||
private int desiredQuantity;
|
||||
private int tickCount;
|
||||
|
||||
public MineProcess(Baritone baritone) {
|
||||
super(baritone, 0);
|
||||
super(baritone);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -81,19 +89,46 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
||||
}
|
||||
}
|
||||
if (calcFailed) {
|
||||
logDirect("Unable to find any path to " + mining + ", canceling Mine");
|
||||
cancel();
|
||||
return null;
|
||||
if (!knownOreLocations.isEmpty() && Baritone.settings().blacklistClosestOnFailure.value) {
|
||||
logDirect("Unable to find any path to " + mining + ", blacklisting presumably unreachable closest instance...");
|
||||
knownOreLocations.stream().min(Comparator.comparingDouble(ctx.player()::getDistanceSq)).ifPresent(blacklist::add);
|
||||
knownOreLocations.removeIf(blacklist::contains);
|
||||
} else {
|
||||
logDirect("Unable to find any path to " + mining + ", canceling Mine");
|
||||
cancel();
|
||||
return null;
|
||||
}
|
||||
}
|
||||
int mineGoalUpdateInterval = Baritone.settings().mineGoalUpdateInterval.get();
|
||||
int mineGoalUpdateInterval = Baritone.settings().mineGoalUpdateInterval.value;
|
||||
List<BlockPos> curr = new ArrayList<>(knownOreLocations);
|
||||
if (mineGoalUpdateInterval != 0 && tickCount++ % mineGoalUpdateInterval == 0) { // big brain
|
||||
List<BlockPos> curr = new ArrayList<>(knownOreLocations);
|
||||
CalculationContext context = new CalculationContext(baritone, true);
|
||||
Baritone.getExecutor().execute(() -> rescan(curr, context));
|
||||
}
|
||||
if (Baritone.settings().legitMine.get()) {
|
||||
if (Baritone.settings().legitMine.value) {
|
||||
addNearby();
|
||||
}
|
||||
Optional<BlockPos> shaft = curr.stream()
|
||||
.filter(pos -> pos.getX() == ctx.playerFeet().getX() && pos.getZ() == ctx.playerFeet().getZ())
|
||||
.filter(pos -> pos.getY() >= ctx.playerFeet().getY())
|
||||
.filter(pos -> !(BlockStateInterface.get(ctx, pos).getBlock() instanceof BlockAir)) // after breaking a block, it takes mineGoalUpdateInterval ticks for it to actually update this list =(
|
||||
.min(Comparator.comparingDouble(ctx.player()::getDistanceSq));
|
||||
baritone.getInputOverrideHandler().clearAllKeys();
|
||||
if (shaft.isPresent() && ctx.player().onGround) {
|
||||
BlockPos pos = shaft.get();
|
||||
IBlockState state = baritone.bsi.get0(pos);
|
||||
if (!MovementHelper.avoidBreaking(baritone.bsi, pos.getX(), pos.getY(), pos.getZ(), state)) {
|
||||
Optional<Rotation> rot = RotationUtils.reachable(ctx, pos);
|
||||
if (rot.isPresent() && isSafeToCancel) {
|
||||
baritone.getLookBehavior().updateTarget(rot.get(), true);
|
||||
MovementHelper.switchToBestToolFor(ctx, ctx.world().getBlockState(pos));
|
||||
if (ctx.isLookingAt(pos) || ctx.playerRotations().isReallyCloseTo(rot.get())) {
|
||||
baritone.getInputOverrideHandler().setInputForceState(Input.CLICK_LEFT, true);
|
||||
}
|
||||
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
|
||||
}
|
||||
}
|
||||
}
|
||||
PathingCommand command = updateGoal();
|
||||
if (command == null) {
|
||||
// none in range
|
||||
@@ -110,17 +145,17 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
||||
}
|
||||
|
||||
@Override
|
||||
public String displayName() {
|
||||
public String displayName0() {
|
||||
return "Mine " + mining;
|
||||
}
|
||||
|
||||
private PathingCommand updateGoal() {
|
||||
boolean legit = Baritone.settings().legitMine.get();
|
||||
boolean legit = Baritone.settings().legitMine.value;
|
||||
List<BlockPos> locs = knownOreLocations;
|
||||
if (!locs.isEmpty()) {
|
||||
List<BlockPos> locs2 = prune(new CalculationContext(baritone), new ArrayList<>(locs), mining, ORE_LOCATIONS_COUNT);
|
||||
List<BlockPos> locs2 = prune(new CalculationContext(baritone), new ArrayList<>(locs), mining, ORE_LOCATIONS_COUNT, blacklist);
|
||||
// can't reassign locs, gotta make a new var locs2, because we use it in a lambda right here, and variables you use in a lambda must be effectively final
|
||||
Goal goal = new GoalComposite(locs2.stream().map(loc -> coalesce(ctx, loc, locs2)).toArray(Goal[]::new));
|
||||
Goal goal = new GoalComposite(locs2.stream().map(loc -> coalesce(loc, locs2)).toArray(Goal[]::new));
|
||||
knownOreLocations = locs2;
|
||||
return new PathingCommand(goal, legit ? PathingCommandType.FORCE_REVALIDATE_GOAL_AND_PATH : PathingCommandType.REVALIDATE_GOAL_AND_PATH);
|
||||
}
|
||||
@@ -129,7 +164,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
||||
return null;
|
||||
}
|
||||
// only in non-Xray mode (aka legit mode) do we do this
|
||||
int y = Baritone.settings().legitMineYLevel.get();
|
||||
int y = Baritone.settings().legitMineYLevel.value;
|
||||
if (branchPoint == null) {
|
||||
/*if (!baritone.getPathingBehavior().isPathing() && playerFeet().y == y) {
|
||||
// cool, path is over and we are at desired y
|
||||
@@ -157,33 +192,96 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
||||
if (mining == null) {
|
||||
return;
|
||||
}
|
||||
if (Baritone.settings().legitMine.get()) {
|
||||
if (Baritone.settings().legitMine.value) {
|
||||
return;
|
||||
}
|
||||
List<BlockPos> locs = searchWorld(context, mining, ORE_LOCATIONS_COUNT, already);
|
||||
List<BlockPos> locs = searchWorld(context, mining, ORE_LOCATIONS_COUNT, already, blacklist);
|
||||
locs.addAll(droppedItemsScan(mining, ctx.world()));
|
||||
if (locs.isEmpty()) {
|
||||
logDebug("No locations for " + mining + " known, cancelling");
|
||||
logDirect("No locations for " + mining + " known, cancelling");
|
||||
cancel();
|
||||
return;
|
||||
}
|
||||
knownOreLocations = locs;
|
||||
}
|
||||
|
||||
private static Goal coalesce(IPlayerContext ctx, BlockPos loc, List<BlockPos> locs) {
|
||||
if (!Baritone.settings().forceInternalMining.get()) {
|
||||
return new GoalTwoBlocks(loc);
|
||||
private boolean internalMiningGoal(BlockPos pos, IPlayerContext ctx, List<BlockPos> locs) {
|
||||
// Here, BlockStateInterface is used because the position may be in a cached chunk (the targeted block is one that is kept track of)
|
||||
if (locs.contains(pos)) {
|
||||
return true;
|
||||
}
|
||||
Block block = BlockStateInterface.getBlock(ctx, pos);
|
||||
if (Baritone.settings().internalMiningAirException.value && block instanceof BlockAir) {
|
||||
return true;
|
||||
}
|
||||
return mining.contains(block);
|
||||
}
|
||||
|
||||
private Goal coalesce(BlockPos loc, List<BlockPos> locs) {
|
||||
boolean assumeVerticalShaftMine = !(baritone.bsi.get0(loc.up()).getBlock() instanceof BlockFalling);
|
||||
if (!Baritone.settings().forceInternalMining.value) {
|
||||
if (assumeVerticalShaftMine) {
|
||||
// we can get directly below the block
|
||||
return new GoalThreeBlocks(loc);
|
||||
} else {
|
||||
// we need to get feet or head into the block
|
||||
return new GoalTwoBlocks(loc);
|
||||
}
|
||||
}
|
||||
boolean upwardGoal = internalMiningGoal(loc.up(), ctx, locs);
|
||||
boolean downwardGoal = internalMiningGoal(loc.down(), ctx, locs);
|
||||
boolean doubleDownwardGoal = internalMiningGoal(loc.down(2), ctx, locs);
|
||||
if (upwardGoal == downwardGoal) { // symmetric
|
||||
if (doubleDownwardGoal && assumeVerticalShaftMine) {
|
||||
// we have a checkerboard like pattern
|
||||
// this one, and the one two below it
|
||||
// therefore it's fine to path to immediately below this one, since your feet will be in the doubleDownwardGoal
|
||||
// but only if assumeVerticalShaftMine
|
||||
return new GoalThreeBlocks(loc);
|
||||
} else {
|
||||
// this block has nothing interesting two below, but is symmetric vertically so we can get either feet or head into it
|
||||
return new GoalTwoBlocks(loc);
|
||||
}
|
||||
}
|
||||
if (upwardGoal) {
|
||||
// downwardGoal known to be false
|
||||
// ignore the gap then potential doubleDownward, because we want to path feet into this one and head into upwardGoal
|
||||
return new GoalBlock(loc);
|
||||
}
|
||||
// upwardGoal known to be false, downwardGoal known to be true
|
||||
if (doubleDownwardGoal && assumeVerticalShaftMine) {
|
||||
// this block and two below it are goals
|
||||
// path into the center of the one below, because that includes directly below this one
|
||||
return new GoalTwoBlocks(loc.down());
|
||||
}
|
||||
// upwardGoal false, downwardGoal true, doubleDownwardGoal false
|
||||
// just this block and the one immediately below, no others
|
||||
return new GoalBlock(loc.down());
|
||||
}
|
||||
|
||||
private static class GoalThreeBlocks extends GoalTwoBlocks {
|
||||
|
||||
public GoalThreeBlocks(BlockPos pos) {
|
||||
super(pos);
|
||||
}
|
||||
|
||||
// Here, BlockStateInterface is used because the position may be in a cached chunk (the targeted block is one that is kept track of)
|
||||
boolean upwardGoal = locs.contains(loc.up()) || (Baritone.settings().internalMiningAirException.get() && BlockStateInterface.getBlock(ctx, loc.up()) == Blocks.AIR);
|
||||
boolean downwardGoal = locs.contains(loc.down()) || (Baritone.settings().internalMiningAirException.get() && BlockStateInterface.getBlock(ctx, loc.down()) == Blocks.AIR);
|
||||
return upwardGoal == downwardGoal ? new GoalTwoBlocks(loc) : upwardGoal ? new GoalBlock(loc) : new GoalBlock(loc.down());
|
||||
@Override
|
||||
public boolean isInGoal(int x, int y, int z) {
|
||||
return x == this.x && (y == this.y || y == this.y - 1 || y == this.y - 2) && z == this.z;
|
||||
}
|
||||
|
||||
@Override
|
||||
public double heuristic(int x, int y, int z) {
|
||||
int xDiff = x - this.x;
|
||||
int yDiff = y - this.y;
|
||||
int zDiff = z - this.z;
|
||||
return GoalBlock.calculate(xDiff, yDiff < -1 ? yDiff + 2 : yDiff == -1 ? 0 : yDiff, zDiff);
|
||||
}
|
||||
}
|
||||
|
||||
public static List<BlockPos> droppedItemsScan(List<Block> mining, World world) {
|
||||
if (!Baritone.settings().mineScanDroppedItems.get()) {
|
||||
return new ArrayList<>();
|
||||
if (!Baritone.settings().mineScanDroppedItems.value) {
|
||||
return Collections.emptyList();
|
||||
}
|
||||
Set<Item> searchingFor = new HashSet<>();
|
||||
for (Block block : mining) {
|
||||
@@ -204,28 +302,26 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
||||
return ret;
|
||||
}
|
||||
|
||||
public static List<BlockPos> searchWorld(CalculationContext ctx, List<Block> mining, int max, List<BlockPos> alreadyKnown) {
|
||||
public static List<BlockPos> searchWorld(CalculationContext ctx, List<Block> mining, int max, List<BlockPos> alreadyKnown, List<BlockPos> blacklist) {
|
||||
List<BlockPos> locs = new ArrayList<>();
|
||||
List<Block> uninteresting = new ArrayList<>();
|
||||
//long b = System.currentTimeMillis();
|
||||
for (Block m : mining) {
|
||||
if (CachedChunk.BLOCKS_TO_KEEP_TRACK_OF.contains(m)) {
|
||||
locs.addAll(ctx.worldData.getCachedWorld().getLocationsOf(ChunkPacker.blockToString(m), 1, ctx.getBaritone().getPlayerContext().playerFeet().getX(), ctx.getBaritone().getPlayerContext().playerFeet().getZ(), 2));
|
||||
// maxRegionDistanceSq 2 means adjacent directly or adjacent diagonally; nothing further than that
|
||||
locs.addAll(ctx.worldData.getCachedWorld().getLocationsOf(BlockUtils.blockToString(m), Baritone.settings().maxCachedWorldScanCount.value, ctx.getBaritone().getPlayerContext().playerFeet().getX(), ctx.getBaritone().getPlayerContext().playerFeet().getZ(), 2));
|
||||
} else {
|
||||
uninteresting.add(m);
|
||||
}
|
||||
}
|
||||
//System.out.println("Scan of cached chunks took " + (System.currentTimeMillis() - b) + "ms");
|
||||
if (locs.isEmpty()) {
|
||||
locs = prune(ctx, locs, mining, max, blacklist);
|
||||
if (locs.isEmpty() || (Baritone.settings().extendCacheOnThreshold.value && locs.size() < max)) {
|
||||
uninteresting = mining;
|
||||
}
|
||||
if (!uninteresting.isEmpty()) {
|
||||
//long before = System.currentTimeMillis();
|
||||
locs.addAll(WorldScanner.INSTANCE.scanChunkRadius(ctx.getBaritone().getPlayerContext(), uninteresting, max, 10, 26));
|
||||
//System.out.println("Scan of loaded chunks took " + (System.currentTimeMillis() - before) + "ms");
|
||||
locs.addAll(WorldScanner.INSTANCE.scanChunkRadius(ctx.getBaritone().getPlayerContext(), uninteresting, max, 10, 32)); // maxSearchRadius is NOT sq
|
||||
}
|
||||
locs.addAll(alreadyKnown);
|
||||
return prune(ctx, locs, mining, max);
|
||||
return prune(ctx, locs, mining, max, blacklist);
|
||||
}
|
||||
|
||||
private void addNearby() {
|
||||
@@ -241,21 +337,21 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
||||
// is an x-ray and it'll get caught
|
||||
if (mining.contains(bsi.get0(x, y, z).getBlock())) {
|
||||
BlockPos pos = new BlockPos(x, y, z);
|
||||
if ((Baritone.settings().legitMineIncludeDiagonals.get() && knownOreLocations.stream().anyMatch(ore -> ore.distanceSq(pos) <= 2 /* sq means this is pytha dist <= sqrt(2) */)) || RotationUtils.reachable(ctx.player(), pos, fakedBlockReachDistance).isPresent()) {
|
||||
if ((Baritone.settings().legitMineIncludeDiagonals.value && knownOreLocations.stream().anyMatch(ore -> ore.distanceSq(pos) <= 2 /* sq means this is pytha dist <= sqrt(2) */)) || RotationUtils.reachable(ctx.player(), pos, fakedBlockReachDistance).isPresent()) {
|
||||
knownOreLocations.add(pos);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
knownOreLocations = prune(new CalculationContext(baritone), knownOreLocations, mining, ORE_LOCATIONS_COUNT);
|
||||
knownOreLocations = prune(new CalculationContext(baritone), knownOreLocations, mining, ORE_LOCATIONS_COUNT, blacklist);
|
||||
}
|
||||
|
||||
public static List<BlockPos> prune(CalculationContext ctx, List<BlockPos> locs2, List<Block> mining, int max) {
|
||||
private static List<BlockPos> prune(CalculationContext ctx, List<BlockPos> locs2, List<Block> mining, int max, List<BlockPos> blacklist) {
|
||||
List<BlockPos> dropped = droppedItemsScan(mining, ctx.world);
|
||||
dropped.removeIf(drop -> {
|
||||
for (BlockPos pos : locs2) {
|
||||
if (pos.distanceSq(drop) <= 9 && mining.contains(ctx.getBlock(pos.getX(), pos.getY(), pos.getZ())) && MineProcess.plausibleToBreak(ctx.bsi, pos)) { // TODO maybe drop also has to be supported? no lava below?
|
||||
if (pos.distanceSq(drop) <= 9 && mining.contains(ctx.getBlock(pos.getX(), pos.getY(), pos.getZ())) && MineProcess.plausibleToBreak(ctx, pos)) { // TODO maybe drop also has to be supported? no lava below?
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -269,9 +365,11 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
||||
.filter(pos -> !ctx.bsi.worldContainsLoadedChunk(pos.getX(), pos.getZ()) || mining.contains(ctx.getBlock(pos.getX(), pos.getY(), pos.getZ())) || dropped.contains(pos))
|
||||
|
||||
// remove any that are implausible to mine (encased in bedrock, or touching lava)
|
||||
.filter(pos -> MineProcess.plausibleToBreak(ctx.bsi, pos))
|
||||
.filter(pos -> MineProcess.plausibleToBreak(ctx, pos))
|
||||
|
||||
.sorted(Comparator.comparingDouble(ctx.getBaritone().getPlayerContext().playerFeet()::distanceSq))
|
||||
.filter(pos -> !blacklist.contains(pos))
|
||||
|
||||
.sorted(Comparator.comparingDouble(ctx.getBaritone().getPlayerContext().player()::getDistanceSq))
|
||||
.collect(Collectors.toList());
|
||||
|
||||
if (locs.size() > max) {
|
||||
@@ -280,18 +378,18 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
||||
return locs;
|
||||
}
|
||||
|
||||
public static boolean plausibleToBreak(BlockStateInterface bsi, BlockPos pos) {
|
||||
if (MovementHelper.avoidBreaking(bsi, pos.getX(), pos.getY(), pos.getZ(), bsi.get0(pos))) {
|
||||
public static boolean plausibleToBreak(CalculationContext ctx, BlockPos pos) {
|
||||
if (MovementHelper.getMiningDurationTicks(ctx, pos.getX(), pos.getY(), pos.getZ(), ctx.bsi.get0(pos), true) >= COST_INF) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// bedrock above and below makes it implausible, otherwise we're good
|
||||
return !(bsi.get0(pos.up()).getBlock() == Blocks.BEDROCK && bsi.get0(pos.down()).getBlock() == Blocks.BEDROCK);
|
||||
return !(ctx.bsi.get0(pos.up()).getBlock() == Blocks.BEDROCK && ctx.bsi.get0(pos.down()).getBlock() == Blocks.BEDROCK);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void mineByName(int quantity, String... blocks) {
|
||||
mine(quantity, blocks == null || blocks.length == 0 ? null : Arrays.stream(blocks).map(ChunkPacker::stringToBlock).toArray(Block[]::new));
|
||||
mine(quantity, blocks == null || blocks.length == 0 ? null : Arrays.stream(blocks).map(BlockUtils::stringToBlockRequired).toArray(Block[]::new));
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -299,6 +397,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
||||
this.mining = blocks == null || blocks.length == 0 ? null : Arrays.asList(blocks);
|
||||
this.desiredQuantity = quantity;
|
||||
this.knownOreLocations = new ArrayList<>();
|
||||
this.blacklist = new ArrayList<>();
|
||||
this.branchPoint = null;
|
||||
this.branchPointRunaway = null;
|
||||
if (mining != null) {
|
||||
|
||||
@@ -22,6 +22,7 @@ import baritone.api.event.events.TickEvent;
|
||||
import baritone.api.event.listener.AbstractGameEventListener;
|
||||
import baritone.api.pathing.goals.Goal;
|
||||
import baritone.api.pathing.goals.GoalBlock;
|
||||
import baritone.api.utils.Helper;
|
||||
import baritone.api.utils.IPlayerContext;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.GuiMainMenu;
|
||||
|
||||
@@ -19,18 +19,17 @@ package baritone.utils;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.process.IBaritoneProcess;
|
||||
import baritone.api.utils.Helper;
|
||||
import baritone.api.utils.IPlayerContext;
|
||||
|
||||
public abstract class BaritoneProcessHelper implements IBaritoneProcess, Helper {
|
||||
|
||||
protected final Baritone baritone;
|
||||
protected final IPlayerContext ctx;
|
||||
private final double priority;
|
||||
|
||||
public BaritoneProcessHelper(Baritone baritone, double priority) {
|
||||
public BaritoneProcessHelper(Baritone baritone) {
|
||||
this.baritone = baritone;
|
||||
this.ctx = baritone.getPlayerContext();
|
||||
this.priority = priority;
|
||||
baritone.getPathingControlManager().registerProcess(this);
|
||||
}
|
||||
|
||||
@@ -38,9 +37,4 @@ public abstract class BaritoneProcessHelper implements IBaritoneProcess, Helper
|
||||
public boolean isTemporary() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public double priority() {
|
||||
return priority;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
|
||||
package baritone.utils;
|
||||
|
||||
import baritone.api.utils.Helper;
|
||||
import baritone.api.utils.IPlayerContext;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
@@ -31,7 +32,7 @@ public final class BlockBreakHelper implements Helper {
|
||||
|
||||
private boolean didBreakLastTick;
|
||||
|
||||
private IPlayerContext playerContext;
|
||||
private final IPlayerContext playerContext;
|
||||
|
||||
public BlockBreakHelper(IPlayerContext playerContext) {
|
||||
this.playerContext = playerContext;
|
||||
|
||||
55
src/main/java/baritone/utils/BlockPlaceHelper.java
Normal file
55
src/main/java/baritone/utils/BlockPlaceHelper.java
Normal file
@@ -0,0 +1,55 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.utils;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.utils.Helper;
|
||||
import baritone.api.utils.IPlayerContext;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
|
||||
public class BlockPlaceHelper implements Helper {
|
||||
private final IPlayerContext ctx;
|
||||
private int rightClickTimer;
|
||||
|
||||
public BlockPlaceHelper(IPlayerContext playerContext) {
|
||||
this.ctx = playerContext;
|
||||
}
|
||||
|
||||
public void tick(boolean rightClickRequested) {
|
||||
if (rightClickTimer > 0) {
|
||||
rightClickTimer--;
|
||||
return;
|
||||
}
|
||||
RayTraceResult mouseOver = ctx.objectMouseOver();
|
||||
if (!rightClickRequested || ctx.player().isRowingBoat() || mouseOver == null || mouseOver.getBlockPos() == null || mouseOver.typeOfHit != RayTraceResult.Type.BLOCK) {
|
||||
return;
|
||||
}
|
||||
rightClickTimer = Baritone.settings().rightClickSpeed.value;
|
||||
for (EnumHand hand : EnumHand.values()) {
|
||||
if (ctx.playerController().processRightClickBlock(ctx.player(), ctx.world(), mouseOver.getBlockPos(), mouseOver.sideHit, mouseOver.hitVec, hand) == EnumActionResult.SUCCESS) {
|
||||
ctx.player().swingArm(hand);
|
||||
return;
|
||||
}
|
||||
if (!ctx.player().getHeldItem(hand).isEmpty() && ctx.playerController().processRightClick(ctx.player(), ctx.world(), hand) == EnumActionResult.SUCCESS) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -66,7 +66,7 @@ public class BlockStateInterface {
|
||||
} else {
|
||||
this.loadedChunks = worldLoaded; // this will only be used on the main thread
|
||||
}
|
||||
this.useTheRealWorld = !Baritone.settings().pathThroughCachedOnly.get();
|
||||
this.useTheRealWorld = !Baritone.settings().pathThroughCachedOnly.value;
|
||||
if (!Minecraft.getMinecraft().isCallingFromMinecraftThread()) {
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
|
||||
130
src/main/java/baritone/utils/GuiClick.java
Normal file
130
src/main/java/baritone/utils/GuiClick.java
Normal file
@@ -0,0 +1,130 @@
|
||||
/*
|
||||
* This file is part of Baritone.
|
||||
*
|
||||
* Baritone is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Baritone is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package baritone.utils;
|
||||
|
||||
import baritone.Baritone;
|
||||
import baritone.api.BaritoneAPI;
|
||||
import baritone.api.pathing.goals.GoalBlock;
|
||||
import baritone.api.pathing.goals.GoalTwoBlocks;
|
||||
import baritone.api.utils.BetterBlockPos;
|
||||
import net.minecraft.client.gui.GuiScreen;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import org.lwjgl.BufferUtils;
|
||||
import org.lwjgl.input.Mouse;
|
||||
import org.lwjgl.util.glu.GLU;
|
||||
|
||||
import java.awt.*;
|
||||
import java.nio.FloatBuffer;
|
||||
import java.nio.IntBuffer;
|
||||
import java.util.Collections;
|
||||
|
||||
import static org.lwjgl.opengl.GL11.*;
|
||||
|
||||
public class GuiClick extends GuiScreen {
|
||||
|
||||
// My name is Brady and I grant leijurv permission to use this pasted code
|
||||
private final FloatBuffer MODELVIEW = BufferUtils.createFloatBuffer(16);
|
||||
private final FloatBuffer PROJECTION = BufferUtils.createFloatBuffer(16);
|
||||
private final IntBuffer VIEWPORT = BufferUtils.createIntBuffer(16);
|
||||
private final FloatBuffer TO_WORLD_BUFFER = BufferUtils.createFloatBuffer(3);
|
||||
|
||||
private BlockPos clickStart;
|
||||
private BlockPos currentMouseOver;
|
||||
|
||||
@Override
|
||||
public boolean doesGuiPauseGame() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void drawScreen(int mouseX, int mouseY, float partialTicks) {
|
||||
int mx = Mouse.getX();
|
||||
int my = Mouse.getY();
|
||||
Vec3d near = toWorld(mx, my, 0);
|
||||
Vec3d far = toWorld(mx, my, 1); // "Use 0.945 that's what stack overflow says" - leijurv
|
||||
if (near != null && far != null) {
|
||||
Vec3d viewerPos = new Vec3d(mc.getRenderManager().viewerPosX, mc.getRenderManager().viewerPosY, mc.getRenderManager().viewerPosZ);
|
||||
RayTraceResult result = mc.world.rayTraceBlocks(near.add(viewerPos), far.add(viewerPos), false, false, true);
|
||||
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK) {
|
||||
currentMouseOver = result.getBlockPos();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void mouseReleased(int mouseX, int mouseY, int mouseButton) {
|
||||
if (mouseButton == 0) {
|
||||
if (clickStart != null && !clickStart.equals(currentMouseOver)) {
|
||||
((Baritone) BaritoneAPI.getProvider().getPrimaryBaritone()).getBuilderProcess().clearArea(clickStart, currentMouseOver);
|
||||
clickStart = null;
|
||||
} else {
|
||||
BaritoneAPI.getProvider().getPrimaryBaritone().getCustomGoalProcess().setGoalAndPath(new GoalTwoBlocks(currentMouseOver));
|
||||
}
|
||||
} else if (mouseButton == 1) {
|
||||
BaritoneAPI.getProvider().getPrimaryBaritone().getCustomGoalProcess().setGoalAndPath(new GoalBlock(currentMouseOver.up()));
|
||||
}
|
||||
clickStart = null;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void mouseClicked(int mouseX, int mouseY, int mouseButton) {
|
||||
clickStart = currentMouseOver;
|
||||
}
|
||||
|
||||
public void onRender() {
|
||||
GlStateManager.getFloat(GL_MODELVIEW_MATRIX, (FloatBuffer) MODELVIEW.clear());
|
||||
GlStateManager.getFloat(GL_PROJECTION_MATRIX, (FloatBuffer) PROJECTION.clear());
|
||||
GlStateManager.glGetInteger(GL_VIEWPORT, (IntBuffer) VIEWPORT.clear());
|
||||
|
||||
if (currentMouseOver != null) {
|
||||
Entity e = mc.getRenderViewEntity();
|
||||
// drawSingleSelectionBox WHEN?
|
||||
PathRenderer.drawManySelectionBoxes(e, Collections.singletonList(currentMouseOver), Color.CYAN);
|
||||
if (clickStart != null && !clickStart.equals(currentMouseOver)) {
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
|
||||
GlStateManager.color(Color.RED.getColorComponents(null)[0], Color.RED.getColorComponents(null)[1], Color.RED.getColorComponents(null)[2], 0.4F);
|
||||
GlStateManager.glLineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
|
||||
GlStateManager.disableTexture2D();
|
||||
GlStateManager.depthMask(false);
|
||||
GlStateManager.disableDepth();
|
||||
BetterBlockPos a = new BetterBlockPos(currentMouseOver);
|
||||
BetterBlockPos b = new BetterBlockPos(clickStart);
|
||||
PathRenderer.drawAABB(new AxisAlignedBB(Math.min(a.x, b.x), Math.min(a.y, b.y), Math.min(a.z, b.z), Math.max(a.x, b.x) + 1, Math.max(a.y, b.y) + 1, Math.max(a.z, b.z) + 1));
|
||||
GlStateManager.enableDepth();
|
||||
|
||||
GlStateManager.depthMask(true);
|
||||
GlStateManager.enableTexture2D();
|
||||
GlStateManager.disableBlend();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private Vec3d toWorld(double x, double y, double z) {
|
||||
boolean result = GLU.gluUnProject((float) x, (float) y, (float) z, MODELVIEW, PROJECTION, VIEWPORT, (FloatBuffer) TO_WORLD_BUFFER.clear());
|
||||
if (result) {
|
||||
return new Vec3d(TO_WORLD_BUFFER.get(0), TO_WORLD_BUFFER.get(1), TO_WORLD_BUFFER.get(2));
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user