Compare commits

...

71 Commits

Author SHA1 Message Date
Leijurv
1a4635df16 v1.3.3 2019-07-11 12:47:44 -07:00
Leijurv
1390af20b6 fix parkour and multithread farm 2019-07-11 12:46:24 -07:00
Leijurv
1427cf57a8 randomlooking 2019-07-11 11:56:44 -07:00
Leijurv
d70243b4c0 leijurv would never do this 2019-07-11 11:08:45 -07:00
Leijurv
8f63dd4ba6 Merge branch 'master' into 1.13.2 2019-07-11 10:51:29 -07:00
Brady
c7e1c917c3 Fix Baritone thinking it can walk through wall-placed skulls
Fixes #485
2019-07-08 19:21:09 -05:00
Leijurv
125facfbb6 Merge branch 'master' into 1.13.2 2019-06-10 11:50:14 -07:00
Leijurv
16b74ff53c v1.3.2 2019-05-16 14:57:26 -07:00
Leijurv
9297e98ac3 Merge branch 'master' into 1.13.2 2019-05-16 14:55:37 -07:00
Leijurv
b521d7bee1 fix dummy merge typo 2019-05-02 11:42:49 -07:00
Leijurv
4e96c5e5ee Merge branch 'master' into 1.13.2 2019-05-01 23:12:19 -07:00
Leijurv
ec819220b7 Merge branch 'master' into 1.13.2 2019-05-01 12:15:31 -07:00
Brady
3d3a5f420e Fix unsafe creation of potentially invalid ResourceLocation 2019-04-16 20:15:51 -05:00
Leijurv
9c9c9d4387 fix region pruning 2019-04-14 10:06:37 -07:00
Leijurv
82d09a536d v1.3.1 2019-04-13 19:21:44 -07:00
Leijurv
6e49adea33 i WUV impact 2019-04-13 19:10:13 -07:00
Leijurv
f85afdbc70 Merge branch 'master' into 1.13.2 2019-04-12 21:57:01 -07:00
Leijurv
563028a5b3 fix invalid player move packet, and a bunch of things in world scanner 2019-04-09 19:30:48 -07:00
Leijurv
d5c317b88b Merge branch 'master' into 1.13.2 2019-04-09 18:17:53 -07:00
Leijurv
c59ec9da10 blank space 2019-03-23 22:17:40 -08:00
Leijurv
3a675836da Merge pull request #370 from babbaj/patch-1
use runAutoTest
2019-03-23 13:03:19 -07:00
babbaj
7e0fc81246 use runAutoTest 2019-03-23 15:55:16 -04:00
Leijurv
f970f932c7 great 2019-03-23 10:52:03 -07:00
Leijurv
52d2741f52 and lets try making it fail delibrately 2019-03-23 10:31:36 -07:00
Leijurv
7bc6765cac rart 2019-03-23 10:13:14 -07:00
Leijurv
85b2aea6e9 where is this writing??? 2019-03-23 09:52:49 -07:00
Leijurv
c6ba5481d9 one final attempt 2019-03-22 22:33:40 -07:00
Leijurv
81f47d5632 forgot file name lollll 2019-03-22 22:19:13 -07:00
Leijurv
9b1440ed2c that needs to be allowed 2019-03-22 22:07:12 -07:00
Leijurv
2a8dcee028 write to a file to indicate success 2019-03-22 22:05:27 -07:00
Leijurv
277ba3643c Merge branch 'master' into 1.13.2 2019-03-22 21:24:43 -07:00
Leijurv
e5fbaf60f3 shutdownminecraftapplet 2019-03-22 21:04:35 -07:00
Leijurv
0deb854e1b v1.3.0 2019-03-21 16:40:18 -07:00
Leijurv
8268e3ec1b Merge branch 'master' into 1.13.2 2019-03-21 15:51:36 -07:00
Leijurv
af91da6a28 Merge branch 'master' into 1.13.2 2019-03-19 18:12:26 -07:00
Leijurv
9a15a65ad5 not needed anymore 2019-03-19 13:59:56 -07:00
Leijurv
0cbe9f81c8 Merge branch 'master' into 1.13.2 2019-03-15 16:58:23 -07:00
Leijurv
42afd2dd54 maybe proper exit code 2019-03-15 16:49:36 -07:00
Leijurv
315929f31c hey so what if we didnt do that 2019-03-15 16:39:59 -07:00
Leijurv
358aa80280 docker time 2019-03-15 16:22:51 -07:00
Leijurv
1dd9e11994 documentation resigned 2019-03-15 16:19:07 -07:00
Leijurv
5a8f02c944 unscuff everything 2019-03-15 16:11:14 -07:00
Leijurv
f248a5b677 make runClient work 2019-03-15 15:32:51 -07:00
Leijurv
e4a49c5529 fix launchtesting not found on runClient 2019-03-15 14:00:11 -07:00
Leijurv
449b44ba50 line 2019-03-14 16:32:14 -07:00
Leijurv
a00eec402e i love retina wtf 2019-03-14 16:32:04 -07:00
Leijurv
717779f742 air is stupid 2019-03-14 16:06:32 -07:00
Leijurv
6f843bd24d Merge branch 'master' into 1.13.2 2019-03-13 20:09:08 -07:00
Leijurv
d79fbea433 scuffed air 2019-03-13 18:08:15 -07:00
Leijurv
4d22c10ddb unscuff water, thanks wwe 2019-03-12 23:08:06 -07:00
Leijurv
1ea92a6092 😎 2019-03-12 22:49:23 -07:00
Leijurv
66eba84d06 consistent spacing 2019-03-12 18:54:36 -07:00
Leijurv
92e39b5d1d its over its done 2019-03-12 18:45:54 -07:00
Leijurv
0ddc47f473 i am rarted 2019-03-12 18:21:29 -07:00
Leijurv
ddfeca6947 unproject click cursed 2019-03-12 18:00:30 -07:00
Leijurv
6bd2e90cfd crash when pathing near shulker boxes 2019-03-12 17:18:58 -07:00
Leijurv
82505ddb01 online mode via env 2019-03-12 17:18:52 -07:00
Leijurv
2790d1d308 Merge branch 'master' into 1.13.2 2019-03-12 16:19:06 -07:00
Leijurv
11e503a022 many fixes 2019-03-12 16:17:43 -07:00
Leijurv
6fe49380ba pwned 2019-03-12 15:42:25 -07:00
Leijurv
1f2e267e3d fix a bunch of scuff 2019-03-12 15:41:58 -07:00
Leijurv
4cf6783622 fix the tests 2019-03-12 09:38:05 -07:00
Brady
82d77a7bac Update MixinGradle to 0.6.2
Includes fix ensuring that the SRGs are generated prior to Mixin annotation processing
2019-03-12 01:43:03 -05:00
Brady
841a927033 Merge remote-tracking branch 'origin/master' into 1.13.2 2019-03-12 01:09:11 -05:00
Brady
5a16561954 Working 1.13.2 development environment
Including a couple bugfixes to bad 1.13.2 code!!!
2019-03-12 01:05:39 -05:00
Brady
e2cc51908b Notch builds 2019-03-08 23:18:00 -06:00
Brady
1390e04435 Add versions in parenthesis for todos to fix stuff 2019-03-08 15:14:52 -06:00
Brady
84d961cbab Fix usages of Setting#get() 2019-03-08 15:12:55 -06:00
Brady
87b9d3915c Fix compiler errors
unproject needs to be resolved
2019-03-08 15:03:58 -06:00
Brady
c38d17563d Resolve merge conflicts
oh my god I should've updated my local branch before doing this
2019-03-08 14:44:49 -06:00
Brady
0c2af85ac0 Update to 1.13.2
Still need to setup method of launching, and Mixin support for ModLauncher
2019-03-08 14:30:43 -06:00
71 changed files with 991 additions and 880 deletions

2
.gitignore vendored
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@@ -11,6 +11,8 @@ build/
classes/
*.class
/out
# IntelliJ Files
.idea/
*.iml

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@@ -10,7 +10,7 @@ install:
script:
- docker run --rm cabaletta/baritone ./gradlew javadoc
- docker run --name baritone cabaletta/baritone /bin/sh -c "set -e; /sbin/start-stop-daemon --start --quiet --pidfile /tmp/custom_xvfb_99.pid --make-pidfile --background --exec /usr/bin/Xvfb -- :99 -screen 0 128x128x24 -ac +extension GLX +render; DISPLAY=:99 BARITONE_AUTO_TEST=true ./gradlew runClient"
- docker run --name baritone cabaletta/baritone /bin/sh -c "/sbin/start-stop-daemon --start --quiet --pidfile /tmp/custom_xvfb_99.pid --make-pidfile --background --exec /usr/bin/Xvfb -- :99 -screen 0 128x128x24 -ac +extension GLX +render; DISPLAY=:99 BARITONE_AUTO_TEST=true ./gradlew runAutoTest; cat /code/autotest/success"
- docker cp baritone:/code/dist dist
- ls dist
- cat dist/checksums.txt

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@@ -16,33 +16,33 @@
*/
group 'baritone'
version '1.2.7'
version '1.3.3'
buildscript {
repositories {
jcenter()
maven {
name = 'forge'
url = 'http://files.minecraftforge.net/maven'
}
maven {
name = 'SpongePowered'
url = 'http://repo.spongepowered.org/maven'
name = 'impactdevelopment-repo'
url = 'https://impactdevelopment.github.io/maven/'
}
jcenter()
}
dependencies {
classpath 'net.minecraftforge.gradle:ForgeGradle:2.3-SNAPSHOT'
classpath 'org.spongepowered:mixingradle:0.6-SNAPSHOT'
classpath group: 'com.github.ImpactDevelopment', name: 'ForgeGradle', version: '3.0.115'
classpath group: 'com.github.ImpactDevelopment', name: 'MixinGradle', version: '0.6.2'
}
}
import baritone.gradle.task.CreateDistTask
import baritone.gradle.task.ProguardTask
import org.apache.tools.ant.taskdefs.condition.Os
apply plugin: 'java'
apply plugin: 'net.minecraftforge.gradle.tweaker-client'
apply plugin: 'net.minecraftforge.gradle'
apply plugin: 'org.spongepowered.mixin'
sourceCompatibility = targetCompatibility = '1.8'
@@ -52,19 +52,67 @@ compileJava {
}
sourceSets {
api {
compileClasspath += main.compileClasspath
}
main {
compileClasspath += api.output
}
test {
compileClasspath += main.compileClasspath + main.runtimeClasspath + main.output
runtimeClasspath += main.compileClasspath + main.runtimeClasspath + main.output
}
launch {
compileClasspath += main.compileClasspath + main.runtimeClasspath + main.output
runtimeClasspath += main.compileClasspath + main.runtimeClasspath + main.output
}
}
minecraft {
version = '1.12.2'
mappings = 'stable_39'
tweakClass = 'baritone.launch.BaritoneTweaker'
runDir = 'run'
task sourceJar(type: Jar, dependsOn: classes) {
classifier = 'sources'
from sourceSets.api.allSource
}
// The sources jar should use SRG names not MCP to ensure compatibility with all mappings
makeObfSourceJar = true
minecraft {
mappings channel: 'snapshot', version: '20190307-1.13.1'
reobfMappings 'notch'
runs {
client {
workingDirectory project.file('run')
source sourceSets.launch
main 'baritone.launch.LaunchTesting'
environment 'assetIndex', '{asset_index}'
environment 'assetDirectory', downloadAssets.output
environment 'nativesDirectory', extractNatives.output
environment 'tweakClass', 'baritone.launch.BaritoneTweaker'
if (Os.isFamily(Os.FAMILY_MAC)) {
jvmArgs "-XstartOnFirstThread"
}
}
autoTest {
workingDirectory project.file('autotest')
source sourceSets.launch
main 'baritone.launch.LaunchTesting'
environment 'assetIndex', '{asset_index}'
environment 'assetDirectory', downloadAssets.output
environment 'nativesDirectory', extractNatives.output
environment 'tweakClass', 'baritone.launch.BaritoneTweaker'
environment 'BARITONE_AUTO_TEST', 'true'
if (Os.isFamily(Os.FAMILY_MAC)) {
jvmArgs "-XstartOnFirstThread"
}
}
}
}
repositories {
@@ -82,6 +130,12 @@ repositories {
}
dependencies {
minecraft 'com.github.ImpactDevelopment:Vanilla:1.13.2'
runtime launchCompile('net.minecraft:launchwrapper:1.12') {
exclude module: 'lwjgl'
}
runtime launchCompile('org.ow2.asm:asm-debug-all:5.2')
runtime launchCompile('com.github.ImpactDevelopment:SimpleTweaker:1.2')
runtime launchCompile('org.spongepowered:mixin:0.7.11-SNAPSHOT') {
// Mixin includes a lot of dependencies that are too up-to-date
@@ -91,6 +145,7 @@ dependencies {
exclude module: 'commons-io'
exclude module: 'log4j-core'
}
testImplementation 'junit:junit:4.12'
}

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@@ -40,17 +40,13 @@ class BaritoneGradleTask extends DefaultTask {
PROGUARD_STANDALONE_CONFIG = "standalone.pro",
PROGUARD_EXPORT_PATH = "proguard_out.jar",
TEMP_LIBRARY_DIR = "tempLibraries/",
ARTIFACT_STANDARD = "%s-%s.jar",
ARTIFACT_UNOPTIMIZED = "%s-unoptimized-%s.jar",
ARTIFACT_API = "%s-api-%s.jar",
ARTIFACT_STANDALONE = "%s-standalone-%s.jar",
ARTIFACT_FORGE_API = "%s-api-forge-%s.jar",
ARTIFACT_FORGE_STANDALONE = "%s-standalone-forge-%s.jar";
ARTIFACT_STANDALONE = "%s-standalone-%s.jar";
protected String artifactName, artifactVersion;
protected Path artifactPath, artifactUnoptimizedPath, artifactApiPath, artifactStandalonePath, artifactForgeApiPath, artifactForgeStandalonePath, proguardOut;
protected Path artifactPath, artifactUnoptimizedPath, artifactApiPath, artifactStandalonePath, proguardOut;
protected void verifyArtifacts() throws IllegalStateException {
this.artifactName = getProject().getName();
@@ -60,8 +56,6 @@ class BaritoneGradleTask extends DefaultTask {
this.artifactUnoptimizedPath = this.getBuildFile(formatVersion(ARTIFACT_UNOPTIMIZED));
this.artifactApiPath = this.getBuildFile(formatVersion(ARTIFACT_API));
this.artifactStandalonePath = this.getBuildFile(formatVersion(ARTIFACT_STANDALONE));
this.artifactForgeApiPath = this.getBuildFile(formatVersion(ARTIFACT_FORGE_API));
this.artifactForgeStandalonePath = this.getBuildFile(formatVersion(ARTIFACT_FORGE_STANDALONE));
this.proguardOut = this.getTemporaryFile(PROGUARD_EXPORT_PATH);

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@@ -45,8 +45,6 @@ public class CreateDistTask extends BaritoneGradleTask {
Path api = getRelativeFile("dist/" + formatVersion(ARTIFACT_API));
Path standalone = getRelativeFile("dist/" + formatVersion(ARTIFACT_STANDALONE));
Path unoptimized = getRelativeFile("dist/" + formatVersion(ARTIFACT_UNOPTIMIZED));
Path forgeApi = getRelativeFile("dist/" + formatVersion(ARTIFACT_FORGE_API));
Path forgeStandalone = getRelativeFile("dist/" + formatVersion(ARTIFACT_FORGE_STANDALONE));
// NIO will not automatically create directories
Path dir = getRelativeFile("dist/");
@@ -58,11 +56,9 @@ public class CreateDistTask extends BaritoneGradleTask {
Files.copy(this.artifactApiPath, api, REPLACE_EXISTING);
Files.copy(this.artifactStandalonePath, standalone, REPLACE_EXISTING);
Files.copy(this.artifactUnoptimizedPath, unoptimized, REPLACE_EXISTING);
Files.copy(this.artifactForgeApiPath, forgeApi, REPLACE_EXISTING);
Files.copy(this.artifactForgeStandalonePath, forgeStandalone, REPLACE_EXISTING);
// Calculate all checksums and format them like "shasum"
List<String> shasum = Stream.of(api, forgeApi, standalone, forgeStandalone, unoptimized)
List<String> shasum = Stream.of(api, standalone, unoptimized)
.map(path -> sha1(path) + " " + path.getFileName().toString())
.collect(Collectors.toList());

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@@ -18,26 +18,18 @@
package baritone.gradle.task;
import baritone.gradle.util.Determinizer;
import baritone.gradle.util.MappingType;
import baritone.gradle.util.ReobfWrapper;
import org.apache.commons.io.IOUtils;
import org.gradle.api.NamedDomainObjectContainer;
import org.gradle.api.artifacts.Configuration;
import org.gradle.api.artifacts.Dependency;
import org.gradle.api.internal.plugins.DefaultConvention;
import org.gradle.api.plugins.JavaPluginConvention;
import org.gradle.api.tasks.Input;
import org.gradle.api.tasks.TaskAction;
import org.gradle.internal.Pair;
import java.io.*;
import java.lang.reflect.Field;
import java.net.URL;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.*;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import java.util.stream.Collectors;
import java.util.ArrayList;
import java.util.List;
import java.util.stream.Stream;
import java.util.zip.ZipEntry;
import java.util.zip.ZipFile;
@@ -49,18 +41,12 @@ import static java.nio.file.StandardCopyOption.REPLACE_EXISTING;
*/
public class ProguardTask extends BaritoneGradleTask {
private static final Pattern TEMP_LIBRARY_PATTERN = Pattern.compile("-libraryjars 'tempLibraries\\/([a-zA-Z0-9/_\\-\\.]+)\\.jar'");
@Input
private String url;
@Input
private String extract;
private List<String> requiredLibraries;
private File mixin;
@TaskAction
protected void exec() throws Exception {
super.verifyArtifacts();
@@ -70,7 +56,6 @@ public class ProguardTask extends BaritoneGradleTask {
downloadProguard();
extractProguard();
generateConfigs();
acquireDependencies();
proguardApi();
proguardStandalone();
cleanup();
@@ -81,7 +66,7 @@ public class ProguardTask extends BaritoneGradleTask {
Files.delete(this.artifactUnoptimizedPath);
}
Determinizer.determinize(this.artifactPath.toString(), this.artifactUnoptimizedPath.toString(), Optional.empty());
Determinizer.determinize(this.artifactPath.toString(), this.artifactUnoptimizedPath.toString());
}
private void downloadProguard() throws Exception {
@@ -114,6 +99,19 @@ public class ProguardTask extends BaritoneGradleTask {
String out = IOUtils.toString(p.getInputStream(), "UTF-8").split("\n")[0].split("Opened ")[1].replace("]", "");
template.add(2, "-libraryjars '" + out + "'");
// Discover all of the libraries that we will need to acquire from gradle
acquireDependencies().forEach(f -> {
if (f.toString().endsWith("-recomp.jar")) {
// remove MCP mapped jar
return;
}
if (f.toString().endsWith("client-extra.jar")) {
// go from the extra to the original downloaded client
f = new File(f.getParentFile(), "client.jar");
}
template.add(2, "-libraryjars '" + f + "'");
});
// API config doesn't require any changes from the changes that we made to the template
Files.write(getTemporaryFile(PROGUARD_API_CONFIG), template);
@@ -121,165 +119,20 @@ public class ProguardTask extends BaritoneGradleTask {
List<String> standalone = new ArrayList<>(template);
standalone.removeIf(s -> s.contains("# this is the keep api"));
Files.write(getTemporaryFile(PROGUARD_STANDALONE_CONFIG), standalone);
// Discover all of the libraries that we will need to acquire from gradle
this.requiredLibraries = new ArrayList<>();
template.forEach(line -> {
if (!line.startsWith("#")) {
Matcher m = TEMP_LIBRARY_PATTERN.matcher(line);
if (m.find()) {
this.requiredLibraries.add(m.group(1));
}
}
});
}
private void acquireDependencies() throws Exception {
// Create a map of all of the dependencies that we are able to access in this project
// Likely a better way to do this, I just pair the dependency with the first valid configuration
Map<String, Pair<Configuration, Dependency>> dependencyLookupMap = new HashMap<>();
getProject().getConfigurations().stream().filter(Configuration::isCanBeResolved).forEach(config ->
config.getAllDependencies().forEach(dependency ->
dependencyLookupMap.putIfAbsent(dependency.getName() + "-" + dependency.getVersion(), Pair.of(config, dependency))));
// Create the directory if it doesn't already exist
Path tempLibraries = getTemporaryFile(TEMP_LIBRARY_DIR);
if (!Files.exists(tempLibraries)) {
Files.createDirectory(tempLibraries);
}
// Iterate the required libraries to copy them to tempLibraries
for (String lib : this.requiredLibraries) {
// copy from the forgegradle cache
if (lib.equals("minecraft")) {
Path cachedJar = getMinecraftJar();
Path inTempDir = getTemporaryFile("tempLibraries/minecraft.jar");
// TODO: maybe try not to copy every time
Files.copy(cachedJar, inTempDir, REPLACE_EXISTING);
continue;
}
// Find a configuration/dependency pair that matches the desired library
Pair<Configuration, Dependency> pair = null;
for (Map.Entry<String, Pair<Configuration, Dependency>> entry : dependencyLookupMap.entrySet()) {
if (entry.getKey().startsWith(lib)) {
pair = entry.getValue();
}
}
// The pair must be non-null
Objects.requireNonNull(pair);
// Find the library jar file, and copy it to tempLibraries
for (File file : pair.getLeft().files(pair.getRight())) {
if (file.getName().startsWith(lib)) {
if (lib.contains("mixin")) {
mixin = file;
}
Files.copy(file.toPath(), getTemporaryFile("tempLibraries/" + lib + ".jar"), REPLACE_EXISTING);
}
}
}
if (mixin == null) {
throw new IllegalStateException("Unable to find mixin jar");
}
}
// a bunch of epic stuff to get the path to the cached jar
private Path getMinecraftJar() throws Exception {
MappingType mappingType;
try {
mappingType = getMappingType();
} catch (Exception e) {
System.err.println("Failed to get mapping type, assuming NOTCH.");
mappingType = MappingType.NOTCH;
}
String suffix;
switch (mappingType) {
case NOTCH:
suffix = "";
break;
case SEARGE:
suffix = "-srgBin";
break;
case CUSTOM:
throw new IllegalStateException("Custom mappings not supported!");
default:
throw new IllegalStateException("Unknown mapping type: " + mappingType);
}
DefaultConvention convention = (DefaultConvention) this.getProject().getConvention();
Object extension = convention.getAsMap().get("minecraft");
Objects.requireNonNull(extension);
// for some reason cant use Class.forName
Class<?> class_baseExtension = extension.getClass().getSuperclass().getSuperclass().getSuperclass(); // <-- cursed
Field f_replacer = class_baseExtension.getDeclaredField("replacer");
f_replacer.setAccessible(true);
Object replacer = f_replacer.get(extension);
Class<?> class_replacementProvider = replacer.getClass();
Field replacement_replaceMap = class_replacementProvider.getDeclaredField("replaceMap");
replacement_replaceMap.setAccessible(true);
Map<String, Object> replacements = (Map) replacement_replaceMap.get(replacer);
String cacheDir = replacements.get("CACHE_DIR").toString() + "/net/minecraft";
String mcVersion = replacements.get("MC_VERSION").toString();
String mcpInsert = replacements.get("MAPPING_CHANNEL").toString() + "/" + replacements.get("MAPPING_VERSION").toString();
String fullJarName = "minecraft-" + mcVersion + suffix + ".jar";
String baseDir = String.format("%s/minecraft/%s/", cacheDir, mcVersion);
String jarPath;
if (mappingType == MappingType.SEARGE) {
jarPath = String.format("%s/%s/%s", baseDir, mcpInsert, fullJarName);
} else {
jarPath = baseDir + fullJarName;
}
jarPath = jarPath
.replace("/", File.separator)
.replace("\\", File.separator); // hecking regex
return new File(jarPath).toPath();
}
// throws IllegalStateException if mapping type is ambiguous or it fails to find it
private MappingType getMappingType() {
// if it fails to find this then its probably a forgegradle version problem
Set<Object> reobf = (NamedDomainObjectContainer<Object>) this.getProject().getExtensions().getByName("reobf");
List<MappingType> mappingTypes = getUsedMappingTypes(reobf);
long mappingTypesUsed = mappingTypes.size();
if (mappingTypesUsed == 0) {
throw new IllegalStateException("Failed to find mapping type (no jar task?)");
}
if (mappingTypesUsed > 1) {
throw new IllegalStateException("Ambiguous mapping type (multiple jars with different mapping types?)");
}
return mappingTypes.get(0);
}
private List<MappingType> getUsedMappingTypes(Set<Object> reobf) {
return reobf.stream()
.map(ReobfWrapper::new)
.map(ReobfWrapper::getMappingType)
.distinct()
.collect(Collectors.toList());
private Stream<File> acquireDependencies() {
return getProject().getConvention().getPlugin(JavaPluginConvention.class).getSourceSets().findByName("launch").getRuntimeClasspath().getFiles().stream().filter(File::isFile);
}
private void proguardApi() throws Exception {
runProguard(getTemporaryFile(PROGUARD_API_CONFIG));
Determinizer.determinize(this.proguardOut.toString(), this.artifactApiPath.toString(), Optional.empty());
Determinizer.determinize(this.proguardOut.toString(), this.artifactForgeApiPath.toString(), Optional.of(mixin));
Determinizer.determinize(this.proguardOut.toString(), this.artifactApiPath.toString());
}
private void proguardStandalone() throws Exception {
runProguard(getTemporaryFile(PROGUARD_STANDALONE_CONFIG));
Determinizer.determinize(this.proguardOut.toString(), this.artifactStandalonePath.toString(), Optional.empty());
Determinizer.determinize(this.proguardOut.toString(), this.artifactForgeStandalonePath.toString(), Optional.of(mixin));
Determinizer.determinize(this.proguardOut.toString(), this.artifactStandalonePath.toString());
}
private void cleanup() {

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@@ -22,7 +22,10 @@ import com.google.gson.stream.JsonReader;
import com.google.gson.stream.JsonWriter;
import java.io.*;
import java.util.*;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.List;
import java.util.Map;
import java.util.jar.JarEntry;
import java.util.jar.JarFile;
import java.util.jar.JarOutputStream;
@@ -36,7 +39,7 @@ import java.util.stream.Collectors;
*/
public class Determinizer {
public static void determinize(String inputPath, String outputPath, Optional<File> toInclude) throws IOException {
public static void determinize(String inputPath, String outputPath) throws IOException {
System.out.println("Running Determinizer");
System.out.println(" Input path: " + inputPath);
System.out.println(" Output path: " + outputPath);
@@ -63,30 +66,10 @@ public class Determinizer {
if (entry.getName().endsWith(".refmap.json")) {
JsonObject object = new JsonParser().parse(new InputStreamReader(jarFile.getInputStream(entry))).getAsJsonObject();
jos.write(writeSorted(object).getBytes());
} else if (entry.getName().equals("META-INF/MANIFEST.MF") && toInclude.isPresent()) { // only replace for forge jar
ByteArrayOutputStream cancer = new ByteArrayOutputStream();
copy(jarFile.getInputStream(entry), cancer);
String manifest = new String(cancer.toByteArray());
if (!manifest.contains("baritone.launch.BaritoneTweaker")) {
throw new IllegalStateException("unable to replace");
}
manifest = manifest.replace("baritone.launch.BaritoneTweaker", "org.spongepowered.asm.launch.MixinTweaker");
jos.write(manifest.getBytes());
} else {
copy(jarFile.getInputStream(entry), jos);
}
}
if (toInclude.isPresent()) {
try (JarFile mixin = new JarFile(toInclude.get())) {
for (JarEntry entry : mixin.stream().sorted(Comparator.comparing(JarEntry::getName)).collect(Collectors.toList())) {
if (entry.getName().startsWith("META-INF") && !entry.getName().startsWith("META-INF/services")) {
continue;
}
jos.putNextEntry(entry);
copy(mixin.getInputStream(entry), jos);
}
}
}
jos.finish();
}
}

View File

@@ -1,29 +0,0 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.gradle.util;
/**
* All credits go to AsmLibGradle and its contributors.
*
* @see <a href="https://github.com/pozzed/AsmLibGradle/blob/8f917dbc3939eab7a3d9daf54d9d285fdf34f4b2/src/main/java/net/futureclient/asmlib/forgegradle/MappingType.java">Original Source</a>
*/
public enum MappingType {
SEARGE,
NOTCH,
CUSTOM // forgegradle
}

View File

@@ -1,63 +0,0 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.gradle.util;
import java.lang.reflect.Field;
import java.util.Objects;
/**
* All credits go to AsmLibGradle and its contributors.
*
* @see <a href="https://github.com/pozzed/AsmLibGradle/blob/8f917dbc3939eab7a3d9daf54d9d285fdf34f4b2/src/main/java/net/futureclient/asmlib/forgegradle/ReobfWrapper.java">Original Source</a>
*/
public class ReobfWrapper {
private final Object instance;
private final Class<?> type;
public ReobfWrapper(Object instance) {
this.instance = instance;
Objects.requireNonNull(instance);
this.type = instance.getClass();
}
public String getName() {
try {
Field nameField = type.getDeclaredField("name");
nameField.setAccessible(true);
return (String) nameField.get(this.instance);
} catch (ReflectiveOperationException ex) {
throw new IllegalStateException(ex);
}
}
public MappingType getMappingType() {
try {
Field enumField = type.getDeclaredField("mappingType");
enumField.setAccessible(true);
Enum<?> aEnum = (Enum<?>) enumField.get(this.instance);
MappingType mappingType = MappingType.values()[aEnum.ordinal()];
if (!aEnum.name().equals(mappingType.name())) {
throw new IllegalStateException("ForgeGradle ReobfMappingType is not equivalent to MappingType (version error?)");
}
return mappingType;
} catch (ReflectiveOperationException ex) {
throw new IllegalStateException(ex);
}
}
}

52
scripts/proguard.pro vendored
View File

@@ -14,6 +14,8 @@
# lwjgl is weird
-dontwarn org.lwjgl.**
# also lwjgl lol
-dontwarn module-info
-keep class baritone.api.** { *; } # this is the keep api
@@ -31,56 +33,6 @@
# need to keep mixin names
-keep class baritone.launch.** { *; }
# copy all necessary libraries into tempLibraries to build
# The correct jar will be copied from the forgegradle cache based on the mapping type being compiled with
-libraryjars 'tempLibraries/minecraft.jar'
-libraryjars 'tempLibraries/SimpleTweaker-1.2.jar'
-libraryjars 'tempLibraries/authlib-1.5.25.jar'
-libraryjars 'tempLibraries/codecjorbis-20101023.jar'
-libraryjars 'tempLibraries/codecwav-20101023.jar'
-libraryjars 'tempLibraries/commons-codec-1.10.jar'
-libraryjars 'tempLibraries/commons-compress-1.8.1.jar'
-libraryjars 'tempLibraries/commons-io-2.5.jar'
-libraryjars 'tempLibraries/commons-lang3-3.5.jar'
-libraryjars 'tempLibraries/commons-logging-1.1.3.jar'
-libraryjars 'tempLibraries/fastutil-7.1.0.jar'
-libraryjars 'tempLibraries/gson-2.8.0.jar'
-libraryjars 'tempLibraries/guava-21.0.jar'
-libraryjars 'tempLibraries/httpclient-4.3.3.jar'
-libraryjars 'tempLibraries/httpcore-4.3.2.jar'
-libraryjars 'tempLibraries/icu4j-core-mojang-51.2.jar'
-libraryjars 'tempLibraries/jinput-2.0.5.jar'
-libraryjars 'tempLibraries/jna-4.4.0.jar'
-libraryjars 'tempLibraries/jopt-simple-5.0.3.jar'
-libraryjars 'tempLibraries/jsr305-3.0.1.jar'
-libraryjars 'tempLibraries/jutils-1.0.0.jar'
-libraryjars 'tempLibraries/libraryjavasound-20101123.jar'
-libraryjars 'tempLibraries/librarylwjglopenal-20100824.jar'
-libraryjars 'tempLibraries/log4j-api-2.8.1.jar'
-libraryjars 'tempLibraries/log4j-core-2.8.1.jar'
# startsWith is used to check the library, and mac/linux differ in which version they use
# this is FINE
-libraryjars 'tempLibraries/lwjgl-.jar'
-libraryjars 'tempLibraries/lwjgl_util-.jar'
-libraryjars 'tempLibraries/netty-all-4.1.9.Final.jar'
-libraryjars 'tempLibraries/oshi-core-1.1.jar'
-libraryjars 'tempLibraries/patchy-1.1.jar'
-libraryjars 'tempLibraries/platform-3.4.0.jar'
-libraryjars 'tempLibraries/realms-1.10.22.jar'
-libraryjars 'tempLibraries/soundsystem-20120107.jar'
-libraryjars 'tempLibraries/text2speech-1.10.3.jar'
-libraryjars 'tempLibraries/mixin-0.7.11-SNAPSHOT.jar'
-libraryjars 'tempLibraries/launchwrapper-1.11.jar' # TODO why does only 1.11.jar exist?
# Keep - Applications. Keep all application classes, along with their 'main'
# methods.
-keepclasseswithmembers public class * {

View File

@@ -144,10 +144,10 @@ public final class Settings {
* Blocks that Baritone is allowed to place (as throwaway, for sneak bridging, pillaring, etc.)
*/
public final Setting<List<Item>> acceptableThrowawayItems = new Setting<>(new ArrayList<>(Arrays.asList(
Item.getItemFromBlock(Blocks.DIRT),
Item.getItemFromBlock(Blocks.COBBLESTONE),
Item.getItemFromBlock(Blocks.NETHERRACK),
Item.getItemFromBlock(Blocks.STONE)
Blocks.DIRT.asItem(),
Blocks.COBBLESTONE.asItem(),
Blocks.NETHERRACK.asItem(),
Blocks.STONE.asItem()
)));
/**
@@ -163,7 +163,6 @@ public final class Settings {
public final Setting<List<Block>> blocksToAvoidBreaking = new Setting<>(new ArrayList<>(Arrays.asList( // TODO can this be a HashSet or ImmutableSet?
Blocks.CRAFTING_TABLE,
Blocks.FURNACE,
Blocks.LIT_FURNACE,
Blocks.CHEST,
Blocks.TRAPPED_CHEST
)));
@@ -232,6 +231,11 @@ public final class Settings {
*/
public final Setting<Integer> rightClickSpeed = new Setting<>(4);
/**
* How many degrees to randomize the yaw every tick. Set to 0 to disable
*/
public final Setting<Double> randomLooking = new Setting<>(2d);
/**
* This is the big A* setting.
* As long as your cost heuristic is an *underestimate*, it's guaranteed to find you the best path.
@@ -808,7 +812,7 @@ public final class Settings {
* via {@link Consumer#andThen(Consumer)} or it can completely be overriden via setting
* {@link Setting#value};
*/
public final Setting<Consumer<ITextComponent>> logger = new Setting<>(Minecraft.getMinecraft().ingameGUI.getChatGUI()::printChatMessage);
public final Setting<Consumer<ITextComponent>> logger = new Setting<>(Minecraft.getInstance().ingameGUI.getChatGUI()::printChatMessage);
/**
* The size of the box that is rendered when the current goal is a GoalYLevel

View File

@@ -18,12 +18,11 @@
package baritone.api.event.listener;
import baritone.api.event.events.*;
import io.netty.util.concurrent.GenericFutureListener;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.gui.GuiGameOver;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.multiplayer.WorldClient;
import net.minecraft.client.settings.GameSettings;
import net.minecraft.entity.Entity;
import net.minecraft.network.Packet;
@@ -45,7 +44,7 @@ public interface IGameEventListener {
* Run once per game tick from before and after the player rotation is sent to the server.
*
* @param event The event
* @see EntityPlayerSP#onUpdate()
* @see EntityPlayerSP#tick()
*/
void onPlayerUpdate(PlayerUpdateEvent event);
@@ -61,14 +60,11 @@ public interface IGameEventListener {
* Runs before and after whenever a chunk is either loaded, unloaded, or populated.
*
* @param event The event
* @see WorldClient#doPreChunk(int, int, boolean)
*/
void onChunkEvent(ChunkEvent event);
/**
* Runs once per world render pass. Two passes are made when {@link GameSettings#anaglyph} is on.
* <p>
* <b>Note:</b> {@link GameSettings#anaglyph} has been removed in Minecraft 1.13
* Runs once per world render pass.
*
* @param event The event
*/
@@ -78,7 +74,7 @@ public interface IGameEventListener {
* Runs before and after whenever a new world is loaded
*
* @param event The event
* @see Minecraft#loadWorld(WorldClient, String)
* @see Minecraft#loadWorld(WorldClient, GuiScreen)
*/
void onWorldEvent(WorldEvent event);
@@ -87,7 +83,6 @@ public interface IGameEventListener {
*
* @param event The event
* @see Packet
* @see GenericFutureListener
*/
void onSendPacket(PacketEvent event);
@@ -96,7 +91,6 @@ public interface IGameEventListener {
*
* @param event The event
* @see Packet
* @see GenericFutureListener
*/
void onReceivePacket(PacketEvent event);
@@ -110,10 +104,10 @@ public interface IGameEventListener {
void onPlayerRotationMove(RotationMoveEvent event);
/**
* Called whenever the sprint keybind state is checked in {@link EntityPlayerSP#onLivingUpdate}
* Called whenever the sprint keybind state is checked in {@link EntityPlayerSP#livingTick}
*
* @param event The event
* @see EntityPlayerSP#onLivingUpdate()
* @see EntityPlayerSP#livingTick()
*/
void onPlayerSprintState(SprintStateEvent event);

View File

@@ -50,7 +50,7 @@ public interface IBuilderProcess extends IBaritoneProcess {
boolean build(String name, File schematic, Vec3i origin);
default boolean build(String schematicFile, BlockPos origin) {
File file = new File(new File(Minecraft.getMinecraft().gameDir, "schematics"), schematicFile);
File file = new File(new File(Minecraft.getInstance().gameDir, "schematics"), schematicFile);
return build(schematicFile, file, origin);
}

View File

@@ -19,6 +19,7 @@ package baritone.api.utils;
import net.minecraft.block.Block;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.registry.IRegistry;
import java.util.HashMap;
import java.util.Map;
@@ -28,7 +29,7 @@ public class BlockUtils {
private static transient Map<String, Block> resourceCache = new HashMap<>();
public static String blockToString(Block block) {
ResourceLocation loc = Block.REGISTRY.getNameForObject(block);
ResourceLocation loc = IRegistry.BLOCK.getKey(block);
String name = loc.getPath(); // normally, only write the part after the minecraft:
if (!loc.getNamespace().equals("minecraft")) {
// Baritone is running on top of forge with mods installed, perhaps?
@@ -38,6 +39,9 @@ public class BlockUtils {
}
public static Block stringToBlockRequired(String name) {
if (name.equals("lit_redstone_ore")) { // workaround for Impact 4.6 only
return stringToBlockRequired("redstone_ore");
}
Block block = stringToBlockNullable(name);
Objects.requireNonNull(block);
return block;
@@ -52,7 +56,7 @@ public class BlockUtils {
if (resourceCache.containsKey(name)) {
return null; // cached as null
}
block = Block.getBlockFromName(name.contains(":") ? name : "minecraft:" + name);
block = IRegistry.BLOCK.get(ResourceLocation.tryCreate(name.contains(":") ? name : "minecraft:" + name));
Map<String, Block> copy = new HashMap<>(resourceCache); // read only copy is safe, wont throw concurrentmodification
copy.put(name, block);
resourceCache = copy;

View File

@@ -37,7 +37,6 @@ import net.minecraft.crash.CrashReport;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ReportedException;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.chunk.Chunk;
@@ -202,7 +201,6 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
StringBuilder meme = new StringBuilder();
CrashReport rep = new CrashReport("Manually triggered debug crash", new Throwable());
mc.addGraphicsAndWorldToCrashReport(rep);
new ReportedException(rep).printStackTrace();
rep.getSectionsInStringBuilder(meme);
System.out.println(meme);
logDirect(meme.toString());
@@ -268,7 +266,7 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
int count = 0;
for (int x = playerChunkX - 40; x <= playerChunkX + 40; x++) {
for (int z = playerChunkZ - 40; z <= playerChunkZ + 40; z++) {
Chunk chunk = cli.getLoadedChunk(x, z);
Chunk chunk = cli.getChunk(x, z, false, false);
if (chunk != null) {
count++;
baritone.getWorldProvider().getCurrentWorld().getCachedWorld().queueForPacking(chunk);
@@ -390,7 +388,7 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
}
if (msg.equals("render")) {
BetterBlockPos pf = ctx.playerFeet();
Minecraft.getMinecraft().renderGlobal.markBlockRangeForRenderUpdate(pf.x - 500, pf.y - 500, pf.z - 500, pf.x + 500, pf.y + 500, pf.z + 500);
Minecraft.getInstance().worldRenderer.markBlockRangeForRenderUpdate(pf.x - 500, pf.y - 500, pf.z - 500, pf.x + 500, pf.y + 500, pf.z + 500);
logDirect("okay");
return true;
}
@@ -418,8 +416,8 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
toFollow = ctx.getSelectedEntity();
} else {
for (EntityPlayer pl : ctx.world().playerEntities) {
String theirName = pl.getName().trim().toLowerCase();
if (!theirName.equals(ctx.player().getName().trim().toLowerCase()) && (theirName.contains(name) || name.contains(theirName))) { // don't follow ourselves lol
String theirName = pl.getName().getString().trim().toLowerCase();
if (!theirName.equals(ctx.player().getName().getString().trim().toLowerCase()) && (theirName.contains(name) || name.contains(theirName))) { // don't follow ourselves lol
toFollow = Optional.of(pl);
}
}
@@ -440,7 +438,7 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
// means that entries in blah.json are NOT already explored
String path = msg.substring("explorefilter".length()).trim();
String[] parts = path.split(" ");
Path path1 = Minecraft.getMinecraft().gameDir.toPath().resolve(parts[0]);
Path path1 = Minecraft.getInstance().gameDir.toPath().resolve(parts[0]);
boolean invert = parts.length > 1;
try {
baritone.getExploreProcess().applyJsonFilter(path1, invert);
@@ -586,7 +584,7 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
}
if (msg.startsWith("delete")) {
String name = msg.substring(6).trim();
IWaypoint waypoint = baritone.getWorldProvider().getCurrentWorld().getWaypoints().getAllWaypoints().stream().filter(w -> w.getTag() == IWaypoint.Tag.USER && w.getName().equalsIgnoreCase(name)).findFirst().orElse(null);
IWaypoint waypoint = baritone.getWorldProvider().getCurrentWorld().getWaypoints().getAllWaypoints().stream().filter(w -> w.getTag() == IWaypoint.Tag.USER && w.getName().equalsIgnoreCase(name)).findFirst().orElse(null);
if (waypoint == null) {
logDirect("No user defined position under the name '" + name + "' found.");
return true;
@@ -676,7 +674,7 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
private void log(List<ItemStack> stacks) {
for (ItemStack stack : stacks) {
if (!stack.isEmpty()) {
logDirect(stack.getCount() + "x " + stack.getDisplayName() + "@" + stack.getItemDamage());
logDirect(stack.getCount() + "x " + stack.getDisplayName() + "@" + stack.getDamage());
}
}
}

View File

@@ -42,7 +42,7 @@ public interface Helper {
TextFormatting.GRAY
));
Minecraft mc = Minecraft.getMinecraft();
Minecraft mc = Minecraft.getInstance();
/**
* Send a message to chat only if chatDebug is on
@@ -64,9 +64,9 @@ public interface Helper {
* @param message The message to display in chat
*/
default void logDirect(String message) {
ITextComponent component = MESSAGE_PREFIX.createCopy();
ITextComponent component = MESSAGE_PREFIX.shallowCopy();
component.getStyle().setColor(TextFormatting.GRAY);
component.appendSibling(new TextComponentString(" " + message));
Minecraft.getMinecraft().addScheduledTask(() -> BaritoneAPI.getSettings().logger.value.accept(component));
Minecraft.getInstance().addScheduledTask(() -> BaritoneAPI.getSettings().logger.value.accept(component));
}
}

View File

@@ -72,7 +72,7 @@ public interface IPlayerContext {
*/
default Optional<BlockPos> getSelectedBlock() {
RayTraceResult result = objectMouseOver();
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK) {
if (result != null && result.type == RayTraceResult.Type.BLOCK) {
return Optional.of(result.getBlockPos());
}
return Optional.empty();
@@ -89,8 +89,8 @@ public interface IPlayerContext {
*/
default Optional<Entity> getSelectedEntity() {
RayTraceResult result = objectMouseOver();
if (result != null && result.typeOfHit == RayTraceResult.Type.ENTITY) {
return Optional.of(result.entityHit);
if (result != null && result.type == RayTraceResult.Type.ENTITY) {
return Optional.of(result.entity);
}
return Optional.empty();
}

View File

@@ -18,6 +18,7 @@
package baritone.api.utils;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.RayTraceFluidMode;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
@@ -40,13 +41,13 @@ public final class RayTraceUtils {
* @return The calculated raytrace result
*/
public static RayTraceResult rayTraceTowards(Entity entity, Rotation rotation, double blockReachDistance) {
Vec3d start = entity.getPositionEyes(1.0F);
Vec3d start = entity.getEyePosition(1.0F);
Vec3d direction = RotationUtils.calcVec3dFromRotation(rotation);
Vec3d end = start.add(
direction.x * blockReachDistance,
direction.y * blockReachDistance,
direction.z * blockReachDistance
);
return entity.world.rayTraceBlocks(start, end, false, false, true);
return entity.world.rayTraceBlocks(start, end, RayTraceFluidMode.NEVER, false, true);
}
}

View File

@@ -36,6 +36,9 @@ public class Rotation {
public Rotation(float yaw, float pitch) {
this.yaw = yaw;
this.pitch = pitch;
if (Float.isInfinite(yaw) || Float.isNaN(yaw) || Float.isInfinite(pitch) || Float.isNaN(pitch)) {
throw new IllegalStateException(yaw + " " + pitch);
}
}
/**

View File

@@ -23,7 +23,13 @@ import net.minecraft.block.BlockFire;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.*;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.util.math.shapes.VoxelShapes;
import java.util.Optional;
@@ -174,11 +180,14 @@ public final class RotationUtils {
}
IBlockState state = entity.world.getBlockState(pos);
AxisAlignedBB aabb = state.getBoundingBox(entity.world, pos);
VoxelShape shape = state.getShape(entity.world, pos);
if (shape.isEmpty()) {
shape = VoxelShapes.fullCube();
}
for (Vec3d sideOffset : BLOCK_SIDE_MULTIPLIERS) {
double xDiff = aabb.minX * sideOffset.x + aabb.maxX * (1 - sideOffset.x);
double yDiff = aabb.minY * sideOffset.y + aabb.maxY * (1 - sideOffset.y);
double zDiff = aabb.minZ * sideOffset.z + aabb.maxZ * (1 - sideOffset.z);
double xDiff = shape.getStart(EnumFacing.Axis.X) * sideOffset.x + shape.getEnd(EnumFacing.Axis.X) * (1 - sideOffset.x);
double yDiff = shape.getStart(EnumFacing.Axis.Y) * sideOffset.y + shape.getEnd(EnumFacing.Axis.Y) * (1 - sideOffset.y);
double zDiff = shape.getStart(EnumFacing.Axis.Z) * sideOffset.z + shape.getEnd(EnumFacing.Axis.Z) * (1 - sideOffset.z);
possibleRotation = reachableOffset(entity, pos, new Vec3d(pos).add(xDiff, yDiff, zDiff), blockReachDistance);
if (possibleRotation.isPresent()) {
return possibleRotation;
@@ -199,10 +208,10 @@ public final class RotationUtils {
* @return The optional rotation
*/
public static Optional<Rotation> reachableOffset(Entity entity, BlockPos pos, Vec3d offsetPos, double blockReachDistance) {
Rotation rotation = calcRotationFromVec3d(entity.getPositionEyes(1.0F), offsetPos, new Rotation(entity.rotationYaw, entity.rotationPitch));
Rotation rotation = calcRotationFromVec3d(entity.getEyePosition(1.0F), offsetPos, new Rotation(entity.rotationYaw, entity.rotationPitch));
RayTraceResult result = RayTraceUtils.rayTraceTowards(entity, rotation, blockReachDistance);
//System.out.println(result);
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK) {
if (result != null && result.type == RayTraceResult.Type.BLOCK) {
if (result.getBlockPos().equals(pos)) {
return Optional.of(rotation);
}

View File

@@ -19,8 +19,11 @@ package baritone.api.utils;
import baritone.api.Settings;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.item.Item;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.registry.IRegistry;
import net.minecraft.util.math.Vec3i;
import java.awt.*;
@@ -42,13 +45,12 @@ import java.util.regex.Matcher;
import java.util.regex.Pattern;
import java.util.stream.Collectors;
import static net.minecraft.client.Minecraft.getMinecraft;
public class SettingsUtil {
private static final Path SETTINGS_PATH = getMinecraft().gameDir.toPath().resolve("baritone").resolve("settings.txt");
private static final Path SETTINGS_PATH = Minecraft.getInstance().gameDir.toPath().resolve("baritone").resolve("settings.txt");
private static final Pattern SETTING_PATTERN = Pattern.compile("^(?<setting>[^ ]+) +(?<value>.+)"); // key and value split by the first space
private static boolean isComment(String line) {
return line.startsWith("#") || line.startsWith("//");
}
@@ -192,15 +194,14 @@ public class SettingsUtil {
),
ITEM(
Item.class,
str -> Item.getByNameOrId(str.trim()),
item -> Item.REGISTRY.getNameForObject(item).toString()
str -> IRegistry.ITEM.get(new ResourceLocation(str.trim())),
item -> IRegistry.ITEM.getKey(item).toString()
),
LIST() {
@Override
public Object parse(ParserContext context, String raw) {
Type type = ((ParameterizedType) context.getSetting().getType()).getActualTypeArguments()[0];
Parser parser = Parser.getParser(type);
return Arrays.stream(raw.split(","))
.map(s -> parser.parse(context, s))
.collect(Collectors.toList());

View File

@@ -20,9 +20,10 @@ package baritone.api.utils;
import net.minecraft.block.BlockFire;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.world.World;
/**
@@ -43,10 +44,16 @@ public final class VecUtils {
*/
public static Vec3d calculateBlockCenter(World world, BlockPos pos) {
IBlockState b = world.getBlockState(pos);
AxisAlignedBB bbox = b.getBoundingBox(world, pos);
double xDiff = (bbox.minX + bbox.maxX) / 2;
double yDiff = (bbox.minY + bbox.maxY) / 2;
double zDiff = (bbox.minZ + bbox.maxZ) / 2;
VoxelShape shape = b.getCollisionShape(world, pos);
if (shape.isEmpty()) {
return getBlockPosCenter(pos);
}
double xDiff = (shape.getStart(EnumFacing.Axis.X) + shape.getEnd(EnumFacing.Axis.X)) / 2;
double yDiff = (shape.getStart(EnumFacing.Axis.Y) + shape.getEnd(EnumFacing.Axis.Y)) / 2;
double zDiff = (shape.getStart(EnumFacing.Axis.Z) + shape.getEnd(EnumFacing.Axis.Z)) / 2;
if (Double.isNaN(xDiff) || Double.isNaN(yDiff) || Double.isNaN(zDiff)) {
throw new IllegalStateException(b + " " + pos + " " + shape);
}
if (b.getBlock() instanceof BlockFire) {//look at bottom of fire when putting it out
yDiff = 0;
}

View File

@@ -0,0 +1,105 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.launch;
import com.google.common.base.Strings;
import com.google.gson.GsonBuilder;
import com.mojang.authlib.Agent;
import com.mojang.authlib.exceptions.AuthenticationException;
import com.mojang.authlib.properties.PropertyMap;
import com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService;
import com.mojang.authlib.yggdrasil.YggdrasilUserAuthentication;
import net.minecraft.launchwrapper.Launch;
import java.io.File;
import java.lang.reflect.Field;
import java.net.Proxy;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
/**
* Based on GradleStart from ForgeGradle 2.3
*
* @author Brady
* @since 3/11/2019
*/
public class LaunchTesting {
public static void main(String[] args) {
Map<String, String> arguments = new HashMap<>();
hackNatives();
arguments.put("version", "BaritownedDeveloperEnvironment");
arguments.put("assetIndex", System.getenv("assetIndex"));
arguments.put("assetsDir", System.getenv().getOrDefault("assetDirectory", "assets"));
arguments.put("accessToken", "FML");
arguments.put("userProperties", "{}");
arguments.put("tweakClass", System.getenv("tweakClass"));
String password = System.getenv("password");
if (password != null && !password.isEmpty()) {
attemptLogin(arguments, System.getenv("username"), System.getenv("password"));
}
List<String> argsArray = new ArrayList<>();
arguments.forEach((k, v) -> {
argsArray.add("--" + k);
argsArray.add(v);
});
Launch.main(argsArray.toArray(new String[0]));
}
private static void hackNatives() {
String paths = System.getProperty("java.library.path");
String nativesDir = System.getenv().get("nativesDirectory");
if (Strings.isNullOrEmpty(paths))
paths = nativesDir;
else
paths += File.pathSeparator + nativesDir;
System.setProperty("java.library.path", paths);
// hack the classloader now.
try {
final Field sysPathsField = ClassLoader.class.getDeclaredField("sys_paths");
sysPathsField.setAccessible(true);
sysPathsField.set(null, null);
} catch (Throwable ignored) {}
}
private static void attemptLogin(Map<String, String> argMap, String username, String password) {
YggdrasilUserAuthentication auth = (YggdrasilUserAuthentication) (new YggdrasilAuthenticationService(Proxy.NO_PROXY, "1")).createUserAuthentication(Agent.MINECRAFT);
auth.setUsername(username);
auth.setPassword(password);
try {
auth.logIn();
} catch (AuthenticationException var4) {
throw new RuntimeException(var4);
}
argMap.put("accessToken", auth.getAuthenticatedToken());
argMap.put("uuid", auth.getSelectedProfile().getId().toString().replace("-", ""));
argMap.put("username", auth.getSelectedProfile().getName());
argMap.put("userType", auth.getUserType().getName());
argMap.put("userProperties", (new GsonBuilder()).registerTypeAdapter(PropertyMap.class, new PropertyMap.Serializer()).create().toJson(auth.getUserProperties()));
}
}

View File

@@ -28,7 +28,10 @@ import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
import static org.lwjgl.opengl.GL11.*;
import static org.lwjgl.opengl.GL11.GL_ONE;
import static org.lwjgl.opengl.GL11.GL_ZERO;
import static org.lwjgl.opengl.GL14.GL_CONSTANT_ALPHA;
import static org.lwjgl.opengl.GL14.GL_ONE_MINUS_CONSTANT_ALPHA;
@Mixin(ChunkRenderContainer.class)
public class MixinChunkRenderContainer {
@@ -41,11 +44,11 @@ public class MixinChunkRenderContainer {
)
)
private BlockPos getPosition(RenderChunk renderChunkIn) {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer() && Minecraft.getMinecraft().world.getChunk(renderChunkIn.getPosition()).isEmpty()) {
GlStateManager.enableAlpha();
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getInstance().isSingleplayer() && Minecraft.getInstance().world.getChunk(renderChunkIn.getPosition()).isEmpty()) {
GlStateManager.enableAlphaTest();
GlStateManager.enableBlend();
GL14.glBlendColor(0, 0, 0, Baritone.settings().cachedChunksOpacity.value);
GlStateManager.tryBlendFuncSeparate(GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.blendFuncSeparate(GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA, GL_ONE, GL_ZERO);
}
return renderChunkIn.getPosition();
}

View File

@@ -43,7 +43,7 @@ public abstract class MixinChunkRenderWorker {
)
)
private boolean isChunkExisting(ChunkRenderWorker worker, BlockPos pos, World world) {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer()) {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getInstance().isSingleplayer()) {
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
IPlayerContext ctx = baritone.getPlayerContext();
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {

View File

@@ -23,6 +23,7 @@ import baritone.api.event.events.RotationMoveEvent;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.EntityType;
import net.minecraft.world.World;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
@@ -44,9 +45,8 @@ public abstract class MixinEntityLivingBase extends Entity {
*/
private RotationMoveEvent jumpRotationEvent;
public MixinEntityLivingBase(World worldIn, RotationMoveEvent jumpRotationEvent) {
super(worldIn);
this.jumpRotationEvent = jumpRotationEvent;
public MixinEntityLivingBase(EntityType<?> entityTypeIn, World worldIn) {
super(entityTypeIn, worldIn);
}
@Inject(

View File

@@ -58,10 +58,10 @@ public class MixinEntityPlayerSP {
}
@Inject(
method = "onUpdate",
method = "tick",
at = @At(
value = "INVOKE",
target = "net/minecraft/client/entity/EntityPlayerSP.isRiding()Z",
target = "net/minecraft/client/entity/EntityPlayerSP.isPassenger()Z",
shift = At.Shift.BY,
by = -3
)
@@ -74,7 +74,7 @@ public class MixinEntityPlayerSP {
}
@Inject(
method = "onUpdate",
method = "tick",
at = @At(
value = "INVOKE",
target = "net/minecraft/client/entity/EntityPlayerSP.onUpdateWalkingPlayer()V",
@@ -90,7 +90,7 @@ public class MixinEntityPlayerSP {
}
@Redirect(
method = "onLivingUpdate",
method = "livingTick",
at = @At(
value = "FIELD",
target = "net/minecraft/entity/player/PlayerCapabilities.allowFlying:Z"
@@ -105,7 +105,7 @@ public class MixinEntityPlayerSP {
}
@Redirect(
method = "onLivingUpdate",
method = "livingTick",
at = @At(
value = "INVOKE",
target = "net/minecraft/client/settings/KeyBinding.isKeyDown()Z"

View File

@@ -20,24 +20,24 @@ package baritone.launch.mixins;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.event.events.RenderEvent;
import net.minecraft.client.renderer.EntityRenderer;
import net.minecraft.client.renderer.GameRenderer;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(EntityRenderer.class)
public class MixinEntityRenderer {
@Mixin(GameRenderer.class)
public class MixinGameRenderer {
@Inject(
method = "renderWorldPass",
method = "updateCameraAndRender(FJ)V",
at = @At(
value = "INVOKE_STRING",
target = "Lnet/minecraft/profiler/Profiler;endStartSection(Ljava/lang/String;)V",
args = {"ldc=hand"}
)
)
private void renderWorldPass(int pass, float partialTicks, long finishTimeNano, CallbackInfo ci) {
private void renderWorldPass(float partialTicks, long finishTimeNano, CallbackInfo ci) {
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
ibaritone.getGameEventHandler().onRenderPass(new RenderEvent(partialTicks));
}

View File

@@ -97,10 +97,10 @@ public class MixinMinecraft {
}
@Inject(
method = "loadWorld(Lnet/minecraft/client/multiplayer/WorldClient;Ljava/lang/String;)V",
method = "loadWorld(Lnet/minecraft/client/multiplayer/WorldClient;Lnet/minecraft/client/gui/GuiScreen;)V",
at = @At("HEAD")
)
private void preLoadWorld(WorldClient world, String loadingMessage, CallbackInfo ci) {
private void preLoadWorld(WorldClient world, GuiScreen loadingScreen, CallbackInfo ci) {
// If we're unloading the world but one doesn't exist, ignore it
if (this.world == null && world == null) {
return;
@@ -117,10 +117,10 @@ public class MixinMinecraft {
}
@Inject(
method = "loadWorld(Lnet/minecraft/client/multiplayer/WorldClient;Ljava/lang/String;)V",
method = "loadWorld(Lnet/minecraft/client/multiplayer/WorldClient;Lnet/minecraft/client/gui/GuiScreen;)V",
at = @At("RETURN")
)
private void postLoadWorld(WorldClient world, String loadingMessage, CallbackInfo ci) {
private void postLoadWorld(WorldClient world, GuiScreen loadingScreen, CallbackInfo ci) {
// still fire event for both null, as that means we've just finished exiting a world
// mc.world changing is only the primary baritone

View File

@@ -24,6 +24,7 @@ import baritone.api.event.events.type.EventState;
import net.minecraft.client.network.NetHandlerPlayClient;
import net.minecraft.network.play.server.SPacketChunkData;
import net.minecraft.network.play.server.SPacketCombatEvent;
import net.minecraft.network.play.server.SPacketUnloadChunk;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
@@ -40,7 +41,7 @@ public class MixinNetHandlerPlayClient {
method = "handleChunkData",
at = @At(
value = "INVOKE",
target = "net/minecraft/world/chunk/Chunk.read(Lnet/minecraft/network/PacketBuffer;IZ)V"
target = "net/minecraft/client/multiplayer/ChunkProviderClient.func_212474_a(IILnet/minecraft/network/PacketBuffer;IZ)Lnet/minecraft/world/chunk/Chunk;"
)
)
private void preRead(SPacketChunkData packetIn, CallbackInfo ci) {
@@ -77,6 +78,34 @@ public class MixinNetHandlerPlayClient {
}
}
@Inject(
method = "processChunkUnload",
at = @At("HEAD")
)
private void preChunkUnload(SPacketUnloadChunk packet, CallbackInfo ci) {
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
if (ibaritone.getPlayerContext().player().connection == (NetHandlerPlayClient) (Object) this) {
ibaritone.getGameEventHandler().onChunkEvent(
new ChunkEvent(EventState.PRE, ChunkEvent.Type.UNLOAD, packet.getX(), packet.getZ())
);
}
}
}
@Inject(
method = "processChunkUnload",
at = @At("RETURN")
)
private void postChunkUnload(SPacketUnloadChunk packet, CallbackInfo ci) {
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
if (ibaritone.getPlayerContext().player().connection == (NetHandlerPlayClient) (Object) this) {
ibaritone.getGameEventHandler().onChunkEvent(
new ChunkEvent(EventState.POST, ChunkEvent.Type.UNLOAD, packet.getX(), packet.getZ())
);
}
}
}
@Inject(
method = "handleCombatEvent",
at = @At(

View File

@@ -53,7 +53,7 @@ public class MixinNetworkManager {
method = "dispatchPacket",
at = @At("HEAD")
)
private void preDispatchPacket(Packet<?> inPacket, final GenericFutureListener<? extends Future<? super Void>>[] futureListeners, CallbackInfo ci) {
private void preDispatchPacket(Packet<?> inPacket, final GenericFutureListener<? extends Future<? super Void>> futureListeners, CallbackInfo ci) {
if (this.direction != EnumPacketDirection.CLIENTBOUND) {
return;
}
@@ -69,7 +69,7 @@ public class MixinNetworkManager {
method = "dispatchPacket",
at = @At("RETURN")
)
private void postDispatchPacket(Packet<?> inPacket, final GenericFutureListener<? extends Future<? super Void>>[] futureListeners, CallbackInfo ci) {
private void postDispatchPacket(Packet<?> inPacket, final GenericFutureListener<? extends Future<? super Void>> futureListeners, CallbackInfo ci) {
if (this.direction != EnumPacketDirection.CLIENTBOUND) {
return;
}
@@ -85,7 +85,7 @@ public class MixinNetworkManager {
method = "channelRead0",
at = @At(
value = "INVOKE",
target = "net/minecraft/network/Packet.processPacket(Lnet/minecraft/network/INetHandler;)V"
target = "net/minecraft/network/NetworkManager.processPacket(Lnet/minecraft/network/Packet;Lnet/minecraft/network/INetHandler;)V"
)
)
private void preProcessPacket(ChannelHandlerContext context, Packet<?> packet, CallbackInfo ci) {

View File

@@ -23,8 +23,8 @@ import baritone.api.utils.IPlayerContext;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.chunk.RenderChunk;
import net.minecraft.client.renderer.chunk.RenderChunkCache;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.ChunkCache;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@@ -40,43 +40,11 @@ public class MixinRenderChunk {
method = "rebuildChunk",
at = @At(
value = "INVOKE",
target = "net/minecraft/world/ChunkCache.isEmpty()Z"
target = "net/minecraft/client/renderer/chunk/RenderChunkCache.getBlockState(Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/state/IBlockState;"
)
)
private boolean isEmpty(ChunkCache chunkCache) {
if (!chunkCache.isEmpty()) {
return false;
}
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer()) {
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
IPlayerContext ctx = baritone.getPlayerContext();
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {
BlockPos position = ((RenderChunk) (Object) this).getPosition();
// RenderChunk extends from -1,-1,-1 to +16,+16,+16
// then the constructor of ChunkCache extends it one more (presumably to get things like the connected status of fences? idk)
// so if ANY of the adjacent chunks are loaded, we are unempty
for (int dx = -1; dx <= 1; dx++) {
for (int dz = -1; dz <= 1; dz++) {
if (baritone.bsi.isLoaded(16 * dx + position.getX(), 16 * dz + position.getZ())) {
return false;
}
}
}
}
}
return true;
}
@Redirect(
method = "rebuildChunk",
at = @At(
value = "INVOKE",
target = "net/minecraft/world/ChunkCache.getBlockState(Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/state/IBlockState;"
)
)
private IBlockState getBlockState(ChunkCache chunkCache, BlockPos pos) {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer()) {
private IBlockState getBlockState(RenderChunkCache chunkCache, BlockPos pos) {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getInstance().isSingleplayer()) {
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
IPlayerContext ctx = baritone.getPlayerContext();
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {

View File

@@ -0,0 +1,47 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.launch.mixins;
import baritone.Baritone;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.chunk.RenderChunkCache;
import net.minecraft.world.chunk.Chunk;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@Mixin(RenderChunkCache.class)
public class MixinRenderChunkCache {
@Redirect(
method = "generateCache",
at = @At(
value = "INVOKE",
target = "net/minecraft/world/chunk/Chunk.isEmptyBetween(II)Z"
)
)
private static boolean isEmpty(Chunk chunk, int yStart, int yEnd) {
if (!chunk.isEmptyBetween(yStart, yEnd)) {
return false;
}
if (chunk.isEmpty() && Baritone.settings().renderCachedChunks.value && Minecraft.getInstance().getIntegratedServer() == null) {
return false;
}
return true;
}
}

View File

@@ -38,9 +38,9 @@ public class MixinRenderList {
)
)
private void popMatrix() {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer()) {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getInstance().isSingleplayer()) {
// reset the blend func to normal (not dependent on constant alpha)
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
}
GlStateManager.popMatrix();
}

View File

@@ -38,9 +38,9 @@ public class MixinVboRenderList {
)
)
private void popMatrix() {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getMinecraft().isSingleplayer()) {
if (Baritone.settings().renderCachedChunks.value && !Minecraft.getInstance().isSingleplayer()) {
// reset the blend func to normal (not dependent on constant alpha)
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
}
GlStateManager.popMatrix();
}

View File

@@ -1,75 +0,0 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.launch.mixins;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.event.events.ChunkEvent;
import baritone.api.event.events.type.EventState;
import net.minecraft.client.multiplayer.WorldClient;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* @author Brady
* @since 8/2/2018
*/
@Mixin(WorldClient.class)
public class MixinWorldClient {
@Inject(
method = "doPreChunk",
at = @At("HEAD")
)
private void preDoPreChunk(int chunkX, int chunkZ, boolean loadChunk, CallbackInfo ci) {
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
if (ibaritone.getPlayerContext().world() == (WorldClient) (Object) this) {
ibaritone.getGameEventHandler().onChunkEvent(
new ChunkEvent(
EventState.PRE,
loadChunk ? ChunkEvent.Type.LOAD : ChunkEvent.Type.UNLOAD,
chunkX,
chunkZ
)
);
}
}
}
@Inject(
method = "doPreChunk",
at = @At("RETURN")
)
private void postDoPreChunk(int chunkX, int chunkZ, boolean loadChunk, CallbackInfo ci) {
for (IBaritone ibaritone : BaritoneAPI.getProvider().getAllBaritones()) {
if (ibaritone.getPlayerContext().world() == (WorldClient) (Object) this) {
ibaritone.getGameEventHandler().onChunkEvent(
new ChunkEvent(
EventState.POST,
loadChunk ? ChunkEvent.Type.LOAD : ChunkEvent.Type.UNLOAD,
chunkX,
chunkZ
)
);
}
}
}
}

View File

@@ -16,13 +16,13 @@
"MixinChunkRenderWorker",
"MixinEntityLivingBase",
"MixinEntityPlayerSP",
"MixinEntityRenderer",
"MixinGameRenderer",
"MixinMinecraft",
"MixinNetHandlerPlayClient",
"MixinNetworkManager",
"MixinRenderChunk",
"MixinRenderChunkCache",
"MixinRenderList",
"MixinVboRenderList",
"MixinWorldClient"
"MixinVboRenderList"
]
}

View File

@@ -52,7 +52,7 @@ public class Baritone implements IBaritone {
static {
threadPool = new ThreadPoolExecutor(4, Integer.MAX_VALUE, 60L, TimeUnit.SECONDS, new SynchronousQueue<>());
dir = new File(Minecraft.getMinecraft().gameDir, "baritone");
dir = new File(Minecraft.getInstance().gameDir, "baritone");
if (!Files.exists(dir.toPath())) {
try {
Files.createDirectories(dir.toPath());

View File

@@ -28,9 +28,6 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
/**
* Target's values are as follows:
* <p>
* getFirst() -> yaw
* getSecond() -> pitch
*/
private Rotation target;
@@ -53,6 +50,13 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
@Override
public void updateTarget(Rotation target, boolean force) {
this.target = target;
if (!force) {
double rand = Math.random() - 0.5;
if (Math.abs(rand) < 0.1) {
rand *= 4;
}
this.target = new Rotation(this.target.getYaw() + (float) (rand * Baritone.settings().randomLooking.value), this.target.getPitch());
}
this.force = force || !Baritone.settings().freeLook.value;
}

View File

@@ -26,7 +26,10 @@ import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.util.math.BlockPos;
import java.util.*;
import java.util.ArrayList;
import java.util.BitSet;
import java.util.List;
import java.util.Map;
/**
* @author Brady
@@ -35,60 +38,77 @@ import java.util.*;
public final class CachedChunk {
public static final ImmutableSet<Block> BLOCKS_TO_KEEP_TRACK_OF = ImmutableSet.of(
Blocks.DIAMOND_BLOCK,
//Blocks.COAL_ORE,
Blocks.COAL_BLOCK,
//Blocks.IRON_ORE,
Blocks.IRON_BLOCK,
//Blocks.GOLD_ORE,
Blocks.GOLD_BLOCK,
Blocks.EMERALD_ORE,
Blocks.EMERALD_BLOCK,
Blocks.ENDER_CHEST,
Blocks.FURNACE,
Blocks.CHEST,
Blocks.TRAPPED_CHEST,
Blocks.END_PORTAL,
Blocks.END_PORTAL_FRAME,
Blocks.SPAWNER,
Blocks.BARRIER,
Blocks.OBSERVER,
Blocks.WHITE_SHULKER_BOX,
Blocks.ORANGE_SHULKER_BOX,
Blocks.MAGENTA_SHULKER_BOX,
Blocks.LIGHT_BLUE_SHULKER_BOX,
Blocks.YELLOW_SHULKER_BOX,
Blocks.LIME_SHULKER_BOX,
Blocks.PINK_SHULKER_BOX,
Blocks.GRAY_SHULKER_BOX,
Blocks.LIGHT_GRAY_SHULKER_BOX,
Blocks.CYAN_SHULKER_BOX,
Blocks.PURPLE_SHULKER_BOX,
Blocks.BLUE_SHULKER_BOX,
Blocks.BROWN_SHULKER_BOX,
Blocks.GREEN_SHULKER_BOX,
Blocks.RED_SHULKER_BOX,
Blocks.BLACK_SHULKER_BOX,
Blocks.NETHER_PORTAL,
Blocks.HOPPER,
Blocks.BEACON,
Blocks.BREWING_STAND,
Blocks.ENDER_CHEST,
Blocks.FURNACE,
Blocks.CHEST,
Blocks.TRAPPED_CHEST,
Blocks.END_PORTAL,
Blocks.END_PORTAL_FRAME,
Blocks.MOB_SPAWNER,
Blocks.BARRIER,
Blocks.OBSERVER,
Blocks.WHITE_SHULKER_BOX,
Blocks.ORANGE_SHULKER_BOX,
Blocks.MAGENTA_SHULKER_BOX,
Blocks.LIGHT_BLUE_SHULKER_BOX,
Blocks.YELLOW_SHULKER_BOX,
Blocks.LIME_SHULKER_BOX,
Blocks.PINK_SHULKER_BOX,
Blocks.GRAY_SHULKER_BOX,
Blocks.SILVER_SHULKER_BOX,
Blocks.CYAN_SHULKER_BOX,
Blocks.PURPLE_SHULKER_BOX,
Blocks.BLUE_SHULKER_BOX,
Blocks.BROWN_SHULKER_BOX,
Blocks.GREEN_SHULKER_BOX,
Blocks.RED_SHULKER_BOX,
Blocks.BLACK_SHULKER_BOX,
Blocks.PORTAL,
Blocks.HOPPER,
Blocks.BEACON,
Blocks.BREWING_STAND,
Blocks.SKULL,
Blocks.ENCHANTING_TABLE,
Blocks.ANVIL,
Blocks.LIT_FURNACE,
Blocks.BED,
Blocks.DRAGON_EGG,
Blocks.JUKEBOX,
Blocks.END_GATEWAY,
Blocks.WEB,
Blocks.NETHER_WART,
Blocks.LADDER,
Blocks.VINE
// TODO: Maybe add a predicate for blocks to keep track of?
// This should really not need to happen
Blocks.CREEPER_HEAD,
Blocks.CREEPER_WALL_HEAD,
Blocks.DRAGON_HEAD,
Blocks.DRAGON_WALL_HEAD,
Blocks.PLAYER_HEAD,
Blocks.PLAYER_WALL_HEAD,
Blocks.ZOMBIE_HEAD,
Blocks.ZOMBIE_WALL_HEAD,
Blocks.SKELETON_SKULL,
Blocks.SKELETON_WALL_SKULL,
Blocks.WITHER_SKELETON_SKULL,
Blocks.WITHER_SKELETON_WALL_SKULL,
Blocks.ENCHANTING_TABLE,
Blocks.ANVIL,
Blocks.WHITE_BED,
Blocks.ORANGE_BED,
Blocks.MAGENTA_BED,
Blocks.LIGHT_BLUE_BED,
Blocks.YELLOW_BED,
Blocks.LIME_BED,
Blocks.PINK_BED,
Blocks.GRAY_BED,
Blocks.LIGHT_GRAY_BED,
Blocks.CYAN_BED,
Blocks.PURPLE_BED,
Blocks.BLUE_BED,
Blocks.BROWN_BED,
Blocks.GREEN_BED,
Blocks.RED_BED,
Blocks.BLACK_BED,
Blocks.DRAGON_EGG,
Blocks.JUKEBOX,
Blocks.END_GATEWAY,
Blocks.COBWEB,
Blocks.NETHER_WART,
Blocks.LADDER,
Blocks.VINE
);
/**
* The size of the chunk data in bits. Equal to 16 KiB.
* <p>
@@ -167,8 +187,8 @@ public final class CachedChunk {
// we have this exact block, it's a surface block
/*System.out.println("Saying that " + x + "," + y + "," + z + " is " + state);
if (!Minecraft.getMinecraft().world.getBlockState(new BlockPos(x + this.x * 16, y, z + this.z * 16)).getBlock().equals(state.getBlock())) {
throw new IllegalStateException("failed " + Minecraft.getMinecraft().world.getBlockState(new BlockPos(x + this.x * 16, y, z + this.z * 16)).getBlock() + " " + state.getBlock() + " " + (x + this.x * 16) + " " + y + " " + (z + this.z * 16));
if (!Minecraft.getInstance().world.getBlockState(new BlockPos(x + this.x * 16, y, z + this.z * 16)).getBlock().equals(state.getBlock())) {
throw new IllegalStateException("failed " + Minecraft.getInstance().world.getBlockState(new BlockPos(x + this.x * 16, y, z + this.z * 16)).getBlock() + " " + state.getBlock() + " " + (x + this.x * 16) + " " + y + " " + (z + this.z * 16));
}*/
return overview[internalPos];
}

View File

@@ -24,9 +24,10 @@ import net.minecraft.block.*;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.chunk.BlockStateContainer;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.chunk.storage.ExtendedBlockStorage;
import net.minecraft.world.chunk.ChunkSection;
import java.util.*;
@@ -44,9 +45,9 @@ public final class ChunkPacker {
Map<String, List<BlockPos>> specialBlocks = new HashMap<>();
BitSet bitSet = new BitSet(CachedChunk.SIZE);
try {
ExtendedBlockStorage[] chunkInternalStorageArray = chunk.getBlockStorageArray();
ChunkSection[] chunkInternalStorageArray = chunk.getSections();
for (int y0 = 0; y0 < 16; y0++) {
ExtendedBlockStorage extendedblockstorage = chunkInternalStorageArray[y0];
ChunkSection extendedblockstorage = chunkInternalStorageArray[y0];
if (extendedblockstorage == null) {
// any 16x16x16 area that's all air will have null storage
// for example, in an ocean biome, with air from y=64 to y=256
@@ -58,7 +59,7 @@ public final class ChunkPacker {
// since a bitset is initialized to all zero, and air is saved as zeros
continue;
}
BlockStateContainer bsc = extendedblockstorage.getData();
BlockStateContainer<IBlockState> bsc = extendedblockstorage.getData();
int yReal = y0 << 4;
// the mapping of BlockStateContainer.getIndex from xyz to index is y << 8 | z << 4 | x;
// for better cache locality, iterate in that order
@@ -103,10 +104,9 @@ public final class ChunkPacker {
return new CachedChunk(chunk.x, chunk.z, bitSet, blocks, specialBlocks, System.currentTimeMillis());
}
private static PathingBlockType getPathingBlockType(IBlockState state, Chunk chunk, int x, int y, int z) {
Block block = state.getBlock();
if (block == Blocks.WATER || block == Blocks.FLOWING_WATER) {
if (MovementHelper.isWater(state)) {
// only water source blocks are plausibly usable, flowing water should be avoid
// FLOWING_WATER is a waterfall, it doesn't really matter and caching it as AVOID just makes it look wrong
if (MovementHelper.possiblyFlowing(state)) {
@@ -121,7 +121,8 @@ public final class ChunkPacker {
return PathingBlockType.AVOID;
}
if (x == 0 || x == 15 || z == 0 || z == 15) {
if (BlockLiquid.getSlopeAngle(chunk.getWorld(), new BlockPos(x + chunk.x << 4, y, z + chunk.z << 4), state.getMaterial(), state) == -1000.0F) {
Vec3d flow = state.getFluidState().getFlow(chunk.getWorld(), new BlockPos(x + chunk.x << 4, y, z + chunk.z << 4));
if (flow.x != 0.0 || flow.z != 0.0) {
return PathingBlockType.WATER;
}
return PathingBlockType.AVOID;
@@ -129,14 +130,14 @@ public final class ChunkPacker {
return PathingBlockType.WATER;
}
if (MovementHelper.avoidWalkingInto(block) || MovementHelper.isBottomSlab(state)) {
if (MovementHelper.avoidWalkingInto(state) || MovementHelper.isBottomSlab(state)) {
return PathingBlockType.AVOID;
}
// We used to do an AABB check here
// however, this failed in the nether when you were near a nether fortress
// because fences check their adjacent blocks in the world for their fence connection status to determine AABB shape
// this caused a nullpointerexception when we saved chunks on unload, because they were unable to check their neighbors
if (block == Blocks.AIR || block instanceof BlockTallGrass || block instanceof BlockDoublePlant || block instanceof BlockFlower) {
if (block instanceof BlockAir || block instanceof BlockTallGrass || block instanceof BlockDoublePlant || block instanceof BlockFlower) {
return PathingBlockType.AIR;
}

View File

@@ -24,6 +24,7 @@ import baritone.utils.accessor.IAnvilChunkLoader;
import baritone.utils.accessor.IChunkProviderServer;
import net.minecraft.server.integrated.IntegratedServer;
import net.minecraft.world.WorldServer;
import net.minecraft.world.dimension.DimensionType;
import org.apache.commons.lang3.SystemUtils;
import java.io.File;
@@ -55,7 +56,7 @@ public class WorldProvider implements IWorldProvider, Helper {
*
* @param dimension The ID of the world's dimension
*/
public final void initWorld(int dimension) {
public final void initWorld(DimensionType dimension) {
File directory;
File readme;
@@ -92,7 +93,7 @@ public class WorldProvider implements IWorldProvider, Helper {
} catch (IOException ignored) {}
// We will actually store the world data in a subfolder: "DIM<id>"
Path dir = new File(directory, "DIM" + dimension).toPath();
Path dir = new File(directory, "DIM" + dimension.getId()).toPath();
if (!Files.exists(dir)) {
try {
Files.createDirectories(dir);
@@ -101,7 +102,7 @@ public class WorldProvider implements IWorldProvider, Helper {
System.out.println("Baritone world data dir: " + dir);
synchronized (worldCache) {
this.currentWorld = worldCache.computeIfAbsent(dir, d -> new WorldData(d, dimension));
this.currentWorld = worldCache.computeIfAbsent(dir, d -> new WorldData(d, dimension.getId()));
}
}

View File

@@ -26,7 +26,7 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.ChunkPos;
import net.minecraft.world.chunk.BlockStateContainer;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.chunk.storage.ExtendedBlockStorage;
import net.minecraft.world.chunk.ChunkSection;
import java.util.*;
import java.util.stream.IntStream;
@@ -70,7 +70,7 @@ public enum WorldScanner implements IWorldScanner {
foundChunks = true;
int chunkX = xoff + playerChunkX;
int chunkZ = zoff + playerChunkZ;
Chunk chunk = chunkProvider.getLoadedChunk(chunkX, chunkZ);
Chunk chunk = chunkProvider.getChunk(chunkX, chunkZ, false, false);
if (chunk == null) {
continue;
}
@@ -97,7 +97,7 @@ public enum WorldScanner implements IWorldScanner {
}
ChunkProviderClient chunkProvider = (ChunkProviderClient) ctx.world().getChunkProvider();
Chunk chunk = chunkProvider.getLoadedChunk(pos.x, pos.z);
Chunk chunk = chunkProvider.getChunk(pos.x, pos.z, false, false);
int playerY = ctx.playerFeet().getY();
if (chunk == null || chunk.isEmpty()) {
@@ -110,16 +110,16 @@ public enum WorldScanner implements IWorldScanner {
}
private boolean scanChunkInto(int chunkX, int chunkZ, Chunk chunk, List<Block> search, Collection<BlockPos> result, int max, int yLevelThreshold, int playerY, int[] coordinateIterationOrder) {
ExtendedBlockStorage[] chunkInternalStorageArray = chunk.getBlockStorageArray();
ChunkSection[] chunkInternalStorageArray = chunk.getSections();
boolean foundWithinY = false;
for (int yIndex = 0; yIndex < 16; yIndex++) {
int y0 = coordinateIterationOrder[yIndex];
ExtendedBlockStorage extendedblockstorage = chunkInternalStorageArray[y0];
ChunkSection extendedblockstorage = chunkInternalStorageArray[y0];
if (extendedblockstorage == null) {
continue;
}
int yReal = y0 << 4;
BlockStateContainer bsc = extendedblockstorage.getData();
BlockStateContainer<IBlockState> bsc = extendedblockstorage.getData();
// the mapping of BlockStateContainer.getIndex from xyz to index is y << 8 | z << 4 | x;
// for better cache locality, iterate in that order
for (int y = 0; y < 16; y++) {

View File

@@ -84,7 +84,7 @@ public final class GameEventHandler implements IEventBus, Helper {
// to make sure the chunk being unloaded is already loaded.
boolean isPreUnload = state == EventState.PRE
&& type == ChunkEvent.Type.UNLOAD
&& world.getChunkProvider().isChunkGeneratedAt(event.getX(), event.getZ());
&& world.getChunkProvider().getChunk(event.getX(), event.getZ(), false, false) != null;
if (isPostPopulate || isPreUnload) {
baritone.getWorldProvider().ifWorldLoaded(worldData -> {
@@ -109,7 +109,7 @@ public final class GameEventHandler implements IEventBus, Helper {
if (event.getState() == EventState.POST) {
cache.closeWorld();
if (event.getWorld() != null) {
cache.initWorld(event.getWorld().provider.getDimensionType().getId());
cache.initWorld(event.getWorld().getDimension().getType());
}
}

View File

@@ -83,7 +83,7 @@ public class CalculationContext {
this.bsi = new BlockStateInterface(world, worldData, forUseOnAnotherThread);
this.toolSet = new ToolSet(player);
this.hasThrowaway = Baritone.settings().allowPlace.value && ((Baritone) baritone).getInventoryBehavior().hasGenericThrowaway();
this.hasWaterBucket = Baritone.settings().allowWaterBucketFall.value && InventoryPlayer.isHotbar(player.inventory.getSlotFor(STACK_BUCKET_WATER)) && !world.provider.isNether();
this.hasWaterBucket = Baritone.settings().allowWaterBucketFall.value && InventoryPlayer.isHotbar(player.inventory.getSlotFor(STACK_BUCKET_WATER)) && !world.getDimension().isNether();
this.canSprint = Baritone.settings().allowSprint.value && player.getFoodStats().getFoodLevel() > 6;
this.placeBlockCost = Baritone.settings().blockPlacementPenalty.value;
this.allowBreak = Baritone.settings().allowBreak.value;

View File

@@ -25,7 +25,6 @@ import baritone.api.utils.*;
import baritone.api.utils.input.Input;
import baritone.behavior.PathingBehavior;
import baritone.utils.BlockStateInterface;
import net.minecraft.block.BlockLiquid;
import net.minecraft.entity.item.EntityFallingBlock;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.AxisAlignedBB;
@@ -123,7 +122,7 @@ public abstract class Movement implements IMovement, MovementHelper {
*/
@Override
public MovementStatus update() {
ctx.player().capabilities.isFlying = false;
ctx.player().abilities.isFlying = false;
currentState = updateState(currentState);
if (MovementHelper.isLiquid(ctx, ctx.playerFeet())) {
currentState.setInput(Input.JUMP, true);
@@ -161,7 +160,7 @@ public abstract class Movement implements IMovement, MovementHelper {
if (!ctx.world().getEntitiesWithinAABB(EntityFallingBlock.class, new AxisAlignedBB(0, 0, 0, 1, 1.1, 1).offset(blockPos)).isEmpty() && Baritone.settings().pauseMiningForFallingBlocks.value) {
return false;
}
if (!MovementHelper.canWalkThrough(ctx, blockPos) && !(BlockStateInterface.getBlock(ctx, blockPos) instanceof BlockLiquid)) { // can't break liquid, so don't try
if (!MovementHelper.canWalkThrough(ctx, blockPos)) { // can't break air, so don't try
somethingInTheWay = true;
MovementHelper.switchToBestToolFor(ctx, BlockStateInterface.get(ctx, blockPos));
Optional<Rotation> reachable = RotationUtils.reachable(ctx.player(), blockPos, ctx.playerController().getBlockReachDistance());
@@ -177,7 +176,7 @@ public abstract class Movement implements IMovement, MovementHelper {
//i'm doing it anyway
//i dont care if theres snow in the way!!!!!!!
//you dont own me!!!!
state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.player().getPositionEyes(1.0F),
state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.player().getEyePosition(1.0F),
VecUtils.getBlockPosCenter(blockPos), ctx.playerRotations()), true)
);
// don't check selectedblock on this one, this is a fallback when we can't see any face directly, it's intended to be breaking the "incorrect" block

View File

@@ -27,9 +27,16 @@ import baritone.pathing.movement.MovementState.MovementTarget;
import baritone.utils.BlockStateInterface;
import baritone.utils.ToolSet;
import net.minecraft.block.*;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.state.IBlockState;
import net.minecraft.fluid.FlowingFluid;
import net.minecraft.fluid.Fluid;
import net.minecraft.fluid.IFluidState;
import net.minecraft.fluid.WaterFluid;
import net.minecraft.init.Blocks;
import net.minecraft.init.Fluids;
import net.minecraft.pathfinding.PathType;
import net.minecraft.state.BooleanProperty;
import net.minecraft.state.properties.SlabType;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
@@ -71,7 +78,7 @@ public interface MovementHelper extends ActionCosts, Helper {
&& BlockFalling.canFallThrough(bsi.get0(x, y - 1, z))) { // and if it would fall (i.e. it's unsupported)
return true; // dont break a block that is adjacent to unsupported gravel because it can cause really weird stuff
}
return block instanceof BlockLiquid;
return !state.getFluidState().isEmpty();
}
static boolean canWalkThrough(IPlayerContext ctx, BetterBlockPos pos) {
@@ -84,10 +91,10 @@ public interface MovementHelper extends ActionCosts, Helper {
static boolean canWalkThrough(BlockStateInterface bsi, int x, int y, int z, IBlockState state) {
Block block = state.getBlock();
if (block == Blocks.AIR) { // early return for most common case
if (block instanceof BlockAir) { // early return for most common case
return true;
}
if (block == Blocks.FIRE || block == Blocks.TRIPWIRE || block == Blocks.WEB || block == Blocks.END_PORTAL || block == Blocks.COCOA || block instanceof BlockSkull || block instanceof BlockTrapDoor) {
if (block == Blocks.FIRE || block == Blocks.TRIPWIRE || block == Blocks.COBWEB || block == Blocks.END_PORTAL || block == Blocks.COCOA || block instanceof BlockAbstractSkull || block == Blocks.BUBBLE_COLUMN || block instanceof BlockShulkerBox || block instanceof BlockSlab || block instanceof BlockTrapDoor) {
return false;
}
if (Baritone.settings().blocksToAvoid.value.contains(block)) {
@@ -99,10 +106,10 @@ public interface MovementHelper extends ActionCosts, Helper {
// be opened by just interacting.
return block != Blocks.IRON_DOOR;
}
if (block == Blocks.CARPET) {
if (block instanceof BlockCarpet) {
return canWalkOn(bsi, x, y - 1, z);
}
if (block instanceof BlockSnow) {
if (block instanceof BlockSnowLayer) {
// we've already checked doors and fence gates
// so the only remaining dynamic isPassables are snow and trapdoor
// if they're cached as a top block, we don't know their metadata
@@ -112,7 +119,7 @@ public interface MovementHelper extends ActionCosts, Helper {
}
// the check in BlockSnow.isPassable is layers < 5
// while actually, we want < 3 because 3 or greater makes it impassable in a 2 high ceiling
if (state.getValue(BlockSnow.LAYERS) >= 3) {
if (state.get(BlockSnowLayer.LAYERS) >= 3) {
return false;
}
// ok, it's low enough we could walk through it, but is it supported?
@@ -121,20 +128,21 @@ public interface MovementHelper extends ActionCosts, Helper {
if (isFlowing(x, y, z, state, bsi)) {
return false; // Don't walk through flowing liquids
}
if (block instanceof BlockLiquid) {
IFluidState fluidState = state.getFluidState();
if (fluidState.getFluid() instanceof WaterFluid) {
if (Baritone.settings().assumeWalkOnWater.value) {
return false;
}
IBlockState up = bsi.get0(x, y + 1, z);
if (up.getBlock() instanceof BlockLiquid || up.getBlock() instanceof BlockLilyPad) {
if (!up.getFluidState().isEmpty() || up.getBlock() instanceof BlockLilyPad) {
return false;
}
return block == Blocks.WATER || block == Blocks.FLOWING_WATER;
return true;
}
// every block that overrides isPassable with anything more complicated than a "return true;" or "return false;"
// has already been accounted for above
// therefore it's safe to not construct a blockpos from our x, y, z ints and instead just pass null
return block.isPassable(null, null);
return state.allowsMovement(null, null, PathType.LAND);
}
/**
@@ -153,27 +161,28 @@ public interface MovementHelper extends ActionCosts, Helper {
static boolean fullyPassable(IBlockState state) {
Block block = state.getBlock();
if (block == Blocks.AIR) { // early return for most common case
if (block instanceof BlockAir) { // early return for most common case
return true;
}
// exceptions - blocks that are isPassable true, but we can't actually jump through
if (block == Blocks.FIRE
|| block == Blocks.TRIPWIRE
|| block == Blocks.WEB
|| block == Blocks.COBWEB
|| block == Blocks.VINE
|| block == Blocks.LADDER
|| block == Blocks.COCOA
|| block instanceof BlockDoor
|| block instanceof BlockFenceGate
|| block instanceof BlockSnow
|| block instanceof BlockLiquid
|| !state.getFluidState().isEmpty()
|| block instanceof BlockTrapDoor
|| block instanceof BlockEndPortal
|| block instanceof BlockSkull) {
|| block instanceof BlockSkull
|| block instanceof BlockShulkerBox) {
return false;
}
// door, fence gate, liquid, trapdoor have been accounted for, nothing else uses the world or pos parameters
return block.isPassable(null, null);
return state.allowsMovement(null, null, PathType.LAND);
}
static boolean isReplacable(int x, int y, int z, IBlockState state, BlockStateInterface bsi) {
@@ -188,20 +197,19 @@ public interface MovementHelper extends ActionCosts, Helper {
* }
*/
Block block = state.getBlock();
if (block == Blocks.AIR || isWater(block)) {
if (block instanceof BlockAir) {
// early return for common cases hehe
return true;
}
if (block instanceof BlockSnow) {
if (block instanceof BlockSnowLayer) {
// as before, default to true (mostly because it would otherwise make long distance pathing through snowy biomes impossible)
if (!bsi.worldContainsLoadedChunk(x, z)) {
return true;
}
return state.getValue(BlockSnow.LAYERS) == 1;
return state.get(BlockSnowLayer.LAYERS) == 1;
}
if (block instanceof BlockDoublePlant) {
BlockDoublePlant.EnumPlantType kek = state.getValue(BlockDoublePlant.VARIANT);
return kek == BlockDoublePlant.EnumPlantType.FERN || kek == BlockDoublePlant.EnumPlantType.GRASS;
if (block == Blocks.LARGE_FERN || block == Blocks.TALL_GRASS) {
return true;
}
return state.getMaterial().isReplaceable();
}
@@ -229,16 +237,16 @@ public interface MovementHelper extends ActionCosts, Helper {
return true;
}
return state.getValue(BlockFenceGate.OPEN);
return state.get(BlockFenceGate.OPEN);
}
static boolean isHorizontalBlockPassable(BlockPos blockPos, IBlockState blockState, BlockPos playerPos, PropertyBool propertyOpen) {
static boolean isHorizontalBlockPassable(BlockPos blockPos, IBlockState blockState, BlockPos playerPos, BooleanProperty propertyOpen) {
if (playerPos.equals(blockPos)) {
return false;
}
EnumFacing.Axis facing = blockState.getValue(BlockHorizontal.FACING).getAxis();
boolean open = blockState.getValue(propertyOpen);
EnumFacing.Axis facing = blockState.get(BlockHorizontal.HORIZONTAL_FACING).getAxis();
boolean open = blockState.get(propertyOpen);
EnumFacing.Axis playerFacing;
if (playerPos.north().equals(blockPos) || playerPos.south().equals(blockPos)) {
@@ -252,14 +260,15 @@ public interface MovementHelper extends ActionCosts, Helper {
return (facing == playerFacing) == open;
}
static boolean avoidWalkingInto(Block block) {
return block instanceof BlockLiquid
|| block instanceof BlockDynamicLiquid
|| block == Blocks.MAGMA
static boolean avoidWalkingInto(IBlockState state) {
Block block = state.getBlock();
return !state.getFluidState().isEmpty()
|| block == Blocks.MAGMA_BLOCK
|| block == Blocks.CACTUS
|| block == Blocks.FIRE
|| block == Blocks.END_PORTAL
|| block == Blocks.WEB;
|| block == Blocks.COBWEB
|| block == Blocks.BUBBLE_COLUMN;
}
/**
@@ -276,7 +285,7 @@ public interface MovementHelper extends ActionCosts, Helper {
*/
static boolean canWalkOn(BlockStateInterface bsi, int x, int y, int z, IBlockState state) {
Block block = state.getBlock();
if (block == Blocks.AIR || block == Blocks.MAGMA) {
if (block instanceof BlockAir || block == Blocks.MAGMA_BLOCK || block == Blocks.BUBBLE_COLUMN) {
// early return for most common case (air)
// plus magma, which is a normal cube but it hurts you
return false;
@@ -293,33 +302,31 @@ public interface MovementHelper extends ActionCosts, Helper {
if (block == Blocks.ENDER_CHEST || block == Blocks.CHEST) {
return true;
}
if (isWater(block)) {
if (isWater(state)) {
// since this is called literally millions of times per second, the benefit of not allocating millions of useless "pos.up()"
// BlockPos s that we'd just garbage collect immediately is actually noticeable. I don't even think its a decrease in readability
Block up = bsi.get0(x, y + 1, z).getBlock();
if (up == Blocks.WATERLILY || up == Blocks.CARPET) {
IBlockState upState = bsi.get0(x, y + 1, z);
Block up = upState.getBlock();
if (up == Blocks.LILY_PAD || up instanceof BlockCarpet) {
return true;
}
if (isFlowing(x, y, z, state, bsi) || block == Blocks.FLOWING_WATER) {
if (isFlowing(x, y, z, state, bsi) || upState.getFluidState().getFluid() == Fluids.FLOWING_WATER) {
// the only scenario in which we can walk on flowing water is if it's under still water with jesus off
return isWater(up) && !Baritone.settings().assumeWalkOnWater.value;
return isWater(upState) && !Baritone.settings().assumeWalkOnWater.value;
}
// if assumeWalkOnWater is on, we can only walk on water if there isn't water above it
// if assumeWalkOnWater is off, we can only walk on water if there is water above it
return isWater(up) ^ Baritone.settings().assumeWalkOnWater.value;
return isWater(upState) ^ Baritone.settings().assumeWalkOnWater.value;
}
if (Baritone.settings().assumeWalkOnLava.value && isLava(block) && !isFlowing(x, y, z, state, bsi)) {
if (Baritone.settings().assumeWalkOnLava.value && isLava(state) && !isFlowing(x, y, z, state, bsi)) {
return true;
}
if (block == Blocks.GLASS || block == Blocks.STAINED_GLASS) {
if (block == Blocks.GLASS || block instanceof BlockStainedGlass) {
return true;
}
if (block instanceof BlockSlab) {
if (!Baritone.settings().allowWalkOnBottomSlab.value) {
if (((BlockSlab) block).isDouble()) {
return true;
}
return state.getValue(BlockSlab.HALF) != BlockSlab.EnumBlockHalf.BOTTOM;
return state.isTopSolid();
}
return true;
}
@@ -358,7 +365,7 @@ public interface MovementHelper extends ActionCosts, Helper {
// can we look at the center of a side face of this block and likely be able to place?
// (thats how this check is used)
// therefore dont include weird things that we technically could place against (like carpet) but practically can't
return state.isBlockNormalCube() || state.isFullBlock() || state.getBlock() == Blocks.GLASS || state.getBlock() == Blocks.STAINED_GLASS;
return state.isBlockNormalCube() || state.isFullCube() || state.getBlock() == Blocks.GLASS || state.getBlock() instanceof BlockStainedGlass;
}
static double getMiningDurationTicks(CalculationContext context, int x, int y, int z, boolean includeFalling) {
@@ -368,7 +375,7 @@ public interface MovementHelper extends ActionCosts, Helper {
static double getMiningDurationTicks(CalculationContext context, int x, int y, int z, IBlockState state, boolean includeFalling) {
Block block = state.getBlock();
if (!canWalkThrough(context.bsi, x, y, z, state)) {
if (block instanceof BlockLiquid) {
if (!state.getFluidState().isEmpty()) {
return COST_INF;
}
double mult = context.breakCostMultiplierAt(x, y, z);
@@ -398,8 +405,7 @@ public interface MovementHelper extends ActionCosts, Helper {
static boolean isBottomSlab(IBlockState state) {
return state.getBlock() instanceof BlockSlab
&& !((BlockSlab) state.getBlock()).isDouble()
&& state.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM;
&& state.get(BlockSlab.TYPE) == SlabType.BOTTOM;
}
/**
@@ -436,11 +442,12 @@ public interface MovementHelper extends ActionCosts, Helper {
* Returns whether or not the specified block is
* water, regardless of whether or not it is flowing.
*
* @param b The block
* @param state The block state
* @return Whether or not the block is water
*/
static boolean isWater(Block b) {
return b == Blocks.FLOWING_WATER || b == Blocks.WATER;
static boolean isWater(IBlockState state) {
Fluid f = state.getFluidState().getFluid();
return f == Fluids.WATER || f == Fluids.FLOWING_WATER;
}
/**
@@ -452,11 +459,12 @@ public interface MovementHelper extends ActionCosts, Helper {
* @return Whether or not the block is water
*/
static boolean isWater(IPlayerContext ctx, BlockPos bp) {
return isWater(BlockStateInterface.getBlock(ctx, bp));
return isWater(BlockStateInterface.get(ctx, bp));
}
static boolean isLava(Block b) {
return b == Blocks.FLOWING_LAVA || b == Blocks.LAVA;
static boolean isLava(IBlockState state) {
Fluid f = state.getFluidState().getFluid();
return f == Fluids.LAVA || f == Fluids.FLOWING_LAVA;
}
/**
@@ -467,20 +475,25 @@ public interface MovementHelper extends ActionCosts, Helper {
* @return Whether or not the block is a liquid
*/
static boolean isLiquid(IPlayerContext ctx, BlockPos p) {
return BlockStateInterface.getBlock(ctx, p) instanceof BlockLiquid;
return isLiquid(BlockStateInterface.get(ctx, p));
}
static boolean isLiquid(IBlockState blockState) {
return !blockState.getFluidState().isEmpty();
}
static boolean possiblyFlowing(IBlockState state) {
// Will be IFluidState in 1.13
return state.getBlock() instanceof BlockLiquid
&& state.getValue(BlockLiquid.LEVEL) != 0;
IFluidState fluidState = state.getFluidState();
return fluidState.getFluid() instanceof FlowingFluid
&& fluidState.getFluid().getLevel(fluidState) != 8;
}
static boolean isFlowing(int x, int y, int z, IBlockState state, BlockStateInterface bsi) {
if (!(state.getBlock() instanceof BlockLiquid)) {
IFluidState fluidState = state.getFluidState();
if (!(fluidState.getFluid() instanceof FlowingFluid)) {
return false;
}
if (state.getValue(BlockLiquid.LEVEL) != 0) {
if (fluidState.getFluid().getLevel(fluidState) != 8) {
return true;
}
return possiblyFlowing(bsi.get0(x + 1, y, z))
@@ -511,7 +524,7 @@ public interface MovementHelper extends ActionCosts, Helper {
double faceZ = (placeAt.getZ() + against1.getZ() + 1.0D) * 0.5D;
Rotation place = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), new Vec3d(faceX, faceY, faceZ), ctx.playerRotations());
RayTraceResult res = RayTraceUtils.rayTraceTowards(ctx.player(), place, ctx.playerController().getBlockReachDistance());
if (res != null && res.typeOfHit == RayTraceResult.Type.BLOCK && res.getBlockPos().equals(against1) && res.getBlockPos().offset(res.sideHit).equals(placeAt)) {
if (res != null && res.type == RayTraceResult.Type.BLOCK && res.getBlockPos().equals(against1) && res.getBlockPos().offset(res.sideHit).equals(placeAt)) {
state.setTarget(new MovementState.MovementTarget(place, true));
found = true;

View File

@@ -145,7 +145,7 @@ public class MovementDescend extends Movement {
IBlockState ontoBlock = context.get(destX, newY, destZ);
int unprotectedFallHeight = fallHeight - (y - effectiveStartHeight); // equal to fallHeight - y + effectiveFallHeight, which is equal to -newY + effectiveFallHeight, which is equal to effectiveFallHeight - newY
double tentativeCost = WALK_OFF_BLOCK_COST + FALL_N_BLOCKS_COST[unprotectedFallHeight] + frontBreak + costSoFar;
if (MovementHelper.isWater(ontoBlock.getBlock())) {
if (MovementHelper.isWater(ontoBlock)) {
if (!MovementHelper.canWalkThrough(context.bsi, destX, newY, destZ, ontoBlock)) {
return false;
}
@@ -224,7 +224,7 @@ public class MovementDescend extends Movement {
double destZ = (src.getZ() + 0.5) * 0.17 + (dest.getZ() + 0.5) * 0.83;
EntityPlayerSP player = ctx.player();
state.setTarget(new MovementState.MovementTarget(
new Rotation(RotationUtils.calcRotationFromVec3d(player.getPositionEyes(1.0F),
new Rotation(RotationUtils.calcRotationFromVec3d(player.getEyePosition(1.0F),
new Vec3d(destX, dest.getY(), destZ),
new Rotation(player.rotationYaw, player.rotationPitch)).getYaw(), player.rotationPitch),
false
@@ -256,7 +256,7 @@ public class MovementDescend extends Movement {
return true;
}
for (int y = 0; y <= 2; y++) { // we could hit any of the three blocks
if (MovementHelper.avoidWalkingInto(BlockStateInterface.getBlock(ctx, into.up(y)))) {
if (MovementHelper.avoidWalkingInto(BlockStateInterface.get(ctx, into.up(y)))) {
return true;
}
}

View File

@@ -103,12 +103,12 @@ public class MovementDiagonal extends Movement {
if (fromDown == Blocks.SOUL_SAND) {
multiplier += (WALK_ONE_OVER_SOUL_SAND_COST - WALK_ONE_BLOCK_COST) / 2;
}
Block cuttingOver1 = context.get(x, y - 1, destZ).getBlock();
if (cuttingOver1 == Blocks.MAGMA || MovementHelper.isLava(cuttingOver1)) {
IBlockState cuttingOver1 = context.get(x, y - 1, destZ);
if (cuttingOver1.getBlock() == Blocks.MAGMA_BLOCK || MovementHelper.isLava(cuttingOver1)) {
return;
}
Block cuttingOver2 = context.get(destX, y - 1, z).getBlock();
if (cuttingOver2 == Blocks.MAGMA || MovementHelper.isLava(cuttingOver2)) {
IBlockState cuttingOver2 = context.get(destX, y - 1, z);
if (cuttingOver2.getBlock() == Blocks.MAGMA_BLOCK || MovementHelper.isLava(cuttingOver2)) {
return;
}
IBlockState pb0 = context.get(x, y, destZ);
@@ -127,7 +127,7 @@ public class MovementDiagonal extends Movement {
return;
}
IBlockState pb3 = context.get(destX, y + 1, z);
if (optionA == 0 && ((MovementHelper.avoidWalkingInto(pb2.getBlock()) && pb2.getBlock() != Blocks.WATER) || MovementHelper.avoidWalkingInto(pb3.getBlock()))) {
if (optionA == 0 && ((MovementHelper.avoidWalkingInto(pb2) && pb2.getBlock() != Blocks.WATER) || MovementHelper.avoidWalkingInto(pb3))) {
// at this point we're done calculating optionA, so we can check if it's actually possible to edge around in that direction
return;
}
@@ -136,13 +136,14 @@ public class MovementDiagonal extends Movement {
// and finally, if the cost is nonzero for both ways to approach this diagonal, it's not possible
return;
}
if (optionB == 0 && ((MovementHelper.avoidWalkingInto(pb0.getBlock()) && pb0.getBlock() != Blocks.WATER) || MovementHelper.avoidWalkingInto(pb1.getBlock()))) {
if (optionB == 0 && ((MovementHelper.avoidWalkingInto(pb0) && pb0.getBlock() != Blocks.WATER) || MovementHelper.avoidWalkingInto(pb1))) {
// and now that option B is fully calculated, see if we can edge around that way
return;
}
boolean water = false;
Block startIn = context.getBlock(x, y, z);
if (MovementHelper.isWater(startIn) || MovementHelper.isWater(destInto.getBlock())) {
IBlockState startState = context.get(x, y, z);
Block startIn = startState.getBlock();
if (MovementHelper.isWater(startState) || MovementHelper.isWater(destInto)) {
// Ignore previous multiplier
// Whatever we were walking on (possibly soul sand) doesn't matter as we're actually floating on water
// Not even touching the blocks below

View File

@@ -34,6 +34,7 @@ import net.minecraft.block.Block;
import net.minecraft.block.BlockLadder;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.fluid.WaterFluid;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
@@ -91,10 +92,11 @@ public class MovementFall extends Movement {
BlockPos playerFeet = ctx.playerFeet();
Rotation toDest = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.getBlockPosCenter(dest), ctx.playerRotations());
Rotation targetRotation = null;
Block destBlock = ctx.world().getBlockState(dest).getBlock();
boolean isWater = destBlock == Blocks.WATER || destBlock == Blocks.FLOWING_WATER;
IBlockState destState = ctx.world().getBlockState(dest);
Block destBlock = destState.getBlock();
boolean isWater = destState.getFluidState().getFluid() instanceof WaterFluid;
if (!isWater && willPlaceBucket() && !playerFeet.equals(dest)) {
if (!InventoryPlayer.isHotbar(ctx.player().inventory.getSlotFor(STACK_BUCKET_WATER)) || ctx.world().provider.isNether()) {
if (!InventoryPlayer.isHotbar(ctx.player().inventory.getSlotFor(STACK_BUCKET_WATER)) || ctx.world().getDimension().isNether()) {
return state.setStatus(MovementStatus.UNREACHABLE);
}
@@ -160,7 +162,7 @@ public class MovementFall extends Movement {
for (int i = 0; i < 15; i++) {
IBlockState state = ctx.world().getBlockState(ctx.playerFeet().down(i));
if (state.getBlock() == Blocks.LADDER) {
return state.getValue(BlockLadder.FACING);
return state.get(BlockLadder.FACING);
}
}
return null;

View File

@@ -28,10 +28,11 @@ import baritone.pathing.movement.MovementState;
import baritone.utils.BlockStateInterface;
import baritone.utils.pathing.MutableMoveResult;
import net.minecraft.block.Block;
import net.minecraft.block.BlockLiquid;
import net.minecraft.block.BlockStairs;
import net.minecraft.block.state.IBlockState;
import net.minecraft.fluid.WaterFluid;
import net.minecraft.init.Blocks;
import net.minecraft.init.Fluids;
import net.minecraft.util.EnumFacing;
import java.util.HashSet;
@@ -76,7 +77,7 @@ public class MovementParkour extends Movement {
// second most common case -- we could just traverse not parkour
return;
}
if (MovementHelper.avoidWalkingInto(adj.getBlock()) && adj.getBlock() != Blocks.WATER && adj.getBlock() != Blocks.FLOWING_WATER) { // magma sucks
if (MovementHelper.avoidWalkingInto(adj) && !(adj.getFluidState().getFluid() instanceof WaterFluid)) { // magma sucks
return;
}
if (!MovementHelper.fullyPassable(context, x + xDiff, y + 1, z + zDiff)) {
@@ -89,7 +90,7 @@ public class MovementParkour extends Movement {
return;
}
IBlockState standingOn = context.get(x, y - 1, z);
if (standingOn.getBlock() == Blocks.VINE || standingOn.getBlock() == Blocks.LADDER || standingOn.getBlock() instanceof BlockStairs || MovementHelper.isBottomSlab(standingOn) || standingOn.getBlock() instanceof BlockLiquid) {
if (standingOn.getBlock() == Blocks.VINE || standingOn.getBlock() == Blocks.LADDER || standingOn.getBlock() instanceof BlockStairs || MovementHelper.isBottomSlab(standingOn) || standingOn.getFluidState().getFluid() != Fluids.EMPTY) {
return;
}
int maxJump;
@@ -226,7 +227,7 @@ public class MovementParkour extends Movement {
state.setStatus(MovementStatus.SUCCESS);
}
} else if (!ctx.playerFeet().equals(src)) {
if (ctx.playerFeet().equals(src.offset(direction)) || ctx.player().posY - ctx.playerFeet().getY() > 0.0001) {
if (ctx.playerFeet().equals(src.offset(direction)) || ctx.player().posY - src.y > 0.0001) {
if (!MovementHelper.canWalkOn(ctx, dest.down()) && !ctx.player().onGround && MovementHelper.attemptToPlaceABlock(state, baritone, dest.down(), true) == PlaceResult.READY_TO_PLACE) {
// go in the opposite order to check DOWN before all horizontals -- down is preferable because you don't have to look to the side while in midair, which could mess up the trajectory
state.setInput(Input.CLICK_RIGHT, true);

View File

@@ -57,14 +57,15 @@ public class MovementPillar extends Movement {
}
public static double cost(CalculationContext context, int x, int y, int z) {
Block from = context.get(x, y, z).getBlock();
IBlockState fromState = context.get(x, y, z);
Block from = fromState.getBlock();
boolean ladder = from == Blocks.LADDER || from == Blocks.VINE;
IBlockState fromDown = context.get(x, y - 1, z);
if (!ladder) {
if (fromDown.getBlock() == Blocks.LADDER || fromDown.getBlock() == Blocks.VINE) {
return COST_INF; // can't pillar from a ladder or vine onto something that isn't also climbable
}
if (fromDown.getBlock() instanceof BlockSlab && !((BlockSlab) fromDown.getBlock()).isDouble() && fromDown.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM) {
if (fromDown.getBlock() instanceof BlockSlab && !fromDown.isTopSolid()) {
return COST_INF; // can't pillar up from a bottom slab onto a non ladder
}
}
@@ -76,9 +77,9 @@ public class MovementPillar extends Movement {
if (toBreakBlock instanceof BlockFenceGate) { // see issue #172
return COST_INF;
}
Block srcUp = null;
if (MovementHelper.isWater(toBreakBlock) && MovementHelper.isWater(from)) { // TODO should this also be allowed if toBreakBlock is air?
srcUp = context.get(x, y + 1, z).getBlock();
IBlockState srcUp = null;
if (MovementHelper.isWater(toBreak) && MovementHelper.isWater(fromState)) { // TODO should this also be allowed if toBreakBlock is air?
srcUp = context.get(x, y + 1, z);
if (MovementHelper.isWater(srcUp)) {
return LADDER_UP_ONE_COST; // allow ascending pillars of water, but only if we're already in one
}
@@ -90,11 +91,11 @@ public class MovementPillar extends Movement {
if (placeCost >= COST_INF) {
return COST_INF;
}
if (fromDown.getBlock() == Blocks.AIR) {
if (fromDown.getBlock() instanceof BlockAir) {
placeCost += 0.1; // slightly (1/200th of a second) penalize pillaring on what's currently air
}
}
if (from instanceof BlockLiquid || (fromDown.getBlock() instanceof BlockLiquid && context.assumeWalkOnWater)) {
if ((MovementHelper.isLiquid(fromState) && !MovementHelper.canPlaceAgainst(context.bsi, x, y - 1, z, fromDown)) || (MovementHelper.isLiquid(fromDown) && context.assumeWalkOnWater)) {
// otherwise, if we're standing in water, we cannot pillar
// if we're standing on water and assumeWalkOnWater is true, we cannot pillar
// if we're standing on water and assumeWalkOnWater is false, we must have ascended to here, or sneak backplaced, so it is possible to pillar again
@@ -112,9 +113,9 @@ public class MovementPillar extends Movement {
if (check.getBlock() instanceof BlockFalling) {
// see MovementAscend's identical check for breaking a falling block above our head
if (srcUp == null) {
srcUp = context.get(x, y + 1, z).getBlock();
srcUp = context.get(x, y + 1, z);
}
if (!(toBreakBlock instanceof BlockFalling) || !(srcUp instanceof BlockFalling)) {
if (!(toBreakBlock instanceof BlockFalling) || !(srcUp.getBlock() instanceof BlockFalling)) {
return COST_INF;
}
}
@@ -169,7 +170,7 @@ public class MovementPillar extends Movement {
}
IBlockState fromDown = BlockStateInterface.get(ctx, src);
if (MovementHelper.isWater(fromDown.getBlock()) && MovementHelper.isWater(ctx, dest)) {
if (MovementHelper.isWater(fromDown) && MovementHelper.isWater(ctx, dest)) {
// stay centered while swimming up a water column
state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.getBlockPosCenter(dest), ctx.playerRotations()), false));
Vec3d destCenter = VecUtils.getBlockPosCenter(dest);
@@ -183,7 +184,7 @@ public class MovementPillar extends Movement {
}
boolean ladder = fromDown.getBlock() == Blocks.LADDER || fromDown.getBlock() == Blocks.VINE;
boolean vine = fromDown.getBlock() == Blocks.VINE;
Rotation rotation = RotationUtils.calcRotationFromVec3d(ctx.player().getPositionEyes(1.0F),
Rotation rotation = RotationUtils.calcRotationFromVec3d(ctx.player().getEyePosition(1.0F),
VecUtils.getBlockPosCenter(positionToPlace),
new Rotation(ctx.player().rotationYaw, ctx.player().rotationPitch));
if (!ladder) {
@@ -192,7 +193,7 @@ public class MovementPillar extends Movement {
boolean blockIsThere = MovementHelper.canWalkOn(ctx, src) || ladder;
if (ladder) {
BlockPos against = vine ? getAgainst(new CalculationContext(baritone), src) : src.offset(fromDown.getValue(BlockLadder.FACING).getOpposite());
BlockPos against = vine ? getAgainst(new CalculationContext(baritone), src) : src.offset(fromDown.get(BlockLadder.FACING).getOpposite());
if (against == null) {
logDebug("Unable to climb vines");
return state.setStatus(MovementStatus.UNREACHABLE);

View File

@@ -33,7 +33,9 @@ import baritone.utils.BlockStateInterface;
import com.google.common.collect.ImmutableSet;
import net.minecraft.block.*;
import net.minecraft.block.state.IBlockState;
import net.minecraft.fluid.WaterFluid;
import net.minecraft.init.Blocks;
import net.minecraft.state.properties.SlabType;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
@@ -70,11 +72,12 @@ public class MovementTraverse extends Movement {
IBlockState pb0 = context.get(destX, y + 1, destZ);
IBlockState pb1 = context.get(destX, y, destZ);
IBlockState destOn = context.get(destX, y - 1, destZ);
Block srcDown = context.getBlock(x, y - 1, z);
IBlockState down = context.get(x, y - 1, z);
Block srcDown = down.getBlock();
if (MovementHelper.canWalkOn(context.bsi, destX, y - 1, destZ, destOn)) {//this is a walk, not a bridge
double WC = WALK_ONE_BLOCK_COST;
boolean water = false;
if (MovementHelper.isWater(pb0.getBlock()) || MovementHelper.isWater(pb1.getBlock())) {
if (MovementHelper.isWater(pb0) || MovementHelper.isWater(pb1)) {
WC = context.waterWalkSpeed;
water = true;
} else {
@@ -111,8 +114,8 @@ public class MovementTraverse extends Movement {
return COST_INF;
}
if (MovementHelper.isReplacable(destX, y - 1, destZ, destOn, context.bsi)) {
boolean throughWater = MovementHelper.isWater(pb0.getBlock()) || MovementHelper.isWater(pb1.getBlock());
if (MovementHelper.isWater(destOn.getBlock()) && throughWater) {
boolean throughWater = MovementHelper.isWater(pb0) || MovementHelper.isWater(pb1);
if (MovementHelper.isWater(destOn) && throughWater) {
// this happens when assume walk on water is true and this is a traverse in water, which isn't allowed
return COST_INF;
}
@@ -138,10 +141,10 @@ public class MovementTraverse extends Movement {
}
}
// now that we've checked all possible directions to side place, we actually need to backplace
if (srcDown == Blocks.SOUL_SAND || (srcDown instanceof BlockSlab && !((BlockSlab) srcDown).isDouble())) {
if (srcDown == Blocks.SOUL_SAND || (srcDown instanceof BlockSlab && down.get(BlockSlab.TYPE) != SlabType.DOUBLE)) {
return COST_INF; // can't sneak and backplace against soul sand or half slabs (regardless of whether it's top half or bottom half) =/
}
if (srcDown == Blocks.FLOWING_WATER || srcDown == Blocks.WATER) {
if (down.getFluidState() instanceof WaterFluid) {
return COST_INF; // this is obviously impossible
}
WC = WC * (SNEAK_ONE_BLOCK_COST / WALK_ONE_BLOCK_COST);//since we are sneak backplacing, we are sneaking lol
@@ -166,10 +169,10 @@ public class MovementTraverse extends Movement {
return state;
}
// and if it's fine to walk into the blocks in front
if (MovementHelper.avoidWalkingInto(pb0.getBlock())) {
if (MovementHelper.avoidWalkingInto(pb0)) {
return state;
}
if (MovementHelper.avoidWalkingInto(pb1.getBlock())) {
if (MovementHelper.avoidWalkingInto(pb1)) {
return state;
}
// and we aren't already pressed up against the block
@@ -245,8 +248,8 @@ public class MovementTraverse extends Movement {
return state;
}
BlockPos into = dest.subtract(src).add(dest);
Block intoBelow = BlockStateInterface.get(ctx, into).getBlock();
Block intoAbove = BlockStateInterface.get(ctx, into.up()).getBlock();
IBlockState intoBelow = BlockStateInterface.get(ctx, into);
IBlockState intoAbove = BlockStateInterface.get(ctx, into.up());
if (wasTheBridgeBlockAlwaysThere && (!MovementHelper.isLiquid(ctx, feet) || Baritone.settings().sprintInWater.value) && (!MovementHelper.avoidWalkingInto(intoBelow) || MovementHelper.isWater(intoBelow)) && !MovementHelper.avoidWalkingInto(intoAbove)) {
state.setInput(Input.SPRINT, true);
}
@@ -254,7 +257,7 @@ public class MovementTraverse extends Movement {
IBlockState destDown = BlockStateInterface.get(ctx, dest.down());
BlockPos against = positionsToBreak[0];
if (feet.getY() != dest.getY() && ladder && (destDown.getBlock() == Blocks.VINE || destDown.getBlock() == Blocks.LADDER)) {
against = destDown.getBlock() == Blocks.VINE ? MovementPillar.getAgainst(new CalculationContext(baritone), dest.down()) : dest.offset(destDown.getValue(BlockLadder.FACING).getOpposite());
against = destDown.getBlock() == Blocks.VINE ? MovementPillar.getAgainst(new CalculationContext(baritone), dest.down()) : dest.offset(destDown.get(BlockLadder.FACING).getOpposite());
}
MovementHelper.moveTowards(ctx, state, against);
return state;

View File

@@ -32,7 +32,6 @@ import baritone.pathing.movement.Movement;
import baritone.pathing.movement.MovementHelper;
import baritone.pathing.movement.movements.*;
import baritone.utils.BlockStateInterface;
import net.minecraft.block.BlockLiquid;
import net.minecraft.util.Tuple;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
@@ -131,7 +130,7 @@ public class PathExecutor implements IPathExecutor, Helper {
Tuple<Double, BlockPos> status = closestPathPos(path);
if (possiblyOffPath(status, MAX_DIST_FROM_PATH)) {
ticksAway++;
System.out.println("FAR AWAY FROM PATH FOR " + ticksAway + " TICKS. Current distance: " + status.getFirst() + ". Threshold: " + MAX_DIST_FROM_PATH);
System.out.println("FAR AWAY FROM PATH FOR " + ticksAway + " TICKS. Current distance: " + status.getA() + ". Threshold: " + MAX_DIST_FROM_PATH);
if (ticksAway > MAX_TICKS_AWAY) {
logDebug("Too far away from path for too long, cancelling path");
cancel();
@@ -304,7 +303,7 @@ public class PathExecutor implements IPathExecutor, Helper {
}
private boolean possiblyOffPath(Tuple<Double, BlockPos> status, double leniency) {
double distanceFromPath = status.getFirst();
double distanceFromPath = status.getA();
if (distanceFromPath > leniency) {
// when we're midair in the middle of a fall, we're very far from both the beginning and the end, but we aren't actually off path
if (path.movements().get(pathPosition) instanceof MovementFall) {
@@ -324,7 +323,7 @@ public class PathExecutor implements IPathExecutor, Helper {
* @return Whether or not it was possible to snap to the current player feet
*/
public boolean snipsnapifpossible() {
if (!ctx.player().onGround && !(ctx.world().getBlockState(ctx.playerFeet()).getBlock() instanceof BlockLiquid)) {
if (!ctx.player().onGround && ctx.world().getFluidState(ctx.playerFeet()).isEmpty()) {
// if we're falling in the air, and not in water, don't splice
return false;
} else {
@@ -427,7 +426,7 @@ public class PathExecutor implements IPathExecutor, Helper {
if (current instanceof MovementFall) {
Tuple<Vec3d, BlockPos> data = overrideFall((MovementFall) current);
if (data != null) {
BetterBlockPos fallDest = new BetterBlockPos(data.getSecond());
BetterBlockPos fallDest = new BetterBlockPos(data.getB());
if (!path.positions().contains(fallDest)) {
throw new IllegalStateException();
}
@@ -438,7 +437,7 @@ public class PathExecutor implements IPathExecutor, Helper {
return true;
}
clearKeys();
behavior.baritone.getLookBehavior().updateTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), data.getFirst(), ctx.playerRotations()), false);
behavior.baritone.getLookBehavior().updateTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), data.getA(), ctx.playerRotations()), false);
behavior.baritone.getInputOverrideHandler().setInputForceState(Input.MOVE_FORWARD, true);
return true;
}
@@ -530,10 +529,10 @@ public class PathExecutor implements IPathExecutor, Helper {
}
}
}
if (MovementHelper.avoidWalkingInto(ctx.world().getBlockState(current.getSrc().up(3)).getBlock())) {
if (MovementHelper.avoidWalkingInto(ctx.world().getBlockState(current.getSrc().up(3)))) {
return false;
}
return !MovementHelper.avoidWalkingInto(ctx.world().getBlockState(next.getDest().up(2)).getBlock()); // codacy smh my head
return !MovementHelper.avoidWalkingInto(ctx.world().getBlockState(next.getDest().up(2))); // codacy smh my head
}
private static boolean canSprintFromDescendInto(IPlayerContext ctx, IMovement current, IMovement next) {

View File

@@ -28,7 +28,6 @@ import baritone.pathing.path.PathExecutor;
import baritone.utils.BaritoneProcessHelper;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.chunk.EmptyChunk;
@@ -104,7 +103,7 @@ public final class BackfillProcess extends BaritoneProcessHelper {
.keySet()
.stream()
.filter(pos -> ctx.world().getBlockState(pos).getBlock() == Blocks.AIR)
.filter(pos -> ctx.world().mayPlace(Blocks.DIRT, pos, false, EnumFacing.UP, null))
.filter(pos -> baritone.getBuilderProcess().placementPlausible(pos, Blocks.DIRT.getDefaultState()))
.filter(pos -> !partOfCurrentMovement(pos))
.sorted(Comparator.<BlockPos>comparingDouble(ctx.player()::getDistanceSq).reversed())
.collect(Collectors.toList());

View File

@@ -37,16 +37,19 @@ import baritone.utils.schematic.AirSchematic;
import baritone.utils.schematic.Schematic;
import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
import net.minecraft.block.BlockAir;
import net.minecraft.block.BlockLiquid;
import net.minecraft.block.BlockFlowingFluid;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.item.BlockItemUseContext;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemUseContext;
import net.minecraft.nbt.CompressedStreamTools;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.Tuple;
import net.minecraft.util.math.*;
import net.minecraft.util.math.shapes.VoxelShape;
import java.io.File;
import java.io.FileInputStream;
@@ -131,7 +134,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
return null;
}
IBlockState state = schematic.desiredState(x - origin.getX(), y - origin.getY(), z - origin.getZ());
if (state.getBlock() == Blocks.AIR) {
if (state.getBlock() instanceof BlockAir) {
return null;
}
return state;
@@ -154,7 +157,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
continue; // irrelevant
}
IBlockState curr = bcc.bsi.get0(x, y, z);
if (curr.getBlock() != Blocks.AIR && !(curr.getBlock() instanceof BlockLiquid) && !valid(curr, desired)) {
if (!(curr.getBlock() instanceof BlockAir) && !(curr.getBlock() == Blocks.WATER || curr.getBlock() == Blocks.LAVA) && !valid(curr, desired)) {
BetterBlockPos pos = new BetterBlockPos(x, y, z);
Optional<Rotation> rot = RotationUtils.reachable(ctx.player(), pos, ctx.playerController().getBlockReachDistance());
if (rot.isPresent()) {
@@ -195,7 +198,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
}
IBlockState curr = bcc.bsi.get0(x, y, z);
if (MovementHelper.isReplacable(x, y, z, curr, bcc.bsi) && !valid(curr, desired)) {
if (dy == 1 && bcc.bsi.get0(x, y + 1, z).getBlock() == Blocks.AIR) {
if (dy == 1 && bcc.bsi.get0(x, y + 1, z).getBlock() instanceof BlockAir) {
continue;
}
desirableOnHotbar.add(desired);
@@ -210,6 +213,11 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
return Optional.empty();
}
public boolean placementPlausible(BlockPos pos, IBlockState state) {
VoxelShape voxelshape = state.getCollisionShape(ctx.world(), pos);
return voxelshape.isEmpty() || ctx.world().checkNoEntityCollision(null, voxelshape.withOffset(pos.getX(), pos.getY(), pos.getZ()));
}
private Optional<Placement> possibleToPlace(IBlockState toPlace, int x, int y, int z, BlockStateInterface bsi) {
for (EnumFacing against : EnumFacing.values()) {
BetterBlockPos placeAgainstPos = new BetterBlockPos(x, y, z).offset(against);
@@ -217,17 +225,20 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
if (MovementHelper.isReplacable(placeAgainstPos.x, placeAgainstPos.y, placeAgainstPos.z, placeAgainstState, bsi)) {
continue;
}
if (!ctx.world().mayPlace(toPlace.getBlock(), new BetterBlockPos(x, y, z), false, against, null)) {
if (!toPlace.isValidPosition(ctx.world(), new BetterBlockPos(x, y, z))) {
continue;
}
AxisAlignedBB aabb = placeAgainstState.getBoundingBox(ctx.world(), placeAgainstPos);
if (!placementPlausible(new BetterBlockPos(x, y, z), toPlace)) {
continue;
}
AxisAlignedBB aabb = placeAgainstState.getShape(ctx.world(), placeAgainstPos).getBoundingBox();
for (Vec3d placementMultiplier : aabbSideMultipliers(against)) {
double placeX = placeAgainstPos.x + aabb.minX * placementMultiplier.x + aabb.maxX * (1 - placementMultiplier.x);
double placeY = placeAgainstPos.y + aabb.minY * placementMultiplier.y + aabb.maxY * (1 - placementMultiplier.y);
double placeZ = placeAgainstPos.z + aabb.minZ * placementMultiplier.z + aabb.maxZ * (1 - placementMultiplier.z);
Rotation rot = RotationUtils.calcRotationFromVec3d(ctx.playerHead(), new Vec3d(placeX, placeY, placeZ), ctx.playerRotations());
RayTraceResult result = RayTraceUtils.rayTraceTowards(ctx.player(), rot, ctx.playerController().getBlockReachDistance());
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK && result.getBlockPos().equals(placeAgainstPos) && result.sideHit == against.getOpposite()) {
if (result != null && result.type == RayTraceResult.Type.BLOCK && result.getBlockPos().equals(placeAgainstPos) && result.sideHit == against.getOpposite()) {
OptionalInt hotbar = hasAnyItemThatWouldPlace(toPlace, result, rot);
if (hotbar.isPresent()) {
return Optional.of(new Placement(hotbar.getAsInt(), placeAgainstPos, against.getOpposite(), rot));
@@ -249,18 +260,24 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
// the state depends on the facing of the player sometimes
ctx.player().rotationYaw = rot.getYaw();
ctx.player().rotationPitch = rot.getPitch();
IBlockState wouldBePlaced = ((ItemBlock) stack.getItem()).getBlock().getStateForPlacement(
ctx.world(),
BlockItemUseContext meme = new BlockItemUseContext(new ItemUseContext(
ctx.player(),
stack,
result.getBlockPos().offset(result.sideHit),
result.sideHit,
(float) result.hitVec.x - result.getBlockPos().getX(), // as in PlayerControllerMP
(float) result.hitVec.x - result.getBlockPos().getX(),
(float) result.hitVec.y - result.getBlockPos().getY(),
(float) result.hitVec.z - result.getBlockPos().getZ(),
stack.getItem().getMetadata(stack.getMetadata()),
ctx.player()
);
(float) result.hitVec.z - result.getBlockPos().getZ()
));
IBlockState wouldBePlaced = ((ItemBlock) stack.getItem()).getBlock().getStateForPlacement(meme);
ctx.player().rotationYaw = originalYaw;
ctx.player().rotationPitch = originalPitch;
if (wouldBePlaced == null) {
continue;
}
if (!meme.canPlace()) {
continue;
}
if (valid(wouldBePlaced, desired)) {
return OptionalInt.of(i);
}
@@ -365,8 +382,8 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
if (toBreak.isPresent() && isSafeToCancel && ctx.player().onGround) {
// we'd like to pause to break this block
// only change look direction if it's safe (don't want to fuck up an in progress parkour for example
Rotation rot = toBreak.get().getSecond();
BetterBlockPos pos = toBreak.get().getFirst();
Rotation rot = toBreak.get().getB();
BetterBlockPos pos = toBreak.get().getA();
baritone.getLookBehavior().updateTarget(rot, true);
MovementHelper.switchToBestToolFor(ctx, bcc.get(pos));
if (ctx.player().isSneaking()) {
@@ -523,7 +540,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
placable.add(pos);
}
} else {
if (state.getBlock() instanceof BlockLiquid) {
if (state.getBlock() instanceof BlockFlowingFluid) {
// if the block itself is JUST a liquid (i.e. not just a waterlogged block), we CANNOT break it
// TODO for 1.13 make sure that this only matches pure water, not waterlogged blocks
if (!MovementHelper.possiblyFlowing(state)) {
@@ -598,12 +615,12 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
}
private Goal placementGoal(BlockPos pos, BuilderCalculationContext bcc) {
if (ctx.world().getBlockState(pos).getBlock() != Blocks.AIR) { // TODO can this even happen?
if (!(ctx.world().getBlockState(pos).getBlock() instanceof BlockAir)) { // TODO can this even happen?
return new GoalPlace(pos);
}
boolean allowSameLevel = ctx.world().getBlockState(pos.up()).getBlock() != Blocks.AIR;
boolean allowSameLevel = !(ctx.world().getBlockState(pos.up()).getBlock() instanceof BlockAir);
for (EnumFacing facing : Movement.HORIZONTALS_BUT_ALSO_DOWN_____SO_EVERY_DIRECTION_EXCEPT_UP) {
if (MovementHelper.canPlaceAgainst(ctx, pos.offset(facing)) && ctx.world().mayPlace(bcc.getSchematic(pos.getX(), pos.getY(), pos.getZ()).getBlock(), pos, false, facing, null)) {
if (MovementHelper.canPlaceAgainst(ctx, pos.offset(facing)) && placementPlausible(pos, bcc.getSchematic(pos.getX(), pos.getY(), pos.getZ()))) {
return new GoalAdjacent(pos, allowSameLevel);
}
}
@@ -688,15 +705,21 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
continue;
}
// <toxic cloud>
result.add(((ItemBlock) stack.getItem()).getBlock().getStateForPlacement(ctx.world(), ctx.playerFeet(), EnumFacing.UP, (float) ctx.player().posX, (float) ctx.player().posY, (float) ctx.player().posZ, stack.getItem().getMetadata(stack.getMetadata()), ctx.player()));
result.add(((ItemBlock) stack.getItem()).getBlock().getStateForPlacement(new BlockItemUseContext(new ItemUseContext(ctx.player(), stack, ctx.playerFeet(), EnumFacing.UP, (float) ctx.player().posX, (float) ctx.player().posY, (float) ctx.player().posZ))));
// </toxic cloud>
}
return result;
}
private boolean valid(IBlockState current, IBlockState desired) {
if (desired == null) {
return true;
}
if (current.getBlock() instanceof BlockAir && desired.getBlock() instanceof BlockAir) {
return true;
}
// TODO more complicated comparison logic I guess
return desired == null || current.equals(desired);
return current.equals(desired);
}
public class BuilderCalculationContext extends CalculationContext {
@@ -734,7 +757,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
IBlockState sch = getSchematic(x, y, z);
if (sch != null) {
// TODO this can return true even when allowPlace is off.... is that an issue?
if (sch.getBlock() == Blocks.AIR) {
if (sch.getBlock() instanceof BlockAir) {
// we want this to be air, but they're asking if they can place here
// this won't be a schematic block, this will be a throwaway
return placeBlockCost * 2; // we're going to have to break it eventually
@@ -767,7 +790,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
}
IBlockState sch = getSchematic(x, y, z);
if (sch != null) {
if (sch.getBlock() == Blocks.AIR) {
if (sch.getBlock() instanceof BlockAir) {
// it should be air
// regardless of current contents, we can break it
return 1;

View File

@@ -36,9 +36,7 @@ import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.EnumDyeColor;
import net.minecraft.item.Item;
import net.minecraft.item.ItemDye;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
@@ -54,6 +52,9 @@ public final class FarmProcess extends BaritoneProcessHelper implements IFarmPro
private boolean active;
private List<BlockPos> locations;
private int tickCount;
private static final List<Item> FARMLAND_PLANTABLE = Arrays.asList(
Items.BEETROOT_SEEDS,
Items.MELON_SEEDS,
@@ -67,18 +68,18 @@ public final class FarmProcess extends BaritoneProcessHelper implements IFarmPro
Items.BEETROOT_SEEDS,
Items.WHEAT,
Items.MELON_SEEDS,
Items.MELON,
Items.MELON_SLICE,
Items.WHEAT_SEEDS,
Items.WHEAT,
Items.PUMPKIN_SEEDS,
Items.POTATO,
Items.CARROT,
Items.BEETROOT,
Item.getItemFromBlock(Blocks.PUMPKIN),
Item.getItemFromBlock(Blocks.MELON_BLOCK),
Blocks.PUMPKIN.asItem(),
Blocks.MELON.asItem(),
Items.NETHER_WART,
Items.REEDS,
Item.getItemFromBlock(Blocks.CACTUS)
Blocks.SUGAR_CANE.asItem(),
Blocks.CACTUS.asItem()
);
public FarmProcess(Baritone baritone) {
@@ -93,6 +94,7 @@ public final class FarmProcess extends BaritoneProcessHelper implements IFarmPro
@Override
public void farm() {
active = true;
locations = null;
}
private enum Harvest {
@@ -101,9 +103,9 @@ public final class FarmProcess extends BaritoneProcessHelper implements IFarmPro
POTATOES((BlockCrops) Blocks.POTATOES),
BEETROOT((BlockCrops) Blocks.BEETROOTS),
PUMPKIN(Blocks.PUMPKIN, state -> true),
MELON(Blocks.MELON_BLOCK, state -> true),
NETHERWART(Blocks.NETHER_WART, state -> state.getValue(BlockNetherWart.AGE) >= 3),
SUGARCANE(Blocks.REEDS, null) {
MELON(Blocks.MELON, state -> true),
NETHERWART(Blocks.NETHER_WART, state -> state.get(BlockNetherWart.AGE) >= 3),
SUGARCANE(Blocks.SUGAR_CANE, null) {
@Override
public boolean readyToHarvest(World world, BlockPos pos, IBlockState state) {
return world.getBlockState(pos.down()).getBlock() instanceof BlockReed;
@@ -147,7 +149,7 @@ public final class FarmProcess extends BaritoneProcessHelper implements IFarmPro
}
private boolean isBoneMeal(ItemStack stack) {
return !stack.isEmpty() && stack.getItem() instanceof ItemDye && EnumDyeColor.byDyeDamage(stack.getMetadata()) == EnumDyeColor.WHITE;
return !stack.isEmpty() && stack.getItem().equals(Items.BONE_MEAL);
}
private boolean isNetherWart(ItemStack stack) {
@@ -164,9 +166,12 @@ public final class FarmProcess extends BaritoneProcessHelper implements IFarmPro
if (Baritone.settings().replantNetherWart.value) {
scan.add(Blocks.SOUL_SAND);
}
List<BlockPos> locations = WorldScanner.INSTANCE.scanChunkRadius(ctx, scan, 256, 10, 4);
if (Baritone.settings().mineGoalUpdateInterval.value != 0 && tickCount++ % Baritone.settings().mineGoalUpdateInterval.value == 0) {
Baritone.getExecutor().execute(() -> locations = WorldScanner.INSTANCE.scanChunkRadius(ctx, scan, 256, 10, 10));
}
if (locations == null) {
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
}
List<BlockPos> toBreak = new ArrayList<>();
List<BlockPos> openFarmland = new ArrayList<>();
List<BlockPos> bonemealable = new ArrayList<>();

View File

@@ -72,7 +72,7 @@ public final class FollowProcess extends BaritoneProcessHelper implements IFollo
if (entity == null) {
return false;
}
if (entity.isDead) {
if (!entity.isAlive()) {
return false;
}
if (entity.equals(ctx.player())) {

View File

@@ -213,7 +213,7 @@ public final class GetToBlockProcess extends BaritoneProcessHelper implements IG
if (!Baritone.settings().enterPortal.value) {
return false;
}
return block == Blocks.PORTAL;
return block == Blocks.NETHER_PORTAL;
}
private boolean rightClickOnArrival(Block block) {

View File

@@ -79,11 +79,11 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
@Override
public PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) {
if (desiredQuantity > 0) {
Item item = mining.get(0).getItemDropped(mining.get(0).getDefaultState(), new Random(), 0);
Item item = mining.get(0).getItemDropped(mining.get(0).getDefaultState(), ctx.world(), null, 0).asItem();
int curr = ctx.player().inventory.mainInventory.stream().filter(stack -> item.equals(stack.getItem())).mapToInt(ItemStack::getCount).sum();
System.out.println("Currently have " + curr + " " + item);
if (curr >= desiredQuantity) {
logDirect("Have " + curr + " " + item.getItemStackDisplayName(new ItemStack(item, 1)));
logDirect("Have " + curr + " " + item.getDisplayName(new ItemStack(item, 1)));
cancel();
return null;
}
@@ -290,8 +290,8 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
}
Set<Item> searchingFor = new HashSet<>();
for (Block block : mining) {
Item drop = block.getItemDropped(block.getDefaultState(), new Random(), 0);
Item ore = Item.getItemFromBlock(block);
Item drop = block.getItemDropped(block.getDefaultState(), world, null, 0).asItem();
Item ore = block.asItem();
searchingFor.add(drop);
searchingFor.add(ore);
}

View File

@@ -24,14 +24,21 @@ import baritone.api.pathing.goals.Goal;
import baritone.api.pathing.goals.GoalBlock;
import baritone.api.utils.Helper;
import baritone.api.utils.IPlayerContext;
import net.minecraft.client.GameSettings;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiMainMenu;
import net.minecraft.client.settings.GameSettings;
import net.minecraft.client.tutorial.TutorialSteps;
import net.minecraft.server.integrated.IntegratedServer;
import net.minecraft.util.HttpUtil;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.GameType;
import net.minecraft.world.WorldSettings;
import net.minecraft.world.WorldType;
import net.minecraft.world.dimension.DimensionType;
import java.io.File;
import java.io.IOException;
import java.nio.file.Files;
/**
* Responsible for automatically testing Baritone's pathing algorithm by automatically creating a world with a specific
@@ -89,11 +96,13 @@ public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
mc.launchIntegratedServer("BaritoneAutoTest", "BaritoneAutoTest", worldsettings);
}
IntegratedServer server = mc.getIntegratedServer();
// If the integrated server is launched and the world has initialized, set the spawn point
// to our defined starting position
if (mc.getIntegratedServer() != null && mc.getIntegratedServer().worlds[0] != null) {
mc.getIntegratedServer().worlds[0].setSpawnPoint(STARTING_POSITION);
mc.getIntegratedServer().worlds[0].getGameRules().setOrCreateGameRule("spawnRadius", "0");
if (server != null && server.getWorld(DimensionType.OVERWORLD) != null) {
server.getWorld(DimensionType.OVERWORLD).setSpawnPoint(STARTING_POSITION);
server.getWorld(DimensionType.OVERWORLD).getGameRules().setOrCreateGameRule("spawnRadius", "0", server);
}
if (event.getType() == TickEvent.Type.IN) { // If we're in-game
@@ -101,7 +110,7 @@ public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
// Force the integrated server to share the world to LAN so that
// the ingame pause menu gui doesn't actually pause our game
if (mc.isSingleplayer() && !mc.getIntegratedServer().getPublic()) {
mc.getIntegratedServer().shareToLAN(GameType.getByName("survival"), false);
mc.getIntegratedServer().shareToLAN(GameType.getByName("survival"), false, HttpUtil.getSuitableLanPort());
}
// For the first 200 ticks, wait for the world to generate
@@ -123,7 +132,16 @@ public class BaritoneAutoTest implements AbstractGameEventListener, Helper {
// If we have reached our goal, print a message and safely close the game
if (GOAL.isInGoal(ctx.playerFeet())) {
System.out.println("Successfully pathed to " + ctx.playerFeet() + " in " + event.getCount() + " ticks");
try {
File file = new File("success");
System.out.println("Writing success to " + file.getAbsolutePath());
Files.write(file.getAbsoluteFile().toPath(), "Success!".getBytes());
} catch (IOException e) {
e.printStackTrace();
}
mc.shutdown();
mc.shutdownMinecraftApplet();
System.exit(0);
}
// If we have exceeded the expected number of ticks to complete the pathing

View File

@@ -54,7 +54,7 @@ public final class BlockBreakHelper implements Helper {
public void tick(boolean isLeftClick) {
RayTraceResult trace = playerContext.objectMouseOver();
boolean isBlockTrace = trace != null && trace.typeOfHit == RayTraceResult.Type.BLOCK;
boolean isBlockTrace = trace != null && trace.type == RayTraceResult.Type.BLOCK;
if (isLeftClick && isBlockTrace) {
tryBreakBlock(trace.getBlockPos(), trace.sideHit);

View File

@@ -38,7 +38,7 @@ public class BlockPlaceHelper implements Helper {
return;
}
RayTraceResult mouseOver = ctx.objectMouseOver();
if (!rightClickRequested || ctx.player().isRowingBoat() || mouseOver == null || mouseOver.getBlockPos() == null || mouseOver.typeOfHit != RayTraceResult.Type.BLOCK) {
if (!rightClickRequested || ctx.player().isRowingBoat() || mouseOver == null || mouseOver.getBlockPos() == null || mouseOver.type != RayTraceResult.Type.BLOCK) {
return;
}
rightClickTimer = Baritone.settings().rightClickSpeed.value;

View File

@@ -67,7 +67,7 @@ public class BlockStateInterface {
this.loadedChunks = worldLoaded; // this will only be used on the main thread
}
this.useTheRealWorld = !Baritone.settings().pathThroughCachedOnly.value;
if (!Minecraft.getMinecraft().isCallingFromMinecraftThread()) {
if (!Minecraft.getInstance().isCallingFromMinecraftThread()) {
throw new IllegalStateException();
}
}

View File

@@ -25,13 +25,9 @@ import baritone.api.utils.BetterBlockPos;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.*;
import org.lwjgl.BufferUtils;
import org.lwjgl.input.Mouse;
import org.lwjgl.util.glu.GLU;
import org.lwjgl.opengl.GL11;
import java.awt.*;
import java.nio.FloatBuffer;
@@ -57,22 +53,25 @@ public class GuiClick extends GuiScreen {
}
@Override
public void drawScreen(int mouseX, int mouseY, float partialTicks) {
int mx = Mouse.getX();
int my = Mouse.getY();
public void render(int mouseX, int mouseY, float partialTicks) {
double mx = mc.mouseHelper.getMouseX();
double my = mc.mouseHelper.getMouseY();
my = mc.mainWindow.getHeight() - my;
my *= mc.mainWindow.getFramebufferHeight() / (double) mc.mainWindow.getHeight();
mx *= mc.mainWindow.getFramebufferWidth() / (double) mc.mainWindow.getWidth();
Vec3d near = toWorld(mx, my, 0);
Vec3d far = toWorld(mx, my, 1); // "Use 0.945 that's what stack overflow says" - leijurv
if (near != null && far != null) {
Vec3d viewerPos = new Vec3d(mc.getRenderManager().viewerPosX, mc.getRenderManager().viewerPosY, mc.getRenderManager().viewerPosZ);
RayTraceResult result = mc.world.rayTraceBlocks(near.add(viewerPos), far.add(viewerPos), false, false, true);
if (result != null && result.typeOfHit == RayTraceResult.Type.BLOCK) {
RayTraceResult result = mc.world.rayTraceBlocks(near.add(viewerPos), far.add(viewerPos), RayTraceFluidMode.NEVER, false, true);
if (result != null && result.type == RayTraceResult.Type.BLOCK) {
currentMouseOver = result.getBlockPos();
}
}
}
@Override
protected void mouseReleased(int mouseX, int mouseY, int mouseButton) {
public boolean mouseReleased(double mouseX, double mouseY, int mouseButton) {
if (mouseButton == 0) {
if (clickStart != null && !clickStart.equals(currentMouseOver)) {
((Baritone) BaritoneAPI.getProvider().getPrimaryBaritone()).getBuilderProcess().clearArea(clickStart, currentMouseOver);
@@ -84,17 +83,19 @@ public class GuiClick extends GuiScreen {
BaritoneAPI.getProvider().getPrimaryBaritone().getCustomGoalProcess().setGoalAndPath(new GoalBlock(currentMouseOver.up()));
}
clickStart = null;
return super.mouseReleased(mouseX, mouseY, mouseButton);
}
@Override
protected void mouseClicked(int mouseX, int mouseY, int mouseButton) {
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
clickStart = currentMouseOver;
return super.mouseClicked(mouseX, mouseY, mouseButton);
}
public void onRender() {
GlStateManager.getFloat(GL_MODELVIEW_MATRIX, (FloatBuffer) MODELVIEW.clear());
GlStateManager.getFloat(GL_PROJECTION_MATRIX, (FloatBuffer) PROJECTION.clear());
GlStateManager.glGetInteger(GL_VIEWPORT, (IntBuffer) VIEWPORT.clear());
GlStateManager.getFloatv(GL_MODELVIEW_MATRIX, (FloatBuffer) MODELVIEW.clear());
GlStateManager.getFloatv(GL_PROJECTION_MATRIX, (FloatBuffer) PROJECTION.clear());
GL11.glGetIntegerv(GL_VIEWPORT, (IntBuffer) VIEWPORT.clear());
if (currentMouseOver != null) {
Entity e = mc.getRenderViewEntity();
@@ -102,16 +103,16 @@ public class GuiClick extends GuiScreen {
PathRenderer.drawManySelectionBoxes(e, Collections.singletonList(currentMouseOver), Color.CYAN);
if (clickStart != null && !clickStart.equals(currentMouseOver)) {
GlStateManager.enableBlend();
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.color(Color.RED.getColorComponents(null)[0], Color.RED.getColorComponents(null)[1], Color.RED.getColorComponents(null)[2], 0.4F);
GlStateManager.glLineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.color4f(Color.RED.getColorComponents(null)[0], Color.RED.getColorComponents(null)[1], Color.RED.getColorComponents(null)[2], 0.4F);
GlStateManager.lineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
GlStateManager.disableTexture2D();
GlStateManager.depthMask(false);
GlStateManager.disableDepth();
GlStateManager.disableDepthTest();
BetterBlockPos a = new BetterBlockPos(currentMouseOver);
BetterBlockPos b = new BetterBlockPos(clickStart);
PathRenderer.drawAABB(new AxisAlignedBB(Math.min(a.x, b.x), Math.min(a.y, b.y), Math.min(a.z, b.z), Math.max(a.x, b.x) + 1, Math.max(a.y, b.y) + 1, Math.max(a.z, b.z) + 1));
GlStateManager.enableDepth();
GlStateManager.enableDepthTest();
GlStateManager.depthMask(true);
GlStateManager.enableTexture2D();
@@ -121,10 +122,194 @@ public class GuiClick extends GuiScreen {
}
private Vec3d toWorld(double x, double y, double z) {
boolean result = GLU.gluUnProject((float) x, (float) y, (float) z, MODELVIEW, PROJECTION, VIEWPORT, (FloatBuffer) TO_WORLD_BUFFER.clear());
boolean result = gluUnProject((float) x, (float) y, (float) z, MODELVIEW, PROJECTION, VIEWPORT, (FloatBuffer) TO_WORLD_BUFFER.clear());
if (result) {
return new Vec3d(TO_WORLD_BUFFER.get(0), TO_WORLD_BUFFER.get(1), TO_WORLD_BUFFER.get(2));
}
return null;
}
// skidded from lwjgl2 :ok_hand:
// its uhhhhh mit license so its ok
// here is the uhh license
/*
* Copyright (c) 2002-2007 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Light Weight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
public static boolean gluUnProject(
float winx,
float winy,
float winz,
FloatBuffer modelMatrix,
FloatBuffer projMatrix,
IntBuffer viewport,
FloatBuffer obj_pos) {
FloatBuffer finalMatrix = BufferUtils.createFloatBuffer(16);
float[] in = new float[4];
float[] out = new float[4];
__gluMultMatricesf(modelMatrix, projMatrix, finalMatrix);
if (!__gluInvertMatrixf(finalMatrix, finalMatrix))
return false;
in[0] = winx;
in[1] = winy;
in[2] = winz;
in[3] = 1.0f;
// Map x and y from window coordinates
in[0] = (in[0] - viewport.get(viewport.position() + 0)) / viewport.get(viewport.position() + 2);
in[1] = (in[1] - viewport.get(viewport.position() + 1)) / viewport.get(viewport.position() + 3);
// Map to range -1 to 1
in[0] = in[0] * 2 - 1;
in[1] = in[1] * 2 - 1;
in[2] = in[2] * 2 - 1;
__gluMultMatrixVecf(finalMatrix, in, out);
if (out[3] == 0.0)
return false;
out[3] = 1.0f / out[3];
obj_pos.put(obj_pos.position() + 0, out[0] * out[3]);
obj_pos.put(obj_pos.position() + 1, out[1] * out[3]);
obj_pos.put(obj_pos.position() + 2, out[2] * out[3]);
return true;
}
private static void __gluMultMatrixVecf(FloatBuffer m, float[] in, float[] out) {
for (int i = 0; i < 4; i++) {
out[i] =
in[0] * m.get(m.position() + 0 * 4 + i)
+ in[1] * m.get(m.position() + 1 * 4 + i)
+ in[2] * m.get(m.position() + 2 * 4 + i)
+ in[3] * m.get(m.position() + 3 * 4 + i);
}
}
private static void __gluMultMatricesf(FloatBuffer a, FloatBuffer b, FloatBuffer r) {
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j++) {
r.put(r.position() + i * 4 + j,
a.get(a.position() + i * 4 + 0) * b.get(b.position() + 0 * 4 + j) + a.get(a.position() + i * 4 + 1) * b.get(b.position() + 1 * 4 + j) + a.get(a.position() + i * 4 + 2) * b.get(b.position() + 2 * 4 + j) + a.get(a.position() + i * 4 + 3) * b.get(b.position() + 3 * 4 + j));
}
}
}
private static boolean __gluInvertMatrixf(FloatBuffer src, FloatBuffer inverse) {
int i, j, k, swap;
float t;
FloatBuffer temp = BufferUtils.createFloatBuffer(16);
for (i = 0; i < 16; i++) {
temp.put(i, src.get(i + src.position()));
}
__gluMakeIdentityf(inverse);
for (i = 0; i < 4; i++) {
/*
* * Look for largest element in column
*/
swap = i;
for (j = i + 1; j < 4; j++) {
/*
* if (fabs(temp[j][i]) > fabs(temp[i][i])) { swap = j;
*/
if (Math.abs(temp.get(j * 4 + i)) > Math.abs(temp.get(i * 4 + i))) {
swap = j;
}
}
if (swap != i) {
/*
* * Swap rows.
*/
for (k = 0; k < 4; k++) {
t = temp.get(i * 4 + k);
temp.put(i * 4 + k, temp.get(swap * 4 + k));
temp.put(swap * 4 + k, t);
t = inverse.get(i * 4 + k);
inverse.put(i * 4 + k, inverse.get(swap * 4 + k));
//inverse.put((i << 2) + k, inverse.get((swap << 2) + k));
inverse.put(swap * 4 + k, t);
//inverse.put((swap << 2) + k, t);
}
}
if (temp.get(i * 4 + i) == 0) {
/*
* * No non-zero pivot. The matrix is singular, which shouldn't *
* happen. This means the user gave us a bad matrix.
*/
return false;
}
t = temp.get(i * 4 + i);
for (k = 0; k < 4; k++) {
temp.put(i * 4 + k, temp.get(i * 4 + k) / t);
inverse.put(i * 4 + k, inverse.get(i * 4 + k) / t);
}
for (j = 0; j < 4; j++) {
if (j != i) {
t = temp.get(j * 4 + i);
for (k = 0; k < 4; k++) {
temp.put(j * 4 + k, temp.get(j * 4 + k) - temp.get(i * 4 + k) * t);
inverse.put(j * 4 + k, inverse.get(j * 4 + k) - inverse.get(i * 4 + k) * t);
/*inverse.put(
(j << 2) + k,
inverse.get((j << 2) + k) - inverse.get((i << 2) + k) * t);*/
}
}
}
}
return true;
}
private static final float[] IDENTITY_MATRIX =
new float[]{
1.0f, 0.0f, 0.0f, 0.0f,
0.0f, 1.0f, 0.0f, 0.0f,
0.0f, 0.0f, 1.0f, 0.0f,
0.0f, 0.0f, 0.0f, 1.0f};
private static void __gluMakeIdentityf(FloatBuffer m) {
int oldPos = m.position();
m.put(IDENTITY_MATRIX);
m.position(oldPos);
}
}

View File

@@ -100,7 +100,7 @@ public final class InputOverrideHandler extends Behavior implements IInputOverri
}
} else {
if (ctx.player().movementInput.getClass() == PlayerMovementInput.class) { // allow other movement inputs that aren't this one, e.g. for a freecam
ctx.player().movementInput = new MovementInputFromOptions(Minecraft.getMinecraft().gameSettings);
ctx.player().movementInput = new MovementInputFromOptions(Minecraft.getInstance().gameSettings);
}
}
// only set it if it was previously incorrect

View File

@@ -34,10 +34,12 @@ import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.tileentity.TileEntityBeaconRenderer;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.entity.Entity;
import net.minecraft.init.Blocks;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.util.math.shapes.VoxelShapes;
import java.awt.*;
import java.util.Collection;
@@ -52,6 +54,7 @@ import static org.lwjgl.opengl.GL11.*;
*/
public final class PathRenderer implements Helper {
private static final ResourceLocation TEXTURE_BEACON_BEAM = new ResourceLocation("textures/entity/beacon_beam.png");
private static final Tessellator TESSELLATOR = Tessellator.getInstance();
private static final BufferBuilder BUFFER = TESSELLATOR.getBuffer();
@@ -64,8 +67,8 @@ public final class PathRenderer implements Helper {
((GuiClick) mc.currentScreen).onRender();
}
int thisPlayerDimension = behavior.baritone.getPlayerContext().world().provider.getDimensionType().getId();
int currentRenderViewDimension = BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext().world().provider.getDimensionType().getId();
int thisPlayerDimension = behavior.baritone.getPlayerContext().world().getDimension().getType().getId();
int currentRenderViewDimension = BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext().world().getDimension().getType().getId();
if (thisPlayerDimension != currentRenderViewDimension) {
// this is a path for a bot in a different dimension, don't render it
@@ -122,13 +125,13 @@ public final class PathRenderer implements Helper {
public static void drawPath(IPath path, int startIndex, Entity player, float partialTicks, Color color, boolean fadeOut, int fadeStart0, int fadeEnd0) {
GlStateManager.enableBlend();
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.color(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.4F);
GlStateManager.glLineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.color4f(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.4F);
GlStateManager.lineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
GlStateManager.disableTexture2D();
GlStateManager.depthMask(false);
if (Baritone.settings().renderPathIgnoreDepth.value) {
GlStateManager.disableDepth();
GlStateManager.disableDepthTest();
}
List<BetterBlockPos> positions = path.positions();
int next;
@@ -165,13 +168,13 @@ public final class PathRenderer implements Helper {
}
alpha = 0.4F * (1.0F - (float) (i - fadeStart) / (float) (fadeEnd - fadeStart));
}
GlStateManager.color(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], alpha);
GlStateManager.color4f(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], alpha);
}
drawLine(x1, y1, z1, x2, y2, z2);
tessellator.draw();
}
if (Baritone.settings().renderPathIgnoreDepth.value) {
GlStateManager.enableDepth();
GlStateManager.enableDepthTest();
}
//GlStateManager.color(0.0f, 0.0f, 0.0f, 0.4f);
GlStateManager.depthMask(true);
@@ -193,14 +196,14 @@ public final class PathRenderer implements Helper {
public static void drawManySelectionBoxes(Entity player, Collection<BlockPos> positions, Color color) {
GlStateManager.enableBlend();
GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
GlStateManager.color(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.4F);
GlStateManager.glLineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.color4f(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.4F);
GlStateManager.lineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
GlStateManager.disableTexture2D();
GlStateManager.depthMask(false);
if (Baritone.settings().renderSelectionBoxesIgnoreDepth.value) {
GlStateManager.disableDepth();
GlStateManager.disableDepthTest();
}
@@ -208,17 +211,14 @@ public final class PathRenderer implements Helper {
BlockStateInterface bsi = new BlockStateInterface(BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext()); // TODO this assumes same dimension between primary baritone and render view? is this safe?
positions.forEach(pos -> {
IBlockState state = bsi.get0(pos);
AxisAlignedBB toDraw;
if (state.getBlock().equals(Blocks.AIR)) {
toDraw = Blocks.DIRT.getDefaultState().getSelectedBoundingBox(player.world, pos);
} else {
toDraw = state.getSelectedBoundingBox(player.world, pos);
}
VoxelShape shape = state.getShape(player.world, pos);
AxisAlignedBB toDraw = shape.isEmpty() ? VoxelShapes.fullCube().getBoundingBox() : shape.getBoundingBox();
toDraw = toDraw.offset(pos);
drawAABB(toDraw);
});
if (Baritone.settings().renderSelectionBoxesIgnoreDepth.value) {
GlStateManager.enableDepth();
GlStateManager.enableDepthTest();
}
GlStateManager.depthMask(true);
@@ -292,10 +292,10 @@ public final class PathRenderer implements Helper {
if (Baritone.settings().renderGoalXZBeacon.value) {
glPushAttrib(GL_LIGHTING_BIT);
mc.getTextureManager().bindTexture(TileEntityBeaconRenderer.TEXTURE_BEACON_BEAM);
mc.getTextureManager().bindTexture(TEXTURE_BEACON_BEAM);
if (Baritone.settings().renderGoalIgnoreDepth.value) {
GlStateManager.disableDepth();
GlStateManager.disableDepthTest();
}
TileEntityBeaconRenderer.renderBeamSegment(
@@ -304,14 +304,18 @@ public final class PathRenderer implements Helper {
goalPos.getZ() - renderPosZ,
partialTicks,
1.0,
player.world.getTotalWorldTime(),
player.world.getGameTime(),
0,
256,
color.getColorComponents(null)
color.getColorComponents(null),
// Arguments filled by the private method lol
0.2D,
0.25D
);
if (Baritone.settings().renderGoalIgnoreDepth.value) {
GlStateManager.enableDepth();
GlStateManager.enableDepthTest();
}
glPopAttrib();
@@ -347,13 +351,13 @@ public final class PathRenderer implements Helper {
}
GlStateManager.enableBlend();
GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
GlStateManager.color(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.6F);
GlStateManager.glLineWidth(Baritone.settings().goalRenderLineWidthPixels.value);
GlStateManager.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.color4f(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.6F);
GlStateManager.lineWidth(Baritone.settings().goalRenderLineWidthPixels.value);
GlStateManager.disableTexture2D();
GlStateManager.depthMask(false);
if (Baritone.settings().renderGoalIgnoreDepth.value) {
GlStateManager.disableDepth();
GlStateManager.disableDepthTest();
}
renderHorizontalQuad(minX, maxX, minZ, maxZ, y1);
@@ -371,7 +375,7 @@ public final class PathRenderer implements Helper {
TESSELLATOR.draw();
if (Baritone.settings().renderGoalIgnoreDepth.value) {
GlStateManager.enableDepth();
GlStateManager.enableDepthTest();
}
GlStateManager.depthMask(true);
GlStateManager.enableTexture2D();

View File

@@ -24,7 +24,6 @@ import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.init.Enchantments;
import net.minecraft.init.MobEffects;
import net.minecraft.item.Item.ToolMaterial;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemTool;
@@ -75,19 +74,13 @@ public class ToolSet {
}
/**
* Evaluate the material cost of a possible tool. The priority matches the
* listed order in the Item.ToolMaterial enum.
* Evaluate the material cost of a possible tool. Will return 1 for tools, -1 for other
*
* @param itemStack a possibly empty ItemStack
* @return values range from -1 to 4
* @return Either 1 or -1
*/
private int getMaterialCost(ItemStack itemStack) {
if (itemStack.getItem() instanceof ItemTool) {
ItemTool tool = (ItemTool) itemStack.getItem();
return ToolMaterial.valueOf(tool.getToolMaterialName()).ordinal();
} else {
return -1;
}
return itemStack.getItem() instanceof ItemTool ? 1 : -1;
}
/**

View File

@@ -17,12 +17,10 @@
package baritone.utils.accessor;
import net.minecraft.world.WorldProvider;
import net.minecraft.world.chunk.storage.IChunkLoader;
/**
* @author Brady
* @see WorldProvider
* @since 8/4/2018
*/
public interface IChunkProviderServer {

View File

@@ -17,8 +17,8 @@
package baritone.utils.schematic;
import net.minecraft.block.BlockAir;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.nbt.NBTTagCompound;
import java.util.OptionalInt;
@@ -36,7 +36,7 @@ public class MapArtSchematic extends Schematic {
for (int z = 0; z < lengthZ; z++) {
IBlockState[] column = states[x][z];
OptionalInt lowestBlockY = lastIndexMatching(column, block -> block != Blocks.AIR);
OptionalInt lowestBlockY = lastIndexMatching(column, block -> !(block instanceof BlockAir));
if (lowestBlockY.isPresent()) {
heightMap[x][z] = lowestBlockY.getAsInt();
} else {

View File

@@ -18,7 +18,6 @@
package baritone.utils.schematic;
import baritone.api.utils.ISchematic;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.nbt.NBTTagCompound;
@@ -29,7 +28,7 @@ public class Schematic implements ISchematic {
protected final IBlockState[][][] states;
public Schematic(NBTTagCompound schematic) {
String type = schematic.getString("Materials");
/*String type = schematic.getString("Materials");
if (!type.equals("Alpha")) {
throw new IllegalStateException("bad schematic " + type);
}
@@ -64,7 +63,8 @@ public class Schematic implements ISchematic {
states[x][z][y] = block.getStateFromMeta(meta);
}
}
}
}*/
throw new UnsupportedOperationException("1.13 be like: numeric IDs btfo");
}
@Override